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- Building for mode (0)
- Cleaning up from previous executions
- - Cleared parsed objects
- - Cleared room entries
- - Cleared shared locals list
- - Cleared event info
- Loading shared locals from extensions list
- Location in memory of structure: 09322318
- Copying resources:
- Copying sprite names [0]
- Copying sound names [0]
- Copying background names [0]
- Copying path names [0]
- Copying script names [0]
- Copying font names [1]
- Copying timeline names [kidding, these are totally not implemented :P] [0]
- Copying object names [0]
- Copying room names [0]
- SYNTAX CHECKING AND PRIMARY PARSING:
- 0 Scripts:
- "Linking" scripts
- `Linking' 0 scripts in 0 passes...
- Completing script "Link"
- Done.
- 0 Objects:
- Creating room creation code scope and parsing
- "Linking" scripts into the objects...
- "Link" complete.
- Tabulating maximum argument passes to each script
- Finished
- Writing modes and settings
- Writing object switch
- Writing resource names and maxima
- Writing events
- Linking globals
- Running Secondary Parse Passes
- Writing object data
- Writing local accessors
- Writing font data
- Writing room data
- Running make from `mingw32-make.exe'
- Full command line: mingw32-make.exe Game GMODE=Run GRAPHICS=OpenGL1 AUDIO=OpenAL COLLISION=Precise WIDGETS=Win32 NETWORKING=None PLATFORM=Win32 CXXFLAGS="-I../Additional/Windows/include" LDFLAGS="-L../Additional/Windows/lib -static-libgcc -static-libstdc++" COMPILEPATH=Windows/Windows EXTENSIONS=" Universal_System/Extensions/Alarms Universal_System/Extensions/Timelines Universal_System/Extensions/Paths Universal_System/Extensions/MotionPlanning Universal_System/Extensions/DateTime Universal_System/Extensions/ParticleSystems Universal_System/Extensions/DataStructures" OUTPUTNAME="C:/Users/UEUFAN~1/AppData/Local/Temp/egm7868618698424858567.tmp" eTCpath=""
- mingw32-make.exe -C ENIGMAsystem/SHELL
- mingw32-make.exe[1]: Entering directory `c:/Users/UEU Fangaming/Downloads/Programs/ENIGMA/enigma-dev/ENIGMAsystem/SHELL'
- mkdir.exe -p .eobjs/Windows/Windows/Run/
- mkdir.exe -p .eobjs/Windows/Windows/Run/../Additional/Windows/al/
- mkdir.exe -p .eobjs/Windows/Windows/Run/Audio_Systems/OpenAL/
- mkdir.exe -p .eobjs/Windows/Windows/Run/Bridges/Win32-OpenGL1/
- mkdir.exe -p .eobjs/Windows/Windows/Run/Collision_Systems/Precise/
- mkdir.exe -p .eobjs/Windows/Windows/Run/Graphics_Systems/OpenGL1/
- mkdir.exe -p .eobjs/Windows/Windows/Run/Platforms/Win32/
- mkdir.exe -p .eobjs/Windows/Windows/Run/Universal_System/
- mkdir.exe -p .eobjs/Windows/Windows/Run/Universal_System/Extensions/Alarms/
- mkdir.exe -p .eobjs/Windows/Windows/Run/Universal_System/Extensions/DataStructures/
- mkdir.exe -p .eobjs/Windows/Windows/Run/Universal_System/Extensions/DateTime/
- mkdir.exe -p .eobjs/Windows/Windows/Run/Universal_System/Extensions/MotionPlanning/
- mkdir.exe -p .eobjs/Windows/Windows/Run/Universal_System/Extensions/ParticleSystems/
- mkdir.exe -p .eobjs/Windows/Windows/Run/Universal_System/Extensions/Paths/
- mkdir.exe -p .eobjs/Windows/Windows/Run/Universal_System/Extensions/Timelines/
- mkdir.exe -p .eobjs/Windows/Windows/Run/Widget_Systems/Win32/
- g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/OpenGL1/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -MMD -MP -c -o .eobjs/Windows/Windows/Run/Audio_Systems/OpenAL/ALsystem.o Audio_Systems/OpenAL/ALsystem.cpp
- In file included from Audio_Systems/OpenAL/ALsystem.cpp:22:0:
- Audio_Systems/OpenAL/SoundEmitter.h: In constructor 'soundEmitter::soundEmitter()':
- Audio_Systems/OpenAL/SoundEmitter.h:43:19: warning: extended initializer lists only available with -std=c++11 or -std=gnu++11 [enabled by default]
- Audio_Systems/OpenAL/SoundEmitter.h:43:45: warning: extended initializer lists only available with -std=c++11 or -std=gnu++11 [enabled by default]
- Audio_Systems/OpenAL/SoundEmitter.h:43:71: warning: extended initializer lists only available with -std=c++11 or -std=gnu++11 [enabled by default]
- Audio_Systems/OpenAL/ALsystem.cpp: In function 'int enigma::audiosystem_initialize()':
- Audio_Systems/OpenAL/ALsystem.cpp:101:22: error: 'load_al_dll' was not declared in this scope
- g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/OpenGL1/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -MMD -MP -c -o .eobjs/Windows/Windows/Run/SHELLmain.o SHELLmain.cpp
- In file included from SHELLmain.cpp:96:0:
- Preprocessor_Environment_Editable/IDE_EDIT_evparent.h: In member function 'virtual variant enigma::event_parent::myevents_perf(int, int)':
- Preprocessor_Environment_Editable/IDE_EDIT_evparent.h:61:56: warning: no return statement in function returning non-void [-Wreturn-type]
- mingw32-make.exe[1]: Leaving directory `c:/Users/UEU Fangaming/Downloads/Programs/ENIGMA/enigma-dev/ENIGMAsystem/SHELL'
- mingw32-make.exe[1]: Entering directory `c:/Users/UEU Fangaming/Downloads/Programs/ENIGMA/enigma-dev/ENIGMAsystem/SHELL'
- mkdir.exe -p .eobjs/Windows/Windows/Run/
- mkdir.exe -p .eobjs/Windows/Windows/Run/../Additional/Windows/al/
- mkdir.exe -p .eobjs/Windows/Windows/Run/Audio_Systems/OpenAL/
- mkdir.exe -p .eobjs/Windows/Windows/Run/Bridges/Win32-OpenGL1/
- mkdir.exe -p .eobjs/Windows/Windows/Run/Collision_Systems/Precise/
- mkdir.exe -p .eobjs/Windows/Windows/Run/Graphics_Systems/OpenGL1/
- mkdir.exe -p .eobjs/Windows/Windows/Run/Platforms/Win32/
- mkdir.exe -p .eobjs/Windows/Windows/Run/Universal_System/
- mkdir.exe -p .eobjs/Windows/Windows/Run/Universal_System/Extensions/Alarms/
- mkdir.exe -p .eobjs/Windows/Windows/Run/Universal_System/Extensions/DataStructures/
- mkdir.exe -p .eobjs/Windows/Windows/Run/Universal_System/Extensions/DateTime/
- mkdir.exe -p .eobjs/Windows/Windows/Run/Universal_System/Extensions/MotionPlanning/
- mkdir.exe -p .eobjs/Windows/Windows/Run/Universal_System/Extensions/ParticleSystems/
- mkdir.exe -p .eobjs/Windows/Windows/Run/Universal_System/Extensions/Paths/
- mkdir.exe -p .eobjs/Windows/Windows/Run/Universal_System/Extensions/Timelines/
- mkdir.exe -p .eobjs/Windows/Windows/Run/Widget_Systems/Win32/
- g++ -I../Additional/Windows/include -Wall -s -O3 -IPlatforms/Win32/Info -IGraphics_Systems/OpenGL1/Info -IAudio_Systems/OpenAL/Info -ICollision_Systems/Precise/Info -IWidget_Systems/Win32/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -MMD -MP -c -o .eobjs/Windows/Windows/Run/Audio_Systems/OpenAL/ALsystem.o Audio_Systems/OpenAL/ALsystem.cpp
- In file included from Audio_Systems/OpenAL/ALsystem.cpp:22:0:
- Audio_Systems/OpenAL/SoundEmitter.h: In constructor 'soundEmitter::soundEmitter()':
- Audio_Systems/OpenAL/SoundEmitter.h:43:19: warning: extended initializer lists only available with -std=c++11 or -std=gnu++11 [enabled by default]
- Audio_Systems/OpenAL/SoundEmitter.h:43:45: warning: extended initializer lists only available with -std=c++11 or -std=gnu++11 [enabled by default]
- Audio_Systems/OpenAL/SoundEmitter.h:43:71: warning: extended initializer lists only available with -std=c++11 or -std=gnu++11 [enabled by default]
- Audio_Systems/OpenAL/ALsystem.cpp: In function 'int enigma::audiosystem_initialize()':
- Audio_Systems/OpenAL/ALsystem.cpp:101:22: error: 'load_al_dll' was not declared in this scope
- mingw32-make.exe[1]: Leaving directory `c:/Users/UEU Fangaming/Downloads/Programs/ENIGMA/enigma-dev/ENIGMAsystem/SHELL'
- mingw32-make.exe: *** [Game] Error 2
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