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  1. <!-- 26.08.2016 19:29:15 - SC Joystick Mapping - layout_my_joystick -->
  2. <ActionMaps version="1" optionsVersion="2" rebindVersion="2" profileName="my_joystick"
  3. js1="T.Flight Stick X" js1G="c7062060-35bf-11e3-8001-444553540000"
  4. >
  5. <CustomisationUIHeader label="my_joystick" description="@ui_JoystickDefaultDesc" image="JoystickDefault">
  6. <devices>
  7. <keyboard instance="1"/>
  8. <mouse instance="1"/>
  9. <joystick instance="1"/>
  10. </devices>
  11. <categories>
  12. <category label="@ui_CCSpaceFlight"/>
  13. </categories>
  14. </CustomisationUIHeader>
  15.  
  16.  
  17.  
  18.  
  19. <actionmap name="spaceship_general">
  20. <action name="v_eject">
  21. <rebind input="js1_rctrl+button6" />
  22. </action>
  23. <action name="v_eject">
  24. <rebind input="kb1_ralt+l" />
  25. </action>
  26. <action name="v_eject">
  27. <rebind input="xi1_shoulderl+shoulderr+y" />
  28. </action>
  29. <action name="v_exit">
  30. <rebind input="kb1_lalt+f" />
  31. </action>
  32. <action name="v_exit">
  33. <rebind input="xi1_shoulderl+y" />
  34. </action>
  35. <action name="v_exit">
  36. <rebind input="js1_ " multiTap="1" />
  37. </action>
  38. <action name="v_self_destruct">
  39. <rebind input="js1_ " multiTap="1" />
  40. </action>
  41. <action name="v_self_destruct">
  42. <rebind input="kb1_ralt+backspace" />
  43. </action>
  44. <action name="v_self_destruct">
  45. <rebind input="xi1_shoulderl+shoulderr+x" />
  46. </action>
  47. <action name="v_toggle_cabin_lights">
  48. <rebind input="js1_ " multiTap="1" />
  49. </action>
  50. <action name="v_toggle_cabin_lights">
  51. <rebind input="kb1_lalt+t" />
  52. </action>
  53. <action name="v_toggle_cabin_lights">
  54. <rebind input="xi1_shoulderl+dpad_left" />
  55. </action>
  56. <action name="v_toggle_running_lights">
  57. <rebind input="js1_ " multiTap="1" />
  58. </action>
  59. <action name="v_toggle_running_lights">
  60. <rebind input="kb1_lalt+t" />
  61. </action>
  62. <action name="skyLine_toggle">
  63. <rebind input="kb1_m" />
  64. </action>
  65. </actionmap>
  66.  
  67. <actionmap name="spaceship_view">
  68. <action name="v_view_yaw_left">
  69. <rebind input="js1_hat2_left" />
  70. </action>
  71. <action name="v_view_yaw_left">
  72. <rebind input="kb1_ " multiTap="1" />
  73. </action>
  74. <action name="v_view_yaw_right">
  75. <rebind input="js1_hat2_right" />
  76. </action>
  77. <action name="v_view_yaw_right">
  78. <rebind input="kb1_ " multiTap="1" />
  79. </action>
  80. <action name="v_view_yaw">
  81. <rebind input="js1_x" />
  82. </action>
  83. <action name="v_view_yaw">
  84. <rebind input="xi1_thumbrx" />
  85. </action>
  86. <action name="v_view_yaw_mouse">
  87. <rebind input="mo1_maxis_x" />
  88. </action>
  89. <action name="v_view_yaw_absolute">
  90. <rebind input="kb1_HMD_Yaw" />
  91. </action>
  92. <action name="v_view_pitch_up">
  93. <rebind input="js1_hat2_down" />
  94. </action>
  95. <action name="v_view_pitch_up">
  96. <rebind input="kb1_ " multiTap="1" />
  97. </action>
  98. <action name="v_view_pitch_down">
  99. <rebind input="js1_hat2_up" />
  100. </action>
  101. <action name="v_view_pitch_down">
  102. <rebind input="kb1_ " multiTap="1" />
  103. </action>
  104. <action name="v_view_pitch">
  105. <rebind input="js1_ " multiTap="1" />
  106. </action>
  107. <action name="v_view_pitch">
  108. <rebind input="xi1_thumbry" />
  109. </action>
  110. <action name="v_view_pitch_mouse">
  111. <rebind input="mo1_maxis_y" />
  112. </action>
  113. <action name="v_view_pitch_absolute">
  114. <rebind input="kb1_HMD_Pitch" />
  115. </action>
  116. <action name="v_view_roll_absolute">
  117. <rebind input="kb1_HMD_Roll" />
  118. </action>
  119. <action name="v_view_cycle_fwd">
  120. <rebind input="js1_ " multiTap="1" />
  121. </action>
  122. <action name="v_view_cycle_fwd">
  123. <rebind input="kb1_f4" />
  124. </action>
  125. <action name="v_view_cycle_fwd">
  126. <rebind input="xi1_shoulderl+dpad_up" />
  127. </action>
  128. <action name="v_view_cycle_internal_fwd">
  129. <rebind input="js1_ " multiTap="1" />
  130. </action>
  131. <action name="v_view_cycle_internal_fwd">
  132. <rebind input="kb1_ " multiTap="1" />
  133. </action>
  134. <action name="v_view_cycle_internal_fwd">
  135. <rebind input="xi1_ " multiTap="1" />
  136. </action>
  137. <action name="v_view_option">
  138. <rebind input="js1_ " multiTap="1" />
  139. </action>
  140. <action name="v_view_option">
  141. <rebind input="kb1_ " multiTap="1" />
  142. </action>
  143. <action name="v_view_option">
  144. <rebind input="xi1_ " multiTap="1" />
  145. </action>
  146. <action name="v_view_mode">
  147. <rebind input="js1_ " multiTap="1" />
  148. </action>
  149. <action name="v_view_mode">
  150. <rebind input="kb1_lalt+z" />
  151. </action>
  152. <action name="v_view_mode">
  153. <rebind input="xi1_shoulderl+dpad_down" />
  154. </action>
  155. <action name="v_view_zoom_in">
  156. <rebind input="js1_ " multiTap="1" />
  157. </action>
  158. <action name="v_view_zoom_in">
  159. <rebind input="mo1_mwheel_up" />
  160. </action>
  161. <action name="v_view_zoom_in">
  162. <rebind input="xi1_ " multiTap="1" />
  163. </action>
  164. <action name="v_view_zoom_out">
  165. <rebind input="js1_ " multiTap="1" />
  166. </action>
  167. <action name="v_view_zoom_out">
  168. <rebind input="mo1_mwheel_down" />
  169. </action>
  170. <action name="v_view_zoom_out">
  171. <rebind input="xi1_ " multiTap="1" />
  172. </action>
  173. <action name="v_view_interact">
  174. <rebind input="js1_ " multiTap="1" />
  175. </action>
  176. <action name="v_view_interact">
  177. <rebind input="kb1_f" />
  178. </action>
  179. <action name="v_view_interact">
  180. <rebind input="xi1_triggerr_btn" />
  181. </action>
  182. <action name="v_view_freelook_mode">
  183. <rebind input="js1_ " multiTap="1" />
  184. </action>
  185. <action name="v_view_freelook_mode">
  186. <rebind input="kb1_z" />
  187. </action>
  188. <action name="v_view_freelook_mode">
  189. <rebind input="xi1_thumbr" />
  190. </action>
  191. <action name="v_view_dynamic_focus">
  192. <rebind input="js1_ " multiTap="1" />
  193. </action>
  194. <action name="v_view_dynamic_focus">
  195. <rebind input="kb1_maxis_z" />
  196. </action>
  197. <action name="v_view_dynamic_focus">
  198. <rebind input="xi1_ " multiTap="1" />
  199. </action>
  200. <action name="v_view_dynamic_focus_in">
  201. <rebind input="js1_ " multiTap="1" />
  202. </action>
  203. <action name="v_view_dynamic_focus_in">
  204. <rebind input="kb1_ " multiTap="1" />
  205. </action>
  206. <action name="v_view_dynamic_focus_in">
  207. <rebind input="xi1_ " multiTap="1" />
  208. </action>
  209. <action name="v_view_dynamic_focus_out">
  210. <rebind input="js1_ " multiTap="1" />
  211. </action>
  212. <action name="v_view_dynamic_focus_out">
  213. <rebind input="kb1_ " multiTap="1" />
  214. </action>
  215. <action name="v_view_dynamic_focus_out">
  216. <rebind input="xi1_ " multiTap="1" />
  217. </action>
  218. <action name="v_view_look_behind">
  219. <rebind input="js1_ " multiTap="1" />
  220. </action>
  221. <action name="v_view_look_behind">
  222. <rebind input="kb1_lalt+z" />
  223. </action>
  224. <action name="v_view_look_behind">
  225. <rebind input="xi1_shoulderl+dpad_down" />
  226. </action>
  227. <action name="v_view_screen_focus_left">
  228. <rebind input="kb1_z+a" />
  229. </action>
  230. <action name="v_view_screen_focus_left">
  231. <rebind input="xi1_thumbr+dpad_left" />
  232. </action>
  233. <action name="v_view_screen_focus_right">
  234. <rebind input="kb1_z+d" />
  235. </action>
  236. <action name="v_view_screen_focus_right">
  237. <rebind input="xi1_thumbr+dpad_right" />
  238. </action>
  239. <action name="v_view_screen_focus_up">
  240. <rebind input="kb1_z+w" />
  241. </action>
  242. <action name="v_view_screen_focus_up">
  243. <rebind input="xi1_thumbr+dpad_up" />
  244. </action>
  245. <action name="v_view_screen_focus_down">
  246. <rebind input="kb1_z+s" />
  247. </action>
  248. <action name="v_view_screen_focus_down">
  249. <rebind input="xi1_thumbr+dpad_down" />
  250. </action>
  251. </actionmap>
  252.  
  253. <actionmap name="spaceship_movement">
  254. <action name="v_pitch_up">
  255. <rebind input="js1_ " multiTap="1" />
  256. </action>
  257. <action name="v_pitch_up">
  258. <rebind input="kb1_ " multiTap="1" />
  259. </action>
  260. <action name="v_pitch_up">
  261. <rebind input="xi1_ " multiTap="1" />
  262. </action>
  263. <action name="v_pitch_down">
  264. <rebind input="js1_ " multiTap="1" />
  265. </action>
  266. <action name="v_pitch_down">
  267. <rebind input="kb1_ " multiTap="1" />
  268. </action>
  269. <action name="v_pitch_down">
  270. <rebind input="xi1_ " multiTap="1" />
  271. </action>
  272. <action name="v_pitch">
  273. <rebind input="js1_y" />
  274. </action>
  275. <action name="v_pitch">
  276. <rebind input="xi1_thumbry" />
  277. </action>
  278. <action name="v_pitch_mouse">
  279. <rebind input="mo1_maxis_y" />
  280. </action>
  281. <action name="v_yaw_left">
  282. <rebind input="js1_ " multiTap="1" />
  283. </action>
  284. <action name="v_yaw_left">
  285. <rebind input="kb1_ " multiTap="1" />
  286. </action>
  287. <action name="v_yaw_left">
  288. <rebind input="xi1_ " multiTap="1" />
  289. </action>
  290. <action name="v_yaw_right">
  291. <rebind input="js1_ " multiTap="1" />
  292. </action>
  293. <action name="v_yaw_right">
  294. <rebind input="kb1_ " multiTap="1" />
  295. </action>
  296. <action name="v_yaw_right">
  297. <rebind input="xi1_ " multiTap="1" />
  298. </action>
  299. <action name="v_yaw">
  300. <rebind input="js1_rotz" />
  301. </action>
  302. <action name="v_yaw">
  303. <rebind input="xi1_thumbrx" />
  304. </action>
  305. <action name="v_yaw_mouse">
  306. <rebind input="mo1_maxis_x" />
  307. </action>
  308. <action name="v_toggle_relative_mouse_mode">
  309. <rebind input="kb1_ralt+comma" />
  310. </action>
  311. <action name="v_roll_left">
  312. <rebind input="js1_ " multiTap="1" />
  313. </action>
  314. <action name="v_roll_left">
  315. <rebind input="kb1_q" />
  316. </action>
  317. <action name="v_roll_left">
  318. <rebind input="xi1_ " multiTap="1" />
  319. </action>
  320. <action name="v_roll_right">
  321. <rebind input="js1_ " multiTap="1" />
  322. </action>
  323. <action name="v_roll_right">
  324. <rebind input="kb1_e" />
  325. </action>
  326. <action name="v_roll_right">
  327. <rebind input="xi1_ " multiTap="1" />
  328. </action>
  329. <action name="v_roll">
  330. <rebind input="js1_x" />
  331. </action>
  332. <action name="v_roll">
  333. <rebind input="xi1_thumblx" />
  334. </action>
  335. <action name="v_roll_mouse">
  336. <rebind input="kb1_ " multiTap="1" />
  337. </action>
  338. <action name="v_toggle_yaw_roll_swap">
  339. <rebind input="js1_ " multiTap="1" />
  340. </action>
  341. <action name="v_toggle_yaw_roll_swap">
  342. <rebind input="kb1_ralt+period" />
  343. </action>
  344. <action name="v_toggle_yaw_roll_swap">
  345. <rebind input="xi1_ " multiTap="1" />
  346. </action>
  347. <action name="v_throttle_toggle_minmax">
  348. <rebind input="js1_ " multiTap="1" />
  349. </action>
  350. <action name="v_throttle_toggle_minmax">
  351. <rebind input="kb1_backspace" />
  352. </action>
  353. <action name="v_throttle_toggle_minmax">
  354. <rebind input="xi1_ " multiTap="1" />
  355. </action>
  356. <action name="v_throttle_zero">
  357. <rebind input="js1_ " multiTap="1" />
  358. </action>
  359. <action name="v_throttle_zero">
  360. <rebind input="xi1_thumbl_down" />
  361. </action>
  362. <action name="v_throttle_zero">
  363. <rebind input="kb1_s" />
  364. </action>
  365. <action name="v_throttle_100">
  366. <rebind input="js1_ " multiTap="1" />
  367. </action>
  368. <action name="v_throttle_100">
  369. <rebind input="xi1_thumbl_up" />
  370. </action>
  371. <action name="v_throttle_100">
  372. <rebind input="kb1_w" />
  373. </action>
  374. <action name="v_throttle_up">
  375. <rebind input="js1_ " multiTap="1" />
  376. </action>
  377. <action name="v_throttle_up">
  378. <rebind input="kb1_w" />
  379. </action>
  380. <action name="v_throttle_up">
  381. <rebind input="xi1_ " multiTap="1" />
  382. </action>
  383. <action name="v_throttle_down">
  384. <rebind input="js1_ " multiTap="1" />
  385. </action>
  386. <action name="v_throttle_down">
  387. <rebind input="kb1_s" />
  388. </action>
  389. <action name="v_throttle_down">
  390. <rebind input="xi1_ " multiTap="1" />
  391. </action>
  392. <action name="v_throttle_abs">
  393. <rebind input="js1_throttlez" />
  394. </action>
  395. <action name="v_throttle_rel">
  396. <rebind input="js1_ " multiTap="1" />
  397. </action>
  398. <action name="v_throttle_rel">
  399. <rebind input="kb1_ " multiTap="1" />
  400. </action>
  401. <action name="v_throttle_rel">
  402. <rebind input="xi1_thumbly" />
  403. </action>
  404. <action name="v_brake">
  405. <rebind input="js1_ " multiTap="1" />
  406. </action>
  407. <action name="v_brake">
  408. <rebind input="kb1_x" />
  409. </action>
  410. <action name="v_brake">
  411. <rebind input="xi1_shoulderl+b" />
  412. </action>
  413. <action name="v_target_match_vel">
  414. <rebind input="kb1_m" />
  415. </action>
  416. <action name="v_target_match_vel">
  417. <rebind input="xi1_shoulderl+shoulderr+b" />
  418. </action>
  419. <action name="v_ifcs_toggle_vector_decoupling">
  420. <rebind input="kb1_c" />
  421. </action>
  422. <action name="v_ifcs_toggle_vector_decoupling">
  423. <rebind input="xi1_shoulderl+thumbr" />
  424. </action>
  425. <action name="v_strafe_up">
  426. <rebind input="js1_hat1_up" />
  427. </action>
  428. <action name="v_strafe_up">
  429. <rebind input="kb1_space" />
  430. </action>
  431. <action name="v_strafe_up">
  432. <rebind input="xi1_ " multiTap="1" />
  433. </action>
  434. <action name="v_strafe_down">
  435. <rebind input="js1_hat1_down" />
  436. </action>
  437. <action name="v_strafe_down">
  438. <rebind input="kb1_lctrl" />
  439. </action>
  440. <action name="v_strafe_down">
  441. <rebind input="xi1_ " multiTap="1" />
  442. </action>
  443. <action name="v_strafe_vertical">
  444. <rebind input="js1_ " multiTap="1" />
  445. </action>
  446. <action name="v_strafe_vertical">
  447. <rebind input="xi1_shoulderl+thumbry" />
  448. </action>
  449. <action name="v_strafe_left">
  450. <rebind input="js1_hat1_left" />
  451. </action>
  452. <action name="v_strafe_left">
  453. <rebind input="kb1_a" />
  454. </action>
  455. <action name="v_strafe_left">
  456. <rebind input="xi1_ " multiTap="1" />
  457. </action>
  458. <action name="v_strafe_right">
  459. <rebind input="js1_hat1_right" />
  460. </action>
  461. <action name="v_strafe_right">
  462. <rebind input="kb1_d" />
  463. </action>
  464. <action name="v_strafe_right">
  465. <rebind input="xi1_ " multiTap="1" />
  466. </action>
  467. <action name="v_strafe_lateral">
  468. <rebind input="js1_ " multiTap="1" />
  469. </action>
  470. <action name="v_strafe_lateral">
  471. <rebind input="xi1_shoulderl+thumblx" />
  472. </action>
  473. <action name="v_strafe_forward">
  474. <rebind input="kb1_lalt+w" />
  475. </action>
  476. <action name="v_strafe_forward">
  477. <rebind input="xi1_ " multiTap="1" />
  478. </action>
  479. <action name="v_strafe_back">
  480. <rebind input="kb1_lalt+s" />
  481. </action>
  482. <action name="v_strafe_back">
  483. <rebind input="xi1_ " multiTap="1" />
  484. </action>
  485. <action name="v_strafe_longitudinal">
  486. <rebind input="js1_ " multiTap="1" />
  487. </action>
  488. <action name="v_strafe_longitudinal">
  489. <rebind input="xi1_shoulderl+thumbly" />
  490. </action>
  491. <action name="v_ifcs_toggle_safeties">
  492. <rebind input="js1_ " multiTap="1" />
  493. </action>
  494. <action name="v_ifcs_toggle_safeties">
  495. <rebind input="kb1_lalt+v" />
  496. </action>
  497. <action name="v_ifcs_toggle_safeties">
  498. <rebind input="xi1_shoulderl+shoulderr+a" />
  499. </action>
  500. <action name="v_ifcs_toggle_gforce_safety">
  501. <rebind input="js1_ " multiTap="1" />
  502. </action>
  503. <action name="v_ifcs_toggle_gforce_safety">
  504. <rebind input="kb1_ " multiTap="1" />
  505. </action>
  506. <action name="v_ifcs_toggle_gforce_safety">
  507. <rebind input="xi1_ " multiTap="1" />
  508. </action>
  509. <action name="v_ifcs_toggle_comstab">
  510. <rebind input="js1_ " multiTap="1" />
  511. </action>
  512. <action name="v_ifcs_toggle_comstab">
  513. <rebind input="kb1_ " multiTap="1" />
  514. </action>
  515. <action name="v_ifcs_toggle_comstab">
  516. <rebind input="xi1_ " multiTap="1" />
  517. </action>
  518. <action name="v_ifcs_toggle_esp">
  519. <rebind input="js1_ " multiTap="1" />
  520. </action>
  521. <action name="v_ifcs_toggle_esp">
  522. <rebind input="kb1_ralt+o" />
  523. </action>
  524. <action name="v_ifcs_toggle_esp">
  525. <rebind input="xi1_ " multiTap="1" />
  526. </action>
  527. <action name="v_ifcs_mode_shift">
  528. <rebind input="js1_button6" />
  529. </action>
  530. <action name="v_ifcs_mode_shift">
  531. <rebind input="kb1_v" />
  532. </action>
  533. <action name="v_ifcs_mode_shift">
  534. <rebind input="xi1_shoulderl+y" />
  535. </action>
  536. <action name="v_decoupled_strafe_up">
  537. <rebind input="js1_ " multiTap="1" />
  538. </action>
  539. <action name="v_decoupled_strafe_up">
  540. <rebind input="kb1_space" />
  541. </action>
  542. <action name="v_decoupled_strafe_up">
  543. <rebind input="xi1_ " multiTap="1" />
  544. </action>
  545. <action name="v_decoupled_strafe_down">
  546. <rebind input="js1_ " multiTap="1" />
  547. </action>
  548. <action name="v_decoupled_strafe_down">
  549. <rebind input="kb1_lctrl" />
  550. </action>
  551. <action name="v_decoupled_strafe_down">
  552. <rebind input="xi1_ " multiTap="1" />
  553. </action>
  554. <action name="v_decoupled_strafe_vertical">
  555. <rebind input="js1_ " multiTap="1" />
  556. </action>
  557. <action name="v_decoupled_strafe_vertical">
  558. <rebind input="xi1_shoulderl+thumbry" />
  559. </action>
  560. <action name="v_decoupled_strafe_left">
  561. <rebind input="js1_ " multiTap="1" />
  562. </action>
  563. <action name="v_decoupled_strafe_left">
  564. <rebind input="kb1_a" />
  565. </action>
  566. <action name="v_decoupled_strafe_left">
  567. <rebind input="xi1_ " multiTap="1" />
  568. </action>
  569. <action name="v_decoupled_strafe_right">
  570. <rebind input="js1_ " multiTap="1" />
  571. </action>
  572. <action name="v_decoupled_strafe_right">
  573. <rebind input="kb1_d" />
  574. </action>
  575. <action name="v_decoupled_strafe_right">
  576. <rebind input="xi1_ " multiTap="1" />
  577. </action>
  578. <action name="v_decoupled_strafe_lateral">
  579. <rebind input="js1_ " multiTap="1" />
  580. </action>
  581. <action name="v_decoupled_strafe_lateral">
  582. <rebind input="xi1_shoulderl+thumblx" />
  583. </action>
  584. <action name="v_decoupled_strafe_forward">
  585. <rebind input="js1_ " multiTap="1" />
  586. </action>
  587. <action name="v_decoupled_strafe_forward">
  588. <rebind input="kb1_w" />
  589. </action>
  590. <action name="v_decoupled_strafe_forward">
  591. <rebind input="xi1_thumbl_up" />
  592. </action>
  593. <action name="v_decoupled_strafe_back">
  594. <rebind input="js1_ " multiTap="1" />
  595. </action>
  596. <action name="v_decoupled_strafe_back">
  597. <rebind input="kb1_s" />
  598. </action>
  599. <action name="v_decoupled_strafe_back">
  600. <rebind input="xi1_thumbl_down" />
  601. </action>
  602. <action name="v_decoupled_strafe_longitudinal">
  603. <rebind input="js1_ " multiTap="1" />
  604. </action>
  605. <action name="v_decoupled_strafe_longitudinal">
  606. <rebind input="xi1_thumbly" />
  607. </action>
  608. <action name="v_decoupled_yaw">
  609. <rebind input="js1_rotz" />
  610. </action>
  611. <action name="v_decoupled_yaw">
  612. <rebind input="xi1_thumbrx" />
  613. </action>
  614. <action name="v_decoupled_yaw_left">
  615. <rebind input="js1_ " multiTap="1" />
  616. </action>
  617. <action name="v_decoupled_yaw_left">
  618. <rebind input="kb1_ " multiTap="1" />
  619. </action>
  620. <action name="v_decoupled_yaw_left">
  621. <rebind input="xi1_ " multiTap="1" />
  622. </action>
  623. <action name="v_decoupled_yaw_right">
  624. <rebind input="js1_ " multiTap="1" />
  625. </action>
  626. <action name="v_decoupled_yaw_right">
  627. <rebind input="kb1_ " multiTap="1" />
  628. </action>
  629. <action name="v_decoupled_yaw_right">
  630. <rebind input="xi1_ " multiTap="1" />
  631. </action>
  632. <action name="v_decoupled_pitch">
  633. <rebind input="js1_y" />
  634. </action>
  635. <action name="v_decoupled_pitch">
  636. <rebind input="xi1_thumbry" />
  637. </action>
  638. <action name="v_decoupled_pitch_up">
  639. <rebind input="js1_ " multiTap="1" />
  640. </action>
  641. <action name="v_decoupled_pitch_up">
  642. <rebind input="kb1_ " multiTap="1" />
  643. </action>
  644. <action name="v_decoupled_pitch_up">
  645. <rebind input="xi1_ " multiTap="1" />
  646. </action>
  647. <action name="v_decoupled_pitch_down">
  648. <rebind input="js1_ " multiTap="1" />
  649. </action>
  650. <action name="v_decoupled_pitch_down">
  651. <rebind input="kb1_ " multiTap="1" />
  652. </action>
  653. <action name="v_decoupled_pitch_down">
  654. <rebind input="xi1_ " multiTap="1" />
  655. </action>
  656. <action name="v_decoupled_roll_left">
  657. <rebind input="js1_ " multiTap="1" />
  658. </action>
  659. <action name="v_decoupled_roll_left">
  660. <rebind input="kb1_q" />
  661. </action>
  662. <action name="v_decoupled_roll_left">
  663. <rebind input="xi1_ " multiTap="1" />
  664. </action>
  665. <action name="v_decoupled_roll_right">
  666. <rebind input="js1_ " multiTap="1" />
  667. </action>
  668. <action name="v_decoupled_roll_right">
  669. <rebind input="kb1_e" />
  670. </action>
  671. <action name="v_decoupled_roll_right">
  672. <rebind input="xi1_ " multiTap="1" />
  673. </action>
  674. <action name="v_decoupled_roll">
  675. <rebind input="js1_x" />
  676. </action>
  677. <action name="v_decoupled_roll">
  678. <rebind input="xi1_thumblx" />
  679. </action>
  680. <action name="v_decoupled_brake">
  681. <rebind input="js1_ " multiTap="1" />
  682. </action>
  683. <action name="v_decoupled_brake">
  684. <rebind input="kb1_x" />
  685. </action>
  686. <action name="v_decoupled_brake">
  687. <rebind input="xi1_shoulderl+b" />
  688. </action>
  689. <action name="v_boost">
  690. <rebind input="js1_button7" />
  691. </action>
  692. <action name="v_boost">
  693. <rebind input="kb1_lshift" />
  694. </action>
  695. <action name="v_boost">
  696. <rebind input="xi1_thumbl" />
  697. </action>
  698. <action name="v_afterburner">
  699. <rebind input="js1_button7" />
  700. </action>
  701. <action name="v_afterburner">
  702. <rebind input="kb1_lshift" />
  703. </action>
  704. <action name="v_afterburner">
  705. <rebind input="xi1_thumbl" />
  706. </action>
  707. <action name="v_cycle_landing_mode">
  708. <rebind input="kb1_ralt+n" />
  709. </action>
  710. <action name="v_cycle_landing_mode">
  711. <rebind input="xi1_shoulderl+dpad_right" />
  712. </action>
  713. <action name="v_landing_target_lock">
  714. <rebind input="js1_button4" />
  715. </action>
  716. <action name="v_landing_target_lock">
  717. <rebind input="mo1_f" />
  718. </action>
  719. <action name="v_landing_target_lock">
  720. <rebind input="xi1_y" />
  721. </action>
  722. <action name="v_toggle_landing_system">
  723. <rebind input="kb1_n" />
  724. </action>
  725. <action name="v_toggle_landing_system">
  726. <rebind input="xi1_b" />
  727. </action>
  728. <action name="v_toggle_qdrive_system">
  729. <rebind input="js1_button12" />
  730. </action>
  731. <action name="v_toggle_qdrive_system">
  732. <rebind input="kb1_b" />
  733. </action>
  734. <action name="v_toggle_qdrive_system">
  735. <rebind input="xi1_a" />
  736. </action>
  737. <action name="v_toggle_qdrive_engagement">
  738. <rebind input="js1_button4" />
  739. </action>
  740. <action name="v_toggle_qdrive_engagement">
  741. <rebind input="kb1_f" />
  742. </action>
  743. <action name="v_toggle_qdrive_engagement">
  744. <rebind input="xi1_y" />
  745. </action>
  746. </actionmap>
  747.  
  748. <actionmap name="spaceship_targeting">
  749. <action name="v_aim_yaw">
  750. <rebind input="js1_rctrl+x" />
  751. </action>
  752. <action name="v_aim_yaw">
  753. <rebind input="xi1_ " multiTap="1" />
  754. </action>
  755. <action name="v_aim_yaw_left">
  756. <rebind input="js1_hat2_left" />
  757. </action>
  758. <action name="v_aim_yaw_left">
  759. <rebind input="kb1_ " multiTap="1" />
  760. </action>
  761. <action name="v_aim_yaw_right">
  762. <rebind input="js1_hat2_right" />
  763. </action>
  764. <action name="v_aim_yaw_right">
  765. <rebind input="kb1_ " multiTap="1" />
  766. </action>
  767. <action name="v_aim_pitch">
  768. <rebind input="js1_rctrl+y" />
  769. </action>
  770. <action name="v_aim_pitch">
  771. <rebind input="xi1_ " multiTap="1" />
  772. </action>
  773. <action name="v_aim_pitch_up">
  774. <rebind input="kb1_ " multiTap="1" />
  775. </action>
  776. <action name="v_aim_pitch_down">
  777. <rebind input="kb1_ " multiTap="1" />
  778. </action>
  779. <action name="v_aim_yaw_mouse">
  780. <rebind input="mo1_maxis_x" />
  781. </action>
  782. <action name="v_aim_pitch_mouse">
  783. <rebind input="mo1_maxis_y" />
  784. </action>
  785. <action name="v_aim_snap">
  786. <rebind input="js1_ " multiTap="1" />
  787. </action>
  788. <action name="v_aim_snap">
  789. <rebind input="xi1_ " multiTap="1" />
  790. </action>
  791. <action name="v_couple_aim_to_move">
  792. <rebind input="js1_ " multiTap="1" />
  793. </action>
  794. <action name="v_couple_aim_to_move">
  795. <rebind input="kb1_ralt+m" />
  796. </action>
  797. <action name="v_couple_aim_to_move">
  798. <rebind input="xi1_ " multiTap="1" />
  799. </action>
  800. <action name="v_toggle_mouse_aim_only">
  801. <rebind input="kb1_rshift" />
  802. </action>
  803. <action name="v_toggle_weapon_gimbal_lock">
  804. <rebind input="js1_ " multiTap="1" />
  805. </action>
  806. <action name="v_toggle_weapon_gimbal_lock">
  807. <rebind input="kb1_ralt+j" />
  808. </action>
  809. <action name="v_toggle_weapon_gimbal_lock">
  810. <rebind input="xi1_ " multiTap="1" />
  811. </action>
  812. <action name="v_target_toggle_computer_onoff">
  813. <rebind input="js1_ " multiTap="1" />
  814. </action>
  815. <action name="v_target_toggle_computer_onoff">
  816. <rebind input="kb1_ " multiTap="1" />
  817. </action>
  818. <action name="v_target_toggle_computer_onoff">
  819. <rebind input="xi1_ " multiTap="1" />
  820. </action>
  821. <action name="v_target_reticle_focus">
  822. <rebind input="xi1_dpad_up" />
  823. </action>
  824. <action name="v_target_reticle_focus">
  825. <rebind input="kb1_r" />
  826. </action>
  827. <action name="v_target_cycle_all_fwd">
  828. <rebind input="kb1_i" />
  829. </action>
  830. <action name="v_target_cycle_all_fwd">
  831. <rebind input="xi1_ " multiTap="1" />
  832. </action>
  833. <action name="v_target_cycle_all_back">
  834. <rebind input="js1_ " multiTap="1" />
  835. </action>
  836. <action name="v_target_cycle_all_back">
  837. <rebind input="kb1_k" />
  838. </action>
  839. <action name="v_target_cycle_all_back">
  840. <rebind input="xi1_ " multiTap="1" />
  841. </action>
  842. <action name="v_target_cycle_friendly_fwd">
  843. <rebind input="js1_ " multiTap="1" />
  844. </action>
  845. <action name="v_target_cycle_friendly_fwd">
  846. <rebind input="kb1_u" />
  847. </action>
  848. <action name="v_target_cycle_friendly_fwd">
  849. <rebind input="xi1_dpad_right" />
  850. </action>
  851. <action name="v_target_cycle_friendly_back">
  852. <rebind input="js1_ " multiTap="1" />
  853. </action>
  854. <action name="v_target_cycle_friendly_back">
  855. <rebind input="kb1_j" />
  856. </action>
  857. <action name="v_target_cycle_friendly_back">
  858. <rebind input="xi1_ " multiTap="1" />
  859. </action>
  860. <action name="v_target_toggle_pinned_focused">
  861. <rebind input="js1_ " multiTap="1" />
  862. </action>
  863. <action name="v_target_toggle_pinned_focused">
  864. <rebind input="kb1_p" />
  865. </action>
  866. <action name="v_target_toggle_pinned_focused">
  867. <rebind input="xi1_ " multiTap="1" />
  868. </action>
  869. <action name="v_target_cycle_pinned_fwd">
  870. <rebind input="js1_ " multiTap="1" />
  871. </action>
  872. <action name="v_target_cycle_pinned_fwd">
  873. <rebind input="kb1_o" />
  874. </action>
  875. <action name="v_target_cycle_pinned_fwd">
  876. <rebind input="xi1_ " multiTap="1" />
  877. </action>
  878. <action name="v_target_cycle_pinned_back">
  879. <rebind input="js1_ " multiTap="1" />
  880. </action>
  881. <action name="v_target_cycle_pinned_back">
  882. <rebind input="kb1_l" />
  883. </action>
  884. <action name="v_target_cycle_pinned_back">
  885. <rebind input="xi1_ " multiTap="1" />
  886. </action>
  887. <action name="v_target_missile_lock_focused">
  888. <rebind input="js1_button4" />
  889. </action>
  890. <action name="v_target_missile_lock_focused">
  891. <rebind input="mo1_mouse3" />
  892. </action>
  893. <action name="v_target_missile_lock_focused">
  894. <rebind input="xi1_x" />
  895. </action>
  896. <action name="v_target_cycle_hostile_fwd">
  897. <rebind input="js1_button9" />
  898. </action>
  899. <action name="v_target_cycle_hostile_fwd">
  900. <rebind input="kb1_y" />
  901. </action>
  902. <action name="v_target_cycle_hostile_fwd">
  903. <rebind input="xi1_dpad_left" />
  904. </action>
  905. <action name="v_target_cycle_hostile_back">
  906. <rebind input="js1_ " multiTap="1" />
  907. </action>
  908. <action name="v_target_cycle_hostile_back">
  909. <rebind input="kb1_h" />
  910. </action>
  911. <action name="v_target_cycle_hostile_back">
  912. <rebind input="xi1_ " multiTap="1" />
  913. </action>
  914. <action name="v_target_nearest_hostile">
  915. <rebind input="js1_button10" />
  916. </action>
  917. <action name="v_target_nearest_hostile">
  918. <rebind input="kb1_t" />
  919. </action>
  920. <action name="v_target_nearest_hostile">
  921. <rebind input="xi1_dpad_up" />
  922. </action>
  923. <action name="v_target_cycle_subsystem_fwd">
  924. <rebind input="kb1_ " multiTap="1" />
  925. </action>
  926. <action name="v_target_cycle_subsystem_back">
  927. <rebind input="kb1_ " multiTap="1" />
  928. </action>
  929. <action name="v_target_cycle_reticle_mode">
  930. <rebind input="js1_ " multiTap="1" />
  931. </action>
  932. <action name="v_target_cycle_reticle_mode">
  933. <rebind input="kb1_ralt+k" />
  934. </action>
  935. <action name="v_target_cycle_reticle_mode">
  936. <rebind input="xi1_ " multiTap="1" />
  937. </action>
  938. <action name="v_target_head_tracking">
  939. <rebind input="kb1_lalt+r" />
  940. </action>
  941. <action name="v_target_head_tracking">
  942. <rebind input="xi1_shoulderl+shoulderr+thumbr" />
  943. </action>
  944. <action name="v_target_trigger_scan">
  945. <rebind input="kb1_ " multiTap="1" />
  946. </action>
  947. <action name="v_target_cycle_component_fwd">
  948. <rebind input="kb1_rbracket" />
  949. </action>
  950. <action name="v_target_cycle_component_back">
  951. <rebind input="kb1_lbracket" />
  952. </action>
  953. <action name="v_target_cycle_component_group_fwd">
  954. <rebind input="kb1_rbracket" />
  955. </action>
  956. <action name="v_target_cycle_component_group_back">
  957. <rebind input="kb1_lbracket" />
  958. </action>
  959. <action name="v_target_deselect_component">
  960. <rebind input="kb1_rbracket" />
  961. </action>
  962. <action name="scan_toggle_mode">
  963. <rebind input="js1_ " multiTap="1" />
  964. </action>
  965. <action name="scan_toggle_mode">
  966. <rebind input="kb1_tab" />
  967. </action>
  968. <action name="scan_toggle_mode">
  969. <rebind input="xi1_shoulderl+a" />
  970. </action>
  971. <action name="scan_active_ping">
  972. <rebind input="js1_ " multiTap="1" />
  973. </action>
  974. <action name="scan_active_ping">
  975. <rebind input="kb1_tab" />
  976. </action>
  977. <action name="scan_active_ping">
  978. <rebind input="xi1_shoulderl+a" />
  979. </action>
  980. </actionmap>
  981.  
  982. <actionmap name="spaceship_turret">
  983. <action name="v_toggle_weapon_gimbal_lock">
  984. <rebind input="js1_ " multiTap="1" />
  985. </action>
  986. <action name="v_toggle_weapon_gimbal_lock">
  987. <rebind input="kb1_ralt+j" />
  988. </action>
  989. <action name="v_toggle_weapon_gimbal_lock">
  990. <rebind input="xi1_ " multiTap="1" />
  991. </action>
  992. <action name="v_aim_yaw">
  993. <rebind input="js1_x" />
  994. </action>
  995. <action name="v_aim_yaw">
  996. <rebind input="xi1_thumbrx" />
  997. </action>
  998. <action name="v_aim_yaw_left">
  999. <rebind input="js1_hat2_left" />
  1000. </action>
  1001. <action name="v_aim_yaw_left">
  1002. <rebind input="kb1_ " multiTap="1" />
  1003. </action>
  1004. <action name="v_aim_yaw_left">
  1005. <rebind input="xi1_ " multiTap="1" />
  1006. </action>
  1007. <action name="v_aim_yaw_right">
  1008. <rebind input="js1_hat2_right" />
  1009. </action>
  1010. <action name="v_aim_yaw_right">
  1011. <rebind input="kb1_ " multiTap="1" />
  1012. </action>
  1013. <action name="v_aim_yaw_right">
  1014. <rebind input="xi1_ " multiTap="1" />
  1015. </action>
  1016. <action name="v_aim_pitch">
  1017. <rebind input="js1_y" />
  1018. </action>
  1019. <action name="v_aim_pitch">
  1020. <rebind input="xi1_thumbry" />
  1021. </action>
  1022. <action name="v_aim_pitch_up">
  1023. <rebind input="kb1_ " multiTap="1" />
  1024. </action>
  1025. <action name="v_aim_pitch_up">
  1026. <rebind input="xi1_ " multiTap="1" />
  1027. </action>
  1028. <action name="v_aim_pitch_down">
  1029. <rebind input="kb1_ " multiTap="1" />
  1030. </action>
  1031. <action name="v_aim_pitch_down">
  1032. <rebind input="xi1_ " multiTap="1" />
  1033. </action>
  1034. <action name="v_aim_yaw_mouse">
  1035. <rebind input="mo1_maxis_x" />
  1036. </action>
  1037. <action name="v_aim_pitch_mouse">
  1038. <rebind input="mo1_maxis_y" />
  1039. </action>
  1040. <action name="v_aim_snap">
  1041. <rebind input="xi1_thumbr" />
  1042. </action>
  1043. <action name="v_target_reticle_focus">
  1044. <rebind input="xi1_dpad_up" />
  1045. </action>
  1046. <action name="v_target_reticle_focus">
  1047. <rebind input="kb1_r" />
  1048. </action>
  1049. <action name="v_target_cycle_all_fwd">
  1050. <rebind input="kb1_i" />
  1051. </action>
  1052. <action name="v_target_cycle_all_fwd">
  1053. <rebind input="xi1_ " multiTap="1" />
  1054. </action>
  1055. <action name="v_target_cycle_all_back">
  1056. <rebind input="js1_ " multiTap="1" />
  1057. </action>
  1058. <action name="v_target_cycle_all_back">
  1059. <rebind input="kb1_k" />
  1060. </action>
  1061. <action name="v_target_cycle_all_back">
  1062. <rebind input="xi1_ " multiTap="1" />
  1063. </action>
  1064. <action name="v_target_cycle_friendly_fwd">
  1065. <rebind input="js1_ " multiTap="1" />
  1066. </action>
  1067. <action name="v_target_cycle_friendly_fwd">
  1068. <rebind input="kb1_u" />
  1069. </action>
  1070. <action name="v_target_cycle_friendly_fwd">
  1071. <rebind input="xi1_dpad_right" />
  1072. </action>
  1073. <action name="v_target_cycle_friendly_back">
  1074. <rebind input="js1_ " multiTap="1" />
  1075. </action>
  1076. <action name="v_target_cycle_friendly_back">
  1077. <rebind input="kb1_j" />
  1078. </action>
  1079. <action name="v_target_cycle_friendly_back">
  1080. <rebind input="xi1_ " multiTap="1" />
  1081. </action>
  1082. <action name="v_target_toggle_pinned_focused">
  1083. <rebind input="js1_ " multiTap="1" />
  1084. </action>
  1085. <action name="v_target_toggle_pinned_focused">
  1086. <rebind input="kb1_p" />
  1087. </action>
  1088. <action name="v_target_toggle_pinned_focused">
  1089. <rebind input="xi1_ " multiTap="1" />
  1090. </action>
  1091. <action name="v_target_missile_lock_focused">
  1092. <rebind input="js1_button4" />
  1093. </action>
  1094. <action name="v_target_missile_lock_focused">
  1095. <rebind input="mo1_mouse3" />
  1096. </action>
  1097. <action name="v_target_missile_lock_focused">
  1098. <rebind input="xi1_x" />
  1099. </action>
  1100. <action name="v_target_cycle_hostile_fwd">
  1101. <rebind input="kb1_y" />
  1102. </action>
  1103. <action name="v_target_cycle_hostile_fwd">
  1104. <rebind input="xi1_dpad_left" />
  1105. </action>
  1106. <action name="v_target_cycle_hostile_back">
  1107. <rebind input="js1_ " multiTap="1" />
  1108. </action>
  1109. <action name="v_target_cycle_hostile_back">
  1110. <rebind input="kb1_h" />
  1111. </action>
  1112. <action name="v_target_cycle_hostile_back">
  1113. <rebind input="xi1_ " multiTap="1" />
  1114. </action>
  1115. <action name="v_target_nearest_hostile">
  1116. <rebind input="kb1_r" />
  1117. </action>
  1118. <action name="v_target_nearest_hostile">
  1119. <rebind input="xi1_dpad_up" />
  1120. </action>
  1121. <action name="v_target_cycle_subsystem_fwd">
  1122. <rebind input="kb1_ " multiTap="1" />
  1123. </action>
  1124. <action name="v_target_cycle_subsystem_back">
  1125. <rebind input="kb1_ " multiTap="1" />
  1126. </action>
  1127. <action name="scan_toggle_mode">
  1128. <rebind input="kb1_tab" />
  1129. </action>
  1130. <action name="scan_toggle_mode">
  1131. <rebind input="xi1_shoulderl+a" />
  1132. </action>
  1133. <action name="scan_active_ping">
  1134. <rebind input="kb1_tab" />
  1135. </action>
  1136. <action name="scan_active_ping">
  1137. <rebind input="xi1_shoulderl+a" />
  1138. </action>
  1139. </actionmap>
  1140.  
  1141. <actionmap name="spaceship_weapons">
  1142. <action name="v_attack1_group1">
  1143. <rebind input="js1_button1" />
  1144. </action>
  1145. <action name="v_attack1_group1">
  1146. <rebind input="mo1_mouse1" />
  1147. </action>
  1148. <action name="v_attack1_group1">
  1149. <rebind input="xi1_triggerr_btn" />
  1150. </action>
  1151. <action name="v_attack1_group2">
  1152. <rebind input="js1_button2" />
  1153. </action>
  1154. <action name="v_attack1_group2">
  1155. <rebind input="mo1_mouse2" />
  1156. </action>
  1157. <action name="v_attack1_group2">
  1158. <rebind input="xi1_triggerl_btn" />
  1159. </action>
  1160. <action name="v_attack1_group3">
  1161. <rebind input="js1_button3" />
  1162. </action>
  1163. <action name="v_attack1_group3">
  1164. <rebind input="mo1_mouse5" />
  1165. </action>
  1166. <action name="v_attack1_group3">
  1167. <rebind input="xi1_shoulderl+shoulderr+triggerr_btn" />
  1168. </action>
  1169. <action name="v_attack1_group4">
  1170. <rebind input="js1_ " multiTap="1" />
  1171. </action>
  1172. <action name="v_attack1_group4">
  1173. <rebind input="mo1_ " multiTap="1" />
  1174. </action>
  1175. <action name="v_attack1_group4">
  1176. <rebind input="xi1_ " multiTap="1" />
  1177. </action>
  1178. <action name="v_weapon_cycle_ammo_fwd">
  1179. <rebind input="kb1_mwheel_up" />
  1180. </action>
  1181. <action name="v_weapon_cycle_ammo_back">
  1182. <rebind input="kb1_mwheel_down" />
  1183. </action>
  1184. </actionmap>
  1185.  
  1186. <actionmap name="spaceship_missiles">
  1187. <action name="v_weapon_launch_missile">
  1188. <rebind input="js1_button4" />
  1189. </action>
  1190. <action name="v_weapon_launch_missile">
  1191. <rebind input="mo1_mouse3" />
  1192. </action>
  1193. <action name="v_weapon_launch_missile">
  1194. <rebind input="xi1_x" />
  1195. </action>
  1196. </actionmap>
  1197.  
  1198. <actionmap name="spaceship_defensive">
  1199. <action name="v_weapon_launch_countermeasure">
  1200. <rebind input="js1_button7" />
  1201. </action>
  1202. <action name="v_weapon_launch_countermeasure">
  1203. <rebind input="xi1_shoulderr" />
  1204. </action>
  1205. <action name="v_weapon_launch_countermeasure">
  1206. <rebind input="kb1_g" />
  1207. </action>
  1208. <action name="v_weapon_cycle_countermeasure_fwd">
  1209. <rebind input="js1_button8" />
  1210. </action>
  1211. <action name="v_weapon_cycle_countermeasure_fwd">
  1212. <rebind input="kb1_g" />
  1213. </action>
  1214. <action name="v_weapon_cycle_countermeasure_fwd">
  1215. <rebind input="xi1_dpad_down" />
  1216. </action>
  1217. <action name="v_weapon_cycle_countermeasure_back">
  1218. <rebind input="kb1_ " multiTap="1" />
  1219. </action>
  1220. <action name="v_weapon_cycle_countermeasure_back">
  1221. <rebind input="xi1_ " multiTap="1" />
  1222. </action>
  1223. <action name="v_shield_raise_level_forward">
  1224. <rebind input="js1_ " multiTap="1" />
  1225. </action>
  1226. <action name="v_shield_raise_level_forward">
  1227. <rebind input="kb1_np_8" />
  1228. </action>
  1229. <action name="v_shield_raise_level_forward">
  1230. <rebind input="xi1_shoulderl+shoulderr+dpad_up" />
  1231. </action>
  1232. <action name="v_shield_raise_level_back">
  1233. <rebind input="js1_ " multiTap="1" />
  1234. </action>
  1235. <action name="v_shield_raise_level_back">
  1236. <rebind input="kb1_np_2" />
  1237. </action>
  1238. <action name="v_shield_raise_level_back">
  1239. <rebind input="xi1_shoulderl+shoulderr+dpad_down" />
  1240. </action>
  1241. <action name="v_shield_raise_level_left">
  1242. <rebind input="js1_ " multiTap="1" />
  1243. </action>
  1244. <action name="v_shield_raise_level_left">
  1245. <rebind input="kb1_np_4" />
  1246. </action>
  1247. <action name="v_shield_raise_level_left">
  1248. <rebind input="xi1_shoulderl+shoulderr+dpad_left" />
  1249. </action>
  1250. <action name="v_shield_raise_level_right">
  1251. <rebind input="js1_ " multiTap="1" />
  1252. </action>
  1253. <action name="v_shield_raise_level_right">
  1254. <rebind input="kb1_np_6" />
  1255. </action>
  1256. <action name="v_shield_raise_level_right">
  1257. <rebind input="xi1_shoulderl+shoulderr+dpad_right" />
  1258. </action>
  1259. <action name="v_shield_raise_level_up">
  1260. <rebind input="js1_ " multiTap="1" />
  1261. </action>
  1262. <action name="v_shield_raise_level_up">
  1263. <rebind input="kb1_np_9" />
  1264. </action>
  1265. <action name="v_shield_raise_level_up">
  1266. <rebind input="xi1_shoulderl+shoulderr+dpad_up" />
  1267. </action>
  1268. <action name="v_shield_raise_level_down">
  1269. <rebind input="js1_ " multiTap="1" />
  1270. </action>
  1271. <action name="v_shield_raise_level_down">
  1272. <rebind input="kb1_np_7" />
  1273. </action>
  1274. <action name="v_shield_raise_level_down">
  1275. <rebind input="xi1_shoulderl+shoulderr+dpad_down" />
  1276. </action>
  1277. <action name="v_shield_reset_level">
  1278. <rebind input="js1_ " multiTap="1" />
  1279. </action>
  1280. <action name="v_shield_reset_level">
  1281. <rebind input="kb1_np_5" />
  1282. </action>
  1283. <action name="v_shield_reset_level">
  1284. <rebind input="xi1_shoulderl+shoulderr+dpad_left" />
  1285. </action>
  1286. </actionmap>
  1287.  
  1288. <actionmap name="spaceship_auto_weapons">
  1289. <action name="v_weapon_toggle_ai">
  1290. <rebind input="kb1_slash" />
  1291. </action>
  1292. </actionmap>
  1293.  
  1294. <actionmap name="spaceship_power">
  1295. <action name="v_power_focus_group_1">
  1296. <rebind input="js1_ " multiTap="1" />
  1297. </action>
  1298. <action name="v_power_focus_group_1">
  1299. <rebind input="kb1_1" />
  1300. </action>
  1301. <action name="v_power_focus_group_1">
  1302. <rebind input="xi1_ " multiTap="1" />
  1303. </action>
  1304. <action name="v_power_focus_group_2">
  1305. <rebind input="js1_ " multiTap="1" />
  1306. </action>
  1307. <action name="v_power_focus_group_2">
  1308. <rebind input="kb1_2" />
  1309. </action>
  1310. <action name="v_power_focus_group_2">
  1311. <rebind input="xi1_ " multiTap="1" />
  1312. </action>
  1313. <action name="v_power_focus_group_3">
  1314. <rebind input="js1_ " multiTap="1" />
  1315. </action>
  1316. <action name="v_power_focus_group_3">
  1317. <rebind input="kb1_3" />
  1318. </action>
  1319. <action name="v_power_focus_group_3">
  1320. <rebind input="xi1_ " multiTap="1" />
  1321. </action>
  1322. <action name="v_power_reset_focus">
  1323. <rebind input="js1_ " multiTap="1" />
  1324. </action>
  1325. <action name="v_power_reset_focus">
  1326. <rebind input="kb1_0" />
  1327. </action>
  1328. <action name="v_power_reset_focus">
  1329. <rebind input="xi1_ " multiTap="1" />
  1330. </action>
  1331. <action name="v_power_throttle_up">
  1332. <rebind input="js1_ " multiTap="1" />
  1333. </action>
  1334. <action name="v_power_throttle_up">
  1335. <rebind input="kb1_equals" />
  1336. </action>
  1337. <action name="v_power_throttle_up">
  1338. <rebind input="xi1_ " multiTap="1" />
  1339. </action>
  1340. <action name="v_power_throttle_down">
  1341. <rebind input="js1_ " multiTap="1" />
  1342. </action>
  1343. <action name="v_power_throttle_down">
  1344. <rebind input="kb1_minus" />
  1345. </action>
  1346. <action name="v_power_throttle_down">
  1347. <rebind input="xi1_ " multiTap="1" />
  1348. </action>
  1349. <action name="v_power_throttle_max">
  1350. <rebind input="js1_ " multiTap="1" />
  1351. </action>
  1352. <action name="v_power_throttle_max">
  1353. <rebind input="kb1_equals" />
  1354. </action>
  1355. <action name="v_power_throttle_max">
  1356. <rebind input="xi1_ " multiTap="1" />
  1357. </action>
  1358. <action name="v_power_throttle_min">
  1359. <rebind input="js1_ " multiTap="1" />
  1360. </action>
  1361. <action name="v_power_throttle_min">
  1362. <rebind input="kb1_minus" />
  1363. </action>
  1364. <action name="v_power_throttle_min">
  1365. <rebind input="xi1_ " multiTap="1" />
  1366. </action>
  1367. <action name="v_power_toggle_group_1">
  1368. <rebind input="js1_ " multiTap="1" />
  1369. </action>
  1370. <action name="v_power_toggle_group_1">
  1371. <rebind input="kb1_4" />
  1372. </action>
  1373. <action name="v_power_toggle_group_1">
  1374. <rebind input="xi1_ " multiTap="1" />
  1375. </action>
  1376. <action name="v_power_toggle_group_2">
  1377. <rebind input="js1_ " multiTap="1" />
  1378. </action>
  1379. <action name="v_power_toggle_group_2">
  1380. <rebind input="kb1_5" />
  1381. </action>
  1382. <action name="v_power_toggle_group_2">
  1383. <rebind input="xi1_ " multiTap="1" />
  1384. </action>
  1385. <action name="v_power_toggle_group_3">
  1386. <rebind input="js1_ " multiTap="1" />
  1387. </action>
  1388. <action name="v_power_toggle_group_3">
  1389. <rebind input="kb1_6" />
  1390. </action>
  1391. <action name="v_power_toggle_group_3">
  1392. <rebind input="xi1_ " multiTap="1" />
  1393. </action>
  1394. </actionmap>
  1395.  
  1396. <actionmap name="spaceship_radar">
  1397. <action name="v_radar_toggle_active_or_passive">
  1398. <rebind input="js1_ " multiTap="1" />
  1399. </action>
  1400. <action name="v_radar_toggle_active_or_passive">
  1401. <rebind input="kb1_period" />
  1402. </action>
  1403. <action name="v_radar_toggle_active_or_passive">
  1404. <rebind input="xi1_ " multiTap="1" />
  1405. </action>
  1406. <action name="v_radar_cycle_zoom_fwd">
  1407. <rebind input="js1_ " multiTap="1" />
  1408. </action>
  1409. <action name="v_radar_cycle_zoom_fwd">
  1410. <rebind input="kb1_comma" />
  1411. </action>
  1412. <action name="v_radar_cycle_zoom_fwd">
  1413. <rebind input="xi1_ " multiTap="1" />
  1414. </action>
  1415. </actionmap>
  1416.  
  1417. <actionmap name="spaceship_hud">
  1418. <action name="v_hud_open_tab1">
  1419. <rebind input="js1_ " multiTap="1" />
  1420. </action>
  1421. <action name="v_hud_open_tab1">
  1422. <rebind input="kb1_f5" />
  1423. </action>
  1424. <action name="v_hud_open_tab1">
  1425. <rebind input="xi1_ " multiTap="1" />
  1426. </action>
  1427. <action name="v_hud_open_tab2">
  1428. <rebind input="js1_ " multiTap="1" />
  1429. </action>
  1430. <action name="v_hud_open_tab2">
  1431. <rebind input="kb1_f6" />
  1432. </action>
  1433. <action name="v_hud_open_tab2">
  1434. <rebind input="xi1_ " multiTap="1" />
  1435. </action>
  1436. <action name="v_hud_open_tab3">
  1437. <rebind input="js1_ " multiTap="1" />
  1438. </action>
  1439. <action name="v_hud_open_tab3">
  1440. <rebind input="kb1_f7" />
  1441. </action>
  1442. <action name="v_hud_open_tab3">
  1443. <rebind input="xi1_ " multiTap="1" />
  1444. </action>
  1445. <action name="v_hud_open_tab4">
  1446. <rebind input="js1_ " multiTap="1" />
  1447. </action>
  1448. <action name="v_hud_open_tab4">
  1449. <rebind input="kb1_f8" />
  1450. </action>
  1451. <action name="v_hud_open_tab4">
  1452. <rebind input="xi1_ " multiTap="1" />
  1453. </action>
  1454. <action name="mobiglas">
  1455. <rebind input="kb1_f1" />
  1456. </action>
  1457. <action name="mobiglas">
  1458. <rebind input="xi1_back" />
  1459. </action>
  1460. <action name="toggle_ar_mode">
  1461. <rebind input="kb1_ " multiTap="1" />
  1462. </action>
  1463. <action name="toggle_ar_mode">
  1464. <rebind input="xi1_ " multiTap="1" />
  1465. </action>
  1466. <action name="v_hud_open_scoreboard">
  1467. <rebind input="js1_ " multiTap="1" />
  1468. </action>
  1469. <action name="v_hud_open_scoreboard">
  1470. <rebind input="kb1_f10" />
  1471. </action>
  1472. <action name="v_hud_open_scoreboard">
  1473. <rebind input="xi1_ " multiTap="1" />
  1474. </action>
  1475. <action name="v_hud_interact_toggle">
  1476. <rebind input="js1_button11" />
  1477. </action>
  1478. <action name="v_hud_interact_toggle">
  1479. <rebind input="kb1_f3" />
  1480. </action>
  1481. <action name="v_hud_interact_toggle">
  1482. <rebind input="xi1_shoulderl+back" />
  1483. </action>
  1484. <action name="v_hud_focused_cycle_mode_fwd">
  1485. <rebind input="js1_ " multiTap="1" />
  1486. </action>
  1487. <action name="v_hud_focused_cycle_mode_fwd">
  1488. <rebind input="kb1_e" />
  1489. </action>
  1490. <action name="v_hud_focused_cycle_mode_fwd">
  1491. <rebind input="xi1_triggerr_btn" />
  1492. </action>
  1493. <action name="v_hud_focused_cycle_mode_back">
  1494. <rebind input="js1_ " multiTap="1" />
  1495. </action>
  1496. <action name="v_hud_focused_cycle_mode_back">
  1497. <rebind input="kb1_q" />
  1498. </action>
  1499. <action name="v_hud_focused_cycle_mode_back">
  1500. <rebind input="xi1_triggerl_btn" />
  1501. </action>
  1502. <action name="v_hud_left_panel_up">
  1503. <rebind input="js1_ " multiTap="1" />
  1504. </action>
  1505. <action name="v_hud_left_panel_up">
  1506. <rebind input="kb1_w" />
  1507. </action>
  1508. <action name="v_hud_left_panel_up">
  1509. <rebind input="xi1_dpad_up" />
  1510. </action>
  1511. <action name="v_hud_left_panel_down">
  1512. <rebind input="js1_ " multiTap="1" />
  1513. </action>
  1514. <action name="v_hud_left_panel_down">
  1515. <rebind input="kb1_s" />
  1516. </action>
  1517. <action name="v_hud_left_panel_down">
  1518. <rebind input="xi1_dpad_down" />
  1519. </action>
  1520. <action name="v_hud_left_panel_left">
  1521. <rebind input="js1_ " multiTap="1" />
  1522. </action>
  1523. <action name="v_hud_left_panel_left">
  1524. <rebind input="kb1_a" />
  1525. </action>
  1526. <action name="v_hud_left_panel_left">
  1527. <rebind input="xi1_dpad_left" />
  1528. </action>
  1529. <action name="v_hud_left_panel_right">
  1530. <rebind input="js1_ " multiTap="1" />
  1531. </action>
  1532. <action name="v_hud_left_panel_right">
  1533. <rebind input="kb1_d" />
  1534. </action>
  1535. <action name="v_hud_left_panel_right">
  1536. <rebind input="xi1_dpad_right" />
  1537. </action>
  1538. <action name="v_hud_confirm">
  1539. <rebind input="js1_ " multiTap="1" />
  1540. </action>
  1541. <action name="v_hud_confirm">
  1542. <rebind input="kb1_f" />
  1543. </action>
  1544. <action name="v_hud_confirm">
  1545. <rebind input="xi1_a" />
  1546. </action>
  1547. <action name="v_hud_cancel">
  1548. <rebind input="js1_ " multiTap="1" />
  1549. </action>
  1550. <action name="v_hud_cancel">
  1551. <rebind input="kb1_r" />
  1552. </action>
  1553. <action name="v_hud_cancel">
  1554. <rebind input="xi1_b" />
  1555. </action>
  1556. <action name="v_hud_stick_x">
  1557. <rebind input="xi1_thumbrx" />
  1558. </action>
  1559. <action name="v_hud_stick_y">
  1560. <rebind input="xi1_thumbry" />
  1561. </action>
  1562. </actionmap>
  1563.  
  1564. <actionmap name="IFCS_controls">
  1565. <action name="v_IFCS_A">
  1566. <rebind input="kb1_rctrl+a" />
  1567. </action>
  1568. <action name="v_IFCS_A">
  1569. <rebind input="xi1_a" />
  1570. </action>
  1571. <action name="v_IFCS_B">
  1572. <rebind input="kb1_rctrl+b" />
  1573. </action>
  1574. <action name="v_IFCS_B">
  1575. <rebind input="xi1_b" />
  1576. </action>
  1577. <action name="v_IFCS_X">
  1578. <rebind input="kb1_rctrl+x" />
  1579. </action>
  1580. <action name="v_IFCS_X">
  1581. <rebind input="xi1_x" />
  1582. </action>
  1583. <action name="v_IFCS_Y">
  1584. <rebind input="kb1_rctrl+y" />
  1585. </action>
  1586. <action name="v_IFCS_Y">
  1587. <rebind input="xi1_y" />
  1588. </action>
  1589. </actionmap>
  1590.  
  1591. <actionmap name="invite">
  1592. <action name="menu_friends_accept_invite">
  1593. <rebind input="kb1_lbracket" />
  1594. </action>
  1595. <action name="menu_friends_refuse_invite">
  1596. <rebind input="kb1_rbracket" />
  1597. </action>
  1598. </actionmap>
  1599.  
  1600. <actionmap name="zero_gravity_general">
  1601. <action name="z_brake">
  1602. <rebind input="kb1_x" />
  1603. </action>
  1604. <action name="z_brake">
  1605. <rebind input="xi1_ " multiTap="1" />
  1606. </action>
  1607. <action name="z_override_joystick">
  1608. <rebind input="xi1_ " multiTap="1" />
  1609. </action>
  1610. <action name="z_strafe_up">
  1611. <rebind input="kb1_space" />
  1612. </action>
  1613. <action name="z_strafe_up">
  1614. <rebind input="xi1_a" />
  1615. </action>
  1616. <action name="z_strafe_down">
  1617. <rebind input="kb1_lctrl" />
  1618. </action>
  1619. <action name="z_strafe_down">
  1620. <rebind input="xi1_b" />
  1621. </action>
  1622. <action name="z_roll">
  1623. <rebind input="xi1_shoulderl+thumblx" />
  1624. </action>
  1625. <action name="z_rollLeft">
  1626. <rebind input="kb1_q" />
  1627. </action>
  1628. <action name="z_rollRight">
  1629. <rebind input="kb1_e" />
  1630. </action>
  1631. </actionmap>
  1632.  
  1633. <actionmap name="zero_gravity_eva">
  1634. <action name="eva_view_yaw_left">
  1635. <rebind input="kb1_ " multiTap="1" />
  1636. </action>
  1637. <action name="eva_view_yaw_left">
  1638. <rebind input="xi1_ " multiTap="1" />
  1639. </action>
  1640. <action name="eva_view_yaw_right">
  1641. <rebind input="kb1_ " multiTap="1" />
  1642. </action>
  1643. <action name="eva_view_yaw_right">
  1644. <rebind input="xi1_ " multiTap="1" />
  1645. </action>
  1646. <action name="eva_view_yaw">
  1647. <rebind input="xi1_thumbrx" />
  1648. </action>
  1649. <action name="eva_view_yaw_mouse">
  1650. <rebind input="mo1_maxis_x" />
  1651. </action>
  1652. <action name="eva_view_pitch_up">
  1653. <rebind input="xi1_ " multiTap="1" />
  1654. </action>
  1655. <action name="eva_view_pitch_down">
  1656. <rebind input="xi1_ " multiTap="1" />
  1657. </action>
  1658. <action name="eva_view_pitch">
  1659. <rebind input="xi1_thumbry" />
  1660. </action>
  1661. <action name="eva_view_pitch_mouse">
  1662. <rebind input="mo1_maxis_y" />
  1663. </action>
  1664. <action name="eva_pitch_up">
  1665. <rebind input="kb1_lalt+w" />
  1666. </action>
  1667. <action name="eva_pitch_up">
  1668. <rebind input="xi1_ " multiTap="1" />
  1669. </action>
  1670. <action name="eva_pitch_down">
  1671. <rebind input="kb1_lalt+s" />
  1672. </action>
  1673. <action name="eva_pitch_down">
  1674. <rebind input="xi1_ " multiTap="1" />
  1675. </action>
  1676. <action name="eva_pitch">
  1677. <rebind input="xi1_shoulerl+shoulderr+thumbly" />
  1678. </action>
  1679. <action name="eva_yaw_left">
  1680. <rebind input="kb1_lalt+a" />
  1681. </action>
  1682. <action name="eva_yaw_left">
  1683. <rebind input="xi1_ " multiTap="1" />
  1684. </action>
  1685. <action name="eva_yaw_right">
  1686. <rebind input="kb1_lalt+d" />
  1687. </action>
  1688. <action name="eva_yaw_right">
  1689. <rebind input="xi1_ " multiTap="1" />
  1690. </action>
  1691. <action name="eva_yaw">
  1692. <rebind input="xi1_shoulderl+shoulderr+thumblx" />
  1693. </action>
  1694. <action name="eva_roll_left">
  1695. <rebind input="kb1_q" />
  1696. </action>
  1697. <action name="eva_roll_left">
  1698. <rebind input="xi1_ " multiTap="1" />
  1699. </action>
  1700. <action name="eva_roll_right">
  1701. <rebind input="kb1_e" />
  1702. </action>
  1703. <action name="eva_roll_right">
  1704. <rebind input="xi1_ " multiTap="1" />
  1705. </action>
  1706. <action name="eva_roll">
  1707. <rebind input="xi1_shoulderl+thumblx" />
  1708. </action>
  1709. <action name="eva_strafe_up">
  1710. <rebind input="kb1_space" />
  1711. </action>
  1712. <action name="eva_strafe_up">
  1713. <rebind input="xi1_a" />
  1714. </action>
  1715. <action name="eva_strafe_down">
  1716. <rebind input="kb1_lctrl" />
  1717. </action>
  1718. <action name="eva_strafe_down">
  1719. <rebind input="xi1_b" />
  1720. </action>
  1721. <action name="eva_strafe_vertical">
  1722. <rebind input="kb1_ " multiTap="1" />
  1723. </action>
  1724. <action name="eva_strafe_vertical">
  1725. <rebind input="xi1_ " multiTap="1" />
  1726. </action>
  1727. <action name="eva_strafe_left">
  1728. <rebind input="kb1_a" />
  1729. </action>
  1730. <action name="eva_strafe_left">
  1731. <rebind input="xi1_ " multiTap="1" />
  1732. </action>
  1733. <action name="eva_strafe_right">
  1734. <rebind input="kb1_d" />
  1735. </action>
  1736. <action name="eva_strafe_right">
  1737. <rebind input="xi1_ " multiTap="1" />
  1738. </action>
  1739. <action name="eva_strafe_lateral">
  1740. <rebind input="kb1_ " multiTap="1" />
  1741. </action>
  1742. <action name="eva_strafe_lateral">
  1743. <rebind input="xi1_thumblx" />
  1744. </action>
  1745. <action name="eva_strafe_forward">
  1746. <rebind input="kb1_w" />
  1747. </action>
  1748. <action name="eva_strafe_forward">
  1749. <rebind input="xi1_ " multiTap="1" />
  1750. </action>
  1751. <action name="eva_strafe_back">
  1752. <rebind input="kb1_s" />
  1753. </action>
  1754. <action name="eva_strafe_back">
  1755. <rebind input="xi1_ " multiTap="1" />
  1756. </action>
  1757. <action name="eva_strafe_longitudinal">
  1758. <rebind input="kb1_ " multiTap="1" />
  1759. </action>
  1760. <action name="eva_strafe_longitudinal">
  1761. <rebind input="xi1_thumbly" />
  1762. </action>
  1763. <action name="eva_brake">
  1764. <rebind input="kb1_x" />
  1765. </action>
  1766. <action name="eva_brake">
  1767. <rebind input="xi1_shoulderl+b" />
  1768. </action>
  1769. <action name="eva_boost">
  1770. <rebind input="kb1_lshift" />
  1771. </action>
  1772. <action name="eva_boost">
  1773. <rebind input="xi1_thumbl" />
  1774. </action>
  1775. <action name="eva_toggle_headlook_mode">
  1776. <rebind input="kb1_z" />
  1777. </action>
  1778. <action name="eva_toggle_headlook_mode">
  1779. <rebind input="xi1_thumbr" />
  1780. </action>
  1781. </actionmap>
  1782.  
  1783. <actionmap name="vehicle_general">
  1784. <action name="v_exit">
  1785. <rebind input="js1_ " multiTap="1" />
  1786. </action>
  1787. <action name="v_exit">
  1788. <rebind input="kb1_lalt+f" />
  1789. </action>
  1790. <action name="v_exit">
  1791. <rebind input="xi1_shoulderl+y" />
  1792. </action>
  1793. <action name="v_horn">
  1794. <rebind input="js1_ " multiTap="1" />
  1795. </action>
  1796. <action name="v_horn">
  1797. <rebind input="kb1_space" />
  1798. </action>
  1799. <action name="v_horn">
  1800. <rebind input="xi1_a" />
  1801. </action>
  1802. <action name="v_lights">
  1803. <rebind input="js1_ " multiTap="1" />
  1804. </action>
  1805. <action name="v_lights">
  1806. <rebind input="kb1_t" />
  1807. </action>
  1808. <action name="v_lights">
  1809. <rebind input="xi1_shoulderl+dpad_left" />
  1810. </action>
  1811. <action name="v_view_cycle_fwd">
  1812. <rebind input="js1_ " multiTap="1" />
  1813. </action>
  1814. <action name="v_view_cycle_fwd">
  1815. <rebind input="kb1_f4" />
  1816. </action>
  1817. <action name="v_view_cycle_fwd">
  1818. <rebind input="xi1_shoulderl+dpad_up" />
  1819. </action>
  1820. <action name="v_view_zoom_in">
  1821. <rebind input="js1_ " multiTap="1" />
  1822. </action>
  1823. <action name="v_view_zoom_in">
  1824. <rebind input="mo1_mwheel_up" />
  1825. </action>
  1826. <action name="v_view_zoom_in">
  1827. <rebind input="xi1_ " multiTap="1" />
  1828. </action>
  1829. <action name="v_view_zoom_out">
  1830. <rebind input="js1_ " multiTap="1" />
  1831. </action>
  1832. <action name="v_view_zoom_out">
  1833. <rebind input="mo1_mwheel_down" />
  1834. </action>
  1835. <action name="v_view_zoom_out">
  1836. <rebind input="xi1_ " multiTap="1" />
  1837. </action>
  1838. <action name="v_view_yaw_mouse">
  1839. <rebind input="mo1_maxis_x" />
  1840. </action>
  1841. <action name="v_view_pitch_mouse">
  1842. <rebind input="mo1_maxis_y" />
  1843. </action>
  1844. <action name="v_view_yaw">
  1845. <rebind input="js1_ " multiTap="1" />
  1846. </action>
  1847. <action name="v_view_yaw">
  1848. <rebind input="xi1_thumbrx" />
  1849. </action>
  1850. <action name="v_view_pitch">
  1851. <rebind input="js1_ " multiTap="1" />
  1852. </action>
  1853. <action name="v_view_pitch">
  1854. <rebind input="xi1_thumbry" />
  1855. </action>
  1856. <action name="v_target_cycle_all_fwd">
  1857. <rebind input="js1_ " multiTap="1" />
  1858. </action>
  1859. <action name="v_target_cycle_all_fwd">
  1860. <rebind input="kb1_i" />
  1861. </action>
  1862. <action name="v_target_cycle_all_fwd">
  1863. <rebind input="xi1_ " multiTap="1" />
  1864. </action>
  1865. <action name="v_attack1_group1">
  1866. <rebind input="js1_button1" />
  1867. </action>
  1868. <action name="v_attack1_group1">
  1869. <rebind input="mo1_mouse1" />
  1870. </action>
  1871. <action name="v_attack1_group1">
  1872. <rebind input="xi1_triggerr_btn" />
  1873. </action>
  1874. <action name="v_view_yaw_absolute">
  1875. <rebind input="kb1_HMD_Yaw" />
  1876. </action>
  1877. <action name="v_view_pitch_absolute">
  1878. <rebind input="kb1_HMD_Pitch" />
  1879. </action>
  1880. <action name="v_view_roll_absolute">
  1881. <rebind input="kb1_HMD_Roll" />
  1882. </action>
  1883. </actionmap>
  1884.  
  1885. <actionmap name="vehicle_gunner">
  1886. <action name="v_attack1">
  1887. <rebind input="js1_ " multiTap="1" />
  1888. </action>
  1889. <action name="v_attack1">
  1890. <rebind input="mo1_mouse1" />
  1891. </action>
  1892. <action name="v_attack1">
  1893. <rebind input="xi1_triggerr_btn" />
  1894. </action>
  1895. <action name="v_attack2">
  1896. <rebind input="js1_ " multiTap="1" />
  1897. </action>
  1898. <action name="v_attack2">
  1899. <rebind input="mo1_mouse2" />
  1900. </action>
  1901. <action name="v_attack2">
  1902. <rebind input="xi1_triggerl_btn" />
  1903. </action>
  1904. </actionmap>
  1905.  
  1906. </ActionMaps>
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