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BenBailey22

Ben RP

Oct 24th, 2016
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  1. CHARACTER OVERVIEW
  2. ~~~~~~~~~~~~~~~~~~
  3. Burst Sheet
  4.  
  5. Name: Ben Tediel
  6. Age: 20 (Born on January 18th)
  7. Birthplace: A small village to the east of Eterna City in Sinnoh. (No longer there)
  8.  
  9. STATISTICS: base stats
  10. Level:200
  11. HP/Aura: 250,000
  12. Physical Strength (weapon damage): 9 Physical Strength: 409
  13. Magical Strength (spell damage/potency): 4 Magical Strength: 304
  14. Physical Defense (HP, how well you take a melee/weapon attack): 6 Physical Defense: 250
  15. Magical Defense (how many spells you can take): 4 Magical Defense: 204
  16. Mana Power: 5000 Mana Power:
  17. Wisdom (How well you are with plans and weapon-wielding): 5 Wisdom: 205
  18. Stamina (How long you can battle without tiring): 7 Stamina: 307
  19. Movement Speed (How fast are you and your reflexes): 9 Movement Speed: 365
  20. Stealth (How good you are when you need to get around without being noticed): 3 Stealth: 203
  21.  
  22. Strengths: 1v1 and 2v2 fights. Works well in a team.
  23. Weaknesses: Fire, fighting faster opponents.
  24.  
  25. Likes: Jokes, bad puns, fighting, being w/ friends.
  26. Dislikes: Being bored, overly serious people.
  27.  
  28. Personality: A friendly and trusting person, is a bit of a prankster, but is serious when he must be. Kinda cocky. Is sometimes a bit of a show-off.
  29.  
  30. Close Friends: Aru, Rihito, Kaze, Eduardo, Spark, Aaron, Morgana, Sarah, most people tbh.
  31.  
  32. Possible Relationships: Ema
  33.  
  34. Physical Appearance: http://imgur.com/a/c3Qvj
  35.  
  36.  
  37. BURST MAGIC: Dark Ice
  38.  
  39. PASSIVE: An effect that's always there. These usually have a positive effect with a negative effect.
  40. Passive- Chill Boost
  41. E(Effect): Speed is doubled in snowy places but halved in fiery places
  42.  
  43.  
  44. BASIC SPELLS: Five if you do not wield weapons, four if you do.
  45.  
  46. Basic Spell One- Ice Shards
  47. E(Effect): Shoots shards of ice at the opponent
  48. D(Damage): 3000
  49. C(Cost): 150
  50. R(Recoil/Drawback): Easily dodged or blocked
  51.  
  52. Basic Spell Two- Frost Slash
  53. E(Effect): Ice forms on the user's claws, as he proceeds to slash the opponent.
  54. D(Damage): 3500
  55. C(Cost): 200
  56. R(Recoil/Drawback): Fire can melt the ice easily
  57.  
  58. Basic Spell Three- Freeze Strike
  59. E(Effect): User freezes a path which leads to the opponent, and freezes them down to the ground, as he then strikes forward with great speed. Unavoidable.
  60. D(Damage): 2000
  61. C(Cost): 120
  62. R(Recoil/Drawback): Leaves the user in close range and somewhat vulnerable
  63.  
  64. Basic Spell Four- Soothing Crystal
  65. E(Effect): The user is encased in a crystal of ice. Heals 5% of aura and 2% of mana every second
  66. D(Damage): None
  67. C(Cost): 100
  68. R(Recoil/Drawback): User has to stay completely still
  69.  
  70. Basic Spell Five (Only w/o weapon)-
  71. E(Effect):
  72. D(Damage):
  73. C(Cost):
  74. R(Recoil/Drawback):
  75.  
  76. Basic Burst Spell- Freeze
  77. E(Effect): The user freezes the opponent in place, opponent is stuck in place until the next attack, which is a guaranteed hit
  78. D(Damage): None
  79. C(Cost): 200
  80. R(Recoil/Drawback): Fire users can melt the ice away
  81.  
  82.  
  83. SECRET ARTS: Harder spells to master, though generally stronger than basic spells. Four without weapon, three with one.
  84.  
  85. Secret Art One- Ice Replica
  86. E(Effect): The user summons a replica of himself made completely out of ice to fight for him which fades after 5 hits
  87. D(Damage): None
  88. C(Cost): 300
  89. R(Recoil/Drawback): One fire attack = RIP
  90.  
  91. Secret Art Two- Ice Beam
  92. E(Effect): The user shoots a beam of ice at the opponent
  93. D(Damage): 10,000
  94. C(Cost): 400
  95. R(Recoil/Drawback): Can only keep the beam up for as long as he can go without breathing
  96.  
  97. Secret Art Three- Icicle Arrows
  98. E(Effect): The user shoots arrows made of ice at the opponent
  99. D(Damage): 25,000
  100. C(Cost): 450
  101. R(Recoil/Drawback): They can be dodged
  102.  
  103. Secret Art Four (Only w/o weapon)- “[name here]”
  104. E(Effect):
  105. D(Damage):
  106. C(Cost):
  107. R(Recoil/Drawback):
  108.  
  109. Secret Burst Art- Icicle Crash
  110. E(Effect): The user shoots a large amount of icicle straight at the opponent with great force.
  111. D(Damage): 30,000
  112. C(Cost): 400
  113. R(Recoil/Drawback):The user cannot move while shooting the icicles
  114.  
  115. FORBIDDEN ARTS: Extremely hard to master and cost a lot of mana, but are the strongest spells that require mana. You start off with four, and lose one per weapon you use.
  116.  
  117. Forbidden Art One- Soul's Guard
  118. E(Effect): The user makes an inpenetratable shield to block any incoming attacks/spells
  119. D(Damage): None
  120. C(Cost): 500
  121. R(Recoil/Drawback): Can only use it once per 5 IRL minutes
  122.  
  123. Forbidden Art Two- Night Slash
  124. E(Effect): The users claws glow with energy, as he slashes several times with great power which also breaks any shields
  125. D(Damage): 30,000
  126. C(Cost): 500
  127. R(Recoil/Drawback): Needs to be charged a bit for full power
  128.  
  129. Forbidden Art Three- Stat Boost
  130. E(Effect): The user boosts a stat of choice by 1.5x. Can use it on himself or an ally
  131. D(Damage): None
  132. C(Cost): 400
  133. R(Recoil/Drawback): Can only be used once
  134.  
  135. Forbidden Art Four- “[name here]”
  136. E(Effect):
  137. D(Damage):
  138. C(Cost):
  139. R(Recoil/Drawback):
  140.  
  141. Forbidden Burst Art- Mystical Blizzard
  142. E(Effect): The user shoots a large blizzard at the opponent
  143. D(Damage): 45,000
  144. C(Cost): 550
  145. R(Recoil/Drawback): The user has to endure half the force of the blizzard
  146.  
  147.  
  148. ULTIMATE MOVE: The “finishing” spell of a battle. When used, you use all of your power and damage and force it into one attack. If this spell hits, it is an instant KO on the target. If it misses, however, you are left with no mana power and 25% of your original stats.
  149. BANNED-As of normal fights, only story line fights may use Ultimate arts.
  150.  
  151. Ultimate Move- Ice Age
  152. E(Effect): The user punches the ground as everything around them gets completely frozen, also shooting large icicles and arrows of ice in every direction. Everything freezes.
  153. D(Damage): KO
  154. C(Cost): All remaining mana
  155. R(Recoil/Drawback): 25% original stats and allies can also get attacked
  156.  
  157. TAKEOVER: A special form only accessible after you have met certain conditions. These cost little to no mana and usually transform you into a powerful entity, such as a dragon, giant, naga, etc.
  158.  
  159. Takeover- “Black Heart”
  160. E(Effect): The user's darker side completely takes over him. Triples stats and the user becomes very aggressive.
  161. D(Damage): None
  162. C(Cost): 150
  163. R(Recoil/Drawback): User will not listen to reason and blindly attacks foes.
  164.  
  165. Burst Takeover-
  166. E(Effect):
  167. D(Damage):
  168. C(Cost):
  169. R(Recoil/Drawback):
  170.  
  171.  
  172. Overdrive - “Field of Nevermelting Ice”
  173. E: The ground around the user completely freezes up as the user gains complete control over ice.The ice on the ground heavily boosts speed.
  174. R: Someone who can make a fire arena = bye bye overdrive
  175.  
  176. Overdrive Art - “Glacier Tomb”
  177. E: All of the ice from the overdrive rises, and encases the opponent, trapping them in the ice.
  178. D: 75,000
  179. R: All ice from overdrive disappears afterwards and the other effects of the overdrive disappear
  180. C: 500
  181.  
  182. Burst Overdrive-
  183. E(Effect):
  184. D(Damage):
  185. C(Cost):
  186. R(Recoil/Drawback):
  187.  
  188. Weapon: Weavile claws.. I guess they count as a weapon
  189. E: They just kinda slash stuff
  190. Power-ups:
  191.  
  192. UPGRADES: They are made by TGN and you can have up to three that boost you in battle, you can have as many as you want that dont boost you.
  193.  
  194. Upgrades:
  195. E:
  196. Power-Ups:
  197.  
  198. Equipment: They can be related to your character or just what they pick up over time.
  199.  
  200. Equipment:
  201. E:
  202. Power-Ups:
  203.  
  204. Extra Spells(Optional)
  205. ~~~~~~~~~~~~~~~~~~~~~~
  206.  
  207. Any questions? Ask Ben.
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