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- Selecting FBConfig
- GLX_FBCONFIG_ID=119
- GLX_BUFFER_SIZE=32
- GLX_DOUBLEBUFFER=1
- GLX_RED_SIZE=8
- GLX_GREEN_SIZE=8
- GLX_BLUE_SIZE=8
- GLX_ALPHA_SIZE=8
- GLX_DEPTH_SIZE=24
- GLX_STENCIL_SIZE=8
- GLX_SAMPLES_ARB=0
- GLX_SAMPLE_BUFFERS_ARB=0
- GLX_CONFIG_CAVEAT=NONE
- Desktop is 1366 x 768 @ 60 Hz
- OpenGL:
- Version: OpenGL 3.0 [3.0 Mesa 10.4.1]
- Renderer: Gallium 0.4 on AMD CAICOS
- Vendor: X.Org
- VRAM: 256 MB
- Extensions: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_NV_fog_distance GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_ATI_texture_compression_3dc GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_ATI_texture_mirror_once GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_compression_latc GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_stencil_export GL_ARB_shader_texture_lod GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_NV_texture_barrier GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_texture_compression_bptc GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_NV_vdpau_interop GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_base_instance GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_texture_storage GL_ARB_transform_feedback_instanced GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_transform_feedback GL_AMD_shader_trinary_minmax GL_ARB_ES3_compatibility GL_ARB_clear_buffer_object GL_ARB_explicit_uniform_location GL_ARB_invalidate_subdata GL_ARB_stencil_texturing GL_ARB_texture_query_levels GL_ARB_texture_storage_multisample GL_ARB_vertex_attrib_binding GL_KHR_debug GL_ARB_buffer_storage GL_ARB_multi_bind GL_ARB_seamless_cubemap_per_texture GL_ARB_texture_mirror_clamp_to_edge GL_ARB_vertex_type_10f_11f_11f_rev GL_EXT_shader_integer_mix GL_ARB_clip_control GL_ARB_derivative_control GL_ARB_texture_barrier GL_KHR_context_flush_control
- GLX Extensions: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_framebuffer_sRGB GLX_EXT_create_context_es2_profile GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_INTEL_swap_event
- Setting maxVSyncInterval to 4
- GL: Detected 30 MB VRAM
- Total system RAM: 1980 MiB
- Initialize engine version: 4.6.1f1 (d1db7a1b5196)
- AudioManager: Using ALSA: default
- Begin MonoManager ReloadAssembly
- Platform assembly: /home/kachan/cbt310_linux_Data/Managed/UnityEngine.dll (this message is harmless)
- Loading /home/kachan/cbt310_linux_Data/Managed/UnityEngine.dll into Unity Child Domain
- Platform assembly: /home/kachan/cbt310_linux_Data/Managed/Assembly-CSharp.dll (this message is harmless)
- Loading /home/kachan/cbt310_linux_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: /home/kachan/cbt310_linux_Data/Managed/UnityEngine.UI.dll (this message is harmless)
- Loading /home/kachan/cbt310_linux_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: /home/kachan/cbt310_linux_Data/Managed/GameShared.dll (this message is harmless)
- Loading /home/kachan/cbt310_linux_Data/Managed/GameShared.dll into Unity Child Domain
- Platform assembly: /home/kachan/cbt310_linux_Data/Managed/Ionic.BZip2.dll (this message is harmless)
- Loading /home/kachan/cbt310_linux_Data/Managed/Ionic.BZip2.dll into Unity Child Domain
- Platform assembly: /home/kachan/cbt310_linux_Data/Managed/Ionic.Zlib.dll (this message is harmless)
- Loading /home/kachan/cbt310_linux_Data/Managed/Ionic.Zlib.dll into Unity Child Domain
- Platform assembly: /home/kachan/cbt310_linux_Data/Managed/Lidgren.Network.dll (this message is harmless)
- Loading /home/kachan/cbt310_linux_Data/Managed/Lidgren.Network.dll into Unity Child Domain
- - Completed reload, in 0.054 seconds
- Default vsync count 0
- requesting resize 1366 x 768
- resizing window to 1366 x 768
- Desktop is 1366 x 768 @ 60 Hz
- /dev/input/js0: driver version: 2.1.0 (20100)
- : Too many axes; using axes 0 - 19 and ignoring axes 20 - 36
- : Too many buttons; using buttons 0 - 19 and ignoring buttons 20 - 68
- /dev/input/js0: fd 34, buttons 20, axes 20, name A4TECH USB Device
- /dev/input/js0: axis 0: raw -32767, mapped 0.000000
- /dev/input/js0: axis 1: raw -32767, mapped 0.000000
- /dev/input/js0: axis 2: raw -32767, mapped 0.000000
- /dev/input/js0: axis 3: raw -32767, mapped 0.000000
- /dev/input/js0: axis 4: raw -32767, mapped 0.000000
- /dev/input/js0: axis 5: raw -32767, mapped 0.000000
- /dev/input/js0: axis 6: raw -32767, mapped 0.000000
- /dev/input/js0: axis 7: raw -32767, mapped 0.000000
- /dev/input/js0: axis 8: raw -32767, mapped 0.000000
- /dev/input/js0: axis 9: raw -32767, mapped 0.000000
- /dev/input/js0: axis 10: raw 0, mapped 0.000000
- /dev/input/js0: axis 11: raw 0, mapped 0.000000
- /dev/input/js0: axis 12: raw -32767, mapped 0.000000
- /dev/input/js0: axis 13: raw -32767, mapped 0.000000
- /dev/input/js0: axis 14: raw -32767, mapped 0.000000
- /dev/input/js0: axis 15: raw -32767, mapped 0.000000
- /dev/input/js0: axis 16: raw -32767, mapped 0.000000
- /dev/input/js0: axis 17: raw -32767, mapped 0.000000
- /dev/input/js0: axis 18: raw -32767, mapped 0.000000
- /dev/input/js0: axis 19: raw -32767, mapped 0.000000
- /dev/input/js0: axis 20: raw -32767, mapped 0.000000
- Platform assembly: /home/kachan/cbt310_linux_Data/Managed/System.Core.dll (this message is harmless)
- Platform assembly: /home/kachan/cbt310_linux_Data/Managed/System.dll (this message is harmless)
- Connected
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- World Decompression
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Compressed 6420 bytes
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Decompressed 1179648 bytes
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 4.058000 ms
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 540.
- Total: 0.750000 ms (FindLiveObjects: 0.045000 ms CreateObjectMapping: 0.020000 ms MarkObjects: 0.512000 ms DeleteObjects: 0.067000 ms)
- Initating world...
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending loaded...
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Processed logic messages: 0
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SelfSpawned: 22, Team: a
- (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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