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  1. ^1^T^SNumGroups^N26 ^STextureName^SElvUI~`Norm ^SGroups^T ^N1^T ^SGUID^STMW:group:1Lf0=9YrTXZR ^SPoint^T ^Sy^N170 ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^t^SScale^N1.2 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SName^SKlingensturm;~`Avatar;~`Blutbad ^SShowTimerTextnoOCC^B ^SUnAlpha^N0.5 ^SEvents^T ^N1^T ^SType^SAnimations ^SThickness^N7 ^SMagnitude^N15 ^SSize_anim^N5 ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^SKlingensturm ^SPrtsBefore^N1 ^t^N2^T ^SType^STALENTLEARNED ^SPrtsAfter^N1 ^SName^SKlingensturm ^t^N3^T ^SType^SSPELLCD ^SAndOr^SOR ^SName^SAvatar ^SPrtsBefore^N1 ^t^N4^T ^SType^STALENTLEARNED ^SPrtsAfter^N1 ^SName^Savatar ^t^N5^T ^SType^SSPELLCD ^SAndOr^SOR ^SName^SBlutbad ^SPrtsBefore^N1 ^t^N6^T ^SType^STALENTLEARNED ^SPrtsAfter^N1 ^SName^Sblutbad ^t^Sn^N6 ^t^t^Sn^N1 ^t^SShowWhen^N3 ^SEnabled^B ^t^N2^T ^SShowTimer^B ^SType^Scooldown ^SName^SSturmblitz;~`Schockwelle;~`Drachengebrüll ^SShowTimerTextnoOCC^B ^SUnAlpha^N0.5 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^SSturmblitz ^SPrtsBefore^N1 ^t^N2^T ^SType^STALENTLEARNED ^SPrtsAfter^N1 ^SName^SSturmblitz ^t^N3^T ^SType^SSPELLCD ^SAndOr^SOR ^SName^SSchockwelle ^SPrtsBefore^N1 ^t^N4^T ^SType^STALENTLEARNED ^SPrtsAfter^N1 ^SName^SSchockwelle ^t^N5^T ^SType^SSPELLCD ^SAndOr^SOR ^SName^SDrachengebrüll ^SPrtsBefore^N1 ^t^N6^T ^SType^STALENTLEARNED ^SPrtsAfter^N1 ^SName^SDrachengebrüll ^t^Sn^N6 ^t^t^Sn^N1 ^t^SShowWhen^N3 ^SEnabled^B ^t^N3^T ^SShowTimer^B ^SType^Scooldown ^SName^SVerheerer;~`Belagerungsbrecher ^SShowTimerTextnoOCC^B ^SUnAlpha^N0.5 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^SVerheerer ^SPrtsBefore^N1 ^t^N2^T ^SType^STALENTLEARNED ^SPrtsAfter^N1 ^SName^SVerheerer ^t^N3^T ^SType^SSPELLCD ^SAndOr^SOR ^SName^SBelagerungsbrecher ^SPrtsBefore^N1 ^t^N4^T ^SType^STALENTLEARNED ^SPrtsAfter^N1 ^SName^SBelagerungsbrecher ^t^Sn^N4 ^t^t^Sn^N1 ^t^SShowWhen^N3 ^SEnabled^B ^t^N5^T ^SShowTimer^B ^SType^Scooldown ^SName^STollkühnheit ^SShowTimerTextnoOCC^B ^SUnAlpha^N0.6 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^STollkühnheit ^t^Sn^N1 ^t^t^Sn^N1 ^t^SShowWhen^N3 ^SEnabled^B ^t^t^SLocked^B ^SOnlyInCombat^B ^STree2^b ^SColumns^N5 ^SName^Sspecc1~`1 ^STree3^b ^t^N2^T ^SGUID^STMW:group:1Lf0=X9e4jfF ^SPoint^T ^Sy^N139.5 ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^t^SScale^N1.2 ^SColumns^N5 ^SLocked^B ^SOnlyInCombat^B ^SName^Sspecc1~`2 ^STree3^b ^STree2^b ^t^N3^T ^SGUID^STMW:group:1Lf0_pb3cofD ^SPoint^T ^Sy^F-4648920866970907 ^f-45^Sx ^N-150^t ^SScale^F6307846132072432 ^f-52^STree2 ^b^SLocked ^B^SOnlyInCombat ^B^SName ^Sspecc1~`3^STree3 ^b^SColumns ^N5^t ^N4^T ^SGUID^STMW:group:1Lf102jYuQKc ^SPoint^T ^Sx^N-180 ^t^SScale^N1.4 ^SRows^N5 ^SIcons^T ^N5^T ^SShowTimer^B ^SType^Sreactive ^SIgnoreNomana^B ^SName^SSiegesrausch ^SShowTimerTextnoOCC^B ^SUnAlpha^N0.2 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SREACTIVE ^SName^SSiegesrausch ^t^Sn^N1 ^t^t^Sn^N1 ^t^SShowWhen^N3 ^SEnabled^B ^t^t^SLocked^B ^SOnlyInCombat^B ^STree2^b ^SColumns^N1 ^SName^Sspecc1~`4 ^STree3^b ^t^N5^T ^SGUID^STMW:group:1LfZusYFLb=v ^SPoint^T ^Sx^N180 ^t^SScale^N1.4 ^SRows^N5 ^SIcons^T ^N4^T ^SShowTimer^B ^SType^Sbuff ^SName^SBlutbad;~`Avatar ^SShowTimerTextnoOCC^B ^SUnAlpha^N0.2 ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1LfaO0ONcWoT ^t^t^SShowWhen^N3 ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^Sblutbad ^t^N2^T ^SType^STALENTLEARNED ^SAndOr^SOR ^SName^Savatar ^t^Sn^N2 ^t^t^N5^T ^SShowTimer^B ^SType^Sbuff ^SName^STollkühnheit ^SShowTimerTextnoOCC^B ^SUnAlpha^N0.2 ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1LfaO0ONcWoT ^t^t^SShowWhen^N3 ^SEnabled^B ^t^t^SLocked^B ^SOnlyInCombat^B ^STree2^b ^SColumns^N1 ^SName^Sspecc1~`5 ^STree3^b ^t^N6^T ^SGUID^STMW:group:1Lf16bJWw_ZE ^SPoint^T ^Sy^N275.12109375 ^Sx^F8223709709991943 ^f-44^Spoint ^STOPLEFT^SrelativePoint ^SBOTTOMLEFT^t ^SScale^N1.77 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SName^SKolossales~`Schmettern ^SShowTimerTextnoOCC^B ^SUnAlpha^N0.5 ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1LfaO0ONcWoT ^t^t^SShowWhen^N3 ^SEnabled^B ^t^N2^T ^SShowTimer^B ^SType^Scooldown ^SName^STödlicher~`Stoß ^SShowTimerTextnoOCC^B ^SUnAlpha^N0.5 ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1LfaO0ONcWoT ^t^t^SShowWhen^N3 ^SEnabled^B ^t^N3^T ^SShowTimer^B ^SType^Scooldown ^SName^SDonnerknall ^SShowTimerTextnoOCC^B ^SUnAlpha^N0.5 ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1LfaO0ONcWoT ^t^t^SShowWhen^N3 ^SEnabled^B ^t^N4^T ^SType^Sreactive ^SIgnoreNomana^B ^SName^SHinrichten ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S>= ^SLevel^N0.1 ^SName^SPlötzlicher~`Tod ^t^N2^T ^SType^SHEALTH ^SOperator^S<= ^SUnit^Starget ^SLevel^N20 ^SPrtsBefore^N1 ^SAndOr^SOR ^t^N3^T ^SType^SRAGE_ABS ^SPrtsAfter^N1 ^SOperator^S>= ^SLevel^N40 ^t^Sn^N3 ^t^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1LfaO0ONcWoT ^STexts^T ^N2^S ^N5^S[Duration(icon="TMW:icon:1LfsUaWtqhiG"):TMWFormatDuration] ^t^t^t^SEnabled^B ^t^N5^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SOnlyMine^B ^SType^Sbuff ^SName^SVerwunden ^SShowTimerTextnoOCC^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SICONBORDER ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SDEBUFFNUMBER ^SChecked^B ^SUnit^Starget ^SName^SVerwunden ^t^Sn^N1 ^t^SThickness^N3 ^t^Sn^N1 ^t^SShowWhen^N3 ^SUnit^Starget ^SEnabled^B ^SDurationMax^N6 ^t^t^SLocked^B ^SOnlyInCombat^B ^SColumns^N5 ^STree2^b ^SName^Sspecc1~`6 ^STree3^b ^t^N7^T ^SView^Sbar ^SPoint^T ^Sy^N-33.5 ^t^SScale^F5492056822644722 ^f-52^SColumns ^N1^SLocked ^B^SOnlyInCombat ^B^SGUID ^STMW:group:1LfZwwP=pJ7u^STree2 ^b^SIcons ^T^N1^T ^SType^Sbuff ^SName^SWeitreichende~`Stöße ^SBarDisplay_CompleteColor^T ^Sr^N1 ^Sg^N0.87843137254902 ^t^SBarDisplay_Invert^B ^SBarDisplay_EnableColors^B ^SUnAlpha^N0.2 ^SEvents^T ^N1^T ^SType^SAnimations ^SMagnitude^N4 ^SAnimation^SICONSHAKE ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S<= ^SLevel^N2 ^SName^SWeitreichende~`Stöße ^t^Sn^N1 ^t^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N2^S ^N3^S ^t^t^Sbar^T ^STextLayout^STMW:textlayout:1LgdEObsMNhD ^STexts^T ^N2^S[Stacks:Hide(0):Paren] ^t^t^t^SEnabled^B ^SBarDisplay_StartColor^T ^Sg^N0.87843137254902 ^t^SBarDisplay_MiddleColor^T ^Sg^N0.87843137254902 ^t^t^t^SName^Sspecc1~`7 ^SSettingsPerView^T ^Sbar^T ^SSizeX^F7626519740416009 ^f-45^t ^t^STree3^b ^t^N8^T ^SPoint^T ^Sy^N38 ^Sx^N-152 ^t^SIcons^T ^N1^T ^SType^Sbuff ^SName^SKampfhaltung;~`Verteidigungshaltung ^SEnabled^B ^t^t^SLocked^B ^SColumns^N1 ^SGUID^STMW:group:1Lf=qYOdhWqI ^SName^Sreminder1 ^STree3^b ^t^N9^T ^SPoint^T ^Sy^F-6316116628471810 ^f-46^Spoint ^STOP^SrelativePoint ^STOP^t ^SRows^N5 ^SIcons^T ^N1^T ^SType^Sbuff ^SUnAlpha^N0.34 ^SName^SPlötzlicher~`Tod ^SShowWhen^N3 ^SGUID^STMW:icon:1LfsUaWtqhiG ^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SType^Sbuff ^SUnAlpha^N0.37 ^SName^SWütender~`Schlag! ^SShowWhen^N3 ^SGUID^STMW:icon:1LfsUaWyDZAT ^SEnabled^B ^SFakeHidden^B ^t^t^SLocked^B ^SGUID^STMW:group:1Lfag_U=QvXo ^SName^Stempbuttons ^t^N10^T ^SGUID^STMW:group:1LfcbMDAm1DC ^SPoint^T ^Sy^N170 ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^t^SScale^N1.2 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SName^SKlingensturm;~`Avatar;~`Blutbad ^SShowTimerTextnoOCC^B ^SUnAlpha^N0.6 ^SEvents^T ^N1^T ^SType^SAnimations ^SThickness^N7 ^SMagnitude^N15 ^SSize_anim^N5 ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^SKlingensturm ^SPrtsBefore^N1 ^t^N2^T ^SType^STALENTLEARNED ^SPrtsAfter^N1 ^SName^SKlingensturm ^t^N3^T ^SType^SSPELLCD ^SAndOr^SOR ^SName^SAvatar ^SPrtsBefore^N1 ^t^N4^T ^SType^STALENTLEARNED ^SPrtsAfter^N1 ^SName^Savatar ^t^N5^T ^SType^SSPELLCD ^SAndOr^SOR ^SName^SBlutbad ^SPrtsBefore^N1 ^t^N6^T ^SType^STALENTLEARNED ^SPrtsAfter^N1 ^SName^Sblutbad ^t^Sn^N6 ^t^t^Sn^N1 ^t^SShowWhen^N3 ^SEnabled^B ^t^N3^T ^SShowTimer^B ^SType^Scooldown ^SName^SSturmblitz;~`Schockwelle;~`Drachengebrüll ^SShowTimerTextnoOCC^B ^SUnAlpha^N0.6 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^SSturmblitz ^SPrtsBefore^N1 ^t^N2^T ^SType^STALENTLEARNED ^SPrtsAfter^N1 ^SName^SSturmblitz ^t^N3^T ^SType^SSPELLCD ^SAndOr^SOR ^SName^SSchockwelle ^SPrtsBefore^N1 ^t^N4^T ^SType^STALENTLEARNED ^SPrtsAfter^N1 ^SName^SSchockwelle ^t^N5^T ^SType^SSPELLCD ^SAndOr^SOR ^SName^SDrachengebrüll ^SPrtsBefore^N1 ^t^N6^T ^SType^STALENTLEARNED ^SPrtsAfter^N1 ^SName^SDrachengebrüll ^t^Sn^N6 ^t^t^Sn^N1 ^t^SShowWhen^N3 ^SEnabled^B ^t^N5^T ^SShowTimer^B ^SType^Scooldown ^SName^STollkühnheit ^SShowTimerTextnoOCC^B ^SUnAlpha^N0.6 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^STollkühnheit ^t^Sn^N1 ^t^t^Sn^N1 ^t^SShowWhen^N3 ^SEnabled^B ^t^t^SLocked^B ^SOnlyInCombat^B ^STree1^b ^SName^Sspecc2~`1 ^STree3^b ^SColumns^N5 ^t^N11^T ^SGUID^STMW:group:1Lfcbfey6DOX ^SPoint^T ^Sy^N139.5 ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^t^SScale^N1.2 ^SLocked^B ^SOnlyInCombat^B ^STree1^b ^SName^Sspecc2~`2 ^STree3^b ^SColumns^N5 ^t^N12^T ^SGUID^STMW:group:1LfcbqsA_Abm ^SPoint^T ^Sy^F-4648920866970907 ^f-45^Sx ^N-150^t ^SScale^F6307846132072432 ^f-52^SLocked ^B^SOnlyInCombat ^B^STree1 ^b^SName ^Sspecc2~`3^STree3 ^b^SColumns ^N5^t ^N13^T ^SGUID^STMW:group:1LfcbzSsYio2 ^SPoint^T ^Sx^N-180 ^t^SScale^N1.4 ^SRows^N5 ^SIcons^T ^N5^T ^SShowTimer^B ^SType^Sreactive ^SUnAlpha^N0.2 ^SName^SSiegesrausch ^SShowTimerTextnoOCC^B ^SIgnoreNomana^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SREACTIVE ^SName^SSiegesrausch ^t^Sn^N1 ^t^t^Sn^N1 ^t^SShowWhen^N3 ^SEnabled^B ^t^t^SLocked^B ^SOnlyInCombat^B ^STree1^b ^SName^Sspecc2~`4 ^STree3^b ^SColumns^N1 ^t^N14^T ^SGUID^STMW:group:1Lfcc6KtvZ4e ^SPoint^T ^Sx^N180 ^t^SScale^N1.4 ^SRows^N5 ^SIcons^T ^N4^T ^SShowTimer^B ^SType^Sbuff ^SName^SBlutbad;~`Avatar ^SShowTimerTextnoOCC^B ^SUnAlpha^N0.2 ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1LfaO0ONcWoT ^t^t^SShowWhen^N3 ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^Sblutbad ^t^N2^T ^SType^STALENTLEARNED ^SAndOr^SOR ^SName^Savatar ^t^Sn^N2 ^t^t^N5^T ^SShowTimer^B ^SType^Sbuff ^SName^STollkühnheit ^SShowTimerTextnoOCC^B ^SUnAlpha^N0.2 ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1LfaO0ONcWoT ^t^t^SShowWhen^N3 ^SEnabled^B ^t^t^SLocked^B ^SOnlyInCombat^B ^STree1^b ^SName^Sspecc2~`5 ^STree3^b ^SColumns^N1 ^t^N15^T ^SGUID^STMW:group:1LfccMCra9Z7 ^SPoint^T ^Sy^N-45 ^t^SScale^F7961714020581357 ^f-52^SIcons ^T^N1^T ^SShowTimer^B ^SType^Scooldown ^SName^SBlutdurst ^SShowTimerTextnoOCC^B ^SUnAlpha^N0.5 ^SShowWhen^N3 ^SEnabled^B ^t^N2^T ^SType^Sreactive ^SIgnoreNomana^B ^SName^SWütender~`Schlag ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1LfaO0ONcWoT ^STexts^T ^N1^S ^N2^S ^N4^S ^N5^S[Duration(icon="TMW:icon:1LfsUaWyDZAT"):TMWFormatDuration] ^N6^S[Stacks:Hide(0)] ^t^t^t^SEnabled^B ^t^N3^T ^SType^Sbuff ^SName^SMetzger ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1LfaO0ONcWoT ^STexts^T ^N1^S ^N2^S ^N4^S ^N5^S[Duration:TMWFormatDuration] ^N6^S[Stacks:Hide(0)] ^t^t^t^SEnabled^B ^t^N4^T ^SType^Sreactive ^SIgnoreNomana^B ^SName^SHinrichten ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S>= ^SLevel^N0.1 ^SName^SPlötzlicher~`Tod ^t^N2^T ^SType^SHEALTH ^SOperator^S<= ^SUnit^Starget ^SAndOr^SOR ^SPrtsBefore^N1 ^SLevel^N20 ^t^N3^T ^SType^SRAGE_ABS ^SPrtsAfter^N1 ^SOperator^S>= ^SLevel^N30 ^t^Sn^N3 ^t^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1LfaO0ONcWoT ^STexts^T ^N6^S ^N5^S[Duration(icon="TMW:icon:1LfsUaWtqhiG"):TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SLocked^B ^SOnlyInCombat^B ^STree1^b ^SName^Sspecc2~`6 ^STree3^b ^t^N16^T ^SPoint^T ^Sy^N194.5 ^Sx^F5473174535798788 ^f-43^Spoint ^STOPLEFT^SrelativePoint ^SBOTTOMLEFT^t ^SScale^N1.4006415605545 ^SView^Sbar ^SLocked^B ^SOnlyInCombat^B ^SGUID^STMW:group:1LfccYCTs1eJ ^STree1^b ^SName^Sspecc2~`7 ^SSettingsPerView^T ^Sbar^T ^SSizeX^F4524774353010686 ^f-45^t ^t^STree3^b ^SColumns^N1 ^t^N17^T ^SGUID^STMW:group:1Lfcckh9Ue4h ^SPoint^T ^Sy^N170 ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^t^SScale^N1.2 ^SColumns^N5 ^SLocked^B ^SOnlyInCombat^B ^STree1^b ^SName^Sspecc3~`1 ^STree2^b ^t^N18^T ^SGUID^STMW:group:1LfccqP2a9ql ^SPoint^T ^Sy^N139.5 ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^t^SScale^N1.2 ^SColumns^N5 ^SLocked^B ^SOnlyInCombat^B ^STree1^b ^SName^Sspecc3~`2 ^STree2^b ^t^N19^T ^SGUID^STMW:group:1Lfccx0uo4oC ^SPoint^T ^Sy^F-4648920866970907 ^f-45^Sx ^N-150^t ^SScale^F6307846132072432 ^f-52^SColumns ^N5^SLocked ^B^SOnlyInCombat ^B^STree1 ^b^SName ^Sspecc3~`3^STree2 ^b^t ^N20^T ^SGUID^STMW:group:1Lfcd8sLN8Ti ^SPoint^T ^Sx^N-180 ^t^SScale^N1.4 ^SRows^N5 ^SColumns^N1 ^SLocked^B ^SOnlyInCombat^B ^STree1^b ^SName^Sspecc3~`4 ^STree2^b ^t^N21^T ^SGUID^STMW:group:1LfcdDCQjGz9 ^SPoint^T ^Sx^N180 ^t^SScale^N1.4 ^SRows^N5 ^SColumns^N1 ^SLocked^B ^SOnlyInCombat^B ^STree1^b ^SName^Sspecc3~`5 ^STree2^b ^t^N22^T ^SGUID^STMW:group:1LfcdILpsypu ^SPoint^T ^Sy^N-45 ^t^SScale^F7961714020581357 ^f-52^SLocked ^B^SOnlyInCombat ^B^SAlpha ^N0.6^STree1 ^b^SName ^Sspecc3~`6^STree2 ^b^t ^N23^T ^SPoint^T ^Sy^N194.5 ^Sx^F5473174535798788 ^f-43^Spoint ^STOPLEFT^SrelativePoint ^SBOTTOMLEFT^t ^SScale^N1.4006415605545 ^SColumns^N1 ^SLocked^B ^SGUID^STMW:group:1LfcdQ4tQoA7 ^SView^Sbar ^STree1^b ^SName^Sspecc3~`7 ^SSettingsPerView^T ^Sbar^T ^SSizeX^F4524774353010686 ^f-45^t ^t^STree2^b ^SOnlyInCombat^B ^t^N24^T ^SGUID^STMW:group:1LflB1KEs4Rr ^SPoint^T ^Sy^N-84 ^t^SIcons^T ^N1^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SName^SKolossales~`Schmettern ^SShowTimerTextnoOCC^B ^SUnAlpha^N0.2 ^SOnlyMine^B ^SUnit^Starget ^SEnabled^B ^t^t^SLocked^B ^SOnlyInCombat^B ^STree2^b ^SColumns^N1 ^SName^SKolossales~`Schmettern ^STree3^b ^t^N25^T ^SGUID^STMW:group:1LfsbswLZYL_ ^SPoint^T ^Sy^N-84 ^t^SIcons^T ^N1^T ^SShowTimer^B ^SType^Sbuff ^SName^SWutanfall ^SShowTimerTextnoOCC^B ^SEnabled^B ^t^t^SLocked^B ^SOnlyInCombat^B ^STree1^b ^SName^SWutanfall ^STree3^b ^SColumns^N1 ^t^N26^T ^SGUID^STMW:group:1LfszmI8lVg1 ^SPoint^T ^Sy^N-130 ^Sx^N39 ^t^SScale^N1.2 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SName^SBerserkerwut ^SShowTimerTextnoOCC^B ^SUnAlpha^N0.6 ^SShowWhen^N3 ^SEnabled^B ^t^t^SLocked^B ^SOnlyInCombat^B ^STree1^b ^SName^SBerserkerwut ^STree3^b ^SColumns^N1 ^t^t^SVersion^N74003 ^t^N74003^S~`~| ^Sprofile^SRawy~`-~`Blackmoore ^^
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  3. ^1 ^T^N1^T ^SAnchors^T ^N1^T ^Sy^N-1 ^Sx^N18 ^SrelativePoint^SLEFT ^t^t^SName^SElvUI~`Alt-Font ^SStringName^SBinding/Label ^SHeight^N1 ^t^N2^T ^SAnchors^T ^N1^T ^Sx^N20 ^Spoint^SLEFT ^t^t^SName^SElvUI~`Alt-Font ^SStringName^SStacks~`Right ^SDefaultText^S[Stacks:Hide(0)] ^SSize^N10 ^t^N3^T ^SAnchors^T ^N1^T ^Sx^N-15 ^Spoint^SRIGHT ^t^t^SStringName^SStacks~`Left ^t^N4^T ^SAnchors^T ^N1^T ^Sy^N30 ^Sx^N2 ^Spoint^STOP ^t^t^SStringName^SStacks~`Top ^t^N5^T ^SAnchors^T ^N1^T ^Sy^N-30 ^Sx^N2 ^Spoint^SBOTTOM ^t^t^SStringName^SStacks~`Bottom ^t^N6^T ^SName^SElvUI~`Alt-Font ^SStringName^SStacks~`Center ^SSize^N26 ^t^SGUID^STMW:textlayout:1LfaO0ONcWoT ^Sn^N6 ^SName^SIcon~`-~`Stacks ^t^N74003^S~`~| ^Stextlayout^STMW:textlayout:1LfaO0ONcWoT ^^
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  5. ^1 ^T^N1^T ^SDefaultText^S[Duration(gcd=true):TMWFormatDuration] ^SAnchors^T ^N1^T ^Sx^N-2 ^Spoint^SRIGHT ^SrelativePoint^SRIGHT ^t^t^SOutline^SOUTLINE ^SStringName^SDuration ^t^N2^T ^SOutline^SOUTLINE ^SJustify^SLEFT ^SAnchors^T ^N1^T ^Sx^N2 ^Spoint^SLEFT ^SrelativePoint^SRIGHT ^SrelativeTo^SIconModule_IconContainer_MasqueIconContainer ^t^N2^T ^SrelativeTo^S$$1 ^Spoint^SRIGHT ^SrelativePoint^SLEFT ^t^Sn^N2 ^t^SName^SElvUI~`Alt-Font ^SStringName^SSpell ^SHeight^N1 ^SDefaultText^S[Spell]~`[Stacks:Hide(0):Paren] ^SSize^N11 ^t^N3^T ^SOutline^SOUTLINE ^SAnchors^T ^N1^T ^SrelativeTo^SIconModule_CooldownSweepCooldown ^t^t^SName^SElvUI~`Alt-Font ^SStringName^SCenter ^t^SGUID^STMW:textlayout:1LgdEObsMNhD ^Sn^N3 ^SName^SBar~`-~`Small~`Text ^t^N74003^S~`~| ^Stextlayout^STMW:textlayout:1LgdEObsMNhD ^^
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