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- Initialize engine version: 5.3.4f1 (fdbb5133b820)
- [VRDevice] Successfully created device stereo.
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
- Vendor: NVIDIA
- VRAM: 3072 MB
- Begin MonoManager ReloadAssembly
- Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\DecalSystem.Runtime.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\DecalSystem.Runtime.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\ErosionBrush.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\ErosionBrush.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\Photon3Unity3D.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\UnityEngine.Cloud.Analytics.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\UnityEngine.Cloud.Analytics.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\PlayMaker.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\PlayMaker.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\ProBuilderCore-Unity5.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\ProBuilderCore-Unity5.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\ProBuilderMeshOps-Unity5.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\ProBuilderMeshOps-Unity5.dll into Unity Child Domain
- Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\KDTree.dll (this message is harmless)
- Loading H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\KDTree.dll into Unity Child Domain
- - Completed reload, in 0.073 seconds
- Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\System.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 2560x1440 59Hz; virtual: 2560x1440 at 0,0
- D3D11: Failed to create RenderTexture (0 x 4 fmt 27 aa 1), error 0x80070057
- (Filename: Line: 265)
- D3D11: Failed to create RenderTexture (0 x 4 fmt 44 aa 1), error 0x80070057
- (Filename: Line: 265)
- <RI> Initialized touch support.
- The referenced script on this Behaviour (Game Object 'Rock Part') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'Rock Part') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'Rock Part') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'Rock Part') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'Rock Part') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'Rock Part') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'Rock Part') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'Rock Part') is missing!
- (Filename: Line: 1655)
- UnloadTime: 1.635075 ms
- Application launched as 'H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge.exe' with args: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge.exe
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\System.Xml.dll (this message is harmless)
- Cannot set Application.runInBackground. runInBackground is always true while Virtual Reality is enabled.
- (Filename: Line: 494)
- ChangeState(GameState_Title) called
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Platform assembly: H:\SteamLibrary\steamapps\common\RWBY_GE\rwby-ge_Data\Managed\Boo.Lang.dll (this message is harmless)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 2660 -> priority: 1
- LOADING LEVEL: Emerald_Forest_01
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Application.LoadLevel(Emerald_Forest_01)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.991365 ms
- Attempting to initialize already existing singleton! ApplicationManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Deleting duplicate Singleton_MonoBehaviour!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 33670.
- Total: 19.360094 ms (FindLiveObjects: 1.545928 ms CreateObjectMapping: 2.310309 ms MarkObjects: 15.292432 ms DeleteObjects: 0.210520 ms)
- ChangeState(GameState_MainMenu) called
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
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