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  1. [3/22/2016 2:40:57 PM.807] Started new log on 3/22/2016 2:40:57 PM.807
  2. [3/22/2016 2:40:57 PM.809] ====================================================================================================
  3. [3/22/2016 2:40:57 PM.791] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
  4. [3/22/2016 2:40:57 PM.810] Log verbosity: Verbose
  5. [3/22/2016 2:40:57 PM.813] Initializing input system
  6. [3/22/2016 2:40:57 PM.818] Initializing game console
  7. [3/22/2016 2:40:57 PM.830] Console key has been set to F4 (key code: 115)
  8. [3/22/2016 2:40:57 PM.876] Initializing console variable "SkipGameIntro".
  9. [3/22/2016 2:40:57 PM.877] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
  10. [3/22/2016 2:40:57 PM.880] Read value: <null>
  11. [3/22/2016 2:40:57 PM.880] Initializing console variable "DisableRenderVersionText".
  12. [3/22/2016 2:40:57 PM.880] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
  13. [3/22/2016 2:40:57 PM.884] Read value: True
  14. [3/22/2016 2:40:57 PM.884] Setting value of console variable "DisableRenderVersionText" to stored value.
  15. [3/22/2016 2:40:57 PM.884] Initializing console variable "ConsoleKey".
  16. [3/22/2016 2:40:57 PM.885] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
  17. [3/22/2016 2:40:57 PM.885] Read value: F4
  18. [3/22/2016 2:40:57 PM.885] Setting value of console variable "ConsoleKey" to stored value.
  19. [3/22/2016 2:40:57 PM.886] Console key has been set to F4 (key code: 115)
  20. [3/22/2016 2:40:57 PM.886] Initializing console variable "PluginTimeoutThreshold".
  21. [3/22/2016 2:40:57 PM.886] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
  22. [3/22/2016 2:40:57 PM.886] Read value: 10000
  23. [3/22/2016 2:40:57 PM.886] Setting value of console variable "PluginTimeoutThreshold" to stored value.
  24. [3/22/2016 2:40:57 PM.886] Initializing console variable "AlwaysShowConsoleOutput".
  25. [3/22/2016 2:40:57 PM.887] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
  26. [3/22/2016 2:40:57 PM.887] Read value: <null>
  27. [3/22/2016 2:40:57 PM.887] Initializing console variable "StartWithDeveloperModeEnabledId".
  28. [3/22/2016 2:40:57 PM.887] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
  29. [3/22/2016 2:40:57 PM.887] Read value: <null>
  30. [3/22/2016 2:40:57 PM.888] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
  31. [3/22/2016 2:40:57 PM.888] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
  32. [3/22/2016 2:40:57 PM.888] Read value: False
  33. [3/22/2016 2:40:57 PM.888] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
  34. [3/22/2016 2:40:57 PM.888] Initializing console variable "ShowOnScreenWarnings".
  35. [3/22/2016 2:40:57 PM.888] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
  36. [3/22/2016 2:40:57 PM.888] Read value: <null>
  37. [3/22/2016 2:40:57 PM.888] Console initialized
  38. [3/22/2016 2:40:57 PM.888] Initializing forms manager
  39. [3/22/2016 2:40:57 PM.890] Version: RAGE Plugin Hook v0.37.885.6928 PUBLIC ALPHA for Grand Theft Auto V
  40. [3/22/2016 2:40:57 PM.895] ================ RAGE Plugin Hook ================
  41. [3/22/2016 2:40:57 PM.898] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
  42. [3/22/2016 2:40:57 PM.898] Command line option -disableCounterMeasuresAgainstOnlineVehicleRemoval is specified; disabling counter measures against removal of online vehicles in singleplayer.
  43. [3/22/2016 2:40:57 PM.900] Checking game support
  44. [3/22/2016 2:40:58 PM.032] Product name: Grand Theft Auto V
  45. [3/22/2016 2:40:58 PM.033] Product version: 1.0.678.1
  46. [3/22/2016 2:40:58 PM.033] Is steam version: False
  47. [3/22/2016 2:40:58 PM.034] Initializing DirectX
  48. [3/22/2016 2:40:58 PM.035] Initializing Direct3D
  49. [3/22/2016 2:40:58 PM.036] Loading C:\Windows\system32\d3d11.dll
  50. [3/22/2016 2:40:58 PM.036] Loaded at 0x7FEEEDF0000
  51. [3/22/2016 2:40:58 PM.036] D3D11CreateDeviceAndSwapChain at 0x7FEEEE055C4
  52. [3/22/2016 2:40:58 PM.036] Creating Direct3D 11 device and swap chain
  53. [3/22/2016 2:40:58 PM.042] Swap Chain created: 0x6BDB3A80
  54. [3/22/2016 2:40:58 PM.042] Swap Chain VTable: 0x6BDB3A80
  55. [3/22/2016 2:40:58 PM.042] Swap Chain VTable_2: 0x7FEF8E5AB80
  56. [3/22/2016 2:40:58 PM.042] 0x7B7E828EC8348;0x7A0002EA81D08B00;0x97503FA830C7408
  57. [3/22/2016 2:40:58 PM.042] D3D11Present: 0x7FEF8E1D954
  58. [3/22/2016 2:40:58 PM.042] D3D11ResizeBuffers: 0x7FEF8E1D980
  59. [3/22/2016 2:40:58 PM.042] D3D11ResizeTarget: 0x7FEF8E1DB44
  60. [3/22/2016 2:40:58 PM.043] D3D11SetFullscreenState: 0x7FEF8E1DC84
  61. [3/22/2016 2:40:58 PM.048] Direct3D initialized
  62. [3/22/2016 2:40:58 PM.048] Initialized DirectX
  63. [3/22/2016 2:40:58 PM.048] Direct3D watcher thread spawned
  64. [3/22/2016 2:40:58 PM.607] Getting device
  65. [3/22/2016 2:40:58 PM.607] Retrieved device
  66. [3/22/2016 2:40:58 PM.607] Creating wrapper
  67. [3/22/2016 2:40:58 PM.666] Wrapper created
  68. [3/22/2016 2:40:58 PM.670] Effect created
  69. [3/22/2016 2:40:58 PM.670] Creating buffer
  70. [3/22/2016 2:40:58 PM.670] Created buffer
  71. [3/22/2016 2:40:58 PM.670] Creating blend state
  72. [3/22/2016 2:40:58 PM.671] Created blend state
  73. [3/22/2016 2:40:58 PM.671] Done with creation
  74. [3/22/2016 2:40:58 PM.704] Initializing texture system.
  75. [3/22/2016 2:40:58 PM.704] Initializing texture system; phase 1
  76. [3/22/2016 2:40:58 PM.704] Initializing texture system; phase 2
  77. [3/22/2016 2:40:58 PM.711] Initializing texture system; phase 3
  78. [3/22/2016 2:40:58 PM.712] Initializing texture system; phase 4
  79. [3/22/2016 2:40:58 PM.723] Initializing texture system; phase 5
  80. [3/22/2016 2:40:58 PM.724] Initializing texture system; phase 6
  81. [3/22/2016 2:40:58 PM.725] Initializing texture system; phase 7
  82. [3/22/2016 2:40:58 PM.727] Initializing texture system; phase 8
  83. [3/22/2016 2:40:58 PM.728] Initializing texture system; phase 9
  84. [3/22/2016 2:40:58 PM.729] Initializing texture system; phase 10
  85. [3/22/2016 2:40:58 PM.731] Initializing texture system; phase 11
  86. [3/22/2016 2:40:58 PM.731] Initializing texture system; phase 12
  87. [3/22/2016 2:40:58 PM.732] Initializing texture system; phase 13
  88. [3/22/2016 2:40:58 PM.732] Initializing texture system; phase 14
  89. [3/22/2016 2:41:03 PM.049] Direct3D watcher thread ended
  90. [3/22/2016 2:41:30 PM.111] Initializing game support
  91. [3/22/2016 2:41:30 PM.809] Compatibility level: 0
  92. [3/22/2016 2:41:30 PM.809] Supported version detected
  93. [3/22/2016 2:41:30 PM.809] ==================================================
  94. [3/22/2016 2:41:31 PM.059] Patched IsDebuggerPresent
  95. [3/22/2016 2:41:31 PM.309] Waiting for game initialization
  96. [3/22/2016 2:41:31 PM.659] Initializing hook
  97. [3/22/2016 2:41:31 PM.910] Completing interoperability
  98. [3/22/2016 2:41:31 PM.911] Initialization code 1.
  99. [3/22/2016 2:41:31 PM.911] Initialization code 2.
  100. [3/22/2016 2:41:31 PM.912] Initialization code 3.
  101. [3/22/2016 2:41:31 PM.923] 1 Address: 0x00000001401321C0
  102. [3/22/2016 2:41:31 PM.924] Calling func 1
  103. [3/22/2016 2:41:31 PM.947] 2 Address: 0x0000000140BE457A
  104. [3/22/2016 2:41:31 PM.947] 3 Address: 0x000000013F765C42
  105. [3/22/2016 2:41:31 PM.974] Address: 0x0000000140BE4518
  106. [3/22/2016 2:41:31 PM.975] Unknown var: 0x0000000141AAEB80
  107. [3/22/2016 2:41:31 PM.975] Initialization code 4.
  108. [3/22/2016 2:41:31 PM.975] Completing interoperability, phase 1
  109. [3/22/2016 2:41:31 PM.976] Completing interoperability, phase 2
  110. [3/22/2016 2:41:31 PM.976] Completing interoperability, phase 3
  111. [3/22/2016 2:41:31 PM.976] Completing interoperability, phase 4
  112. [3/22/2016 2:41:31 PM.976] Completing interoperability, phase 5
  113. [3/22/2016 2:41:31 PM.977] Completing interoperability, phase 6
  114. [3/22/2016 2:41:31 PM.977] Completing interoperability, phase 7
  115. [3/22/2016 2:41:47 PM.914] Initializing console variable "TimeScale".
  116. [3/22/2016 2:41:47 PM.914] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
  117. [3/22/2016 2:41:47 PM.915] Read value: <null>
  118. [3/22/2016 2:41:49 PM.490]
  119. [3/22/2016 2:41:49 PM.492] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\BreathalyzerRAGE.dll
  120. [3/22/2016 2:41:50 PM.994] <UNLOADED PLUGIN>: Initializing input system
  121. [3/22/2016 2:41:50 PM.995] <UNLOADED PLUGIN>: Initializing game console
  122. [3/22/2016 2:41:50 PM.997] <UNLOADED PLUGIN>: Initializing forms manager
  123. [3/22/2016 2:41:51 PM.009] Plugin "Breathalyzer" was loaded from "BreathalyzerRAGE.dll".
  124. [3/22/2016 2:41:51 PM.010]
  125. [3/22/2016 2:41:51 PM.010] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\DashcamV.dll
  126. [3/22/2016 2:41:52 PM.487] <UNLOADED PLUGIN>: Initializing input system
  127. [3/22/2016 2:41:52 PM.489] <UNLOADED PLUGIN>: Initializing game console
  128. [3/22/2016 2:41:52 PM.491] <UNLOADED PLUGIN>: Initializing forms manager
  129. [3/22/2016 2:41:52 PM.550] Plugin "Dashcam V" was loaded from "DashcamV.dll".
  130. [3/22/2016 2:41:52 PM.552]
  131. [3/22/2016 2:41:52 PM.552] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\Emergency Strobes.dll
  132. [3/22/2016 2:41:54 PM.016] <UNLOADED PLUGIN>: Initializing input system
  133. [3/22/2016 2:41:54 PM.017] <UNLOADED PLUGIN>: Initializing game console
  134. [3/22/2016 2:41:54 PM.019] <UNLOADED PLUGIN>: Initializing forms manager
  135. [3/22/2016 2:41:54 PM.035] Plugin "Emergency Strobes" was loaded from "Emergency Strobes.dll".
  136. [3/22/2016 2:41:54 PM.036]
  137. [3/22/2016 2:41:54 PM.037] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
  138. [3/22/2016 2:41:55 PM.533] <UNLOADED PLUGIN>: Initializing input system
  139. [3/22/2016 2:41:55 PM.534] <UNLOADED PLUGIN>: Initializing game console
  140. [3/22/2016 2:41:55 PM.536] <UNLOADED PLUGIN>: Initializing forms manager
  141. [3/22/2016 2:41:55 PM.606] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
  142. [3/22/2016 2:41:56 PM.129] ---------------------------------------------------------------------
  143. [3/22/2016 2:41:56 PM.130] LSPD FIRST RESPONSE
  144. [3/22/2016 2:41:56 PM.130] Version 0.3.1
  145. [3/22/2016 2:41:56 PM.130] A G17 Media Modification
  146. [3/22/2016 2:41:56 PM.130] - Developed by LMS & Sam
  147. [3/22/2016 2:41:56 PM.130] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
  148. [3/22/2016 2:41:56 PM.130] © Copyright 2015-2016, G17 Media, www.lspdfr.com
  149. [3/22/2016 2:41:56 PM.130] ---------------------------------------------------------------------
  150. [3/22/2016 2:41:56 PM.130] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
  151. [3/22/2016 2:41:56 PM.130] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
  152. [3/22/2016 2:41:56 PM.292]
  153. [3/22/2016 2:41:56 PM.407] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
  154. [3/22/2016 2:41:56 PM.407] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
  155. [3/22/2016 2:41:56 PM.410] Callouts: 250
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