Guest User

Untitled

a guest
Dec 27th, 2013
130
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 19.38 KB | None | 0 0
  1. 21:23:51: Open Broadcaster Software v0.591b - 32bit (´・ω・`)
  2. 21:23:51: -------------------------------
  3. 21:23:51: CPU Name: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
  4. 21:23:51: CPU Speed: 3292MHz
  5. 21:23:51: Physical Memory: 4095MB Total, 4095MB Free
  6. 21:23:51: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
  7. 21:23:51: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 21:23:51: monitor 2: pos={1920, 0}, size={1280, 1024}
  9. 21:23:51: Windows Version: 6.1 Build 7601 S
  10. 21:23:51: Aero is Disabled
  11. 21:23:51: -------------------------------
  12. 21:23:51: OBS Modules:
  13. 21:23:51: Base Address Module
  14. 21:23:51: 00C40000 OBS.exe
  15. 21:23:51: 5B8F0000 OBSApi.dll
  16. 21:23:51: 5BC60000 DShowPlugin.dll
  17. 21:23:51: 5BC10000 GraphicsCapture.dll
  18. 21:23:51: 5B8B0000 NoiseGate.dll
  19. 21:23:51: 5B8D0000 PSVPlugin.dll
  20. 21:23:51: ------------------------------------------
  21. 21:23:51: Adapter 1
  22. 21:23:51: Video Adapter: AMD Radeon HD 6800 Series
  23. 21:23:51: Video Adapter Dedicated Video Memory: 1060839424
  24. 21:23:51: Video Adapter Shared System Memory: 3234062336
  25. 21:23:51: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  26. 21:23:51: Video Adapter Output 2: pos={1920, 0}, size={1280, 1024}, attached=true
  27. 21:23:51: =====Stream Start: 2013-12-26, 21:23:51===============================================
  28. 21:23:51: Multithreaded optimizations: On
  29. 21:23:51: Base resolution: 1920x1080
  30. 21:23:51: Output resolution: 1920x1080
  31. 21:23:51: ------------------------------------------
  32. 21:23:51: Loading up D3D10 on AMD Radeon HD 6800 Series (Adapter 1)...
  33. 21:23:51: ------------------------------------------
  34. 21:23:51: Audio Format: 48000hz
  35. 21:23:51: Playback device Default
  36. 21:23:51: ------------------------------------------
  37. 21:23:51: Using desktop audio input: Speakers (Turtle Beach PLa Headset)
  38. 21:23:51: ------------------------------------------
  39. 21:23:51: Using auxilary audio input: Microphone (Turtle Beach PLa Headset)
  40. 21:23:51: ------------------------------------------
  41. 21:23:51: Audio Encoding: AAC
  42. 21:23:51: bitrate: 128
  43. 21:23:51: Using graphics capture
  44. 21:23:51: Using bitmap image
  45. 21:23:51: Scene buffering time set to 700
  46. 21:23:51: ------------------------------------------
  47. 21:23:51: Video Encoding: x264
  48. 21:23:51: fps: 60
  49. 21:23:51: width: 1920, height: 1080
  50. 21:23:51: preset: veryfast
  51. 21:23:51: profile: high
  52. 21:23:51: keyint: 250
  53. 21:23:51: CBR: yes
  54. 21:23:51: CFR: yes
  55. 21:23:51: max bitrate: 1000
  56. 21:23:51: buffer size: 1000
  57. 21:23:51: ------------------------------------------
  58. 21:23:51: MMDeviceAudioSource: Frequency for device 'Speakers (Turtle Beach PLa Headset)' is 384000, samples per sec is 48000
  59. 21:23:51: MMDeviceAudioSource: Frequency for device 'Microphone (Turtle Beach PLa Headset)' is 384000, samples per sec is 48000
  60. 21:23:51: SharedTexCapture hooked
  61. 21:23:53: Using RTMP service: Twitch / Justin.tv
  62. 21:23:53: Server selection: rtmp://live.justin.tv/app
  63. 21:23:53: Interface: 802.11n USB Wireless LAN Card (802.11, 217 mbps)
  64. 21:23:53: Completed handshake with rtmp://live.justin.tv/app in 93 ms.
  65. 21:23:54: SO_SNDBUF was at 8192
  66. 21:23:54: SO_SNDBUF is now 65536
  67. 21:23:59: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 144384)
  68. 21:24:10: GraphicsCaptureSource::NewCapture: eliminating old capture
  69. 21:24:10: SharedTexCapture hooked
  70. 21:24:59: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 144384)
  71. 21:27:40: Total frames encoded: 13669, total frames duplicated: 6006 (43.94%)
  72. 21:27:40: Number of frames skipped due to encoder lag: 4559 (33.35%)
  73. 21:27:40: Total frames rendered: 8735, number of late frames: 303 (3.47%) (it's okay for some frames to be late)
  74. 21:27:40: RTMPPublisher::SocketLoop: Graceful loop exit
  75. 21:27:40: Average send payload: 2736 bytes, average send interval: 19 ms
  76. 21:27:40: Number of times waited to send: 0, Waited for a total of 0 bytes
  77. 21:27:40: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  78. 21:27:40: Number of bytes sent: 32026792
  79. 21:27:40:
  80. 21:27:40: Profiler time results:
  81. 21:27:40:
  82. 21:27:40: ==============================================================
  83. 21:27:40: video thread frame - [100%] [avg time: 3.006 ms] [children: 31.8%] [unaccounted: 68.2%]
  84. 21:27:40: | scene->Preprocess - [0.0665%] [avg time: 0.002 ms]
  85. 21:27:40: | GPU download and conversion - [31.7%] [avg time: 0.954 ms] [children: 23.6%] [unaccounted: 8.18%]
  86. 21:27:40: | | flush - [14.8%] [avg time: 0.444 ms]
  87. 21:27:40: | | CopyResource - [8.35%] [avg time: 0.251 ms]
  88. 21:27:40: | | conversion to 4:2:0 - [0.432%] [avg time: 0.013 ms]
  89. 21:27:40: Convert444Threads - [100%] [avg time: 1.352 ms] [children: 99%] [unaccounted: 1.04%]
  90. 21:27:40: | Convert444toNV12 - [99%] [avg time: 1.338 ms]
  91. 21:27:40: encoder thread frame - [100%] [avg time: 9.817 ms]
  92. 21:27:40: ==============================================================
  93. 21:27:40:
  94. 21:27:40:
  95. 21:27:40: Profiler CPU results:
  96. 21:27:40:
  97. 21:27:40: ==============================================================
  98. 21:27:40: video thread frame - [cpu time: avg 0.273 ms, total 2386.82 ms] [avg calls per frame: 1]
  99. 21:27:40: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  100. 21:27:40: | GPU download and conversion - [cpu time: avg 0.067 ms, total 592.807 ms] [avg calls per frame: 1]
  101. 21:27:40: | | flush - [cpu time: avg 0.028 ms, total 249.604 ms] [avg calls per frame: 1]
  102. 21:27:40: | | CopyResource - [cpu time: avg 0.014 ms, total 124.801 ms] [avg calls per frame: 1]
  103. 21:27:40: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 31.2 ms] [avg calls per frame: 1]
  104. 21:27:40: Convert444Threads - [cpu time: avg 1.262 ms, total 21933.7 ms] [avg calls per frame: 2]
  105. 21:27:40: | Convert444toNV12 - [cpu time: avg 1.258 ms, total 21871.3 ms] [avg calls per frame: 2]
  106. 21:27:40: encoder thread frame - [cpu time: avg 2.543 ms, total 34663.4 ms] [avg calls per frame: 1]
  107. 21:27:40: ==============================================================
  108. 21:27:40:
  109. 21:27:40: =====Stream End: 2013-12-26, 21:27:40=================================================
  110. 21:27:40: =====Stream Start: 2013-12-26, 21:27:40===============================================
  111. 21:27:40: Multithreaded optimizations: On
  112. 21:27:40: Base resolution: 1920x1080
  113. 21:27:40: Output resolution: 1920x1080
  114. 21:27:40: ------------------------------------------
  115. 21:27:40: Loading up D3D10 on AMD Radeon HD 6800 Series (Adapter 1)...
  116. 21:27:40: ------------------------------------------
  117. 21:27:40: Audio Format: 48000hz
  118. 21:27:40: Playback device Default
  119. 21:27:40: ------------------------------------------
  120. 21:27:40: Using desktop audio input: Speakers (Turtle Beach PLa Headset)
  121. 21:27:40: ------------------------------------------
  122. 21:27:40: Using auxilary audio input: Microphone (Turtle Beach PLa Headset)
  123. 21:27:40: ------------------------------------------
  124. 21:27:40: Audio Encoding: AAC
  125. 21:27:40: bitrate: 128
  126. 21:27:40: Using graphics capture
  127. 21:27:40: Using bitmap image
  128. 21:27:40: Scene buffering time set to 700
  129. 21:27:40: ------------------------------------------
  130. 21:27:40: Video Encoding: x264
  131. 21:27:40: fps: 60
  132. 21:27:40: width: 1920, height: 1080
  133. 21:27:40: preset: veryfast
  134. 21:27:40: profile: high
  135. 21:27:40: keyint: 250
  136. 21:27:40: CBR: yes
  137. 21:27:40: CFR: yes
  138. 21:27:40: max bitrate: 1000
  139. 21:27:40: buffer size: 1000
  140. 21:27:40: ------------------------------------------
  141. 21:27:40: MMDeviceAudioSource: Frequency for device 'Speakers (Turtle Beach PLa Headset)' is 384000, samples per sec is 48000
  142. 21:27:40: MMDeviceAudioSource: Frequency for device 'Microphone (Turtle Beach PLa Headset)' is 384000, samples per sec is 48000
  143. 21:27:40: SharedTexCapture hooked
  144. 21:27:44: Using RTMP service: Twitch / Justin.tv
  145. 21:27:44: Server selection: rtmp://live.justin.tv/app
  146. 21:27:44: Interface: 802.11n USB Wireless LAN Card (802.11, 217 mbps)
  147. 21:27:44: Completed handshake with rtmp://live.justin.tv/app in 117 ms.
  148. 21:27:45: SO_SNDBUF was at 8192
  149. 21:27:45: SO_SNDBUF is now 65536
  150. 21:27:49: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 144384)
  151. 21:28:31: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 144384)
  152. 21:29:10: Total frames encoded: 5287, total frames duplicated: 2211 (41.82%)
  153. 21:29:10: Number of frames skipped due to encoder lag: 1743 (32.97%)
  154. 21:29:10: Total frames rendered: 3458, number of late frames: 99 (2.86%) (it's okay for some frames to be late)
  155. 21:29:12: RTMPPublisher::SocketLoop: Graceful loop exit
  156. 21:29:12: Average send payload: 2665 bytes, average send interval: 18 ms
  157. 21:29:12: Number of times waited to send: 0, Waited for a total of 0 bytes
  158. 21:29:12: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  159. 21:29:12: Number of bytes sent: 12377246
  160. 21:29:13:
  161. 21:29:13: Profiler time results:
  162. 21:29:13:
  163. 21:29:13: ==============================================================
  164. 21:29:13: video thread frame - [100%] [avg time: 2.335 ms] [children: 52.6%] [unaccounted: 47.4%]
  165. 21:29:13: | scene->Preprocess - [0.0857%] [avg time: 0.002 ms]
  166. 21:29:13: | GPU download and conversion - [52.5%] [avg time: 1.227 ms] [children: 42.2%] [unaccounted: 10.4%]
  167. 21:29:13: | | flush - [23.1%] [avg time: 0.539 ms]
  168. 21:29:13: | | CopyResource - [18.2%] [avg time: 0.424 ms]
  169. 21:29:13: | | conversion to 4:2:0 - [0.942%] [avg time: 0.022 ms]
  170. 21:29:13: Convert444Threads - [100%] [avg time: 1.505 ms] [children: 99%] [unaccounted: 0.997%]
  171. 21:29:13: | Convert444toNV12 - [99%] [avg time: 1.49 ms]
  172. 21:29:13: encoder thread frame - [100%] [avg time: 10.076 ms]
  173. 21:29:13: ==============================================================
  174. 21:29:13:
  175. 21:29:13:
  176. 21:29:13: Profiler CPU results:
  177. 21:29:13:
  178. 21:29:13: ==============================================================
  179. 21:29:13: video thread frame - [cpu time: avg 0.193 ms, total 670.804 ms] [avg calls per frame: 1]
  180. 21:29:13: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  181. 21:29:13: | GPU download and conversion - [cpu time: avg 0.063 ms, total 218.403 ms] [avg calls per frame: 1]
  182. 21:29:13: | | flush - [cpu time: avg 0.045 ms, total 156.003 ms] [avg calls per frame: 1]
  183. 21:29:13: | | CopyResource - [cpu time: avg 0.009 ms, total 31.2 ms] [avg calls per frame: 1]
  184. 21:29:13: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  185. 21:29:13: Convert444Threads - [cpu time: avg 1.194 ms, total 8143.25 ms] [avg calls per frame: 2]
  186. 21:29:13: | Convert444toNV12 - [cpu time: avg 1.182 ms, total 8065.25 ms] [avg calls per frame: 2]
  187. 21:29:13: encoder thread frame - [cpu time: avg 2.305 ms, total 12090.1 ms] [avg calls per frame: 1]
  188. 21:29:13: ==============================================================
  189. 21:29:13:
  190. 21:29:13: =====Stream End: 2013-12-26, 21:29:13=================================================
  191. 21:29:59: =====Stream Start: 2013-12-26, 21:29:59===============================================
  192. 21:29:59: Multithreaded optimizations: On
  193. 21:29:59: Base resolution: 1920x1080
  194. 21:29:59: Output resolution: 1920x1080
  195. 21:29:59: ------------------------------------------
  196. 21:29:59: Loading up D3D10 on AMD Radeon HD 6800 Series (Adapter 1)...
  197. 21:29:59: ------------------------------------------
  198. 21:29:59: Audio Format: 48000hz
  199. 21:29:59: Playback device Default
  200. 21:29:59: ------------------------------------------
  201. 21:29:59: Using desktop audio input: Speakers (Turtle Beach PLa Headset)
  202. 21:29:59: ------------------------------------------
  203. 21:29:59: Using auxilary audio input: Microphone (Turtle Beach PLa Headset)
  204. 21:29:59: ------------------------------------------
  205. 21:29:59: Audio Encoding: AAC
  206. 21:29:59: bitrate: 128
  207. 21:29:59: Using graphics capture
  208. 21:29:59: Using bitmap image
  209. 21:29:59: Scene buffering time set to 700
  210. 21:29:59: ------------------------------------------
  211. 21:29:59: Video Encoding: x264
  212. 21:29:59: fps: 60
  213. 21:29:59: width: 1920, height: 1080
  214. 21:29:59: preset: veryfast
  215. 21:29:59: profile: high
  216. 21:29:59: keyint: 120
  217. 21:29:59: CBR: yes
  218. 21:29:59: CFR: yes
  219. 21:29:59: max bitrate: 1000
  220. 21:29:59: buffer size: 1000
  221. 21:29:59: ------------------------------------------
  222. 21:29:59: MMDeviceAudioSource: Frequency for device 'Speakers (Turtle Beach PLa Headset)' is 384000, samples per sec is 48000
  223. 21:29:59: MMDeviceAudioSource: Frequency for device 'Microphone (Turtle Beach PLa Headset)' is 384000, samples per sec is 48000
  224. 21:29:59: SharedTexCapture hooked
  225. 21:30:03: Using RTMP service: Twitch / Justin.tv
  226. 21:30:03: Server selection: rtmp://live.justin.tv/app
  227. 21:30:03: Interface: 802.11n USB Wireless LAN Card (802.11, 217 mbps)
  228. 21:30:03: Completed handshake with rtmp://live.justin.tv/app in 118 ms.
  229. 21:30:04: SO_SNDBUF was at 8192
  230. 21:30:04: SO_SNDBUF is now 65536
  231. 21:30:06: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 144384)
  232. 21:30:08: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 144384)
  233. 21:31:26: Total frames encoded: 5152, total frames duplicated: 2526 (49.03%)
  234. 21:31:26: Number of frames skipped due to encoder lag: 1603 (31.11%)
  235. 21:31:26: Total frames rendered: 3227, number of late frames: 335 (10.38%) (it's okay for some frames to be late)
  236. 21:31:29: RTMPPublisher::SocketLoop: Graceful loop exit
  237. 21:31:29: Average send payload: 2663 bytes, average send interval: 18 ms
  238. 21:31:29: Number of times waited to send: 0, Waited for a total of 0 bytes
  239. 21:31:29: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  240. 21:31:29: Number of bytes sent: 12109342
  241. 21:31:29:
  242. 21:31:29: Profiler time results:
  243. 21:31:29:
  244. 21:31:29: ==============================================================
  245. 21:31:29: video thread frame - [100%] [avg time: 5.237 ms] [children: 40.7%] [unaccounted: 59.3%]
  246. 21:31:29: | scene->Preprocess - [0.115%] [avg time: 0.006 ms]
  247. 21:31:29: | GPU download and conversion - [40.6%] [avg time: 2.124 ms] [children: 34.8%] [unaccounted: 5.77%]
  248. 21:31:29: | | flush - [23.1%] [avg time: 1.212 ms]
  249. 21:31:29: | | CopyResource - [11.2%] [avg time: 0.587 ms]
  250. 21:31:29: | | conversion to 4:2:0 - [0.439%] [avg time: 0.023 ms]
  251. 21:31:29: Convert444Threads - [100%] [avg time: 1.247 ms] [children: 98.3%] [unaccounted: 1.68%]
  252. 21:31:29: | Convert444toNV12 - [98.3%] [avg time: 1.226 ms]
  253. 21:31:29: encoder thread frame - [100%] [avg time: 10.846 ms]
  254. 21:31:29: ==============================================================
  255. 21:31:29:
  256. 21:31:29:
  257. 21:31:29: Profiler CPU results:
  258. 21:31:29:
  259. 21:31:29: ==============================================================
  260. 21:31:29: video thread frame - [cpu time: avg 0.386 ms, total 1248.01 ms] [avg calls per frame: 1]
  261. 21:31:29: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  262. 21:31:29: | GPU download and conversion - [cpu time: avg 0.096 ms, total 312.002 ms] [avg calls per frame: 1]
  263. 21:31:29: | | flush - [cpu time: avg 0.053 ms, total 171.6 ms] [avg calls per frame: 1]
  264. 21:31:29: | | CopyResource - [cpu time: avg 0.019 ms, total 62.401 ms] [avg calls per frame: 1]
  265. 21:31:29: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  266. 21:31:29: Convert444Threads - [cpu time: avg 1.149 ms, total 7300.85 ms] [avg calls per frame: 2]
  267. 21:31:29: | Convert444toNV12 - [cpu time: avg 1.146 ms, total 7285.25 ms] [avg calls per frame: 2]
  268. 21:31:29: encoder thread frame - [cpu time: avg 2.628 ms, total 13431.7 ms] [avg calls per frame: 1]
  269. 21:31:29: ==============================================================
  270. 21:31:29:
  271. 21:31:29: =====Stream End: 2013-12-26, 21:31:29=================================================
  272.  
  273.  
  274. Last game capture log:
  275. 2013-12-26, 21:23:51: we're booting up:
  276. 21:23:51: CaptureThread: attached to process DATA.exe
  277. 21:23:51: D3D9 Present
  278. 21:23:51: D3D9EndScene called
  279. 21:23:51: D3DPRESENT_PARAMETERS {
  280. 21:23:51: BackBufferWidth: 1920
  281. 21:23:51: BackBufferHeight: 1080
  282. 21:23:51: BackBufferFormat: D3DFMT_X8R8G8B8
  283. 21:23:51: BackBufferCount: 1
  284. 21:23:51: MultiSampleType: D3DMULTISAMPLE_NONE
  285. 21:23:51: MultiSampleQuality: 0
  286. 21:23:51: SwapEffect: D3DSWAPEFFECT_DISCARD
  287. 21:23:51: hDeviceWindow: 18351760
  288. 21:23:51: Windowed: true
  289. 21:23:51: EnableAutoDepthStencil: false
  290. 21:23:51: AutoDepthStencilFormat: D3DFMT_D24S8
  291. 21:23:51: Flags: None
  292. 21:23:51: FullScreen_RefreshRateInHz: 0
  293. 21:23:51: PresentationInterval: 1
  294. 21:23:51: };
  295. 21:23:51: successfully set up d3d9 hooks
  296. 21:23:51: (half life scientist) everything.. seems to be in order
  297. 21:23:51: D3D9Present called
  298. 21:23:51: DoD3D9GPUHook: success
  299. 21:23:51: D3DSURFACE_DESC {
  300. 21:23:51: Format: D3DFMT_A8R8G8B8
  301. 21:23:51: Type: D3DRTYPE_SURFACE
  302. 21:23:51: Usage: D3DUSAGE_RENDERTARGET
  303. 21:23:51: Pool: D3DPOOL_DEFAULT
  304. 21:23:51: MultiSampleType: D3DMULTISAMPLE_NONE
  305. 21:23:51: MultiSampleQuality: 0
  306. 21:23:51: Width: 1920
  307. 21:23:51: Height: 1080
  308. 21:23:51: };
  309. 21:23:51: successfully capturing d3d9 frames via GPU
  310. 21:24:08: D3D9Reset called
  311. 21:24:08: ---------------------- Cleared D3D9 Capture ----------------------
  312. 21:24:09: D3DPRESENT_PARAMETERS {
  313. 21:24:09: BackBufferWidth: 1920
  314. 21:24:09: BackBufferHeight: 1080
  315. 21:24:09: BackBufferFormat: D3DFMT_X8R8G8B8
  316. 21:24:09: BackBufferCount: 1
  317. 21:24:09: MultiSampleType: D3DMULTISAMPLE_NONE
  318. 21:24:09: MultiSampleQuality: 0
  319. 21:24:09: SwapEffect: D3DSWAPEFFECT_DISCARD
  320. 21:24:09: hDeviceWindow: 18351760
  321. 21:24:09: Windowed: true
  322. 21:24:09: EnableAutoDepthStencil: false
  323. 21:24:09: AutoDepthStencilFormat: D3DFMT_D24S8
  324. 21:24:09: Flags: None
  325. 21:24:09: FullScreen_RefreshRateInHz: 0
  326. 21:24:09: PresentationInterval: 1
  327. 21:24:09: };
  328. 21:24:09: successfully set up d3d9 hooks
  329. 21:24:09: D3D9EndScene called
  330. 21:24:09: D3D9Present called
  331. 21:24:09: DoD3D9GPUHook: success
  332. 21:24:10: D3DSURFACE_DESC {
  333. 21:24:10: Format: D3DFMT_A8R8G8B8
  334. 21:24:10: Type: D3DRTYPE_SURFACE
  335. 21:24:10: Usage: D3DUSAGE_RENDERTARGET
  336. 21:24:10: Pool: D3DPOOL_DEFAULT
  337. 21:24:10: MultiSampleType: D3DMULTISAMPLE_NONE
  338. 21:24:10: MultiSampleQuality: 0
  339. 21:24:10: Width: 1920
  340. 21:24:10: Height: 1080
  341. 21:24:10: };
  342. 21:24:10: successfully capturing d3d9 frames via GPU
  343. 21:27:40: ---------------------- Cleared D3D9 Capture ----------------------
  344. 21:27:40: D3D9EndScene called
  345. 21:27:40: D3D9Present called
  346. 21:27:40: received restart event, capturing
  347. 21:27:40: DoD3D9GPUHook: success
  348. 21:27:40: D3DSURFACE_DESC {
  349. 21:27:40: Format: D3DFMT_A8R8G8B8
  350. 21:27:40: Type: D3DRTYPE_SURFACE
  351. 21:27:40: Usage: D3DUSAGE_RENDERTARGET
  352. 21:27:40: Pool: D3DPOOL_DEFAULT
  353. 21:27:40: MultiSampleType: D3DMULTISAMPLE_NONE
  354. 21:27:40: MultiSampleQuality: 0
  355. 21:27:40: Width: 1920
  356. 21:27:40: Height: 1080
  357. 21:27:40: };
  358. 21:27:40: successfully capturing d3d9 frames via GPU
  359. 21:29:10: ---------------------- Cleared D3D9 Capture ----------------------
  360. 21:29:10: D3D9EndScene called
  361. 21:29:10: D3D9Present called
  362. 21:29:59: received restart event, capturing
  363. 21:29:59: DoD3D9GPUHook: success
  364. 21:29:59: D3DSURFACE_DESC {
  365. 21:29:59: Format: D3DFMT_A8R8G8B8
  366. 21:29:59: Type: D3DRTYPE_SURFACE
  367. 21:29:59: Usage: D3DUSAGE_RENDERTARGET
  368. 21:29:59: Pool: D3DPOOL_DEFAULT
  369. 21:29:59: MultiSampleType: D3DMULTISAMPLE_NONE
  370. 21:29:59: MultiSampleQuality: 0
  371. 21:29:59: Width: 1920
  372. 21:29:59: Height: 1080
  373. 21:29:59: };
  374. 21:29:59: successfully capturing d3d9 frames via GPU
  375. 21:31:26: ---------------------- Cleared D3D9 Capture ----------------------
  376. 21:31:26: D3D9EndScene called
  377. 21:31:26: D3D9Present called
Advertisement
Add Comment
Please, Sign In to add comment