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Yugl-AutoExec XML

By: Yugl on Jul 14th, 2011  |  syntax: XML  |  size: 5.08 KB  |  views: 2,366  |  expires: Never
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  1. <autoexec>
  2.     <!--- Blue Mage Abilities --->
  3.     <register silent="true" event="gainbuff_Chain_Affinity">sc var set ChainAffinity CA</register>
  4.     <register silent="true" event="losebuff_Chain_Affinity">sc var set ChainAffinity N</register>
  5.     <register silent="true" event="losebuff_Burst_Affinity">sc var set BurstAffinity N</register>
  6.     <register silent="true" event="gainbuff_Burst_Affinity">sc var set BurstAffinity BA</register>
  7.     <register silent="true" event="losebuff_Efflux">sc var set Efflux BlankSet</register>
  8.     <register silent="true" event="gainbuff_Efflux">sc var set Efflux Efflux</register>
  9.     <!--- Monk Abilities --->
  10.     <register silent="true" event="losebuff_Impetus">sc var set ImpetusSet BlankSet;input /ws "Dancing Chains"</register>
  11.     <register silent="true" event="gainbuff_Impetus">sc var set ImpetusSet ImpetusSet;input /ws "Dancing Chains"</register>
  12.     <register silent="true" event="losebuff_Footwork">sc var set STYLE KICK;input /ws "Dancing Chains"</register>
  13.     <register silent="true" event="gainbuff_Footwork">sc var set STYLE KICK;input /ws "Dancing Chains"</register>
  14.     <register silent="true" event="losebuff_*ounter">sc var set PerfectCounterSet BlankSet;input /ws "Dancing Chains"</register>
  15.     <register silent="true" event="gainbuff_*ounter">sc var set PerfectCounterSet PerfectCounterSet;input /ws "Dancing Chains"</register>
  16.     <!--- Warrior Abilities --->
  17.     <register silent="true" event="losebuff_Berserk">sc var set Berserk N</register>
  18.     <register silent="true" event="gainbuff_Berserk">sc var set Berserk Berserk</register>
  19.     <register silent="true" event="losebuff_Blood_Rage">sc var set BR N</register>
  20.     <register silent="true" event="gainbuff_Blood_Rage">sc var set BR BR</register>
  21.     <register silent="true" event="losebuff_Restrait">sc var set RES N</register>
  22.     <register silent="true" event="gainbuff_Restrait">sc var set RES RES</register>
  23.     <!--- Dancer Abilities --->
  24.     <register silent="true" event="losebuff_Climactic_Flourish">sc var set Climactic BlankSet;wait 1;input /ws "Dancing Chains"</register>
  25.     <register silent="true" event="gainbuff_Climactic_Flourish">sc var set Climactic Climactic Flourish;wait 1;input /ws "Dancing Chains"</register>
  26.     <register silent="true" event="losebuff_Striking_Flourish">sc var set Striking BlankSet;wait 1;input /ws "Dancing Chains"</register>
  27.     <register silent="true" event="gainbuff_Striking_Flourish">sc var set Striking Striking Flourish;wait 1;input /ws "Dancing Chains"</register>
  28.     <!--- Thief Abilities --->
  29.     <register silent="true" event="losebuff_Sneak_Attack">sc var set SneakAttack BlankSet;input /ws "Dancing Chains"</register>
  30.     <register silent="true" event="gainbuff_Sneak_Attack">sc var set SneakAttack SneakAttack;input /ws "Dancing Chains"</register>
  31.     <register silent="true" event="losebuff_Trick_Attack">sc var set TrickAttack BlankSet;input /ws "Dancing Chains"</register>
  32.     <register silent="true" event="gainbuff_Trick_Attack">sc var set TrickAttack TrickAttack;input /ws "Dancing Chains"</register>
  33.     <!--- Weather Events --->
  34.     <register silent="true" event="weather_Thunder">wait 5; input /echo == Thunder ==</register>
  35.     <register silent="true" event="weather_Ice">wait 5; input /echo == Ice ==</register>
  36.     <register silent="true" event="weather_Fire">wait 5; input /echo == Fire ==</register>
  37.     <register silent="true" event="weather_Earth">wait 5; input /echo == Earth ==</register>
  38.     <register silent="true" event="weather_Wind">wait 5; input /echo == Wind ==</register>
  39.     <register silent="true" event="weather_Water">wait 5; input /echo == Water ==</register>
  40.     <register silent="true" event="weather_Light">wait 5; input /echo == Light ==</register>
  41.     <register silent="true" event="weather_Dark">wait 5; input /echo == Dark ==</register>
  42.     <register silent="true" event="weather_Clear">wait 5; input /echo == Clear ==</register>
  43.     <register silent="true" event="weather_Fog">wait 5; input /echo == Fog ==</register>
  44.     <register silent="true" event="weather_Clouds">wait 5; input /echo == Cloudy ==</register>
  45.     <register silent="true" event="weather_Sunshine">wait 5; input /echo == Sunny ==</register>
  46.     <!--- Vana Dy Events --->
  47.     <register silent="true" event="day_Firesday">wait5; input /echo == Fireday ==</register>
  48.     <register silent="true" event="day_Earthsday">wait5; input /echo == Earthsday ==</register>
  49.     <register silent="true" event="day_Watersday">wait5; input /echo == Watersday ==</register>
  50.     <register silent="true" event="day_Windsday">wait5; input /echo == Windsday ==</register>
  51.     <register silent="true" event="day_Iceday">wait5; input /echo == Iceday ==</register>
  52.     <register silent="true" event="day_Lightningday">wait5; input /echo == Lightningday ==</register>
  53.     <register silent="true" event="day_Lightsday">wait5; input /echo == Lightsday ==</register>
  54.     <register silent="true" event="day_Darksday">wait5; input /echo == Darksday ==</register>
  55.     <!--- Random Events --->
  56.     <register silent="true" event="day_Darksday">wait5; input /echo == Darksday ==</register>
  57. </autoexec>
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