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- Log file open, 11/13/16 08:12:16
- LogInit:Display: Running engine for game: OceanProject
- LogPlatformFile: Not using cached read wrapper
- LogInit:Display: RandInit(43557987) SRandInit(43557988).
- LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads.
- LogStats: Stats thread started at 0.066898
- LogInit: Version: 4.12.5-3039270+++UE4+Release-4.12
- LogInit: API Version: 2992821
- LogInit: Net Version: 3039270
- LogDevObjectVersion: Number of dev versions registered: 13
- LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 3
- LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
- LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1
- LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 2
- LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 6
- LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
- LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
- LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
- LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
- LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
- LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 2
- LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 0
- LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
- LogInit: Compiled (64-bit): Jul 6 2016 09:09:46
- LogInit: Compiled with Visual C++: 19.00.23026.00
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++UE4+Release-4.12
- LogInit: Command line:
- LogInit: Base directory: G:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Win64/
- LogInit: Installed Engine Build: 1
- LogInit: Using libcurl 7.41.0
- LogInit: - built for x86_64-pc-win32
- LogInit: - supports SSL with WinSSL
- LogInit: - other features:
- LogInit: CURL_VERSION_SSL
- LogInit: CURL_VERSION_IPV6
- LogInit: CURL_VERSION_ASYNCHDNS
- LogInit: CURL_VERSION_LARGEFILE
- LogInit: CURL_VERSION_IDN
- LogInit: CurlRequestOptions (configurable via config and command line):
- LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
- LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
- LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
- LogInit: Object subsystem initialized
- [2016.11.13-16.12.16:364][ 0]LogInit: Selected Device Profile: [Windows]
- [2016.11.13-16.12.16:364][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
- [2016.11.13-16.12.16:371][ 0]LogInit: Computer: KOTORI-PC
- [2016.11.13-16.12.16:371][ 0]LogInit: User: Kotori
- [2016.11.13-16.12.16:371][ 0]LogInit: CPU Page size=65536, Cores=4
- [2016.11.13-16.12.16:371][ 0]LogInit: High frequency timer resolution =3.417966 MHz
- [2016.11.13-16.12.16:371][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
- [2016.11.13-16.12.16:371][ 0]LogMemory: Platform Memory Stats for Windows
- [2016.11.13-16.12.16:371][ 0]LogMemory: Process Physical Memory: 190.69 MB used, 190.69 MB peak
- [2016.11.13-16.12.16:371][ 0]LogMemory: Process Virtual Memory: 195.30 MB used, 195.30 MB peak
- [2016.11.13-16.12.16:371][ 0]LogMemory: Physical Memory: 6389.55 MB used, 16324.89 MB total
- [2016.11.13-16.12.16:371][ 0]LogMemory: Virtual Memory: 553.68 MB used, 134217728.00 MB total
- [2016.11.13-16.12.16:415][ 0]LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used.
- [2016.11.13-16.12.16:726][ 0]LogD3D11RHI: D3D11 adapters:
- [2016.11.13-16.12.16:921][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 780' (Feature Level 11_0)
- [2016.11.13-16.12.16:921][ 0]LogD3D11RHI: 3039/0/8162 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:3, VendorId:0x10de
- [2016.11.13-16.12.16:923][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
- [2016.11.13-16.12.16:923][ 0]LogD3D11RHI: 0/0/8162 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
- [2016.11.13-16.12.16:923][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
- [2016.11.13-16.12.16:927][ 0]LogD3D11RHI: Creating new Direct3DDevice
- [2016.11.13-16.12.16:927][ 0]LogD3D11RHI: GPU DeviceId: 0x1004 (for the marketing name, search the web for "GPU Device Id")
- [2016.11.13-16.12.16:927][ 0]LogWindows: EnumDisplayDevices:
- [2016.11.13-16.12.16:927][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 780' (P:1 D:1)
- [2016.11.13-16.12.16:927][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 780' (P:0 D:1)
- [2016.11.13-16.12.16:927][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 780' (P:0 D:1)
- [2016.11.13-16.12.16:928][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 780' (P:0 D:0)
- [2016.11.13-16.12.16:929][ 0]LogWindows: DebugString: FoundDriverCount:4
- [2016.11.13-16.12.16:929][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 780
- [2016.11.13-16.12.16:929][ 0]LogD3D11RHI: Driver Version: 369.09 (internal:21.21.13.6909, unified:369.09)
- [2016.11.13-16.12.16:929][ 0]LogD3D11RHI: Driver Date: 8-1-2016
- [2016.11.13-16.12.16:929][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
- [2016.11.13-16.12.17:107][ 0]LogD3D11RHI: Async texture creation enabled
- [2016.11.13-16.12.17:139][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
- [2016.11.13-16.12.17:139][ 0]LogShaderCompilers: Guid format shader working directory is -5 characters bigger than the processId version (../../../../../../UNREAL PROJECTS/OceanProject-4.12/Intermediate/Shaders/WorkingDirectory/12508/).
- [2016.11.13-16.12.17:139][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Kotori/AppData/Local/Temp/UnrealShaderWorkingDir/1D7C1FBB4DE53AE0645D068080810FD8/'.
- [2016.11.13-16.12.17:139][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
- [2016.11.13-16.12.18:010][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
- [2016.11.13-16.12.18:017][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
- [2016.11.13-16.12.18:024][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
- [2016.11.13-16.12.18:031][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
- [2016.11.13-16.12.18:038][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform
- [2016.11.13-16.12.18:045][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform
- [2016.11.13-16.12.18:051][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
- [2016.11.13-16.12.18:056][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
- [2016.11.13-16.12.18:062][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
- [2016.11.13-16.12.18:068][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
- [2016.11.13-16.12.18:074][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
- [2016.11.13-16.12.18:085][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
- [2016.11.13-16.12.18:085][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
- [2016.11.13-16.12.18:086][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform
- [2016.11.13-16.12.18:106][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform
- [2016.11.13-16.12.18:111][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform
- [2016.11.13-16.12.18:117][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
- [2016.11.13-16.12.18:123][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
- [2016.11.13-16.12.18:129][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
- [2016.11.13-16.12.18:129][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
- [2016.11.13-16.12.18:204][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
- [2016.11.13-16.12.18:257][ 0]LogDerivedDataCache: Loaded boot cache 0.05s 74MB C:/Users/Kotori/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc.
- [2016.11.13-16.12.18:257][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Kotori/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc
- [2016.11.13-16.12.18:257][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../UNREAL PROJECTS/OceanProject-4.12/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- [2016.11.13-16.12.18:257][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
- [2016.11.13-16.12.18:257][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../UNREAL PROJECTS/OceanProject-4.12/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- [2016.11.13-16.12.18:257][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
- [2016.11.13-16.12.18:270][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
- [2016.11.13-16.12.18:282][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Kotori/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
- [2016.11.13-16.12.18:447][ 0]LogInit: Selected Device Profile: [Windows]
- [2016.11.13-16.12.18:448][ 0]LogContentStreaming: Texture pool size is 0.00 MB
- [2016.11.13-16.12.18:573][ 0]LogMeshUtilities: No automatic mesh reduction module available
- [2016.11.13-16.12.18:573][ 0]LogMeshUtilities: No automatic mesh merging module available
- [2016.11.13-16.12.18:573][ 0]LogMeshUtilities: No distributed automatic mesh merging module available
- [2016.11.13-16.12.18:775][ 0]LogAssetRegistry: FAssetRegistry took 0.0217 seconds to start up
- [2016.11.13-16.12.18:778][ 0]LogDirectoryWatcher:Warning: Failed to begin reading directory changes for ../../../../../../UNREAL PROJECTS/OceanProject-4.12/Plugins/OceanPlugin/Content/. Error: The system cannot find the file specified. (0x00000002)
- [2016.11.13-16.12.18:811][ 0]LogPackageLocalizationCache: Processed 4 localized package path(s) for 2 prioritized culture(s) in 0.033080 seconds
- [2016.11.13-16.12.18:815][ 0]LogUObjectArray: 28739 objects as part of root set at end of initial load.
- [2016.11.13-16.12.18:815][ 0]LogUObjectAllocator: 5855624 out of 0 bytes used by permanent object pool.
- [2016.11.13-16.12.18:815][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
- [2016.11.13-16.12.18:821][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- [2016.11.13-16.12.18:962][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- [2016.11.13-16.12.18:962][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- [2016.11.13-16.12.19:138][ 0]LogWindows: Windows GetLastError: The operation completed successfully. (0)
- [2016.11.13-16.12.19:437][ 0]LogThreadingWindows:Error: Runnable thread FAssetDataGatherer crashed.
- [2016.11.13-16.12.19:437][ 0]LogWindows:Error: === Critical error: ===
- Assertion failed: InPos <= Size [File:D:\Build\++UE4+Release-4.12+Compile\Sync\Engine\Source\Runtime\Core\Private\HAL\FileManagerGeneric.cpp] [Line: 617]
- Attempted to seek past the end of file (942794/106496), file: ../../../../../../UNREAL PROJECTS/OceanProject-4.12/Content/Maps/CASSEL.umap. The file is most likely corrupt.
- Crash in runnable thread FAssetDataGatherer
- [2016.11.13-16.12.19:464][ 0]LogExit: Executing StaticShutdownAfterError
- [2016.11.13-16.12.19:464][ 0]LogWindows: FPlatformMisc::RequestExit(1)
- [2016.11.13-16.12.19:464][ 0]Log file closed, 11/13/16 08:12:19
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