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TheInsidiousOne

Duelist Pack HEART 1 - The Duelist's Era

Sep 15th, 2018
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  1. [DPH1-EN001] Oathbreaker Baou, the Archfiend of Deadly Scythes
  2. ★★★★★★
  3. DARK
  4. Fiend/Effect
  5. ATK 1300
  6. DEF 900
  7. Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Wicked-Breaking Flamberge - Baou" from your GY OR sending 1 "Guardian Baou" you control equipped with an Equip Spell to the GY. At the start of the Damage Step, if this card attacks or is attacked: It gains 300 ATK. If this card is the only monster you control, this card can attack directly. If this card is destroyed by battle and sent to the GY: You can target 1 "Guardian Baou" in your GY; add that target to your hand.
  8.  
  9. [DPH1-EN002] Oathbreaker Ceal, the Forger of Scorching Arrows
  10. ★★★★★★
  11. FIRE
  12. Pyro/Effect
  13. ATK 2200
  14. DEF 1900
  15. Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Shooting Star Bow - Ceal" from your GY OR sending 1 "Guardian Ceal" you control equipped with an Equip Spell to the GY. Once per turn: You can discard 1 Equip Spell OR banish 1 Equip Spell from your GY, then target 1 card your opponent controls; destroy that target. If this card is destroyed by battle and sent to the GY: You can target 1 "Guardian Ceal" in your GY; add that target to your hand.
  16.  
  17. [DPH1-EN003] Oathbreaker Elma, the Fairy with the Swift Sword
  18. ★★★★★
  19. WIND
  20. Fairy/Effect
  21. ATK 1800
  22. DEF 1700
  23. Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 "Guardian Elma" you control equipped with an Equip Spell to the GY. When this card is Special Summoned: You can target cards your opponent controls, up to the number of Equip Spells in your GY; return them to the hand. Cannot be targeted by your opponent's card effects. If this card is destroyed by battle and sent to the GY: You can target 1 "Guardian Elma" in your GY; add that target to your hand.
  24.  
  25. [DPH1-EN004] Oathbreaker Grarl, the Jurassic Predator
  26. ★★★★★★★
  27. EARTH
  28. Dinosaur/Effect
  29. ATK 3000
  30. DEF 1500
  31. Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Gravity Axe - Grarl" from your GY OR sending 1 "Guardian Grarl" you control equipped with an Equip Spell to the GY. If this card is the only monster you control, your opponent cannot activate monster effects unless they pay LP equal to their DEF or half their ATK (whichever is higher. Your choice, if tied.) If this card is destroyed by battle and sent to the GY: You can target 1 "Guardian Grarl" in your GY; add that target to your hand.
  32.  
  33. [DPH1-EN005] Oathbreaker Kay'est, the Defender of Mermaids
  34. ★★★★★★
  35. WATER
  36. Sea Serpent/Effect
  37. ATK 1500
  38. DEF 2300
  39. Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Rod of Silence - Kay'est" from your GY OR sending 1 "Guardian Kay'est" you control equipped with an Equip Spell to the GY. This Attack Position monster you control can attack directly. This Defense Position monster you control cannot be destroyed by battle or card effects, also it can attack while in Defense Position, but if it does, apply its DEF for damage calculation. If this card is destroyed by battle and sent to the GY: You can target 1 "Guardian Kay'est" in your GY; add that target to your hand.
  40.  
  41. [DPH1-EN006] Oathbreaker Tryce, the Double-Sword Knight
  42. ★★★★★★★
  43. LIGHT
  44. Thunder/Effect
  45. ATK 2400
  46. DEF 2200
  47. Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Twin Swords of Flashing Light - Tryce" from your GY OR sending 1 "Guardian Tryce" you control equipped with an Equip Spell to the GY. This card can make up to 2 attacks during each Battle Phase. If this card battles an opponent's monster, negate that monster's effects until the end of the Battle Phase. If this card is destroyed by battle and sent to the GY: You can target 1 "Guardian Tryce" in your GY; add that target to your hand.
  48.  
  49. [DPH1-EN007] Guardian Eatos
  50. [DPH1-EN008] Guardian Elma
  51. [DPH1-EN009] Guardian Grarl
  52. [DPH1-EN010] Guardian Kay'est
  53. [DPH1-EN011] Guardian Ceal
  54. [DPH1-EN012] Guardian Tryce
  55. [DPH1-EN013] Guardian Dreadscythe
  56. [DPH1-EN014] Celestial Sword - Eatos
  57. [DPH1-EN015] Gravity Axe - Grarl
  58. [DPH1-EN016] Reaper Scythe - Dreadscythe
  59. [DPH1-EN017] Rod of Silence - Kay'est
  60. [DPH1-EN018] Wicked-Breaking Flamberge - Baou
  61. [DPH1-EN019] Twin Swords of Flashing Light - Tryce
  62. [DPH1-EN020] Shooting Star Bow - Ceal
  63.  
  64. [DPH1-EN021] Destiny HERO - Rampage Harbinger
  65. ★★★★
  66. DARK
  67. Warrior/Effect
  68. ATK 1300
  69. DEF 1600
  70. If only your opponent controls a monster, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 Level 5 or higher "Destiny HERO" monster from your Deck to your hand. You can only use this effect of "Destiny HERO - Rampage Harbinger" once per turn. If this card is destroyed and sent to the GY: You can Special Summon 1 Level 4 or lower "Destiny HERO" monster from your hand, except "Destiny HERO - Rampage Harbinger".
  71.  
  72. [DPH1-EN022] Destiny HERO - Grand Drifter
  73. ★★★★
  74. DARK
  75. Warrior/Effect
  76. ATK 1500
  77. DEF 1600
  78. If you control a "Destiny HERO" monster other than "Destiny HERO - Grand Drifter", you can Special Summon this card (from your hand). You can discard this card; send 1 "Destiny HERO" monster from your Deck to the GY, except "Destiny HERO - Grand Drifter". You can only use this effect of "Destiny HERO - Grand Drifter" once per turn.
  79.  
  80. [DPH1-EN023] Destiny HERO - Ferocious Challenger
  81. ★★★★
  82. DARK
  83. Warrior/Effect
  84. ATK 2100
  85. DEF 800
  86. You can discard this card; add 1 "Clock Tower Prison" from your Deck to your hand. If "Clock Tower Prison" is not face-up on the field, destroy this card. You can banish this card from your GY, then target 1 "Clock Tower Prison" you control; place 2 Clock Towers to that target. You can only use each effect of "Destiny HERO - Ferocious Challenger" once per turn.
  87.  
  88. [DPH1-EN024] Destiny HERO - Samsara
  89. ★★★★★★★★
  90. DARK
  91. Warrior/Effect
  92. ATK ?
  93. DEF 2000
  94. Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters you control, including at least 1 "Destiny HERO" monster. If this card is Special Summoned: This card's ATK becomes equal to the ATK of the Tributed monster with the highest ATK +1000. Once per turn: You can target 1 "Destiny HERO" monster in your GY and 1 monster your opponent controls; equip the first target to the second target. That monster's ATK becomes equal to the original ATK of the targeted "Destiny HERO" monster, also its effect(s) are negated.
  95.  
  96. [DPH1-EN025] Destiny HERO - Malicious
  97. [DPH1-EN026] Destiny HERO - Diamond Dude
  98. [DPH1-EN027] Destiny HERO - Dreadmaster
  99. [DPH1-EN028] Destiny Draw
  100. [DPH1-EN029] Clock Tower Prison
  101. [DPH1-EN030] Eternal Dread
  102.  
  103. [DPH1-EN031] Junk Strike Destroyer
  104. ★★★★★★★
  105. DARK
  106. Warrior/Synchro/Effect
  107. ATK 2600
  108. DEF 2500
  109. 1 "Junk" Tuner + 1+ non-Tuner monsters
  110. When this card is Synchro Summoned: You can target cards on the field, up to the number of non-Tuner monsters used for the Synchro Summon of this card; banish them. When this card is targeted by a card effect: You can return this card to the Extra Deck, then, if all of the monsters that were used for the Synchro Summon of that monster are in your GY, you can Special Summon all of them. You can only 1 "Junk Strike Destroyer" effect per turn, and only once that turn.
  111.  
  112. [DPH1-EN032] Junk Strike Doppelganger
  113. ★★
  114. DARK
  115. Warrior/Effect
  116. ATK 800
  117. DEF 800
  118. If you control a "Junk" monster other than "Junk Strike Doppelganger", you can Special Summon this card (from your hand). If this card is Normal or Special Summoned: You can send 1 "Junk" monster from your Deck to the GY, except "Junk Strike Doppelganger". You can only use this effect of "Junk Strike Doppelganger" once per turn.
  119.  
  120. [DPH1-EN033] Junk Strike Enhanced Arm
  121. ★★★★
  122. DARK
  123. Machine/Synchro/Effect
  124. ATK 1800
  125. DEF 1200
  126. 1 Tuner + 1+ non-Tuner monsters
  127. At the start of the Damage Step, if this card battles an opponent's monster: Destroy that monster and this card. If this card is destroyed and sent to the GY: You can Special Summon 1 Level 7 or lower "Junk" Synchro Monster from your Extra Deck, except "Junk Strike Enhanced Arm". (This is treated as a Synchro Summon.) You can only use this effect of "Junk Strike Enhanced Arm" once per turn.
  128.  
  129. [DPH1-EN034] Junk Strike Forward
  130. ★★★
  131. DARK
  132. Warrior/Tuner/Effect
  133. ATK 900
  134. DEF 1500
  135. If you control no monsters, you can Special Summon this card (from your hand). If this card is sent from the field to the GY: You can send 1 "Junk" monster from your Deck to the GY, except "Junk Strike Forward". You can only use this effect of "Junk Strike Forward" once per turn.
  136.  
  137. [DPH1-EN035] Junk Strike Gardna
  138. ★★★★
  139. DARK
  140. Warrior/Effect
  141. ATK 0
  142. DEF 1900
  143. When an opponent's monster declares an attack on a Warrior Synchro Monster you control: You can Special Summon this card from your hand, and if you do, negate the attack. If this card is destroyed by battle or by your opponent's card effect and sent to the GY: You can Special Summon 1 "Junk" monster from your Deck, except "Junk Strike Gardna".
  144.  
  145. [DPH1-EN036] Junk Strike Hedgehog
  146. ★★
  147. DARK
  148. Machine/Tuner/Effect
  149. ATK 800
  150. DEF 800
  151. If this card is in your GY while you control a "Junk" monster: You can Special Summon this card, but banish it if it leaves the field. You can only use this effect of "Junk Strike Hedgehog" once per turn. Up to twice per turn: You can target 1 "Junk" monster on the field, then activate 1 of these effects;
  152. ● Increase its Level by 1.
  153. ● Reduce its Level by 1.
  154.  
  155. [DPH1-EN037] Junk Strike Maximus
  156. ★★★★
  157. DARK
  158. Warrior/Effect
  159. ATK 1800
  160. DEF 800
  161. You can Tribute this card; Special Summon 1 "Junk" monster from your Deck, except "Junk Strike Maximus". You can banish this card from your GY, then target 1 "Junk" card in your GY, except "Junk Strike Maximus"; add it to your hand. You can only use 1 "Junk Strike Maximus" effect per turn, and only once that turn.
  162.  
  163. [DPH1-EN038] Junk Strike Quick Warrior
  164. ★★
  165. DARK
  166. Warrior/Effect
  167. ATK 900
  168. DEF 400
  169. If this card is Normal Summoned while you control no other monsters: You can Special Summon 1 "Junk" Tuner from your Deck. If this card is sent from the field to the GY for the Synchro Summon of a Warrior Synchro Monster: You can target 1 "Junk" Tuner in your GY; Special Summon that target. You can only use this effect of "Junk Strike Quick Warrior" once per turn.
  170.  
  171. [DPH1-EN039] Junk Strike Roadrunner
  172. DARK
  173. Winged Beast/Tuner/Effect
  174. ATK 300
  175. DEF 300
  176. If this card is Normal Summoned: You can Special Summon 1 "Junk" monster from your hand, except "Junk Strike Roadrunner". Once per turn: You can send 1 "Junk" monster from your Deck to the GY, except "Junk Strike Roadrunner"; this turn, this card's Level becomes the sent monster's original Level, until the end of this turn.
  177.  
  178. [DPH1-EN040] Junk Strike Shield
  179. ★★★
  180. DARK
  181. Warrior/Tuner/Effect
  182. ATK 800
  183. DEF 1600
  184. When you Normal or Special Summon a "Junk" monster (except during the Damage Step): You can Special Summon this card from your hand. You can only Special Summon "Junk Strike Shield" once per turn this way. During your opponent's turn (Quick Effect): You can banish this card from your GY; negate the next attack this turn from a monster your opponent controls.
  185.  
  186. [DPH1-EN041] Junk Strike Synchron
  187. ★★★
  188. DARK
  189. Warrior/Tuner/Effect
  190. ATK 1300
  191. DEF 500
  192. If you control a "Junk" Synchro Monster, you can Special Summon this card (from your hand). When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your GY; Special Summon that target in Defense Position.
  193.  
  194. [DPH1-EN042] Junk Synchron
  195. [DPH1-EN043] Junk Warrior
  196. [DPH1-EN044] Bolt Hedgehog
  197. [DPH1-EN045] Tuning
  198.  
  199. [DPH1-EN046] Gogogo Golem - Platinum Form
  200. ★★★★
  201. EARTH
  202. Rock/Effect
  203. ATK ?
  204. DEF 2000
  205. Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Gogogo" monster. This card's ATK becomes equal to the ATK the Tributed monster had on the field +500. If this card would be destroyed, halve this card's ATK instead. If this card's ATK becomes 500 or less: Destroy this card.
  206.  
  207. [DPH1-EN047] Gagaga Magician
  208. [DPH1-EN048] Gogogo Golem
  209. [DPH1-EN049] Number 39: Utopia
  210. [DPH1-EN050] Number S39: Utopia the Lightning
  211.  
  212. [DPH1-EN051] Burning Scarlight
  213. Equip Spell
  214. Equip only to a FIRE Synchro Monster or DARK Dragon Synchro Monster you control. If it attacks, your opponent cannot activate cards or effects until the end of the Damage Step. If the equipped monster inflicts battle damage to your opponent and/or if the equipped monster destroys an opponent's monster by battle: Inflict 800 damage to your opponent.
  215.  
  216. [DPH1-EN052] Burst Resonator
  217. ★★
  218. FIRE
  219. Fiend/Tuner/Effect
  220. ATK 800
  221. DEF 800
  222. If you control a FIRE Fiend monster while this card is in your GY: You can Special Summon this card. You can banish this card from your GY; Special Summon 1 "Resonator" monster from your Deck, except "Burst Resonator". You can only use 1 "Burst Resonator" effect per turn, and only once that turn.
  223.  
  224. [DPH1-EN053] Red Wyvern
  225. [DPH1-EN054] Scarlight Red Dragon Archfiend
  226. [DPH1-EN055] Dark Resonator
  227. [DPH1-EN056] Vice Dragon
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