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- I'll make it more readable on google docs eventually with colours and stuff i guess.
- Don't wait on that though i'm doing other stuff too.
- Tutorial (Mission 1)
- Blizzard BOM with Ace to kill first soldiers, get restore, continue blizzard BOM.
- clear soldiers off balconies (SHG or ace).
- SHG the MA leader, start charge as soon as hit switch (hit first sight with Thundara).
- BOM until finish jammer.
- SHG MA leader again (wait for first sight again).
- SHG MAs after safe zone (first sight comes quickly).
- Sweep once with Odin then Zantetsu (starts at 20%?)(every extra attempt costs 5-6s)
- Blizzard BOM on Dainslef (Ace then Seven, charge Blizzara after first hp bar)
- Akademeia 1
- Classroom, back garden, back garden+cemetery. Save crystal.
- Assign Sice (Reasoning: fast academia travel speed)
- Learn Accel on Sice
- Equip Rem Blizz BOM, Thunder SHG (BOM = Powerful, SHG = Ranged, instant, strong vs MA)
- Reserves: Reasoning: faster menus before missions and can deploy people (mostly) from top to bottom
- Ace with Cinque
- Cater with Cinque
- Deuce with Jack
- Sice with Machina
- Machina with Cinque
- Chocobo Ranch, grab chocobos.
- Mission control, ready to march.
- Speak to Kurasame in classroom. Buy 1 ether and equip ether on the way out.
- (If Rem is always primed for the first mission then don't really need the Ether?)
- Chocobo to Mctighe. REM/JACK/TREY.
- Shoutouts to Primed Rem if you get it.
- Reasoning: Rem 2-shots enemies that Cater 3-shots (without primed, and oneshots things with).
- her MP pool is also significantly larger (and still requires an ether without primed)
- CADETS FIRST DEPLOYMENT (MISSION 2) (Good time: Primed: 1:30/Without Prime: 1:40)
- Blizzard BOM the fools.
- Dash to the barricades, BOM THE FOOLS. BOM first 2 turrets, SHG 3rd. BOM leader.
- SHG the MA at the end (After SHG the barrel).
- Return to Akademeia
- Akademeia 2
- Assign Sice.
- Run to classroom and do EXP lecture.
- Ready to march.
- Skip Sortie.
- Return to Akademeia
- Turn SOs on when in Sorcery as Ace.
- Ready to March.
- SAVE CRYSTAL IN CLASSROOM ZERO CORRIDOR:
- Assign Sice.
- Promotion:
- Rem: Triple Slip, Slipstream, Untouchable.
- Cater: Accel
- Machina: Cyclone drive power/power2, then accel.
- Speak to Kurasame.
- Head out, equip potions on the way.
- Chocobo to the sadness place. REM/JACK/MACHINA.
- Shoutouts to Primed Rem if you get it.
- Reasoning: Rem now has Slipstream, and only travels slightly slower than Cater due to it.
- However, she has both more powerful magic, and Thunder SHG to destroy the midsize carrier
- and to beat the boss with, making her ~30s faster
- Machina is the destroyer of enemies who don't die in one hit. the gate, 2nd leader MA, and Schmitz.
- Jack is the destroyer of enemies who DO die in one hit, but not from Rem.
- Capture of Togoreth (MISSION 3) (Good time: Primed: 3:20/Without Prime: 3:35)
- Accept Red SO (Aura). Blizzard BOM leader with Rem.
- Accept Red SO (Invinc). Cyclone drive gate.
- Cut MAs with Jack.
- BOM cats, BOM supersoldier once, SHG carrier, BOM leader.
- BOM 4 humans, switch to machina, auto > cyclone drive leader MA fast.
- Run to save point.
- Cyclone drive Schmitz. Switch to Rem.
- Qator: Precharge Thunder, Dodge, Spam Thunder, repeat for 2nd cycle.
- HERE GOES SHIVA.
- Return to Akademeia
- Akademeia 3:
- Central Command, talk to Kurasame
- Classroom, Exp lecture.
- Ready to March.
- Classroom, Talk to Kurasame.
- Airship to Mi-Go
- Enter Mi-go, buy max Amulets you can.
- 4: Equip Rem 2 Amulet, Cater 2 Amulet.
- 6: Equip Rem 2 Amulet, Cater 2 Amulet, Queen 2 Amulet.
- Directly backwards after leaving Mi-go. Enter first town in Iscah.
- Cater/Jack/Trey/Machina/Rem
- ACTIVE CATER/JACK/MACHINA
- Reasoning: Don't need Rem until later parts of the mission, and Cater is slightly faster.
- Also cuts out having to switch party members exactly once.
- Jack is in for EXP.
- Infiltration of Iscah (MISSION 4) (Good time: 6:20?)
- press switch, Sacrifice Machina after waiting a couple seconds.
- Place the magicite, when Shiva runs out replace dead member with Rem and run to safe area.
- Sacrifice Cater instantly after leaving safe area. Kill respawns till water drains.
- replace dead member, don't resummon.
- Blizzard BOM enemies into next week until you leave the sewers.
- Sacrifice Rem once you leave the Sewers, body enemies.
- Return to Akademeia
- Akademeia 4:
- Assign Sice. Ready to March.
- Classroom, speak to Kurasame.
- Airship to Iscah. Enter Rokol.
- Buy Windslash bow and Murasame.
- Equip Windslash bow, Murasame.
- Cater/Jack/Trey/Machina/Ace/Rem
- DEPLOY CATER/JACK/TREY
- Reasoning: Similar to before. Rem not needed till later, Cater faster. Jack for Exp.
- Also, haste doesn't make Rem a super high speed train.
- Operation MA Demolition (MISSION 5) (Good time: 7:20)
- Accept Haste SO, run down corridor. turn around climb down ladder.
- Run through sewers with WEEEEEEEE HASTE WEEEEEEEEEEEEEEE.
- Sacrifice Trey after leaving safe area.
- Replace dead person, run through to next area as Cater.
- Promote Shiva in the "outside" safe area.
- Summon Insta with Machina. Switch to harvest on final screen and finish last enemies with BOM.
- Get Ace killed by Nimbus. Replace with Rem, Kill next room with BOM. Run to safe area.
- Summon with Cater, Kill Colossi and soldiers.
- During Colossi reject SO and look for Trance or Quick one.
- Brionac: Get allies killed
- spam Thunder SHG with Rem, but ensure you hit breaksights.
- kinda RNG on how fast it goes (striker phase costs 8s+).
- Die to Nimbus.
- Militesi capital:
- Talk to guy, go outside.
- Talk to moogle, Stand by.
- Talk to guy, return to hotel.
- Cater/Jack/Trey/Machina/Ace/Seven/Cinque/Rem
- Deploy CATER/JACK/TREY
- Reasoning: Don't need Rem till later. Jack for Exp.
- Rem also doesn't benefit from haste much.
- Escaping the Imperial Captial (MISSION 6) (Good time: 11:00)
- BOM first few mandatory enemies.
- Once they're dead accept Haste SO and run through to safe area.
- Switch to Trey. Leave safe area.
- Sacrifice Trey. Body fools with Shiva.
- Safe Area in Tunnels. Replace dead Trey.
- Promotions:
- Jack: Promote everything available.
- Shiva: Upgrade until Accelerate (needs level 40)
- Sacrifice Machina. body things and snipe Colossus leader.
- Run through tunnels past Akkad. don't let the leader with the key escape.
- Open the gate. Switch to Cater. enter safe area.
- Leave safe area.
- Run to the Leader as Cater (Accepting Haste SO). kill with Jack. Get on the train with Cater.
- Replace empty slot. Switch to Ace. Leave safe area.
- Sacrifice Ace. Kill the enemies on the train.
- Replace dead with Rem. Control Rem. Leave safe area.
- BOM+Harvest enemies, continue on. BOM+Harvest enemies out of trucks. Sacrifice Rem.
- Switch to Cater once Vajra climbs wall. Dodge shit.
- Leave Safe Area. Kill Snow giant with Jack. Replace Dead Member. Sacrifice Seven.
- Kill eyes and Behemoth and Piett. Switch to Cater. Enter Safe area.
- Replace Dead member, Switch, Summon. Kill Some Colossi. Switch to Cater.
- Leave Safe Area. Sacrifice Cater.
- Vajra: Hit a breaksight before killing her, else she climbs wall to heal, which takes days.
- The Journey Home:
- Speak to Eight. Rest. Assign Sice. Leave. Should only get 2 encounters on way to airship.
- (As long as Sice doesn't die. Abuse Triad).
- Akademeia 5:
- Talk to Mog for exp lecture.
- Promotions:
- Jack: Everything up to Slipstream.
- Trey: Charge shots, Concentrate, Concentrate upgrades.
- Eight: Accelerate, Triple Slip, Slipstream, Untouch, Phantom Rush, Phantom rush upgrade.
- Ready to March. Skip Sortie. Return to Akademeia.
- Ready to March. Run to airship landing.
- Send Deuce/Queen/King (really you can send anyone except Cater/Jack/Trey/Rem/Eight but my notes assume you send these three)
- Put everyone into Roster (Unless you don't plan on killing Shinryu, which is faster (takes same time with awful RNG), but difficult)
- If you plan on dying to Shinryu then you can probably make do with 8-9 members, but the AI can die in this mission so probably worth just taking everyone anyway and killing them on Dracos
- CATER/JACK/TREY
- The Battle of Judecca (MISSION 7) (not sure what good time is, maybe 17:30? PB: 18:44 (Kill w/ Bad RNG))
- Shoot down wyverns with cannon. Sacrifice Trey when Zuiun invades deck. Switch and Harvest.
- Shoot more wyverns. Shoot five star dragon some.
- Kill things with Shiva. Switch to Jack when you get to snowsquatch.
- Shoot wyvern down then kill with jack.
- Speak to Naghi and enter safe area.
- Replace Dead with Cinque.
- Sacrifice Cinque. Kill Behemash+bombs then switch to Cater. Enter safe area.
- Assign REM/SICE/JACK.
- Sacrifice Sice. Accept Trance SO.
- Hit Sanzashi with Shiva, Kill things with Jack. Accept Trance SO.
- Kill more things with Jack). Back to safe area.
- Remove Jack. Leave safe area.
- SUMMON INSTANTLY.
- Deploy Jack before finishing the kill after stunning.
- Run down the Dracobaltian place. Summon at bottom with Seven.
- Switch after first wave of them to Harvest. Kill rest with Jack. Harvest and switch.
- Replace dead Seven. Enter safe area.
- Run with whoever to the final screen. Sacrifice whoever. Switch after first wave of Dracos.
- EITHER:
- Leave two party members (Jack+Cater) surviving after (Killing Shinryu)
- Leave one party member (Jack) surviving after the dracobaltian assault (dying to Shinryu)
- Killing Shinryu with Shiva can take about 2:05-2:10 if good RNG. you get a venom bow (38 attack).
- promote her to Icicle Twirl Crit+2 if you plan on fighting.
- It takes 4 cycles of good DPS to beat her. if Shiva dies at any point you lose 60+seconds.
- This is harder than it might seem, since you have to Resummon halfway through the fight.
- If you can't 4-cycle (it actually requires good DPS knowledge), don't bother. or learn to 4-cycle. Video to come soon i guess.
- Dying to Shinryu takes about 2:45 with one member. Easy to do.
- War Front:
- Buy max amount of potions and ethers (in that order).
- Bring back Cater/Jack/Trey/Ace/Rem
- Put everyone into roster.
- Deploy CATER/JACK/TREY.
- Battle on the Big Bridge (MISSION 8) (Good time: 10:20)
- Run down first screen, sacrifice Trey insta on second screen.
- Kill Colossi, Switch to Cater once they're all dead.
- Replace dead member. Exit safe area.
- Sacrifice Ace insta. Kill things. Kill leader on bridge with Jack.
- Deploy anyone to rearguard, summon insta.
- Deploy anyone to boss. Summon with anyone but Jack/Cater.
- Deploy Cater/Jack/Deuce.
- Sacrifice Deuce insta. When you get to the area with the waiting, switch to jack to harvest
- and kill the infinite respawn until waiting is over. Resummon when Shiva fades and don't switch off.
- Switch to Cater after killing the final two Helldivers.
- Sacrifice Rem in the Colossi zone. Shiva goes ham. After killing leader Switch to Cater and run.
- Dont accept invinc SOs on the way back else you lose 45+s to Gilga suicide l0l.
- Suicide to Gilga.
- Akademeia 6:
- Ready to March.
- Skip Sortie
- Ready to March.
- Airship for Qator Fight
- Cater/Jack/Trey
- TREY/JACK/CATER
- Qator (MISSION 9) (Good Time: 20-25 seconds)
- Summon. Boop.
- The Journey Home 2:
- CHOCOBO back to Akademeia. long trip is long.
- Wait for cutscene stuff.
- Classroom Zero hallways (assign Sice)
- Class Zero
- Central Command
- Main Hall
- Central Command
- Class Zero
- Main Hall. Go to pandemonium.
- Trials (MISSION 10): Good time is probably like 25:00? maybe lower?
- Party 1: Eight/Trey/Ace
- Party 2: Cater/Jack/Cinque
- Go Left first.
- HALL OF TRANSGRESSION WEST:
- Switch to Trey, Concentrate, Charge shot 4. Harvest, Switch, Move on.
- HALL OF TRANSGRESSION EAST:
- Accept crucible ASAP. Survive. Kill things for mediocre exp i guess, nothing better to do.
- Stand by the door when time is almost done.
- CLOISTER OF REVELATION:
- Hold phantom rush with Eight and run through.
- CLOISTER OF FATE?:
- Shoot candles with Cater, kill reaver with Triad.
- CLOISTER OF INSPIRATION 1:
- get Cinque killed by the iron giant whilst it's invuln if poss.
- REMAIN MORTAL DON'T FUCK THAT UP ELSE RIP RUN.
- CLOISTER OF PREMONITION.
- North out of first room.
- north (1)west (2)east east (3)west (4)east (5)north (6)south (8).
- Party 1: Cater/Jack/Ace
- Party 2: Queen/Trey/Cinque (AI (almost) always dies in Amphitheater 2 so no Eight).
- Go Left First.
- CLOISTER OF MANIFESTATION:
- Blizzard(ra) BOM enemies with Cater. Ether when needed.
- CLOISTER OF EXHIBITION:
- Thunder(ra) SHG flans and big flans with Queen.
- Concentrate+Charge 3/5 (venom bow vs no venom bow) on Reavers.
- AMPHITHEATER 1:
- Triad first reaver with Cater.
- Make way to exit whilst shooting things. don't miss any.
- AMPHITHEATER 2:
- if people die (they probably will), replace dead members.
- Run to middle, switch to Trey. Snipe 3 pillars. Snipe fourth when flames and symbol line up.
- CLOISTER OF INSPIRATION 2:
- Concentrate with Trey. Shoot behemoth with max charge shot. harvest and move on.
- CHAMBER OF LIFE:
- Assign Cater/Jack/Trey. Triad Reaver.
- Switch to Jack and lightning flash Supereaver. Harvest and Switch to Cater.
- PORTAL OF DESTRUCTION
- Rubrum->Militesi->Concordia->Lorica.
- CHAPEL OF DESTRUCTION 1:
- Lightning Flash enemies. Switch Cater and Harvest.
- CHAPEL OF DESTRUCTION 2:
- Precharge Blizzara BOM. hit all the zombies with it if poss.
- Lightning Flash golem down. Switch to Cater.
- CHAPEL OF DESTRUCTION 3:
- Lightning Flash the things. switch to Trey when moving area.
- CHAPEL OF DESTRUCTION 4:
- Concentrate. Uncharged shots. Switch to Cater when dead.
- CHAPEL OF DESTRUCTION 5:
- Lightning flash some more things.
- CHAPEL OF DESTRUCTION 6:
- Blizzard BOM Dracobaltians.
- Assign Cater.
- CHAPEL OF DESTRUCTION 7:
- Do Blizzara BOM trick. Breaksights combo is Slide>Grenade>Slide>basic attacks.
- Replace slots with Eight(if he's alive). Else put Seven/King/Deuce in (they have fast near-death rolls)
- SPIRAL OF REBIRTH:
- Switch to Eight if poss. Phantom rush up stairs. Else run/dodge up with cater.
- Suicide to Arbiter. Die with slow melee characters first to ensure you don't start with them?
- I actually can't figure out what decides starting person for this fight l0l.
- Finish with Deuce Melee for style points B)
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