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RWBY_GE output.log

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Sep 28th, 2016
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  1. Initialize engine version: 5.3.4f1 (fdbb5133b820)
  2. [VRDevice] Successfully created device stereo.
  3. GfxDevice: creating device client; threaded=1
  4. Direct3D:
  5. Version: Direct3D 11.0 [level 11.0]
  6. Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
  7. Vendor: NVIDIA
  8. VRAM: 3072 MB
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\DecalSystem.Runtime.dll (this message is harmless)
  25. Loading H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\DecalSystem.Runtime.dll into Unity Child Domain
  26. Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\ErosionBrush.dll (this message is harmless)
  27. Loading H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\ErosionBrush.dll into Unity Child Domain
  28. Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\Photon3Unity3D.dll (this message is harmless)
  29. Loading H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
  30. Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\UnityEngine.Cloud.Analytics.dll (this message is harmless)
  31. Loading H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\UnityEngine.Cloud.Analytics.dll into Unity Child Domain
  32. Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll (this message is harmless)
  33. Loading H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll into Unity Child Domain
  34. Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\PlayMaker.dll (this message is harmless)
  35. Loading H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\PlayMaker.dll into Unity Child Domain
  36. Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\ProBuilderCore-Unity5.dll (this message is harmless)
  37. Loading H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\ProBuilderCore-Unity5.dll into Unity Child Domain
  38. Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\ProBuilderMeshOps-Unity5.dll (this message is harmless)
  39. Loading H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\ProBuilderMeshOps-Unity5.dll into Unity Child Domain
  40. Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\KDTree.dll (this message is harmless)
  41. Loading H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\KDTree.dll into Unity Child Domain
  42. - Completed reload, in 0.073 seconds
  43. Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\System.Core.dll (this message is harmless)
  44. Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\System.dll (this message is harmless)
  45. <RI> Initializing input.
  46.  
  47. <RI> Input initialized.
  48.  
  49. desktop: 2560x1440 59Hz; virtual: 2560x1440 at 0,0
  50. D3D11: Failed to create RenderTexture (0 x 4 fmt 27 aa 1), error 0x80070057
  51.  
  52. (Filename: Line: 265)
  53.  
  54. D3D11: Failed to create RenderTexture (0 x 4 fmt 44 aa 1), error 0x80070057
  55.  
  56. (Filename: Line: 265)
  57.  
  58. <RI> Initialized touch support.
  59.  
  60. The referenced script on this Behaviour (Game Object 'Rock Part') is missing!
  61.  
  62. (Filename: Line: 1655)
  63.  
  64. The referenced script on this Behaviour (Game Object 'Rock Part') is missing!
  65.  
  66. (Filename: Line: 1655)
  67.  
  68. The referenced script on this Behaviour (Game Object 'Rock Part') is missing!
  69.  
  70. (Filename: Line: 1655)
  71.  
  72. The referenced script on this Behaviour (Game Object 'Rock Part') is missing!
  73.  
  74. (Filename: Line: 1655)
  75.  
  76. The referenced script on this Behaviour (Game Object 'Rock Part') is missing!
  77.  
  78. (Filename: Line: 1655)
  79.  
  80. The referenced script on this Behaviour (Game Object 'Rock Part') is missing!
  81.  
  82. (Filename: Line: 1655)
  83.  
  84. The referenced script on this Behaviour (Game Object 'Rock Part') is missing!
  85.  
  86. (Filename: Line: 1655)
  87.  
  88. The referenced script on this Behaviour (Game Object 'Rock Part') is missing!
  89.  
  90. (Filename: Line: 1655)
  91.  
  92. UnloadTime: 1.635075 ms
  93. Application launched as 'H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge.exe' with args: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge.exe
  94.  
  95. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  96.  
  97. Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\System.Xml.dll (this message is harmless)
  98. Cannot set Application.runInBackground. runInBackground is always true while Virtual Reality is enabled.
  99.  
  100. (Filename: Line: 494)
  101.  
  102. ChangeState(GameState_Title) called
  103.  
  104. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  105.  
  106. Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\Boo.Lang.dll (this message is harmless)
  107. Setting up 1 worker threads for Enlighten.
  108. Thread -> id: 2660 -> priority: 1
  109. LOADING LEVEL: Emerald_Forest_01
  110.  
  111. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  112.  
  113. Application.LoadLevel(Emerald_Forest_01)
  114.  
  115. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  116.  
  117. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  118. UnloadTime: 1.991365 ms
  119. Attempting to initialize already existing singleton! ApplicationManager
  120.  
  121. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  122.  
  123. Deleting duplicate Singleton_MonoBehaviour!
  124.  
  125. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  126.  
  127.  
  128. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 33670.
  129. Total: 19.360094 ms (FindLiveObjects: 1.545928 ms CreateObjectMapping: 2.310309 ms MarkObjects: 15.292432 ms DeleteObjects: 0.210520 ms)
  130.  
  131. ChangeState(GameState_MainMenu) called
  132.  
  133. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
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