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Jan 2nd, 2016
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  1. [PROXY]
  2. EnableProxyLibrary=0
  3. InitProxyFunctions=1
  4. ProxyLibrary=
  5. [GLOBAL]
  6. UseEffect=0
  7. AlternativeDepth=0
  8. AllowAntialias=1
  9. BugFixMode=0
  10. SkipShaderOptimization=0
  11. QuadVertexBuffer=0
  12. EnableShaders_3_0=1
  13. AdditionalConfigFile=enbseries2.ini
  14. UseMRTRendering=0
  15. [EFFECT]
  16. EnableBloom=1
  17. EnableOcclusion=0
  18. EnableReflection=25
  19. EnableMotionBlur=0
  20. EnableWater=0
  21. EnableShadow=50
  22. DepthBias=80
  23. EnableDepthOfField=0
  24. [INPUT]
  25. KeyUseEffect=123
  26. KeyBloom=120
  27. KeyOcclusion=121
  28. KeyReflection=122
  29. KeyCombination=16
  30. KeyShadow=119
  31. KeyWater=118
  32. KeyScreenshot=44
  33. KeyShowFPS=106
  34. [REFLECTION]
  35. ReflectionPower=15
  36. ChromePower=30
  37. UseCurrentFrameReflection=1
  38. ReflectionQuality=1
  39. ReflectionSourceSpecular=45
  40. ReflectionSourceTFactor=100
  41. UseAdditiveReflection=1
  42. ReflectionDepthBias=1
  43. UseLowResReflection=0
  44. ReflectionSinglePass=0
  45. UseEnvBump=0
  46. EnvBumpAmount=0
  47. EnvBumpOffset=0
  48. ReflectionFlip=1
  49. [BLOOM]
  50. BloomPowerDay=1
  51. BloomFadeTime=500
  52. BloomConstantDay=1
  53. BloomQuality=1
  54. BloomScreenLevelDay=80
  55. BloomCurveDay=0
  56. BloomPowerNight=14
  57. BloomConstantNight=0
  58. BloomCurveNight=-7
  59. BloomScreenLevelNight=100
  60. BloomAdaptationScreenLevel=70
  61. BloomAdaptationMultiplier=100
  62. BloomAllowOversaturation=1
  63. BloomMaxLimit=100
  64. [SSAO]
  65. UseFilter=1
  66. OcclusionQuality=1
  67. FilterQuality=1
  68. DarkeningLevel=30
  69. BrighteningLevel=30
  70. IlluminationLevel=30
  71. AdditiveIlluminationLevel=20
  72. UseAmbientOcclusion=1
  73. UseIndirectLightning=0
  74. FadeDistance=50
  75. UseForAlphaTest=1
  76. UseForAlphaBlend=1
  77. UseIndirectLighting=1
  78. [COLORCORRECTION]
  79. DarkeningAmountDay=-7
  80. ScreenLevelDay=60
  81. ScreenLevelNight=30
  82. DarkeningAmountNight=-45
  83. GammaCurveDay=10
  84. GammaCurveNight=10
  85. ColorSaturationDay=-2
  86. ColorSaturationNight=2
  87. UsePaletteTexture=0
  88. [PLUGIN]
  89. WeatherMod=0
  90. [WATER]
  91. UseWaterDeep=0
  92. WaterDeepness=50
  93. WaterQuality=2
  94. [SHADOW]
  95. ShadowFadeStart=40
  96. ShadowFadeEnd=80
  97. ShadowAmountDay=60
  98. ShadowAmountNight=60
  99. ShadowScreenLevelDay=60
  100. ShadowScreenLevelNight=60
  101. ShadowQuality=2
  102. UseShadowFilter=1
  103. FilterQuality=2
  104. ShadowBlurRange=30
  105. [ENGINE]
  106. ForceAnisotropicFiltering=0
  107. MaxAnisotropy=8
  108. ForceDisplayRefreshRate=0
  109. DisplayRefreshRateHz=60
  110. [MOTIONBLUR]
  111. MotionBlurQuality=1
  112. MotionBlurVelocity=80
  113. MotionBlurRotation=80
  114. [PERPIXELLIGHTING]
  115. SpecularColorMin=0
  116. SpecularColorMax=100
  117. SpecularColorMultiplier=100
  118. SpecularGlossinessMin=0
  119. SpecularGlossinessMax=5
  120. SpecularGlossinessMultiplier=100
  121. [DEPTHOFFIELD]
  122. DOFQuality=0
  123. DOFNumberOfPasses=5
  124. DOFFocusRange=350
  125. DOFBlurinessRange=7
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