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- #> This is the configuration file of TrainCarts
- #> In here you can tweak TrainCarts to what you want
- #> For more information, you can visit the following websites:
- #> http://www.minecraftwiki.net/wiki/Bukkit/TrainCarts
- #> http://forums.bukkit.org/threads/traincarts.29491/
- # The distance between two normally-aligned (straight) carts in a train
- normal:
- # The distance between two carts in a train
- cartDistance: 1.5
- # The factor at which this distance is kept
- cartDistanceForcer: 0.1
- # Settings for turned (in curve) carts
- turned:
- # The distance between two carts in a train
- cartDistance: 1.6
- # The factor at which this distance is kept
- cartDistanceForcer: 0.2
- # The 'keep distance' factor to apply when carts are too close to each other
- nearCartDistanceFactor: 1.2
- # The maximum allowed cart distance, after this distance the carts break apart
- maxCartDistance: 4.0
- # Whether or not the combined carts (powered/storage minecarts) break up into two items
- breakCombinedCarts: false
- # Whether or not items drop when the minecarts break
- spawnItemDrops: true
- # A performance boost to give to powered minecarts (0 = normal speed)
- poweredCartBoost: 0.1
- # The maximum velocity (blocks/tick) a minecart can possibly have set
- maxVelocity: 5.0
- # The XYZ offset used when a passenger exits a minecart
- exitOffset:
- x: 0.0
- y: 0.0
- z: 0.0
- # The multiplier used to slow down minecarts
- # Normal is the default, slow is when the minecart is meant to slow down.
- slowDownMultiplier:
- normal: 0.997
- slow: 0.96
- # The maximum allowed ejection distance for eject signs
- maxEjectDistance: 10.0
- # The amount of velocity stations give when launching trains
- launchForce: 10.0
- # Whether or not powered minecarts obtain their coal from attached storage minecarts
- useCoalFromStorageCart: false
- # Whether or not the player that places a minecart is set owner
- setOwnerOnPlacement: true
- # Whether or not a hissing sound is made when trains stop at a station
- playSoundAtStation: true
- # Whether or not chunks are only kept loaded when the train is moving
- keepChunksLoadedOnlyWhenMoving: false
- # The maximum length a detector region (between two detectors) can be
- maxDetectorLength: 2000
- # The maximum amount of minecart items that can be stacked in one item
- maxMinecartStackSize: 64
- # The default radius chest/furnace sign systems look for the needed blocks
- defaultTransferRadius: 2
- # Whether or not empty minecarts slow down faster than occupied minecarts
- slowDownEmptyCarts: false
- # A list of world names where TrainCarts should be disabled
- # World names are not case-sensitive
- disabledWorlds:
- - DefaultWorld1
- - DefaultWorld2
- # The block materials that can be broken using minecarts
- # Players with the admin block break permission can use any type
- # Others have to use one from this list
- allowedBlockBreakTypes:
- - LOG
- - CROPS
- # Whether or not to show item animations when transferring items
- showTransferAnimations: true
- # Several shortcuts you can use on announce signs (text is replaced)
- messageShortcuts:
- welcome: &eWelcome to &f
- # Several shortcuts you can use on switcher and detector signs (text is replaced)
- statementShortcuts:
- diamond: i@diamond
- # Several shortcuts you can use on signs to set the items
- itemShortcuts:
- fuel: wood;coal;stick
- heatable: cobblestone;clay_ball;raw_fish;sand;redstone_ore;gold_ore;pork;iron_ore;log;coal_ore;lapis_ore;cactus;raw_chicken;diamond_ore;raw_beef
- # The boosting factor of powered rails (default = 0.06)
- poweredRailBoost: 0.06
- # Settings used when carts collide with entities
- collision:
- # If train owners are ignored
- ignoreOwners: true
- # If global train owners are ignored
- ignoreGlobalOwners: false
- # The amount of force at which minecarts push away others
- pushAwayForce: 0.2
- # Whether storage minecarts get fuel when launching from stations
- refillAtStations: true
- # Whether minecarts are instantly destroyed by creative players
- # Note that manual minecart movement is not possible for creative players with this enabled
- instantCreativeDestroy: false
- # What velocity to set when a player tries to manually move a train (by damaging it)
- manualMovementSpeed: 12.0
- # The currency Ticket signs will display in messages, %value% represents the displayed value
- currencyFormat: '%value% Dollars'
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