larsdayz

NWAF

Apr 17th, 2014
204
0
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  1. if (isServer) then {
  2.  
  3. _vehicle_2068 = objNull;
  4. if (true) then
  5. {
  6. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4499.9497, 10581.401, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  7. _vehicle_2068 = _this;
  8. _this setDir -29.399866;
  9. _this setPos [4499.9497, 10581.401, 6.1035156e-005];
  10. };
  11.  
  12. _vehicle_2070 = objNull;
  13. if (true) then
  14. {
  15. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4486.522, 10573.797], [], 0, "CAN_COLLIDE"];
  16. _vehicle_2070 = _this;
  17. _this setDir -29.399866;
  18. _this setPos [4486.522, 10573.797];
  19. };
  20.  
  21. _vehicle_2072 = objNull;
  22. if (true) then
  23. {
  24. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4446.2671, 10560.919], [], 0, "CAN_COLLIDE"];
  25. _vehicle_2072 = _this;
  26. _this setDir -118.45768;
  27. _this setPos [4446.2671, 10560.919];
  28. };
  29.  
  30. _vehicle_2074 = objNull;
  31. if (true) then
  32. {
  33. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4459.1177, 10558.376, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  34. _vehicle_2074 = _this;
  35. _this setDir -29.399866;
  36. _this setPos [4459.1177, 10558.376, 3.0517578e-005];
  37. };
  38.  
  39. _vehicle_2076 = objNull;
  40. if (true) then
  41. {
  42. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4445.4614, 10550.744, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  43. _vehicle_2076 = _this;
  44. _this setDir -28.66902;
  45. _this setPos [4445.4614, 10550.744, -3.0517578e-005];
  46. };
  47.  
  48. _vehicle_2085 = objNull;
  49. if (true) then
  50. {
  51. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4510.1772, 10625.729, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  52. _vehicle_2085 = _this;
  53. _this setDir 59.494686;
  54. _this setPos [4510.1772, 10625.729, 6.1035156e-005];
  55. };
  56.  
  57. _vehicle_2086 = objNull;
  58. if (true) then
  59. {
  60. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4502.3179, 10639.021], [], 0, "CAN_COLLIDE"];
  61. _vehicle_2086 = _this;
  62. _this setDir 59.494686;
  63. _this setPos [4502.3179, 10639.021];
  64. };
  65.  
  66. _vehicle_2087 = objNull;
  67. if (true) then
  68. {
  69. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4494.356, 10652.59], [], 0, "CAN_COLLIDE"];
  70. _vehicle_2087 = _this;
  71. _this setDir 59.494686;
  72. _this setPos [4494.356, 10652.59];
  73. };
  74.  
  75. _vehicle_2088 = objNull;
  76. if (true) then
  77. {
  78. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4486.3755, 10666.117, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  79. _vehicle_2088 = _this;
  80. _this setDir 59.494686;
  81. _this setPos [4486.3755, 10666.117, 3.0517578e-005];
  82. };
  83.  
  84. _vehicle_2089 = objNull;
  85. if (true) then
  86. {
  87. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4478.3916, 10679.692, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  88. _vehicle_2089 = _this;
  89. _this setDir 59.494686;
  90. _this setPos [4478.3916, 10679.692, -3.0517578e-005];
  91. };
  92.  
  93. _vehicle_2095 = objNull;
  94. if (true) then
  95. {
  96. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4470.4814, 10693.252, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  97. _vehicle_2095 = _this;
  98. _this setDir 59.801155;
  99. _this setPos [4470.4814, 10693.252, 6.1035156e-005];
  100. };
  101.  
  102. _vehicle_2096 = objNull;
  103. if (true) then
  104. {
  105. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4462.6963, 10706.565], [], 0, "CAN_COLLIDE"];
  106. _vehicle_2096 = _this;
  107. _this setDir 59.801155;
  108. _this setPos [4462.6963, 10706.565];
  109. };
  110.  
  111. _vehicle_2097 = objNull;
  112. if (true) then
  113. {
  114. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4454.8086, 10720.146], [], 0, "CAN_COLLIDE"];
  115. _vehicle_2097 = _this;
  116. _this setDir 59.801155;
  117. _this setPos [4454.8086, 10720.146];
  118. };
  119.  
  120. _vehicle_2098 = objNull;
  121. if (true) then
  122. {
  123. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4446.9014, 10733.736, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  124. _vehicle_2098 = _this;
  125. _this setDir 59.801155;
  126. _this setPos [4446.9014, 10733.736, 3.0517578e-005];
  127. };
  128.  
  129. _vehicle_2099 = objNull;
  130. if (true) then
  131. {
  132. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4438.9878, 10747.345, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  133. _vehicle_2099 = _this;
  134. _this setDir 59.801155;
  135. _this setPos [4438.9878, 10747.345, -3.0517578e-005];
  136. };
  137.  
  138. _vehicle_2105 = objNull;
  139. if (true) then
  140. {
  141. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4428.9912, 10751.264, -0.0065712244], [], 0, "CAN_COLLIDE"];
  142. _vehicle_2105 = _this;
  143. _this setDir -29.399866;
  144. _this setPos [4428.9912, 10751.264, -0.0065712244];
  145. };
  146.  
  147. _vehicle_2106 = objNull;
  148. if (true) then
  149. {
  150. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4415.5635, 10743.655, -0.0066322745], [], 0, "CAN_COLLIDE"];
  151. _vehicle_2106 = _this;
  152. _this setDir -29.399866;
  153. _this setPos [4415.5635, 10743.655, -0.0066322745];
  154. };
  155.  
  156. _vehicle_2107 = objNull;
  157. if (true) then
  158. {
  159. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4401.8438, 10735.947, -0.0066322745], [], 0, "CAN_COLLIDE"];
  160. _vehicle_2107 = _this;
  161. _this setDir -29.399866;
  162. _this setPos [4401.8438, 10735.947, -0.0066322745];
  163. };
  164.  
  165. _vehicle_2108 = objNull;
  166. if (true) then
  167. {
  168. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4388.1592, 10728.236, -0.0066017727], [], 0, "CAN_COLLIDE"];
  169. _vehicle_2108 = _this;
  170. _this setDir -29.399866;
  171. _this setPos [4388.1592, 10728.236, -0.0066017727];
  172. };
  173.  
  174. _vehicle_2109 = objNull;
  175. if (true) then
  176. {
  177. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4374.4414, 10720.518, -0.0066627772], [], 0, "CAN_COLLIDE"];
  178. _vehicle_2109 = _this;
  179. _this setDir -29.399866;
  180. _this setPos [4374.4414, 10720.518, -0.0066627772];
  181. };
  182.  
  183. _vehicle_2115 = objNull;
  184. if (true) then
  185. {
  186. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4360.644, 10712.75], [], 0, "CAN_COLLIDE"];
  187. _vehicle_2115 = _this;
  188. _this setDir -29.399866;
  189. _this setPos [4360.644, 10712.75];
  190. };
  191.  
  192. _vehicle_2116 = objNull;
  193. if (true) then
  194. {
  195. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4347.2163, 10705.141, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  196. _vehicle_2116 = _this;
  197. _this setDir -29.399866;
  198. _this setPos [4347.2163, 10705.141, -6.1035156e-005];
  199. };
  200.  
  201. _vehicle_2117 = objNull;
  202. if (true) then
  203. {
  204. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4333.4966, 10697.43, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  205. _vehicle_2117 = _this;
  206. _this setDir -29.399866;
  207. _this setPos [4333.4966, 10697.43, -6.1035156e-005];
  208. };
  209.  
  210. _vehicle_2118 = objNull;
  211. if (true) then
  212. {
  213. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4504.2358, 10592.138, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  214. _vehicle_2118 = _this;
  215. _this setDir -119.35026;
  216. _this setPos [4504.2358, 10592.138, -3.0517578e-005];
  217. };
  218.  
  219. _vehicle_2119 = objNull;
  220. if (true) then
  221. {
  222. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4507.1582, 10615.748, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  223. _vehicle_2119 = _this;
  224. _this setDir -29.399866;
  225. _this setPos [4507.1582, 10615.748, -9.1552734e-005];
  226. };
  227.  
  228. _vehicle_2125 = objNull;
  229. if (true) then
  230. {
  231. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4326.3535, 10680.252, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  232. _vehicle_2125 = _this;
  233. _this setDir -119.99184;
  234. _this setPos [4326.3535, 10680.252, -3.0517578e-005];
  235. };
  236.  
  237. _vehicle_2126 = objNull;
  238. if (true) then
  239. {
  240. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4334.0825, 10666.919, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  241. _vehicle_2126 = _this;
  242. _this setDir -119.99184;
  243. _this setPos [4334.0825, 10666.919, -9.1552734e-005];
  244. };
  245.  
  246. _vehicle_2127 = objNull;
  247. if (true) then
  248. {
  249. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4341.9429, 10653.259, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  250. _vehicle_2127 = _this;
  251. _this setDir -119.99184;
  252. _this setPos [4341.9429, 10653.259, -9.1552734e-005];
  253. };
  254.  
  255. _vehicle_2128 = objNull;
  256. if (true) then
  257. {
  258. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4349.7861, 10639.678, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  259. _vehicle_2128 = _this;
  260. _this setDir -119.99184;
  261. _this setPos [4349.7861, 10639.678, -6.1035156e-005];
  262. };
  263.  
  264. _vehicle_2129 = objNull;
  265. if (true) then
  266. {
  267. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4357.6558, 10626.048, -0.00012207031], [], 0, "CAN_COLLIDE"];
  268. _vehicle_2129 = _this;
  269. _this setDir -119.99184;
  270. _this setPos [4357.6558, 10626.048, -0.00012207031];
  271. };
  272.  
  273. _vehicle_2140 = objNull;
  274. if (true) then
  275. {
  276. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4364.7324, 10613.742], [], 0, "CAN_COLLIDE"];
  277. _vehicle_2140 = _this;
  278. _this setDir -119.99184;
  279. _this setPos [4364.7324, 10613.742];
  280. };
  281.  
  282. _vehicle_2141 = objNull;
  283. if (true) then
  284. {
  285. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4382.3823, 10670.781, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  286. _vehicle_2141 = _this;
  287. _this setDir -200.3532;
  288. _this setPos [4382.3823, 10670.781, -6.1035156e-005];
  289. };
  290.  
  291. _vehicle_2142 = objNull;
  292. if (true) then
  293. {
  294. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4381.0205, 10585.847, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  295. _vehicle_2142 = _this;
  296. _this setDir -119.99184;
  297. _this setPos [4381.0205, 10585.847, -6.1035156e-005];
  298. };
  299.  
  300. _vehicle_2143 = objNull;
  301. if (true) then
  302. {
  303. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4388.8638, 10572.267, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  304. _vehicle_2143 = _this;
  305. _this setDir -119.99184;
  306. _this setPos [4388.8638, 10572.267, -3.0517578e-005];
  307. };
  308.  
  309. _vehicle_2144 = objNull;
  310. if (true) then
  311. {
  312. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4396.7544, 10558.699, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  313. _vehicle_2144 = _this;
  314. _this setDir -119.99184;
  315. _this setPos [4396.7544, 10558.699, -9.1552734e-005];
  316. };
  317.  
  318. _vehicle_2150 = objNull;
  319. if (true) then
  320. {
  321. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4462.5845, 10618.69, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  322. _vehicle_2150 = _this;
  323. _this setDir -85.485321;
  324. _this setPos [4462.5845, 10618.69, 6.1035156e-005];
  325. };
  326.  
  327. _vehicle_2151 = objNull;
  328. if (true) then
  329. {
  330. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4461.3628, 10603.068], [], 0, "CAN_COLLIDE"];
  331. _vehicle_2151 = _this;
  332. _this setDir -85.308907;
  333. _this setPos [4461.3628, 10603.068];
  334. };
  335.  
  336. _vehicle_2152 = objNull;
  337. if (true) then
  338. {
  339. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4419.2866, 10541.479], [], 0, "CAN_COLLIDE"];
  340. _vehicle_2152 = _this;
  341. _this setDir -171.31996;
  342. _this setPos [4419.2866, 10541.479];
  343. };
  344.  
  345. _vehicle_2153 = objNull;
  346. if (true) then
  347. {
  348. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4406.2778, 10547.367, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  349. _vehicle_2153 = _this;
  350. _this setDir -140.23059;
  351. _this setPos [4406.2778, 10547.367, 3.0517578e-005];
  352. };
  353.  
  354. _vehicle_2154 = objNull;
  355. if (true) then
  356. {
  357. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4432.77, 10544.409, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  358. _vehicle_2154 = _this;
  359. _this setDir -212.97343;
  360. _this setPos [4432.77, 10544.409, -3.0517578e-005];
  361. };
  362.  
  363. _vehicle_2167 = objNull;
  364. if (true) then
  365. {
  366. _this = createVehicle ["RU_WarfareBContructionSite", [4506.5576, 10626.656, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  367. _vehicle_2167 = _this;
  368. _this setDir -29.96974;
  369. _this setPos [4506.5576, 10626.656, 3.0517578e-005];
  370. };
  371.  
  372. _vehicle_2169 = objNull;
  373. if (true) then
  374. {
  375. _this = createVehicle ["Base_WarfareBContructionSite", [4494.7588, 10613.578], [], 0, "CAN_COLLIDE"];
  376. _vehicle_2169 = _this;
  377. _this setDir 60.774635;
  378. _this setPos [4494.7588, 10613.578];
  379. };
  380.  
  381. _vehicle_2178 = objNull;
  382. if (true) then
  383. {
  384. _this = createVehicle ["LAV25_HQ_unfolded", [4442.7031, 10559.758, -0.24213435], [], 0, "CAN_COLLIDE"];
  385. _vehicle_2178 = _this;
  386. _this setDir -28.194134;
  387. _this setPos [4442.7031, 10559.758, -0.24213435];
  388. };
  389.  
  390. _vehicle_2185 = objNull;
  391. if (true) then
  392. {
  393. _this = createVehicle ["WarfareBunkerSign", [4328.7466, 10680.505, -0.34170598], [], 0, "CAN_COLLIDE"];
  394. _vehicle_2185 = _this;
  395. _this setDir 151.14189;
  396. _this setPos [4328.7466, 10680.505, -0.34170598];
  397. };
  398.  
  399. _vehicle_2186 = objNull;
  400. if (true) then
  401. {
  402. _this = createVehicle ["USMC_WarfareBUAVterminal", [4426.1885, 10558.641, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  403. _vehicle_2186 = _this;
  404. _this setDir 2.5927839;
  405. _this setPos [4426.1885, 10558.641, 3.0517578e-005];
  406. };
  407.  
  408. _vehicle_2192 = objNull;
  409. if (true) then
  410. {
  411. _this = createVehicle ["C130J_wreck_EP1", [4302.6528, 10548.084], [], 0, "CAN_COLLIDE"];
  412. _vehicle_2192 = _this;
  413. _this setDir 104.20629;
  414. _this setPos [4302.6528, 10548.084];
  415. };
  416.  
  417. _vehicle_2193 = objNull;
  418. if (true) then
  419. {
  420. _this = createVehicle ["UH1Wreck", [4421.5557, 10612.776, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  421. _vehicle_2193 = _this;
  422. _this setDir 1.2031933;
  423. _this setPos [4421.5557, 10612.776, 3.0517578e-005];
  424. };
  425.  
  426. _vehicle_2227 = objNull;
  427. if (true) then
  428. {
  429. _this = createVehicle ["Misc_Cargo1B_military", [4503.2656, 10632.425, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  430. _vehicle_2227 = _this;
  431. _this setDir 149.1535;
  432. _this setPos [4503.2656, 10632.425, -3.0517578e-005];
  433. };
  434.  
  435. _vehicle_2228 = objNull;
  436. if (true) then
  437. {
  438. _this = createVehicle ["Misc_Cargo1Bo_military", [4491.6548, 10645.537, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  439. _vehicle_2228 = _this;
  440. _this setPos [4491.6548, 10645.537, 6.1035156e-005];
  441. };
  442.  
  443. _vehicle_2230 = objNull;
  444. if (true) then
  445. {
  446. _this = createVehicle ["Misc_cargo_cont_small_EP1", [4488.2451, 10632.271, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  447. _vehicle_2230 = _this;
  448. _this setDir -29.338007;
  449. _this setPos [4488.2451, 10632.271, -6.1035156e-005];
  450. };
  451.  
  452. _vehicle_2265 = objNull;
  453. if (true) then
  454. {
  455. _this = createVehicle ["Land_Fort_Watchtower", [4425.3047, 10570.151, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  456. _vehicle_2265 = _this;
  457. _this setDir 84.573654;
  458. _this setPos [4425.3047, 10570.151, -3.0517578e-005];
  459. };
  460.  
  461. _vehicle_2298 = objNull;
  462. if (true) then
  463. {
  464. _this = createVehicle ["Land_Hlidac_budka", [4338.0112, 10693.451, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  465. _vehicle_2298 = _this;
  466. _this setDir -209.53203;
  467. _this setPos [4338.0112, 10693.451, 3.0517578e-005];
  468. };
  469.  
  470. _vehicle_2338 = objNull;
  471. if (true) then
  472. {
  473. _this = createVehicle ["MAP_USBasicWeapons", [4487.79, 10591.164], [], 0, "CAN_COLLIDE"];
  474. _vehicle_2338 = _this;
  475. _this setDir 147.98024;
  476. _this setPos [4487.79, 10591.164];
  477. };
  478.  
  479. _vehicle_2371 = objNull;
  480. if (true) then
  481. {
  482. _this = createVehicle ["MAP_Barbedwire", [4508.3003, 10596.073, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  483. _vehicle_2371 = _this;
  484. _this setDir -60.253677;
  485. _this setPos [4508.3003, 10596.073, 3.0517578e-005];
  486. };
  487.  
  488. _vehicle_2379 = objNull;
  489. if (true) then
  490. {
  491. _this = createVehicle ["Base_WarfareBBarrier5x", [4330.2139, 10690.39, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  492. _vehicle_2379 = _this;
  493. _this setDir -119.6414;
  494. _this setPos [4330.2139, 10690.39, -3.0517578e-005];
  495. };
  496.  
  497. _vehicle_2381 = objNull;
  498. if (true) then
  499. {
  500. _this = createVehicle ["Base_WarfareBBarrier5x", [4407.3018, 10581.902, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  501. _vehicle_2381 = _this;
  502. _this setDir -92.188515;
  503. _this setPos [4407.3018, 10581.902, 6.1035156e-005];
  504. };
  505.  
  506. _vehicle_2390 = objNull;
  507. if (true) then
  508. {
  509. _this = createVehicle ["Land_fort_bagfence_long", [4337.4033, 10684.559], [], 0, "CAN_COLLIDE"];
  510. _vehicle_2390 = _this;
  511. _this setDir -29.37653;
  512. _this setPos [4337.4033, 10684.559];
  513. };
  514.  
  515. _vehicle_2391 = objNull;
  516. if (true) then
  517. {
  518. _this = createVehicle ["Land_fort_bagfence_corner", [4341.6982, 10694.048, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  519. _vehicle_2391 = _this;
  520. _this setDir -120.51418;
  521. _this setPos [4341.6982, 10694.048, -6.1035156e-005];
  522. };
  523.  
  524. _vehicle_2392 = objNull;
  525. if (true) then
  526. {
  527. _this = createVehicle ["Land_fort_bagfence_round", [4345.3364, 10682.183, -0.00021362305], [], 0, "CAN_COLLIDE"];
  528. _vehicle_2392 = _this;
  529. _this setDir 125.81618;
  530. _this setPos [4345.3364, 10682.183, -0.00021362305];
  531. };
  532.  
  533. _vehicle_2395 = objNull;
  534. if (true) then
  535. {
  536. _this = createVehicle ["MAP_Barbedwire", [4322.7529, 10691.809, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  537. _vehicle_2395 = _this;
  538. _this setDir -60.65287;
  539. _this setPos [4322.7529, 10691.809, -3.0517578e-005];
  540. };
  541.  
  542. _vehicle_2403 = objNull;
  543. if (true) then
  544. {
  545. _this = createVehicle ["Land_fort_bagfence_long", [4340.0391, 10686.01, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  546. _vehicle_2403 = _this;
  547. _this setDir -29.37653;
  548. _this setPos [4340.0391, 10686.01, 3.0517578e-005];
  549. };
  550.  
  551. _vehicle_2407 = objNull;
  552. if (true) then
  553. {
  554. _this = createVehicle ["Land_fort_bagfence_long", [4333.7954, 10688.28], [], 0, "CAN_COLLIDE"];
  555. _vehicle_2407 = _this;
  556. _this setDir -29.37653;
  557. _this setPos [4333.7954, 10688.28];
  558. };
  559.  
  560. _vehicle_2409 = objNull;
  561. if (true) then
  562. {
  563. _this = createVehicle ["Land_fort_bagfence_long", [4336.4868, 10689.77, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  564. _vehicle_2409 = _this;
  565. _this setDir -29.37653;
  566. _this setPos [4336.4868, 10689.77, 6.1035156e-005];
  567. };
  568.  
  569. _vehicle_2411 = objNull;
  570. if (true) then
  571. {
  572. _this = createVehicle ["Land_fort_bagfence_long", [4339.146, 10691.292, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  573. _vehicle_2411 = _this;
  574. _this setDir -29.37653;
  575. _this setPos [4339.146, 10691.292, 3.0517578e-005];
  576. };
  577.  
  578. _vehicle_2419 = objNull;
  579. if (true) then
  580. {
  581. _this = createVehicle ["Land_fort_bagfence_corner", [4343.1533, 10687.148], [], 0, "CAN_COLLIDE"];
  582. _vehicle_2419 = _this;
  583. _this setDir -209.18636;
  584. _this setPos [4343.1533, 10687.148];
  585. };
  586.  
  587. _vehicle_2423 = objNull;
  588. if (true) then
  589. {
  590. _this = createVehicle ["Land_Fort_Watchtower", [4333.0029, 10678.806, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  591. _vehicle_2423 = _this;
  592. _this setDir 60.932465;
  593. _this setPos [4333.0029, 10678.806, -6.1035156e-005];
  594. };
  595.  
  596. _vehicle_2429 = objNull;
  597. if (true) then
  598. {
  599. _this = createVehicle ["ClutterCutter_EP1", [4324.8584, 10688.36, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  600. _vehicle_2429 = _this;
  601. _this setPos [4324.8584, 10688.36, -3.0517578e-005];
  602. };
  603.  
  604. _vehicle_2430 = objNull;
  605. if (true) then
  606. {
  607. _this = createVehicle ["ClutterCutter_EP1", [4341.6318, 10688.882, 0], [], 0, "CAN_COLLIDE"];
  608. _vehicle_2430 = _this;
  609. _this setPos [4341.6318, 10688.882, 0];
  610. };
  611.  
  612. _vehicle_2431 = objNull;
  613. if (true) then
  614. {
  615. _this = createVehicle ["FlagCarrierUSA", [4342.9648, 10683.896, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  616. _vehicle_2431 = _this;
  617. _this setPos [4342.9648, 10683.896, 6.1035156e-005];
  618. };
  619.  
  620. _vehicle_2433 = objNull;
  621. if (true) then
  622. {
  623. _this = createVehicle ["MAP_grav_6konec", [4524.9893, 10601.035, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  624. _vehicle_2433 = _this;
  625. _this setDir -83.540344;
  626. _this setPos [4524.9893, 10601.035, 6.1035156e-005];
  627. };
  628.  
  629. _vehicle_2440 = objNull;
  630. if (true) then
  631. {
  632. _this = createVehicle ["MAP_grav_25", [4518.7061, 10601.827, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  633. _vehicle_2440 = _this;
  634. _this setDir -82.336754;
  635. _this setPos [4518.7061, 10601.827, -3.0517578e-005];
  636. };
  637.  
  638. _vehicle_2441 = objNull;
  639. if (true) then
  640. {
  641. _this = createVehicle ["ClutterCutter_small_EP1", [4519.9697, 10602.065, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  642. _vehicle_2441 = _this;
  643. _this setPos [4519.9697, 10602.065, 6.1035156e-005];
  644. };
  645.  
  646. _vehicle_2442 = objNull;
  647. if (true) then
  648. {
  649. _this = createVehicle ["ClutterCutter_small_EP1", [4512.1152, 10602.838, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  650. _vehicle_2442 = _this;
  651. _this setPos [4512.1152, 10602.838, -3.0517578e-005];
  652. };
  653.  
  654. _vehicle_2443 = objNull;
  655. if (true) then
  656. {
  657. _this = createVehicle ["ClutterCutter_small_EP1", [4501.687, 10604.398], [], 0, "CAN_COLLIDE"];
  658. _vehicle_2443 = _this;
  659. _this setPos [4501.687, 10604.398];
  660. };
  661.  
  662. _vehicle_2444 = objNull;
  663. if (true) then
  664. {
  665. _this = createVehicle ["ClutterCutter_small_EP1", [4496.2949, 10604.959], [], 0, "CAN_COLLIDE"];
  666. _vehicle_2444 = _this;
  667. _this setPos [4496.2949, 10604.959];
  668. };
  669.  
  670. _vehicle_2446 = objNull;
  671. if (true) then
  672. {
  673. _this = createVehicle ["Base_WarfareBBarrier5x", [4496.3501, 10611.246], [], 0, "CAN_COLLIDE"];
  674. _vehicle_2446 = _this;
  675. _this setDir -28.050587;
  676. _this setPos [4496.3501, 10611.246];
  677. };
  678.  
  679. _vehicle_2448 = objNull;
  680. if (true) then
  681. {
  682. _this = createVehicle ["Base_WarfareBBarrier5x", [4497.1108, 10599.431], [], 0, "CAN_COLLIDE"];
  683. _vehicle_2448 = _this;
  684. _this setDir 12.054194;
  685. _this setPos [4497.1108, 10599.431];
  686. };
  687.  
  688. _vehicle_2450 = objNull;
  689. if (true) then
  690. {
  691. _this = createVehicle ["Base_WarfareBBarrier5x", [4489.4951, 10600.259, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  692. _vehicle_2450 = _this;
  693. _this setPos [4489.4951, 10600.259, -6.1035156e-005];
  694. };
  695.  
  696. _vehicle_2452 = objNull;
  697. if (true) then
  698. {
  699. _this = createVehicle ["Base_WarfareBBarrier5x", [4490.4258, 10611.81], [], 0, "CAN_COLLIDE"];
  700. _vehicle_2452 = _this;
  701. _this setDir 55.033085;
  702. _this setPos [4490.4258, 10611.81];
  703. };
  704.  
  705. _vehicle_2461 = objNull;
  706. if (true) then
  707. {
  708. _this = createVehicle ["RU_WarfareBFieldhHospital", [4413.0508, 10703.416, -0.091924503], [], 0, "CAN_COLLIDE"];
  709. _vehicle_2461 = _this;
  710. _this setDir 60.32127;
  711. _this setPos [4413.0508, 10703.416, -0.091924503];
  712. };
  713.  
  714. _vehicle_2462 = objNull;
  715. if (true) then
  716. {
  717. _this = createVehicle ["USMC_WarfareBFieldhHospital", [4417.478, 10658.936, 0.00015258789], [], 0, "CAN_COLLIDE"];
  718. _vehicle_2462 = _this;
  719. _this setDir 63.346664;
  720. _this setPos [4417.478, 10658.936, 0.00015258789];
  721. };
  722.  
  723. _vehicle_2464 = objNull;
  724. if (true) then
  725. {
  726. _this = createVehicle ["MASH_EP1", [4422.5757, 10672.227, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  727. _vehicle_2464 = _this;
  728. _this setDir -79.275848;
  729. _this setPos [4422.5757, 10672.227, -6.1035156e-005];
  730. };
  731.  
  732. _vehicle_2516 = objNull;
  733. if (true) then
  734. {
  735. _this = createVehicle ["Camp_EP1", [4389.187, 10588.793, 0.00012207031], [], 0, "CAN_COLLIDE"];
  736. _vehicle_2516 = _this;
  737. _this setDir -178.86586;
  738. _this setPos [4389.187, 10588.793, 0.00012207031];
  739. };
  740.  
  741. _vehicle_2518 = objNull;
  742. if (true) then
  743. {
  744. _this = createVehicle ["CampEast_EP1", [4390.0215, 10659.224, -0.019992255], [], 0, "CAN_COLLIDE"];
  745. _vehicle_2518 = _this;
  746. _this setDir -294.8222;
  747. _this setPos [4390.0215, 10659.224, -0.019992255];
  748. };
  749.  
  750. _vehicle_2556 = objNull;
  751. if (true) then
  752. {
  753. _this = createVehicle ["ClutterCutter_small_EP1", [4488.7778, 10601.23, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  754. _vehicle_2556 = _this;
  755. _this setPos [4488.7778, 10601.23, 3.0517578e-005];
  756. };
  757.  
  758. _vehicle_2557 = objNull;
  759. if (true) then
  760. {
  761. _this = createVehicle ["ClutterCutter_small_EP1", [4492.7231, 10605.581, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  762. _vehicle_2557 = _this;
  763. _this setPos [4492.7231, 10605.581, 3.0517578e-005];
  764. };
  765.  
  766. _vehicle_2558 = objNull;
  767. if (true) then
  768. {
  769. _this = createVehicle ["ClutterCutter_small_EP1", [4483.3799, 10602.095], [], 0, "CAN_COLLIDE"];
  770. _vehicle_2558 = _this;
  771. _this setPos [4483.3799, 10602.095];
  772. };
  773.  
  774. _vehicle_2559 = objNull;
  775. if (true) then
  776. {
  777. _this = createVehicle ["ClutterCutter_small_EP1", [4480.8228, 10607.081, 0], [], 0, "CAN_COLLIDE"];
  778. _vehicle_2559 = _this;
  779. _this setPos [4480.8228, 10607.081, 0];
  780. };
  781.  
  782. _vehicle_2560 = objNull;
  783. if (true) then
  784. {
  785. _this = createVehicle ["ClutterCutter_small_EP1", [4477.876, 10607.854, 0], [], 0, "CAN_COLLIDE"];
  786. _vehicle_2560 = _this;
  787. _this setPos [4477.876, 10607.854, 0];
  788. };
  789.  
  790. _vehicle_2568 = objNull;
  791. if (true) then
  792. {
  793. _this = createVehicle ["MAP_grav_15_75", [4478.9268, 10602.023], [], 0, "CAN_COLLIDE"];
  794. _vehicle_2568 = _this;
  795. _this setDir -141.87595;
  796. _this setPos [4478.9268, 10602.023];
  797. };
  798.  
  799. _vehicle_2569 = objNull;
  800. if (true) then
  801. {
  802. _this = createVehicle ["MAP_grav_22_50", [4468.7832, 10627.713, 0.00015258789], [], 0, "CAN_COLLIDE"];
  803. _vehicle_2569 = _this;
  804. _this setDir -224.44629;
  805. _this setPos [4468.7832, 10627.713, 0.00015258789];
  806. };
  807.  
  808. _vehicle_2571 = objNull;
  809. if (true) then
  810. {
  811. _this = createVehicle ["MAP_grav_6", [4493.959, 10605.154], [], 0, "CAN_COLLIDE"];
  812. _vehicle_2571 = _this;
  813. _this setDir -83.901375;
  814. _this setPos [4493.959, 10605.154];
  815. };
  816.  
  817. _vehicle_2572 = objNull;
  818. if (true) then
  819. {
  820. _this = createVehicle ["MAP_grav_60_10", [4487.7427, 10605.743, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  821. _vehicle_2572 = _this;
  822. _this setDir -85.119576;
  823. _this setPos [4487.7427, 10605.743, -3.0517578e-005];
  824. };
  825.  
  826. _vehicle_2573 = objNull;
  827. if (true) then
  828. {
  829. _this = createVehicle ["MAP_grav_60_10", [4478.7578, 10601.735, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  830. _vehicle_2573 = _this;
  831. _this setDir 36.134907;
  832. _this setPos [4478.7578, 10601.735, -3.0517578e-005];
  833. };
  834.  
  835. _vehicle_2576 = objNull;
  836. if (true) then
  837. {
  838. _this = createVehicle ["USMC_WarfareBMGNest_M240", [4474.9395, 10606.455, 0.11660619], [], 0, "CAN_COLLIDE"];
  839. _vehicle_2576 = _this;
  840. _this setDir 94.360664;
  841. _this setPos [4474.9395, 10606.455, 0.11660619];
  842. };
  843.  
  844. _vehicle_2579 = objNull;
  845. if (true) then
  846. {
  847. _this = createVehicle ["Land_fort_bagfence_round", [4474.6587, 10611.813], [], 0, "CAN_COLLIDE"];
  848. _vehicle_2579 = _this;
  849. _this setDir 24.7143;
  850. _this setPos [4474.6587, 10611.813];
  851. };
  852.  
  853. _vehicle_2581 = objNull;
  854. if (true) then
  855. {
  856. _this = createVehicle ["Land_fort_bagfence_round", [4473.8394, 10602.536, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  857. _vehicle_2581 = _this;
  858. _this setDir 166.15933;
  859. _this setPos [4473.8394, 10602.536, 3.0517578e-005];
  860. };
  861.  
  862. _vehicle_2624 = objNull;
  863. if (true) then
  864. {
  865. _this = createVehicle ["Base_WarfareBBarrier5x", [4482.8721, 10598.027, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  866. _vehicle_2624 = _this;
  867. _this setDir -37.368118;
  868. _this setPos [4482.8721, 10598.027, 3.0517578e-005];
  869. };
  870.  
  871. _vehicle_2626 = objNull;
  872. if (true) then
  873. {
  874. _this = createVehicle ["Base_WarfareBBarrier5x", [4476.7783, 10593.202], [], 0, "CAN_COLLIDE"];
  875. _vehicle_2626 = _this;
  876. _this setDir -38.861633;
  877. _this setPos [4476.7783, 10593.202];
  878. };
  879.  
  880. _vehicle_2630 = objNull;
  881. if (true) then
  882. {
  883. _this = createVehicle ["Base_WarfareBBarrier5x", [4486.041, 10618.263, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  884. _vehicle_2630 = _this;
  885. _this setDir 56.154018;
  886. _this setPos [4486.041, 10618.263, -3.0517578e-005];
  887. };
  888.  
  889. _vehicle_2632 = objNull;
  890. if (true) then
  891. {
  892. _this = createVehicle ["Base_WarfareBBarrier5x", [4481.7856, 10624.784], [], 0, "CAN_COLLIDE"];
  893. _vehicle_2632 = _this;
  894. _this setDir 57.464779;
  895. _this setPos [4481.7856, 10624.784];
  896. };
  897.  
  898. _vehicle_2634 = objNull;
  899. if (true) then
  900. {
  901. _this = createVehicle ["HeliH", [4452.6299, 10622.08, 0.00012207031], [], 0, "CAN_COLLIDE"];
  902. _vehicle_2634 = _this;
  903. _this setDir 95.263702;
  904. _this setPos [4452.6299, 10622.08, 0.00012207031];
  905. };
  906.  
  907. _vehicle_2638 = objNull;
  908. if (true) then
  909. {
  910. _this = createVehicle ["HeliH", [4451.3291, 10604.669, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  911. _vehicle_2638 = _this;
  912. _this setDir 94.598061;
  913. _this setPos [4451.3291, 10604.669, 9.1552734e-005];
  914. };
  915.  
  916. _vehicle_2642 = objNull;
  917. if (true) then
  918. {
  919. _this = createVehicle ["HeliH", [4430.3564, 10623.96, 0.00012207031], [], 0, "CAN_COLLIDE"];
  920. _vehicle_2642 = _this;
  921. _this setDir 94.75882;
  922. _this setPos [4430.3564, 10623.96, 0.00012207031];
  923. };
  924.  
  925. _vehicle_2646 = objNull;
  926. if (true) then
  927. {
  928. _this = createVehicle ["HeliH", [4428.7856, 10606.535, 0.00015258789], [], 0, "CAN_COLLIDE"];
  929. _vehicle_2646 = _this;
  930. _this setDir 94.443153;
  931. _this setPos [4428.7856, 10606.535, 0.00015258789];
  932. };
  933.  
  934. _vehicle_2650 = objNull;
  935. if (true) then
  936. {
  937. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4453.8149, 10591.757, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  938. _vehicle_2650 = _this;
  939. _this setDir -27.135216;
  940. _this setPos [4453.8149, 10591.757, 3.0517578e-005];
  941. };
  942.  
  943. _vehicle_2653 = objNull;
  944. if (true) then
  945. {
  946. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4456.3643, 10630.242, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  947. _vehicle_2653 = _this;
  948. _this setDir 37.553459;
  949. _this setPos [4456.3643, 10630.242, 6.1035156e-005];
  950. };
  951.  
  952. _vehicle_2663 = objNull;
  953. if (true) then
  954. {
  955. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4415.6943, 10606.992, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  956. _vehicle_2663 = _this;
  957. _this setDir -267.47931;
  958. _this setPos [4415.6943, 10606.992, 3.0517578e-005];
  959. };
  960.  
  961. _vehicle_2664 = objNull;
  962. if (true) then
  963. {
  964. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4416.4365, 10622.442, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  965. _vehicle_2664 = _this;
  966. _this setDir -267.30289;
  967. _this setPos [4416.4365, 10622.442, -3.0517578e-005];
  968. };
  969.  
  970. _vehicle_2669 = objNull;
  971. if (true) then
  972. {
  973. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4423.6519, 10634.046], [], 0, "CAN_COLLIDE"];
  974. _vehicle_2669 = _this;
  975. _this setDir -209.12939;
  976. _this setPos [4423.6519, 10634.046];
  977. };
  978.  
  979. _vehicle_2670 = objNull;
  980. if (true) then
  981. {
  982. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4422.333, 10595.632, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  983. _vehicle_2670 = _this;
  984. _this setDir -144.44072;
  985. _this setPos [4422.333, 10595.632, 3.0517578e-005];
  986. };
  987.  
  988. _vehicle_2679 = objNull;
  989. if (true) then
  990. {
  991. _this = createVehicle ["MAP_grav_0_2000", [4468.8931, 10627.781, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  992. _vehicle_2679 = _this;
  993. _this setDir -407.48087;
  994. _this setPos [4468.8931, 10627.781, -3.0517578e-005];
  995. };
  996.  
  997. _vehicle_2689 = objNull;
  998. if (true) then
  999. {
  1000. _this = createVehicle ["MAP_grav_30_25", [4444.5591, 10645.341, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1001. _vehicle_2689 = _this;
  1002. _this setDir 101.59525;
  1003. _this setPos [4444.5591, 10645.341, -3.0517578e-005];
  1004. };
  1005.  
  1006. _vehicle_2690 = objNull;
  1007. if (true) then
  1008. {
  1009. _this = createVehicle ["MAP_grav_30_25", [4431.752, 10644.217], [], 0, "CAN_COLLIDE"];
  1010. _vehicle_2690 = _this;
  1011. _this setDir 71.138535;
  1012. _this setPos [4431.752, 10644.217];
  1013. };
  1014.  
  1015. _vehicle_2691 = objNull;
  1016. if (true) then
  1017. {
  1018. _this = createVehicle ["MAP_grav_30_25", [4422.9209, 10581.399, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1019. _vehicle_2691 = _this;
  1020. _this setDir -420.75412;
  1021. _this setPos [4422.9209, 10581.399, -3.0517578e-005];
  1022. };
  1023.  
  1024. _vehicle_2693 = objNull;
  1025. if (true) then
  1026. {
  1027. _this = createVehicle ["MAP_grav_12", [4420.6001, 10639.046], [], 0, "CAN_COLLIDE"];
  1028. _vehicle_2693 = _this;
  1029. _this setDir 65.073608;
  1030. _this setPos [4420.6001, 10639.046];
  1031. };
  1032.  
  1033. _vehicle_2695 = objNull;
  1034. if (true) then
  1035. {
  1036. _this = createVehicle ["MAP_grav_60_10", [4410.3809, 10627.738, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1037. _vehicle_2695 = _this;
  1038. _this setDir -0.021485429;
  1039. _this setPos [4410.3809, 10627.738, -3.0517578e-005];
  1040. };
  1041.  
  1042. _vehicle_2696 = objNull;
  1043. if (true) then
  1044. {
  1045. _this = createVehicle ["MAP_grav_6", [4415.2573, 10636.311, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1046. _vehicle_2696 = _this;
  1047. _this setDir 62.449524;
  1048. _this setPos [4415.2573, 10636.311, 3.0517578e-005];
  1049. };
  1050.  
  1051. _vehicle_2697 = objNull;
  1052. if (true) then
  1053. {
  1054. _this = createVehicle ["MAP_grav_30_25", [4413.6523, 10590.313], [], 0, "CAN_COLLIDE"];
  1055. _vehicle_2697 = _this;
  1056. _this setDir -29.587799;
  1057. _this setPos [4413.6523, 10590.313];
  1058. };
  1059.  
  1060. _vehicle_2701 = objNull;
  1061. if (true) then
  1062. {
  1063. _this = createVehicle ["MAP_grav_25", [4410.3726, 10602.805, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1064. _vehicle_2701 = _this;
  1065. _this setPos [4410.3726, 10602.805, -3.0517578e-005];
  1066. };
  1067.  
  1068. _vehicle_2702 = objNull;
  1069. if (true) then
  1070. {
  1071. _this = createVehicle ["MAP_grav_30_25", [4435.4458, 10578.863], [], 0, "CAN_COLLIDE"];
  1072. _vehicle_2702 = _this;
  1073. _this setDir -93.773376;
  1074. _this setPos [4435.4458, 10578.863];
  1075. };
  1076.  
  1077. _vehicle_2704 = objNull;
  1078. if (true) then
  1079. {
  1080. _this = createVehicle ["MAP_grav_22_50", [4465.0229, 10588.329, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1081. _vehicle_2704 = _this;
  1082. _this setDir -123.34964;
  1083. _this setPos [4465.0229, 10588.329, -3.0517578e-005];
  1084. };
  1085.  
  1086. _vehicle_2705 = objNull;
  1087. if (true) then
  1088. {
  1089. _this = createVehicle ["MAP_grav_12", [4434.9155, 10578.682, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1090. _vehicle_2705 = _this;
  1091. _this setDir 79.870987;
  1092. _this setPos [4434.9155, 10578.682, 3.0517578e-005];
  1093. };
  1094.  
  1095. _vehicle_2706 = objNull;
  1096. if (true) then
  1097. {
  1098. _this = createVehicle ["MAP_grav_6konec", [4441.7417, 10644.697, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1099. _vehicle_2706 = _this;
  1100. _this setDir -178.33496;
  1101. _this setPos [4441.7417, 10644.697, -3.0517578e-005];
  1102. };
  1103.  
  1104. _vehicle_2707 = objNull;
  1105. if (true) then
  1106. {
  1107. _this = createVehicle ["MAP_grav_1_1000", [4441.4067, 10621.064, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1108. _vehicle_2707 = _this;
  1109. _this setPos [4441.4067, 10621.064, -3.0517578e-005];
  1110. };
  1111.  
  1112. _vehicle_2708 = objNull;
  1113. if (true) then
  1114. {
  1115. _this = createVehicle ["MAP_grav_1_1000", [4441.2178, 10603.858], [], 0, "CAN_COLLIDE"];
  1116. _vehicle_2708 = _this;
  1117. _this setPos [4441.2178, 10603.858];
  1118. };
  1119.  
  1120. _vehicle_2714 = objNull;
  1121. if (true) then
  1122. {
  1123. _this = createVehicle ["MAP_grav_6", [4441.2153, 10597.724], [], 0, "CAN_COLLIDE"];
  1124. _vehicle_2714 = _this;
  1125. _this setPos [4441.2153, 10597.724];
  1126. };
  1127.  
  1128. _vehicle_2717 = objNull;
  1129. if (true) then
  1130. {
  1131. _this = createVehicle ["MAP_grav_12", [4441.2539, 10585.358, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1132. _vehicle_2717 = _this;
  1133. _this setPos [4441.2539, 10585.358, 3.0517578e-005];
  1134. };
  1135.  
  1136. _vehicle_2718 = objNull;
  1137. if (true) then
  1138. {
  1139. _this = createVehicle ["MAP_grav_6konec", [4441.1743, 10579.132], [], 0, "CAN_COLLIDE"];
  1140. _vehicle_2718 = _this;
  1141. _this setPos [4441.1743, 10579.132];
  1142. };
  1143.  
  1144. _vehicle_2725 = objNull;
  1145. if (true) then
  1146. {
  1147. _this = createVehicle ["Base_WarfareBBarrier5x", [4466.5435, 10648.111, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1148. _vehicle_2725 = _this;
  1149. _this setDir -385.27585;
  1150. _this setPos [4466.5435, 10648.111, -3.0517578e-005];
  1151. };
  1152.  
  1153. _vehicle_2728 = objNull;
  1154. if (true) then
  1155. {
  1156. _this = createVehicle ["Land_fort_bagfence_long", [4444.9482, 10639.371, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1157. _vehicle_2728 = _this;
  1158. _this setDir 1.96466;
  1159. _this setPos [4444.9482, 10639.371, 6.1035156e-005];
  1160. };
  1161.  
  1162. _vehicle_2731 = objNull;
  1163. if (true) then
  1164. {
  1165. _this = createVehicle ["Land_fortified_nest_small", [4438.1812, 10638.188, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1166. _vehicle_2731 = _this;
  1167. _this setDir -179.24672;
  1168. _this setPos [4438.1812, 10638.188, 3.0517578e-005];
  1169. };
  1170.  
  1171. _vehicle_2741 = objNull;
  1172. if (true) then
  1173. {
  1174. _this = createVehicle ["Land_Hlidac_budka", [4434.7676, 10590.066], [], 0, "CAN_COLLIDE"];
  1175. _vehicle_2741 = _this;
  1176. _this setDir -180.31494;
  1177. _this setPos [4434.7676, 10590.066];
  1178. };
  1179.  
  1180. _vehicle_2744 = objNull;
  1181. if (true) then
  1182. {
  1183. _this = createVehicle ["Land_fort_bagfence_long", [4434.5864, 10587.807, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1184. _vehicle_2744 = _this;
  1185. _this setDir -2.4795547;
  1186. _this setPos [4434.5864, 10587.807, 3.0517578e-005];
  1187. };
  1188.  
  1189. _vehicle_2750 = objNull;
  1190. if (true) then
  1191. {
  1192. _this = createVehicle ["Land_fort_bagfence_corner", [4437.9214, 10589.004, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1193. _vehicle_2750 = _this;
  1194. _this setDir -91.035011;
  1195. _this setPos [4437.9214, 10589.004, 6.1035156e-005];
  1196. };
  1197.  
  1198. _vehicle_2753 = objNull;
  1199. if (true) then
  1200. {
  1201. _this = createVehicle ["Land_fort_bagfence_long", [4429.2441, 10590.992, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1202. _vehicle_2753 = _this;
  1203. _this setDir 31.090729;
  1204. _this setPos [4429.2441, 10590.992, 3.0517578e-005];
  1205. };
  1206.  
  1207. _vehicle_2756 = objNull;
  1208. if (true) then
  1209. {
  1210. _this = createVehicle ["Land_fort_bagfence_long", [4438.4458, 10591.866, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1211. _vehicle_2756 = _this;
  1212. _this setDir -90.161079;
  1213. _this setPos [4438.4458, 10591.866, 3.0517578e-005];
  1214. };
  1215.  
  1216. _vehicle_2759 = objNull;
  1217. if (true) then
  1218. {
  1219. _this = createVehicle ["Land_fort_bagfence_corner", [4431.6738, 10588.313], [], 0, "CAN_COLLIDE"];
  1220. _vehicle_2759 = _this;
  1221. _this setDir -0.79656541;
  1222. _this setPos [4431.6738, 10588.313];
  1223. };
  1224.  
  1225. _vehicle_2772 = objNull;
  1226. if (true) then
  1227. {
  1228. _this = createVehicle ["Land_fort_bagfence_long", [4431.4521, 10638.489, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  1229. _vehicle_2772 = _this;
  1230. _this setDir -203.99945;
  1231. _this setPos [4431.4521, 10638.489, 9.1552734e-005];
  1232. };
  1233.  
  1234. _vehicle_2774 = objNull;
  1235. if (true) then
  1236. {
  1237. _this = createVehicle ["Land_fort_bagfence_corner", [4398.4653, 10677.89, 0.00012207031], [], 0, "CAN_COLLIDE"];
  1238. _vehicle_2774 = _this;
  1239. _this setDir -297.85721;
  1240. _this setPos [4398.4653, 10677.89, 0.00012207031];
  1241. };
  1242.  
  1243. _vehicle_2775 = objNull;
  1244. if (true) then
  1245. {
  1246. _this = createVehicle ["Land_fort_bagfence_long", [4434.1958, 10639.214, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  1247. _vehicle_2775 = _this;
  1248. _this setDir -186.01497;
  1249. _this setPos [4434.1958, 10639.214, 9.1552734e-005];
  1250. };
  1251.  
  1252. _vehicle_2776 = objNull;
  1253. if (true) then
  1254. {
  1255. _this = createVehicle ["Land_fort_bagfence_corner", [4445.2085, 10588.601, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1256. _vehicle_2776 = _this;
  1257. _this setDir -0.53125733;
  1258. _this setPos [4445.2085, 10588.601, 6.1035156e-005];
  1259. };
  1260.  
  1261. _vehicle_2786 = objNull;
  1262. if (true) then
  1263. {
  1264. _this = createVehicle ["Land_fort_bagfence_long", [4447.5674, 10638.483, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  1265. _vehicle_2786 = _this;
  1266. _this setDir 35.110836;
  1267. _this setPos [4447.5674, 10638.483, 9.1552734e-005];
  1268. };
  1269.  
  1270. _vehicle_2788 = objNull;
  1271. if (true) then
  1272. {
  1273. _this = createVehicle ["Land_fort_bagfence_long", [4450.0703, 10636.765, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1274. _vehicle_2788 = _this;
  1275. _this setDir 35.734833;
  1276. _this setPos [4450.0703, 10636.765, 6.1035156e-005];
  1277. };
  1278.  
  1279. _vehicle_2790 = objNull;
  1280. if (true) then
  1281. {
  1282. _this = createVehicle ["Land_fort_bagfence_long", [4443.6904, 10637.6], [], 0, "CAN_COLLIDE"];
  1283. _vehicle_2790 = _this;
  1284. _this setDir 92.623413;
  1285. _this setPos [4443.6904, 10637.6];
  1286. };
  1287.  
  1288. _vehicle_2792 = objNull;
  1289. if (true) then
  1290. {
  1291. _this = createVehicle ["ClutterCutter_small_EP1", [4431.5742, 10591.949, 0], [], 0, "CAN_COLLIDE"];
  1292. _vehicle_2792 = _this;
  1293. _this setPos [4431.5742, 10591.949, 0];
  1294. };
  1295.  
  1296. _vehicle_2793 = objNull;
  1297. if (true) then
  1298. {
  1299. _this = createVehicle ["ClutterCutter_small_EP1", [4434.4009, 10589.729, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1300. _vehicle_2793 = _this;
  1301. _this setPos [4434.4009, 10589.729, 3.0517578e-005];
  1302. };
  1303.  
  1304. _vehicle_2794 = objNull;
  1305. if (true) then
  1306. {
  1307. _this = createVehicle ["ClutterCutter_small_EP1", [4437.3062, 10590.256, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1308. _vehicle_2794 = _this;
  1309. _this setPos [4437.3062, 10590.256, 3.0517578e-005];
  1310. };
  1311.  
  1312. _vehicle_2795 = objNull;
  1313. if (true) then
  1314. {
  1315. _this = createVehicle ["ClutterCutter_small_EP1", [4434.5366, 10591.908, 0], [], 0, "CAN_COLLIDE"];
  1316. _vehicle_2795 = _this;
  1317. _this setPos [4434.5366, 10591.908, 0];
  1318. };
  1319.  
  1320. _vehicle_2796 = objNull;
  1321. if (true) then
  1322. {
  1323. _this = createVehicle ["ClutterCutter_small_EP1", [4434.6245, 10594.643, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1324. _vehicle_2796 = _this;
  1325. _this setPos [4434.6245, 10594.643, 3.0517578e-005];
  1326. };
  1327.  
  1328. _vehicle_2797 = objNull;
  1329. if (true) then
  1330. {
  1331. _this = createVehicle ["ClutterCutter_small_EP1", [4431.8604, 10588.334, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1332. _vehicle_2797 = _this;
  1333. _this setPos [4431.8604, 10588.334, 3.0517578e-005];
  1334. };
  1335.  
  1336. _vehicle_2798 = objNull;
  1337. if (true) then
  1338. {
  1339. _this = createVehicle ["ClutterCutter_small_EP1", [4437.6445, 10586.946, 0], [], 0, "CAN_COLLIDE"];
  1340. _vehicle_2798 = _this;
  1341. _this setPos [4437.6445, 10586.946, 0];
  1342. };
  1343.  
  1344. _vehicle_2799 = objNull;
  1345. if (true) then
  1346. {
  1347. _this = createVehicle ["ClutterCutter_small_EP1", [4437.3169, 10593.373, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1348. _vehicle_2799 = _this;
  1349. _this setPos [4437.3169, 10593.373, 3.0517578e-005];
  1350. };
  1351.  
  1352. _vehicle_2801 = objNull;
  1353. if (true) then
  1354. {
  1355. _this = createVehicle ["ClutterCutter_small_EP1", [4437.1133, 10639.317, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1356. _vehicle_2801 = _this;
  1357. _this setPos [4437.1133, 10639.317, -3.0517578e-005];
  1358. };
  1359.  
  1360. _vehicle_2802 = objNull;
  1361. if (true) then
  1362. {
  1363. _this = createVehicle ["ClutterCutter_small_EP1", [4437.3921, 10637.344, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1364. _vehicle_2802 = _this;
  1365. _this setPos [4437.3921, 10637.344, 6.1035156e-005];
  1366. };
  1367.  
  1368. _vehicle_2803 = objNull;
  1369. if (true) then
  1370. {
  1371. _this = createVehicle ["ClutterCutter_small_EP1", [4437.0742, 10634.632, 0], [], 0, "CAN_COLLIDE"];
  1372. _vehicle_2803 = _this;
  1373. _this setPos [4437.0742, 10634.632, 0];
  1374. };
  1375.  
  1376. _vehicle_2807 = objNull;
  1377. if (true) then
  1378. {
  1379. _this = createVehicle ["ClutterCutter_EP1", [4433.5347, 10559.424, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1380. _vehicle_2807 = _this;
  1381. _this setPos [4433.5347, 10559.424, 3.0517578e-005];
  1382. };
  1383.  
  1384. _vehicle_2808 = objNull;
  1385. if (true) then
  1386. {
  1387. _this = createVehicle ["ClutterCutter_EP1", [4420.1709, 10557.256, 0], [], 0, "CAN_COLLIDE"];
  1388. _vehicle_2808 = _this;
  1389. _this setPos [4420.1709, 10557.256, 0];
  1390. };
  1391.  
  1392. _vehicle_2809 = objNull;
  1393. if (true) then
  1394. {
  1395. _this = createVehicle ["ClutterCutter_EP1", [4407.4468, 10560.931, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1396. _vehicle_2809 = _this;
  1397. _this setPos [4407.4468, 10560.931, -3.0517578e-005];
  1398. };
  1399.  
  1400. _vehicle_2810 = objNull;
  1401. if (true) then
  1402. {
  1403. _this = createVehicle ["ClutterCutter_EP1", [4423.2456, 10570.899, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1404. _vehicle_2810 = _this;
  1405. _this setPos [4423.2456, 10570.899, 3.0517578e-005];
  1406. };
  1407.  
  1408. _vehicle_2827 = objNull;
  1409. if (true) then
  1410. {
  1411. _this = createVehicle ["ClutterCutter_small_EP1", [4413.0039, 10547.499, 0.00012207031], [], 0, "CAN_COLLIDE"];
  1412. _vehicle_2827 = _this;
  1413. _this setPos [4413.0039, 10547.499, 0.00012207031];
  1414. };
  1415.  
  1416. _vehicle_2828 = objNull;
  1417. if (true) then
  1418. {
  1419. _this = createVehicle ["ClutterCutter_small_EP1", [4416.7065, 10547.224, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1420. _vehicle_2828 = _this;
  1421. _this setPos [4416.7065, 10547.224, -3.0517578e-005];
  1422. };
  1423.  
  1424. _vehicle_2829 = objNull;
  1425. if (true) then
  1426. {
  1427. _this = createVehicle ["ClutterCutter_small_EP1", [4419.8188, 10547.297, 0], [], 0, "CAN_COLLIDE"];
  1428. _vehicle_2829 = _this;
  1429. _this setPos [4419.8188, 10547.297, 0];
  1430. };
  1431.  
  1432. _vehicle_2836 = objNull;
  1433. if (true) then
  1434. {
  1435. _this = createVehicle ["Camp_EP1", [4393.8799, 10570.317, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1436. _vehicle_2836 = _this;
  1437. _this setDir -300.37683;
  1438. _this setPos [4393.8799, 10570.317, -3.0517578e-005];
  1439. };
  1440.  
  1441. _vehicle_2837 = objNull;
  1442. if (true) then
  1443. {
  1444. _this = createVehicle ["ClutterCutter_EP1", [4401.186, 10570.277, -0.00018310547], [], 0, "CAN_COLLIDE"];
  1445. _vehicle_2837 = _this;
  1446. _this setPos [4401.186, 10570.277, -0.00018310547];
  1447. };
  1448.  
  1449. _vehicle_2838 = objNull;
  1450. if (true) then
  1451. {
  1452. _this = createVehicle ["Camp_EP1", [4390.6938, 10576.147, -0.00015258789], [], 0, "CAN_COLLIDE"];
  1453. _vehicle_2838 = _this;
  1454. _this setDir -299.72455;
  1455. _this setPos [4390.6938, 10576.147, -0.00015258789];
  1456. };
  1457.  
  1458. _vehicle_2843 = objNull;
  1459. if (true) then
  1460. {
  1461. _this = createVehicle ["Base_WarfareBBarrier10x", [4407.6904, 10570.26, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1462. _vehicle_2843 = _this;
  1463. _this setDir -91.282402;
  1464. _this setPos [4407.6904, 10570.26, 3.0517578e-005];
  1465. };
  1466.  
  1467. _vehicle_2845 = objNull;
  1468. if (true) then
  1469. {
  1470. _this = createVehicle ["Base_WarfareBBarrier10x", [4385.5928, 10592.532, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1471. _vehicle_2845 = _this;
  1472. _this setDir -1.5230783;
  1473. _this setPos [4385.5928, 10592.532, 3.0517578e-005];
  1474. };
  1475.  
  1476. _vehicle_2850 = objNull;
  1477. if (true) then
  1478. {
  1479. _this = createVehicle ["Base_WarfareBBarrier5x", [4440.9736, 10570.428, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1480. _vehicle_2850 = _this;
  1481. _this setDir -117.97977;
  1482. _this setPos [4440.9736, 10570.428, -6.1035156e-005];
  1483. };
  1484.  
  1485. _vehicle_2852 = objNull;
  1486. if (true) then
  1487. {
  1488. _this = createVehicle ["Base_WarfareBBarrier5x", [4422.3472, 10563.206], [], 0, "CAN_COLLIDE"];
  1489. _vehicle_2852 = _this;
  1490. _this setDir -95.807251;
  1491. _this setPos [4422.3472, 10563.206];
  1492. };
  1493.  
  1494. _vehicle_2856 = objNull;
  1495. if (true) then
  1496. {
  1497. _this = createVehicle ["Camp", [4397.1499, 10564.698, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  1498. _vehicle_2856 = _this;
  1499. _this setDir -299.78241;
  1500. _this setPos [4397.1499, 10564.698, 9.1552734e-005];
  1501. };
  1502.  
  1503. _vehicle_2863 = objNull;
  1504. if (true) then
  1505. {
  1506. _this = createVehicle ["ClutterCutter_small_EP1", [4410.7144, 10550.397, 0], [], 0, "CAN_COLLIDE"];
  1507. _vehicle_2863 = _this;
  1508. _this setPos [4410.7144, 10550.397, 0];
  1509. };
  1510.  
  1511. _vehicle_2864 = objNull;
  1512. if (true) then
  1513. {
  1514. _this = createVehicle ["ClutterCutter_small_EP1", [4411.5083, 10547.957, 0], [], 0, "CAN_COLLIDE"];
  1515. _vehicle_2864 = _this;
  1516. _this setPos [4411.5083, 10547.957, 0];
  1517. };
  1518.  
  1519. _vehicle_2870 = objNull;
  1520. if (true) then
  1521. {
  1522. _this = createVehicle ["Base_WarfareBBarrier5x", [4427.936, 10552.549, 0.00018310547], [], 0, "CAN_COLLIDE"];
  1523. _vehicle_2870 = _this;
  1524. _this setDir -184.90678;
  1525. _this setPos [4427.936, 10552.549, 0.00018310547];
  1526. };
  1527.  
  1528. _vehicle_2872 = objNull;
  1529. if (true) then
  1530. {
  1531. _this = createVehicle ["Base_WarfareBBarrier5x", [4407.0337, 10588.246, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1532. _vehicle_2872 = _this;
  1533. _this setDir -91.041901;
  1534. _this setPos [4407.0337, 10588.246, 6.1035156e-005];
  1535. };
  1536.  
  1537. _vehicle_2874 = objNull;
  1538. if (true) then
  1539. {
  1540. _this = createVehicle ["Base_WarfareBBarrier5x", [4423.1924, 10555.282], [], 0, "CAN_COLLIDE"];
  1541. _vehicle_2874 = _this;
  1542. _this setDir -275.42615;
  1543. _this setPos [4423.1924, 10555.282];
  1544. };
  1545.  
  1546. _vehicle_2876 = objNull;
  1547. if (true) then
  1548. {
  1549. _this = createVehicle ["ClutterCutter_EP1", [4394.8647, 10582.061, 0.00012207031], [], 0, "CAN_COLLIDE"];
  1550. _vehicle_2876 = _this;
  1551. _this setPos [4394.8647, 10582.061, 0.00012207031];
  1552. };
  1553.  
  1554. _vehicle_2878 = objNull;
  1555. if (true) then
  1556. {
  1557. _this = createVehicle ["Camp_EP1", [4404.0571, 10556.566, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  1558. _vehicle_2878 = _this;
  1559. _this setDir -0.87193465;
  1560. _this setPos [4404.0571, 10556.566, 9.1552734e-005];
  1561. };
  1562.  
  1563. _vehicle_2881 = objNull;
  1564. if (true) then
  1565. {
  1566. _this = createVehicle ["Base_WarfareBBarrier5x", [4402.4912, 10592.028, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1567. _vehicle_2881 = _this;
  1568. _this setDir -173.01123;
  1569. _this setPos [4402.4912, 10592.028, 3.0517578e-005];
  1570. };
  1571.  
  1572. _vehicle_2883 = objNull;
  1573. if (true) then
  1574. {
  1575. _this = createVehicle ["Base_WarfareBBarrier5x", [4412.1968, 10571.054], [], 0, "CAN_COLLIDE"];
  1576. _vehicle_2883 = _this;
  1577. _this setDir -179.14572;
  1578. _this setPos [4412.1968, 10571.054];
  1579. };
  1580.  
  1581. _vehicle_2886 = objNull;
  1582. if (true) then
  1583. {
  1584. _this = createVehicle ["Base_WarfareBBarrier10x", [4475.6226, 10634.702, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1585. _vehicle_2886 = _this;
  1586. _this setDir 58.957199;
  1587. _this setPos [4475.6226, 10634.702, 6.1035156e-005];
  1588. };
  1589.  
  1590. _vehicle_2888 = objNull;
  1591. if (true) then
  1592. {
  1593. _this = createVehicle ["Base_WarfareBBarrier10x", [4482.1396, 10657.101], [], 0, "CAN_COLLIDE"];
  1594. _vehicle_2888 = _this;
  1595. _this setDir -30.563648;
  1596. _this setPos [4482.1396, 10657.101];
  1597. };
  1598.  
  1599. _vehicle_2890 = objNull;
  1600. if (true) then
  1601. {
  1602. _this = createVehicle ["ClutterCutter_EP1", [4442.1392, 10654.493, 0], [], 0, "CAN_COLLIDE"];
  1603. _vehicle_2890 = _this;
  1604. _this setPos [4442.1392, 10654.493, 0];
  1605. };
  1606.  
  1607. _vehicle_2894 = objNull;
  1608. if (true) then
  1609. {
  1610. _this = createVehicle ["RU_WarfareBContructionSite", [4485.1978, 10624.914, 0.00039672852], [], 0, "CAN_COLLIDE"];
  1611. _vehicle_2894 = _this;
  1612. _this setDir -32.262955;
  1613. _this setPos [4485.1978, 10624.914, 0.00039672852];
  1614. };
  1615.  
  1616. _vehicle_2895 = objNull;
  1617. if (true) then
  1618. {
  1619. _this = createVehicle ["Base_WarfareBContructionSite", [4499.8486, 10638.146, 0.00036621094], [], 0, "CAN_COLLIDE"];
  1620. _vehicle_2895 = _this;
  1621. _this setDir -31.146839;
  1622. _this setPos [4499.8486, 10638.146, 0.00036621094];
  1623. };
  1624.  
  1625. _vehicle_2896 = objNull;
  1626. if (true) then
  1627. {
  1628. _this = createVehicle ["Misc_Cargo1B_military", [4488.8853, 10619.1, 0.00033569336], [], 0, "CAN_COLLIDE"];
  1629. _vehicle_2896 = _this;
  1630. _this setDir -32.337021;
  1631. _this setPos [4488.8853, 10619.1, 0.00033569336];
  1632. };
  1633.  
  1634. _vehicle_2900 = objNull;
  1635. if (true) then
  1636. {
  1637. _this = createVehicle ["RU_WarfareBContructionSite", [4506.4634, 10620.131, 0.00021362305], [], 0, "CAN_COLLIDE"];
  1638. _vehicle_2900 = _this;
  1639. _this setDir 61.109722;
  1640. _this setPos [4506.4634, 10620.131, 0.00021362305];
  1641. };
  1642.  
  1643. _vehicle_2901 = objNull;
  1644. if (true) then
  1645. {
  1646. _this = createVehicle ["Base_WarfareBContructionSite", [4500.7109, 10616.951, 0.00018310547], [], 0, "CAN_COLLIDE"];
  1647. _vehicle_2901 = _this;
  1648. _this setDir 61.015003;
  1649. _this setPos [4500.7109, 10616.951, 0.00018310547];
  1650. };
  1651.  
  1652. _vehicle_2902 = objNull;
  1653. if (true) then
  1654. {
  1655. _this = createVehicle ["Misc_Cargo1B_military", [4481.4863, 10630.638, 0.00015258789], [], 0, "CAN_COLLIDE"];
  1656. _vehicle_2902 = _this;
  1657. _this setDir -31.088079;
  1658. _this setPos [4481.4863, 10630.638, 0.00015258789];
  1659. };
  1660.  
  1661. _vehicle_2906 = objNull;
  1662. if (true) then
  1663. {
  1664. _this = createVehicle ["RU_WarfareBContructionSite", [4484.9897, 10637.292, 0.00030517578], [], 0, "CAN_COLLIDE"];
  1665. _vehicle_2906 = _this;
  1666. _this setDir -30.819336;
  1667. _this setPos [4484.9897, 10637.292, 0.00030517578];
  1668. };
  1669.  
  1670. _vehicle_2907 = objNull;
  1671. if (true) then
  1672. {
  1673. _this = createVehicle ["Base_WarfareBContructionSite", [4477.8472, 10636.709, 0.0002746582], [], 0, "CAN_COLLIDE"];
  1674. _vehicle_2907 = _this;
  1675. _this setDir -30.300814;
  1676. _this setPos [4477.8472, 10636.709, 0.0002746582];
  1677. };
  1678.  
  1679. _vehicle_2908 = objNull;
  1680. if (true) then
  1681. {
  1682. _this = createVehicle ["Misc_Cargo1B_military", [4487.8389, 10638.909, 0.00024414063], [], 0, "CAN_COLLIDE"];
  1683. _vehicle_2908 = _this;
  1684. _this setDir -30.124601;
  1685. _this setPos [4487.8389, 10638.909, 0.00024414063];
  1686. };
  1687.  
  1688. _vehicle_2914 = objNull;
  1689. if (true) then
  1690. {
  1691. _this = createVehicle ["RU_WarfareBContructionSite", [4490.8789, 10627.726, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1692. _vehicle_2914 = _this;
  1693. _this setDir -30.819336;
  1694. _this setPos [4490.8789, 10627.726, 6.1035156e-005];
  1695. };
  1696.  
  1697. _vehicle_2915 = objNull;
  1698. if (true) then
  1699. {
  1700. _this = createVehicle ["Misc_Cargo1B_military", [4493.6768, 10629.179], [], 0, "CAN_COLLIDE"];
  1701. _vehicle_2915 = _this;
  1702. _this setDir -30.124601;
  1703. _this setPos [4493.6768, 10629.179];
  1704. };
  1705.  
  1706. _vehicle_2918 = objNull;
  1707. if (true) then
  1708. {
  1709. _this = createVehicle ["RU_WarfareBContructionSite", [4481.478, 10643.414, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1710. _vehicle_2918 = _this;
  1711. _this setDir -30.819336;
  1712. _this setPos [4481.478, 10643.414, 6.1035156e-005];
  1713. };
  1714.  
  1715. _vehicle_2919 = objNull;
  1716. if (true) then
  1717. {
  1718. _this = createVehicle ["Misc_Cargo1B_military", [4484.2759, 10644.867], [], 0, "CAN_COLLIDE"];
  1719. _vehicle_2919 = _this;
  1720. _this setDir -30.124601;
  1721. _this setPos [4484.2759, 10644.867];
  1722. };
  1723.  
  1724. _vehicle_2936 = objNull;
  1725. if (true) then
  1726. {
  1727. _this = createVehicle ["RU_WarfareBContructionSite", [4482.8008, 10640.656, 2.6084273], [], 0, "CAN_COLLIDE"];
  1728. _vehicle_2936 = _this;
  1729. _this setDir -30.819336;
  1730. _this setPos [4482.8008, 10640.656, 2.6084273];
  1731. };
  1732.  
  1733. _vehicle_2937 = objNull;
  1734. if (true) then
  1735. {
  1736. _this = createVehicle ["Misc_Cargo1B_military", [4485.5986, 10642.111, 2.6083663], [], 0, "CAN_COLLIDE"];
  1737. _vehicle_2937 = _this;
  1738. _this setDir -30.124601;
  1739. _this setPos [4485.5986, 10642.111, 2.6083663];
  1740. };
  1741.  
  1742. _vehicle_2941 = objNull;
  1743. if (true) then
  1744. {
  1745. _this = createVehicle ["RU_WarfareBContructionSite", [4482.5342, 10628.275, 2.4918735], [], 0, "CAN_COLLIDE"];
  1746. _vehicle_2941 = _this;
  1747. _this setDir -31.918453;
  1748. _this setPos [4482.5342, 10628.275, 2.4918735];
  1749. };
  1750.  
  1751. _vehicle_2943 = objNull;
  1752. if (true) then
  1753. {
  1754. _this = createVehicle ["RU_WarfareBContructionSite", [4493.3135, 10627.103, 2.5636969], [], 0, "CAN_COLLIDE"];
  1755. _vehicle_2943 = _this;
  1756. _this setDir -119.66953;
  1757. _this setPos [4493.3135, 10627.103, 2.5636969];
  1758. };
  1759.  
  1760. _vehicle_2945 = objNull;
  1761. if (true) then
  1762. {
  1763. _this = createVehicle ["RU_WarfareBContructionSite", [4491.5171, 10614.962, 2.4955807], [], 0, "CAN_COLLIDE"];
  1764. _vehicle_2945 = _this;
  1765. _this setDir -41.042866;
  1766. _this setPos [4491.5171, 10614.962, 2.4955807];
  1767. };
  1768.  
  1769. _vehicle_2948 = objNull;
  1770. if (true) then
  1771. {
  1772. _this = createVehicle ["Misc_cargo_cont_small_EP1", [4492.0776, 10615.485], [], 0, "CAN_COLLIDE"];
  1773. _vehicle_2948 = _this;
  1774. _this setDir -29.338007;
  1775. _this setPos [4492.0776, 10615.485];
  1776. };
  1777.  
  1778. _vehicle_2950 = objNull;
  1779. if (true) then
  1780. {
  1781. _this = createVehicle ["MAP_grav_6konec", [4458.2056, 10637.22, 0.00018310547], [], 0, "CAN_COLLIDE"];
  1782. _vehicle_2950 = _this;
  1783. _this setDir 42.098663;
  1784. _this setPos [4458.2056, 10637.22, 0.00018310547];
  1785. };
  1786.  
  1787. _vehicle_2952 = objNull;
  1788. if (true) then
  1789. {
  1790. _this = createVehicle ["MAP_grav_60_10", [4462.3145, 10641.785], [], 0, "CAN_COLLIDE"];
  1791. _vehicle_2952 = _this;
  1792. _this setDir 43.687542;
  1793. _this setPos [4462.3145, 10641.785];
  1794. };
  1795.  
  1796. _vehicle_2956 = objNull;
  1797. if (true) then
  1798. {
  1799. _this = createVehicle ["MAP_grav_6konec", [4477.8711, 10643.085, 0.00012207031], [], 0, "CAN_COLLIDE"];
  1800. _vehicle_2956 = _this;
  1801. _this setDir -76.00663;
  1802. _this setPos [4477.8711, 10643.085, 0.00012207031];
  1803. };
  1804.  
  1805. _vehicle_2958 = objNull;
  1806. if (true) then
  1807. {
  1808. _this = createVehicle ["Base_WarfareBBarrier5x", [4471.9683, 10651.131], [], 0, "CAN_COLLIDE"];
  1809. _vehicle_2958 = _this;
  1810. _this setDir -30.637112;
  1811. _this setPos [4471.9683, 10651.131];
  1812. };
  1813.  
  1814. _vehicle_2959 = objNull;
  1815. if (true) then
  1816. {
  1817. _this = createVehicle ["ClutterCutter_EP1", [4473.0073, 10671.002, 0], [], 0, "CAN_COLLIDE"];
  1818. _vehicle_2959 = _this;
  1819. _this setPos [4473.0073, 10671.002, 0];
  1820. };
  1821.  
  1822. _vehicle_2960 = objNull;
  1823. if (true) then
  1824. {
  1825. _this = createVehicle ["ClutterCutter_EP1", [4477.8926, 10661.484, 0], [], 0, "CAN_COLLIDE"];
  1826. _vehicle_2960 = _this;
  1827. _this setPos [4477.8926, 10661.484, 0];
  1828. };
  1829.  
  1830. _vehicle_2961 = objNull;
  1831. if (true) then
  1832. {
  1833. _this = createVehicle ["ClutterCutter_EP1", [4466.7529, 10656.976, 0], [], 0, "CAN_COLLIDE"];
  1834. _vehicle_2961 = _this;
  1835. _this setPos [4466.7529, 10656.976, 0];
  1836. };
  1837.  
  1838. _vehicle_2962 = objNull;
  1839. if (true) then
  1840. {
  1841. _this = createVehicle ["ClutterCutter_EP1", [4461.0557, 10667.204, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1842. _vehicle_2962 = _this;
  1843. _this setPos [4461.0557, 10667.204, -6.1035156e-005];
  1844. };
  1845.  
  1846. _vehicle_2964 = objNull;
  1847. if (true) then
  1848. {
  1849. _this = createVehicle ["MAP_mud_6konec", [4442.085, 10645.887, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1850. _vehicle_2964 = _this;
  1851. _this setDir 4.0769606;
  1852. _this setPos [4442.085, 10645.887, 6.1035156e-005];
  1853. };
  1854.  
  1855. _vehicle_2966 = objNull;
  1856. if (true) then
  1857. {
  1858. _this = createVehicle ["MAP_mud_60_10", [4442.7661, 10651.63, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1859. _vehicle_2966 = _this;
  1860. _this setDir 6.6437173;
  1861. _this setPos [4442.7661, 10651.63, -6.1035156e-005];
  1862. };
  1863.  
  1864. _vehicle_2972 = objNull;
  1865. if (true) then
  1866. {
  1867. _this = createVehicle ["Base_WarfareBBarrier5x", [4459.3501, 10644.929, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1868. _vehicle_2972 = _this;
  1869. _this setDir -384.40131;
  1870. _this setPos [4459.3501, 10644.929, 6.1035156e-005];
  1871. };
  1872.  
  1873. _vehicle_2974 = objNull;
  1874. if (true) then
  1875. {
  1876. _this = createVehicle ["Base_WarfareBBarrier5x", [4453.3716, 10645.527, 0.0084140794], [], 0, "CAN_COLLIDE"];
  1877. _vehicle_2974 = _this;
  1878. _this setDir -501.10529;
  1879. _this setPos [4453.3716, 10645.527, 0.0084140794];
  1880. };
  1881.  
  1882. _vehicle_2976 = objNull;
  1883. if (true) then
  1884. {
  1885. _this = createVehicle ["Base_WarfareBBarrier5x", [4448.6885, 10649.657, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1886. _vehicle_2976 = _this;
  1887. _this setDir -319.9259;
  1888. _this setPos [4448.6885, 10649.657, -3.0517578e-005];
  1889. };
  1890.  
  1891. _vehicle_2978 = objNull;
  1892. if (true) then
  1893. {
  1894. _this = createVehicle ["ClutterCutter_EP1", [4469.0923, 10672.338, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1895. _vehicle_2978 = _this;
  1896. _this setPos [4469.0923, 10672.338, -3.0517578e-005];
  1897. };
  1898.  
  1899. _vehicle_2980 = objNull;
  1900. if (true) then
  1901. {
  1902. _this = createVehicle ["USMC_WarfareBVehicleServicePoint", [4450.0371, 10694.343, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1903. _vehicle_2980 = _this;
  1904. _this setDir 59.137627;
  1905. _this setPos [4450.0371, 10694.343, -3.0517578e-005];
  1906. };
  1907.  
  1908. _vehicle_2992 = objNull;
  1909. if (true) then
  1910. {
  1911. _this = createVehicle ["Land_Barrack2", [4442.3135, 10670.306, 0.00012207031], [], 0, "CAN_COLLIDE"];
  1912. _vehicle_2992 = _this;
  1913. _this setDir -217.45811;
  1914. _this setPos [4442.3135, 10670.306, 0.00012207031];
  1915. };
  1916.  
  1917. _vehicle_3003 = objNull;
  1918. if (true) then
  1919. {
  1920. _this = createVehicle ["Land_transport_crates_EP1", [4459.2671, 10678.083], [], 0, "CAN_COLLIDE"];
  1921. _vehicle_3003 = _this;
  1922. _this setDir 26.265478;
  1923. _this setPos [4459.2671, 10678.083];
  1924. };
  1925.  
  1926. _vehicle_3005 = objNull;
  1927. if (true) then
  1928. {
  1929. _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4468.3828, 10659.93, 0.00021362305], [], 0, "CAN_COLLIDE"];
  1930. _vehicle_3005 = _this;
  1931. _this setDir -121.73288;
  1932. _this setPos [4468.3828, 10659.93, 0.00021362305];
  1933. };
  1934.  
  1935. _vehicle_3006 = objNull;
  1936. if (true) then
  1937. {
  1938. _this = createVehicle ["AmmoCrate_NoInteractive_", [4441.4448, 10676.347, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1939. _vehicle_3006 = _this;
  1940. _this setPos [4441.4448, 10676.347, -3.0517578e-005];
  1941. };
  1942.  
  1943. _vehicle_3007 = objNull;
  1944. if (true) then
  1945. {
  1946. _this = createVehicle ["Barrel5", [4451.9956, 10689.692, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1947. _vehicle_3007 = _this;
  1948. _this setDir 18.232731;
  1949. _this setPos [4451.9956, 10689.692, 6.1035156e-005];
  1950. };
  1951.  
  1952. _vehicle_3008 = objNull;
  1953. if (true) then
  1954. {
  1955. _this = createVehicle ["Barrel1", [4452.3364, 10690.371, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1956. _vehicle_3008 = _this;
  1957. _this setDir 18.232731;
  1958. _this setPos [4452.3364, 10690.371, 3.0517578e-005];
  1959. };
  1960.  
  1961. _vehicle_3009 = objNull;
  1962. if (true) then
  1963. {
  1964. _this = createVehicle ["Barrel4", [4451.4502, 10690.297, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1965. _vehicle_3009 = _this;
  1966. _this setDir 18.232731;
  1967. _this setPos [4451.4502, 10690.297, 6.1035156e-005];
  1968. };
  1969.  
  1970. _vehicle_3010 = objNull;
  1971. if (true) then
  1972. {
  1973. _this = createVehicle ["Barrels", [4488.1519, 10658.089, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1974. _vehicle_3010 = _this;
  1975. _this setDir -14.611931;
  1976. _this setPos [4488.1519, 10658.089, 6.1035156e-005];
  1977. };
  1978.  
  1979. _vehicle_3014 = objNull;
  1980. if (true) then
  1981. {
  1982. _this = createVehicle ["PowerGenerator", [4437.8257, 10670.008, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1983. _vehicle_3014 = _this;
  1984. _this setDir -38.031384;
  1985. _this setPos [4437.8257, 10670.008, 3.0517578e-005];
  1986. };
  1987.  
  1988. _vehicle_3015 = objNull;
  1989. if (true) then
  1990. {
  1991. _this = createVehicle ["Land_Toilet", [4440.6846, 10663.259, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1992. _vehicle_3015 = _this;
  1993. _this setDir 142.34636;
  1994. _this setPos [4440.6846, 10663.259, -6.1035156e-005];
  1995. };
  1996.  
  1997. _vehicle_3016 = objNull;
  1998. if (true) then
  1999. {
  2000. _this = createVehicle ["MAP_USVehicleAmmo", [4453.9902, 10648.145, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2001. _vehicle_3016 = _this;
  2002. _this setDir -117.10584;
  2003. _this setPos [4453.9902, 10648.145, 3.0517578e-005];
  2004. };
  2005.  
  2006. _vehicle_3017 = objNull;
  2007. if (true) then
  2008. {
  2009. _this = createVehicle ["MAP_A_FuelStation_Feed", [4447.0176, 10685.802, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  2010. _vehicle_3017 = _this;
  2011. _this setDir 60.014252;
  2012. _this setPos [4447.0176, 10685.802, 9.1552734e-005];
  2013. };
  2014.  
  2015. _vehicle_3018 = objNull;
  2016. if (true) then
  2017. {
  2018. _this = createVehicle ["MAP_Ind_TankSmall", [4457.6924, 10689.497, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2019. _vehicle_3018 = _this;
  2020. _this setDir -121.89208;
  2021. _this setPos [4457.6924, 10689.497, 3.0517578e-005];
  2022. };
  2023.  
  2024. _vehicle_3021 = objNull;
  2025. if (true) then
  2026. {
  2027. _this = createVehicle ["MAP_Ind_TankSmall2", [4450.0288, 10684.786], [], 0, "CAN_COLLIDE"];
  2028. _vehicle_3021 = _this;
  2029. _this setDir 59.306633;
  2030. _this setPos [4450.0288, 10684.786];
  2031. };
  2032.  
  2033. _vehicle_3022 = objNull;
  2034. if (true) then
  2035. {
  2036. _this = createVehicle ["MAP_M1A2_TUSK_wreck", [4479.2188, 10667.563, 0.54575592], [], 0, "CAN_COLLIDE"];
  2037. _vehicle_3022 = _this;
  2038. _this setDir 58.895599;
  2039. _this setPos [4479.2188, 10667.563, 0.54575592];
  2040. };
  2041.  
  2042. _vehicle_3027 = objNull;
  2043. if (true) then
  2044. {
  2045. _this = createVehicle ["MAP_M1A2_TUSK_wreck", [4476.873, 10671.625, 0.55678672], [], 0, "CAN_COLLIDE"];
  2046. _vehicle_3027 = _this;
  2047. _this setDir 59.458057;
  2048. _this setPos [4476.873, 10671.625, 0.55678672];
  2049. };
  2050.  
  2051. _vehicle_3029 = objNull;
  2052. if (true) then
  2053. {
  2054. _this = createVehicle ["MAP_M1A2_TUSK_wreck", [4481.6855, 10663.369, 0.55987126], [], 0, "CAN_COLLIDE"];
  2055. _vehicle_3029 = _this;
  2056. _this setDir 58.338371;
  2057. _this setPos [4481.6855, 10663.369, 0.55987126];
  2058. };
  2059.  
  2060. _vehicle_3032 = objNull;
  2061. if (true) then
  2062. {
  2063. _this = createVehicle ["MAP_Barels3", [4470.3857, 10652.45, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  2064. _vehicle_3032 = _this;
  2065. _this setDir 142.94446;
  2066. _this setPos [4470.3857, 10652.45, 6.1035156e-005];
  2067. };
  2068.  
  2069. _vehicle_3041 = objNull;
  2070. if (true) then
  2071. {
  2072. _this = createVehicle ["MAP_mud_12", [4466.8506, 10684.699, 0.00012207031], [], 0, "CAN_COLLIDE"];
  2073. _vehicle_3041 = _this;
  2074. _this setDir -28.861631;
  2075. _this setPos [4466.8506, 10684.699, 0.00012207031];
  2076. };
  2077.  
  2078. _vehicle_3043 = objNull;
  2079. if (true) then
  2080. {
  2081. _this = createVehicle ["MAP_mud_6", [4455.9688, 10664.123, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2082. _vehicle_3043 = _this;
  2083. _this setDir 49.671658;
  2084. _this setPos [4455.9688, 10664.123, 3.0517578e-005];
  2085. };
  2086.  
  2087. _vehicle_3045 = objNull;
  2088. if (true) then
  2089. {
  2090. _this = createVehicle ["MAP_mud_10_50", [4455.981, 10664.294, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2091. _vehicle_3045 = _this;
  2092. _this setDir -127.09284;
  2093. _this setPos [4455.981, 10664.294, 3.0517578e-005];
  2094. };
  2095.  
  2096. _vehicle_3051 = objNull;
  2097. if (true) then
  2098. {
  2099. _this = createVehicle ["MAP_mud_10_50", [4466.3511, 10674.728, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2100. _vehicle_3051 = _this;
  2101. _this setDir -144.4619;
  2102. _this setPos [4466.3511, 10674.728, 3.0517578e-005];
  2103. };
  2104.  
  2105. _vehicle_3052 = objNull;
  2106. if (true) then
  2107. {
  2108. _this = createVehicle ["MAP_mud_60_10", [4466.8403, 10684.714, 0.00015258789], [], 0, "CAN_COLLIDE"];
  2109. _vehicle_3052 = _this;
  2110. _this setDir -206.51701;
  2111. _this setPos [4466.8403, 10684.714, 0.00015258789];
  2112. };
  2113.  
  2114. _vehicle_3053 = objNull;
  2115. if (true) then
  2116. {
  2117. _this = createVehicle ["MAP_mud_6konec", [4462.5781, 10669.56, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2118. _vehicle_3053 = _this;
  2119. _this setDir -228.22565;
  2120. _this setPos [4462.5781, 10669.56, 3.0517578e-005];
  2121. };
  2122.  
  2123. _vehicle_3054 = objNull;
  2124. if (true) then
  2125. {
  2126. _this = createVehicle ["MAP_mud_6konec", [4471.502, 10661.236, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  2127. _vehicle_3054 = _this;
  2128. _this setDir -46.381668;
  2129. _this setPos [4471.502, 10661.236, 6.1035156e-005];
  2130. };
  2131.  
  2132. _vehicle_3056 = objNull;
  2133. if (true) then
  2134. {
  2135. _this = createVehicle ["MAP_M1A2_TUSK_wreck", [4472.2124, 10659.564, 0.54050905], [], 0, "CAN_COLLIDE"];
  2136. _vehicle_3056 = _this;
  2137. _this setDir 148.74887;
  2138. _this setPos [4472.2124, 10659.564, 0.54050905];
  2139. };
  2140.  
  2141. _vehicle_3058 = objNull;
  2142. if (true) then
  2143. {
  2144. _this = createVehicle ["MAP_M1A2_TUSK_wreck", [4474.0024, 10676.167, 0.54964066], [], 0, "CAN_COLLIDE"];
  2145. _vehicle_3058 = _this;
  2146. _this setDir -299.71198;
  2147. _this setPos [4474.0024, 10676.167, 0.54964066];
  2148. };
  2149.  
  2150. _vehicle_3062 = objNull;
  2151. if (true) then
  2152. {
  2153. _this = createVehicle ["MAP_USLaunchers", [4468.9038, 10658.801, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  2154. _vehicle_3062 = _this;
  2155. _this setDir -24.598469;
  2156. _this setPos [4468.9038, 10658.801, -6.1035156e-005];
  2157. };
  2158.  
  2159. _vehicle_3064 = objNull;
  2160. if (true) then
  2161. {
  2162. _this = createVehicle ["MAP_USLaunchers", [4467.6353, 10657.778], [], 0, "CAN_COLLIDE"];
  2163. _vehicle_3064 = _this;
  2164. _this setDir -120.8718;
  2165. _this setPos [4467.6353, 10657.778];
  2166. };
  2167.  
  2168. _vehicle_3067 = objNull;
  2169. if (true) then
  2170. {
  2171. _this = createVehicle ["Base_WarfareBBarrier5x", [4467.0068, 10653.448, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2172. _vehicle_3067 = _this;
  2173. _this setDir -480.80359;
  2174. _this setPos [4467.0068, 10653.448, -3.0517578e-005];
  2175. };
  2176.  
  2177. _vehicle_3069 = objNull;
  2178. if (true) then
  2179. {
  2180. _this = createVehicle ["Base_WarfareBBarrier5x", [4463.0889, 10660.008], [], 0, "CAN_COLLIDE"];
  2181. _vehicle_3069 = _this;
  2182. _this setDir -481.65921;
  2183. _this setPos [4463.0889, 10660.008];
  2184. };
  2185.  
  2186. _vehicle_3071 = objNull;
  2187. if (true) then
  2188. {
  2189. _this = createVehicle ["Base_WarfareBBarrier5x", [4454.5898, 10659.703, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  2190. _vehicle_3071 = _this;
  2191. _this setDir -387.80954;
  2192. _this setPos [4454.5898, 10659.703, 6.1035156e-005];
  2193. };
  2194.  
  2195. _vehicle_3073 = objNull;
  2196. if (true) then
  2197. {
  2198. _this = createVehicle ["Base_WarfareBBarrier5x", [4449.0332, 10655.293], [], 0, "CAN_COLLIDE"];
  2199. _vehicle_3073 = _this;
  2200. _this setDir -409.79355;
  2201. _this setPos [4449.0332, 10655.293];
  2202. };
  2203.  
  2204. _vehicle_3076 = objNull;
  2205. if (true) then
  2206. {
  2207. _this = createVehicle ["MAP_USVehicleAmmo", [4458.3589, 10650.775, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2208. _vehicle_3076 = _this;
  2209. _this setDir 62.544064;
  2210. _this setPos [4458.3589, 10650.775, 3.0517578e-005];
  2211. };
  2212.  
  2213. _vehicle_3080 = objNull;
  2214. if (true) then
  2215. {
  2216. _this = createVehicle ["MAP_USVehicleAmmo", [4458.0186, 10647.086, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2217. _vehicle_3080 = _this;
  2218. _this setDir -208.37053;
  2219. _this setPos [4458.0186, 10647.086, 3.0517578e-005];
  2220. };
  2221.  
  2222. _vehicle_3083 = objNull;
  2223. if (true) then
  2224. {
  2225. _this = createVehicle ["Land_transport_crates_EP1", [4450.1836, 10653.588, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2226. _vehicle_3083 = _this;
  2227. _this setDir 129.30884;
  2228. _this setPos [4450.1836, 10653.588, -3.0517578e-005];
  2229. };
  2230.  
  2231. _vehicle_3085 = objNull;
  2232. if (true) then
  2233. {
  2234. _this = createVehicle ["Land_transport_crates_EP1", [4450.2295, 10650.626, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2235. _vehicle_3085 = _this;
  2236. _this setDir -138.76434;
  2237. _this setPos [4450.2295, 10650.626, -3.0517578e-005];
  2238. };
  2239.  
  2240. _vehicle_3088 = objNull;
  2241. if (true) then
  2242. {
  2243. _this = createVehicle ["MAP_Barels3", [4470.0151, 10654.431], [], 0, "CAN_COLLIDE"];
  2244. _vehicle_3088 = _this;
  2245. _this setDir 140.39027;
  2246. _this setPos [4470.0151, 10654.431];
  2247. };
  2248.  
  2249. _vehicle_3090 = objNull;
  2250. if (true) then
  2251. {
  2252. _this = createVehicle ["MAP_Barels3", [4484.1255, 10655.97], [], 0, "CAN_COLLIDE"];
  2253. _vehicle_3090 = _this;
  2254. _this setDir -27.784414;
  2255. _this setPos [4484.1255, 10655.97];
  2256. };
  2257.  
  2258. _vehicle_3092 = objNull;
  2259. if (true) then
  2260. {
  2261. _this = createVehicle ["MAP_Barels3", [4449.9673, 10689.477, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  2262. _vehicle_3092 = _this;
  2263. _this setDir 62.708237;
  2264. _this setPos [4449.9673, 10689.477, 6.1035156e-005];
  2265. };
  2266.  
  2267. _vehicle_3094 = objNull;
  2268. if (true) then
  2269. {
  2270. _this = createVehicle ["MAP_Barels3", [4486.0684, 10656.865, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2271. _vehicle_3094 = _this;
  2272. _this setDir -205.52364;
  2273. _this setPos [4486.0684, 10656.865, -3.0517578e-005];
  2274. };
  2275.  
  2276. _vehicle_3096 = objNull;
  2277. if (true) then
  2278. {
  2279. _this = createVehicle ["MAP_Barels3", [4471.8511, 10653.212, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2280. _vehicle_3096 = _this;
  2281. _this setDir -26.148281;
  2282. _this setPos [4471.8511, 10653.212, -3.0517578e-005];
  2283. };
  2284.  
  2285. _vehicle_3099 = objNull;
  2286. if (true) then
  2287. {
  2288. _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4463.2476, 10650.426], [], 0, "CAN_COLLIDE"];
  2289. _vehicle_3099 = _this;
  2290. _this setDir -24.495983;
  2291. _this setPos [4463.2476, 10650.426];
  2292. };
  2293.  
  2294. _vehicle_3101 = objNull;
  2295. if (true) then
  2296. {
  2297. _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4456.6597, 10649.044, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2298. _vehicle_3101 = _this;
  2299. _this setDir -387.4339;
  2300. _this setPos [4456.6597, 10649.044, 3.0517578e-005];
  2301. };
  2302.  
  2303. _vehicle_3103 = objNull;
  2304. if (true) then
  2305. {
  2306. _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4462.2598, 10653.033, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2307. _vehicle_3103 = _this;
  2308. _this setDir 60.24596;
  2309. _this setPos [4462.2598, 10653.033, -3.0517578e-005];
  2310. };
  2311.  
  2312. _vehicle_3105 = objNull;
  2313. if (true) then
  2314. {
  2315. _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4479.9624, 10649.497, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2316. _vehicle_3105 = _this;
  2317. _this setDir -134.87285;
  2318. _this setPos [4479.9624, 10649.497, 3.0517578e-005];
  2319. };
  2320.  
  2321. _vehicle_3108 = objNull;
  2322. if (true) then
  2323. {
  2324. _this = createVehicle ["MAP_USLaunchers", [4460.0322, 10652.304, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2325. _vehicle_3108 = _this;
  2326. _this setDir -159.30873;
  2327. _this setPos [4460.0322, 10652.304, 3.0517578e-005];
  2328. };
  2329.  
  2330. _vehicle_3110 = objNull;
  2331. if (true) then
  2332. {
  2333. _this = createVehicle ["MAP_USLaunchers", [4460.0776, 10651.705, 0.2998319], [], 0, "CAN_COLLIDE"];
  2334. _vehicle_3110 = _this;
  2335. _this setDir -120.8718;
  2336. _this setPos [4460.0776, 10651.705, 0.2998319];
  2337. };
  2338.  
  2339. _vehicle_3112 = objNull;
  2340. if (true) then
  2341. {
  2342. _this = createVehicle ["MAP_USLaunchers", [4460.2251, 10651.128, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2343. _vehicle_3112 = _this;
  2344. _this setDir -115.13931;
  2345. _this setPos [4460.2251, 10651.128, 3.0517578e-005];
  2346. };
  2347.  
  2348. _vehicle_3115 = objNull;
  2349. if (true) then
  2350. {
  2351. _this = createVehicle ["AmmoCrate_NoInteractive_", [4455.8105, 10650.069, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2352. _vehicle_3115 = _this;
  2353. _this setPos [4455.8105, 10650.069, 3.0517578e-005];
  2354. };
  2355.  
  2356. _vehicle_3117 = objNull;
  2357. if (true) then
  2358. {
  2359. _this = createVehicle ["AmmoCrate_NoInteractive_", [4462.9058, 10651.401, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2360. _vehicle_3117 = _this;
  2361. _this setDir 0.99388355;
  2362. _this setPos [4462.9058, 10651.401, 3.0517578e-005];
  2363. };
  2364.  
  2365. _vehicle_3119 = objNull;
  2366. if (true) then
  2367. {
  2368. _this = createVehicle ["AmmoCrate_NoInteractive_", [4460.8501, 10651.896, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  2369. _vehicle_3119 = _this;
  2370. _this setPos [4460.8501, 10651.896, 6.1035156e-005];
  2371. };
  2372.  
  2373. _vehicle_3124 = objNull;
  2374. if (true) then
  2375. {
  2376. _this = createVehicle ["MAP_CamoNet_NATO_var1", [4459.4448, 10650.474, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2377. _vehicle_3124 = _this;
  2378. _this setDir -27.818378;
  2379. _this setPos [4459.4448, 10650.474, -3.0517578e-005];
  2380. };
  2381.  
  2382. _vehicle_3126 = objNull;
  2383. if (true) then
  2384. {
  2385. _this = createVehicle ["Land_fort_bagfence_long", [4459.8115, 10654.13], [], 0, "CAN_COLLIDE"];
  2386. _vehicle_3126 = _this;
  2387. _this setDir -28.009714;
  2388. _this setPos [4459.8115, 10654.13];
  2389. };
  2390.  
  2391. _vehicle_3128 = objNull;
  2392. if (true) then
  2393. {
  2394. _this = createVehicle ["Land_fort_bagfence_long", [4457.1235, 10652.707], [], 0, "CAN_COLLIDE"];
  2395. _vehicle_3128 = _this;
  2396. _this setDir -28.244879;
  2397. _this setPos [4457.1235, 10652.707];
  2398. };
  2399.  
  2400. _vehicle_3130 = objNull;
  2401. if (true) then
  2402. {
  2403. _this = createVehicle ["Land_fort_bagfence_long", [4452.2295, 10649.312, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2404. _vehicle_3130 = _this;
  2405. _this setDir -52.761597;
  2406. _this setPos [4452.2295, 10649.312, 3.0517578e-005];
  2407. };
  2408.  
  2409. _vehicle_3132 = objNull;
  2410. if (true) then
  2411. {
  2412. _this = createVehicle ["Land_fort_bagfence_long", [4454.4727, 10651.225], [], 0, "CAN_COLLIDE"];
  2413. _vehicle_3132 = _this;
  2414. _this setDir -29.558088;
  2415. _this setPos [4454.4727, 10651.225];
  2416. };
  2417.  
  2418. _vehicle_3135 = objNull;
  2419. if (true) then
  2420. {
  2421. _this = createVehicle ["Base_WarfareBBarrier5x", [4435.6416, 10649.231, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  2422. _vehicle_3135 = _this;
  2423. _this setDir -362.91476;
  2424. _this setPos [4435.6416, 10649.231, 6.1035156e-005];
  2425. };
  2426.  
  2427. _vehicle_3137 = objNull;
  2428. if (true) then
  2429. {
  2430. _this = createVehicle ["Base_WarfareBBarrier5x", [4439.0298, 10653.935], [], 0, "CAN_COLLIDE"];
  2431. _vehicle_3137 = _this;
  2432. _this setDir -448.57019;
  2433. _this setPos [4439.0298, 10653.935];
  2434. };
  2435.  
  2436. _vehicle_3140 = objNull;
  2437. if (true) then
  2438. {
  2439. _this = createVehicle ["Base_WarfareBBarrier5x", [4441.7939, 10659.595], [], 0, "CAN_COLLIDE"];
  2440. _vehicle_3140 = _this;
  2441. _this setDir -398.76605;
  2442. _this setPos [4441.7939, 10659.595];
  2443. };
  2444.  
  2445. _vehicle_3142 = objNull;
  2446. if (true) then
  2447. {
  2448. _this = createVehicle ["Base_WarfareBBarrier5x", [4448.0054, 10664.403, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2449. _vehicle_3142 = _this;
  2450. _this setDir -397.33057;
  2451. _this setPos [4448.0054, 10664.403, -3.0517578e-005];
  2452. };
  2453.  
  2454. _vehicle_3144 = objNull;
  2455. if (true) then
  2456. {
  2457. _this = createVehicle ["Base_WarfareBBarrier5x", [4454.6953, 10675.499, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  2458. _vehicle_3144 = _this;
  2459. _this setDir -488.05652;
  2460. _this setPos [4454.6953, 10675.499, 6.1035156e-005];
  2461. };
  2462.  
  2463. _vehicle_3147 = objNull;
  2464. if (true) then
  2465. {
  2466. _this = createVehicle ["Base_WarfareBBarrier5x", [4459.6685, 10674.621, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  2467. _vehicle_3147 = _this;
  2468. _this setDir -409.12149;
  2469. _this setPos [4459.6685, 10674.621, 6.1035156e-005];
  2470. };
  2471.  
  2472. _vehicle_3149 = objNull;
  2473. if (true) then
  2474. {
  2475. _this = createVehicle ["Base_WarfareBBarrier5x", [4461.9688, 10680.899, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2476. _vehicle_3149 = _this;
  2477. _this setDir -450.41751;
  2478. _this setPos [4461.9688, 10680.899, -3.0517578e-005];
  2479. };
  2480.  
  2481. _vehicle_3154 = objNull;
  2482. if (true) then
  2483. {
  2484. _this = createVehicle ["MAP_A_FuelStation_Feed", [4449.4092, 10681.763, 0.00012207031], [], 0, "CAN_COLLIDE"];
  2485. _vehicle_3154 = _this;
  2486. _this setDir 60.235889;
  2487. _this setPos [4449.4092, 10681.763, 0.00012207031];
  2488. };
  2489.  
  2490. _vehicle_3156 = objNull;
  2491. if (true) then
  2492. {
  2493. _this = createVehicle ["MAP_A_FuelStation_Feed", [4458.1699, 10692.508], [], 0, "CAN_COLLIDE"];
  2494. _vehicle_3156 = _this;
  2495. _this setDir 59.406998;
  2496. _this setPos [4458.1699, 10692.508];
  2497. };
  2498.  
  2499. _vehicle_3158 = objNull;
  2500. if (true) then
  2501. {
  2502. _this = createVehicle ["MAP_A_FuelStation_Feed", [4460.502, 10688.719], [], 0, "CAN_COLLIDE"];
  2503. _vehicle_3158 = _this;
  2504. _this setDir 57.905239;
  2505. _this setPos [4460.502, 10688.719];
  2506. };
  2507.  
  2508. _vehicle_3163 = objNull;
  2509. if (true) then
  2510. {
  2511. _this = createVehicle ["Base_WarfareBBarrier5x", [4447.7764, 10669.946], [], 0, "CAN_COLLIDE"];
  2512. _vehicle_3163 = _this;
  2513. _this setDir -488.05652;
  2514. _this setPos [4447.7764, 10669.946];
  2515. };
  2516.  
  2517. _vehicle_3165 = objNull;
  2518. if (true) then
  2519. {
  2520. _this = createVehicle ["MAP_mud_6konec", [4456.8198, 10666.032, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  2521. _vehicle_3165 = _this;
  2522. _this setDir -38.6078;
  2523. _this setPos [4456.8198, 10666.032, 6.1035156e-005];
  2524. };
  2525.  
  2526. _vehicle_3167 = objNull;
  2527. if (true) then
  2528. {
  2529. _this = createVehicle ["MAP_mud_15_75", [4452.9668, 10670.885, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  2530. _vehicle_3167 = _this;
  2531. _this setDir -38.979443;
  2532. _this setPos [4452.9668, 10670.885, -6.1035156e-005];
  2533. };
  2534.  
  2535. _vehicle_3168 = objNull;
  2536. if (true) then
  2537. {
  2538. _this = createVehicle ["ClutterCutter_EP1", [4441.7256, 10668.263, 0], [], 0, "CAN_COLLIDE"];
  2539. _vehicle_3168 = _this;
  2540. _this setPos [4441.7256, 10668.263, 0];
  2541. };
  2542.  
  2543. _vehicle_3170 = objNull;
  2544. if (true) then
  2545. {
  2546. _this = createVehicle ["Base_WarfareBBarrier5x", [4443.4404, 10676.396], [], 0, "CAN_COLLIDE"];
  2547. _vehicle_3170 = _this;
  2548. _this setDir -479.51254;
  2549. _this setPos [4443.4404, 10676.396];
  2550. };
  2551.  
  2552. _vehicle_3172 = objNull;
  2553. if (true) then
  2554. {
  2555. _this = createVehicle ["Land_Fire_barrel", [4441.4214, 10662.383], [], 0, "CAN_COLLIDE"];
  2556. _vehicle_3172 = _this;
  2557. _this setPos [4441.4214, 10662.383];
  2558. };
  2559.  
  2560. _vehicle_3175 = objNull;
  2561. if (true) then
  2562. {
  2563. _this = createVehicle ["Land_Toilet", [4439.5, 10662.29, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2564. _vehicle_3175 = _this;
  2565. _this setDir 142.34636;
  2566. _this setPos [4439.5, 10662.29, 3.0517578e-005];
  2567. };
  2568.  
  2569. _vehicle_3176 = objNull;
  2570. if (true) then
  2571. {
  2572. _this = createVehicle ["Land_Fire_barrel", [4440.2515, 10661.46, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  2573. _vehicle_3176 = _this;
  2574. _this setPos [4440.2515, 10661.46, 9.1552734e-005];
  2575. };
  2576.  
  2577. _vehicle_3179 = objNull;
  2578. if (true) then
  2579. {
  2580. _this = createVehicle ["Land_Toilet", [4438.3179, 10661.369, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  2581. _vehicle_3179 = _this;
  2582. _this setDir 142.34636;
  2583. _this setPos [4438.3179, 10661.369, 6.1035156e-005];
  2584. };
  2585.  
  2586. _vehicle_3180 = objNull;
  2587. if (true) then
  2588. {
  2589. _this = createVehicle ["Land_Fire_barrel", [4439.0166, 10660.505, 0.00012207031], [], 0, "CAN_COLLIDE"];
  2590. _vehicle_3180 = _this;
  2591. _this setPos [4439.0166, 10660.505, 0.00012207031];
  2592. };
  2593.  
  2594. _vehicle_3184 = objNull;
  2595. if (true) then
  2596. {
  2597. _this = createVehicle ["MAP_mud_60_10", [4452.3726, 10701.003, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  2598. _vehicle_3184 = _this;
  2599. _this setDir 92.979408;
  2600. _this setPos [4452.3726, 10701.003, 6.1035156e-005];
  2601. };
  2602.  
  2603. _vehicle_3185 = objNull;
  2604. if (true) then
  2605. {
  2606. _this = createVehicle ["MAP_mud_60_10", [4442.689, 10687.484], [], 0, "CAN_COLLIDE"];
  2607. _vehicle_3185 = _this;
  2608. _this setDir -23.015476;
  2609. _this setPos [4442.689, 10687.484];
  2610. };
  2611.  
  2612. _vehicle_3186 = objNull;
  2613. if (true) then
  2614. {
  2615. _this = createVehicle ["MAP_mud_60_10", [4443.7422, 10697.339], [], 0, "CAN_COLLIDE"];
  2616. _vehicle_3186 = _this;
  2617. _this setDir 38.677422;
  2618. _this setPos [4443.7422, 10697.339];
  2619. };
  2620.  
  2621. _vehicle_3188 = objNull;
  2622. if (true) then
  2623. {
  2624. _this = createVehicle ["Base_WarfareBBarrier5x", [4439.6475, 10683.125, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2625. _vehicle_3188 = _this;
  2626. _this setDir -479.51254;
  2627. _this setPos [4439.6475, 10683.125, 3.0517578e-005];
  2628. };
  2629.  
  2630. _vehicle_3191 = objNull;
  2631. if (true) then
  2632. {
  2633. _this = createVehicle ["Base_WarfareBBarrier10x", [4451.126, 10709.069, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  2634. _vehicle_3191 = _this;
  2635. _this setDir -30.862379;
  2636. _this setPos [4451.126, 10709.069, 6.1035156e-005];
  2637. };
  2638.  
  2639. _vehicle_3193 = objNull;
  2640. if (true) then
  2641. {
  2642. _this = createVehicle ["Base_WarfareBBarrier10x", [4437.5537, 10701.113], [], 0, "CAN_COLLIDE"];
  2643. _vehicle_3193 = _this;
  2644. _this setDir -30.236841;
  2645. _this setPos [4437.5537, 10701.113];
  2646. };
  2647.  
  2648. _vehicle_3195 = objNull;
  2649. if (true) then
  2650. {
  2651. _this = createVehicle ["Base_WarfareBBarrier10x", [4424.7129, 10645.483, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2652. _vehicle_3195 = _this;
  2653. _this setDir -26.517271;
  2654. _this setPos [4424.7129, 10645.483, 3.0517578e-005];
  2655. };
  2656.  
  2657. _vehicle_3197 = objNull;
  2658. if (true) then
  2659. {
  2660. _this = createVehicle ["Base_WarfareBBarrier10x", [4429.4795, 10689.811, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2661. _vehicle_3197 = _this;
  2662. _this setDir -78.138199;
  2663. _this setPos [4429.4795, 10689.811, 3.0517578e-005];
  2664. };
  2665.  
  2666. _vehicle_3199 = objNull;
  2667. if (true) then
  2668. {
  2669. _this = createVehicle ["Base_WarfareBBarrier10x", [4426.6567, 10674.379, 0.00018310547], [], 0, "CAN_COLLIDE"];
  2670. _vehicle_3199 = _this;
  2671. _this setDir -80.883163;
  2672. _this setPos [4426.6567, 10674.379, 0.00018310547];
  2673. };
  2674.  
  2675. _vehicle_3201 = objNull;
  2676. if (true) then
  2677. {
  2678. _this = createVehicle ["Base_WarfareBBarrier10x", [4426.0864, 10659.039, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  2679. _vehicle_3201 = _this;
  2680. _this setDir -94.895767;
  2681. _this setPos [4426.0864, 10659.039, -9.1552734e-005];
  2682. };
  2683.  
  2684. _vehicle_3204 = objNull;
  2685. if (true) then
  2686. {
  2687. _this = createVehicle ["Camp_EP1", [4435.3809, 10653.899, 0.041693144], [], 0, "CAN_COLLIDE"];
  2688. _vehicle_3204 = _this;
  2689. _this setDir -359.04587;
  2690. _this setPos [4435.3809, 10653.899, 0.041693144];
  2691. };
  2692.  
  2693. _vehicle_3207 = objNull;
  2694. if (true) then
  2695. {
  2696. _this = createVehicle ["Misc_Backpackheap", [4499.3535, 10593.523, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2697. _vehicle_3207 = _this;
  2698. _this setPos [4499.3535, 10593.523, -3.0517578e-005];
  2699. };
  2700.  
  2701. _vehicle_3210 = objNull;
  2702. if (true) then
  2703. {
  2704. _this = createVehicle ["ClutterCutter_EP1", [4432.3506, 10658.888, 0.00015258789], [], 0, "CAN_COLLIDE"];
  2705. _vehicle_3210 = _this;
  2706. _this setPos [4432.3506, 10658.888, 0.00015258789];
  2707. };
  2708.  
  2709. _vehicle_3211 = objNull;
  2710. if (true) then
  2711. {
  2712. _this = createVehicle ["ClutterCutter_small_EP1", [4437.7964, 10654.471, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2713. _vehicle_3211 = _this;
  2714. _this setPos [4437.7964, 10654.471, 3.0517578e-005];
  2715. };
  2716.  
  2717. _vehicle_3212 = objNull;
  2718. if (true) then
  2719. {
  2720. _this = createVehicle ["Misc_Backpackheap", [4438.0625, 10667.733, -0.00012207031], [], 0, "CAN_COLLIDE"];
  2721. _vehicle_3212 = _this;
  2722. _this setPos [4438.0625, 10667.733, -0.00012207031];
  2723. };
  2724.  
  2725. _vehicle_3215 = objNull;
  2726. if (true) then
  2727. {
  2728. _this = createVehicle ["PowGen_Big", [4456.4951, 10658.453, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2729. _vehicle_3215 = _this;
  2730. _this setDir -117.83266;
  2731. _this setPos [4456.4951, 10658.453, 3.0517578e-005];
  2732. };
  2733.  
  2734. _vehicle_3217 = objNull;
  2735. if (true) then
  2736. {
  2737. _this = createVehicle ["Land_Campfire_burning", [4432.9082, 10666.268, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2738. _vehicle_3217 = _this;
  2739. _this setPos [4432.9082, 10666.268, 3.0517578e-005];
  2740. };
  2741.  
  2742. _vehicle_3218 = objNull;
  2743. if (true) then
  2744. {
  2745. _this = createVehicle ["Satelit", [4442.8237, 10663.427, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2746. _vehicle_3218 = _this;
  2747. _this setPos [4442.8237, 10663.427, 3.0517578e-005];
  2748. };
  2749.  
  2750. _vehicle_3219 = objNull;
  2751. if (true) then
  2752. {
  2753. _this = createVehicle ["Fort_Crate_wood", [4438.2095, 10679.033], [], 0, "CAN_COLLIDE"];
  2754. _vehicle_3219 = _this;
  2755. _this setPos [4438.2095, 10679.033];
  2756. };
  2757.  
  2758. _vehicle_3220 = objNull;
  2759. if (true) then
  2760. {
  2761. _this = createVehicle ["Land_transport_crates_EP1", [4440.1851, 10678.752, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  2762. _vehicle_3220 = _this;
  2763. _this setDir -112.551;
  2764. _this setPos [4440.1851, 10678.752, 6.1035156e-005];
  2765. };
  2766.  
  2767. _vehicle_3222 = objNull;
  2768. if (true) then
  2769. {
  2770. _this = createVehicle ["Park_bench1", [4433.0034, 10668.389, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2771. _vehicle_3222 = _this;
  2772. _this setPos [4433.0034, 10668.389, 3.0517578e-005];
  2773. };
  2774.  
  2775. _vehicle_3223 = objNull;
  2776. if (true) then
  2777. {
  2778. _this = createVehicle ["Park_bench1", [4431.4443, 10666.396], [], 0, "CAN_COLLIDE"];
  2779. _vehicle_3223 = _this;
  2780. _this setDir -91.88002;
  2781. _this setPos [4431.4443, 10666.396];
  2782. };
  2783.  
  2784. _vehicle_3224 = objNull;
  2785. if (true) then
  2786. {
  2787. _this = createVehicle ["Park_bench1", [4432.8496, 10664.526, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2788. _vehicle_3224 = _this;
  2789. _this setPos [4432.8496, 10664.526, 3.0517578e-005];
  2790. };
  2791.  
  2792. _vehicle_3228 = objNull;
  2793. if (true) then
  2794. {
  2795. _this = createVehicle ["Base_WarfareBBarrier10x", [4445.897, 10576.665, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  2796. _vehicle_3228 = _this;
  2797. _this setDir -16.35697;
  2798. _this setPos [4445.897, 10576.665, -6.1035156e-005];
  2799. };
  2800.  
  2801. _vehicle_3233 = objNull;
  2802. if (true) then
  2803. {
  2804. _this = createVehicle ["ClutterCutter_EP1", [4491.3467, 10589.664, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2805. _vehicle_3233 = _this;
  2806. _this setPos [4491.3467, 10589.664, 3.0517578e-005];
  2807. };
  2808.  
  2809. _vehicle_3234 = objNull;
  2810. if (true) then
  2811. {
  2812. _this = createVehicle ["ClutterCutter_EP1", [4451.3706, 10566.1, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  2813. _vehicle_3234 = _this;
  2814. _this setPos [4451.3706, 10566.1, 6.1035156e-005];
  2815. };
  2816.  
  2817. _vehicle_3263 = objNull;
  2818. if (true) then
  2819. {
  2820. _this = createVehicle ["Park_bench1", [4495.6919, 10593.548], [], 0, "CAN_COLLIDE"];
  2821. _vehicle_3263 = _this;
  2822. _this setDir 109.00713;
  2823. _this setPos [4495.6919, 10593.548];
  2824. };
  2825.  
  2826. _vehicle_3264 = objNull;
  2827. if (true) then
  2828. {
  2829. _this = createVehicle ["Land_Campfire_burning", [4493.7144, 10594.326], [], 0, "CAN_COLLIDE"];
  2830. _vehicle_3264 = _this;
  2831. _this setDir 109.00713;
  2832. _this setPos [4493.7144, 10594.326];
  2833. };
  2834.  
  2835. _vehicle_3265 = objNull;
  2836. if (true) then
  2837. {
  2838. _this = createVehicle ["Park_bench1", [4489.4565, 10588.54], [], 0, "CAN_COLLIDE"];
  2839. _vehicle_3265 = _this;
  2840. _this setDir 109.00713;
  2841. _this setPos [4489.4565, 10588.54];
  2842. };
  2843.  
  2844. _vehicle_3266 = objNull;
  2845. if (true) then
  2846. {
  2847. _this = createVehicle ["Park_bench1", [4494.314, 10595.667, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2848. _vehicle_3266 = _this;
  2849. _this setDir 17.127104;
  2850. _this setPos [4494.314, 10595.667, -3.0517578e-005];
  2851. };
  2852.  
  2853. _vehicle_3287 = objNull;
  2854. if (true) then
  2855. {
  2856. _this = createVehicle ["MASH_EP1", [4411.6743, 10566.708, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  2857. _vehicle_3287 = _this;
  2858. _this setDir -270.89145;
  2859. _this setPos [4411.6743, 10566.708, 6.1035156e-005];
  2860. };
  2861.  
  2862. _vehicle_3294 = objNull;
  2863. if (true) then
  2864. {
  2865. _this = createVehicle ["ClutterCutter_EP1", [4476.2124, 10584.396, 0], [], 0, "CAN_COLLIDE"];
  2866. _vehicle_3294 = _this;
  2867. _this setPos [4476.2124, 10584.396, 0];
  2868. };
  2869.  
  2870. _vehicle_3299 = objNull;
  2871. if (true) then
  2872. {
  2873. _this = createVehicle ["Base_WarfareBBarrier10x", [4419.1758, 10648.155], [], 0, "CAN_COLLIDE"];
  2874. _vehicle_3299 = _this;
  2875. _this setDir -27.019522;
  2876. _this setPos [4419.1758, 10648.155];
  2877. };
  2878.  
  2879. _vehicle_3301 = objNull;
  2880. if (true) then
  2881. {
  2882. _this = createVehicle ["Base_WarfareBBarrier10x", [4408.2061, 10650.634, 0.00012207031], [], 0, "CAN_COLLIDE"];
  2883. _vehicle_3301 = _this;
  2884. _this setDir -117.673;
  2885. _this setPos [4408.2061, 10650.634, 0.00012207031];
  2886. };
  2887.  
  2888. _vehicle_3303 = objNull;
  2889. if (true) then
  2890. {
  2891. _this = createVehicle ["ClutterCutter_EP1", [4417.8555, 10657.35, 0], [], 0, "CAN_COLLIDE"];
  2892. _vehicle_3303 = _this;
  2893. _this setPos [4417.8555, 10657.35, 0];
  2894. };
  2895.  
  2896. _vehicle_3304 = objNull;
  2897. if (true) then
  2898. {
  2899. _this = createVehicle ["ClutterCutter_EP1", [4410.333, 10652.166, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2900. _vehicle_3304 = _this;
  2901. _this setPos [4410.333, 10652.166, -3.0517578e-005];
  2902. };
  2903.  
  2904. _vehicle_3306 = objNull;
  2905. if (true) then
  2906. {
  2907. _this = createVehicle ["Base_WarfareBBarrier10x", [4400.9854, 10664.361], [], 0, "CAN_COLLIDE"];
  2908. _vehicle_3306 = _this;
  2909. _this setDir -117.673;
  2910. _this setPos [4400.9854, 10664.361];
  2911. };
  2912.  
  2913. _vehicle_3308 = objNull;
  2914. if (true) then
  2915. {
  2916. _this = createVehicle ["MAP_grav_6konec", [4413.0781, 10634.987, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  2917. _vehicle_3308 = _this;
  2918. _this setDir -28.267111;
  2919. _this setPos [4413.0781, 10634.987, 6.1035156e-005];
  2920. };
  2921.  
  2922. _vehicle_3312 = objNull;
  2923. if (true) then
  2924. {
  2925. _this = createVehicle ["MAP_grav_25", [4410.1636, 10640.344, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2926. _vehicle_3312 = _this;
  2927. _this setDir -27.908077;
  2928. _this setPos [4410.1636, 10640.344, 3.0517578e-005];
  2929. };
  2930.  
  2931. _vehicle_3313 = objNull;
  2932. if (true) then
  2933. {
  2934. _this = createVehicle ["MAP_grav_10_75", [4398.7686, 10662.451, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2935. _vehicle_3313 = _this;
  2936. _this setDir -27.214127;
  2937. _this setPos [4398.7686, 10662.451, -3.0517578e-005];
  2938. };
  2939.  
  2940. _vehicle_3315 = objNull;
  2941. if (true) then
  2942. {
  2943. _this = createVehicle ["MAP_grav_60_10", [4393.9019, 10674.333, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2944. _vehicle_3315 = _this;
  2945. _this setDir -13.149222;
  2946. _this setPos [4393.9019, 10674.333, -3.0517578e-005];
  2947. };
  2948.  
  2949. _vehicle_3316 = objNull;
  2950. if (true) then
  2951. {
  2952. _this = createVehicle ["MAP_grav_60_10", [4396.7261, 10683.907], [], 0, "CAN_COLLIDE"];
  2953. _vehicle_3316 = _this;
  2954. _this setDir 47.822021;
  2955. _this setPos [4396.7261, 10683.907];
  2956. };
  2957.  
  2958. _vehicle_3317 = objNull;
  2959. if (true) then
  2960. {
  2961. _this = createVehicle ["MAP_grav_60_10", [4406.3564, 10686.044, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2962. _vehicle_3317 = _this;
  2963. _this setDir 109.15515;
  2964. _this setPos [4406.3564, 10686.044, -3.0517578e-005];
  2965. };
  2966.  
  2967. _vehicle_3318 = objNull;
  2968. if (true) then
  2969. {
  2970. _this = createVehicle ["MAP_grav_6konec", [4413.9741, 10672.42], [], 0, "CAN_COLLIDE"];
  2971. _vehicle_3318 = _this;
  2972. _this setDir -10.820756;
  2973. _this setPos [4413.9741, 10672.42];
  2974. };
  2975.  
  2976. _vehicle_3319 = objNull;
  2977. if (true) then
  2978. {
  2979. _this = createVehicle ["ClutterCutter_EP1", [4405.1294, 10677.142, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2980. _vehicle_3319 = _this;
  2981. _this setPos [4405.1294, 10677.142, 3.0517578e-005];
  2982. };
  2983.  
  2984. _vehicle_3320 = objNull;
  2985. if (true) then
  2986. {
  2987. _this = createVehicle ["ClutterCutter_small_EP1", [4418.4429, 10669.082, 0], [], 0, "CAN_COLLIDE"];
  2988. _vehicle_3320 = _this;
  2989. _this setPos [4418.4429, 10669.082, 0];
  2990. };
  2991.  
  2992. _vehicle_3321 = objNull;
  2993. if (true) then
  2994. {
  2995. _this = createVehicle ["ClutterCutter_small_EP1", [4418.7749, 10668.218, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2996. _vehicle_3321 = _this;
  2997. _this setPos [4418.7749, 10668.218, -3.0517578e-005];
  2998. };
  2999.  
  3000. _vehicle_3322 = objNull;
  3001. if (true) then
  3002. {
  3003. _this = createVehicle ["ClutterCutter_small_EP1", [4415.7231, 10673.329, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3004. _vehicle_3322 = _this;
  3005. _this setPos [4415.7231, 10673.329, 3.0517578e-005];
  3006. };
  3007.  
  3008. _vehicle_3323 = objNull;
  3009. if (true) then
  3010. {
  3011. _this = createVehicle ["ClutterCutter_EP1", [4417.5679, 10669.176, -0.00012207031], [], 0, "CAN_COLLIDE"];
  3012. _vehicle_3323 = _this;
  3013. _this setPos [4417.5679, 10669.176, -0.00012207031];
  3014. };
  3015.  
  3016. _vehicle_3324 = objNull;
  3017. if (true) then
  3018. {
  3019. _this = createVehicle ["ClutterCutter_EP1", [4409.7314, 10677.303, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3020. _vehicle_3324 = _this;
  3021. _this setPos [4409.7314, 10677.303, 3.0517578e-005];
  3022. };
  3023.  
  3024. _vehicle_3325 = objNull;
  3025. if (true) then
  3026. {
  3027. _this = createVehicle ["ClutterCutter_EP1", [4410.2222, 10669.534, 0], [], 0, "CAN_COLLIDE"];
  3028. _vehicle_3325 = _this;
  3029. _this setPos [4410.2222, 10669.534, 0];
  3030. };
  3031.  
  3032. _vehicle_3326 = objNull;
  3033. if (true) then
  3034. {
  3035. _this = createVehicle ["ClutterCutter_EP1", [4422.9365, 10669.15, 0], [], 0, "CAN_COLLIDE"];
  3036. _vehicle_3326 = _this;
  3037. _this setPos [4422.9365, 10669.15, 0];
  3038. };
  3039.  
  3040. _vehicle_3327 = objNull;
  3041. if (true) then
  3042. {
  3043. _this = createVehicle ["ClutterCutter_EP1", [4417.1758, 10664.818, 0], [], 0, "CAN_COLLIDE"];
  3044. _vehicle_3327 = _this;
  3045. _this setPos [4417.1758, 10664.818, 0];
  3046. };
  3047.  
  3048. _vehicle_3329 = objNull;
  3049. if (true) then
  3050. {
  3051. _this = createVehicle ["Base_WarfareBBarrier10x", [4403.437, 10675.444, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3052. _vehicle_3329 = _this;
  3053. _this setDir -28.620762;
  3054. _this setPos [4403.437, 10675.444, -3.0517578e-005];
  3055. };
  3056.  
  3057. _vehicle_3331 = objNull;
  3058. if (true) then
  3059. {
  3060. _this = createVehicle ["ClutterCutter_small_EP1", [4422.6572, 10682.979, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3061. _vehicle_3331 = _this;
  3062. _this setPos [4422.6572, 10682.979, -3.0517578e-005];
  3063. };
  3064.  
  3065. _vehicle_3332 = objNull;
  3066. if (true) then
  3067. {
  3068. _this = createVehicle ["ClutterCutter_small_EP1", [4424.6563, 10678.94, 0], [], 0, "CAN_COLLIDE"];
  3069. _vehicle_3332 = _this;
  3070. _this setPos [4424.6563, 10678.94, 0];
  3071. };
  3072.  
  3073. _vehicle_3333 = objNull;
  3074. if (true) then
  3075. {
  3076. _this = createVehicle ["ClutterCutter_small_EP1", [4420.2295, 10680.981, 0], [], 0, "CAN_COLLIDE"];
  3077. _vehicle_3333 = _this;
  3078. _this setPos [4420.2295, 10680.981, 0];
  3079. };
  3080.  
  3081. _vehicle_3334 = objNull;
  3082. if (true) then
  3083. {
  3084. _this = createVehicle ["ClutterCutter_small_EP1", [4425.1997, 10683.515, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3085. _vehicle_3334 = _this;
  3086. _this setPos [4425.1997, 10683.515, -3.0517578e-005];
  3087. };
  3088.  
  3089. _vehicle_3335 = objNull;
  3090. if (true) then
  3091. {
  3092. _this = createVehicle ["ClutterCutter_small_EP1", [4425.9648, 10685.851, 0], [], 0, "CAN_COLLIDE"];
  3093. _vehicle_3335 = _this;
  3094. _this setPos [4425.9648, 10685.851, 0];
  3095. };
  3096.  
  3097. _vehicle_3336 = objNull;
  3098. if (true) then
  3099. {
  3100. _this = createVehicle ["ClutterCutter_small_EP1", [4421.9702, 10686.817, 0], [], 0, "CAN_COLLIDE"];
  3101. _vehicle_3336 = _this;
  3102. _this setPos [4421.9702, 10686.817, 0];
  3103. };
  3104.  
  3105. _vehicle_3337 = objNull;
  3106. if (true) then
  3107. {
  3108. _this = createVehicle ["ClutterCutter_small_EP1", [4418.5166, 10685.94, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3109. _vehicle_3337 = _this;
  3110. _this setPos [4418.5166, 10685.94, -3.0517578e-005];
  3111. };
  3112.  
  3113. _vehicle_3338 = objNull;
  3114. if (true) then
  3115. {
  3116. _this = createVehicle ["ClutterCutter_small_EP1", [4415.8687, 10685.435, 0], [], 0, "CAN_COLLIDE"];
  3117. _vehicle_3338 = _this;
  3118. _this setPos [4415.8687, 10685.435, 0];
  3119. };
  3120.  
  3121. _vehicle_3340 = objNull;
  3122. if (true) then
  3123. {
  3124. _this = createVehicle ["MASH_EP1", [4423.7759, 10678.408, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  3125. _vehicle_3340 = _this;
  3126. _this setDir -79.275848;
  3127. _this setPos [4423.7759, 10678.408, -6.1035156e-005];
  3128. };
  3129.  
  3130. _vehicle_3342 = objNull;
  3131. if (true) then
  3132. {
  3133. _this = createVehicle ["MASH_EP1", [4424.5537, 10684.418, 0.00012207031], [], 0, "CAN_COLLIDE"];
  3134. _vehicle_3342 = _this;
  3135. _this setDir -81.444679;
  3136. _this setPos [4424.5537, 10684.418, 0.00012207031];
  3137. };
  3138.  
  3139. _vehicle_3344 = objNull;
  3140. if (true) then
  3141. {
  3142. _this = createVehicle ["MASH_EP1", [4425.4395, 10690.2, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3143. _vehicle_3344 = _this;
  3144. _this setDir -81.324875;
  3145. _this setPos [4425.4395, 10690.2, -3.0517578e-005];
  3146. };
  3147.  
  3148. _vehicle_3346 = objNull;
  3149. if (true) then
  3150. {
  3151. _this = createVehicle ["ClutterCutter_small_EP1", [4426.9307, 10688.906, 0], [], 0, "CAN_COLLIDE"];
  3152. _vehicle_3346 = _this;
  3153. _this setPos [4426.9307, 10688.906, 0];
  3154. };
  3155.  
  3156. _vehicle_3347 = objNull;
  3157. if (true) then
  3158. {
  3159. _this = createVehicle ["ClutterCutter_small_EP1", [4423.252, 10690.699, 0], [], 0, "CAN_COLLIDE"];
  3160. _vehicle_3347 = _this;
  3161. _this setPos [4423.252, 10690.699, 0];
  3162. };
  3163.  
  3164. _vehicle_3348 = objNull;
  3165. if (true) then
  3166. {
  3167. _this = createVehicle ["ClutterCutter_small_EP1", [4424.4683, 10688.436, 0], [], 0, "CAN_COLLIDE"];
  3168. _vehicle_3348 = _this;
  3169. _this setPos [4424.4683, 10688.436, 0];
  3170. };
  3171.  
  3172. _vehicle_3349 = objNull;
  3173. if (true) then
  3174. {
  3175. _this = createVehicle ["ClutterCutter_small_EP1", [4420.4873, 10691.188, 0], [], 0, "CAN_COLLIDE"];
  3176. _vehicle_3349 = _this;
  3177. _this setPos [4420.4873, 10691.188, 0];
  3178. };
  3179.  
  3180. _vehicle_3350 = objNull;
  3181. if (true) then
  3182. {
  3183. _this = createVehicle ["ClutterCutter_small_EP1", [4425.7295, 10691.188, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  3184. _vehicle_3350 = _this;
  3185. _this setPos [4425.7295, 10691.188, 6.1035156e-005];
  3186. };
  3187.  
  3188. _vehicle_3351 = objNull;
  3189. if (true) then
  3190. {
  3191. _this = createVehicle ["ClutterCutter_small_EP1", [4427.6299, 10688.046, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3192. _vehicle_3351 = _this;
  3193. _this setPos [4427.6299, 10688.046, 3.0517578e-005];
  3194. };
  3195.  
  3196. _vehicle_3353 = objNull;
  3197. if (true) then
  3198. {
  3199. _this = createVehicle ["Land_fortified_nest_small", [4402.8901, 10679.825, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3200. _vehicle_3353 = _this;
  3201. _this setDir -207.56821;
  3202. _this setPos [4402.8901, 10679.825, 3.0517578e-005];
  3203. };
  3204.  
  3205. _vehicle_3356 = objNull;
  3206. if (true) then
  3207. {
  3208. _this = createVehicle ["Land_fort_bagfence_corner", [4405.3828, 10681.928, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  3209. _vehicle_3356 = _this;
  3210. _this setDir -207.27382;
  3211. _this setPos [4405.3828, 10681.928, 6.1035156e-005];
  3212. };
  3213.  
  3214. _vehicle_3362 = objNull;
  3215. if (true) then
  3216. {
  3217. _this = createVehicle ["Base_WarfareBBarrier10x", [4397.5552, 10688.247, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3218. _vehicle_3362 = _this;
  3219. _this setDir -26.97414;
  3220. _this setPos [4397.5552, 10688.247, 3.0517578e-005];
  3221. };
  3222.  
  3223. _vehicle_3364 = objNull;
  3224. if (true) then
  3225. {
  3226. _this = createVehicle ["Base_WarfareBBarrier10x", [4401.0454, 10649.046], [], 0, "CAN_COLLIDE"];
  3227. _vehicle_3364 = _this;
  3228. _this setDir -117.61295;
  3229. _this setPos [4401.0454, 10649.046];
  3230. };
  3231.  
  3232. _vehicle_3366 = objNull;
  3233. if (true) then
  3234. {
  3235. _this = createVehicle ["Base_WarfareBBarrier10x", [4394.1553, 10663.016, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3236. _vehicle_3366 = _this;
  3237. _this setDir -114.17102;
  3238. _this setPos [4394.1553, 10663.016, -3.0517578e-005];
  3239. };
  3240.  
  3241. _vehicle_3372 = objNull;
  3242. if (true) then
  3243. {
  3244. _this = createVehicle ["Base_WarfareBBarrier5x", [4390.1787, 10681.124, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3245. _vehicle_3372 = _this;
  3246. _this setDir -259.69086;
  3247. _this setPos [4390.1787, 10681.124, 3.0517578e-005];
  3248. };
  3249.  
  3250. _vehicle_3375 = objNull;
  3251. if (true) then
  3252. {
  3253. _this = createVehicle ["Base_WarfareBBarrier5x", [4390.2798, 10673.831], [], 0, "CAN_COLLIDE"];
  3254. _vehicle_3375 = _this;
  3255. _this setDir -281.31927;
  3256. _this setPos [4390.2798, 10673.831];
  3257. };
  3258.  
  3259. _vehicle_3381 = objNull;
  3260. if (true) then
  3261. {
  3262. _this = createVehicle ["Base_WarfareBBarrier5x", [4410.8457, 10674.815], [], 0, "CAN_COLLIDE"];
  3263. _vehicle_3381 = _this;
  3264. _this setDir -281.31927;
  3265. _this setPos [4410.8457, 10674.815];
  3266. };
  3267.  
  3268. _vehicle_3384 = objNull;
  3269. if (true) then
  3270. {
  3271. _this = createVehicle ["RU_WarfareBFieldhHospital", [4405.9878, 10699.229, -0.099055357], [], 0, "CAN_COLLIDE"];
  3272. _vehicle_3384 = _this;
  3273. _this setDir 240.29337;
  3274. _this setPos [4405.9878, 10699.229, -0.099055357];
  3275. };
  3276.  
  3277. _vehicle_3387 = objNull;
  3278. if (true) then
  3279. {
  3280. _this = createVehicle ["USMC_WarfareBFieldhHospital", [4431.1475, 10712.438, -0.11665289], [], 0, "CAN_COLLIDE"];
  3281. _vehicle_3387 = _this;
  3282. _this setDir -30.040297;
  3283. _this setPos [4431.1475, 10712.438, -0.11665289];
  3284. };
  3285.  
  3286. _vehicle_3390 = objNull;
  3287. if (true) then
  3288. {
  3289. _this = createVehicle ["Base_WarfareBBarrier10x", [4399.9414, 10698.796, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3290. _vehicle_3390 = _this;
  3291. _this setDir -119.78445;
  3292. _this setPos [4399.9414, 10698.796, -3.0517578e-005];
  3293. };
  3294.  
  3295. _vehicle_3392 = objNull;
  3296. if (true) then
  3297. {
  3298. _this = createVehicle ["Base_WarfareBBarrier10x", [4388.603, 10718.62], [], 0, "CAN_COLLIDE"];
  3299. _vehicle_3392 = _this;
  3300. _this setDir -120.22614;
  3301. _this setPos [4388.603, 10718.62];
  3302. };
  3303.  
  3304. _vehicle_3394 = objNull;
  3305. if (true) then
  3306. {
  3307. _this = createVehicle ["ClutterCutter_EP1", [4406.8984, 10695.016, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3308. _vehicle_3394 = _this;
  3309. _this setPos [4406.8984, 10695.016, 3.0517578e-005];
  3310. };
  3311.  
  3312. _vehicle_3395 = objNull;
  3313. if (true) then
  3314. {
  3315. _this = createVehicle ["ClutterCutter_EP1", [4401.396, 10707.21, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3316. _vehicle_3395 = _this;
  3317. _this setPos [4401.396, 10707.21, 3.0517578e-005];
  3318. };
  3319.  
  3320. _vehicle_3397 = objNull;
  3321. if (true) then
  3322. {
  3323. _this = createVehicle ["ClutterCutter_EP1", [4416.6304, 10705.876, 0], [], 0, "CAN_COLLIDE"];
  3324. _vehicle_3397 = _this;
  3325. _this setPos [4416.6304, 10705.876, 0];
  3326. };
  3327.  
  3328. _vehicle_3398 = objNull;
  3329. if (true) then
  3330. {
  3331. _this = createVehicle ["ClutterCutter_EP1", [4428.2847, 10701.795, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3332. _vehicle_3398 = _this;
  3333. _this setPos [4428.2847, 10701.795, 3.0517578e-005];
  3334. };
  3335.  
  3336. _vehicle_3399 = objNull;
  3337. if (true) then
  3338. {
  3339. _this = createVehicle ["ClutterCutter_EP1", [4421.1646, 10712.159, 0], [], 0, "CAN_COLLIDE"];
  3340. _vehicle_3399 = _this;
  3341. _this setPos [4421.1646, 10712.159, 0];
  3342. };
  3343.  
  3344. _vehicle_3401 = objNull;
  3345. if (true) then
  3346. {
  3347. _this = createVehicle ["Base_WarfareBBarrier10x", [4403.5669, 10709.078, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3348. _vehicle_3401 = _this;
  3349. _this setDir -209.03438;
  3350. _this setPos [4403.5669, 10709.078, -3.0517578e-005];
  3351. };
  3352.  
  3353. _vehicle_3403 = objNull;
  3354. if (true) then
  3355. {
  3356. _this = createVehicle ["Base_WarfareBBarrier10x", [4423.9731, 10720.269], [], 0, "CAN_COLLIDE"];
  3357. _vehicle_3403 = _this;
  3358. _this setDir -208.42123;
  3359. _this setPos [4423.9731, 10720.269];
  3360. };
  3361.  
  3362. _vehicle_3405 = objNull;
  3363. if (true) then
  3364. {
  3365. _this = createVehicle ["Base_WarfareBBarrier10x", [4438.894, 10711.815], [], 0, "CAN_COLLIDE"];
  3366. _vehicle_3405 = _this;
  3367. _this setDir -118.78439;
  3368. _this setPos [4438.894, 10711.815];
  3369. };
  3370.  
  3371. _vehicle_3408 = objNull;
  3372. if (true) then
  3373. {
  3374. _this = createVehicle ["Base_WarfareBBarrier5x", [4433.1563, 10721.865], [], 0, "CAN_COLLIDE"];
  3375. _vehicle_3408 = _this;
  3376. _this setDir -304.29498;
  3377. _this setPos [4433.1563, 10721.865];
  3378. };
  3379.  
  3380. _vehicle_3411 = objNull;
  3381. if (true) then
  3382. {
  3383. _this = createVehicle ["Body", [4425.0024, 10653.321, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  3384. _vehicle_3411 = _this;
  3385. _this setDir -204.75349;
  3386. _this setPos [4425.0024, 10653.321, 6.1035156e-005];
  3387. };
  3388.  
  3389. _vehicle_3413 = objNull;
  3390. if (true) then
  3391. {
  3392. _this = createVehicle ["Body", [4424.2368, 10652.969, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3393. _vehicle_3413 = _this;
  3394. _this setDir 153.86133;
  3395. _this setPos [4424.2368, 10652.969, 3.0517578e-005];
  3396. };
  3397.  
  3398. _vehicle_3415 = objNull;
  3399. if (true) then
  3400. {
  3401. _this = createVehicle ["Body", [4423.418, 10652.54], [], 0, "CAN_COLLIDE"];
  3402. _vehicle_3415 = _this;
  3403. _this setDir 154.01317;
  3404. _this setPos [4423.418, 10652.54];
  3405. };
  3406.  
  3407. _vehicle_3417 = objNull;
  3408. if (true) then
  3409. {
  3410. _this = createVehicle ["Body", [4420.9019, 10651.379, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3411. _vehicle_3417 = _this;
  3412. _this setDir -205.08308;
  3413. _this setPos [4420.9019, 10651.379, 3.0517578e-005];
  3414. };
  3415.  
  3416. _vehicle_3419 = objNull;
  3417. if (true) then
  3418. {
  3419. _this = createVehicle ["Body", [4418.5107, 10650.199, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3420. _vehicle_3419 = _this;
  3421. _this setDir -205.19026;
  3422. _this setPos [4418.5107, 10650.199, 3.0517578e-005];
  3423. };
  3424.  
  3425. _vehicle_3421 = objNull;
  3426. if (true) then
  3427. {
  3428. _this = createVehicle ["Body", [4415.2207, 10648.668, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3429. _vehicle_3421 = _this;
  3430. _this setDir 155.80154;
  3431. _this setPos [4415.2207, 10648.668, 3.0517578e-005];
  3432. };
  3433.  
  3434. _vehicle_3423 = objNull;
  3435. if (true) then
  3436. {
  3437. _this = createVehicle ["Body", [4423.854, 10655.579, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3438. _vehicle_3423 = _this;
  3439. _this setDir 154.34602;
  3440. _this setPos [4423.854, 10655.579, 3.0517578e-005];
  3441. };
  3442.  
  3443. _vehicle_3425 = objNull;
  3444. if (true) then
  3445. {
  3446. _this = createVehicle ["Body", [4419.2642, 10650.66, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3447. _vehicle_3425 = _this;
  3448. _this setDir -202.32217;
  3449. _this setPos [4419.2642, 10650.66, 3.0517578e-005];
  3450. };
  3451.  
  3452. _vehicle_3427 = objNull;
  3453. if (true) then
  3454. {
  3455. _this = createVehicle ["Body", [4420.0488, 10650.982], [], 0, "CAN_COLLIDE"];
  3456. _vehicle_3427 = _this;
  3457. _this setDir -203.81943;
  3458. _this setPos [4420.0488, 10650.982];
  3459. };
  3460.  
  3461. _vehicle_3429 = objNull;
  3462. if (true) then
  3463. {
  3464. _this = createVehicle ["Body", [4421.751, 10651.757, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3465. _vehicle_3429 = _this;
  3466. _this setDir -204.45766;
  3467. _this setPos [4421.751, 10651.757, 3.0517578e-005];
  3468. };
  3469.  
  3470. _vehicle_3431 = objNull;
  3471. if (true) then
  3472. {
  3473. _this = createVehicle ["Body", [4422.5391, 10652.143, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  3474. _vehicle_3431 = _this;
  3475. _this setDir -204.77634;
  3476. _this setPos [4422.5391, 10652.143, 6.1035156e-005];
  3477. };
  3478.  
  3479. _vehicle_3433 = objNull;
  3480. if (true) then
  3481. {
  3482. _this = createVehicle ["Body", [4417.6753, 10649.832, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3483. _vehicle_3433 = _this;
  3484. _this setDir -204.94647;
  3485. _this setPos [4417.6753, 10649.832, 3.0517578e-005];
  3486. };
  3487.  
  3488. _vehicle_3435 = objNull;
  3489. if (true) then
  3490. {
  3491. _this = createVehicle ["Body", [4416.0645, 10649.032, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3492. _vehicle_3435 = _this;
  3493. _this setDir 154.60112;
  3494. _this setPos [4416.0645, 10649.032, 3.0517578e-005];
  3495. };
  3496.  
  3497. _vehicle_3437 = objNull;
  3498. if (true) then
  3499. {
  3500. _this = createVehicle ["Body", [4423.1533, 10655.124, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3501. _vehicle_3437 = _this;
  3502. _this setDir 157.27989;
  3503. _this setPos [4423.1533, 10655.124, -3.0517578e-005];
  3504. };
  3505.  
  3506. _vehicle_3439 = objNull;
  3507. if (true) then
  3508. {
  3509. _this = createVehicle ["Body", [4416.8638, 10649.468, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3510. _vehicle_3439 = _this;
  3511. _this setDir -203.80452;
  3512. _this setPos [4416.8638, 10649.468, 3.0517578e-005];
  3513. };
  3514.  
  3515. _vehicle_3441 = objNull;
  3516. if (true) then
  3517. {
  3518. _this = createVehicle ["ClutterCutter_small_EP1", [4422.6118, 10652.918, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3519. _vehicle_3441 = _this;
  3520. _this setPos [4422.6118, 10652.918, 3.0517578e-005];
  3521. };
  3522.  
  3523. _vehicle_3442 = objNull;
  3524. if (true) then
  3525. {
  3526. _this = createVehicle ["ClutterCutter_small_EP1", [4423.7744, 10651.9, 0], [], 0, "CAN_COLLIDE"];
  3527. _vehicle_3442 = _this;
  3528. _this setPos [4423.7744, 10651.9, 0];
  3529. };
  3530.  
  3531. _vehicle_3443 = objNull;
  3532. if (true) then
  3533. {
  3534. _this = createVehicle ["ClutterCutter_small_EP1", [4421.2407, 10651.457, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3535. _vehicle_3443 = _this;
  3536. _this setPos [4421.2407, 10651.457, 3.0517578e-005];
  3537. };
  3538.  
  3539. _vehicle_3444 = objNull;
  3540. if (true) then
  3541. {
  3542. _this = createVehicle ["ClutterCutter_small_EP1", [4419.126, 10650.514, 0], [], 0, "CAN_COLLIDE"];
  3543. _vehicle_3444 = _this;
  3544. _this setPos [4419.126, 10650.514, 0];
  3545. };
  3546.  
  3547. _vehicle_3445 = objNull;
  3548. if (true) then
  3549. {
  3550. _this = createVehicle ["ClutterCutter_small_EP1", [4415.8022, 10648.85, 0], [], 0, "CAN_COLLIDE"];
  3551. _vehicle_3445 = _this;
  3552. _this setPos [4415.8022, 10648.85, 0];
  3553. };
  3554.  
  3555. _vehicle_3446 = objNull;
  3556. if (true) then
  3557. {
  3558. _this = createVehicle ["ClutterCutter_small_EP1", [4412.4731, 10647.839, 0], [], 0, "CAN_COLLIDE"];
  3559. _vehicle_3446 = _this;
  3560. _this setPos [4412.4731, 10647.839, 0];
  3561. };
  3562.  
  3563. _vehicle_3447 = objNull;
  3564. if (true) then
  3565. {
  3566. _this = createVehicle ["ClutterCutter_small_EP1", [4422.8535, 10655.646, 0], [], 0, "CAN_COLLIDE"];
  3567. _vehicle_3447 = _this;
  3568. _this setPos [4422.8535, 10655.646, 0];
  3569. };
  3570.  
  3571. _vehicle_3451 = objNull;
  3572. if (true) then
  3573. {
  3574. _this = createVehicle ["MAP_Barels3", [4412.2529, 10647.972, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3575. _vehicle_3451 = _this;
  3576. _this setDir 62.708237;
  3577. _this setPos [4412.2529, 10647.972, -3.0517578e-005];
  3578. };
  3579.  
  3580. _vehicle_3458 = objNull;
  3581. if (true) then
  3582. {
  3583. _this = createVehicle ["Land_Mil_Barracks_i", [4442.3052, 10722.228, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  3584. _vehicle_3458 = _this;
  3585. _this setDir -119.28033;
  3586. _this setPos [4442.3052, 10722.228, -6.1035156e-005];
  3587. };
  3588.  
  3589. _vehicle_3460 = objNull;
  3590. if (true) then
  3591. {
  3592. _this = createVehicle ["Land_vez", [4429.5942, 10543.162, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3593. _vehicle_3460 = _this;
  3594. _this setDir 169.93079;
  3595. _this setPos [4429.5942, 10543.162, 3.0517578e-005];
  3596. };
  3597.  
  3598. _vehicle_3462 = objNull;
  3599. if (true) then
  3600. {
  3601. _this = createVehicle ["Land_vez", [4382.4771, 10586.59], [], 0, "CAN_COLLIDE"];
  3602. _vehicle_3462 = _this;
  3603. _this setDir 241.92955;
  3604. _this setPos [4382.4771, 10586.59];
  3605. };
  3606.  
  3607. _vehicle_3464 = objNull;
  3608. if (true) then
  3609. {
  3610. _this = createVehicle ["Land_vez", [4347.6152, 10650.479], [], 0, "CAN_COLLIDE"];
  3611. _vehicle_3464 = _this;
  3612. _this setDir 240.42017;
  3613. _this setPos [4347.6152, 10650.479];
  3614. };
  3615.  
  3616. _vehicle_3466 = objNull;
  3617. if (true) then
  3618. {
  3619. _this = createVehicle ["Land_vez", [4356.8608, 10708.674], [], 0, "CAN_COLLIDE"];
  3620. _vehicle_3466 = _this;
  3621. _this setDir -27.50753;
  3622. _this setPos [4356.8608, 10708.674];
  3623. };
  3624.  
  3625. _vehicle_3468 = objNull;
  3626. if (true) then
  3627. {
  3628. _this = createVehicle ["Land_vez", [4392.4238, 10729.14, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3629. _vehicle_3468 = _this;
  3630. _this setDir 331.20834;
  3631. _this setPos [4392.4238, 10729.14, -3.0517578e-005];
  3632. };
  3633.  
  3634. _vehicle_3470 = objNull;
  3635. if (true) then
  3636. {
  3637. _this = createVehicle ["Land_vez", [4430.0273, 10749.263, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  3638. _vehicle_3470 = _this;
  3639. _this setDir 381.02002;
  3640. _this setPos [4430.0273, 10749.263, 6.1035156e-005];
  3641. };
  3642.  
  3643. _vehicle_3472 = objNull;
  3644. if (true) then
  3645. {
  3646. _this = createVehicle ["Land_vez", [4458.3193, 10710.788, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3647. _vehicle_3472 = _this;
  3648. _this setDir 61.165375;
  3649. _this setPos [4458.3193, 10710.788, 3.0517578e-005];
  3650. };
  3651.  
  3652. _vehicle_3475 = objNull;
  3653. if (true) then
  3654. {
  3655. _this = createVehicle ["MAP_Barbedwire", [4508.5952, 10609.575, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  3656. _vehicle_3475 = _this;
  3657. _this setDir -101.7351;
  3658. _this setPos [4508.5952, 10609.575, 9.1552734e-005];
  3659. };
  3660.  
  3661. _mine_1 = objNull;
  3662. if (true) then
  3663. {
  3664. _mine_1 = createMine ["MineMine", [4515.8301, 10594.427, 0], [], 0];
  3665. };
  3666.  
  3667. _mine_2 = objNull;
  3668. if (true) then
  3669. {
  3670. _mine_2 = createMine ["MineMine", [4511.2539, 10589.273, -3.0517578e-005], [], 0];
  3671. };
  3672.  
  3673. _mine_3 = objNull;
  3674. if (true) then
  3675. {
  3676. _mine_3 = createMine ["MineMine", [4519.2188, 10608.514, 0], [], 0];
  3677. };
  3678.  
  3679. _mine_4 = objNull;
  3680. if (true) then
  3681. {
  3682. _mine_4 = createMine ["MineMine", [4514.7612, 10613.504, 0], [], 0];
  3683. };
  3684.  
  3685. _vehicle_3476 = objNull;
  3686. if (true) then
  3687. {
  3688. _this = createVehicle ["ClutterCutter_EP1", [4417.6177, 10668.25, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  3689. _vehicle_3476 = _this;
  3690. _this setPos [4417.6177, 10668.25, 6.1035156e-005];
  3691. };
  3692.  
  3693. _vehicle_3490 = objNull;
  3694. if (true) then
  3695. {
  3696. _this = createVehicle ["CampEast_EP1", [4396.4121, 10643.448, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3697. _vehicle_3490 = _this;
  3698. _this setDir -278.06635;
  3699. _this setPos [4396.4121, 10643.448, 3.0517578e-005];
  3700. };
  3701.  
  3702. _vehicle_3496 = objNull;
  3703. if (true) then
  3704. {
  3705. _this = createVehicle ["FlagCarrierUSA", [4473.3853, 10610.328, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  3706. _vehicle_3496 = _this;
  3707. _this setPos [4473.3853, 10610.328, 9.1552734e-005];
  3708. };
  3709.  
  3710. _vehicle_3500 = objNull;
  3711. if (true) then
  3712. {
  3713. _this = createVehicle ["Base_WarfareBBarrier10x", [4396.8589, 10638.727, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  3714. _vehicle_3500 = _this;
  3715. _this setDir 173.53062;
  3716. _this setPos [4396.8589, 10638.727, 9.1552734e-005];
  3717. };
  3718.  
  3719. _vehicle_3508 = objNull;
  3720. if (true) then
  3721. {
  3722. _this = createVehicle ["Base_WarfareBBarrier10x", [4381.2632, 10636.959, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  3723. _vehicle_3508 = _this;
  3724. _this setDir 173.6497;
  3725. _this setPos [4381.2632, 10636.959, -6.1035156e-005];
  3726. };
  3727.  
  3728. _vehicle_3511 = objNull;
  3729. if (true) then
  3730. {
  3731. _this = createVehicle ["Base_WarfareBBarrier5x", [4406.8877, 10623.846, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3732. _vehicle_3511 = _this;
  3733. _this setDir -269.40588;
  3734. _this setPos [4406.8877, 10623.846, 3.0517578e-005];
  3735. };
  3736.  
  3737. _vehicle_3513 = objNull;
  3738. if (true) then
  3739. {
  3740. _this = createVehicle ["Base_WarfareBBarrier5x", [4405.6333, 10638.174], [], 0, "CAN_COLLIDE"];
  3741. _vehicle_3513 = _this;
  3742. _this setDir -104.25078;
  3743. _this setPos [4405.6333, 10638.174];
  3744. };
  3745.  
  3746. _vehicle_3516 = objNull;
  3747. if (true) then
  3748. {
  3749. _this = createVehicle ["Base_WarfareBBarrier10x", [4406.9443, 10607.41, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3750. _vehicle_3516 = _this;
  3751. _this setDir 89.960266;
  3752. _this setPos [4406.9443, 10607.41, 3.0517578e-005];
  3753. };
  3754.  
  3755. _vehicle_3519 = objNull;
  3756. if (true) then
  3757. {
  3758. _this = createVehicle ["Base_WarfareBBarrier5x", [4406.8169, 10619.242], [], 0, "CAN_COLLIDE"];
  3759. _vehicle_3519 = _this;
  3760. _this setDir -89.988342;
  3761. _this setPos [4406.8169, 10619.242];
  3762. };
  3763.  
  3764. _vehicle_3521 = objNull;
  3765. if (true) then
  3766. {
  3767. _this = createVehicle ["MAP_grav_6konec", [4412.0122, 10594.959, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  3768. _vehicle_3521 = _this;
  3769. _this setDir -79.477531;
  3770. _this setPos [4412.0122, 10594.959, 6.1035156e-005];
  3771. };
  3772.  
  3773. _vehicle_3526 = objNull;
  3774. if (true) then
  3775. {
  3776. _this = createVehicle ["MAP_grav_6konec", [4412.0723, 10631.704, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3777. _vehicle_3526 = _this;
  3778. _this setDir -100.5717;
  3779. _this setPos [4412.0723, 10631.704, -3.0517578e-005];
  3780. };
  3781.  
  3782. _vehicle_3537 = objNull;
  3783. if (true) then
  3784. {
  3785. _this = createVehicle ["ClutterCutter_EP1", [4391.729, 10642.236, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  3786. _vehicle_3537 = _this;
  3787. _this setPos [4391.729, 10642.236, -6.1035156e-005];
  3788. };
  3789.  
  3790. _vehicle_3538 = objNull;
  3791. if (true) then
  3792. {
  3793. _this = createVehicle ["ClutterCutter_EP1", [4395.0454, 10628.251, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3794. _vehicle_3538 = _this;
  3795. _this setPos [4395.0454, 10628.251, 3.0517578e-005];
  3796. };
  3797.  
  3798. _vehicle_3539 = objNull;
  3799. if (true) then
  3800. {
  3801. _this = createVehicle ["ClutterCutter_EP1", [4396.7222, 10610.666, 0], [], 0, "CAN_COLLIDE"];
  3802. _vehicle_3539 = _this;
  3803. _this setPos [4396.7222, 10610.666, 0];
  3804. };
  3805.  
  3806. _vehicle_3540 = objNull;
  3807. if (true) then
  3808. {
  3809. _this = createVehicle ["ClutterCutter_EP1", [4393.5093, 10598.631, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  3810. _vehicle_3540 = _this;
  3811. _this setPos [4393.5093, 10598.631, -6.1035156e-005];
  3812. };
  3813.  
  3814. _vehicle_3541 = objNull;
  3815. if (true) then
  3816. {
  3817. _this = createVehicle ["ClutterCutter_EP1", [4379.7124, 10599.957, 0], [], 0, "CAN_COLLIDE"];
  3818. _vehicle_3541 = _this;
  3819. _this setPos [4379.7124, 10599.957, 0];
  3820. };
  3821.  
  3822. _vehicle_3542 = objNull;
  3823. if (true) then
  3824. {
  3825. _this = createVehicle ["ClutterCutter_EP1", [4377.0918, 10615.476, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3826. _vehicle_3542 = _this;
  3827. _this setPos [4377.0918, 10615.476, -3.0517578e-005];
  3828. };
  3829.  
  3830. _vehicle_3543 = objNull;
  3831. if (true) then
  3832. {
  3833. _this = createVehicle ["ClutterCutter_EP1", [4376.1836, 10627.79, 0], [], 0, "CAN_COLLIDE"];
  3834. _vehicle_3543 = _this;
  3835. _this setPos [4376.1836, 10627.79, 0];
  3836. };
  3837.  
  3838. _vehicle_3544 = objNull;
  3839. if (true) then
  3840. {
  3841. _this = createVehicle ["ClutterCutter_EP1", [4375.874, 10640.496, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3842. _vehicle_3544 = _this;
  3843. _this setPos [4375.874, 10640.496, 3.0517578e-005];
  3844. };
  3845.  
  3846. _vehicle_3545 = objNull;
  3847. if (true) then
  3848. {
  3849. _this = createVehicle ["ClutterCutter_EP1", [4364.5278, 10632.897, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3850. _vehicle_3545 = _this;
  3851. _this setPos [4364.5278, 10632.897, 3.0517578e-005];
  3852. };
  3853.  
  3854. _vehicle_3546 = objNull;
  3855. if (true) then
  3856. {
  3857. _this = createVehicle ["ClutterCutter_EP1", [4366.7832, 10622.251, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3858. _vehicle_3546 = _this;
  3859. _this setPos [4366.7832, 10622.251, 3.0517578e-005];
  3860. };
  3861.  
  3862. _vehicle_3548 = objNull;
  3863. if (true) then
  3864. {
  3865. _this = createVehicle ["Base_WarfareBBarrier5x", [4360.6021, 10630.158, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  3866. _vehicle_3548 = _this;
  3867. _this setDir -208.84865;
  3868. _this setPos [4360.6021, 10630.158, -6.1035156e-005];
  3869. };
  3870.  
  3871. _vehicle_3554 = objNull;
  3872. if (true) then
  3873. {
  3874. _this = createVehicle ["MAP_grav_60_10", [4393.3438, 10624.625, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  3875. _vehicle_3554 = _this;
  3876. _this setDir 28.029459;
  3877. _this setPos [4393.3438, 10624.625, -6.1035156e-005];
  3878. };
  3879.  
  3880. _vehicle_3555 = objNull;
  3881. if (true) then
  3882. {
  3883. _this = createVehicle ["MAP_grav_25", [4406.0435, 10630.664, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  3884. _vehicle_3555 = _this;
  3885. _this setDir -98.310143;
  3886. _this setPos [4406.0435, 10630.664, -9.1552734e-005];
  3887. };
  3888.  
  3889. _vehicle_3556 = objNull;
  3890. if (true) then
  3891. {
  3892. _this = createVehicle ["MAP_grav_6konec", [4368.3184, 10595.16, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3893. _vehicle_3556 = _this;
  3894. _this setDir 61.73214;
  3895. _this setPos [4368.3184, 10595.16, 3.0517578e-005];
  3896. };
  3897.  
  3898. _vehicle_3557 = objNull;
  3899. if (true) then
  3900. {
  3901. _this = createVehicle ["MAP_grav_30_25", [4389.8081, 10612.435], [], 0, "CAN_COLLIDE"];
  3902. _vehicle_3557 = _this;
  3903. _this setDir 1.4782208;
  3904. _this setPos [4389.8081, 10612.435];
  3905. };
  3906.  
  3907. _vehicle_3558 = objNull;
  3908. if (true) then
  3909. {
  3910. _this = createVehicle ["MAP_grav_60_10", [4389.8032, 10612.494], [], 0, "CAN_COLLIDE"];
  3911. _vehicle_3558 = _this;
  3912. _this setDir -179.55232;
  3913. _this setPos [4389.8032, 10612.494];
  3914. };
  3915.  
  3916. _vehicle_3562 = objNull;
  3917. if (true) then
  3918. {
  3919. _this = createVehicle ["MAP_grav_12", [4373.7544, 10598.051, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  3920. _vehicle_3562 = _this;
  3921. _this setDir 62.035286;
  3922. _this setPos [4373.7544, 10598.051, 6.1035156e-005];
  3923. };
  3924.  
  3925. _vehicle_3567 = objNull;
  3926. if (true) then
  3927. {
  3928. _this = createVehicle ["Base_WarfareBBarrier5x", [4370.123, 10603.203, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3929. _vehicle_3567 = _this;
  3930. _this setDir -300.16379;
  3931. _this setPos [4370.123, 10603.203, -3.0517578e-005];
  3932. };
  3933.  
  3934. _vehicle_3569 = objNull;
  3935. if (true) then
  3936. {
  3937. _this = createVehicle ["Base_WarfareBBarrier5x", [4376.8931, 10591.576], [], 0, "CAN_COLLIDE"];
  3938. _vehicle_3569 = _this;
  3939. _this setDir -300.33096;
  3940. _this setPos [4376.8931, 10591.576];
  3941. };
  3942.  
  3943. _vehicle_3571 = objNull;
  3944. if (true) then
  3945. {
  3946. _this = createVehicle ["MAP_fortified_nest_big", [4375.6465, 10604.563, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  3947. _vehicle_3571 = _this;
  3948. _this setDir -28.608677;
  3949. _this setPos [4375.6465, 10604.563, 6.1035156e-005];
  3950. };
  3951.  
  3952. _vehicle_3573 = objNull;
  3953. if (true) then
  3954. {
  3955. _this = createVehicle ["Land_fort_bagfence_long", [4382.1831, 10605.751, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3956. _vehicle_3573 = _this;
  3957. _this setDir -30.268366;
  3958. _this setPos [4382.1831, 10605.751, 3.0517578e-005];
  3959. };
  3960.  
  3961. _vehicle_3575 = objNull;
  3962. if (true) then
  3963. {
  3964. _this = createVehicle ["Land_fort_bagfence_long", [4384.5986, 10607.463], [], 0, "CAN_COLLIDE"];
  3965. _vehicle_3575 = _this;
  3966. _this setDir -40.852444;
  3967. _this setPos [4384.5986, 10607.463];
  3968. };
  3969.  
  3970. _vehicle_3577 = objNull;
  3971. if (true) then
  3972. {
  3973. _this = createVehicle ["Land_fort_bagfence_long", [4386.1499, 10609.775, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3974. _vehicle_3577 = _this;
  3975. _this setDir -67.055885;
  3976. _this setPos [4386.1499, 10609.775, 3.0517578e-005];
  3977. };
  3978.  
  3979. _vehicle_3579 = objNull;
  3980. if (true) then
  3981. {
  3982. _this = createVehicle ["Land_fort_bagfence_long", [4387.0356, 10612.686, 0.00012207031], [], 0, "CAN_COLLIDE"];
  3983. _vehicle_3579 = _this;
  3984. _this setDir -80.006187;
  3985. _this setPos [4387.0356, 10612.686, 0.00012207031];
  3986. };
  3987.  
  3988. _vehicle_3582 = objNull;
  3989. if (true) then
  3990. {
  3991. _this = createVehicle ["MAP_grav_12", [4405.9189, 10596.024, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3992. _vehicle_3582 = _this;
  3993. _this setDir -78.594406;
  3994. _this setPos [4405.9189, 10596.024, 3.0517578e-005];
  3995. };
  3996.  
  3997. _vehicle_3585 = objNull;
  3998. if (true) then
  3999. {
  4000. _this = createVehicle ["MAP_grav_6", [4387.7065, 10599.492], [], 0, "CAN_COLLIDE"];
  4001. _vehicle_3585 = _this;
  4002. _this setDir 98.954605;
  4003. _this setPos [4387.7065, 10599.492];
  4004. };
  4005.  
  4006. _vehicle_3586 = objNull;
  4007. if (true) then
  4008. {
  4009. _this = createVehicle ["MAP_grav_6konec", [4381.7466, 10600.601, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4010. _vehicle_3586 = _this;
  4011. _this setDir 99.232376;
  4012. _this setPos [4381.7466, 10600.601, 3.0517578e-005];
  4013. };
  4014.  
  4015. _vehicle_3588 = objNull;
  4016. if (true) then
  4017. {
  4018. _this = createVehicle ["Land_fort_bagfence_long", [4387.5034, 10615.468, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4019. _vehicle_3588 = _this;
  4020. _this setDir -80.006187;
  4021. _this setPos [4387.5034, 10615.468, -3.0517578e-005];
  4022. };
  4023.  
  4024. _vehicle_3590 = objNull;
  4025. if (true) then
  4026. {
  4027. _this = createVehicle ["Land_fort_bagfence_long", [4388.0449, 10618.444, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4028. _vehicle_3590 = _this;
  4029. _this setDir -80.006187;
  4030. _this setPos [4388.0449, 10618.444, -3.0517578e-005];
  4031. };
  4032.  
  4033. _vehicle_3592 = objNull;
  4034. if (true) then
  4035. {
  4036. _this = createVehicle ["Land_fort_bagfence_long", [4388.5659, 10621.306, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4037. _vehicle_3592 = _this;
  4038. _this setDir -80.006187;
  4039. _this setPos [4388.5659, 10621.306, 3.0517578e-005];
  4040. };
  4041.  
  4042. _vehicle_3595 = objNull;
  4043. if (true) then
  4044. {
  4045. _this = createVehicle ["Land_fort_bagfence_round", [4385.499, 10624.063], [], 0, "CAN_COLLIDE"];
  4046. _vehicle_3595 = _this;
  4047. _this setDir -15.118326;
  4048. _this setPos [4385.499, 10624.063];
  4049. };
  4050.  
  4051. _vehicle_3598 = objNull;
  4052. if (true) then
  4053. {
  4054. _this = createVehicle ["CampEast_EP1", [4393.1934, 10652.233, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4055. _vehicle_3598 = _this;
  4056. _this setDir -293.83914;
  4057. _this setPos [4393.1934, 10652.233, 3.0517578e-005];
  4058. };
  4059.  
  4060. _vehicle_3603 = objNull;
  4061. if (true) then
  4062. {
  4063. _this = createVehicle ["AmmoCrate_NoInteractive_", [4445.3955, 10554.499], [], 0, "CAN_COLLIDE"];
  4064. _vehicle_3603 = _this;
  4065. _this setDir -94.266945;
  4066. _this setPos [4445.3955, 10554.499];
  4067. };
  4068.  
  4069. _vehicle_3606 = objNull;
  4070. if (true) then
  4071. {
  4072. _this = createVehicle ["Base_WarfareBBarrier10x", [4408.0986, 10554.644, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4073. _vehicle_3606 = _this;
  4074. _this setDir 88.362976;
  4075. _this setPos [4408.0986, 10554.644, 3.0517578e-005];
  4076. };
  4077.  
  4078. _vehicle_3609 = objNull;
  4079. if (true) then
  4080. {
  4081. _this = createVehicle ["Base_WarfareBBarrier5x", [4434.4131, 10573.693, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4082. _vehicle_3609 = _this;
  4083. _this setDir -190.04106;
  4084. _this setPos [4434.4131, 10573.693, -3.0517578e-005];
  4085. };
  4086.  
  4087. _vehicle_3614 = objNull;
  4088. if (true) then
  4089. {
  4090. _this = createVehicle ["Camp_EP1", [4434.8359, 10569.02, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4091. _vehicle_3614 = _this;
  4092. _this setDir -189.04709;
  4093. _this setPos [4434.8359, 10569.02, -3.0517578e-005];
  4094. };
  4095.  
  4096. _vehicle_3617 = objNull;
  4097. if (true) then
  4098. {
  4099. _this = createVehicle ["ClutterCutter_EP1", [4436.8774, 10568.901, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4100. _vehicle_3617 = _this;
  4101. _this setPos [4436.8774, 10568.901, 3.0517578e-005];
  4102. };
  4103.  
  4104. _vehicle_3618 = objNull;
  4105. if (true) then
  4106. {
  4107. _this = createVehicle ["Camp_EP1", [4412.0098, 10559.914], [], 0, "CAN_COLLIDE"];
  4108. _vehicle_3618 = _this;
  4109. _this setDir -270.91989;
  4110. _this setPos [4412.0098, 10559.914];
  4111. };
  4112.  
  4113. _vehicle_3620 = objNull;
  4114. if (true) then
  4115. {
  4116. _this = createVehicle ["Camp_EP1", [4412.2085, 10553.949, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4117. _vehicle_3620 = _this;
  4118. _this setDir -270.91989;
  4119. _this setPos [4412.2085, 10553.949, 3.0517578e-005];
  4120. };
  4121.  
  4122. _vehicle_3622 = objNull;
  4123. if (true) then
  4124. {
  4125. _this = createVehicle ["Camp_EP1", [4412.3789, 10547.938], [], 0, "CAN_COLLIDE"];
  4126. _vehicle_3622 = _this;
  4127. _this setDir -270.91989;
  4128. _this setPos [4412.3789, 10547.938];
  4129. };
  4130.  
  4131. _vehicle_3624 = objNull;
  4132. if (true) then
  4133. {
  4134. _this = createVehicle ["ClutterCutter_EP1", [4385.1694, 10655.711, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  4135. _vehicle_3624 = _this;
  4136. _this setPos [4385.1694, 10655.711, 6.1035156e-005];
  4137. };
  4138.  
  4139. _vehicle_3626 = objNull;
  4140. if (true) then
  4141. {
  4142. _this = createVehicle ["ClutterCutter_EP1", [4380.4238, 10667.979, 0], [], 0, "CAN_COLLIDE"];
  4143. _vehicle_3626 = _this;
  4144. _this setPos [4380.4238, 10667.979, 0];
  4145. };
  4146.  
  4147. _vehicle_3628 = objNull;
  4148. if (true) then
  4149. {
  4150. _this = createVehicle ["ClutterCutter_EP1", [4381.9023, 10685.086, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4151. _vehicle_3628 = _this;
  4152. _this setPos [4381.9023, 10685.086, 3.0517578e-005];
  4153. };
  4154.  
  4155. _vehicle_3630 = objNull;
  4156. if (true) then
  4157. {
  4158. _this = createVehicle ["ClutterCutter_EP1", [4371.5146, 10648.029, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4159. _vehicle_3630 = _this;
  4160. _this setPos [4371.5146, 10648.029, 3.0517578e-005];
  4161. };
  4162.  
  4163. _vehicle_3632 = objNull;
  4164. if (true) then
  4165. {
  4166. _this = createVehicle ["ClutterCutter_EP1", [4367.3574, 10660.315, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  4167. _vehicle_3632 = _this;
  4168. _this setPos [4367.3574, 10660.315, -6.1035156e-005];
  4169. };
  4170.  
  4171. _vehicle_3634 = objNull;
  4172. if (true) then
  4173. {
  4174. _this = createVehicle ["ClutterCutter_EP1", [4362.9507, 10672.791, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4175. _vehicle_3634 = _this;
  4176. _this setPos [4362.9507, 10672.791, -3.0517578e-005];
  4177. };
  4178.  
  4179. _vehicle_3636 = objNull;
  4180. if (true) then
  4181. {
  4182. _this = createVehicle ["ClutterCutter_EP1", [4352.5962, 10650.458, 0], [], 0, "CAN_COLLIDE"];
  4183. _vehicle_3636 = _this;
  4184. _this setPos [4352.5962, 10650.458, 0];
  4185. };
  4186.  
  4187. _vehicle_3638 = objNull;
  4188. if (true) then
  4189. {
  4190. _this = createVehicle ["ClutterCutter_EP1", [4360.5576, 10642.704, 0], [], 0, "CAN_COLLIDE"];
  4191. _vehicle_3638 = _this;
  4192. _this setPos [4360.5576, 10642.704, 0];
  4193. };
  4194.  
  4195. _vehicle_3640 = objNull;
  4196. if (true) then
  4197. {
  4198. _this = createVehicle ["ClutterCutter_EP1", [4403.2266, 10589.294, 0], [], 0, "CAN_COLLIDE"];
  4199. _vehicle_3640 = _this;
  4200. _this setPos [4403.2266, 10589.294, 0];
  4201. };
  4202.  
  4203. _vehicle_3642 = objNull;
  4204. if (true) then
  4205. {
  4206. _this = createVehicle ["ClutterCutter_EP1", [4345.2476, 10663.099, 0], [], 0, "CAN_COLLIDE"];
  4207. _vehicle_3642 = _this;
  4208. _this setPos [4345.2476, 10663.099, 0];
  4209. };
  4210.  
  4211. _vehicle_3644 = objNull;
  4212. if (true) then
  4213. {
  4214. _this = createVehicle ["ClutterCutter_EP1", [4354.7954, 10670.157, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  4215. _vehicle_3644 = _this;
  4216. _this setPos [4354.7954, 10670.157, -6.1035156e-005];
  4217. };
  4218.  
  4219. _vehicle_3646 = objNull;
  4220. if (true) then
  4221. {
  4222. _this = createVehicle ["ClutterCutter_EP1", [4383.8945, 10684.622, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  4223. _vehicle_3646 = _this;
  4224. _this setPos [4383.8945, 10684.622, -6.1035156e-005];
  4225. };
  4226.  
  4227. _vehicle_3648 = objNull;
  4228. if (true) then
  4229. {
  4230. _this = createVehicle ["ClutterCutter_EP1", [4369.127, 10677.399, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4231. _vehicle_3648 = _this;
  4232. _this setPos [4369.127, 10677.399, 3.0517578e-005];
  4233. };
  4234.  
  4235. _vehicle_3650 = objNull;
  4236. if (true) then
  4237. {
  4238. _this = createVehicle ["ClutterCutter_EP1", [4357.0664, 10673.928, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4239. _vehicle_3650 = _this;
  4240. _this setPos [4357.0664, 10673.928, -3.0517578e-005];
  4241. };
  4242.  
  4243. _vehicle_3652 = objNull;
  4244. if (true) then
  4245. {
  4246. _this = createVehicle ["ClutterCutter_EP1", [4352.439, 10671.642, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4247. _vehicle_3652 = _this;
  4248. _this setPos [4352.439, 10671.642, 3.0517578e-005];
  4249. };
  4250.  
  4251. _vehicle_3654 = objNull;
  4252. if (true) then
  4253. {
  4254. _this = createVehicle ["MAP_grav_60_10", [4381.4756, 10627.189], [], 0, "CAN_COLLIDE"];
  4255. _vehicle_3654 = _this;
  4256. _this setDir -99.256935;
  4257. _this setPos [4381.4756, 10627.189];
  4258. };
  4259.  
  4260. _vehicle_3658 = objNull;
  4261. if (true) then
  4262. {
  4263. _this = createVehicle ["MAP_grav_60_10", [4372.1616, 10630.642], [], 0, "CAN_COLLIDE"];
  4264. _vehicle_3658 = _this;
  4265. _this setDir -37.422207;
  4266. _this setPos [4372.1616, 10630.642];
  4267. };
  4268.  
  4269. _vehicle_3661 = objNull;
  4270. if (true) then
  4271. {
  4272. _this = createVehicle ["MAP_grav_10_25", [4370.8232, 10640.451], [], 0, "CAN_COLLIDE"];
  4273. _vehicle_3661 = _this;
  4274. _this setDir 18.772745;
  4275. _this setPos [4370.8232, 10640.451];
  4276. };
  4277.  
  4278. _vehicle_3663 = objNull;
  4279. if (true) then
  4280. {
  4281. _this = createVehicle ["MAP_grav_30_25", [4375.3833, 10656.968, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4282. _vehicle_3663 = _this;
  4283. _this setDir 177.81616;
  4284. _this setPos [4375.3833, 10656.968, 3.0517578e-005];
  4285. };
  4286.  
  4287. _vehicle_3664 = objNull;
  4288. if (true) then
  4289. {
  4290. _this = createVehicle ["MAP_grav_30_25", [4371.4409, 10669.094, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4291. _vehicle_3664 = _this;
  4292. _this setDir -212.78148;
  4293. _this setPos [4371.4409, 10669.094, -3.0517578e-005];
  4294. };
  4295.  
  4296. _vehicle_3665 = objNull;
  4297. if (true) then
  4298. {
  4299. _this = createVehicle ["MAP_grav_6konec", [4368.0947, 10674.173, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  4300. _vehicle_3665 = _this;
  4301. _this setDir 146.23579;
  4302. _this setPos [4368.0947, 10674.173, -6.1035156e-005];
  4303. };
  4304.  
  4305. _vehicle_3672 = objNull;
  4306. if (true) then
  4307. {
  4308. _this = createVehicle ["Base_WarfareBBarrier5x", [4364.729, 10632.417], [], 0, "CAN_COLLIDE"];
  4309. _vehicle_3672 = _this;
  4310. _this setDir -208.84865;
  4311. _this setPos [4364.729, 10632.417];
  4312. };
  4313.  
  4314. _vehicle_3675 = objNull;
  4315. if (true) then
  4316. {
  4317. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4362.9126, 10663.628], [], 0, "CAN_COLLIDE"];
  4318. _vehicle_3675 = _this;
  4319. _this setDir -200.3532;
  4320. _this setPos [4362.9126, 10663.628];
  4321. };
  4322.  
  4323. _vehicle_3677 = objNull;
  4324. if (true) then
  4325. {
  4326. _this = createVehicle ["Base_WarfareBBarrier10xTall", [4348.1836, 10658.163, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4327. _vehicle_3677 = _this;
  4328. _this setDir -200.3532;
  4329. _this setPos [4348.1836, 10658.163, -3.0517578e-005];
  4330. };
  4331.  
  4332. _vehicle_3680 = objNull;
  4333. if (true) then
  4334. {
  4335. _this = createVehicle ["CampEast_EP1", [4386.7749, 10666.319, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4336. _vehicle_3680 = _this;
  4337. _this setDir -293.52963;
  4338. _this setPos [4386.7749, 10666.319, -3.0517578e-005];
  4339. };
  4340.  
  4341. _vehicle_3686 = objNull;
  4342. if (true) then
  4343. {
  4344. _this = createVehicle ["Land_fort_bagfence_corner", [4385.0186, 10661.943, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  4345. _vehicle_3686 = _this;
  4346. _this setDir -385.20483;
  4347. _this setPos [4385.0186, 10661.943, 6.1035156e-005];
  4348. };
  4349.  
  4350. _vehicle_3689 = objNull;
  4351. if (true) then
  4352. {
  4353. _this = createVehicle ["Land_fort_bagfence_long", [4381.6143, 10666.73], [], 0, "CAN_COLLIDE"];
  4354. _vehicle_3689 = _this;
  4355. _this setDir -113.9613;
  4356. _this setPos [4381.6143, 10666.73];
  4357. };
  4358.  
  4359. _vehicle_3691 = objNull;
  4360. if (true) then
  4361. {
  4362. _this = createVehicle ["Land_fort_bagfence_long", [4388.2734, 10662.766, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  4363. _vehicle_3691 = _this;
  4364. _this setDir -24.540384;
  4365. _this setPos [4388.2734, 10662.766, -6.1035156e-005];
  4366. };
  4367.  
  4368. _vehicle_3693 = objNull;
  4369. if (true) then
  4370. {
  4371. _this = createVehicle ["Land_fort_bagfence_long", [4391.0508, 10664], [], 0, "CAN_COLLIDE"];
  4372. _vehicle_3693 = _this;
  4373. _this setDir -23.591391;
  4374. _this setPos [4391.0508, 10664];
  4375. };
  4376.  
  4377. _vehicle_3695 = objNull;
  4378. if (true) then
  4379. {
  4380. _this = createVehicle ["Land_fort_bagfence_long", [4385.0664, 10659.289, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4381. _vehicle_3695 = _this;
  4382. _this setDir -115.60793;
  4383. _this setPos [4385.0664, 10659.289, 3.0517578e-005];
  4384. };
  4385.  
  4386. _vehicle_3698 = objNull;
  4387. if (true) then
  4388. {
  4389. _this = createVehicle ["Land_fort_bagfence_corner", [4388.2671, 10655.049, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4390. _vehicle_3698 = _this;
  4391. _this setDir -385.20483;
  4392. _this setPos [4388.2671, 10655.049, 3.0517578e-005];
  4393. };
  4394.  
  4395. _vehicle_3701 = objNull;
  4396. if (true) then
  4397. {
  4398. _this = createVehicle ["Land_fort_bagfence_long", [4391.4995, 10655.861, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4399. _vehicle_3701 = _this;
  4400. _this setDir -204.58696;
  4401. _this setPos [4391.4995, 10655.861, -3.0517578e-005];
  4402. };
  4403.  
  4404. _vehicle_3703 = objNull;
  4405. if (true) then
  4406. {
  4407. _this = createVehicle ["Land_fort_bagfence_long", [4394.2607, 10657.085, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4408. _vehicle_3703 = _this;
  4409. _this setDir -204.56902;
  4410. _this setPos [4394.2607, 10657.085, -3.0517578e-005];
  4411. };
  4412.  
  4413. _vehicle_3705 = objNull;
  4414. if (true) then
  4415. {
  4416. _this = createVehicle ["Land_fort_bagfence_long", [4388.3242, 10652.426, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4417. _vehicle_3705 = _this;
  4418. _this setDir -113.52701;
  4419. _this setPos [4388.3242, 10652.426, 3.0517578e-005];
  4420. };
  4421.  
  4422. _vehicle_3708 = objNull;
  4423. if (true) then
  4424. {
  4425. _this = createVehicle ["Land_fort_bagfence_corner", [4391.5015, 10647.97, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4426. _vehicle_3708 = _this;
  4427. _this setDir -385.20483;
  4428. _this setPos [4391.5015, 10647.97, 3.0517578e-005];
  4429. };
  4430.  
  4431. _vehicle_3711 = objNull;
  4432. if (true) then
  4433. {
  4434. _this = createVehicle ["Land_fort_bagfence_long", [4394.728, 10648.762], [], 0, "CAN_COLLIDE"];
  4435. _vehicle_3711 = _this;
  4436. _this setDir -203.66205;
  4437. _this setPos [4394.728, 10648.762];
  4438. };
  4439.  
  4440. _vehicle_3713 = objNull;
  4441. if (true) then
  4442. {
  4443. _this = createVehicle ["Land_fort_bagfence_long", [4397.4897, 10650.025], [], 0, "CAN_COLLIDE"];
  4444. _vehicle_3713 = _this;
  4445. _this setDir -205.04643;
  4446. _this setPos [4397.4897, 10650.025];
  4447. };
  4448.  
  4449. _vehicle_3715 = objNull;
  4450. if (true) then
  4451. {
  4452. _this = createVehicle ["Land_fort_bagfence_long", [4391.334, 10645.216], [], 0, "CAN_COLLIDE"];
  4453. _vehicle_3715 = _this;
  4454. _this setDir -101.65428;
  4455. _this setPos [4391.334, 10645.216];
  4456. };
  4457.  
  4458. _vehicle_3717 = objNull;
  4459. if (true) then
  4460. {
  4461. _this = createVehicle ["Land_fort_bagfence_long", [4392.0317, 10640.539], [], 0, "CAN_COLLIDE"];
  4462. _vehicle_3717 = _this;
  4463. _this setDir -96.619476;
  4464. _this setPos [4392.0317, 10640.539];
  4465. };
  4466.  
  4467. _vehicle_3746 = objNull;
  4468. if (true) then
  4469. {
  4470. _this = createVehicle ["CampEast_EP1", [4354.6108, 10641.177, -0.019897461], [], 0, "CAN_COLLIDE"];
  4471. _vehicle_3746 = _this;
  4472. _this setDir -480.11871;
  4473. _this setPos [4354.6108, 10641.177, -0.019897461];
  4474. };
  4475.  
  4476. _vehicle_3749 = objNull;
  4477. if (true) then
  4478. {
  4479. _this = createVehicle ["ClutterCutter_EP1", [4351.3579, 10659.762, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4480. _vehicle_3749 = _this;
  4481. _this setDir -185.29654;
  4482. _this setPos [4351.3579, 10659.762, 3.0517578e-005];
  4483. };
  4484.  
  4485. _vehicle_3750 = objNull;
  4486. if (true) then
  4487. {
  4488. _this = createVehicle ["ClutterCutter_EP1", [4346.7646, 10673.379, 0.00012207031], [], 0, "CAN_COLLIDE"];
  4489. _vehicle_3750 = _this;
  4490. _this setDir -185.29654;
  4491. _this setPos [4346.7646, 10673.379, 0.00012207031];
  4492. };
  4493.  
  4494. _vehicle_3752 = objNull;
  4495. if (true) then
  4496. {
  4497. _this = createVehicle ["CampEast_EP1", [4350.5171, 10648.416, 0.00012207031], [], 0, "CAN_COLLIDE"];
  4498. _vehicle_3752 = _this;
  4499. _this setDir -479.13562;
  4500. _this setPos [4350.5171, 10648.416, 0.00012207031];
  4501. };
  4502.  
  4503. _vehicle_3753 = objNull;
  4504. if (true) then
  4505. {
  4506. _this = createVehicle ["ClutterCutter_EP1", [4359.1323, 10646.947, 0.00015258789], [], 0, "CAN_COLLIDE"];
  4507. _vehicle_3753 = _this;
  4508. _this setDir -185.29654;
  4509. _this setPos [4359.1323, 10646.947, 0.00015258789];
  4510. };
  4511.  
  4512. _vehicle_3754 = objNull;
  4513. if (true) then
  4514. {
  4515. _this = createVehicle ["ClutterCutter_EP1", [4364.9902, 10635.169, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  4516. _vehicle_3754 = _this;
  4517. _this setDir -185.29654;
  4518. _this setPos [4364.9902, 10635.169, 9.1552734e-005];
  4519. };
  4520.  
  4521. _vehicle_3755 = objNull;
  4522. if (true) then
  4523. {
  4524. _this = createVehicle ["ClutterCutter_EP1", [4365.0967, 10618.007, 0.00012207031], [], 0, "CAN_COLLIDE"];
  4525. _vehicle_3755 = _this;
  4526. _this setDir -185.29654;
  4527. _this setPos [4365.0967, 10618.007, 0.00012207031];
  4528. };
  4529.  
  4530. _vehicle_3756 = objNull;
  4531. if (true) then
  4532. {
  4533. _this = createVehicle ["CampEast_EP1", [4358.6816, 10633.979, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  4534. _vehicle_3756 = _this;
  4535. _this setDir -479.77765;
  4536. _this setPos [4358.6816, 10633.979, 6.1035156e-005];
  4537. };
  4538.  
  4539. _vehicle_3757 = objNull;
  4540. if (true) then
  4541. {
  4542. _this = createVehicle ["Land_fort_bagfence_corner", [4360.166, 10638.629, 0.00015258789], [], 0, "CAN_COLLIDE"];
  4543. _vehicle_3757 = _this;
  4544. _this setDir -570.50122;
  4545. _this setPos [4360.166, 10638.629, 0.00015258789];
  4546. };
  4547.  
  4548. _vehicle_3758 = objNull;
  4549. if (true) then
  4550. {
  4551. _this = createVehicle ["Land_fort_bagfence_long", [4363.8115, 10634.178, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  4552. _vehicle_3758 = _this;
  4553. _this setDir -299.25781;
  4554. _this setPos [4363.8115, 10634.178, 9.1552734e-005];
  4555. };
  4556.  
  4557. _vehicle_3759 = objNull;
  4558. if (true) then
  4559. {
  4560. _this = createVehicle ["Land_fort_bagfence_long", [4357.4297, 10637.64, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4561. _vehicle_3759 = _this;
  4562. _this setDir -209.83693;
  4563. _this setPos [4357.4297, 10637.64, 3.0517578e-005];
  4564. };
  4565.  
  4566. _vehicle_3760 = objNull;
  4567. if (true) then
  4568. {
  4569. _this = createVehicle ["Land_fort_bagfence_long", [4354.6826, 10636.087, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  4570. _vehicle_3760 = _this;
  4571. _this setDir -208.88794;
  4572. _this setPos [4354.6826, 10636.087, 9.1552734e-005];
  4573. };
  4574.  
  4575. _vehicle_3761 = objNull;
  4576. if (true) then
  4577. {
  4578. _this = createVehicle ["Land_fort_bagfence_long", [4359.8682, 10641.238, 0.00012207031], [], 0, "CAN_COLLIDE"];
  4579. _vehicle_3761 = _this;
  4580. _this setDir -300.90445;
  4581. _this setPos [4359.8682, 10641.238, 0.00012207031];
  4582. };
  4583.  
  4584. _vehicle_3762 = objNull;
  4585. if (true) then
  4586. {
  4587. _this = createVehicle ["Land_fort_bagfence_corner", [4356.0264, 10645.585, 0.00012207031], [], 0, "CAN_COLLIDE"];
  4588. _vehicle_3762 = _this;
  4589. _this setDir -570.50122;
  4590. _this setPos [4356.0264, 10645.585, 0.00012207031];
  4591. };
  4592.  
  4593. _vehicle_3763 = objNull;
  4594. if (true) then
  4595. {
  4596. _this = createVehicle ["Land_fort_bagfence_long", [4353.3828, 10644.711, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  4597. _vehicle_3763 = _this;
  4598. _this setDir -389.88348;
  4599. _this setPos [4353.3828, 10644.711, 6.1035156e-005];
  4600. };
  4601.  
  4602. _vehicle_3764 = objNull;
  4603. if (true) then
  4604. {
  4605. _this = createVehicle ["Land_fort_bagfence_long", [4350.6958, 10643.191, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  4606. _vehicle_3764 = _this;
  4607. _this setDir -389.86554;
  4608. _this setPos [4350.6958, 10643.191, 6.1035156e-005];
  4609. };
  4610.  
  4611. _vehicle_3765 = objNull;
  4612. if (true) then
  4613. {
  4614. _this = createVehicle ["Land_fort_bagfence_long", [4355.749, 10648.202, 0.00012207031], [], 0, "CAN_COLLIDE"];
  4615. _vehicle_3765 = _this;
  4616. _this setDir -298.82352;
  4617. _this setPos [4355.749, 10648.202, 0.00012207031];
  4618. };
  4619.  
  4620. _vehicle_3766 = objNull;
  4621. if (true) then
  4622. {
  4623. _this = createVehicle ["Land_fort_bagfence_corner", [4351.9551, 10652.95, 0.00012207031], [], 0, "CAN_COLLIDE"];
  4624. _vehicle_3766 = _this;
  4625. _this setDir -570.50122;
  4626. _this setPos [4351.9551, 10652.95, 0.00012207031];
  4627. };
  4628.  
  4629. _vehicle_3767 = objNull;
  4630. if (true) then
  4631. {
  4632. _this = createVehicle ["Land_fort_bagfence_long", [4349.1538, 10652.007, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  4633. _vehicle_3767 = _this;
  4634. _this setDir -388.95856;
  4635. _this setPos [4349.1538, 10652.007, 9.1552734e-005];
  4636. };
  4637.  
  4638. _vehicle_3768 = objNull;
  4639. if (true) then
  4640. {
  4641. _this = createVehicle ["Land_fort_bagfence_long", [4346.4355, 10650.532, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  4642. _vehicle_3768 = _this;
  4643. _this setDir -390.34296;
  4644. _this setPos [4346.4355, 10650.532, 9.1552734e-005];
  4645. };
  4646.  
  4647. _vehicle_3801 = objNull;
  4648. if (true) then
  4649. {
  4650. _this = createVehicle ["MAP_grav_60_10", [4452.7861, 10582.473, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  4651. _vehicle_3801 = _this;
  4652. _this setDir -291.64227;
  4653. _this setPos [4452.7861, 10582.473, -6.1035156e-005];
  4654. };
  4655.  
  4656. _vehicle_3802 = objNull;
  4657. if (true) then
  4658. {
  4659. _this = createVehicle ["MAP_grav_22_50", [4462.5513, 10581.183], [], 0, "CAN_COLLIDE"];
  4660. _vehicle_3802 = _this;
  4661. _this setDir -230.62578;
  4662. _this setPos [4462.5513, 10581.183];
  4663. };
  4664.  
  4665. _vehicle_3807 = objNull;
  4666. if (true) then
  4667. {
  4668. _this = createVehicle ["MAP_grav_6konec", [4477.5117, 10560.563], [], 0, "CAN_COLLIDE"];
  4669. _vehicle_3807 = _this;
  4670. _this setDir -25.702251;
  4671. _this setPos [4477.5117, 10560.563];
  4672. };
  4673.  
  4674. _vehicle_3812 = objNull;
  4675. if (true) then
  4676. {
  4677. _this = createVehicle ["Base_WarfareBBarrier5x", [4467.6133, 10563.784, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  4678. _vehicle_3812 = _this;
  4679. _this setDir -29.868769;
  4680. _this setPos [4467.6133, 10563.784, 9.1552734e-005];
  4681. };
  4682.  
  4683. _vehicle_3814 = objNull;
  4684. if (true) then
  4685. {
  4686. _this = createVehicle ["Base_WarfareBBarrier5x", [4480.0376, 10570.736], [], 0, "CAN_COLLIDE"];
  4687. _vehicle_3814 = _this;
  4688. _this setDir -28.01433;
  4689. _this setPos [4480.0376, 10570.736];
  4690. };
  4691.  
  4692. _vehicle_3823 = objNull;
  4693. if (true) then
  4694. {
  4695. _this = createVehicle ["Base_WarfareBBarrier5x", [4467.6772, 10569.276, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4696. _vehicle_3823 = _this;
  4697. _this setDir -124.21435;
  4698. _this setPos [4467.6772, 10569.276, -3.0517578e-005];
  4699. };
  4700.  
  4701. _vehicle_3825 = objNull;
  4702. if (true) then
  4703. {
  4704. _this = createVehicle ["Base_WarfareBBarrier5x", [4462.6206, 10575.201], [], 0, "CAN_COLLIDE"];
  4705. _vehicle_3825 = _this;
  4706. _this setDir 44.448753;
  4707. _this setPos [4462.6206, 10575.201];
  4708. };
  4709.  
  4710. _vehicle_3827 = objNull;
  4711. if (true) then
  4712. {
  4713. _this = createVehicle ["Base_WarfareBBarrier5x", [4474.6318, 10573.082, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4714. _vehicle_3827 = _this;
  4715. _this setDir -122.3608;
  4716. _this setPos [4474.6318, 10573.082, 3.0517578e-005];
  4717. };
  4718.  
  4719. _vehicle_3829 = objNull;
  4720. if (true) then
  4721. {
  4722. _this = createVehicle ["Base_WarfareBBarrier5x", [4469.7422, 10579.152, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4723. _vehicle_3829 = _this;
  4724. _this setDir 44.660793;
  4725. _this setPos [4469.7422, 10579.152, -3.0517578e-005];
  4726. };
  4727.  
  4728. _vehicle_3831 = objNull;
  4729. if (true) then
  4730. {
  4731. _this = createVehicle ["Base_WarfareBBarrier5x", [4470.71, 10588.252], [], 0, "CAN_COLLIDE"];
  4732. _vehicle_3831 = _this;
  4733. _this setDir -38.861633;
  4734. _this setPos [4470.71, 10588.252];
  4735. };
  4736.  
  4737. _vehicle_3834 = objNull;
  4738. if (true) then
  4739. {
  4740. _this = createVehicle ["Land_fort_bagfence_round", [4456.834, 10587.114, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4741. _vehicle_3834 = _this;
  4742. _this setDir 143.47559;
  4743. _this setPos [4456.834, 10587.114, -3.0517578e-005];
  4744. };
  4745.  
  4746. _vehicle_3837 = objNull;
  4747. if (true) then
  4748. {
  4749. _this = createVehicle ["M2StaticMG_US_EP1", [4455.1201, 10588.524, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4750. _vehicle_3837 = _this;
  4751. _this setDir 143.22571;
  4752. _this setPos [4455.1201, 10588.524, 3.0517578e-005];
  4753. };
  4754.  
  4755. _vehicle_3839 = objNull;
  4756. if (true) then
  4757. {
  4758. _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [4453.2363, 10589.364], [], 0, "CAN_COLLIDE"];
  4759. _vehicle_3839 = _this;
  4760. _this setDir 63.729111;
  4761. _this setPos [4453.2363, 10589.364];
  4762. };
  4763.  
  4764. _vehicle_3846 = objNull;
  4765. if (true) then
  4766. {
  4767. _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [4396.1807, 10605.864, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  4768. _vehicle_3846 = _this;
  4769. _this setDir 131.93864;
  4770. _this setPos [4396.1807, 10605.864, -9.1552734e-005];
  4771. };
  4772.  
  4773. _vehicle_3847 = objNull;
  4774. if (true) then
  4775. {
  4776. _this = createVehicle ["M2StaticMG_US_EP1", [4396.7368, 10604.584, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  4777. _vehicle_3847 = _this;
  4778. _this setDir 244.99565;
  4779. _this setPos [4396.7368, 10604.584, -6.1035156e-005];
  4780. };
  4781.  
  4782. _vehicle_3848 = objNull;
  4783. if (true) then
  4784. {
  4785. _this = createVehicle ["Land_fort_bagfence_round", [4394.7969, 10603.71, -0.00012207031], [], 0, "CAN_COLLIDE"];
  4786. _vehicle_3848 = _this;
  4787. _this setDir 248.4371;
  4788. _this setPos [4394.7969, 10603.71, -0.00012207031];
  4789. };
  4790.  
  4791. _vehicle_3853 = objNull;
  4792. if (true) then
  4793. {
  4794. _this = createVehicle ["Land_fort_bagfence_long", [4395.4443, 10608.631, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4795. _vehicle_3853 = _this;
  4796. _this setDir -106.32229;
  4797. _this setPos [4395.4443, 10608.631, -3.0517578e-005];
  4798. };
  4799.  
  4800. _vehicle_3855 = objNull;
  4801. if (true) then
  4802. {
  4803. _this = createVehicle ["Land_fort_bagfence_long", [4394.7012, 10611.552, 0.00015258789], [], 0, "CAN_COLLIDE"];
  4804. _vehicle_3855 = _this;
  4805. _this setDir -100.96806;
  4806. _this setPos [4394.7012, 10611.552, 0.00015258789];
  4807. };
  4808.  
  4809. _vehicle_3857 = objNull;
  4810. if (true) then
  4811. {
  4812. _this = createVehicle ["Land_fort_bagfence_long", [4394.3965, 10614.588], [], 0, "CAN_COLLIDE"];
  4813. _vehicle_3857 = _this;
  4814. _this setDir -88.951332;
  4815. _this setPos [4394.3965, 10614.588];
  4816. };
  4817.  
  4818. _vehicle_3859 = objNull;
  4819. if (true) then
  4820. {
  4821. _this = createVehicle ["Land_fort_bagfence_long", [4394.71, 10617.552], [], 0, "CAN_COLLIDE"];
  4822. _vehicle_3859 = _this;
  4823. _this setDir -80.006187;
  4824. _this setPos [4394.71, 10617.552];
  4825. };
  4826.  
  4827. _vehicle_3864 = objNull;
  4828. if (true) then
  4829. {
  4830. _this = createVehicle ["Base_WarfareBBarrier5x", [4402.3198, 10601.023, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4831. _vehicle_3864 = _this;
  4832. _this setDir -167.2045;
  4833. _this setPos [4402.3198, 10601.023, 3.0517578e-005];
  4834. };
  4835.  
  4836. _vehicle_3866 = objNull;
  4837. if (true) then
  4838. {
  4839. _this = createVehicle ["Base_WarfareBBarrier5x", [4402.71, 10626.163, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4840. _vehicle_3866 = _this;
  4841. _this setDir -193.4698;
  4842. _this setPos [4402.71, 10626.163, 3.0517578e-005];
  4843. };
  4844.  
  4845. _vehicle_3872 = objNull;
  4846. if (true) then
  4847. {
  4848. _this = createVehicle ["Land_fort_bagfence_corner", [4395.9775, 10620.472], [], 0, "CAN_COLLIDE"];
  4849. _vehicle_3872 = _this;
  4850. _this setDir -252.28926;
  4851. _this setPos [4395.9775, 10620.472];
  4852. };
  4853.  
  4854. _vehicle_3875 = objNull;
  4855. if (true) then
  4856. {
  4857. _this = createVehicle ["FlagCarrierUSA", [4383.5664, 10608.411, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  4858. _vehicle_3875 = _this;
  4859. _this setPos [4383.5664, 10608.411, 6.1035156e-005];
  4860. };
  4861.  
  4862. _vehicle_3885 = objNull;
  4863. if (true) then
  4864. {
  4865. _this = createVehicle ["Park_bench1", [4403.3599, 10612.145], [], 0, "CAN_COLLIDE"];
  4866. _vehicle_3885 = _this;
  4867. _this setPos [4403.3599, 10612.145];
  4868. };
  4869.  
  4870. _vehicle_3886 = objNull;
  4871. if (true) then
  4872. {
  4873. _this = createVehicle ["Land_Campfire_burning", [4403.2646, 10610.023], [], 0, "CAN_COLLIDE"];
  4874. _vehicle_3886 = _this;
  4875. _this setPos [4403.2646, 10610.023];
  4876. };
  4877.  
  4878. _vehicle_3887 = objNull;
  4879. if (true) then
  4880. {
  4881. _this = createVehicle ["Park_bench1", [4403.2061, 10608.282], [], 0, "CAN_COLLIDE"];
  4882. _vehicle_3887 = _this;
  4883. _this setPos [4403.2061, 10608.282];
  4884. };
  4885.  
  4886. _vehicle_3888 = objNull;
  4887. if (true) then
  4888. {
  4889. _this = createVehicle ["Park_bench1", [4401.8008, 10610.152, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4890. _vehicle_3888 = _this;
  4891. _this setDir -91.88002;
  4892. _this setPos [4401.8008, 10610.152, -3.0517578e-005];
  4893. };
  4894.  
  4895. _vehicle_3893 = objNull;
  4896. if (true) then
  4897. {
  4898. _this = createVehicle ["Park_bench1", [4386.6924, 10641.509, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  4899. _vehicle_3893 = _this;
  4900. _this setDir 74.101112;
  4901. _this setPos [4386.6924, 10641.509, -9.1552734e-005];
  4902. };
  4903.  
  4904. _vehicle_3894 = objNull;
  4905. if (true) then
  4906. {
  4907. _this = createVehicle ["Land_Campfire_burning", [4384.6309, 10641.022, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  4908. _vehicle_3894 = _this;
  4909. _this setDir 74.101112;
  4910. _this setPos [4384.6309, 10641.022, -9.1552734e-005];
  4911. };
  4912.  
  4913. _vehicle_3895 = objNull;
  4914. if (true) then
  4915. {
  4916. _this = createVehicle ["Park_bench1", [4382.9395, 10640.598, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  4917. _vehicle_3895 = _this;
  4918. _this setDir 74.101112;
  4919. _this setPos [4382.9395, 10640.598, -9.1552734e-005];
  4920. };
  4921.  
  4922. _vehicle_3896 = objNull;
  4923. if (true) then
  4924. {
  4925. _this = createVehicle ["Park_bench1", [4384.3511, 10642.464, -0.00012207031], [], 0, "CAN_COLLIDE"];
  4926. _vehicle_3896 = _this;
  4927. _this setDir -17.778908;
  4928. _this setPos [4384.3511, 10642.464, -0.00012207031];
  4929. };
  4930.  
  4931. _vehicle_3901 = objNull;
  4932. if (true) then
  4933. {
  4934. _this = createVehicle ["ASC_EU_Bulb", [4381.0039, 10665.795, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4935. _vehicle_3901 = _this;
  4936. _this setPos [4381.0039, 10665.795, -3.0517578e-005];
  4937. };
  4938.  
  4939. _vehicle_3903 = objNull;
  4940. if (true) then
  4941. {
  4942. _this = createVehicle ["ASC_EU_Bulb", [4384.8809, 10657.734, 0], [], 0, "CAN_COLLIDE"];
  4943. _vehicle_3903 = _this;
  4944. _this setPos [4384.8809, 10657.734, 0];
  4945. };
  4946.  
  4947. _vehicle_3905 = objNull;
  4948. if (true) then
  4949. {
  4950. _this = createVehicle ["ASC_EU_Bulb", [4388.0679, 10651.048, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4951. _vehicle_3905 = _this;
  4952. _this setPos [4388.0679, 10651.048, -3.0517578e-005];
  4953. };
  4954.  
  4955. _vehicle_3907 = objNull;
  4956. if (true) then
  4957. {
  4958. _this = createVehicle ["ASC_EU_Bulb", [4390.4502, 10643.946, 0], [], 0, "CAN_COLLIDE"];
  4959. _vehicle_3907 = _this;
  4960. _this setPos [4390.4502, 10643.946, 0];
  4961. };
  4962.  
  4963. _vehicle_3909 = objNull;
  4964. if (true) then
  4965. {
  4966. _this = createVehicle ["ASC_EU_Bulb", [4364.3564, 10635.77, 0], [], 0, "CAN_COLLIDE"];
  4967. _vehicle_3909 = _this;
  4968. _this setPos [4364.3564, 10635.77, 0];
  4969. };
  4970.  
  4971. _vehicle_3911 = objNull;
  4972. if (true) then
  4973. {
  4974. _this = createVehicle ["ASC_EU_Bulb", [4360.521, 10642.293, 0], [], 0, "CAN_COLLIDE"];
  4975. _vehicle_3911 = _this;
  4976. _this setPos [4360.521, 10642.293, 0];
  4977. };
  4978.  
  4979. _vehicle_3913 = objNull;
  4980. if (true) then
  4981. {
  4982. _this = createVehicle ["ASC_EU_Bulb", [4356.4653, 10649.057, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4983. _vehicle_3913 = _this;
  4984. _this setPos [4356.4653, 10649.057, 3.0517578e-005];
  4985. };
  4986.  
  4987. _vehicle_3915 = objNull;
  4988. if (true) then
  4989. {
  4990. _this = createVehicle ["ASC_EU_Bulb", [4370.624, 10663.814, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4991. _vehicle_3915 = _this;
  4992. _this setPos [4370.624, 10663.814, -3.0517578e-005];
  4993. };
  4994.  
  4995. _vehicle_3917 = objNull;
  4996. if (true) then
  4997. {
  4998. _this = createVehicle ["ASC_EU_Bulb", [4376.4639, 10666.088, 0], [], 0, "CAN_COLLIDE"];
  4999. _vehicle_3917 = _this;
  5000. _this setPos [4376.4639, 10666.088, 0];
  5001. };
  5002.  
  5003. _vehicle_3919 = objNull;
  5004. if (true) then
  5005. {
  5006. _this = createVehicle ["MAP_Stan_east", [4402.5811, 10586.364, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5007. _vehicle_3919 = _this;
  5008. _this setDir -1.9805483;
  5009. _this setPos [4402.5811, 10586.364, 3.0517578e-005];
  5010. };
  5011.  
  5012. _vehicle_3924 = objNull;
  5013. if (true) then
  5014. {
  5015. _this = createVehicle ["MAP_Stan_east", [4403.0391, 10575.19], [], 0, "CAN_COLLIDE"];
  5016. _vehicle_3924 = _this;
  5017. _this setDir -183.51747;
  5018. _this setPos [4403.0391, 10575.19];
  5019. };
  5020.  
  5021. _vehicle_3930 = objNull;
  5022. if (true) then
  5023. {
  5024. _this = createVehicle ["CampEast_EP1", [4404.8584, 10670.085], [], 0, "CAN_COLLIDE"];
  5025. _vehicle_3930 = _this;
  5026. _this setDir -386.74298;
  5027. _this setPos [4404.8584, 10670.085];
  5028. };
  5029.  
  5030. _vehicle_3933 = objNull;
  5031. if (true) then
  5032. {
  5033. _this = createVehicle ["ASC_EU_Bulb", [4370.2783, 10599.916, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5034. _vehicle_3933 = _this;
  5035. _this setPos [4370.2783, 10599.916, -3.0517578e-005];
  5036. };
  5037.  
  5038. _vehicle_3935 = objNull;
  5039. if (true) then
  5040. {
  5041. _this = createVehicle ["ASC_EU_Bulb", [4373.7549, 10593.542, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5042. _vehicle_3935 = _this;
  5043. _this setPos [4373.7549, 10593.542, -3.0517578e-005];
  5044. };
  5045.  
  5046. _vehicle_3937 = objNull;
  5047. if (true) then
  5048. {
  5049. _this = createVehicle ["ASC_EU_Bulb", [4386.895, 10602.691, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  5050. _vehicle_3937 = _this;
  5051. _this setPos [4386.895, 10602.691, 6.1035156e-005];
  5052. };
  5053.  
  5054. _vehicle_3939 = objNull;
  5055. if (true) then
  5056. {
  5057. _this = createVehicle ["ASC_EU_Bulb", [4392.8145, 10591.385, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5058. _vehicle_3939 = _this;
  5059. _this setPos [4392.8145, 10591.385, 3.0517578e-005];
  5060. };
  5061.  
  5062. _vehicle_3941 = objNull;
  5063. if (true) then
  5064. {
  5065. _this = createVehicle ["ASC_EU_Bulb", [4398.8618, 10591.507, 0], [], 0, "CAN_COLLIDE"];
  5066. _vehicle_3941 = _this;
  5067. _this setPos [4398.8618, 10591.507, 0];
  5068. };
  5069.  
  5070. _vehicle_3943 = objNull;
  5071. if (true) then
  5072. {
  5073. _this = createVehicle ["ASC_EU_Bulb", [4388.1372, 10585.394, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5074. _vehicle_3943 = _this;
  5075. _this setPos [4388.1372, 10585.394, 3.0517578e-005];
  5076. };
  5077.  
  5078. _vehicle_3945 = objNull;
  5079. if (true) then
  5080. {
  5081. _this = createVehicle ["ASC_EU_Bulb", [4394.4214, 10576.723, 0], [], 0, "CAN_COLLIDE"];
  5082. _vehicle_3945 = _this;
  5083. _this setPos [4394.4214, 10576.723, 0];
  5084. };
  5085.  
  5086. _vehicle_3947 = objNull;
  5087. if (true) then
  5088. {
  5089. _this = createVehicle ["ASC_EU_Bulb", [4397.4209, 10570.997, 0], [], 0, "CAN_COLLIDE"];
  5090. _vehicle_3947 = _this;
  5091. _this setPos [4397.4209, 10570.997, 0];
  5092. };
  5093.  
  5094. _vehicle_3949 = objNull;
  5095. if (true) then
  5096. {
  5097. _this = createVehicle ["ASC_EU_Bulb", [4400.5596, 10565.186, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5098. _vehicle_3949 = _this;
  5099. _this setPos [4400.5596, 10565.186, -3.0517578e-005];
  5100. };
  5101.  
  5102. _vehicle_3951 = objNull;
  5103. if (true) then
  5104. {
  5105. _this = createVehicle ["ASC_EU_Bulb", [4405.1411, 10559.886, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5106. _vehicle_3951 = _this;
  5107. _this setPos [4405.1411, 10559.886, -3.0517578e-005];
  5108. };
  5109.  
  5110. _vehicle_3953 = objNull;
  5111. if (true) then
  5112. {
  5113. _this = createVehicle ["ASC_EU_Bulb", [4401.4751, 10582.092, 0], [], 0, "CAN_COLLIDE"];
  5114. _vehicle_3953 = _this;
  5115. _this setPos [4401.4751, 10582.092, 0];
  5116. };
  5117.  
  5118. _vehicle_3955 = objNull;
  5119. if (true) then
  5120. {
  5121. _this = createVehicle ["ASC_EU_Bulb", [4404.4702, 10579.894, 0], [], 0, "CAN_COLLIDE"];
  5122. _vehicle_3955 = _this;
  5123. _this setPos [4404.4702, 10579.894, 0];
  5124. };
  5125.  
  5126. _vehicle_3959 = objNull;
  5127. if (true) then
  5128. {
  5129. _this = createVehicle ["ASC_EU_Bulb", [4407.3291, 10598.814, 0], [], 0, "CAN_COLLIDE"];
  5130. _vehicle_3959 = _this;
  5131. _this setPos [4407.3291, 10598.814, 0];
  5132. };
  5133.  
  5134. _vehicle_3961 = objNull;
  5135. if (true) then
  5136. {
  5137. _this = createVehicle ["ASC_EU_Bulb", [4389.856, 10625.338, 0], [], 0, "CAN_COLLIDE"];
  5138. _vehicle_3961 = _this;
  5139. _this setPos [4389.856, 10625.338, 0];
  5140. };
  5141.  
  5142. _vehicle_3963 = objNull;
  5143. if (true) then
  5144. {
  5145. _this = createVehicle ["ASC_EU_Bulb", [4406.5581, 10633.452, 0], [], 0, "CAN_COLLIDE"];
  5146. _vehicle_3963 = _this;
  5147. _this setPos [4406.5581, 10633.452, 0];
  5148. };
  5149.  
  5150. _vehicle_3965 = objNull;
  5151. if (true) then
  5152. {
  5153. _this = createVehicle ["ASC_EU_Bulb", [4368.0488, 10632.482, 0], [], 0, "CAN_COLLIDE"];
  5154. _vehicle_3965 = _this;
  5155. _this setPos [4368.0488, 10632.482, 0];
  5156. };
  5157.  
  5158. _vehicle_3967 = objNull;
  5159. if (true) then
  5160. {
  5161. _this = createVehicle ["ASC_EU_Bulb", [4374.6548, 10634.374, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  5162. _vehicle_3967 = _this;
  5163. _this setPos [4374.6548, 10634.374, -6.1035156e-005];
  5164. };
  5165.  
  5166. _vehicle_3969 = objNull;
  5167. if (true) then
  5168. {
  5169. _this = createVehicle ["ASC_EU_Bulb", [4416.5698, 10641.326, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  5170. _vehicle_3969 = _this;
  5171. _this setPos [4416.5698, 10641.326, 6.1035156e-005];
  5172. };
  5173.  
  5174. _vehicle_3971 = objNull;
  5175. if (true) then
  5176. {
  5177. _this = createVehicle ["ASC_EU_Bulb", [4443.9341, 10641.732, 0], [], 0, "CAN_COLLIDE"];
  5178. _vehicle_3971 = _this;
  5179. _this setPos [4443.9341, 10641.732, 0];
  5180. };
  5181.  
  5182. _vehicle_3973 = objNull;
  5183. if (true) then
  5184. {
  5185. _this = createVehicle ["ASC_EU_Bulb", [4444.605, 10648.867, 0], [], 0, "CAN_COLLIDE"];
  5186. _vehicle_3973 = _this;
  5187. _this setPos [4444.605, 10648.867, 0];
  5188. };
  5189.  
  5190. _vehicle_3975 = objNull;
  5191. if (true) then
  5192. {
  5193. _this = createVehicle ["ASC_EU_Bulb", [4437.8931, 10586.004, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5194. _vehicle_3975 = _this;
  5195. _this setPos [4437.8931, 10586.004, -3.0517578e-005];
  5196. };
  5197.  
  5198. _vehicle_3977 = objNull;
  5199. if (true) then
  5200. {
  5201. _this = createVehicle ["ASC_EU_Bulb", [4445.5381, 10586.303, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5202. _vehicle_3977 = _this;
  5203. _this setPos [4445.5381, 10586.303, -3.0517578e-005];
  5204. };
  5205.  
  5206. _vehicle_3979 = objNull;
  5207. if (true) then
  5208. {
  5209. _this = createVehicle ["ASC_EU_Bulb", [4453.4038, 10577.275, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  5210. _vehicle_3979 = _this;
  5211. _this setPos [4453.4038, 10577.275, -6.1035156e-005];
  5212. };
  5213.  
  5214. _vehicle_3981 = objNull;
  5215. if (true) then
  5216. {
  5217. _this = createVehicle ["ASC_EU_Bulb", [4459.5889, 10575.885, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5218. _vehicle_3981 = _this;
  5219. _this setPos [4459.5889, 10575.885, 3.0517578e-005];
  5220. };
  5221.  
  5222. _vehicle_3983 = objNull;
  5223. if (true) then
  5224. {
  5225. _this = createVehicle ["ASC_EU_Bulb", [4469.6118, 10585.158, 0], [], 0, "CAN_COLLIDE"];
  5226. _vehicle_3983 = _this;
  5227. _this setPos [4469.6118, 10585.158, 0];
  5228. };
  5229.  
  5230. _vehicle_3985 = objNull;
  5231. if (true) then
  5232. {
  5233. _this = createVehicle ["ASC_EU_Bulb", [4471.9678, 10609.957, 0], [], 0, "CAN_COLLIDE"];
  5234. _vehicle_3985 = _this;
  5235. _this setPos [4471.9678, 10609.957, 0];
  5236. };
  5237.  
  5238. _vehicle_3987 = objNull;
  5239. if (true) then
  5240. {
  5241. _this = createVehicle ["ASC_EU_Bulb", [4485.6758, 10583.484, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5242. _vehicle_3987 = _this;
  5243. _this setPos [4485.6758, 10583.484, 3.0517578e-005];
  5244. };
  5245.  
  5246. _vehicle_3989 = objNull;
  5247. if (true) then
  5248. {
  5249. _this = createVehicle ["ASC_EU_Bulb", [4493.3936, 10582.191, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  5250. _vehicle_3989 = _this;
  5251. _this setPos [4493.3936, 10582.191, -6.1035156e-005];
  5252. };
  5253.  
  5254. _vehicle_3991 = objNull;
  5255. if (true) then
  5256. {
  5257. _this = createVehicle ["ASC_EU_Bulb", [4471.1802, 10563.54, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  5258. _vehicle_3991 = _this;
  5259. _this setPos [4471.1802, 10563.54, -6.1035156e-005];
  5260. };
  5261.  
  5262. _vehicle_3993 = objNull;
  5263. if (true) then
  5264. {
  5265. _this = createVehicle ["ASC_EU_Bulb", [4478.3027, 10567.759, 0], [], 0, "CAN_COLLIDE"];
  5266. _vehicle_3993 = _this;
  5267. _this setPos [4478.3027, 10567.759, 0];
  5268. };
  5269.  
  5270. _vehicle_3995 = objNull;
  5271. if (true) then
  5272. {
  5273. _this = createVehicle ["ASC_EU_Bulb", [4415.791, 10546.442, 0], [], 0, "CAN_COLLIDE"];
  5274. _vehicle_3995 = _this;
  5275. _this setPos [4415.791, 10546.442, 0];
  5276. };
  5277.  
  5278. _vehicle_3997 = objNull;
  5279. if (true) then
  5280. {
  5281. _this = createVehicle ["ASC_EU_Bulb", [4415.5415, 10552.929, 0], [], 0, "CAN_COLLIDE"];
  5282. _vehicle_3997 = _this;
  5283. _this setPos [4415.5415, 10552.929, 0];
  5284. };
  5285.  
  5286. _vehicle_3999 = objNull;
  5287. if (true) then
  5288. {
  5289. _this = createVehicle ["ASC_EU_Bulb", [4415.6089, 10558.826, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5290. _vehicle_3999 = _this;
  5291. _this setPos [4415.6089, 10558.826, 3.0517578e-005];
  5292. };
  5293.  
  5294. _vehicle_4001 = objNull;
  5295. if (true) then
  5296. {
  5297. _this = createVehicle ["ASC_EU_Bulb", [4415.0103, 10565.732, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5298. _vehicle_4001 = _this;
  5299. _this setPos [4415.0103, 10565.732, -3.0517578e-005];
  5300. };
  5301.  
  5302. _vehicle_4003 = objNull;
  5303. if (true) then
  5304. {
  5305. _this = createVehicle ["ASC_EU_Bulb", [4430.8408, 10554.416, 0], [], 0, "CAN_COLLIDE"];
  5306. _vehicle_4003 = _this;
  5307. _this setPos [4430.8408, 10554.416, 0];
  5308. };
  5309.  
  5310. _vehicle_4005 = objNull;
  5311. if (true) then
  5312. {
  5313. _this = createVehicle ["ASC_EU_Bulb", [4434.2969, 10565.147, 0], [], 0, "CAN_COLLIDE"];
  5314. _vehicle_4005 = _this;
  5315. _this setPos [4434.2969, 10565.147, 0];
  5316. };
  5317.  
  5318. _vehicle_4007 = objNull;
  5319. if (true) then
  5320. {
  5321. _this = createVehicle ["ASC_EU_Bulb", [4469.835, 10640.29, 0], [], 0, "CAN_COLLIDE"];
  5322. _vehicle_4007 = _this;
  5323. _this setPos [4469.835, 10640.29, 0];
  5324. };
  5325.  
  5326. _vehicle_4009 = objNull;
  5327. if (true) then
  5328. {
  5329. _this = createVehicle ["ASC_EU_Bulb", [4513.6318, 10617.761, 0], [], 0, "CAN_COLLIDE"];
  5330. _vehicle_4009 = _this;
  5331. _this setPos [4513.6318, 10617.761, 0];
  5332. };
  5333.  
  5334. _vehicle_4011 = objNull;
  5335. if (true) then
  5336. {
  5337. _this = createVehicle ["ASC_EU_Bulb", [4510.5469, 10586.476, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  5338. _vehicle_4011 = _this;
  5339. _this setPos [4510.5469, 10586.476, 6.1035156e-005];
  5340. };
  5341.  
  5342. _vehicle_4013 = objNull;
  5343. if (true) then
  5344. {
  5345. _this = createVehicle ["ASC_EU_Bulb", [4458.3496, 10641.879, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  5346. _vehicle_4013 = _this;
  5347. _this setPos [4458.3496, 10641.879, -6.1035156e-005];
  5348. };
  5349.  
  5350. _vehicle_4015 = objNull;
  5351. if (true) then
  5352. {
  5353. _this = createVehicle ["ASC_EU_Bulb", [4405.7788, 10664.819, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5354. _vehicle_4015 = _this;
  5355. _this setPos [4405.7788, 10664.819, -3.0517578e-005];
  5356. };
  5357.  
  5358. _vehicle_4017 = objNull;
  5359. if (true) then
  5360. {
  5361. _this = createVehicle ["ASC_EU_Bulb", [4410.2036, 10664.687, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5362. _vehicle_4017 = _this;
  5363. _this setPos [4410.2036, 10664.687, -3.0517578e-005];
  5364. };
  5365.  
  5366. _vehicle_4019 = objNull;
  5367. if (true) then
  5368. {
  5369. _this = createVehicle ["ASC_EU_Bulb", [4417.4766, 10667.075, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  5370. _vehicle_4019 = _this;
  5371. _this setPos [4417.4766, 10667.075, -6.1035156e-005];
  5372. };
  5373.  
  5374. _vehicle_4021 = objNull;
  5375. if (true) then
  5376. {
  5377. _this = createVehicle ["ASC_EU_Bulb", [4419.3652, 10671.468, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5378. _vehicle_4021 = _this;
  5379. _this setPos [4419.3652, 10671.468, 3.0517578e-005];
  5380. };
  5381.  
  5382. _vehicle_4023 = objNull;
  5383. if (true) then
  5384. {
  5385. _this = createVehicle ["ASC_EU_Bulb", [4420.2397, 10677.573], [], 0, "CAN_COLLIDE"];
  5386. _vehicle_4023 = _this;
  5387. _this setPos [4420.2397, 10677.573];
  5388. };
  5389.  
  5390. _vehicle_4025 = objNull;
  5391. if (true) then
  5392. {
  5393. _this = createVehicle ["ASC_EU_Bulb", [4421.2017, 10683.639, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  5394. _vehicle_4025 = _this;
  5395. _this setPos [4421.2017, 10683.639, 6.1035156e-005];
  5396. };
  5397.  
  5398. _vehicle_4027 = objNull;
  5399. if (true) then
  5400. {
  5401. _this = createVehicle ["ASC_EU_Bulb", [4421.9233, 10689.865, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5402. _vehicle_4027 = _this;
  5403. _this setPos [4421.9233, 10689.865, -3.0517578e-005];
  5404. };
  5405.  
  5406. _vehicle_4029 = objNull;
  5407. if (true) then
  5408. {
  5409. _this = createVehicle ["ASC_EU_Bulb", [4407.6504, 10693.359, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5410. _vehicle_4029 = _this;
  5411. _this setPos [4407.6504, 10693.359, -3.0517578e-005];
  5412. };
  5413.  
  5414. _vehicle_4031 = objNull;
  5415. if (true) then
  5416. {
  5417. _this = createVehicle ["ASC_EU_Bulb", [4414.625, 10697.581, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5418. _vehicle_4031 = _this;
  5419. _this setPos [4414.625, 10697.581, 3.0517578e-005];
  5420. };
  5421.  
  5422. _vehicle_4033 = objNull;
  5423. if (true) then
  5424. {
  5425. _this = createVehicle ["ASC_EU_Bulb", [4392.3203, 10683.204, 0], [], 0, "CAN_COLLIDE"];
  5426. _vehicle_4033 = _this;
  5427. _this setPos [4392.3203, 10683.204, 0];
  5428. };
  5429.  
  5430. _vehicle_4035 = objNull;
  5431. if (true) then
  5432. {
  5433. _this = createVehicle ["ASC_EU_Bulb", [4423.0825, 10711.729, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  5434. _vehicle_4035 = _this;
  5435. _this setPos [4423.0825, 10711.729, 6.1035156e-005];
  5436. };
  5437.  
  5438. _vehicle_4037 = objNull;
  5439. if (true) then
  5440. {
  5441. _this = createVehicle ["ASC_EU_Bulb", [4427.3994, 10701.222, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  5442. _vehicle_4037 = _this;
  5443. _this setPos [4427.3994, 10701.222, 9.1552734e-005];
  5444. };
  5445.  
  5446. _vehicle_4039 = objNull;
  5447. if (true) then
  5448. {
  5449. _this = createVehicle ["ASC_EU_Bulb", [4437.4595, 10673.823, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  5450. _vehicle_4039 = _this;
  5451. _this setPos [4437.4595, 10673.823, 6.1035156e-005];
  5452. };
  5453.  
  5454. _vehicle_4041 = objNull;
  5455. if (true) then
  5456. {
  5457. _this = createVehicle ["ASC_EU_Bulb", [4434.0806, 10657.427, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  5458. _vehicle_4041 = _this;
  5459. _this setPos [4434.0806, 10657.427, 6.1035156e-005];
  5460. };
  5461.  
  5462. _vehicle_4043 = objNull;
  5463. if (true) then
  5464. {
  5465. _this = createVehicle ["ASC_EU_Bulb", [4437.4985, 10687.905, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5466. _vehicle_4043 = _this;
  5467. _this setPos [4437.4985, 10687.905, -3.0517578e-005];
  5468. };
  5469.  
  5470. _vehicle_4045 = objNull;
  5471. if (true) then
  5472. {
  5473. _this = createVehicle ["ASC_EU_Bulb", [4445.5322, 10687.85, 0], [], 0, "CAN_COLLIDE"];
  5474. _vehicle_4045 = _this;
  5475. _this setPos [4445.5322, 10687.85, 0];
  5476. };
  5477.  
  5478. _vehicle_4047 = objNull;
  5479. if (true) then
  5480. {
  5481. _this = createVehicle ["ASC_EU_Bulb", [4457.8311, 10694.856, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  5482. _vehicle_4047 = _this;
  5483. _this setPos [4457.8311, 10694.856, -9.1552734e-005];
  5484. };
  5485.  
  5486. _vehicle_4049 = objNull;
  5487. if (true) then
  5488. {
  5489. _this = createVehicle ["ASC_EU_Bulb", [4467.749, 10669.659, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  5490. _vehicle_4049 = _this;
  5491. _this setPos [4467.749, 10669.659, -9.1552734e-005];
  5492. };
  5493.  
  5494. _vehicle_4051 = objNull;
  5495. if (true) then
  5496. {
  5497. _this = createVehicle ["ASC_EU_Bulb", [4460.7588, 10663.842, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  5498. _vehicle_4051 = _this;
  5499. _this setPos [4460.7588, 10663.842, -6.1035156e-005];
  5500. };
  5501.  
  5502. _vehicle_4053 = objNull;
  5503. if (true) then
  5504. {
  5505. _this = createVehicle ["ASC_EU_Bulb", [4404.248, 10655.516, 0], [], 0, "CAN_COLLIDE"];
  5506. _vehicle_4053 = _this;
  5507. _this setPos [4404.248, 10655.516, 0];
  5508. };
  5509.  
  5510. _vehicle_4055 = objNull;
  5511. if (true) then
  5512. {
  5513. _this = createVehicle ["ASC_EU_Bulb", [4390.6255, 10711.874, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  5514. _vehicle_4055 = _this;
  5515. _this setPos [4390.6255, 10711.874, -6.1035156e-005];
  5516. };
  5517.  
  5518. _vehicle_4057 = objNull;
  5519. if (true) then
  5520. {
  5521. _this = createVehicle ["ASC_EU_Bulb", [4394.4712, 10703.685, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  5522. _vehicle_4057 = _this;
  5523. _this setPos [4394.4712, 10703.685, 9.1552734e-005];
  5524. };
  5525.  
  5526. _vehicle_4059 = objNull;
  5527. if (true) then
  5528. {
  5529. _this = createVehicle ["ASC_EU_Bulb", [4416.7637, 10719.092, -0.00015258789], [], 0, "CAN_COLLIDE"];
  5530. _vehicle_4059 = _this;
  5531. _this setPos [4416.7637, 10719.092, -0.00015258789];
  5532. };
  5533.  
  5534. _vehicle_4061 = objNull;
  5535. if (true) then
  5536. {
  5537. _this = createVehicle ["ASC_EU_Bulb", [4408.6401, 10714.325, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5538. _vehicle_4061 = _this;
  5539. _this setPos [4408.6401, 10714.325, 3.0517578e-005];
  5540. };
  5541.  
  5542. _vehicle_4063 = objNull;
  5543. if (true) then
  5544. {
  5545. _this = createVehicle ["ASC_EU_Bulb", [4437.7515, 10730.779, 0], [], 0, "CAN_COLLIDE"];
  5546. _vehicle_4063 = _this;
  5547. _this setPos [4437.7515, 10730.779, 0];
  5548. };
  5549.  
  5550. _vehicle_4065 = objNull;
  5551. if (true) then
  5552. {
  5553. _this = createVehicle ["ASC_EU_Bulb", [4343.7148, 10684.575, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5554. _vehicle_4065 = _this;
  5555. _this setPos [4343.7148, 10684.575, -3.0517578e-005];
  5556. };
  5557.  
  5558. _vehicle_4067 = objNull;
  5559. if (true) then
  5560. {
  5561. _this = createVehicle ["ASC_EU_Bulb", [4328.334, 10680.914, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  5562. _vehicle_4067 = _this;
  5563. _this setPos [4328.334, 10680.914, 6.1035156e-005];
  5564. };
  5565.  
  5566. _vehicle_4069 = objNull;
  5567. if (true) then
  5568. {
  5569. _this = createVehicle ["ASC_EU_Bulb", [4325.6313, 10696.314, 0], [], 0, "CAN_COLLIDE"];
  5570. _vehicle_4069 = _this;
  5571. _this setPos [4325.6313, 10696.314, 0];
  5572. };
  5573.  
  5574. _vehicle_4071 = objNull;
  5575. if (true) then
  5576. {
  5577. _this = createVehicle ["ASC_EU_Bulb", [4320.7769, 10685.147, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5578. _vehicle_4071 = _this;
  5579. _this setPos [4320.7769, 10685.147, -3.0517578e-005];
  5580. };
  5581.  
  5582. _vehicle_4073 = objNull;
  5583. if (true) then
  5584. {
  5585. _this = createVehicle ["ACamp", [4346.2324, 10660.792, 0.00012207031], [], 0, "CAN_COLLIDE"];
  5586. _vehicle_4073 = _this;
  5587. _this setDir 38.25378;
  5588. _this setPos [4346.2324, 10660.792, 0.00012207031];
  5589. };
  5590.  
  5591. _vehicle_4074 = objNull;
  5592. if (true) then
  5593. {
  5594. _this = createVehicle ["Land_BarGate2", [4372.7959, 10666.977, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  5595. _vehicle_4074 = _this;
  5596. _this setDir -20.301971;
  5597. _this setPos [4372.7959, 10666.977, -9.1552734e-005];
  5598. };
  5599.  
  5600. _vehicle_4077 = objNull;
  5601. if (true) then
  5602. {
  5603. _this = createVehicle ["Land_A_tent", [4351.8149, 10697.502, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5604. _vehicle_4077 = _this;
  5605. _this setDir -212.47189;
  5606. _this setPos [4351.8149, 10697.502, -3.0517578e-005];
  5607. };
  5608.  
  5609. _vehicle_4079 = objNull;
  5610. if (true) then
  5611. {
  5612. _this = createVehicle ["ACamp", [4353.7246, 10703.729, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5613. _vehicle_4079 = _this;
  5614. _this setDir -62.543926;
  5615. _this setPos [4353.7246, 10703.729, -3.0517578e-005];
  5616. };
  5617.  
  5618. _vehicle_4081 = objNull;
  5619. if (true) then
  5620. {
  5621. _this = createVehicle ["ACamp", [4349.9673, 10703.112], [], 0, "CAN_COLLIDE"];
  5622. _vehicle_4081 = _this;
  5623. _this setDir -127.66991;
  5624. _this setPos [4349.9673, 10703.112];
  5625. };
  5626.  
  5627. _vehicle_4083 = objNull;
  5628. if (true) then
  5629. {
  5630. _this = createVehicle ["ACamp", [4339.8184, 10661.531], [], 0, "CAN_COLLIDE"];
  5631. _vehicle_4083 = _this;
  5632. _this setDir 163.52003;
  5633. _this setPos [4339.8184, 10661.531];
  5634. };
  5635.  
  5636. _vehicle_4085 = objNull;
  5637. if (true) then
  5638. {
  5639. _this = createVehicle ["ACamp", [4335.9644, 10668.778, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5640. _vehicle_4085 = _this;
  5641. _this setDir 184.48972;
  5642. _this setPos [4335.9644, 10668.778, 3.0517578e-005];
  5643. };
  5644.  
  5645. _vehicle_4087 = objNull;
  5646. if (true) then
  5647. {
  5648. _this = createVehicle ["ACamp", [4339.9287, 10665.955, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5649. _vehicle_4087 = _this;
  5650. _this setDir 77.474464;
  5651. _this setPos [4339.9287, 10665.955, -3.0517578e-005];
  5652. };
  5653.  
  5654. _vehicle_4089 = objNull;
  5655. if (true) then
  5656. {
  5657. _this = createVehicle ["ACamp", [4341.8223, 10658.916], [], 0, "CAN_COLLIDE"];
  5658. _vehicle_4089 = _this;
  5659. _this setDir 104.60356;
  5660. _this setPos [4341.8223, 10658.916];
  5661. };
  5662.  
  5663. _vehicle_4092 = objNull;
  5664. if (true) then
  5665. {
  5666. _this = createVehicle ["Land_A_tent", [4354.2563, 10699.339], [], 0, "CAN_COLLIDE"];
  5667. _vehicle_4092 = _this;
  5668. _this setDir -223.25365;
  5669. _this setPos [4354.2563, 10699.339];
  5670. };
  5671.  
  5672. _vehicle_4095 = objNull;
  5673. if (true) then
  5674. {
  5675. _this = createVehicle ["Land_BarGate2", [4395.2393, 10707.376, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  5676. _vehicle_4095 = _this;
  5677. _this setDir -121.0583;
  5678. _this setPos [4395.2393, 10707.376, -9.1552734e-005];
  5679. };
  5680.  
  5681. _vehicle_4100 = objNull;
  5682. if (true) then
  5683. {
  5684. _this = createVehicle ["Land_fort_bagfence_long", [4336.874, 10672.195], [], 0, "CAN_COLLIDE"];
  5685. _vehicle_4100 = _this;
  5686. _this setDir -31.425953;
  5687. _this setPos [4336.874, 10672.195];
  5688. };
  5689.  
  5690. _vehicle_4101 = objNull;
  5691. if (true) then
  5692. {
  5693. _this = createVehicle ["Land_fort_bagfence_long", [4334.2959, 10670.643, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5694. _vehicle_4101 = _this;
  5695. _this setDir -31.425953;
  5696. _this setPos [4334.2959, 10670.643, -3.0517578e-005];
  5697. };
  5698.  
  5699. _vehicle_4104 = objNull;
  5700. if (true) then
  5701. {
  5702. _this = createVehicle ["Land_fort_bagfence_long", [4342.0449, 10675.304, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5703. _vehicle_4104 = _this;
  5704. _this setDir -31.425953;
  5705. _this setPos [4342.0449, 10675.304, 3.0517578e-005];
  5706. };
  5707.  
  5708. _vehicle_4105 = objNull;
  5709. if (true) then
  5710. {
  5711. _this = createVehicle ["Land_fort_bagfence_long", [4339.4668, 10673.75], [], 0, "CAN_COLLIDE"];
  5712. _vehicle_4105 = _this;
  5713. _this setDir -31.425953;
  5714. _this setPos [4339.4668, 10673.75];
  5715. };
  5716.  
  5717. _vehicle_4108 = objNull;
  5718. if (true) then
  5719. {
  5720. _this = createVehicle ["Land_fort_bagfence_long", [4347.2061, 10678.423, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5721. _vehicle_4108 = _this;
  5722. _this setDir -31.425953;
  5723. _this setPos [4347.2061, 10678.423, 3.0517578e-005];
  5724. };
  5725.  
  5726. _vehicle_4109 = objNull;
  5727. if (true) then
  5728. {
  5729. _this = createVehicle ["Land_fort_bagfence_long", [4344.6279, 10676.869], [], 0, "CAN_COLLIDE"];
  5730. _vehicle_4109 = _this;
  5731. _this setDir -31.425953;
  5732. _this setPos [4344.6279, 10676.869];
  5733. };
  5734.  
  5735. _vehicle_4113 = objNull;
  5736. if (true) then
  5737. {
  5738. _this = createVehicle ["Land_A_tent", [4346.4736, 10699.607, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5739. _vehicle_4113 = _this;
  5740. _this setDir -102.58784;
  5741. _this setPos [4346.4736, 10699.607, -3.0517578e-005];
  5742. };
  5743.  
  5744. _vehicle_4115 = objNull;
  5745. if (true) then
  5746. {
  5747. _this = createVehicle ["ClutterCutter_small_EP1", [4350.8252, 10700.688, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5748. _vehicle_4115 = _this;
  5749. _this setPos [4350.8252, 10700.688, 3.0517578e-005];
  5750. };
  5751.  
  5752. _vehicle_4116 = objNull;
  5753. if (true) then
  5754. {
  5755. _this = createVehicle ["Land_Fire_burning", [4350.8623, 10700.697, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  5756. _vehicle_4116 = _this;
  5757. _this setPos [4350.8623, 10700.697, 6.1035156e-005];
  5758. };
  5759.  
  5760. _vehicle_4119 = objNull;
  5761. if (true) then
  5762. {
  5763. _this = createVehicle ["Land_cages_EP1", [4346.2983, 10702.471, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  5764. _vehicle_4119 = _this;
  5765. _this setDir 56.718502;
  5766. _this setPos [4346.2983, 10702.471, 6.1035156e-005];
  5767. };
  5768.  
  5769. _vehicle_4120 = objNull;
  5770. if (true) then
  5771. {
  5772. _this = createVehicle ["Land_Crates_stack_EP1", [4353.5054, 10706.425, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5773. _vehicle_4120 = _this;
  5774. _this setPos [4353.5054, 10706.425, 3.0517578e-005];
  5775. };
  5776.  
  5777. _vehicle_4122 = objNull;
  5778. if (true) then
  5779. {
  5780. _this = createVehicle ["Land_A_tent", [4344.144, 10665.109, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5781. _vehicle_4122 = _this;
  5782. _this setDir -335.52219;
  5783. _this setPos [4344.144, 10665.109, -3.0517578e-005];
  5784. };
  5785.  
  5786. _vehicle_4125 = objNull;
  5787. if (true) then
  5788. {
  5789. _this = createVehicle ["Land_Fire_burning", [4342.6895, 10661.707, 0.00012207031], [], 0, "CAN_COLLIDE"];
  5790. _vehicle_4125 = _this;
  5791. _this setPos [4342.6895, 10661.707, 0.00012207031];
  5792. };
  5793.  
  5794. _vehicle_4128 = objNull;
  5795. if (true) then
  5796. {
  5797. _this = createVehicle ["ACamp", [4342.1196, 10671.913, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  5798. _vehicle_4128 = _this;
  5799. _this setDir -36.149361;
  5800. _this setPos [4342.1196, 10671.913, 9.1552734e-005];
  5801. };
  5802.  
  5803. _vehicle_4131 = objNull;
  5804. if (true) then
  5805. {
  5806. _this = createVehicle ["Land_Fire_burning", [4339.6465, 10669.687, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5807. _vehicle_4131 = _this;
  5808. _this setPos [4339.6465, 10669.687, 3.0517578e-005];
  5809. };
  5810.  
  5811. _vehicle_4134 = objNull;
  5812. if (true) then
  5813. {
  5814. _this = createVehicle ["RU_WarfareBFieldhHospital", [4380.251, 10716.814, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  5815. _vehicle_4134 = _this;
  5816. _this setDir -29.202095;
  5817. _this setPos [4380.251, 10716.814, 9.1552734e-005];
  5818. };
  5819.  
  5820. _vehicle_4136 = objNull;
  5821. if (true) then
  5822. {
  5823. _this = createVehicle ["ClutterCutter_EP1", [4378.6055, 10715.195, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5824. _vehicle_4136 = _this;
  5825. _this setPos [4378.6055, 10715.195, 3.0517578e-005];
  5826. };
  5827.  
  5828. _vehicle_4139 = objNull;
  5829. if (true) then
  5830. {
  5831. _this = createVehicle ["Pile_of_wood", [4371.0635, 10716.832, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5832. _vehicle_4139 = _this;
  5833. _this setDir 60.898853;
  5834. _this setPos [4371.0635, 10716.832, -3.0517578e-005];
  5835. };
  5836.  
  5837. _vehicle_4143 = objNull;
  5838. if (true) then
  5839. {
  5840. _this = createVehicle ["Pile_of_wood", [4368.3926, 10715.306, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  5841. _vehicle_4143 = _this;
  5842. _this setDir 60.898853;
  5843. _this setPos [4368.3926, 10715.306, 6.1035156e-005];
  5844. };
  5845.  
  5846. _vehicle_4145 = objNull;
  5847. if (true) then
  5848. {
  5849. _this = createVehicle ["Land_Barrel_empty", [4379.4136, 10711.334, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  5850. _vehicle_4145 = _this;
  5851. _this setDir -27.718454;
  5852. _this setPos [4379.4136, 10711.334, 6.1035156e-005];
  5853. };
  5854.  
  5855. _vehicle_4146 = objNull;
  5856. if (true) then
  5857. {
  5858. _this = createVehicle ["Paleta2", [4387.2324, 10713.931, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5859. _vehicle_4146 = _this;
  5860. _this setPos [4387.2324, 10713.931, -3.0517578e-005];
  5861. };
  5862.  
  5863. _vehicle_4147 = objNull;
  5864. if (true) then
  5865. {
  5866. _this = createVehicle ["Land_Crates_stack_EP1", [4389.208, 10714.716], [], 0, "CAN_COLLIDE"];
  5867. _vehicle_4147 = _this;
  5868. _this setDir -29.508781;
  5869. _this setPos [4389.208, 10714.716];
  5870. };
  5871.  
  5872. _vehicle_4149 = objNull;
  5873. if (true) then
  5874. {
  5875. _this = createVehicle ["Land_Crates_stack_EP1", [4389.7329, 10713.959], [], 0, "CAN_COLLIDE"];
  5876. _vehicle_4149 = _this;
  5877. _this setDir -211.00288;
  5878. _this setPos [4389.7329, 10713.959];
  5879. };
  5880.  
  5881. _vehicle_4151 = objNull;
  5882. if (true) then
  5883. {
  5884. _this = createVehicle ["Axe_woodblock", [4369.3105, 10714.109], [], 0, "CAN_COLLIDE"];
  5885. _vehicle_4151 = _this;
  5886. _this setPos [4369.3105, 10714.109];
  5887. };
  5888.  
  5889. _vehicle_4152 = objNull;
  5890. if (true) then
  5891. {
  5892. _this = createVehicle ["Sr_border", [4377.7417, 10707.406, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5893. _vehicle_4152 = _this;
  5894. _this setDir -27.718454;
  5895. _this setPos [4377.7417, 10707.406, -3.0517578e-005];
  5896. };
  5897.  
  5898. _vehicle_4153 = objNull;
  5899. if (true) then
  5900. {
  5901. _this = createVehicle ["FoldTable", [4379.0527, 10709.838, 0.0084263524], [], 0, "CAN_COLLIDE"];
  5902. _vehicle_4153 = _this;
  5903. _this setDir 62.113487;
  5904. _this setPos [4379.0527, 10709.838, 0.0084263524];
  5905. };
  5906.  
  5907. _vehicle_4155 = objNull;
  5908. if (true) then
  5909. {
  5910. _this = createVehicle ["FoldTable", [4380.0693, 10707.955, -0.00099601713], [], 0, "CAN_COLLIDE"];
  5911. _vehicle_4155 = _this;
  5912. _this setDir 62.113487;
  5913. _this setPos [4380.0693, 10707.955, -0.00099601713];
  5914. };
  5915.  
  5916. _vehicle_4157 = objNull;
  5917. if (true) then
  5918. {
  5919. _this = createVehicle ["Land_Crates_EP1", [4381.6274, 10712.493, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  5920. _vehicle_4157 = _this;
  5921. _this setDir -28.914083;
  5922. _this setPos [4381.6274, 10712.493, 6.1035156e-005];
  5923. };
  5924.  
  5925. _vehicle_4161 = objNull;
  5926. if (true) then
  5927. {
  5928. _this = createVehicle ["Land_Blankets_EP1", [4384.2227, 10713.565], [], 0, "CAN_COLLIDE"];
  5929. _vehicle_4161 = _this;
  5930. _this setDir -36.86042;
  5931. _this setPos [4384.2227, 10713.565];
  5932. };
  5933.  
  5934. _vehicle_4163 = objNull;
  5935. if (true) then
  5936. {
  5937. _this = createVehicle ["Land_Blankets_EP1", [4385.7295, 10714.357, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  5938. _vehicle_4163 = _this;
  5939. _this setDir -36.86042;
  5940. _this setPos [4385.7295, 10714.357, -6.1035156e-005];
  5941. };
  5942.  
  5943. _vehicle_4165 = objNull;
  5944. if (true) then
  5945. {
  5946. _this = createVehicle ["Land_Blankets_EP1", [4385.4346, 10712.688, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5947. _vehicle_4165 = _this;
  5948. _this setDir 47.667854;
  5949. _this setPos [4385.4346, 10712.688, -3.0517578e-005];
  5950. };
  5951.  
  5952. _vehicle_4167 = objNull;
  5953. if (true) then
  5954. {
  5955. _this = createVehicle ["Land_Canister_EP1", [4380.6904, 10711.975, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5956. _vehicle_4167 = _this;
  5957. _this setDir -119.49481;
  5958. _this setPos [4380.6904, 10711.975, 3.0517578e-005];
  5959. };
  5960.  
  5961. _vehicle_4169 = objNull;
  5962. if (true) then
  5963. {
  5964. _this = createVehicle ["Land_Canister_EP1", [4380.2007, 10711.7, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  5965. _vehicle_4169 = _this;
  5966. _this setDir -119.49481;
  5967. _this setPos [4380.2007, 10711.7, 6.1035156e-005];
  5968. };
  5969.  
  5970. _vehicle_4171 = objNull;
  5971. if (true) then
  5972. {
  5973. _this = createVehicle ["Land_Canister_EP1", [4380.7764, 10711.357, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  5974. _vehicle_4171 = _this;
  5975. _this setDir -119.49481;
  5976. _this setPos [4380.7764, 10711.357, 3.0517578e-005];
  5977. };
  5978.  
  5979. _vehicle_4173 = objNull;
  5980. if (true) then
  5981. {
  5982. _this = createVehicle ["Land_bags_EP1", [4388.9263, 10711.52], [], 0, "CAN_COLLIDE"];
  5983. _vehicle_4173 = _this;
  5984. _this setDir -3.5814791;
  5985. _this setPos [4388.9263, 10711.52];
  5986. };
  5987.  
  5988. _vehicle_4175 = objNull;
  5989. if (true) then
  5990. {
  5991. _this = createVehicle ["Land_bags_EP1", [4387.6343, 10710.709, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  5992. _vehicle_4175 = _this;
  5993. _this setDir -103.56472;
  5994. _this setPos [4387.6343, 10710.709, -6.1035156e-005];
  5995. };
  5996.  
  5997. _vehicle_4177 = objNull;
  5998. if (true) then
  5999. {
  6000. _this = createVehicle ["Land_CncBlock", [4382.3286, 10706.4, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  6001. _vehicle_4177 = _this;
  6002. _this setDir -29.956789;
  6003. _this setPos [4382.3286, 10706.4, 3.0517578e-005];
  6004. };
  6005.  
  6006. _vehicle_4179 = objNull;
  6007. if (true) then
  6008. {
  6009. _this = createVehicle ["Land_CncBlock", [4384.5962, 10707.715, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  6010. _vehicle_4179 = _this;
  6011. _this setDir -29.956789;
  6012. _this setPos [4384.5962, 10707.715, 6.1035156e-005];
  6013. };
  6014.  
  6015. _vehicle_4181 = objNull;
  6016. if (true) then
  6017. {
  6018. _this = createVehicle ["Land_CncBlock", [4386.8608, 10709.043, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  6019. _vehicle_4181 = _this;
  6020. _this setDir -29.956789;
  6021. _this setPos [4386.8608, 10709.043, 6.1035156e-005];
  6022. };
  6023.  
  6024. _vehicle_4183 = objNull;
  6025. if (true) then
  6026. {
  6027. _this = createVehicle ["Land_CncBlock", [4389.1309, 10710.358], [], 0, "CAN_COLLIDE"];
  6028. _vehicle_4183 = _this;
  6029. _this setDir -29.956789;
  6030. _this setPos [4389.1309, 10710.358];
  6031. };
  6032.  
  6033. _vehicle_4185 = objNull;
  6034. if (true) then
  6035. {
  6036. _this = createVehicle ["Land_Toilet", [4364.9722, 10693.936, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  6037. _vehicle_4185 = _this;
  6038. _this setDir -30.566322;
  6039. _this setPos [4364.9722, 10693.936, -3.0517578e-005];
  6040. };
  6041.  
  6042. _vehicle_4186 = objNull;
  6043. if (true) then
  6044. {
  6045. _this = createVehicle ["FlagCarrierRedCross_EP1", [4373.3271, 10717.895, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  6046. _vehicle_4186 = _this;
  6047. _this setPos [4373.3271, 10717.895, 6.1035156e-005];
  6048. };
  6049.  
  6050. _vehicle_4188 = objNull;
  6051. if (true) then
  6052. {
  6053. _this = createVehicle ["Land_fort_bagfence_round", [4362.7139, 10705.909, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  6054. _vehicle_4188 = _this;
  6055. _this setDir 144.22427;
  6056. _this setPos [4362.7139, 10705.909, 6.1035156e-005];
  6057. };
  6058.  
  6059. _vehicle_4190 = objNull;
  6060. if (true) then
  6061. {
  6062. _this = createVehicle ["Land_fort_bagfence_round", [4398.0957, 10725.809, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  6063. _vehicle_4190 = _this;
  6064. _this setDir 149.02985;
  6065. _this setPos [4398.0957, 10725.809, 6.1035156e-005];
  6066. };
  6067.  
  6068. _vehicle_4192 = objNull;
  6069. if (true) then
  6070. {
  6071. _this = createVehicle ["Land_fort_bagfence_round", [4431.1274, 10742.281, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  6072. _vehicle_4192 = _this;
  6073. _this setDir 190.56326;
  6074. _this setPos [4431.1274, 10742.281, 9.1552734e-005];
  6075. };
  6076.  
  6077. _vehicle_4194 = objNull;
  6078. if (true) then
  6079. {
  6080. _this = createVehicle ["Land_fort_bagfence_round", [4455.2979, 10705.229, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  6081. _vehicle_4194 = _this;
  6082. _this setDir 235.35492;
  6083. _this setPos [4455.2979, 10705.229, 3.0517578e-005];
  6084. };
  6085.  
  6086. _vehicle_4199 = objNull;
  6087. if (true) then
  6088. {
  6089. _this = createVehicle ["ClutterCutter_EP1", [4367.6147, 10695.345, 0], [], 0, "CAN_COLLIDE"];
  6090. _vehicle_4199 = _this;
  6091. _this setPos [4367.6147, 10695.345, 0];
  6092. };
  6093.  
  6094. _vehicle_4204 = objNull;
  6095. if (true) then
  6096. {
  6097. _this = createVehicle ["Land_CncBlock", [4362.585, 10694.939, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  6098. _vehicle_4204 = _this;
  6099. _this setDir -29.956789;
  6100. _this setPos [4362.585, 10694.939, 6.1035156e-005];
  6101. };
  6102.  
  6103. _vehicle_4205 = objNull;
  6104. if (true) then
  6105. {
  6106. _this = createVehicle ["Land_CncBlock", [4364.8525, 10696.254, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  6107. _vehicle_4205 = _this;
  6108. _this setDir -29.956789;
  6109. _this setPos [4364.8525, 10696.254, 9.1552734e-005];
  6110. };
  6111.  
  6112. _vehicle_4206 = objNull;
  6113. if (true) then
  6114. {
  6115. _this = createVehicle ["Land_CncBlock", [4367.1172, 10697.582, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  6116. _vehicle_4206 = _this;
  6117. _this setDir -29.956789;
  6118. _this setPos [4367.1172, 10697.582, 9.1552734e-005];
  6119. };
  6120.  
  6121. _vehicle_4207 = objNull;
  6122. if (true) then
  6123. {
  6124. _this = createVehicle ["Land_CncBlock", [4369.3872, 10698.897, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  6125. _vehicle_4207 = _this;
  6126. _this setDir -29.956789;
  6127. _this setPos [4369.3872, 10698.897, 3.0517578e-005];
  6128. };
  6129.  
  6130. _vehicle_4212 = objNull;
  6131. if (true) then
  6132. {
  6133. _this = createVehicle ["Land_CncBlock", [4366.3999, 10688.499], [], 0, "CAN_COLLIDE"];
  6134. _vehicle_4212 = _this;
  6135. _this setDir -29.956789;
  6136. _this setPos [4366.3999, 10688.499];
  6137. };
  6138.  
  6139. _vehicle_4213 = objNull;
  6140. if (true) then
  6141. {
  6142. _this = createVehicle ["Land_CncBlock", [4368.6675, 10689.813, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  6143. _vehicle_4213 = _this;
  6144. _this setDir -29.956789;
  6145. _this setPos [4368.6675, 10689.813, 3.0517578e-005];
  6146. };
  6147.  
  6148. _vehicle_4214 = objNull;
  6149. if (true) then
  6150. {
  6151. _this = createVehicle ["Land_CncBlock", [4370.9321, 10691.142, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  6152. _vehicle_4214 = _this;
  6153. _this setDir -29.956789;
  6154. _this setPos [4370.9321, 10691.142, 3.0517578e-005];
  6155. };
  6156.  
  6157. _vehicle_4215 = objNull;
  6158. if (true) then
  6159. {
  6160. _this = createVehicle ["Land_CncBlock", [4373.2021, 10692.46, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  6161. _vehicle_4215 = _this;
  6162. _this setDir -29.956789;
  6163. _this setPos [4373.2021, 10692.46, -3.0517578e-005];
  6164. };
  6165.  
  6166. _vehicle_4221 = objNull;
  6167. if (true) then
  6168. {
  6169. _this = createVehicle ["Land_CncBlock", [4362.7417, 10690.479], [], 0, "CAN_COLLIDE"];
  6170. _vehicle_4221 = _this;
  6171. _this setDir -120.36581;
  6172. _this setPos [4362.7417, 10690.479];
  6173. };
  6174.  
  6175. _vehicle_4223 = objNull;
  6176. if (true) then
  6177. {
  6178. _this = createVehicle ["Land_CncBlock", [4373.1729, 10696.768, 0.00021362305], [], 0, "CAN_COLLIDE"];
  6179. _vehicle_4223 = _this;
  6180. _this setDir -120.19511;
  6181. _this setPos [4373.1729, 10696.768, 0.00021362305];
  6182. };
  6183.  
  6184. _vehicle_4226 = objNull;
  6185. if (true) then
  6186. {
  6187. _this = createVehicle ["Land_Toilet", [4366.0806, 10694.652, 0.00012207031], [], 0, "CAN_COLLIDE"];
  6188. _vehicle_4226 = _this;
  6189. _this setDir -30.566322;
  6190. _this setPos [4366.0806, 10694.652, 0.00012207031];
  6191. };
  6192.  
  6193. _vehicle_4228 = objNull;
  6194. if (true) then
  6195. {
  6196. _this = createVehicle ["Land_Toilet", [4367.5645, 10695.525, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  6197. _vehicle_4228 = _this;
  6198. _this setDir -30.566322;
  6199. _this setPos [4367.5645, 10695.525, 3.0517578e-005];
  6200. };
  6201.  
  6202. _vehicle_4230 = objNull;
  6203. if (true) then
  6204. {
  6205. _this = createVehicle ["Land_Toilet", [4368.9961, 10696.361, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  6206. _vehicle_4230 = _this;
  6207. _this setDir -30.566322;
  6208. _this setPos [4368.9961, 10696.361, 9.1552734e-005];
  6209. };
  6210.  
  6211. _vehicle_4232 = objNull;
  6212. if (true) then
  6213. {
  6214. _this = createVehicle ["Land_Toilet", [4370.4868, 10697.237, 0.00012207031], [], 0, "CAN_COLLIDE"];
  6215. _vehicle_4232 = _this;
  6216. _this setDir -30.566322;
  6217. _this setPos [4370.4868, 10697.237, 0.00012207031];
  6218. };
  6219.  
  6220. _vehicle_4234 = objNull;
  6221. if (true) then
  6222. {
  6223. _this = createVehicle ["Land_Toilet", [4372.3501, 10694.059], [], 0, "CAN_COLLIDE"];
  6224. _vehicle_4234 = _this;
  6225. _this setDir 149.18549;
  6226. _this setPos [4372.3501, 10694.059];
  6227. };
  6228.  
  6229. _vehicle_4237 = objNull;
  6230. if (true) then
  6231. {
  6232. _this = createVehicle ["Land_Toilet", [4370.9507, 10693.209, 0.00012207031], [], 0, "CAN_COLLIDE"];
  6233. _vehicle_4237 = _this;
  6234. _this setDir 149.18549;
  6235. _this setPos [4370.9507, 10693.209, 0.00012207031];
  6236. };
  6237.  
  6238. _vehicle_4239 = objNull;
  6239. if (true) then
  6240. {
  6241. _this = createVehicle ["Land_Toilet", [4369.4932, 10692.359, 0.00012207031], [], 0, "CAN_COLLIDE"];
  6242. _vehicle_4239 = _this;
  6243. _this setDir 149.18549;
  6244. _this setPos [4369.4932, 10692.359, 0.00012207031];
  6245. };
  6246.  
  6247. _vehicle_4241 = objNull;
  6248. if (true) then
  6249. {
  6250. _this = createVehicle ["Land_Toilet", [4368.0991, 10691.471, 0.00015258789], [], 0, "CAN_COLLIDE"];
  6251. _vehicle_4241 = _this;
  6252. _this setDir 149.18549;
  6253. _this setPos [4368.0991, 10691.471, 0.00015258789];
  6254. };
  6255.  
  6256. _vehicle_4243 = objNull;
  6257. if (true) then
  6258. {
  6259. _this = createVehicle ["Land_Toilet", [4366.6113, 10690.629, 0.00015258789], [], 0, "CAN_COLLIDE"];
  6260. _vehicle_4243 = _this;
  6261. _this setDir 149.18549;
  6262. _this setPos [4366.6113, 10690.629, 0.00015258789];
  6263. };
  6264.  
  6265. _vehicle_4245 = objNull;
  6266. if (true) then
  6267. {
  6268. _this = createVehicle ["Land_Fire_barrel", [4369.8149, 10698.336, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  6269. _vehicle_4245 = _this;
  6270. _this setPos [4369.8149, 10698.336, 3.0517578e-005];
  6271. };
  6272.  
  6273. _vehicle_4247 = objNull;
  6274. if (true) then
  6275. {
  6276. _this = createVehicle ["Land_Fire_barrel", [4368.4248, 10697.48, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  6277. _vehicle_4247 = _this;
  6278. _this setPos [4368.4248, 10697.48, 6.1035156e-005];
  6279. };
  6280.  
  6281. _vehicle_4249 = objNull;
  6282. if (true) then
  6283. {
  6284. _this = createVehicle ["Land_Fire_barrel", [4366.9375, 10696.56, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  6285. _vehicle_4249 = _this;
  6286. _this setPos [4366.9375, 10696.56, 6.1035156e-005];
  6287. };
  6288.  
  6289. _vehicle_4251 = objNull;
  6290. if (true) then
  6291. {
  6292. _this = createVehicle ["Land_Fire_barrel", [4365.5068, 10695.714, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  6293. _vehicle_4251 = _this;
  6294. _this setPos [4365.5068, 10695.714, 6.1035156e-005];
  6295. };
  6296.  
  6297. _vehicle_4253 = objNull;
  6298. if (true) then
  6299. {
  6300. _this = createVehicle ["Land_Fire_barrel", [4364.1499, 10695.008], [], 0, "CAN_COLLIDE"];
  6301. _vehicle_4253 = _this;
  6302. _this setPos [4364.1499, 10695.008];
  6303. };
  6304.  
  6305. _vehicle_4255 = objNull;
  6306. if (true) then
  6307. {
  6308. _this = createVehicle ["Land_Fire_barrel", [4367.1431, 10689.675, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  6309. _vehicle_4255 = _this;
  6310. _this setPos [4367.1431, 10689.675, 3.0517578e-005];
  6311. };
  6312.  
  6313. _vehicle_4257 = objNull;
  6314. if (true) then
  6315. {
  6316. _this = createVehicle ["Land_Fire_barrel", [4368.6333, 10690.53, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  6317. _vehicle_4257 = _this;
  6318. _this setPos [4368.6333, 10690.53, 6.1035156e-005];
  6319. };
  6320.  
  6321. _vehicle_4259 = objNull;
  6322. if (true) then
  6323. {
  6324. _this = createVehicle ["Land_Fire_barrel", [4370.0815, 10691.357, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  6325. _vehicle_4259 = _this;
  6326. _this setPos [4370.0815, 10691.357, 6.1035156e-005];
  6327. };
  6328.  
  6329. _vehicle_4261 = objNull;
  6330. if (true) then
  6331. {
  6332. _this = createVehicle ["Land_Fire_barrel", [4371.5425, 10692.194, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  6333. _vehicle_4261 = _this;
  6334. _this setPos [4371.5425, 10692.194, 6.1035156e-005];
  6335. };
  6336.  
  6337. _vehicle_4263 = objNull;
  6338. if (true) then
  6339. {
  6340. _this = createVehicle ["Land_Fire_barrel", [4372.9673, 10693.052, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  6341. _vehicle_4263 = _this;
  6342. _this setPos [4372.9673, 10693.052, 3.0517578e-005];
  6343. };
  6344.  
  6345. _vehicle_4273 = objNull;
  6346. if (true) then
  6347. {
  6348. _this = createVehicle ["ACamp", [4354.8223, 10670.736, 0.00012207031], [], 0, "CAN_COLLIDE"];
  6349. _vehicle_4273 = _this;
  6350. _this setDir 251.43935;
  6351. _this setPos [4354.8223, 10670.736, 0.00012207031];
  6352. };
  6353.  
  6354. _vehicle_4274 = objNull;
  6355. if (true) then
  6356. {
  6357. _this = createVehicle ["ACamp", [4359.249, 10670.789, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  6358. _vehicle_4274 = _this;
  6359. _this setDir 165.39383;
  6360. _this setPos [4359.249, 10670.789, 9.1552734e-005];
  6361. };
  6362.  
  6363. _vehicle_4275 = objNull;
  6364. if (true) then
  6365. {
  6366. _this = createVehicle ["Land_A_tent", [4358.5542, 10666.539, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  6367. _vehicle_4275 = _this;
  6368. _this setDir -247.60274;
  6369. _this setPos [4358.5542, 10666.539, 9.1552734e-005];
  6370. };
  6371.  
  6372. _vehicle_4276 = objNull;
  6373. if (true) then
  6374. {
  6375. _this = createVehicle ["ACamp", [4354.3188, 10664.302, 0.00024414063], [], 0, "CAN_COLLIDE"];
  6376. _vehicle_4276 = _this;
  6377. _this setDir 126.17311;
  6378. _this setPos [4354.3188, 10664.302, 0.00024414063];
  6379. };
  6380.  
  6381. _vehicle_4277 = objNull;
  6382. if (true) then
  6383. {
  6384. _this = createVehicle ["Land_Fire_burning", [4355.1035, 10667.872, 0.00024414063], [], 0, "CAN_COLLIDE"];
  6385. _vehicle_4277 = _this;
  6386. _this setDir 87.919334;
  6387. _this setPos [4355.1035, 10667.872, 0.00024414063];
  6388. };
  6389.  
  6390. _vehicle_4278 = objNull;
  6391. if (true) then
  6392. {
  6393. _this = createVehicle ["ACamp", [4361.9248, 10674.848, 0.00015258789], [], 0, "CAN_COLLIDE"];
  6394. _vehicle_4278 = _this;
  6395. _this setDir 272.40906;
  6396. _this setPos [4361.9248, 10674.848, 0.00015258789];
  6397. };
  6398.  
  6399. _vehicle_4279 = objNull;
  6400. if (true) then
  6401. {
  6402. _this = createVehicle ["Land_Fire_burning", [4362.9648, 10671.202, 0.00015258789], [], 0, "CAN_COLLIDE"];
  6403. _vehicle_4279 = _this;
  6404. _this setDir 87.919334;
  6405. _this setPos [4362.9648, 10671.202, 0.00015258789];
  6406. };
  6407.  
  6408. _vehicle_4280 = objNull;
  6409. if (true) then
  6410. {
  6411. _this = createVehicle ["ACamp", [4365.2837, 10668.811, 0.00021362305], [], 0, "CAN_COLLIDE"];
  6412. _vehicle_4280 = _this;
  6413. _this setDir 51.769978;
  6414. _this setPos [4365.2837, 10668.811, 0.00021362305];
  6415. };
  6416.  
  6417. _vehicle_4289 = objNull;
  6418. if (true) then
  6419. {
  6420. _this = createVehicle ["ACamp", [4377.833, 10676.208, 0.00012207031], [], 0, "CAN_COLLIDE"];
  6421. _vehicle_4289 = _this;
  6422. _this setDir 163.52003;
  6423. _this setPos [4377.833, 10676.208, 0.00012207031];
  6424. };
  6425.  
  6426. _vehicle_4290 = objNull;
  6427. if (true) then
  6428. {
  6429. _this = createVehicle ["ACamp", [4377.9434, 10680.631, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  6430. _vehicle_4290 = _this;
  6431. _this setDir 77.474464;
  6432. _this setPos [4377.9434, 10680.631, 9.1552734e-005];
  6433. };
  6434.  
  6435. _vehicle_4291 = objNull;
  6436. if (true) then
  6437. {
  6438. _this = createVehicle ["Land_A_tent", [4382.1587, 10679.784, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  6439. _vehicle_4291 = _this;
  6440. _this setDir -335.52219;
  6441. _this setPos [4382.1587, 10679.784, 9.1552734e-005];
  6442. };
  6443.  
  6444. _vehicle_4292 = objNull;
  6445. if (true) then
  6446. {
  6447. _this = createVehicle ["ACamp", [4384.2471, 10675.469, 0.00024414063], [], 0, "CAN_COLLIDE"];
  6448. _vehicle_4292 = _this;
  6449. _this setDir 38.25378;
  6450. _this setPos [4384.2471, 10675.469, 0.00024414063];
  6451. };
  6452.  
  6453. _vehicle_4293 = objNull;
  6454. if (true) then
  6455. {
  6456. _this = createVehicle ["Land_Fire_burning", [4380.7041, 10676.384, 0.00024414063], [], 0, "CAN_COLLIDE"];
  6457. _vehicle_4293 = _this;
  6458. _this setPos [4380.7041, 10676.384, 0.00024414063];
  6459. };
  6460.  
  6461. _vehicle_4294 = objNull;
  6462. if (true) then
  6463. {
  6464. _this = createVehicle ["ACamp", [4373.979, 10683.453, 0.00015258789], [], 0, "CAN_COLLIDE"];
  6465. _vehicle_4294 = _this;
  6466. _this setDir 184.48972;
  6467. _this setPos [4373.979, 10683.453, 0.00015258789];
  6468. };
  6469.  
  6470. _vehicle_4295 = objNull;
  6471. if (true) then
  6472. {
  6473. _this = createVehicle ["Land_Fire_burning", [4377.6611, 10684.361, 0.00015258789], [], 0, "CAN_COLLIDE"];
  6474. _vehicle_4295 = _this;
  6475. _this setPos [4377.6611, 10684.361, 0.00015258789];
  6476. };
  6477.  
  6478. _vehicle_4296 = objNull;
  6479. if (true) then
  6480. {
  6481. _this = createVehicle ["ACamp", [4380.1343, 10686.589, 0.00021362305], [], 0, "CAN_COLLIDE"];
  6482. _vehicle_4296 = _this;
  6483. _this setDir -36.149361;
  6484. _this setPos [4380.1343, 10686.589, 0.00021362305];
  6485. };
  6486.  
  6487. _vehicle_4305 = objNull;
  6488. if (true) then
  6489. {
  6490. _this = createVehicle ["ACamp", [4385.9736, 10694.315], [], 0, "CAN_COLLIDE"];
  6491. _vehicle_4305 = _this;
  6492. _this setDir 240.83908;
  6493. _this setPos [4385.9736, 10694.315];
  6494. };
  6495.  
  6496. _vehicle_4306 = objNull;
  6497. if (true) then
  6498. {
  6499. _this = createVehicle ["ACamp", [4390.3145, 10695.184, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  6500. _vehicle_4306 = _this;
  6501. _this setDir 154.79355;
  6502. _this setPos [4390.3145, 10695.184, -3.0517578e-005];
  6503. };
  6504.  
  6505. _vehicle_4307 = objNull;
  6506. if (true) then
  6507. {
  6508. _this = createVehicle ["Land_A_tent", [4390.416, 10690.881, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  6509. _vehicle_4307 = _this;
  6510. _this setDir -258.20309;
  6511. _this setPos [4390.416, 10690.881, -3.0517578e-005];
  6512. };
  6513.  
  6514. _vehicle_4308 = objNull;
  6515. if (true) then
  6516. {
  6517. _this = createVehicle ["ACamp", [4386.6655, 10687.898, 0.00012207031], [], 0, "CAN_COLLIDE"];
  6518. _vehicle_4308 = _this;
  6519. _this setDir 115.57283;
  6520. _this setPos [4386.6655, 10687.898, 0.00012207031];
  6521. };
  6522.  
  6523. _vehicle_4309 = objNull;
  6524. if (true) then
  6525. {
  6526. _this = createVehicle ["Land_Fire_burning", [4386.7739, 10691.555, 0.00012207031], [], 0, "CAN_COLLIDE"];
  6527. _vehicle_4309 = _this;
  6528. _this setDir 77.319038;
  6529. _this setPos [4386.7739, 10691.555, 0.00012207031];
  6530. };
  6531.  
  6532. _vehicle_4310 = objNull;
  6533. if (true) then
  6534. {
  6535. _this = createVehicle ["ACamp", [4392.1978, 10699.666, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  6536. _vehicle_4310 = _this;
  6537. _this setDir 261.80878;
  6538. _this setPos [4392.1978, 10699.666, 3.0517578e-005];
  6539. };
  6540.  
  6541. _vehicle_4311 = objNull;
  6542. if (true) then
  6543. {
  6544. _this = createVehicle ["Land_Fire_burning", [4393.8921, 10696.274, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  6545. _vehicle_4311 = _this;
  6546. _this setDir 77.319038;
  6547. _this setPos [4393.8921, 10696.274, 3.0517578e-005];
  6548. };
  6549.  
  6550. _vehicle_4312 = objNull;
  6551. if (true) then
  6552. {
  6553. _this = createVehicle ["ACamp", [4396.6064, 10694.354, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  6554. _vehicle_4312 = _this;
  6555. _this setDir 41.169697;
  6556. _this setPos [4396.6064, 10694.354, 9.1552734e-005];
  6557. };
  6558.  
  6559. _vehicle_4321 = objNull;
  6560. if (true) then
  6561. {
  6562. _this = createVehicle ["Land_Barrel_water", [4365.9526, 10687.065, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  6563. _vehicle_4321 = _this;
  6564. _this setPos [4365.9526, 10687.065, 3.0517578e-005];
  6565. };
  6566.  
  6567. _vehicle_4323 = objNull;
  6568. if (true) then
  6569. {
  6570. _this = createVehicle ["Land_Barrel_water", [4366.918, 10687.877, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  6571. _vehicle_4323 = _this;
  6572. _this setPos [4366.918, 10687.877, 9.1552734e-005];
  6573. };
  6574.  
  6575. _vehicle_4325 = objNull;
  6576. if (true) then
  6577. {
  6578. _this = createVehicle ["Land_Barrel_water", [4366.7144, 10686.587, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  6579. _vehicle_4325 = _this;
  6580. _this setPos [4366.7144, 10686.587, 6.1035156e-005];
  6581. };
  6582.  
  6583. _vehicle_4328 = objNull;
  6584. if (true) then
  6585. {
  6586. _this = createVehicle ["Land_Canister_EP1", [4360.7388, 10666.342, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  6587. _vehicle_4328 = _this;
  6588. _this setDir -119.49481;
  6589. _this setPos [4360.7388, 10666.342, 3.0517578e-005];
  6590. };
  6591.  
  6592. _vehicle_4330 = objNull;
  6593. if (true) then
  6594. {
  6595. _this = createVehicle ["Land_Canister_EP1", [4388.0239, 10695.245, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  6596. _vehicle_4330 = _this;
  6597. _this setDir -119.49481;
  6598. _this setPos [4388.0239, 10695.245, 3.0517578e-005];
  6599. };
  6600.  
  6601. _vehicle_4332 = objNull;
  6602. if (true) then
  6603. {
  6604. _this = createVehicle ["Land_Canister_EP1", [4343.8198, 10670.413], [], 0, "CAN_COLLIDE"];
  6605. _vehicle_4332 = _this;
  6606. _this setDir -119.49481;
  6607. _this setPos [4343.8198, 10670.413];
  6608. };
  6609.  
  6610. _vehicle_4334 = objNull;
  6611. if (true) then
  6612. {
  6613. _this = createVehicle ["Land_Canister_EP1", [4343.1665, 10670.057], [], 0, "CAN_COLLIDE"];
  6614. _vehicle_4334 = _this;
  6615. _this setDir -119.49481;
  6616. _this setPos [4343.1665, 10670.057];
  6617. };
  6618.  
  6619. _vehicle_4337 = objNull;
  6620. if (true) then
  6621. {
  6622. _this = createVehicle ["Land_Crates_stack_EP1", [4350.6133, 10661.826, 0.00012207031], [], 0, "CAN_COLLIDE"];
  6623. _vehicle_4337 = _this;
  6624. _this setPos [4350.6133, 10661.826, 0.00012207031];
  6625. };
  6626.  
  6627. _vehicle_4339 = objNull;
  6628. if (true) then
  6629. {
  6630. _this = createVehicle ["Land_Crates_stack_EP1", [4396.9966, 10699.989, 0], [], 0, "CAN_COLLIDE"];
  6631. _vehicle_4339 = _this;
  6632. _this setPos [4396.9966, 10699.989, 0];
  6633. };
  6634.  
  6635. _vehicle_4343 = objNull;
  6636. if (true) then
  6637. {
  6638. _this = createVehicle ["Land_Carpet_rack_EP1", [4385.5547, 10709.443, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  6639. _vehicle_4343 = _this;
  6640. _this setDir -30.365162;
  6641. _this setPos [4385.5547, 10709.443, -3.0517578e-005];
  6642. };
  6643.  
  6644. _vehicle_4346 = objNull;
  6645. if (true) then
  6646. {
  6647. _this = createVehicle ["MAP_ground_garbage_long", [4378.0527, 10696.539, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  6648. _vehicle_4346 = _this;
  6649. _this setPos [4378.0527, 10696.539, 9.1552734e-005];
  6650. };
  6651.  
  6652. _vehicle_4347 = objNull;
  6653. if (true) then
  6654. {
  6655. _this = createVehicle ["MAP_ground_garbage_square5", [4366.3594, 10684.661, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  6656. _vehicle_4347 = _this;
  6657. _this setPos [4366.3594, 10684.661, -6.1035156e-005];
  6658. };
  6659.  
  6660. _vehicle_4348 = objNull;
  6661. if (true) then
  6662. {
  6663. _this = createVehicle ["MAP_ground_garbage_square3", [4355.958, 10694.863, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  6664. _vehicle_4348 = _this;
  6665. _this setPos [4355.958, 10694.863, 3.0517578e-005];
  6666. };
  6667.  
  6668. _vehicle_4349 = objNull;
  6669. if (true) then
  6670. {
  6671. _this = createVehicle ["MAP_ground_garbage_square5", [4349.46, 10669.135, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  6672. _vehicle_4349 = _this;
  6673. _this setPos [4349.46, 10669.135, 3.0517578e-005];
  6674. };
  6675.  
  6676. _vehicle_4350 = objNull;
  6677. if (true) then
  6678. {
  6679. _this = createVehicle ["MAP_ground_garbage_square3", [4357.2534, 10668.506, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  6680. _vehicle_4350 = _this;
  6681. _this setPos [4357.2534, 10668.506, 6.1035156e-005];
  6682. };
  6683.  
  6684. _vehicle_4351 = objNull;
  6685. if (true) then
  6686. {
  6687. _this = createVehicle ["MAP_ground_garbage_long", [4385.1431, 10683.818, 0], [], 0, "CAN_COLLIDE"];
  6688. _vehicle_4351 = _this;
  6689. _this setPos [4385.1431, 10683.818, 0];
  6690. };
  6691.  
  6692. _vehicle_4352 = objNull;
  6693. if (true) then
  6694. {
  6695. _this = createVehicle ["MAP_ground_garbage_square3", [4394.3013, 10689.819, 0.00015258789], [], 0, "CAN_COLLIDE"];
  6696. _vehicle_4352 = _this;
  6697. _this setPos [4394.3013, 10689.819, 0.00015258789];
  6698. };
  6699.  
  6700. _vehicle_4353 = objNull;
  6701. if (true) then
  6702. {
  6703. _this = createVehicle ["MAP_ground_garbage_square5", [4355.9121, 10701.258, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  6704. _vehicle_4353 = _this;
  6705. _this setPos [4355.9121, 10701.258, -3.0517578e-005];
  6706. };
  6707.  
  6708.  
  6709. _vehicle_4361 = objNull;
  6710. if (true) then
  6711. {
  6712. _this = createVehicle ["Base_WarfareBBarrier10x", [4446.3105, 10576.009, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  6713. _vehicle_4361 = _this;
  6714. _this setDir 168.62434;
  6715. _this setPos [4446.3105, 10576.009, -9.1552734e-005];
  6716. };
  6717.  
  6718. _vehicle_4367 = objNull;
  6719. if (true) then
  6720. {
  6721. _this = createVehicle ["PowGen_Big", [4453.5649, 10563.539, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  6722. _vehicle_4367 = _this;
  6723. _this setDir -266.43213;
  6724. _this setPos [4453.5649, 10563.539, -6.1035156e-005];
  6725. };
  6726.  
  6727. _vehicle_4374 = objNull;
  6728. if (true) then
  6729. {
  6730. _this = createVehicle ["Land_CamoNet_NATO", [4452.8687, 10561.963, 1.0718805], [], 0, "CAN_COLLIDE"];
  6731. _vehicle_4374 = _this;
  6732. _this setDir -176.09343;
  6733. _this setPos [4452.8687, 10561.963, 1.0718805];
  6734. };
  6735.  
  6736. _vehicle_4375 = objNull;
  6737. if (true) then
  6738. {
  6739. _this = createVehicle ["Base_WarfareBContructionSite", [4445.3833, 10569.37, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  6740. _vehicle_4375 = _this;
  6741. _this setDir -29.501137;
  6742. _this setPos [4445.3833, 10569.37, 3.0517578e-005];
  6743. };
  6744.  
  6745. _vehicle_4380 = objNull;
  6746. if (true) then
  6747. {
  6748. _this = createVehicle ["Land_vez", [4469.2793, 10567.07, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  6749. _vehicle_4380 = _this;
  6750. _this setDir 148.16708;
  6751. _this setPos [4469.2793, 10567.07, 6.1035156e-005];
  6752. };
  6753.  
  6754. _vehicle_4392 = objNull;
  6755. if (true) then
  6756. {
  6757. _this = createVehicle ["Base_WarfareBContructionSite", [4448.7974, 10574.039], [], 0, "CAN_COLLIDE"];
  6758. _vehicle_4392 = _this;
  6759. _this setDir -99.140388;
  6760. _this setPos [4448.7974, 10574.039];
  6761. };
  6762.  
  6763. _vehicle_4395 = objNull;
  6764. if (true) then
  6765. {
  6766. _this = createVehicle ["MAP_Barbedwire", [4477.8594, 10563.219, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  6767. _vehicle_4395 = _this;
  6768. _this setDir -28.625731;
  6769. _this setPos [4477.8594, 10563.219, 9.1552734e-005];
  6770. };
  6771.  
  6772. _vehicle_4397 = objNull;
  6773. if (true) then
  6774. {
  6775. _this = createVehicle ["MAP_Barels3", [4460.1841, 10562.241, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  6776. _vehicle_4397 = _this;
  6777. _this setDir -27.879379;
  6778. _this setPos [4460.1841, 10562.241, -9.1552734e-005];
  6779. };
  6780.  
  6781. _vehicle_4399 = objNull;
  6782. if (true) then
  6783. {
  6784. _this = createVehicle ["MAP_Barels3", [4460.2554, 10563.784, 0.034380976], [], 0, "CAN_COLLIDE"];
  6785. _vehicle_4399 = _this;
  6786. _this setDir -54.194935;
  6787. _this setPos [4460.2554, 10563.784, 0.034380976];
  6788. };
  6789.  
  6790. _vehicle_4401 = objNull;
  6791. if (true) then
  6792. {
  6793. _this = createVehicle ["MAP_Barels3", [4461.6089, 10562.73, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  6794. _vehicle_4401 = _this;
  6795. _this setDir -27.879379;
  6796. _this setPos [4461.6089, 10562.73, 6.1035156e-005];
  6797. };
  6798.  
  6799. _vehicle_4404 = objNull;
  6800. if (true) then
  6801. {
  6802. _this = createVehicle ["Land_Barrack2", [4484.7544, 10590.613, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  6803. _vehicle_4404 = _this;
  6804. _this setDir -389.15918;
  6805. _this setPos [4484.7544, 10590.613, -3.0517578e-005];
  6806. };
  6807.  
  6808. _vehicle_4408 = objNull;
  6809. if (true) then
  6810. {
  6811. _this = createVehicle ["Land_Barrack2", [4482.4785, 10578.368, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  6812. _vehicle_4408 = _this;
  6813. _this setDir -119.58334;
  6814. _this setPos [4482.4785, 10578.368, 3.0517578e-005];
  6815. };
  6816.  
  6817. _vehicle_4410 = objNull;
  6818. if (true) then
  6819. {
  6820. _this = createVehicle ["Land_Barrack2", [4496.7095, 10586.378], [], 0, "CAN_COLLIDE"];
  6821. _vehicle_4410 = _this;
  6822. _this setDir -299.10217;
  6823. _this setPos [4496.7095, 10586.378];
  6824. };
  6825.  
  6826. _vehicle_4413 = objNull;
  6827. if (true) then
  6828. {
  6829. _this = createVehicle ["Park_bench1", [4491.4644, 10594.42, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  6830. _vehicle_4413 = _this;
  6831. _this setDir 109.00713;
  6832. _this setPos [4491.4644, 10594.42, -3.0517578e-005];
  6833. };
  6834.  
  6835. _vehicle_4439 = objNull;
  6836. if (true) then
  6837. {
  6838. _this = createVehicle ["Base_WarfareBBarrier5x", [4392.3037, 10712.491], [], 0, "CAN_COLLIDE"];
  6839. _vehicle_4439 = _this;
  6840. _this setDir -299.67111;
  6841. _this setPos [4392.3037, 10712.491];
  6842. };
  6843.  
  6844.  
  6845. //NWAF Crate Area
  6846. _vehicle_3078 = objNull;
  6847. if (true) then
  6848. {
  6849. _this = createVehicle ["USVehicleBox_EP1", [4490.9863, 10633.744, 0], [], 0, "CAN_COLLIDE"];
  6850. _vehicle_3078 = _this;
  6851. _this setDir 62.275021;
  6852. //Clear Cargo
  6853. clearweaponcargoGlobal _this;
  6854. clearmagazinecargoGlobal _this;
  6855. //Add Cargo
  6856. _this addWeaponCargoGlobal ["ItemEtool",2];
  6857. _this addWeaponCargoGlobal ["ItemToolbox",2];
  6858. _this addWeaponCargoGlobal ["ItemSledge",1];
  6859.  
  6860. _this addmagazineCargoGlobal ["bulk_ItemTankTrap",2];
  6861. _this addmagazineCargoGlobal ["bulk_ItemWire",2];
  6862. _this addmagazineCargoGlobal ["bulk_ItemSandbag",2];
  6863. _this addmagazineCargoGlobal ["bulk_PartGeneric",2];
  6864. _this addmagazineCargoGlobal ["PartPlankPack",10];
  6865. _this addmagazineCargoGlobal ["PartPlywoodPack",10];
  6866. _this addmagazineCargoGlobal ["CinderBlocks",21];
  6867. _this addmagazineCargoGlobal ["MortarBucket",7];
  6868.  
  6869. _this setPos [4490.9863, 10633.744, 0];
  6870. };
  6871.  
  6872. //HQ Gear
  6873. _vehicle_3478 = objNull;
  6874. if (true) then
  6875. {
  6876. _this = createVehicle ["USOrdnanceBox_EP1", [4445.3955, 10554.499], [], 0, "CAN_COLLIDE"];
  6877. _vehicle_3478 = _this;
  6878. _this setDir -94.266945;
  6879. //Clear Cargo
  6880. clearweaponcargoGlobal _this;
  6881. clearmagazinecargoGlobal _this;
  6882. //Add Cargo
  6883. _this addWeaponCargoGlobal ["Binocular",2];
  6884. _this addWeaponCargoGlobal ["Binocular_Vector",2];
  6885. _this addWeaponCargoGlobal ["NVGoggles",2];
  6886. _this addWeaponCargoGlobal ["ItemGPS",2];
  6887. _this addWeaponCargoGlobal ["SCAR_L_CQC_Holo",1];
  6888. _this addWeaponCargoGlobal ["SCAR_L_STD_Mk4CQT",1];
  6889. _this addWeaponCargoGlobal ["SCAR_H_CQC_CCO_SD",1];
  6890.  
  6891. _this addmagazineCargoGlobal ["30Rnd_556x45_Stanag",20];
  6892. _this addmagazineCargoGlobal ["20Rnd_762x51_B_SCAR",10];
  6893. _this addmagazineCargoGlobal ["20Rnd_762x51_SB_SCAR",10];
  6894.  
  6895. _this setPos [4445.3955, 10554.499];
  6896. };
  6897.  
  6898. //Heli Crash
  6899. _vehicle_3484 = objNull;
  6900. if (true) then
  6901. {
  6902. _this = createVehicle ["USOrdnanceBox_EP1", [4423.4888, 10611.725, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  6903. _vehicle_3484 = _this;
  6904. _this setDir -121.73288;
  6905. //Clear Cargo
  6906. clearweaponcargoGlobal _this;
  6907. clearmagazinecargoGlobal _this;
  6908. //Add Cargo
  6909. _this addWeaponCargoGlobal ["ItemEtool",1];
  6910. _this addWeaponCargoGlobal ["ItemToolbox",1];
  6911. _this addWeaponCargoGlobal ["NVGoggles",1];
  6912. _this addWeaponCargoGlobal ["M4A1_HWS_GL",1];
  6913. _this addWeaponCargoGlobal ["M16A4_ACG_GL",2];
  6914. _this addWeaponCargoGlobal ["M240_DZ",1];
  6915. _this addWeaponCargoGlobal ["Stinger",1];
  6916.  
  6917. _this addmagazineCargoGlobal ["PartGeneric",5];
  6918. _this addmagazineCargoGlobal ["PartEngine",2];
  6919. _this addmagazineCargoGlobal ["PartVRotor",2];
  6920. _this addmagazineCargoGlobal ["PartWheel",16];
  6921. _this addmagazineCargoGlobal ["PartFueltank",1];
  6922. _this addmagazineCargoGlobal ["PartGlass",10];
  6923. _this addmagazineCargoGlobal ["30Rnd_556x45_Stanag",20];
  6924. _this addmagazineCargoGlobal ["100Rnd_762x51_M240",10];
  6925. _this addmagazineCargoGlobal ["Stinger",10];
  6926.  
  6927. _this setPos [4423.4888, 10611.725, 6.1035156e-005];
  6928. };
  6929. //Mess Hall
  6930. _vehicle_3486 = objNull;
  6931. if (true) then
  6932. {
  6933. _this = createVehicle ["USOrdnanceBox_EP1", [4403.1333, 10581.208, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  6934. _vehicle_3486 = _this;
  6935. _this setDir -116.14831;
  6936. //Clear Cargo
  6937. clearweaponcargoGlobal _this;
  6938. clearmagazinecargoGlobal _this;
  6939. //Add Cargo
  6940. _this addmagazineCargoGlobal ["FoodMRE",15];
  6941. _this addmagazineCargoGlobal ["ItemTrashToiletpaper",2];
  6942. _this addmagazineCargoGlobal ["ItemSodaMdew",10];
  6943. _this addmagazineCargoGlobal ["Skin_Drake_Light_DZ",2];
  6944. _this addmagazineCargoGlobal ["Skin_FR_OHara_DZ",2];
  6945. _this addmagazineCargoGlobal ["Skin_FR_Rodriguez_DZ",2];
  6946. _this addmagazineCargoGlobal ["Skin_CZ_Soldier_Sniper_EP1_DZ",2];
  6947. _this addmagazineCargoGlobal ["Skin_Graves_Light_DZ",2];
  6948.  
  6949. _this addbackpackCargoGlobal ["DZ_Backpack_EP1",2];
  6950. _this setPos [4403.1333, 10581.208, -3.0517578e-005];
  6951. };
  6952.  
  6953. //Abrams
  6954. _vehicle_3121 = objNull;
  6955. if (true) then
  6956. {
  6957. _this = createVehicle ["USOrdnanceBox_EP1", [4467.0278, 10659.71, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  6958. _vehicle_3121 = _this;
  6959. _this setDir -17.79924;
  6960. //Clear Cargo
  6961. clearweaponcargoGlobal _this;
  6962. clearmagazinecargoGlobal _this;
  6963. //Add Cargo
  6964. _this addmagazineCargoGlobal ["PartGeneric",20];
  6965. _this addmagazineCargoGlobal ["PartEngine",10];
  6966. _this addmagazineCargoGlobal ["PartWheel",16];
  6967. _this addmagazineCargoGlobal ["PartFueltank",10];
  6968. _this addmagazineCargoGlobal ["PartGlass",20];
  6969. _this addmagazineCargoGlobal ["100Rnd_762x51_M240",10];
  6970.  
  6971. _this setPos [4467.0278, 10659.71, -3.0517578e-005];
  6972. };
  6973.  
  6974. //Fuel Point
  6975. _vehicle_3488 = objNull;
  6976. if (true) then
  6977. {
  6978. _this = createVehicle ["USOrdnanceBox_EP1", [4457.5713, 10676.689,0], [], 0, "CAN_COLLIDE"];
  6979. _vehicle_3488 = _this;
  6980. _this setDir -121.73288;
  6981. //Clear Cargo
  6982. clearweaponcargoGlobal _this;
  6983. clearmagazinecargoGlobal _this;
  6984. //Add Cargo
  6985. _this addmagazineCargoGlobal ["ItemFuelBarrel",10];
  6986. _this addmagazineCargoGlobal ["ItemJerrycan",10];
  6987. _this addmagazineCargoGlobal ["PartFueltank",10];
  6988.  
  6989. _this setPos [4457.5713, 10676.689,0];
  6990. };
  6991.  
  6992.  
  6993. };
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