alex_kozubenko

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Jun 25th, 2016
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  1. // Start copying from here if you want my config, you won't be disappointed ;)
  2. // When you type "//" the game ignores whatever is written after
  3. con_enable "1" //Enables Console
  4.  
  5. echo Config Loaded! (1/2) //This just confirms that the config has been loaded
  6.  
  7. // Crosshair Settings (Can also be found on Crashz crosshair map)
  8. // Link: https://steamcommunity.com/sharedfiles/filedetails/?id=308490450
  9. cl_crosshair_drawoutline "0"
  10. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  11. cl_crosshair_dynamic_splitalpha_innermod "1"
  12. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  13. cl_crosshair_dynamic_splitdist "7"
  14. cl_crosshair_outlinethickness "1"
  15. cl_crosshairalpha "200"
  16. cl_crosshaircolor "2"
  17. cl_crosshaircolor_b "0"
  18. cl_crosshaircolor_g "0"
  19. cl_crosshaircolor_r "0"
  20. cl_crosshairdot "0"
  21. cl_crosshairgap "-2"
  22. cl_crosshairgap_useweaponvalue "0"
  23. cl_crosshairscale "0"
  24. cl_crosshairsize "3"
  25. cl_crosshairstyle "4"
  26. cl_crosshairthickness "1.15"
  27. cl_crosshairusealpha "1"
  28. cl_fixedcrosshairgap "-4.5"
  29.  
  30. // Viewmodels
  31. viewmodel_offset_x "1" //Changes viewmodel view in X scale
  32. viewmodel_offset_y "2" //Changes viewmodel view in Y scale
  33. viewmodel_offset_z "-2" //Changes viewmodel view in Z scale
  34. viewmodel_fov "68" //Highest viewmodel FOV
  35.  
  36. // Bob
  37. cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
  38. cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
  39. cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
  40. cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
  41. cl_viewmodel_shift_left_amt "0" //Removes shifting of arms
  42. cl_viewmodel_shift_right_amt "0" //Removes shifting of arms
  43.  
  44. // Bindings
  45. bind "v" "+voicerecord" //You can communicate with the V key instead of K
  46. bind "f1" "autobuy" //Autobuy weapons if you have lots of money with F1
  47. bind "f3" "buy flashbang;buy smokegrenade;buy flashbang;buy hegrenade" //Buy all the important grenades with F3
  48. bind "f4" "ignoremsg" //Ignore chat by turning off enemies, teams and both
  49. bind "f" "+lookatweapon" //Inspect your weapon with F
  50. unbind "i" //So you don't accidentally enable hud fade, which is very annoying
  51.  
  52. // No Tutorial or Info Messages (FPS BOOST)
  53. gameinstructor_enable "0" //Removes in game lessons
  54. cl_showhelp "0" //Removes on-screen help
  55. cl_autohelp "0" //Removes automatic help
  56. cl_disablefreezecam "1" //Disables Freezecam, very important to have off
  57. cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
  58.  
  59. // Rates (Settings are optimized for best networking experience)
  60. rate "128000" //Max bytes per second the host can receive data
  61. cl_cmdrate "128" //Max number of command packets sent to server per second
  62. cl_updaterate "128" //Number of packets per second you are requesting from the server
  63. cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
  64. cl_interp "0" //Sets the interpolation amount, always set this to 0
  65. cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
  66. cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
  67. cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
  68.  
  69. // Video
  70. mat_monitorgamma "1.6" //Sets the Brightness to it's highest value, highly recommended
  71. mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
  72.  
  73. // Sound
  74. voice_scale "0.4" //Turns down the volume of other players voice to 40%
  75. snd_mixahead "0.05" //Makes sound as instant as it can get, making it easier to hear small things
  76. snd_musicvolume "0" //Turns off all music, easier to focus
  77.  
  78. // Net
  79. fps_max "300" //Setting this to 300 for the general gamers
  80. net_graph "1" //Shows my network usage data
  81. net_graphheight "0" //Changes height
  82. net_graphmsecs "400" //The latency graph represents this many milliseconds
  83. net_graphpos "2" //Positioning of Net Graph
  84. net_graphproportionalfont "0" //Makes font smaller
  85. net_graphshowinterp "1" //Shows interpolation value
  86. net_graphshowlatency "1" //Shows latency value
  87. net_graphsolid "1" //Solid Net Graph
  88. net_graphtext "1" //Shows text fields
  89. net_maxroutable "1200" //Requested max packet size before packets are 'split'
  90. net_scale "5" //Makes font smaller
  91.  
  92. // Other
  93. r_drawtracers_firstperson "0" //Hides bullet tracers in first person view
  94. lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful
  95. cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
  96. mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
  97.  
  98. // Mouse
  99. m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
  100. m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  101. m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  102. m_customaccel "0" //Custom mouse acceleration disabled
  103.  
  104. // Hud Modification (Made possible from Patch 1 May 2015, YAY!)
  105. hud_showtargetid "1" //Enables display of target names, important
  106. cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
  107. cl_hud_color "7" //Makes the hud color yellow, for banana style
  108. cl_hud_radar_scale "0.9" //Radar Size, not too big and not too small
  109. cl_radar_scale "0.3" //Radar Map Scale Size, 0.3 is perfect on all maps
  110. cl_radar_always_centered "0" //Centers map instead of player in radar, important
  111. cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
  112. cl_hud_playercount_pos "1" //Puts player information in the bottom instead of top
  113. cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo
  114. cl_hud_background_alpha "0.2" //Hidden but still visible black bars, easy on the eyes
  115. cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
  116. cl_radar_icon_scale_min "0.8" //Sets the minimum player icon scale, this value feels good
  117. cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
  118. hud_scaling "0.95" //Scales hud elements to maximum value
  119. safezonex "0.85" //Centers the hud closer to the middle
  120. safezoney "0.85" //Centers the hud closer to the middle
  121.  
  122. echo Config Loaded! (2/2) //This just confirms that the config has ended successfully
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