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- 16:25:18: Open Broadcaster Software v0.656b - 32bit (´・ω・`)
- 16:25:18: -------------------------------
- 16:25:18: CPU Name: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
- 16:25:18: CPU Speed: 4008MHz
- 16:25:18: Physical Memory: 4095MB Total, 4095MB Free
- 16:25:18: stepping id: 3, model 94, family 6, type 0, extmodel 2, extfamily 0, HTT 1, logical cores 8, total cores 4
- 16:25:18: monitor 1: pos={0, 0}, size={1920, 1080}
- 16:25:18: Windows Version: 10.0 Build 10586 (revision 0)
- 16:25:18: Aero is Enabled
- 16:25:18: -------------------------------
- 16:25:18: OBS Modules:
- 16:25:18: Base Address Module
- 16:25:18: 00960000 OBS.exe
- 16:25:18: 67E40000 OBSApi.dll
- 16:25:18: 67C30000 DShowPlugin.dll
- 16:25:18: 67C00000 GraphicsCapture.dll
- 16:25:18: 67BD0000 NoiseGate.dll
- 16:25:18: 67BB0000 PSVPlugin.dll
- 16:25:18: 67B90000 scenesw.dll
- 16:25:18: ------------------------------------------
- 16:25:18: Adapter 1
- 16:25:18: Video Adapter: NVIDIA GeForce GTX 970
- 16:25:18: Video Adapter Dedicated Video Memory: 3221225472
- 16:25:18: Video Adapter Shared System Memory: 1073676288
- 16:25:18: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 16:25:18: =====Stream Start: 2015-11-19, 16:25:18===============================================
- 16:25:18: Multithreaded optimizations: On
- 16:25:18: Base resolution: 1920x1080
- 16:25:18: Output resolution: 1920x1080
- 16:25:18: ------------------------------------------
- 16:25:18: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
- 16:25:18: ------------------------------------------
- 16:25:18: Audio Format: 48000 Hz
- 16:25:18: ------------------------------------------
- 16:25:18: Audio Channels: 2 Ch
- 16:25:18: Playback device Default
- 16:25:18: ------------------------------------------
- 16:25:18: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 16:25:18: Global Audio time adjust: 0
- 16:25:18: ------------------------------------------
- 16:25:18: Audio Encoding: AAC
- 16:25:18: bitrate: 160
- 16:25:18: Using graphics capture
- 16:25:18: Using anti-cheat hooking for game capture
- 16:25:18: Scene buffering time set to 700
- 16:25:18: Using custom x264 settings: "crf=15"
- 16:25:18: x264: VBV maxrate specified, but no bufsize, ignored
- 16:25:18: ------------------------------------------
- 16:25:18: Video Encoding: x264
- 16:25:18: fps: 60
- 16:25:18: width: 1920, height: 1080
- 16:25:18: preset: veryfast
- 16:25:18: profile: high
- 16:25:18: keyint: 250
- 16:25:18: CBR: no
- 16:25:18: CFR: yes
- 16:25:18: max bitrate: 1000
- 16:25:18: buffer size: 0
- 16:25:18: quality: 17
- 16:25:18: ------------------------------------------
- 16:25:37: FlushBufferedVideo: Flushing 32 packets over 517 ms
- 16:25:38: Total frames encoded: 1122, total frames duplicated: 65 (5.79%)
- 16:25:38: Total frames rendered: 1098, number of late frames: 7 (0.64%) (it's okay for some frames to be late)
- 16:25:38:
- 16:25:38: Profiler time results:
- 16:25:38:
- 16:25:38: ==============================================================
- 16:25:38: video thread frame - [100%] [avg time: 1.362 ms] [children: 6.83%] [unaccounted: 93.2%]
- 16:25:38: | scene->Preprocess - [0.0734%] [avg time: 0.001 ms]
- 16:25:38: | GPU download and conversion - [6.75%] [avg time: 0.092 ms] [children: 6.02%] [unaccounted: 0.734%]
- 16:25:38: | | flush - [5.14%] [avg time: 0.07 ms]
- 16:25:38: | | CopyResource - [0.661%] [avg time: 0.009 ms]
- 16:25:38: | | conversion to 4:2:0 - [0.22%] [avg time: 0.003 ms]
- 16:25:38: Convert444Threads - [100%] [avg time: 0.949 ms] [children: 99.5%] [unaccounted: 0.527%]
- 16:25:38: | Convert444toNV12 - [99.5%] [avg time: 0.944 ms]
- 16:25:38: encoder thread frame - [100%] [avg time: 1.339 ms] [children: 0.149%] [unaccounted: 99.9%]
- 16:25:38: | sending stuff out - [0.149%] [avg time: 0.002 ms]
- 16:25:38: ==============================================================
- 16:25:38:
- 16:25:38:
- 16:25:38: Profiler CPU results:
- 16:25:38:
- 16:25:38: ==============================================================
- 16:25:38: video thread frame - [cpu time: avg 0.071 ms, total 78.125 ms] [avg calls per frame: 1]
- 16:25:38: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:25:38: | GPU download and conversion - [cpu time: avg 0.028 ms, total 31.25 ms] [avg calls per frame: 1]
- 16:25:38: | | flush - [cpu time: avg 0.014 ms, total 15.625 ms] [avg calls per frame: 1]
- 16:25:38: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:25:38: | | conversion to 4:2:0 - [cpu time: avg 0.014 ms, total 15.625 ms] [avg calls per frame: 1]
- 16:25:38: Convert444Threads - [cpu time: avg 1.109 ms, total 2328.13 ms] [avg calls per frame: 2]
- 16:25:38: | Convert444toNV12 - [cpu time: avg 1.109 ms, total 2328.13 ms] [avg calls per frame: 2]
- 16:25:38: encoder thread frame - [cpu time: avg 1.161 ms, total 1265.63 ms] [avg calls per frame: 1]
- 16:25:38: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:25:38: ==============================================================
- 16:25:38:
- 16:25:38: =====Stream End: 2015-11-19, 16:25:38=================================================
- 16:25:46: =====Stream Start: 2015-11-19, 16:25:46===============================================
- 16:25:46: Multithreaded optimizations: On
- 16:25:46: Base resolution: 1920x1080
- 16:25:46: Output resolution: 1920x1080
- 16:25:46: ------------------------------------------
- 16:25:46: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
- 16:25:47: ------------------------------------------
- 16:25:47: Audio Format: 48000 Hz
- 16:25:47: ------------------------------------------
- 16:25:47: Audio Channels: 2 Ch
- 16:25:47: Playback device Default
- 16:25:47: ------------------------------------------
- 16:25:47: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 16:25:47: Global Audio time adjust: 0
- 16:25:47: ------------------------------------------
- 16:25:47: Audio Encoding: AAC
- 16:25:47: bitrate: 160
- 16:25:47: Using graphics capture
- 16:25:47: Using anti-cheat hooking for game capture
- 16:25:47: Trying to hook process: ACU.exe
- 16:25:47: Scene buffering time set to 700
- 16:25:47: Using custom x264 settings: "crf=15"
- 16:25:47: x264: VBV maxrate specified, but no bufsize, ignored
- 16:25:47: ------------------------------------------
- 16:25:47: Video Encoding: x264
- 16:25:47: fps: 60
- 16:25:47: width: 1920, height: 1080
- 16:25:47: preset: veryfast
- 16:25:47: profile: high
- 16:25:47: keyint: 250
- 16:25:47: CBR: no
- 16:25:47: CFR: yes
- 16:25:47: max bitrate: 1000
- 16:25:47: buffer size: 0
- 16:25:47: quality: 17
- 16:25:47: ------------------------------------------
- 16:25:50: SharedTexCapture hooked
- 16:25:55: FlushBufferedVideo: Flushing 29 packets over 467 ms
- 16:25:55: Total frames encoded: 455, total frames duplicated: 38 (8.35%)
- 16:25:55: Total frames rendered: 450, number of late frames: 7 (1.56%) (it's okay for some frames to be late)
- 16:25:55:
- 16:25:55: Profiler time results:
- 16:25:55:
- 16:25:55: ==============================================================
- 16:25:55: video thread frame - [100%] [avg time: 1.858 ms] [children: 4.2%] [unaccounted: 95.8%]
- 16:25:55: | scene->Preprocess - [0.0538%] [avg time: 0.001 ms]
- 16:25:55: | GPU download and conversion - [4.14%] [avg time: 0.077 ms] [children: 3.77%] [unaccounted: 0.377%]
- 16:25:55: | | flush - [2.96%] [avg time: 0.055 ms]
- 16:25:55: | | CopyResource - [0.7%] [avg time: 0.013 ms]
- 16:25:55: | | conversion to 4:2:0 - [0.108%] [avg time: 0.002 ms]
- 16:25:55: Convert444Threads - [100%] [avg time: 0.962 ms] [children: 99.5%] [unaccounted: 0.52%]
- 16:25:55: | Convert444toNV12 - [99.5%] [avg time: 0.957 ms]
- 16:25:55: encoder thread frame - [100%] [avg time: 1.394 ms] [children: 0.143%] [unaccounted: 99.9%]
- 16:25:55: | sending stuff out - [0.143%] [avg time: 0.002 ms]
- 16:25:55: ==============================================================
- 16:25:55:
- 16:25:55:
- 16:25:55: Profiler CPU results:
- 16:25:55:
- 16:25:55: ==============================================================
- 16:25:55: video thread frame - [cpu time: avg 0.069 ms, total 31.25 ms] [avg calls per frame: 1]
- 16:25:55: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:25:55: | GPU download and conversion - [cpu time: avg 0.034 ms, total 15.625 ms] [avg calls per frame: 1]
- 16:25:55: | | flush - [cpu time: avg 0.034 ms, total 15.625 ms] [avg calls per frame: 1]
- 16:25:55: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:25:55: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:25:55: Convert444Threads - [cpu time: avg 0.82 ms, total 656.25 ms] [avg calls per frame: 2]
- 16:25:55: | Convert444toNV12 - [cpu time: avg 0.82 ms, total 656.25 ms] [avg calls per frame: 2]
- 16:25:55: encoder thread frame - [cpu time: avg 0.99 ms, total 421.875 ms] [avg calls per frame: 1]
- 16:25:55: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:25:55: ==============================================================
- 16:25:55:
- 16:25:55: =====Stream End: 2015-11-19, 16:25:55=================================================
- 16:25:58: =====Stream Start: 2015-11-19, 16:25:58===============================================
- 16:25:58: Multithreaded optimizations: On
- 16:25:58: Base resolution: 1920x1080
- 16:25:58: Output resolution: 1920x1080
- 16:25:58: ------------------------------------------
- 16:25:58: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
- 16:25:59: ------------------------------------------
- 16:25:59: Audio Format: 48000 Hz
- 16:25:59: ------------------------------------------
- 16:25:59: Audio Channels: 2 Ch
- 16:25:59: Playback device Default
- 16:25:59: ------------------------------------------
- 16:25:59: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 16:25:59: Global Audio time adjust: 0
- 16:25:59: ------------------------------------------
- 16:25:59: Audio Encoding: AAC
- 16:25:59: bitrate: 160
- 16:25:59: Using graphics capture
- 16:25:59: Using anti-cheat hooking for game capture
- 16:25:59: Trying to hook process: ACU.exe
- 16:25:59: Scene buffering time set to 700
- 16:25:59: Using custom x264 settings: "crf=15"
- 16:25:59: x264: VBV maxrate specified, but no bufsize, ignored
- 16:25:59: ------------------------------------------
- 16:25:59: Video Encoding: x264
- 16:25:59: fps: 60
- 16:25:59: width: 1920, height: 1080
- 16:25:59: preset: veryfast
- 16:25:59: profile: high
- 16:25:59: keyint: 250
- 16:25:59: CBR: no
- 16:25:59: CFR: yes
- 16:25:59: max bitrate: 1000
- 16:25:59: buffer size: 0
- 16:25:59: quality: 17
- 16:25:59: ------------------------------------------
- 16:25:59: SharedTexCapture hooked
- 16:34:21: FlushBufferedVideo: Flushing 21 packets over 333 ms
- 16:34:21: Total frames encoded: 30067, total frames duplicated: 12498 (41.57%)
- 16:34:21: Number of frames skipped due to encoder lag: 11480 (38.18%)
- 16:34:21: Total frames rendered: 18485, number of late frames: 404 (2.19%) (it's okay for some frames to be late)
- 16:34:21:
- 16:34:21: Profiler time results:
- 16:34:21:
- 16:34:21: ==============================================================
- 16:34:21: video thread frame - [100%] [avg time: 1.728 ms] [children: 57.1%] [unaccounted: 42.9%]
- 16:34:21: | scene->Preprocess - [0.174%] [avg time: 0.003 ms]
- 16:34:21: | GPU download and conversion - [56.9%] [avg time: 0.983 ms] [children: 11.9%] [unaccounted: 45%]
- 16:34:21: | | flush - [8.68%] [avg time: 0.15 ms]
- 16:34:21: | | CopyResource - [3.01%] [avg time: 0.052 ms]
- 16:34:21: | | conversion to 4:2:0 - [0.231%] [avg time: 0.004 ms]
- 16:34:21: Convert444Threads - [100%] [avg time: 1.288 ms] [children: 99.1%] [unaccounted: 0.854%]
- 16:34:21: | Convert444toNV12 - [99.1%] [avg time: 1.277 ms]
- 16:34:21: encoder thread frame - [100%] [avg time: 10.677 ms] [children: 0.665%] [unaccounted: 99.3%]
- 16:34:21: | sending stuff out - [0.665%] [avg time: 0.071 ms]
- 16:34:21: ==============================================================
- 16:34:21:
- 16:34:21:
- 16:34:21: Profiler CPU results:
- 16:34:21:
- 16:34:21: ==============================================================
- 16:34:21: video thread frame - [cpu time: avg 0.252 ms, total 4671.88 ms] [avg calls per frame: 1]
- 16:34:21: | scene->Preprocess - [cpu time: avg 0.001 ms, total 31.25 ms] [avg calls per frame: 1]
- 16:34:21: | GPU download and conversion - [cpu time: avg 0.041 ms, total 765.625 ms] [avg calls per frame: 1]
- 16:34:21: | | flush - [cpu time: avg 0.021 ms, total 406.25 ms] [avg calls per frame: 1]
- 16:34:21: | | CopyResource - [cpu time: avg 0.005 ms, total 93.75 ms] [avg calls per frame: 1]
- 16:34:21: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1]
- 16:34:21: Convert444Threads - [cpu time: avg 0.874 ms, total 32250 ms] [avg calls per frame: 2]
- 16:34:21: | Convert444toNV12 - [cpu time: avg 0.872 ms, total 32156.3 ms] [avg calls per frame: 2]
- 16:34:21: encoder thread frame - [cpu time: avg 1.857 ms, total 55812.5 ms] [avg calls per frame: 1]
- 16:34:21: | sending stuff out - [cpu time: avg 0.041 ms, total 1250 ms] [avg calls per frame: 1]
- 16:34:21: ==============================================================
- 16:34:21:
- 16:34:21: =====Stream End: 2015-11-19, 16:34:21=================================================
- 17:08:02: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
- 17:08:02: CUDA loaded successfully
- 17:08:02: 1 CUDA capable devices found
- 17:08:02: [ GPU #0 - < GeForce GTX 970 > has Compute SM 5.2, NVENC Available ]
- 17:16:50: =====Stream Start: 2015-11-19, 17:16:50===============================================
- 17:16:50: Multithreaded optimizations: On
- 17:16:50: Base resolution: 1920x1080
- 17:16:50: Output resolution: 1536x864
- 17:16:50: ------------------------------------------
- 17:16:50: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
- 17:16:51: ------------------------------------------
- 17:16:51: Audio Format: 48000 Hz
- 17:16:51: ------------------------------------------
- 17:16:51: Audio Channels: 2 Ch
- 17:16:51: Playback device Default
- 17:16:51: ------------------------------------------
- 17:16:51: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 17:16:51: Global Audio time adjust: 0
- 17:16:51: ------------------------------------------
- 17:16:51: Audio Encoding: AAC
- 17:16:51: bitrate: 160
- 17:16:51: Using graphics capture
- 17:16:51: Using anti-cheat hooking for game capture
- 17:16:51: Scene buffering time set to 700
- 17:16:51: Using custom x264 settings: "crf=15"
- 17:16:51: x264: VBV maxrate specified, but no bufsize, ignored
- 17:16:51: ------------------------------------------
- 17:16:51: Video Encoding: x264
- 17:16:51: fps: 60
- 17:16:51: width: 1536, height: 864
- 17:16:51: preset: veryfast
- 17:16:51: profile: high
- 17:16:51: keyint: 250
- 17:16:51: CBR: no
- 17:16:51: CFR: yes
- 17:16:51: max bitrate: 1000
- 17:16:51: buffer size: 0
- 17:16:51: quality: 17
- 17:16:51: ------------------------------------------
- 17:16:55: FlushBufferedVideo: Flushing 30 packets over 483 ms
- 17:16:56: Total frames encoded: 240, total frames duplicated: 19 (7.92%)
- 17:16:56: Total frames rendered: 251, number of late frames: 2 (0.80%) (it's okay for some frames to be late)
- 17:16:56:
- 17:16:56: Profiler time results:
- 17:16:56:
- 17:16:56: ==============================================================
- 17:16:56: video thread frame - [100%] [avg time: 1.403 ms] [children: 6.06%] [unaccounted: 93.9%]
- 17:16:56: | scene->Preprocess - [0.143%] [avg time: 0.002 ms]
- 17:16:56: | GPU download and conversion - [5.92%] [avg time: 0.083 ms] [children: 5.63%] [unaccounted: 0.285%]
- 17:16:56: | | flush - [4.92%] [avg time: 0.069 ms]
- 17:16:56: | | CopyResource - [0.57%] [avg time: 0.008 ms]
- 17:16:56: | | conversion to 4:2:0 - [0.143%] [avg time: 0.002 ms]
- 17:16:56: Convert444Threads - [100%] [avg time: 0.611 ms] [children: 99.3%] [unaccounted: 0.655%]
- 17:16:56: | Convert444toNV12 - [99.3%] [avg time: 0.607 ms]
- 17:16:56: encoder thread frame - [100%] [avg time: 0.95 ms] [children: 0.421%] [unaccounted: 99.6%]
- 17:16:56: | sending stuff out - [0.421%] [avg time: 0.004 ms]
- 17:16:56: ==============================================================
- 17:16:56:
- 17:16:56:
- 17:16:56: Profiler CPU results:
- 17:16:56:
- 17:16:56: ==============================================================
- 17:16:56: video thread frame - [cpu time: avg 0.124 ms, total 31.25 ms] [avg calls per frame: 1]
- 17:16:56: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:16:56: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:16:56: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:16:56: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:16:56: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:16:56: Convert444Threads - [cpu time: avg 0.466 ms, total 187.5 ms] [avg calls per frame: 2]
- 17:16:56: | Convert444toNV12 - [cpu time: avg 0.466 ms, total 187.5 ms] [avg calls per frame: 2]
- 17:16:56: encoder thread frame - [cpu time: avg 0.744 ms, total 156.25 ms] [avg calls per frame: 1]
- 17:16:56: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:16:56: ==============================================================
- 17:16:56:
- 17:16:56: =====Stream End: 2015-11-19, 17:16:56=================================================
- 17:17:02: =====Stream Start: 2015-11-19, 17:17:02===============================================
- 17:17:02: Multithreaded optimizations: On
- 17:17:02: Base resolution: 1920x1080
- 17:17:02: Output resolution: 1536x864
- 17:17:02: ------------------------------------------
- 17:17:02: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
- 17:17:03: ------------------------------------------
- 17:17:03: Audio Format: 48000 Hz
- 17:17:03: ------------------------------------------
- 17:17:03: Audio Channels: 2 Ch
- 17:17:03: Playback device Default
- 17:17:03: ------------------------------------------
- 17:17:03: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 17:17:03: Global Audio time adjust: 0
- 17:17:03: ------------------------------------------
- 17:17:03: Audio Encoding: AAC
- 17:17:03: bitrate: 160
- 17:17:03: Using graphics capture
- 17:17:03: Using anti-cheat hooking for game capture
- 17:17:03: Trying to hook process: mgsvtpp.exe
- 17:17:03: Scene buffering time set to 700
- 17:17:03: Using custom x264 settings: "crf=15"
- 17:17:03: x264: VBV maxrate specified, but no bufsize, ignored
- 17:17:03: ------------------------------------------
- 17:17:03: Video Encoding: x264
- 17:17:03: fps: 60
- 17:17:03: width: 1536, height: 864
- 17:17:03: preset: veryfast
- 17:17:03: profile: high
- 17:17:03: keyint: 250
- 17:17:03: CBR: no
- 17:17:03: CFR: yes
- 17:17:03: max bitrate: 1000
- 17:17:03: buffer size: 0
- 17:17:03: quality: 17
- 17:17:03: ------------------------------------------
- 17:17:04: FlushBufferedVideo: Flushing 20 packets over 317 ms
- 17:17:05: Total frames encoded: 65, total frames duplicated: 0 (0.00%)
- 17:17:05: Total frames rendered: 96, number of late frames: 1 (1.04%) (it's okay for some frames to be late)
- 17:17:05:
- 17:17:05: Profiler time results:
- 17:17:05:
- 17:17:05: ==============================================================
- 17:17:05: video thread frame - [100%] [avg time: 0.542 ms] [children: 16.4%] [unaccounted: 83.6%]
- 17:17:05: | scene->Preprocess - [0.369%] [avg time: 0.002 ms]
- 17:17:05: | GPU download and conversion - [16.1%] [avg time: 0.087 ms] [children: 15.9%] [unaccounted: 0.185%]
- 17:17:05: | | flush - [14%] [avg time: 0.076 ms]
- 17:17:05: | | CopyResource - [1.11%] [avg time: 0.006 ms]
- 17:17:05: | | conversion to 4:2:0 - [0.738%] [avg time: 0.004 ms]
- 17:17:05: Convert444Threads - [100%] [avg time: 0.676 ms] [children: 99.1%] [unaccounted: 0.888%]
- 17:17:05: | Convert444toNV12 - [99.1%] [avg time: 0.67 ms]
- 17:17:05: encoder thread frame - [100%] [avg time: 1.761 ms] [children: 0.0568%] [unaccounted: 99.9%]
- 17:17:05: | sending stuff out - [0.0568%] [avg time: 0.001 ms]
- 17:17:05: ==============================================================
- 17:17:05:
- 17:17:05:
- 17:17:05: Profiler CPU results:
- 17:17:05:
- 17:17:05: ==============================================================
- 17:17:05: video thread frame - [cpu time: avg 0.651 ms, total 62.5 ms] [avg calls per frame: 1]
- 17:17:05: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:17:05: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:17:05: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:17:05: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
- 17:17:05: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
- 17:17:05: Convert444Threads - [cpu time: avg 0.339 ms, total 31.25 ms] [avg calls per frame: 2]
- 17:17:05: | Convert444toNV12 - [cpu time: avg 0.339 ms, total 31.25 ms] [avg calls per frame: 2]
- 17:17:05: encoder thread frame - [cpu time: avg 1.041 ms, total 46.875 ms] [avg calls per frame: 1]
- 17:17:05: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:17:05: ==============================================================
- 17:17:05:
- 17:17:05: =====Stream End: 2015-11-19, 17:17:05=================================================
- 17:17:08: =====Stream Start: 2015-11-19, 17:17:08===============================================
- 17:17:08: Multithreaded optimizations: On
- 17:17:08: Base resolution: 1920x1080
- 17:17:08: Output resolution: 1536x864
- 17:17:08: ------------------------------------------
- 17:17:08: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
- 17:17:08: ------------------------------------------
- 17:17:08: Audio Format: 48000 Hz
- 17:17:08: ------------------------------------------
- 17:17:08: Audio Channels: 2 Ch
- 17:17:08: Playback device Default
- 17:17:08: ------------------------------------------
- 17:17:08: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 17:17:08: Global Audio time adjust: 0
- 17:17:08: ------------------------------------------
- 17:17:08: Audio Encoding: AAC
- 17:17:08: bitrate: 160
- 17:17:08: Using graphics capture
- 17:17:08: Using anti-cheat hooking for game capture
- 17:17:08: Trying to hook process: mgsvtpp.exe
- 17:17:08: Scene buffering time set to 700
- 17:17:08: Using custom x264 settings: "crf=15"
- 17:17:08: x264: VBV maxrate specified, but no bufsize, ignored
- 17:17:08: ------------------------------------------
- 17:17:08: Video Encoding: x264
- 17:17:08: fps: 60
- 17:17:08: width: 1536, height: 864
- 17:17:08: preset: veryfast
- 17:17:08: profile: high
- 17:17:08: keyint: 250
- 17:17:08: CBR: no
- 17:17:08: CFR: yes
- 17:17:08: max bitrate: 1000
- 17:17:08: buffer size: 0
- 17:17:08: quality: 17
- 17:17:08: ------------------------------------------
- 17:17:08: SharedTexCapture hooked
- 17:18:28: FlushBufferedVideo: Flushing 21 packets over 333 ms
- 17:18:28: Total frames encoded: 4738, total frames duplicated: 2 (0.04%)
- 17:18:28: Total frames rendered: 4766, number of late frames: 2 (0.04%) (it's okay for some frames to be late)
- 17:18:28:
- 17:18:28: Profiler time results:
- 17:18:28:
- 17:18:28: ==============================================================
- 17:18:28: video thread frame - [100%] [avg time: 0.366 ms] [children: 22.4%] [unaccounted: 77.6%]
- 17:18:28: | scene->Preprocess - [0.273%] [avg time: 0.001 ms]
- 17:18:28: | GPU download and conversion - [22.1%] [avg time: 0.081 ms] [children: 15.6%] [unaccounted: 6.56%]
- 17:18:28: | | flush - [13.9%] [avg time: 0.051 ms]
- 17:18:28: | | CopyResource - [1.09%] [avg time: 0.004 ms]
- 17:18:28: | | conversion to 4:2:0 - [0.546%] [avg time: 0.002 ms]
- 17:18:28: Convert444Threads - [100%] [avg time: 0.508 ms] [children: 99.2%] [unaccounted: 0.787%]
- 17:18:28: | Convert444toNV12 - [99.2%] [avg time: 0.504 ms]
- 17:18:28: encoder thread frame - [100%] [avg time: 0.952 ms] [children: 3.36%] [unaccounted: 96.6%]
- 17:18:28: | sending stuff out - [3.36%] [avg time: 0.032 ms]
- 17:18:28: ==============================================================
- 17:18:28:
- 17:18:28:
- 17:18:28: Profiler CPU results:
- 17:18:28:
- 17:18:28: ==============================================================
- 17:18:28: video thread frame - [cpu time: avg 0.029 ms, total 140.625 ms] [avg calls per frame: 1]
- 17:18:28: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:18:28: | GPU download and conversion - [cpu time: avg 0.019 ms, total 93.75 ms] [avg calls per frame: 1]
- 17:18:28: | | flush - [cpu time: avg 0.019 ms, total 93.75 ms] [avg calls per frame: 1]
- 17:18:28: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:18:28: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:18:28: Convert444Threads - [cpu time: avg 0.387 ms, total 3656.25 ms] [avg calls per frame: 2]
- 17:18:28: | Convert444toNV12 - [cpu time: avg 0.387 ms, total 3656.25 ms] [avg calls per frame: 2]
- 17:18:28: encoder thread frame - [cpu time: avg 0.4 ms, total 1890.63 ms] [avg calls per frame: 1]
- 17:18:28: | sending stuff out - [cpu time: avg 0.026 ms, total 125 ms] [avg calls per frame: 1]
- 17:18:28: ==============================================================
- 17:18:28:
- 17:18:28: =====Stream End: 2015-11-19, 17:18:28=================================================
- 17:30:44: =====Stream Start: 2015-11-19, 17:30:44===============================================
- 17:30:44: Multithreaded optimizations: On
- 17:30:44: Base resolution: 1920x1080
- 17:30:44: Output resolution: 1280x720
- 17:30:44: ------------------------------------------
- 17:30:44: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
- 17:30:44: ------------------------------------------
- 17:30:44: Audio Format: 48000 Hz
- 17:30:44: ------------------------------------------
- 17:30:44: Audio Channels: 2 Ch
- 17:30:44: Playback device Default
- 17:30:44: ------------------------------------------
- 17:30:44: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 17:30:44: Global Audio time adjust: 0
- 17:30:44: ------------------------------------------
- 17:30:44: Audio Encoding: AAC
- 17:30:44: bitrate: 160
- 17:30:44: Using graphics capture
- 17:30:44: Using anti-cheat hooking for game capture
- 17:30:44: Trying to hook process: mgsvtpp.exe
- 17:30:44: Scene buffering time set to 700
- 17:30:44: Using custom x264 settings: "crf=15"
- 17:30:44: x264: VBV maxrate specified, but no bufsize, ignored
- 17:30:44: ------------------------------------------
- 17:30:44: Video Encoding: x264
- 17:30:44: fps: 60
- 17:30:44: width: 1280, height: 720
- 17:30:44: preset: veryfast
- 17:30:44: profile: high
- 17:30:44: keyint: 250
- 17:30:44: CBR: no
- 17:30:44: CFR: yes
- 17:30:44: max bitrate: 1000
- 17:30:44: buffer size: 0
- 17:30:44: quality: 17
- 17:30:44: ------------------------------------------
- 17:30:45: SharedTexCapture hooked
- 17:32:05: FlushBufferedVideo: Flushing 21 packets over 333 ms
- 17:32:06: Total frames encoded: 4829, total frames duplicated: 0 (0.00%)
- 17:32:06: Total frames rendered: 4858, number of late frames: 1 (0.02%) (it's okay for some frames to be late)
- 17:32:06:
- 17:32:06: Profiler time results:
- 17:32:06:
- 17:32:06: ==============================================================
- 17:32:06: video thread frame - [100%] [avg time: 0.34 ms] [children: 17.1%] [unaccounted: 82.9%]
- 17:32:06: | scene->Preprocess - [0.294%] [avg time: 0.001 ms]
- 17:32:06: | GPU download and conversion - [16.8%] [avg time: 0.057 ms] [children: 15.3%] [unaccounted: 1.47%]
- 17:32:06: | | flush - [13.8%] [avg time: 0.047 ms]
- 17:32:06: | | CopyResource - [0.882%] [avg time: 0.003 ms]
- 17:32:06: | | conversion to 4:2:0 - [0.588%] [avg time: 0.002 ms]
- 17:32:06: Convert444Threads - [100%] [avg time: 0.306 ms] [children: 99%] [unaccounted: 0.98%]
- 17:32:06: | Convert444toNV12 - [99%] [avg time: 0.303 ms]
- 17:32:06: encoder thread frame - [100%] [avg time: 0.693 ms] [children: 4.62%] [unaccounted: 95.4%]
- 17:32:06: | sending stuff out - [4.62%] [avg time: 0.032 ms]
- 17:32:06: ==============================================================
- 17:32:06:
- 17:32:06:
- 17:32:06: Profiler CPU results:
- 17:32:06:
- 17:32:06: ==============================================================
- 17:32:06: video thread frame - [cpu time: avg 0.045 ms, total 218.75 ms] [avg calls per frame: 1]
- 17:32:06: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:32:06: | GPU download and conversion - [cpu time: avg 0.035 ms, total 171.875 ms] [avg calls per frame: 1]
- 17:32:06: | | flush - [cpu time: avg 0.028 ms, total 140.625 ms] [avg calls per frame: 1]
- 17:32:06: | | CopyResource - [cpu time: avg 0.003 ms, total 15.625 ms] [avg calls per frame: 1]
- 17:32:06: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:32:06: Convert444Threads - [cpu time: avg 0.709 ms, total 6828.13 ms] [avg calls per frame: 2]
- 17:32:06: | Convert444toNV12 - [cpu time: avg 0.708 ms, total 6812.5 ms] [avg calls per frame: 2]
- 17:32:06: encoder thread frame - [cpu time: avg 0.454 ms, total 2187.5 ms] [avg calls per frame: 1]
- 17:32:06: | sending stuff out - [cpu time: avg 0.006 ms, total 31.25 ms] [avg calls per frame: 1]
- 17:32:06: ==============================================================
- 17:32:06:
- 17:32:06: =====Stream End: 2015-11-19, 17:32:06=================================================
- 17:42:19: Terminating 0x18d0
- 17:42:19: Terminating 0x1968
- 17:42:19: Terminating 0x25ec
- 17:42:19: Terminating 0x16b8
- Last game capture log:
- 2015-11-19, 17:30:45: we're booting up:
- 17:30:45: CaptureThread: attached to process mgsvtpp.exe
- 17:30:45: DXGI Present
- 17:30:45: GL Present
- 17:30:45: DirectDraw capture: Windows 8 not supported yet
- 17:30:45: (half life scientist) everything.. seems to be in order
- 17:30:45: DXGI: Found D3D 11
- 17:30:45: setting up d3d11 data
- 17:30:45: ---------------------- Cleared D3D11 Capture ----------------------
- 17:30:45: found dxgi format (dx11) of: 28, size: {1920, 1080}, multisampled: false
- 17:30:45: DoD3D11Hook: success
- 17:30:45: successfully capturing d3d11 frames via GPU
- 17:30:49: DirectDraw capture: Windows 8 not supported yet
- 17:32:06: stop requested, terminating d3d11 capture
- 17:32:06: ---------------------- Cleared D3D11 Capture ----------------------
- 17:32:09: DirectDraw capture: Windows 8 not supported yet
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