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  1. #maximize_reporting=1
  2. priest="Shadow_T19M_only_S2M"
  3. level=110
  4. race=troll
  5. role=spell
  6. position=back
  7. talents=1212213
  8. artifact=47:139251:139257:139251:0:764:1:765:1:766:1:767:3:768:1:769:1:770:1:771:3:772:5:773:3:774:3:775:3:776:4:777:3:778:3:779:1:1347:1
  9. spec=shadow
  10.  
  11. # This default action priority list is automatically created based on your character.
  12. # It is a attempt to provide you with a action list that is both simple and practicable,
  13. # while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
  14. # Feel free to edit, adapt and improve it to your own needs.
  15. # SimulationCraft is always looking for updates and improvements to the default action lists.
  16.  
  17. # Executed before combat begins. Accepts non-harmful actions only.
  18. actions.precombat=flask,type=flask_of_the_whispered_pact
  19. actions.precombat+=/food,type=azshari_salad
  20. actions.precombat+=/augmentation,type=defiled
  21. # Snapshot raid buffed stats before combat begins and pre-potting is done.
  22. actions.precombat+=/shadowform
  23. actions.precombat+=/snapshot_stats
  24.  
  25. # Executed every time the actor is available.
  26. actions=potion,name=deadly_grace,if=buff.power_infusion.up
  27. actions+=/call_action_list,name=s2m,if=buff.voidform.up
  28. actions+=/call_action_list,name=main
  29.  
  30. actions.main=surrender_to_madness,if=talent.surrender_to_madness.enabled
  31. actions.main+=/mindbender,if=talent.mindbender.enabled&!talent.surrender_to_madness.enabled
  32. actions.main+=/mindbender,if=talent.mindbender.enabled&talent.surrender_to_madness.enabled
  33. actions.main+=/shadow_word_pain,if=dot.shadow_word_pain.remains<(3+(4%3))*gcd
  34. actions.main+=/vampiric_touch,if=dot.vampiric_touch.remains<(4+(4%3))*gcd
  35. actions.main+=/void_eruption,if=insanity>=85|(talent.auspicious_spirits.enabled&insanity>=(80-shadowy_apparitions_in_flight*4))
  36. actions.main+=/shadow_crash,if=talent.shadow_crash.enabled
  37. actions.main+=/mindbender,if=talent.mindbender.enabled&set_bonus.tier18_2pc
  38. actions.main+=/shadow_word_pain,if=!ticking&talent.legacy_of_the_void.enabled&insanity>=70,cycle_targets=1
  39. actions.main+=/vampiric_touch,if=!ticking&talent.legacy_of_the_void.enabled&insanity>=70,cycle_targets=1
  40. actions.main+=/shadow_word_death,if=!talent.reaper_of_souls.enabled&cooldown.shadow_word_death.charges=2&insanity<=90
  41. actions.main+=/shadow_word_death,if=talent.reaper_of_souls.enabled&cooldown.shadow_word_death.charges=2&insanity<=70
  42. actions.main+=/mind_blast,if=talent.legacy_of_the_void.enabled&(insanity<=81|(insanity<=75.2&talent.fortress_of_the_mind.enabled))
  43. actions.main+=/mind_blast,if=!talent.legacy_of_the_void.enabled|(insanity<=96|(insanity<=95.2&talent.fortress_of_the_mind.enabled))
  44. actions.main+=/shadow_word_pain,if=!ticking&target.time_to_die>10&(active_enemies<5&(talent.auspicious_spirits.enabled|talent.shadowy_insight.enabled)),cycle_targets=1
  45. actions.main+=/vampiric_touch,if=!ticking&target.time_to_die>10&(active_enemies<4|talent.sanlayn.enabled|(talent.auspicious_spirits.enabled&artifact.unleash_the_shadows.rank)),cycle_targets=1
  46. actions.main+=/shadow_word_pain,if=!ticking&target.time_to_die>10&(active_enemies<5&artifact.sphere_of_insanity.rank),cycle_targets=1
  47. actions.main+=/shadow_word_void,if=(insanity<=70&talent.legacy_of_the_void.enabled)|(insanity<=85&!talent.legacy_of_the_void.enabled)
  48. actions.main+=/mind_sear,if=active_enemies>=3,interrupt=1,chain=1
  49. actions.main+=/mind_flay,if=!talent.mind_spike.enabled,interrupt=1,chain=1
  50. actions.main+=/mind_spike,if=talent.mind_spike.enabled
  51. actions.main+=/shadow_word_pain
  52.  
  53. actions.s2m=shadow_crash,if=talent.shadow_crash.enabled
  54. actions.s2m+=/mindbender,if=talent.mindbender.enabled
  55. actions.s2m+=/void_torrent,if=dot.shadow_word_pain.remains>5.5&dot.vampiric_touch.remains>5.5&buff.voidform.stack<100
  56. #actions.s2m+=/dispersion,if=!buff.power_infusion.up&!buff.bloodlust.up&dot.shadow_word_pain.remains>7.5&dot.vampiric_touch.remains>7.5&buff.voidform.stack<20
  57. actions.s2m+=/shadow_word_death,if=!talent.reaper_of_souls.enabled&current_insanity_drain*gcd.max>insanity&(insanity-(current_insanity_drain*gcd.max)+15)<100&!buff.power_infusion.up&buff.insanity_drain_stacks.stack<=77&cooldown.shadow_word_death.charges=2
  58. actions.s2m+=/shadow_word_death,if=talent.reaper_of_souls.enabled&current_insanity_drain*gcd.max>insanity&(insanity-(current_insanity_drain*gcd.max)+65)<100&!buff.power_infusion.up&buff.insanity_drain_stacks.stack<=77&cooldown.shadow_word_death.charges=2
  59. actions.s2m+=/void_bolt,if=dot.shadow_word_pain.remains<3.5*gcd&dot.vampiric_touch.remains<3.5*gcd&target.time_to_die>10,cycle_targets=1
  60. actions.s2m+=/void_bolt,if=dot.shadow_word_pain.remains<3.5*gcd&(talent.auspicious_spirits.enabled|talent.shadowy_insight.enabled)&target.time_to_die>10,cycle_targets=1
  61. actions.s2m+=/void_bolt,if=dot.vampiric_touch.remains<3.5*gcd&(talent.sanlayn.enabled|(talent.auspicious_spirits.enabled&artifact.unleash_the_shadows.rank))&target.time_to_die>10,cycle_targets=1
  62. actions.s2m+=/void_bolt,if=dot.shadow_word_pain.remains<3.5*gcd&artifact.sphere_of_insanity.rank&target.time_to_die>10,cycle_targets=1
  63. actions.s2m+=/void_bolt
  64. actions.s2m+=/shadow_word_death,if=!talent.reaper_of_souls.enabled&current_insanity_drain*gcd.max>insanity&(insanity-(current_insanity_drain*gcd.max)+30)<100
  65. actions.s2m+=/shadow_word_death,if=talent.reaper_of_souls.enabled&current_insanity_drain*gcd.max>insanity&(insanity-(current_insanity_drain*gcd.max)+75)<100&!buff.power_infusion.up
  66. actions.s2m+=/power_infusion,if=buff.insanity_drain_stacks.stack>=77
  67. actions.s2m+=/wait,sec=action.void_bolt.usable_in,if=action.void_bolt.usable_in<gcd.max*0.28
  68. actions.s2m+=/dispersion,if=current_insanity_drain*gcd.max>=insanity&!buff.power_infusion.up
  69. actions.s2m+=/mind_blast
  70. actions.s2m+=/wait,sec=action.mind_blast.usable_in,if=action.mind_blast.usable_in<gcd.max*0.28
  71. actions.s2m+=/shadowfiend,if=!talent.mindbender.enabled,if=buff.voidform.stack>15
  72. actions.s2m+=/shadow_word_void,if=(insanity-(current_insanity_drain*gcd.max)+75)<100
  73. actions.s2m+=/shadow_word_pain,if=!ticking&(active_enemies<5|talent.auspicious_spirits.enabled|talent.shadowy_insight.enabled|artifact.sphere_of_insanity.rank)
  74. actions.s2m+=/vampiric_touch,if=!ticking&(active_enemies<4|talent.sanlayn.enabled|(talent.auspicious_spirits.enabled&artifact.unleash_the_shadows.rank))
  75. actions.s2m+=/shadow_word_pain,if=!ticking&target.time_to_die>10&(active_enemies<5&(talent.auspicious_spirits.enabled|talent.shadowy_insight.enabled)),cycle_targets=1
  76. actions.s2m+=/vampiric_touch,if=!ticking&target.time_to_die>10&(active_enemies<4|talent.sanlayn.enabled|(talent.auspicious_spirits.enabled&artifact.unleash_the_shadows.rank)),cycle_targets=1
  77. actions.s2m+=/shadow_word_pain,if=!ticking&target.time_to_die>10&(active_enemies<5&artifact.sphere_of_insanity.rank),cycle_targets=1
  78. actions.s2m+=/wait,sec=action.void_bolt.usable_in,if=action.void_bolt.usable|action.void_bolt.usable_in<gcd.max*0.8
  79. actions.s2m+=/mind_flay,line_cd=10,if=!talent.mind_spike.enabled,chain=1,interrupt_immediate=1,interrupt_if=action.void_bolt.usable&active_enemies>=2,interrupt=1
  80. actions.s2m+=/mind_sear,if=active_enemies>=2,interrupt=1
  81. actions.s2m+=/mind_flay,if=!talent.mind_spike.enabled,chain=1,interrupt_immediate=1,interrupt_if=action.void_bolt.usable
  82. actions.s2m+=/mind_spike,if=talent.mind_spike.enabled
  83.  
  84. head=hood_of_darkened_visions,id=139189,bonus_id=1806
  85. neck=blackened_portalstone_necklace,id=139332,bonus_id=1806,enchant=mark_of_the_claw
  86. shoulders=mantle_of_perpetual_bloom,id=139192,bonus_id=1806
  87. back=evergreen_vinewrap_drape,id=139248,bonus_id=1806,enchant=200int
  88. chest=dreamscale_inlaid_vestments,id=138215,bonus_id=1806
  89. wrists=cinch_of_cosmic_insignficance,id=139187,bonus_id=1806
  90. hands=handwraps_of_delusional_power,id=138212,bonus_id=1806
  91. waist=pliable_spider_silk_cinch,id=138217,bonus_id=1806
  92. legs=ragged_horrorweave_leggings,id=139190,bonus_id=1806
  93. feet=cozy_dryad_hoofsocks,id=139194,bonus_id=1806
  94. finger1=twicewarped_azsharan_signet,id=139238,bonus_id=1806,enchant=200haste
  95. finger2=dreadful_cyclopean_signet,id=139237,bonus_id=1806,enchant=200haste
  96. trinket1=swarming_plaguehive,id=139321,bonus_id=1806
  97. trinket2=twisting_wind,id=139323,bonus_id=1806
  98. main_hand=xalatath_blade_of_the_black_empire,id=128827,bonus_id=740,gem_id=139251/139257/139251,relic_id=1806/1806/1806
  99. off_hand=secrets_of_the_void,id=133958
  100.  
  101. # Gear Summary
  102. # gear_ilvl=884.19
  103. # gear_stamina=26216
  104. # gear_intellect=28334
  105. # gear_crit_rating=6790
  106. # gear_haste_rating=12000
  107. # gear_mastery_rating=3280
  108. # gear_armor=1819
  109.  
  110.  
  111.  
  112.  
  113. fixed_time=1
  114. enemy=Fluffy_Pillow
  115. enemy_initial_health_percentage=35
  116. #enemy=enemy2
  117. #enemy_initial_health_percentage=45
  118. #raid_events+=/move_enemy,name=enemy2,cooldown=2000,duration=1000,x=-27,y=-27
  119. #raid_events+=/adds,count=1,first=30,cooldown=60,duration=20
  120. #raid_events+=/adds,count=3,first=45,cooldown=45,duration=10,distance=5
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