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- 7 overloads have similar conversions
- m:\utils\vutils\include\matrix.h(838): could be 'VUtils::Vector VUtils::operator *(const VUtils::TraceTransform &,const VUtils::Vector &)'
- m:\utils\vutils\include\matrix.h(632): or 'VUtils::Vector VUtils::operator *(const VUtils::Transform &,const VUtils::Vector &)'
- m:\utils\vutils\include\matrix.h(267): or 'VUtils::Vector VUtils::operator *(const VUtils::Matrix &,const VUtils::Vector &)'
- m:\utils\vutils\include\vectorbase.h(184): or 'double VUtils::operator *(const VUtils::Vector &,const VUtils::Vector &)'
- m:\utils\vutils\include\vectorbase.h(160): or 'VUtils::Vector VUtils::operator *(double,const VUtils::Vector &)'
- m:\utils\vutils\include\vectorbase.h(152): or 'VUtils::Vector VUtils::operator *(float,const VUtils::Vector &)'
- m:\utils\iutils\include\integer.h(43): or 'IntPoint operator *(int,const IntPoint &)' [found using argument-dependent lookup]
- while trying to match the argument list '(float, IntPoint)'
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