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- [3/22/2016 2:40:57 PM.807] Started new log on 3/22/2016 2:40:57 PM.807
- [3/22/2016 2:40:57 PM.809] ====================================================================================================
- [3/22/2016 2:40:57 PM.791] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
- [3/22/2016 2:40:57 PM.810] Log verbosity: Verbose
- [3/22/2016 2:40:57 PM.813] Initializing input system
- [3/22/2016 2:40:57 PM.818] Initializing game console
- [3/22/2016 2:40:57 PM.830] Console key has been set to F4 (key code: 115)
- [3/22/2016 2:40:57 PM.876] Initializing console variable "SkipGameIntro".
- [3/22/2016 2:40:57 PM.877] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
- [3/22/2016 2:40:57 PM.880] Read value: <null>
- [3/22/2016 2:40:57 PM.880] Initializing console variable "DisableRenderVersionText".
- [3/22/2016 2:40:57 PM.880] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
- [3/22/2016 2:40:57 PM.884] Read value: True
- [3/22/2016 2:40:57 PM.884] Setting value of console variable "DisableRenderVersionText" to stored value.
- [3/22/2016 2:40:57 PM.884] Initializing console variable "ConsoleKey".
- [3/22/2016 2:40:57 PM.885] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [3/22/2016 2:40:57 PM.885] Read value: F4
- [3/22/2016 2:40:57 PM.885] Setting value of console variable "ConsoleKey" to stored value.
- [3/22/2016 2:40:57 PM.886] Console key has been set to F4 (key code: 115)
- [3/22/2016 2:40:57 PM.886] Initializing console variable "PluginTimeoutThreshold".
- [3/22/2016 2:40:57 PM.886] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [3/22/2016 2:40:57 PM.886] Read value: 10000
- [3/22/2016 2:40:57 PM.886] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [3/22/2016 2:40:57 PM.886] Initializing console variable "AlwaysShowConsoleOutput".
- [3/22/2016 2:40:57 PM.887] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [3/22/2016 2:40:57 PM.887] Read value: <null>
- [3/22/2016 2:40:57 PM.887] Initializing console variable "StartWithDeveloperModeEnabledId".
- [3/22/2016 2:40:57 PM.887] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
- [3/22/2016 2:40:57 PM.887] Read value: <null>
- [3/22/2016 2:40:57 PM.888] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
- [3/22/2016 2:40:57 PM.888] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
- [3/22/2016 2:40:57 PM.888] Read value: False
- [3/22/2016 2:40:57 PM.888] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
- [3/22/2016 2:40:57 PM.888] Initializing console variable "ShowOnScreenWarnings".
- [3/22/2016 2:40:57 PM.888] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
- [3/22/2016 2:40:57 PM.888] Read value: <null>
- [3/22/2016 2:40:57 PM.888] Console initialized
- [3/22/2016 2:40:57 PM.888] Initializing forms manager
- [3/22/2016 2:40:57 PM.890] Version: RAGE Plugin Hook v0.37.885.6928 PUBLIC ALPHA for Grand Theft Auto V
- [3/22/2016 2:40:57 PM.895] ================ RAGE Plugin Hook ================
- [3/22/2016 2:40:57 PM.898] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
- [3/22/2016 2:40:57 PM.898] Command line option -disableCounterMeasuresAgainstOnlineVehicleRemoval is specified; disabling counter measures against removal of online vehicles in singleplayer.
- [3/22/2016 2:40:57 PM.900] Checking game support
- [3/22/2016 2:40:58 PM.032] Product name: Grand Theft Auto V
- [3/22/2016 2:40:58 PM.033] Product version: 1.0.678.1
- [3/22/2016 2:40:58 PM.033] Is steam version: False
- [3/22/2016 2:40:58 PM.034] Initializing DirectX
- [3/22/2016 2:40:58 PM.035] Initializing Direct3D
- [3/22/2016 2:40:58 PM.036] Loading C:\Windows\system32\d3d11.dll
- [3/22/2016 2:40:58 PM.036] Loaded at 0x7FEEEDF0000
- [3/22/2016 2:40:58 PM.036] D3D11CreateDeviceAndSwapChain at 0x7FEEEE055C4
- [3/22/2016 2:40:58 PM.036] Creating Direct3D 11 device and swap chain
- [3/22/2016 2:40:58 PM.042] Swap Chain created: 0x6BDB3A80
- [3/22/2016 2:40:58 PM.042] Swap Chain VTable: 0x6BDB3A80
- [3/22/2016 2:40:58 PM.042] Swap Chain VTable_2: 0x7FEF8E5AB80
- [3/22/2016 2:40:58 PM.042] 0x7B7E828EC8348;0x7A0002EA81D08B00;0x97503FA830C7408
- [3/22/2016 2:40:58 PM.042] D3D11Present: 0x7FEF8E1D954
- [3/22/2016 2:40:58 PM.042] D3D11ResizeBuffers: 0x7FEF8E1D980
- [3/22/2016 2:40:58 PM.042] D3D11ResizeTarget: 0x7FEF8E1DB44
- [3/22/2016 2:40:58 PM.043] D3D11SetFullscreenState: 0x7FEF8E1DC84
- [3/22/2016 2:40:58 PM.048] Direct3D initialized
- [3/22/2016 2:40:58 PM.048] Initialized DirectX
- [3/22/2016 2:40:58 PM.048] Direct3D watcher thread spawned
- [3/22/2016 2:40:58 PM.607] Getting device
- [3/22/2016 2:40:58 PM.607] Retrieved device
- [3/22/2016 2:40:58 PM.607] Creating wrapper
- [3/22/2016 2:40:58 PM.666] Wrapper created
- [3/22/2016 2:40:58 PM.670] Effect created
- [3/22/2016 2:40:58 PM.670] Creating buffer
- [3/22/2016 2:40:58 PM.670] Created buffer
- [3/22/2016 2:40:58 PM.670] Creating blend state
- [3/22/2016 2:40:58 PM.671] Created blend state
- [3/22/2016 2:40:58 PM.671] Done with creation
- [3/22/2016 2:40:58 PM.704] Initializing texture system.
- [3/22/2016 2:40:58 PM.704] Initializing texture system; phase 1
- [3/22/2016 2:40:58 PM.704] Initializing texture system; phase 2
- [3/22/2016 2:40:58 PM.711] Initializing texture system; phase 3
- [3/22/2016 2:40:58 PM.712] Initializing texture system; phase 4
- [3/22/2016 2:40:58 PM.723] Initializing texture system; phase 5
- [3/22/2016 2:40:58 PM.724] Initializing texture system; phase 6
- [3/22/2016 2:40:58 PM.725] Initializing texture system; phase 7
- [3/22/2016 2:40:58 PM.727] Initializing texture system; phase 8
- [3/22/2016 2:40:58 PM.728] Initializing texture system; phase 9
- [3/22/2016 2:40:58 PM.729] Initializing texture system; phase 10
- [3/22/2016 2:40:58 PM.731] Initializing texture system; phase 11
- [3/22/2016 2:40:58 PM.731] Initializing texture system; phase 12
- [3/22/2016 2:40:58 PM.732] Initializing texture system; phase 13
- [3/22/2016 2:40:58 PM.732] Initializing texture system; phase 14
- [3/22/2016 2:41:03 PM.049] Direct3D watcher thread ended
- [3/22/2016 2:41:30 PM.111] Initializing game support
- [3/22/2016 2:41:30 PM.809] Compatibility level: 0
- [3/22/2016 2:41:30 PM.809] Supported version detected
- [3/22/2016 2:41:30 PM.809] ==================================================
- [3/22/2016 2:41:31 PM.059] Patched IsDebuggerPresent
- [3/22/2016 2:41:31 PM.309] Waiting for game initialization
- [3/22/2016 2:41:31 PM.659] Initializing hook
- [3/22/2016 2:41:31 PM.910] Completing interoperability
- [3/22/2016 2:41:31 PM.911] Initialization code 1.
- [3/22/2016 2:41:31 PM.911] Initialization code 2.
- [3/22/2016 2:41:31 PM.912] Initialization code 3.
- [3/22/2016 2:41:31 PM.923] 1 Address: 0x00000001401321C0
- [3/22/2016 2:41:31 PM.924] Calling func 1
- [3/22/2016 2:41:31 PM.947] 2 Address: 0x0000000140BE457A
- [3/22/2016 2:41:31 PM.947] 3 Address: 0x000000013F765C42
- [3/22/2016 2:41:31 PM.974] Address: 0x0000000140BE4518
- [3/22/2016 2:41:31 PM.975] Unknown var: 0x0000000141AAEB80
- [3/22/2016 2:41:31 PM.975] Initialization code 4.
- [3/22/2016 2:41:31 PM.975] Completing interoperability, phase 1
- [3/22/2016 2:41:31 PM.976] Completing interoperability, phase 2
- [3/22/2016 2:41:31 PM.976] Completing interoperability, phase 3
- [3/22/2016 2:41:31 PM.976] Completing interoperability, phase 4
- [3/22/2016 2:41:31 PM.976] Completing interoperability, phase 5
- [3/22/2016 2:41:31 PM.977] Completing interoperability, phase 6
- [3/22/2016 2:41:31 PM.977] Completing interoperability, phase 7
- [3/22/2016 2:41:47 PM.914] Initializing console variable "TimeScale".
- [3/22/2016 2:41:47 PM.914] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [3/22/2016 2:41:47 PM.915] Read value: <null>
- [3/22/2016 2:41:49 PM.490]
- [3/22/2016 2:41:49 PM.492] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\BreathalyzerRAGE.dll
- [3/22/2016 2:41:50 PM.994] <UNLOADED PLUGIN>: Initializing input system
- [3/22/2016 2:41:50 PM.995] <UNLOADED PLUGIN>: Initializing game console
- [3/22/2016 2:41:50 PM.997] <UNLOADED PLUGIN>: Initializing forms manager
- [3/22/2016 2:41:51 PM.009] Plugin "Breathalyzer" was loaded from "BreathalyzerRAGE.dll".
- [3/22/2016 2:41:51 PM.010]
- [3/22/2016 2:41:51 PM.010] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\DashcamV.dll
- [3/22/2016 2:41:52 PM.487] <UNLOADED PLUGIN>: Initializing input system
- [3/22/2016 2:41:52 PM.489] <UNLOADED PLUGIN>: Initializing game console
- [3/22/2016 2:41:52 PM.491] <UNLOADED PLUGIN>: Initializing forms manager
- [3/22/2016 2:41:52 PM.550] Plugin "Dashcam V" was loaded from "DashcamV.dll".
- [3/22/2016 2:41:52 PM.552]
- [3/22/2016 2:41:52 PM.552] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\Emergency Strobes.dll
- [3/22/2016 2:41:54 PM.016] <UNLOADED PLUGIN>: Initializing input system
- [3/22/2016 2:41:54 PM.017] <UNLOADED PLUGIN>: Initializing game console
- [3/22/2016 2:41:54 PM.019] <UNLOADED PLUGIN>: Initializing forms manager
- [3/22/2016 2:41:54 PM.035] Plugin "Emergency Strobes" was loaded from "Emergency Strobes.dll".
- [3/22/2016 2:41:54 PM.036]
- [3/22/2016 2:41:54 PM.037] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [3/22/2016 2:41:55 PM.533] <UNLOADED PLUGIN>: Initializing input system
- [3/22/2016 2:41:55 PM.534] <UNLOADED PLUGIN>: Initializing game console
- [3/22/2016 2:41:55 PM.536] <UNLOADED PLUGIN>: Initializing forms manager
- [3/22/2016 2:41:55 PM.606] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [3/22/2016 2:41:56 PM.129] ---------------------------------------------------------------------
- [3/22/2016 2:41:56 PM.130] LSPD FIRST RESPONSE
- [3/22/2016 2:41:56 PM.130] Version 0.3.1
- [3/22/2016 2:41:56 PM.130] A G17 Media Modification
- [3/22/2016 2:41:56 PM.130] - Developed by LMS & Sam
- [3/22/2016 2:41:56 PM.130] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [3/22/2016 2:41:56 PM.130] © Copyright 2015-2016, G17 Media, www.lspdfr.com
- [3/22/2016 2:41:56 PM.130] ---------------------------------------------------------------------
- [3/22/2016 2:41:56 PM.130] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
- [3/22/2016 2:41:56 PM.130] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
- [3/22/2016 2:41:56 PM.292]
- [3/22/2016 2:41:56 PM.407] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
- [3/22/2016 2:41:56 PM.407] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
- [3/22/2016 2:41:56 PM.410] Callouts: 250
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