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Nov 19th, 2013
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  1. activateAddons [
  2. "map_eu"
  3. ];
  4.  
  5. activateAddons ["map_eu"];
  6. initAmbientLife;
  7.  
  8. _this = createCenter west;
  9. _center_0 = _this;
  10.  
  11. _group_1 = createGroup _center_0;
  12.  
  13. _vehicle_5 = objNull;
  14. if (true) then
  15. {
  16. _this = createVehicle ["Land_A_Castle_Wall1_20", [13122.899, 10677.759, 2.3841858e-005], [], 0, "CAN_COLLIDE"];
  17. _vehicle_5 = _this;
  18. _this setDir -76.08255;
  19. _this setPos [13122.899, 10677.759, 2.3841858e-005];
  20. };
  21.  
  22. _vehicle_6 = objNull;
  23. if (true) then
  24. {
  25. _this = createVehicle ["Land_A_Castle_Wall1_20", [13128.762, 10697.664, 1.4305115e-006], [], 0, "CAN_COLLIDE"];
  26. _vehicle_6 = _this;
  27. _this setDir -71.963783;
  28. _this setPos [13128.762, 10697.664, 1.4305115e-006];
  29. };
  30.  
  31. _vehicle_7 = objNull;
  32. if (true) then
  33. {
  34. _this = createVehicle ["Land_A_Castle_Wall1_20", [13135.289, 10717.172, 9.5367432e-006], [], 0, "CAN_COLLIDE"];
  35. _vehicle_7 = _this;
  36. _this setDir -69.93486;
  37. _this setPos [13135.289, 10717.172, 9.5367432e-006];
  38. };
  39.  
  40. _vehicle_8 = objNull;
  41. if (true) then
  42. {
  43. _this = createVehicle ["Land_A_Castle_Wall1_20", [13141.229, 10736.6, 7.1525574e-006], [], 0, "CAN_COLLIDE"];
  44. _vehicle_8 = _this;
  45. _this setDir -76.339401;
  46. _this setPos [13141.229, 10736.6, 7.1525574e-006];
  47. };
  48.  
  49. _vehicle_9 = objNull;
  50. if (true) then
  51. {
  52. _this = createVehicle ["Land_A_Castle_Wall1_20", [13145.855, 10756.754, 6.6757202e-006], [], 0, "CAN_COLLIDE"];
  53. _vehicle_9 = _this;
  54. _this setDir -77.921898;
  55. _this setPos [13145.855, 10756.754, 6.6757202e-006];
  56. };
  57.  
  58. _vehicle_10 = objNull;
  59. if (true) then
  60. {
  61. _this = createVehicle ["Land_A_Castle_Wall1_20", [13154.903, 10773.568, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
  62. _vehicle_10 = _this;
  63. _this setDir -46.055069;
  64. _this setPos [13154.903, 10773.568, 2.8610229e-006];
  65. };
  66.  
  67. _vehicle_11 = objNull;
  68. if (true) then
  69. {
  70. _this = createVehicle ["Land_A_Castle_Wall1_20", [13169.444, 10787.777, -8.1062317e-006], [], 0, "CAN_COLLIDE"];
  71. _vehicle_11 = _this;
  72. _this setDir -41.689514;
  73. _this setPos [13169.444, 10787.777, -8.1062317e-006];
  74. };
  75.  
  76. _vehicle_12 = objNull;
  77. if (true) then
  78. {
  79. _this = createVehicle ["Land_A_Castle_Wall1_20", [13186.272, 10799.012, 1.2397766e-005], [], 0, "CAN_COLLIDE"];
  80. _vehicle_12 = _this;
  81. _this setDir -26.610472;
  82. _this setPos [13186.272, 10799.012, 1.2397766e-005];
  83. };
  84.  
  85. _vehicle_13 = objNull;
  86. if (true) then
  87. {
  88. _this = createVehicle ["Land_A_Castle_Gate", [13240.689, 10783.656, 1.4305115e-006], [], 0, "CAN_COLLIDE"];
  89. _vehicle_13 = _this;
  90. _this setDir 16.790363;
  91. _this setPos [13240.689, 10783.656, 1.4305115e-006];
  92. };
  93.  
  94. _vehicle_18 = objNull;
  95. if (true) then
  96. {
  97. _this = createVehicle ["Land_BagFenceLong", [13240.915, 10784.919, 0.27719769], [], 0, "CAN_COLLIDE"];
  98. _vehicle_18 = _this;
  99. _this setDir 14.779897;
  100. _this setPos [13240.915, 10784.919, 0.27719769];
  101. };
  102.  
  103. _vehicle_19 = objNull;
  104. if (true) then
  105. {
  106. _this = createVehicle ["Land_BagFenceLong", [13243.139, 10784.357, 0.30555016], [], 0, "CAN_COLLIDE"];
  107. _vehicle_19 = _this;
  108. _this setDir 15.327554;
  109. _this setPos [13243.139, 10784.357, 0.30555016];
  110. };
  111.  
  112. _vehicle_20 = objNull;
  113. if (true) then
  114. {
  115. _this = createVehicle ["Sandbag1_DZ", [13241.804, 10784.772, 0.23029292], [], 0, "CAN_COLLIDE"];
  116. _vehicle_20 = _this;
  117. _this setDir 15.830046;
  118. _this setPos [13241.804, 10784.772, 0.23029292];
  119. };
  120.  
  121. _vehicle_22 = objNull;
  122. if (true) then
  123. {
  124. _this = createVehicle ["Land_A_Castle_Wall1_20", [13205.39, 10799.761, 5.2928925e-005], [], 0, "CAN_COLLIDE"];
  125. _vehicle_22 = _this;
  126. _this setDir 22.243511;
  127. _this setPos [13205.39, 10799.761, 5.2928925e-005];
  128. };
  129.  
  130. _vehicle_23 = objNull;
  131. if (true) then
  132. {
  133. _this = createVehicle ["Land_A_Castle_Wall1_20", [13223.08, 10793.106, 7.9631805e-005], [], 0, "CAN_COLLIDE"];
  134. _vehicle_23 = _this;
  135. _this setDir 18.753521;
  136. _this setPos [13223.08, 10793.106, 7.9631805e-005];
  137. };
  138.  
  139. _vehicle_24 = objNull;
  140. if (true) then
  141. {
  142. _this = createVehicle ["Land_A_Castle_Wall1_20", [13260.873, 10782.418, 1.6212463e-005], [], 0, "CAN_COLLIDE"];
  143. _vehicle_24 = _this;
  144. _this setDir 20.962366;
  145. _this setPos [13260.873, 10782.418, 1.6212463e-005];
  146. };
  147.  
  148. _vehicle_25 = objNull;
  149. if (true) then
  150. {
  151. _this = createVehicle ["Land_A_Castle_Wall1_20", [13280.121, 10775.767, -1.6212463e-005], [], 0, "CAN_COLLIDE"];
  152. _vehicle_25 = _this;
  153. _this setDir 16.312864;
  154. _this setPos [13280.121, 10775.767, -1.6212463e-005];
  155. };
  156.  
  157. _vehicle_26 = objNull;
  158. if (true) then
  159. {
  160. _this = createVehicle ["Land_A_Castle_Wall1_20", [13299.081, 10770.003, 6.7710876e-005], [], 0, "CAN_COLLIDE"];
  161. _vehicle_26 = _this;
  162. _this setDir 16.783468;
  163. _this setPos [13299.081, 10770.003, 6.7710876e-005];
  164. };
  165.  
  166. _vehicle_27 = objNull;
  167. if (true) then
  168. {
  169. _this = createVehicle ["Land_A_Castle_Wall1_20", [13318.215, 10765.093, -0.56005609], [], 0, "CAN_COLLIDE"];
  170. _vehicle_27 = _this;
  171. _this setDir 14.159257;
  172. _this setPos [13318.215, 10765.093, -0.56005609];
  173. };
  174.  
  175. _vehicle_28 = objNull;
  176. if (true) then
  177. {
  178. _this = createVehicle ["Land_A_Castle_Wall1_20", [13337.686, 10758.203, -1.3209949], [], 0, "CAN_COLLIDE"];
  179. _vehicle_28 = _this;
  180. _this setDir 25.720144;
  181. _this setPos [13337.686, 10758.203, -1.3209949];
  182. };
  183.  
  184. _vehicle_29 = objNull;
  185. if (true) then
  186. {
  187. _this = createVehicle ["Land_A_Castle_Wall1_20", [13355.786, 10750.351, -2.4714584], [], 0, "CAN_COLLIDE"];
  188. _vehicle_29 = _this;
  189. _this setDir 381.99634;
  190. _this setPos [13355.786, 10750.351, -2.4714584];
  191. };
  192.  
  193. _vehicle_30 = objNull;
  194. if (true) then
  195. {
  196. _this = createVehicle ["Land_A_Castle_Wall1_20", [13373.831, 10742.568, -3.948282], [], 0, "CAN_COLLIDE"];
  197. _vehicle_30 = _this;
  198. _this setDir 385.22858;
  199. _this setPos [13373.831, 10742.568, -3.948282];
  200. };
  201.  
  202. _vehicle_32 = objNull;
  203. if (true) then
  204. {
  205. _this = createVehicle ["Land_A_Castle_Wall1_20", [13272.009, 10789.813, 1.4305115e-005], [], 0, "CAN_COLLIDE"];
  206. _vehicle_32 = _this;
  207. _this setDir 107.3491;
  208. _this setPos [13272.009, 10789.813, 1.4305115e-005];
  209. };
  210.  
  211. _vehicle_33 = objNull;
  212. if (true) then
  213. {
  214. _this = createVehicle ["Land_A_Castle_Wall1_20", [13201.336, 10813.558, -8.9168549e-005], [], 0, "CAN_COLLIDE"];
  215. _vehicle_33 = _this;
  216. _this setDir -68.028091;
  217. _this setPos [13201.336, 10813.558, -8.9168549e-005];
  218. };
  219.  
  220. _vehicle_34 = objNull;
  221. if (true) then
  222. {
  223. _this = createVehicle ["Land_A_Castle_Wall1_20", [13208.896, 10833.282, 0.10174153], [], 0, "CAN_COLLIDE"];
  224. _vehicle_34 = _this;
  225. _this setDir -70.644798;
  226. _this setPos [13208.896, 10833.282, 0.10174153];
  227. };
  228.  
  229. _vehicle_35 = objNull;
  230. if (true) then
  231. {
  232. _this = createVehicle ["Land_A_Castle_Wall1_20", [13278.107, 10809.809, 3.3855438e-005], [], 0, "CAN_COLLIDE"];
  233. _vehicle_35 = _this;
  234. _this setDir 107.8463;
  235. _this setPos [13278.107, 10809.809, 3.3855438e-005];
  236. };
  237.  
  238. _vehicle_36 = objNull;
  239. if (true) then
  240. {
  241. _this = createVehicle ["Land_Mil_Barracks_i", [13258.243, 10789.286, -8.9645386e-005], [], 0, "CAN_COLLIDE"];
  242. _vehicle_36 = _this;
  243. _this setDir -159.10733;
  244. _this setPos [13258.243, 10789.286, -8.9645386e-005];
  245. };
  246.  
  247. _vehicle_37 = objNull;
  248. if (true) then
  249. {
  250. _this = createVehicle ["Land_Mil_Barracks_i", [13261.652, 10798.789], [], 0, "CAN_COLLIDE"];
  251. _vehicle_37 = _this;
  252. _this setDir 201.69867;
  253. _this setPos [13261.652, 10798.789];
  254. };
  255.  
  256. _vehicle_38 = objNull;
  257. if (true) then
  258. {
  259. _this = createVehicle ["Land_Mil_Barracks_i", [13264.731, 10807.274, -8.72612e-005], [], 0, "CAN_COLLIDE"];
  260. _vehicle_38 = _this;
  261. _this setDir 200.98441;
  262. _this setPos [13264.731, 10807.274, -8.72612e-005];
  263. };
  264.  
  265. _vehicle_39 = objNull;
  266. if (true) then
  267. {
  268. _this = createVehicle ["Land_Mil_Barracks_i", [13267.703, 10816.246, 1.6689301e-005], [], 0, "CAN_COLLIDE"];
  269. _vehicle_39 = _this;
  270. _this setDir 199.68658;
  271. _this setPos [13267.703, 10816.246, 1.6689301e-005];
  272. };
  273.  
  274. _vehicle_44 = objNull;
  275. if (true) then
  276. {
  277. _this = createVehicle ["Land_A_GeneralStore_01a", [13213.958, 10817.412, 0.2095972], [], 0, "CAN_COLLIDE"];
  278. _vehicle_44 = _this;
  279. _this setDir 113.86173;
  280. _this setPos [13213.958, 10817.412, 0.2095972];
  281. };
  282.  
  283. _vehicle_47 = objNull;
  284. if (true) then
  285. {
  286. _this = createVehicle ["Land_A_BuildingWIP", [13239.588, 10848.631, 4.7683716e-006], [], 0, "CAN_COLLIDE"];
  287. _vehicle_47 = _this;
  288. _this setDir -20.185633;
  289. _this setPos [13239.588, 10848.631, 4.7683716e-006];
  290. };
  291.  
  292. _vehicle_48 = objNull;
  293. if (true) then
  294. {
  295. _this = createVehicle ["Land_A_Castle_Bastion", [13208.793, 10857.37, -6.1988831e-006], [], 0, "CAN_COLLIDE"];
  296. _vehicle_48 = _this;
  297. _this setDir -67.749428;
  298. _this setPos [13208.793, 10857.37, -6.1988831e-006];
  299. };
  300.  
  301. _vehicle_49 = objNull;
  302. if (true) then
  303. {
  304. _this = createVehicle ["Land_A_Castle_Wall1_20", [13230.514, 10867.01, -3.862381e-005], [], 0, "CAN_COLLIDE"];
  305. _vehicle_49 = _this;
  306. _this setDir -18.759615;
  307. _this setPos [13230.514, 10867.01, -3.862381e-005];
  308. };
  309.  
  310. _vehicle_50 = objNull;
  311. if (true) then
  312. {
  313. _this = createVehicle ["Land_A_Castle_Wall1_20", [13250.348, 10871.801, -2.5749207e-005], [], 0, "CAN_COLLIDE"];
  314. _vehicle_50 = _this;
  315. _this setDir -8.4218044;
  316. _this setPos [13250.348, 10871.801, -2.5749207e-005];
  317. };
  318.  
  319. _vehicle_51 = objNull;
  320. if (true) then
  321. {
  322. _this = createVehicle ["Land_A_Castle_Wall1_20", [13271.788, 10873.374, 2.3365021e-005], [], 0, "CAN_COLLIDE"];
  323. _vehicle_51 = _this;
  324. _this setPos [13271.788, 10873.374, 2.3365021e-005];
  325. };
  326.  
  327. _vehicle_58 = objNull;
  328. if (true) then
  329. {
  330. _this = createVehicle ["Land_Fuel_tank_big", [13231.626, 10788.718, -5.4359436e-005], [], 0, "CAN_COLLIDE"];
  331. _vehicle_58 = _this;
  332. _this setDir 13.710794;
  333. _this setPos [13231.626, 10788.718, -5.4359436e-005];
  334. };
  335.  
  336. _vehicle_62 = objNull;
  337. if (true) then
  338. {
  339. _this = createVehicle ["Land_Misc_Cargo2D", [13216.671, 10837.584, -1.001358e-005], [], 0, "CAN_COLLIDE"];
  340. _vehicle_62 = _this;
  341. _this setDir 12.594679;
  342. _this setPos [13216.671, 10837.584, -1.001358e-005];
  343. };
  344.  
  345. _vehicle_63 = objNull;
  346. if (true) then
  347. {
  348. _this = createVehicle ["Land_Misc_Cargo1Bo", [13213.758, 10837.076, -6.1988831e-006], [], 0, "CAN_COLLIDE"];
  349. _vehicle_63 = _this;
  350. _this setDir 14.865825;
  351. _this setPos [13213.758, 10837.076, -6.1988831e-006];
  352. };
  353.  
  354. _vehicle_64 = objNull;
  355. if (true) then
  356. {
  357. _this = createVehicle ["Land_A_Hospital", [13293.591, 10846.835, 3.8146973e-005], [], 0, "CAN_COLLIDE"];
  358. _vehicle_64 = _this;
  359. _this setDir 79.993271;
  360. _this setPos [13293.591, 10846.835, 3.8146973e-005];
  361. };
  362.  
  363. _vehicle_83 = objNull;
  364. if (true) then
  365. {
  366. _this = createVehicle ["Land_majak", [13226.893, 10833.731, 12.727768], [], 0, "CAN_COLLIDE"];
  367. _vehicle_83 = _this;
  368. _this setDir 157.15881;
  369. _this setPos [13226.893, 10833.731, 12.727768];
  370. };
  371.  
  372. _vehicle_93 = objNull;
  373. if (true) then
  374. {
  375. _this = createVehicle ["SUV_Camo", [13278.682, 10828.604, 1.0490417e-005], [], 0, "CAN_COLLIDE"];
  376. _vehicle_93 = _this;
  377. _this setDir -35.347595;
  378. _this setPos [13278.682, 10828.604, 1.0490417e-005];
  379. };
  380.  
  381. _vehicle_95 = objNull;
  382. if (true) then
  383. {
  384. _this = createVehicle ["MAP_Ind_IlluminantTower", [13230.852, 10793.3, -1.3828278e-005], [], 0, "CAN_COLLIDE"];
  385. _vehicle_95 = _this;
  386. _this setDir 19.696402;
  387. _this setPos [13230.852, 10793.3, -1.3828278e-005];
  388. };
  389.  
  390. _vehicle_96 = objNull;
  391. if (true) then
  392. {
  393. _this = createVehicle ["MAP_budova5", [13225.686, 10799.536, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
  394. _vehicle_96 = _this;
  395. _this setDir 108.49374;
  396. _this setPos [13225.686, 10799.536, -7.6293945e-006];
  397. };
  398.  
  399. _vehicle_107 = objNull;
  400. if (true) then
  401. {
  402. _this = createVehicle ["Land_A_Castle_Wall1_20", [13291.141, 10822.475, 6.2465668e-005], [], 0, "CAN_COLLIDE"];
  403. _vehicle_107 = _this;
  404. _this setDir 166.24144;
  405. _this setPos [13291.141, 10822.475, 6.2465668e-005];
  406. };
  407.  
  408. _vehicle_108 = objNull;
  409. if (true) then
  410. {
  411. _this = createVehicle ["Land_A_Castle_Wall1_20", [13303.58, 10833.982, 4.863739e-005], [], 0, "CAN_COLLIDE"];
  412. _vehicle_108 = _this;
  413. _this setDir 110.85817;
  414. _this setPos [13303.58, 10833.982, 4.863739e-005];
  415. };
  416.  
  417. _vehicle_109 = objNull;
  418. if (true) then
  419. {
  420. _this = createVehicle ["Land_A_Castle_Wall1_20", [13305.567, 10853.231, 4.2438507e-005], [], 0, "CAN_COLLIDE"];
  421. _vehicle_109 = _this;
  422. _this setDir 81.988441;
  423. _this setPos [13305.567, 10853.231, 4.2438507e-005];
  424. };
  425.  
  426. _vehicle_110 = objNull;
  427. if (true) then
  428. {
  429. _this = createVehicle ["Land_A_Castle_Wall1_20", [13302.202, 10872.321, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
  430. _vehicle_110 = _this;
  431. _this setDir 78.85437;
  432. _this setPos [13302.202, 10872.321, 5.7220459e-006];
  433. };
  434.  
  435. _vehicle_111 = objNull;
  436. if (true) then
  437. {
  438. _this = createVehicle ["Land_A_Castle_Wall1_20", [13291.7, 10877.406, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
  439. _vehicle_111 = _this;
  440. _this setDir -21.168959;
  441. _this setPos [13291.7, 10877.406, 1.9073486e-005];
  442. };
  443.  
  444. _vehicle_112 = objNull;
  445. if (true) then
  446. {
  447. _this = createVehicle ["MAP_Camo_Box", [13279.369, 10825.311, 7.0095062e-005], [], 0, "CAN_COLLIDE"];
  448. _vehicle_112 = _this;
  449. _this setDir 53.646564;
  450. _this setPos [13279.369, 10825.311, 7.0095062e-005];
  451. };
  452.  
  453. _vehicle_113 = objNull;
  454. if (true) then
  455. {
  456. _this = createVehicle ["MAP_CamoNetB_NATO", [13275.407, 10861.289, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
  457. _vehicle_113 = _this;
  458. _this setDir -1.1171486;
  459. _this setPos [13275.407, 10861.289, 1.9073486e-005];
  460. };
  461.  
  462. _vehicle_116 = objNull;
  463. if (true) then
  464. {
  465. _this = createVehicle ["MAP_shooting_range", [13275.615, 10850.86, 0.14472252], [], 0, "CAN_COLLIDE"];
  466. _vehicle_116 = _this;
  467. _this setPos [13275.615, 10850.86, 0.14472252];
  468. };
  469.  
  470. _vehicle_118 = objNull;
  471. if (true) then
  472. {
  473. _this = createVehicle ["MAP_prebehlavka", [13275.348, 10859.812, -0.0001282692], [], 0, "CAN_COLLIDE"];
  474. _vehicle_118 = _this;
  475. _this setDir 85.19899;
  476. _this setPos [13275.348, 10859.812, -0.0001282692];
  477. };
  478.  
  479. _vehicle_125 = objNull;
  480. if (true) then
  481. {
  482. _this = createVehicle ["MAP_USBasicWeapons", [13276.73, 10857.187, -1.6689301e-005], [], 0, "CAN_COLLIDE"];
  483. _vehicle_125 = _this;
  484. _this setDir 81.07579;
  485. _this setPos [13276.73, 10857.187, -1.6689301e-005];
  486. };
  487.  
  488. _vehicle_126 = objNull;
  489. if (true) then
  490. {
  491. _this = createVehicle ["MAP_RUBasicWeapons", [13273.808, 10858.395, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  492. _vehicle_126 = _this;
  493. _this setDir 80.931709;
  494. _this setPos [13273.808, 10858.395, 3.8146973e-006];
  495. };
  496.  
  497. _vehicle_131 = objNull;
  498. if (true) then
  499. {
  500. _this = createVehicle ["MAP_SS_hangar", [13170.161, 10741.993, 0.4574998], [], 0, "CAN_COLLIDE"];
  501. _vehicle_131 = _this;
  502. _this setDir -73.428551;
  503. _this setPos [13170.161, 10741.993, 0.4574998];
  504. };
  505.  
  506. _vehicle_137 = objNull;
  507. if (true) then
  508. {
  509. _this = createVehicle ["MAP_Mil_ControlTower", [13202.143, 10764.411, 9.059906e-006], [], 0, "CAN_COLLIDE"];
  510. _vehicle_137 = _this;
  511. _this setDir -67.447655;
  512. _this setPos [13202.143, 10764.411, 9.059906e-006];
  513. };
  514.  
  515. _vehicle_138 = objNull;
  516. if (true) then
  517. {
  518. _this = createVehicle ["MAP_Mil_Barracks_L", [13162.69, 10767.924, 0.17942858], [], 0, "CAN_COLLIDE"];
  519. _vehicle_138 = _this;
  520. _this setDir -66.164848;
  521. _this setPos [13162.69, 10767.924, 0.17942858];
  522. };
  523.  
  524. _vehicle_139 = objNull;
  525. if (true) then
  526. {
  527. _this = createVehicle ["MAP_Ind_IlluminantTower", [13171.256, 10780.226, 1.4781952e-005], [], 0, "CAN_COLLIDE"];
  528. _vehicle_139 = _this;
  529. _this setDir 29.325312;
  530. _this setPos [13171.256, 10780.226, 1.4781952e-005];
  531. };
  532.  
  533. _vehicle_143 = objNull;
  534. if (true) then
  535. {
  536. _this = createVehicle ["US_WarfareBAntiAirRadar_Base_EP1", [13203.779, 10792.031, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
  537. _vehicle_143 = _this;
  538. _this setDir 56.820724;
  539. _this setPos [13203.779, 10792.031, 1.9073486e-005];
  540. };
  541.  
  542. _vehicle_146 = objNull;
  543. if (true) then
  544. {
  545. _this = createVehicle ["US_WarfareBHeavyFactory_Base_EP1", [13139.431, 10683.324, 1.0967255e-005], [], 0, "CAN_COLLIDE"];
  546. _vehicle_146 = _this;
  547. _this setDir -74.726181;
  548. _this setPos [13139.431, 10683.324, 1.0967255e-005];
  549. };
  550.  
  551. _vehicle_147 = objNull;
  552. if (true) then
  553. {
  554. _this = createVehicle ["M1130_HQ_unfolded_Base_EP1", [13154.556, 10696.859, -3.3378601e-006], [], 0, "CAN_COLLIDE"];
  555. _vehicle_147 = _this;
  556. _this setDir 149.62831;
  557. _this setPos [13154.556, 10696.859, -3.3378601e-006];
  558. };
  559.  
  560. _vehicle_150 = objNull;
  561. if (true) then
  562. {
  563. _this = createVehicle ["US_WarfareBLightFactory_base_EP1", [13169.838, 10705.765, 1.0967255e-005], [], 0, "CAN_COLLIDE"];
  564. _vehicle_150 = _this;
  565. _this setDir -23.006023;
  566. _this setPos [13169.838, 10705.765, 1.0967255e-005];
  567. };
  568.  
  569. _vehicle_151 = objNull;
  570. if (true) then
  571. {
  572. _this = createVehicle ["US_WarfareBUAVterminal_Base_EP1", [13145.781, 10700.643, -6.4849854e-005], [], 0, "CAN_COLLIDE"];
  573. _vehicle_151 = _this;
  574. _this setDir 59.083744;
  575. _this setPos [13145.781, 10700.643, -6.4849854e-005];
  576. };
  577.  
  578. _vehicle_152 = objNull;
  579. if (true) then
  580. {
  581. _this = createVehicle ["US_WarfareBVehicleServicePoint_Base_EP1", [13176.707, 10708.168, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
  582. _vehicle_152 = _this;
  583. _this setDir 173.03688;
  584. _this setPos [13176.707, 10708.168, -7.6293945e-006];
  585. };
  586.  
  587. _vehicle_158 = objNull;
  588. if (true) then
  589. {
  590. _this = createVehicle ["US_WarfareBBarracks_Base_EP1", [13166.039, 10672.976, 9.5367432e-007], [], 0, "CAN_COLLIDE"];
  591. _vehicle_158 = _this;
  592. _this setPos [13166.039, 10672.976, 9.5367432e-007];
  593. };
  594.  
  595. _vehicle_159 = objNull;
  596. if (true) then
  597. {
  598. _this = createVehicle ["US_WarfareBFieldhHospital_Base_EP1", [13148.688, 10669.078, 2.0503998e-005], [], 0, "CAN_COLLIDE"];
  599. _vehicle_159 = _this;
  600. _this setDir 274.15363;
  601. _this setPos [13148.688, 10669.078, 2.0503998e-005];
  602. };
  603.  
  604. _vehicle_161 = objNull;
  605. if (true) then
  606. {
  607. _this = createVehicle ["Land_A_Castle_Wall1_20", [13125.366, 10659.488, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
  608. _vehicle_161 = _this;
  609. _this setDir 237.39485;
  610. _this setPos [13125.366, 10659.488, 2.8610229e-006];
  611. };
  612.  
  613. _vehicle_162 = objNull;
  614. if (true) then
  615. {
  616. _this = createVehicle ["Land_A_Castle_Wall1_20", [13139.725, 10645.72, 1.8596649e-005], [], 0, "CAN_COLLIDE"];
  617. _vehicle_162 = _this;
  618. _this setDir 209.73174;
  619. _this setPos [13139.725, 10645.72, 1.8596649e-005];
  620. };
  621.  
  622. _vehicle_163 = objNull;
  623. if (true) then
  624. {
  625. _this = createVehicle ["Land_A_Castle_Wall1_20", [13154.852, 10632.825, 5.4359436e-005], [], 0, "CAN_COLLIDE"];
  626. _vehicle_163 = _this;
  627. _this setDir 231.52574;
  628. _this setPos [13154.852, 10632.825, 5.4359436e-005];
  629. };
  630.  
  631. _vehicle_164 = objNull;
  632. if (true) then
  633. {
  634. _this = createVehicle ["Land_A_Castle_Wall1_20", [13157.165, 10614.85, 7.5340271e-005], [], 0, "CAN_COLLIDE"];
  635. _vehicle_164 = _this;
  636. _this setDir 293.65128;
  637. _this setPos [13157.165, 10614.85, 7.5340271e-005];
  638. };
  639.  
  640. _vehicle_165 = objNull;
  641. if (true) then
  642. {
  643. _this = createVehicle ["Land_A_Castle_Wall1_20", [13148.487, 10595.905, 3.194809e-005], [], 0, "CAN_COLLIDE"];
  644. _vehicle_165 = _this;
  645. _this setDir -64.295105;
  646. _this setPos [13148.487, 10595.905, 3.194809e-005];
  647. };
  648.  
  649. _vehicle_166 = objNull;
  650. if (true) then
  651. {
  652. _this = createVehicle ["Land_A_Castle_Wall1_20", [13153.362, 10584.616, -5.7220459e-006], [], 0, "CAN_COLLIDE"];
  653. _vehicle_166 = _this;
  654. _this setDir -159.53665;
  655. _this setPos [13153.362, 10584.616, -5.7220459e-006];
  656. };
  657.  
  658. _vehicle_167 = objNull;
  659. if (true) then
  660. {
  661. _this = createVehicle ["Land_A_Castle_Gate", [13169.188, 10574.945], [], 0, "CAN_COLLIDE"];
  662. _vehicle_167 = _this;
  663. _this setDir 20.157755;
  664. _this setPos [13169.188, 10574.945];
  665. };
  666.  
  667. _vehicle_169 = objNull;
  668. if (true) then
  669. {
  670. _this = createVehicle ["Land_A_Castle_Wall1_20", [13191.238, 10574.525, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
  671. _vehicle_169 = _this;
  672. _this setDir 199.49042;
  673. _this setPos [13191.238, 10574.525, 5.7220459e-006];
  674. };
  675.  
  676. _vehicle_170 = objNull;
  677. if (true) then
  678. {
  679. _this = createVehicle ["Land_A_Castle_Wall1_20", [13208.32, 10569.066, -3.9100647e-005], [], 0, "CAN_COLLIDE"];
  680. _vehicle_170 = _this;
  681. _this setDir -163.39243;
  682. _this setPos [13208.32, 10569.066, -3.9100647e-005];
  683. };
  684.  
  685. _vehicle_171 = objNull;
  686. if (true) then
  687. {
  688. _this = createVehicle ["Land_A_Castle_Wall1_20", [13227.498, 10564.376, -0.76758164], [], 0, "CAN_COLLIDE"];
  689. _vehicle_171 = _this;
  690. _this setDir 191.66753;
  691. _this setPos [13227.498, 10564.376, -0.76758164];
  692. };
  693.  
  694. _vehicle_172 = objNull;
  695. if (true) then
  696. {
  697. _this = createVehicle ["Land_A_Castle_Wall1_20", [13247.145, 10560.598, -2.9668899], [], 0, "CAN_COLLIDE"];
  698. _vehicle_172 = _this;
  699. _this setDir 190.43416;
  700. _this setPos [13247.145, 10560.598, -2.9668899];
  701. };
  702.  
  703. _vehicle_173 = objNull;
  704. if (true) then
  705. {
  706. _this = createVehicle ["Land_A_Castle_Wall1_20", [13265.601, 10558.032, -7.5383406], [], 0, "CAN_COLLIDE"];
  707. _vehicle_173 = _this;
  708. _this setDir 182.07089;
  709. _this setPos [13265.601, 10558.032, -7.5383406];
  710. };
  711.  
  712. _vehicle_174 = objNull;
  713. if (true) then
  714. {
  715. _this = createVehicle ["C130J_wreck_EP1", [13185.117, 10520.704, 3.8146973e-005], [], 0, "CAN_COLLIDE"];
  716. _vehicle_174 = _this;
  717. _this setDir -14.080551;
  718. _this setPos [13185.117, 10520.704, 3.8146973e-005];
  719. };
  720.  
  721. _vehicle_176 = objNull;
  722. if (true) then
  723. {
  724. _this = createVehicle ["hiluxWreck", [13161.185, 10567.554, -3.528595e-005], [], 0, "CAN_COLLIDE"];
  725. _vehicle_176 = _this;
  726. _this setDir 58.2029;
  727. _this setPos [13161.185, 10567.554, -3.528595e-005];
  728. };
  729.  
  730. _vehicle_181 = objNull;
  731. if (true) then
  732. {
  733. _this = createVehicle ["Land_fort_bagfence_long", [13170.032, 10583.405, 0.00012350082], [], 0, "CAN_COLLIDE"];
  734. _vehicle_181 = _this;
  735. _this setDir -69.47509;
  736. _this setPos [13170.032, 10583.405, 0.00012350082];
  737. };
  738.  
  739. _vehicle_182 = objNull;
  740. if (true) then
  741. {
  742. _this = createVehicle ["Land_fort_bagfence_long", [13171.04, 10586.018, -4.7683716e-006], [], 0, "CAN_COLLIDE"];
  743. _vehicle_182 = _this;
  744. _this setDir -66.417;
  745. _this setPos [13171.04, 10586.018, -4.7683716e-006];
  746. };
  747.  
  748. _vehicle_183 = objNull;
  749. if (true) then
  750. {
  751. _this = createVehicle ["Land_fort_bagfence_long", [13175.681, 10581.154, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
  752. _vehicle_183 = _this;
  753. _this setDir -68.810059;
  754. _this setPos [13175.681, 10581.154, 2.8610229e-006];
  755. };
  756.  
  757. _vehicle_184 = objNull;
  758. if (true) then
  759. {
  760. _this = createVehicle ["Land_fort_bagfence_long", [13176.879, 10583.865, -0.00012588501], [], 0, "CAN_COLLIDE"];
  761. _vehicle_184 = _this;
  762. _this setDir -64.403008;
  763. _this setPos [13176.879, 10583.865, -0.00012588501];
  764. };
  765.  
  766. _vehicle_187 = objNull;
  767. if (true) then
  768. {
  769. _this = createVehicle ["CinderWallDoor_DZ", [13168.141, 10569.893, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
  770. _vehicle_187 = _this;
  771. _this setDir 380.47641;
  772. _this setPos [13168.141, 10569.893, 2.2888184e-005];
  773. };
  774.  
  775. _vehicle_189 = objNull;
  776. if (true) then
  777. {
  778. _this = createVehicle ["CinderWall_DZ", [13168.118, 10569.946, 3.2543952], [], 0, "CAN_COLLIDE"];
  779. _vehicle_189 = _this;
  780. _this setDir 20.063551;
  781. _this setPos [13168.118, 10569.946, 3.2543952];
  782. };
  783.  
  784. _vehicle_196 = objNull;
  785. if (true) then
  786. {
  787. _this = createVehicle ["Land_HBarrier_large", [13172.843, 10596.955, -9.5367432e-007], [], 0, "CAN_COLLIDE"];
  788. _vehicle_196 = _this;
  789. _this setDir 30.461687;
  790. _this setPos [13172.843, 10596.955, -9.5367432e-007];
  791. };
  792.  
  793. _vehicle_197 = objNull;
  794. if (true) then
  795. {
  796. _this = createVehicle ["Land_HBarrier_large", [13183.961, 10592.367, -4.2915344e-005], [], 0, "CAN_COLLIDE"];
  797. _vehicle_197 = _this;
  798. _this setDir 21.141195;
  799. _this setPos [13183.961, 10592.367, -4.2915344e-005];
  800. };
  801.  
  802. _vehicle_198 = objNull;
  803. if (true) then
  804. {
  805. _this = createVehicle ["Land_HBarrier_large", [13184.943, 10586.727, 0.20459986], [], 0, "CAN_COLLIDE"];
  806. _vehicle_198 = _this;
  807. _this setDir -63.33511;
  808. _this setPos [13184.943, 10586.727, 0.20459986];
  809. };
  810.  
  811. _vehicle_199 = objNull;
  812. if (true) then
  813. {
  814. _this = createVehicle ["Land_HBarrier_large", [13167.482, 10593.85, -0.0085818954], [], 0, "CAN_COLLIDE"];
  815. _vehicle_199 = _this;
  816. _this setDir -58.667652;
  817. _this setPos [13167.482, 10593.85, -0.0085818954];
  818. };
  819.  
  820. _vehicle_200 = objNull;
  821. if (true) then
  822. {
  823. _this = createVehicle ["Hedgehog_DZ", [13179.387, 10592.325, 1.4305115e-006], [], 0, "CAN_COLLIDE"];
  824. _vehicle_200 = _this;
  825. _this setPos [13179.387, 10592.325, 1.4305115e-006];
  826. };
  827.  
  828. _vehicle_201 = objNull;
  829. if (true) then
  830. {
  831. _this = createVehicle ["Hedgehog_DZ", [13177.013, 10591.327, -9.059906e-006], [], 0, "CAN_COLLIDE"];
  832. _vehicle_201 = _this;
  833. _this setPos [13177.013, 10591.327, -9.059906e-006];
  834. };
  835.  
  836. _vehicle_202 = objNull;
  837. if (true) then
  838. {
  839. _this = createVehicle ["Hedgehog_DZ", [13175.931, 10593.593, -4.1007996e-005], [], 0, "CAN_COLLIDE"];
  840. _vehicle_202 = _this;
  841. _this setPos [13175.931, 10593.593, -4.1007996e-005];
  842. };
  843.  
  844. _vehicle_203 = objNull;
  845. if (true) then
  846. {
  847. _this = createVehicle ["EntranceGate_EP1", [13178.123, 10594.668, 2.2411346e-005], [], 0, "CAN_COLLIDE"];
  848. _vehicle_203 = _this;
  849. _this setDir 22.740034;
  850. _this setPos [13178.123, 10594.668, 2.2411346e-005];
  851. };
  852.  
  853. _vehicle_205 = objNull;
  854. if (true) then
  855. {
  856. _this = createVehicle ["MAP_Ind_IlluminantTower", [12139.726, 12608.545, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  857. _vehicle_205 = _this;
  858. _this setDir 17.949316;
  859. _this setPos [12139.726, 12608.545, -3.0517578e-005];
  860. };
  861.  
  862. _vehicle_206 = objNull;
  863. if (true) then
  864. {
  865. _this = createVehicle ["MAP_Mil_Barracks_i", [12134.13, 12618.083, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  866. _vehicle_206 = _this;
  867. _this setDir -67.325157;
  868. _this setPos [12134.13, 12618.083, 1.5258789e-005];
  869. };
  870.  
  871. _vehicle_207 = objNull;
  872. if (true) then
  873. {
  874. _this = createVehicle ["MAP_Mil_Barracks_i", [12126.129, 12621.853, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  875. _vehicle_207 = _this;
  876. _this setDir -65.62896;
  877. _this setPos [12126.129, 12621.853, -4.5776367e-005];
  878. };
  879.  
  880. _vehicle_208 = objNull;
  881. if (true) then
  882. {
  883. _this = createVehicle ["MAP_Mil_Barracks_i", [12117.915, 12626.298, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  884. _vehicle_208 = _this;
  885. _this setDir -62.536396;
  886. _this setPos [12117.915, 12626.298, -1.5258789e-005];
  887. };
  888.  
  889. _vehicle_209 = objNull;
  890. if (true) then
  891. {
  892. _this = createVehicle ["MAP_Mil_Barracks_i", [12109.897, 12630.914], [], 0, "CAN_COLLIDE"];
  893. _vehicle_209 = _this;
  894. _this setDir -60.56451;
  895. _this setPos [12109.897, 12630.914];
  896. };
  897.  
  898. _vehicle_212 = objNull;
  899. if (true) then
  900. {
  901. _this = createVehicle ["MAP_Mil_ControlTower_dam", [11962.683, 12710.656, -0.021580895], [], 0, "CAN_COLLIDE"];
  902. _vehicle_212 = _this;
  903. _this setDir 63.632923;
  904. _this setPos [11962.683, 12710.656, -0.021580895];
  905. };
  906.  
  907. _vehicle_213 = objNull;
  908. if (true) then
  909. {
  910. _this = createVehicle ["MAP_Camo_Box", [11988.209, 12668.014, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  911. _vehicle_213 = _this;
  912. _this setDir -28.927134;
  913. _this setPos [11988.209, 12668.014, 1.5258789e-005];
  914. };
  915.  
  916. _vehicle_214 = objNull;
  917. if (true) then
  918. {
  919. _this = createVehicle ["MAP_Mil_Barracks_i", [12037.08, 12644.494, -0.0001373291], [], 0, "CAN_COLLIDE"];
  920. _vehicle_214 = _this;
  921. _this setDir -69.808868;
  922. _this setPos [12037.08, 12644.494, -0.0001373291];
  923. };
  924.  
  925. _vehicle_216 = objNull;
  926. if (true) then
  927. {
  928. _this = createVehicle ["MAP_Mil_Mil_Guardhouse", [12087.086, 12637.155, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  929. _vehicle_216 = _this;
  930. _this setDir 76.477432;
  931. _this setPos [12087.086, 12637.155, 1.5258789e-005];
  932. };
  933.  
  934. _vehicle_217 = objNull;
  935. if (true) then
  936. {
  937. _this = createVehicle ["MAP_Mil_House", [11935.47, 12701.439, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  938. _vehicle_217 = _this;
  939. _this setDir -27.519756;
  940. _this setPos [11935.47, 12701.439, 1.5258789e-005];
  941. };
  942.  
  943. _vehicle_218 = objNull;
  944. if (true) then
  945. {
  946. _this = createVehicle ["MAP_Mil_Barracks_i", [11969.577, 12690.383, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  947. _vehicle_218 = _this;
  948. _this setDir 60.612545;
  949. _this setPos [11969.577, 12690.383, 1.5258789e-005];
  950. };
  951.  
  952. _vehicle_219 = objNull;
  953. if (true) then
  954. {
  955. _this = createVehicle ["MAP_Mil_Barracks_i", [11961.106, 12685.924, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  956. _vehicle_219 = _this;
  957. _this setDir 60.21949;
  958. _this setPos [11961.106, 12685.924, 1.5258789e-005];
  959. };
  960.  
  961. _vehicle_221 = objNull;
  962. if (true) then
  963. {
  964. _this = createVehicle ["MAP_SS_hangar", [11872.36, 12659.16, 0.31745726], [], 0, "CAN_COLLIDE"];
  965. _vehicle_221 = _this;
  966. _this setDir 127.66856;
  967. _this setPos [11872.36, 12659.16, 0.31745726];
  968. };
  969.  
  970. _vehicle_222 = objNull;
  971. if (true) then
  972. {
  973. _this = createVehicle ["MAP_SS_hangar", [11891.356, 12689.558, 0.053437617], [], 0, "CAN_COLLIDE"];
  974. _vehicle_222 = _this;
  975. _this setDir 117.92786;
  976. _this setPos [11891.356, 12689.558, 0.053437617];
  977. };
  978.  
  979. _vehicle_223 = objNull;
  980. if (true) then
  981. {
  982. _this = createVehicle ["Land_A_BuildingWIP", [11853.628, 12617.438, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  983. _vehicle_223 = _this;
  984. _this setDir -51.22971;
  985. _this setPos [11853.628, 12617.438, -1.5258789e-005];
  986. };
  987.  
  988. _vehicle_224 = objNull;
  989. if (true) then
  990. {
  991. _this = createVehicle ["Land_A_BuildingWIP", [11805.155, 12585.98, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  992. _vehicle_224 = _this;
  993. _this setDir 35.709465;
  994. _this setPos [11805.155, 12585.98, -3.0517578e-005];
  995. };
  996.  
  997. _vehicle_226 = objNull;
  998. if (true) then
  999. {
  1000. _this = createVehicle ["Land_A_FuelStation_Shed", [11826.487, 12633.68], [], 0, "CAN_COLLIDE"];
  1001. _vehicle_226 = _this;
  1002. _this setDir -50.478321;
  1003. _this setPos [11826.487, 12633.68];
  1004. };
  1005.  
  1006. _vehicle_227 = objNull;
  1007. if (true) then
  1008. {
  1009. _this = createVehicle ["Land_A_Hospital", [11770.52, 12612.084, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  1010. _vehicle_227 = _this;
  1011. _this setDir -143.98288;
  1012. _this setPos [11770.52, 12612.084, -4.5776367e-005];
  1013. };
  1014.  
  1015. _vehicle_230 = objNull;
  1016. if (true) then
  1017. {
  1018. _this = createVehicle ["Land_a_stationhouse", [12062.621, 12763.987, 0.094497897], [], 0, "CAN_COLLIDE"];
  1019. _vehicle_230 = _this;
  1020. _this setDir 20.406681;
  1021. _this setPos [12062.621, 12763.987, 0.094497897];
  1022. };
  1023.  
  1024. _vehicle_231 = objNull;
  1025. if (true) then
  1026. {
  1027. _this = createVehicle ["MAP_Mil_Barracks_i", [12033.306, 12775.671, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1028. _vehicle_231 = _this;
  1029. _this setDir 110.63245;
  1030. _this setPos [12033.306, 12775.671, -1.5258789e-005];
  1031. };
  1032.  
  1033. _vehicle_232 = objNull;
  1034. if (true) then
  1035. {
  1036. _this = createVehicle ["MAP_Mil_Barracks_i", [12024.201, 12778.606, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1037. _vehicle_232 = _this;
  1038. _this setDir 108.64277;
  1039. _this setPos [12024.201, 12778.606, 3.0517578e-005];
  1040. };
  1041.  
  1042. _vehicle_233 = objNull;
  1043. if (true) then
  1044. {
  1045. _this = createVehicle ["MAP_Mil_Barracks_i", [12015.08, 12781.359, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1046. _vehicle_233 = _this;
  1047. _this setDir 108.34778;
  1048. _this setPos [12015.08, 12781.359, 6.1035156e-005];
  1049. };
  1050.  
  1051. _vehicle_234 = objNull;
  1052. if (true) then
  1053. {
  1054. _this = createVehicle ["MAP_Mil_Barracks_i", [12006.138, 12784.192], [], 0, "CAN_COLLIDE"];
  1055. _vehicle_234 = _this;
  1056. _this setDir 106.29672;
  1057. _this setPos [12006.138, 12784.192];
  1058. };
  1059.  
  1060. _vehicle_235 = objNull;
  1061. if (true) then
  1062. {
  1063. _this = createVehicle ["MAP_SS_hangar", [11776.03, 12720.706, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  1064. _vehicle_235 = _this;
  1065. _this setDir -50.701672;
  1066. _this setPos [11776.03, 12720.706, -4.5776367e-005];
  1067. };
  1068.  
  1069. _vehicle_236 = objNull;
  1070. if (true) then
  1071. {
  1072. _this = createVehicle ["MAP_SS_hangar", [11796.405, 12744.698, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1073. _vehicle_236 = _this;
  1074. _this setDir -48.837662;
  1075. _this setPos [11796.405, 12744.698, 1.5258789e-005];
  1076. };
  1077.  
  1078. _vehicle_237 = objNull;
  1079. if (true) then
  1080. {
  1081. _this = createVehicle ["MAP_Mil_ControlTower", [11774.173, 12686.391, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1082. _vehicle_237 = _this;
  1083. _this setDir -54.700592;
  1084. _this setPos [11774.173, 12686.391, 3.0517578e-005];
  1085. };
  1086.  
  1087. _vehicle_238 = objNull;
  1088. if (true) then
  1089. {
  1090. _this = createVehicle ["MAP_Mil_Barracks_i", [11748.519, 12642.083, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  1091. _vehicle_238 = _this;
  1092. _this setPos [11748.519, 12642.083, -4.5776367e-005];
  1093. };
  1094.  
  1095. _vehicle_239 = objNull;
  1096. if (true) then
  1097. {
  1098. _this = createVehicle ["MAP_Mil_Barracks_i", [11749.171, 12651.539, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1099. _vehicle_239 = _this;
  1100. _this setPos [11749.171, 12651.539, -3.0517578e-005];
  1101. };
  1102.  
  1103. _vehicle_240 = objNull;
  1104. if (true) then
  1105. {
  1106. _this = createVehicle ["MAP_Mil_Barracks_i", [11749.886, 12661.326, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1107. _vehicle_240 = _this;
  1108. _this setPos [11749.886, 12661.326, -1.5258789e-005];
  1109. };
  1110.  
  1111. _vehicle_241 = objNull;
  1112. if (true) then
  1113. {
  1114. _this = createVehicle ["MAP_Mil_Barracks_i", [11952.793, 12679.092, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1115. _vehicle_241 = _this;
  1116. _this setDir 57.98941;
  1117. _this setPos [11952.793, 12679.092, 6.1035156e-005];
  1118. };
  1119.  
  1120. _vehicle_243 = objNull;
  1121. if (true) then
  1122. {
  1123. _this = createVehicle ["MAP_Mil_Barracks_i", [11389.729, 11382.747, 0.00012207031], [], 0, "CAN_COLLIDE"];
  1124. _vehicle_243 = _this;
  1125. _this setDir -56.634987;
  1126. _this setPos [11389.729, 11382.747, 0.00012207031];
  1127. };
  1128.  
  1129. _vehicle_244 = objNull;
  1130. if (true) then
  1131. {
  1132. _this = createVehicle ["MAP_Mil_Barracks_i", [11404.543, 11404.568], [], 0, "CAN_COLLIDE"];
  1133. _vehicle_244 = _this;
  1134. _this setDir 127.56052;
  1135. _this setPos [11404.543, 11404.568];
  1136. };
  1137.  
  1138. _vehicle_246 = objNull;
  1139. if (true) then
  1140. {
  1141. _this = createVehicle ["MAP_Camo_Box", [11391.378, 11395.822, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1142. _vehicle_246 = _this;
  1143. _this setDir 36.83202;
  1144. _this setPos [11391.378, 11395.822, -6.1035156e-005];
  1145. };
  1146.  
  1147. processInitCommands;
  1148. runInitScript;
  1149. finishMissionInit;
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