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Log1 - Hitbox

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Jul 27th, 2015
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  1. 22:34:26: Server Ping plugin strings not found, dynamically loading 24 strings
  2. Warning -- Bad call to String::Mid. iStart or iEnd is bigger than the current length (string: //web-api.azubu.tv/stream/broadcaster-key/).
  3. 22:34:49: Problem accessing the DNS. (addr: 瑨灴s, error: 11004)
  4. 22:36:06: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
  5. 22:36:06: Failed loading CUDA dll
  6. 22:36:18: Open Broadcaster Software v0.653b - 64bit ( ^ω^)
  7. 22:36:18: -------------------------------
  8. 22:36:18: CPU Name: AMD FX(tm)-6100 Six-Core Processor
  9. 22:36:18: CPU Speed: 3314MHz
  10. 22:36:18: Physical Memory: 8174MB Total, 3792MB Free
  11. 22:36:18: stepping id: 2, model 1, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 6, total cores 3
  12. 22:36:18: monitor 1: pos={0, 0}, size={1920, 1080}
  13. 22:36:18: Windows Version: 6.1 Build 7601 S
  14. 22:36:18: Aero is Enabled
  15. 22:36:18: -------------------------------
  16. 22:36:18: OBS Modules:
  17. 22:36:18: Base Address Module
  18. 22:36:18: 000000003FD80000 OBS.exe
  19. 22:36:18: 00000000F0120000 OBSApi.dll
  20. 22:36:18: 00000000F8FD0000 DShowPlugin.dll
  21. 22:36:18: 00000000F8EE0000 GraphicsCapture.dll
  22. 22:36:18: 00000000F8FA0000 NoiseGate.dll
  23. 22:36:18: 00000000F8960000 PSVPlugin.dll
  24. 22:36:18: 00000000F8930000 scenesw.dll
  25. 22:36:18: 00000000F5120000 ServerPingPlugin.dll
  26. 22:36:18: ------------------------------------------
  27. 22:36:18: Adapter 1
  28. 22:36:18: Video Adapter: AMD Radeon HD 6800 Series
  29. 22:36:18: Video Adapter Dedicated Video Memory: 1060831232
  30. 22:36:18: Video Adapter Shared System Memory: 4017156096
  31. 22:36:18: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  32. 22:36:18: =====Stream Start: 2015-07-27, 22:36:18===============================================
  33. 22:36:18: Multithreaded optimizations: On
  34. 22:36:18: Base resolution: 1920x1080
  35. 22:36:18: Output resolution: 1280x720
  36. 22:36:18: ------------------------------------------
  37. 22:36:18: Loading up D3D10 on AMD Radeon HD 6800 Series (Adapter 1)...
  38. 22:36:18: ------------------------------------------
  39. 22:36:18: Audio Format: 44100 Hz
  40. 22:36:18: ------------------------------------------
  41. 22:36:18: Audio Channels: 2 Ch
  42. 22:36:18: Playback device {0.0.0.00000000}.{52d9eb86-b382-4a67-ae5b-acf543448c35}
  43. 22:36:18: ------------------------------------------
  44. 22:36:18: Using desktop audio input: Speakers (Realtek High Definition Audio)
  45. 22:36:18: Global Audio time adjust: 0
  46. 22:36:18: ------------------------------------------
  47. 22:36:18: Using auxilary audio input: Microphone (Generic USB Audio Device )
  48. 22:36:18: Mic time offset: 0
  49. 22:36:18: ------------------------------------------
  50. 22:36:18: Audio Encoding: AAC
  51. 22:36:18: bitrate: 128
  52. 22:36:18: Using graphics capture
  53. 22:36:18: Using graphics capture
  54. 22:36:19: Trying to hook process: LolClient.exe
  55. 22:36:19: Using text output
  56. 22:36:19: Using text output
  57. 22:36:19: Using text output
  58. 22:36:19: Using text output
  59. Warning -- OBS::CreateImageSource: Could not find image source class 'CLRBrowserSource'
  60. Warning -- Could not create image source 'CLR Browser' in scene 'Scena'
  61. 22:36:19: Using text output
  62. 22:36:19: Using bitmap image
  63. 22:36:19: Scene buffering time set to 600
  64. 22:36:19: ------------------------------------------
  65. 22:36:19: Video Encoding: x264
  66. 22:36:19: fps: 30
  67. 22:36:19: width: 1280, height: 720
  68. 22:36:19: preset: veryfast
  69. 22:36:19: profile: main
  70. 22:36:19: keyint: 60
  71. 22:36:19: CBR: yes
  72. 22:36:19: CFR: yes
  73. 22:36:19: max bitrate: 2500
  74. 22:36:19: buffer size: 2500
  75. 22:36:19: ------------------------------------------
  76. Warning -- SharedTexCapture::Init: Could not open file mapping: 2
  77. 22:36:20: Using RTMP service: hitbox.tv
  78. 22:36:20: Server selection: rtmp://live.lhr.hitbox.tv/push
  79. 22:36:20: Interface: Qualcomm Atheros AR8161/8165 PCI-E Gigabit Ethernet Controller (NDIS 6.20) (ethernet, 100 mbps)
  80. 22:36:21: Completed handshake with rtmp://live.lhr.hitbox.tv/push in 377 ms.
  81. 22:36:21: SharedTexCapture hooked
  82. 22:36:22: SO_SNDBUF was at 8192
  83. 22:36:22: SO_SNDBUF is now 65536
  84. 22:36:23: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 1638 / 335872)
  85. 22:38:28: Total frames encoded: 3864, total frames duplicated: 7 (0.18%)
  86. 22:38:28: Total frames rendered: 3887, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  87. 22:38:29: ~RTMPPublisher: Packet flush completed in 134 ms
  88. 22:38:29: ~RTMPPublisher: Send thread terminated in 7 ms
  89. 22:38:29: RTMPPublisher::SocketLoop: Graceful loop exit
  90. 22:38:29: ~RTMPPublisher: Socket thread terminated in 2 ms
  91. 22:38:29:
  92. 22:38:29: Profiler time results:
  93. 22:38:29:
  94. 22:38:29: ==============================================================
  95. 22:38:29: video thread frame - [100%] [avg time: 1.169 ms] [children: 34.6%] [unaccounted: 65.4%]
  96. 22:38:29: | scene->Preprocess - [0.513%] [avg time: 0.006 ms]
  97. 22:38:29: | GPU download and conversion - [34.1%] [avg time: 0.399 ms] [children: 30.7%] [unaccounted: 3.42%]
  98. 22:38:29: | | flush - [29.3%] [avg time: 0.342 ms]
  99. 22:38:29: | | CopyResource - [1.2%] [avg time: 0.014 ms]
  100. 22:38:29: | | conversion to 4:2:0 - [0.257%] [avg time: 0.003 ms]
  101. 22:38:29: Convert444Thread - [100%] [avg time: 1.068 ms] [children: 99.4%] [unaccounted: 0.562%]
  102. 22:38:29: | Convert444toNV12 - [99.4%] [avg time: 1.062 ms]
  103. 22:38:29: encoder thread frame - [100%] [avg time: 1.295 ms] [children: 5.41%] [unaccounted: 94.6%]
  104. 22:38:29: | sending stuff out - [5.41%] [avg time: 0.07 ms]
  105. 22:38:29: ==============================================================
  106. 22:38:29:
  107. 22:38:29:
  108. 22:38:29: Profiler CPU results:
  109. 22:38:29:
  110. 22:38:29: ==============================================================
  111. 22:38:29: video thread frame - [cpu time: avg 0.168 ms, total 655.204 ms] [avg calls per frame: 1]
  112. 22:38:29: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  113. 22:38:29: | GPU download and conversion - [cpu time: avg 0.056 ms, total 218.402 ms] [avg calls per frame: 1]
  114. 22:38:29: | | flush - [cpu time: avg 0.036 ms, total 140.4 ms] [avg calls per frame: 1]
  115. 22:38:29: | | CopyResource - [cpu time: avg 0.004 ms, total 15.6 ms] [avg calls per frame: 1]
  116. 22:38:29: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 15.601 ms] [avg calls per frame: 1]
  117. 22:38:29: Convert444Thread - [cpu time: avg 1.162 ms, total 4492.83 ms] [avg calls per frame: 1]
  118. 22:38:29: | Convert444toNV12 - [cpu time: avg 1.162 ms, total 4492.83 ms] [avg calls per frame: 1]
  119. 22:38:29: encoder thread frame - [cpu time: avg 0.993 ms, total 3837.62 ms] [avg calls per frame: 1]
  120. 22:38:29: | sending stuff out - [cpu time: avg 0.012 ms, total 46.8 ms] [avg calls per frame: 1]
  121. 22:38:29: ==============================================================
  122. 22:38:29:
  123. 22:38:29: =====Stream End: 2015-07-27, 22:38:29=================================================
  124. 22:38:29: ~RTMPPublisher: Final socket shutdown completed in 136 ms
  125. 22:38:29: Average send payload: 6577 bytes, average send interval: 19 ms
  126. 22:38:29: Number of times waited to send: 0, Waited for a total of 0 bytes
  127. 22:38:29: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  128. 22:38:29: Number of bytes sent: 41521899
  129. 22:59:59: Server Ping plugin instance deleted; removing dynamically loaded localization strings
  130. 22:59:59: Terminating 0x1a44
  131.  
  132.  
  133. Last game capture log:
  134. 2015-07-27, 21:44:40: we're booting up:
  135. 21:44:40: CaptureThread: attached to process LolClient.exe
  136. 21:44:40: D3D9 Present
  137. 21:44:40: (half life scientist) everything.. seems to be in order
  138. 21:44:41: D3D9EndScene called
  139. 21:44:41: D3DPRESENT_PARAMETERS {
  140. 21:44:41: BackBufferWidth: 16
  141. 21:44:41: BackBufferHeight: 16
  142. 21:44:41: BackBufferFormat: D3DFMT_X8R8G8B8
  143. 21:44:41: BackBufferCount: 1
  144. 21:44:41: MultiSampleType: D3DMULTISAMPLE_NONE
  145. 21:44:41: MultiSampleQuality: 0
  146. 21:44:41: SwapEffect: D3DSWAPEFFECT_COPY
  147. 21:44:41: hDeviceWindow: 918500
  148. 21:44:41: Windowed: true
  149. 21:44:41: EnableAutoDepthStencil: false
  150. 21:44:41: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  151. 21:44:41: Flags: None
  152. 21:44:41: FullScreen_RefreshRateInHz: 0
  153. 21:44:41: PresentationInterval: 0
  154. 21:44:41: };
  155. 21:44:41: successfully set up d3d9 hooks
  156. 21:44:41: D3D9SwapPresent called
  157. 21:44:41: DoD3D9GPUHook: success
  158. 21:44:42: D3DSURFACE_DESC {
  159. 21:44:42: Format: D3DFMT_X8R8G8B8
  160. 21:44:42: Type: D3DRTYPE_SURFACE
  161. 21:44:42: Usage: D3DUSAGE_RENDERTARGET
  162. 21:44:42: Pool: D3DPOOL_DEFAULT
  163. 21:44:42: MultiSampleType: D3DMULTISAMPLE_NONE
  164. 21:44:42: MultiSampleQuality: 0
  165. 21:44:42: Width: 1280
  166. 21:44:42: Height: 800
  167. 21:44:42: };
  168. 21:44:42: successfully capturing d3d9 frames via GPU
  169. 21:46:44: ---------------------- Cleared D3D9 Capture ----------------------
  170. 21:46:45: D3D9EndScene called
  171. 21:46:45: D3D9SwapPresent called
  172. 21:54:56: received restart event, capturing
  173. 21:54:56: DoD3D9GPUHook: success
  174. 21:54:56: D3DSURFACE_DESC {
  175. 21:54:56: Format: D3DFMT_X8R8G8B8
  176. 21:54:56: Type: D3DRTYPE_SURFACE
  177. 21:54:56: Usage: D3DUSAGE_RENDERTARGET
  178. 21:54:56: Pool: D3DPOOL_DEFAULT
  179. 21:54:56: MultiSampleType: D3DMULTISAMPLE_NONE
  180. 21:54:56: MultiSampleQuality: 0
  181. 21:54:56: Width: 1280
  182. 21:54:56: Height: 800
  183. 21:54:56: };
  184. 21:54:56: successfully capturing d3d9 frames via GPU
  185. 21:56:58: ---------------------- Cleared D3D9 Capture ----------------------
  186. 21:56:58: D3D9EndScene called
  187. 21:56:58: D3D9SwapPresent called
  188. 21:57:03: D3D9Reset called
  189. 21:57:03: ---------------------- Cleared D3D9 Capture ----------------------
  190. 21:57:03: D3DPRESENT_PARAMETERS {
  191. 21:57:03: BackBufferWidth: 16
  192. 21:57:03: BackBufferHeight: 16
  193. 21:57:03: BackBufferFormat: D3DFMT_X8R8G8B8
  194. 21:57:03: BackBufferCount: 1
  195. 21:57:03: MultiSampleType: D3DMULTISAMPLE_NONE
  196. 21:57:03: MultiSampleQuality: 0
  197. 21:57:03: SwapEffect: D3DSWAPEFFECT_COPY
  198. 21:57:03: hDeviceWindow: 918500
  199. 21:57:03: Windowed: true
  200. 21:57:03: EnableAutoDepthStencil: false
  201. 21:57:03: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  202. 21:57:03: Flags: None
  203. 21:57:03: FullScreen_RefreshRateInHz: 0
  204. 21:57:03: PresentationInterval: 0
  205. 21:57:03: };
  206. 21:57:03: successfully set up d3d9 hooks
  207. 21:57:03: D3D9EndScene called
  208. 21:57:03: D3D9SwapPresent called
  209. 21:57:13: received restart event, capturing
  210. 21:57:13: DoD3D9GPUHook: success
  211. 21:57:15: D3DSURFACE_DESC {
  212. 21:57:15: Format: D3DFMT_X8R8G8B8
  213. 21:57:15: Type: D3DRTYPE_SURFACE
  214. 21:57:15: Usage: D3DUSAGE_RENDERTARGET
  215. 21:57:15: Pool: D3DPOOL_DEFAULT
  216. 21:57:15: MultiSampleType: D3DMULTISAMPLE_NONE
  217. 21:57:15: MultiSampleQuality: 0
  218. 21:57:15: Width: 1280
  219. 21:57:15: Height: 800
  220. 21:57:15: };
  221. 21:57:15: successfully capturing d3d9 frames via GPU
  222. 21:59:46: ---------------------- Cleared D3D9 Capture ----------------------
  223. 21:59:51: D3D9EndScene called
  224. 21:59:51: D3D9SwapPresent called
  225. 22:00:33: received restart event, capturing
  226. 22:00:33: DoD3D9GPUHook: success
  227. 22:00:33: D3DSURFACE_DESC {
  228. 22:00:33: Format: D3DFMT_X8R8G8B8
  229. 22:00:33: Type: D3DRTYPE_SURFACE
  230. 22:00:33: Usage: D3DUSAGE_RENDERTARGET
  231. 22:00:33: Pool: D3DPOOL_DEFAULT
  232. 22:00:33: MultiSampleType: D3DMULTISAMPLE_NONE
  233. 22:00:33: MultiSampleQuality: 0
  234. 22:00:33: Width: 1280
  235. 22:00:33: Height: 800
  236. 22:00:33: };
  237. 22:00:33: successfully capturing d3d9 frames via GPU
  238. 22:01:47: ---------------------- Cleared D3D9 Capture ----------------------
  239. 22:01:47: received restart event, capturing
  240. 22:01:47: DoD3D9GPUHook: success
  241. 22:01:50: D3D9EndScene called
  242. 22:01:50: D3D9SwapPresent called
  243. 22:01:50: ---------------------- Cleared D3D9 Capture ----------------------
  244. 22:02:20: D3D9EndScene called
  245. 22:02:20: D3D9SwapPresent called
  246. 22:08:05: D3D9Reset called
  247. 22:08:05: ---------------------- Cleared D3D9 Capture ----------------------
  248. 22:08:05: D3DPRESENT_PARAMETERS {
  249. 22:08:05: BackBufferWidth: 16
  250. 22:08:05: BackBufferHeight: 16
  251. 22:08:05: BackBufferFormat: D3DFMT_X8R8G8B8
  252. 22:08:05: BackBufferCount: 1
  253. 22:08:05: MultiSampleType: D3DMULTISAMPLE_NONE
  254. 22:08:05: MultiSampleQuality: 0
  255. 22:08:05: SwapEffect: D3DSWAPEFFECT_COPY
  256. 22:08:05: hDeviceWindow: 918500
  257. 22:08:05: Windowed: true
  258. 22:08:05: EnableAutoDepthStencil: false
  259. 22:08:05: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  260. 22:08:05: Flags: None
  261. 22:08:05: FullScreen_RefreshRateInHz: 0
  262. 22:08:05: PresentationInterval: 0
  263. 22:08:05: };
  264. 22:08:05: successfully set up d3d9 hooks
  265. 22:08:05: D3D9EndScene called
  266. 22:08:05: D3D9SwapPresent called
  267. 22:08:38: received restart event, capturing
  268. 22:08:38: DoD3D9GPUHook: success
  269. 22:08:38: D3DSURFACE_DESC {
  270. 22:08:38: Format: D3DFMT_X8R8G8B8
  271. 22:08:38: Type: D3DRTYPE_SURFACE
  272. 22:08:38: Usage: D3DUSAGE_RENDERTARGET
  273. 22:08:38: Pool: D3DPOOL_DEFAULT
  274. 22:08:38: MultiSampleType: D3DMULTISAMPLE_NONE
  275. 22:08:38: MultiSampleQuality: 0
  276. 22:08:38: Width: 1280
  277. 22:08:38: Height: 800
  278. 22:08:38: };
  279. 22:08:38: successfully capturing d3d9 frames via GPU
  280. 22:12:36: D3D9Reset called
  281. 22:12:36: ---------------------- Cleared D3D9 Capture ----------------------
  282. 22:12:37: D3DPRESENT_PARAMETERS {
  283. 22:12:37: BackBufferWidth: 16
  284. 22:12:37: BackBufferHeight: 16
  285. 22:12:37: BackBufferFormat: D3DFMT_X8R8G8B8
  286. 22:12:37: BackBufferCount: 1
  287. 22:12:37: MultiSampleType: D3DMULTISAMPLE_NONE
  288. 22:12:37: MultiSampleQuality: 0
  289. 22:12:37: SwapEffect: D3DSWAPEFFECT_COPY
  290. 22:12:37: hDeviceWindow: 918500
  291. 22:12:37: Windowed: true
  292. 22:12:37: EnableAutoDepthStencil: false
  293. 22:12:37: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  294. 22:12:37: Flags: None
  295. 22:12:37: FullScreen_RefreshRateInHz: 0
  296. 22:12:37: PresentationInterval: 0
  297. 22:12:37: };
  298. 22:12:37: successfully set up d3d9 hooks
  299. 22:12:37: D3D9EndScene called
  300. 22:12:37: D3D9SwapPresent called
  301. 22:12:37: ---------------------- Cleared D3D9 Capture ----------------------
  302. 22:12:37: received restart event, capturing
  303. 22:12:37: DoD3D9GPUHook: success
  304. 22:12:37: D3D9EndScene called
  305. 22:12:37: D3D9SwapPresent called
  306. 22:12:37: D3DSURFACE_DESC {
  307. 22:12:37: Format: D3DFMT_X8R8G8B8
  308. 22:12:37: Type: D3DRTYPE_SURFACE
  309. 22:12:37: Usage: D3DUSAGE_RENDERTARGET
  310. 22:12:37: Pool: D3DPOOL_DEFAULT
  311. 22:12:37: MultiSampleType: D3DMULTISAMPLE_NONE
  312. 22:12:37: MultiSampleQuality: 0
  313. 22:12:37: Width: 1280
  314. 22:12:37: Height: 800
  315. 22:12:37: };
  316. 22:12:37: successfully capturing d3d9 frames via GPU
  317. 22:15:55: ---------------------- Cleared D3D9 Capture ----------------------
  318. 22:15:55: received restart event, capturing
  319. 22:15:55: DoD3D9GPUHook: success
  320. 22:15:55: D3D9EndScene called
  321. 22:15:55: D3D9SwapPresent called
  322. 22:17:05: ---------------------- Cleared D3D9 Capture ----------------------
  323. 22:17:05: received restart event, capturing
  324. 22:17:05: DoD3D9GPUHook: success
  325. 22:17:08: D3D9EndScene called
  326. 22:17:08: D3D9SwapPresent called
  327. 22:17:08: D3DSURFACE_DESC {
  328. 22:17:08: Format: D3DFMT_X8R8G8B8
  329. 22:17:08: Type: D3DRTYPE_SURFACE
  330. 22:17:08: Usage: D3DUSAGE_RENDERTARGET
  331. 22:17:08: Pool: D3DPOOL_DEFAULT
  332. 22:17:08: MultiSampleType: D3DMULTISAMPLE_NONE
  333. 22:17:08: MultiSampleQuality: 0
  334. 22:17:08: Width: 1280
  335. 22:17:08: Height: 800
  336. 22:17:08: };
  337. 22:17:08: successfully capturing d3d9 frames via GPU
  338. 22:20:16: ---------------------- Cleared D3D9 Capture ----------------------
  339. 22:20:18: D3D9EndScene called
  340. 22:20:18: D3D9SwapPresent called
  341. 22:23:14: received restart event, capturing
  342. 22:23:14: DoD3D9GPUHook: success
  343. 22:23:15: D3DSURFACE_DESC {
  344. 22:23:15: Format: D3DFMT_X8R8G8B8
  345. 22:23:15: Type: D3DRTYPE_SURFACE
  346. 22:23:15: Usage: D3DUSAGE_RENDERTARGET
  347. 22:23:15: Pool: D3DPOOL_DEFAULT
  348. 22:23:15: MultiSampleType: D3DMULTISAMPLE_NONE
  349. 22:23:15: MultiSampleQuality: 0
  350. 22:23:15: Width: 1280
  351. 22:23:15: Height: 800
  352. 22:23:15: };
  353. 22:23:15: successfully capturing d3d9 frames via GPU
  354. 22:24:57: ---------------------- Cleared D3D9 Capture ----------------------
  355. 22:24:57: D3D9EndScene called
  356. 22:24:57: D3D9SwapPresent called
  357. 22:26:06: received restart event, capturing
  358. 22:26:06: DoD3D9GPUHook: success
  359. 22:26:07: D3DSURFACE_DESC {
  360. 22:26:07: Format: D3DFMT_X8R8G8B8
  361. 22:26:07: Type: D3DRTYPE_SURFACE
  362. 22:26:07: Usage: D3DUSAGE_RENDERTARGET
  363. 22:26:07: Pool: D3DPOOL_DEFAULT
  364. 22:26:07: MultiSampleType: D3DMULTISAMPLE_NONE
  365. 22:26:07: MultiSampleQuality: 0
  366. 22:26:07: Width: 1280
  367. 22:26:07: Height: 800
  368. 22:26:07: };
  369. 22:26:07: successfully capturing d3d9 frames via GPU
  370. 22:26:32: ---------------------- Cleared D3D9 Capture ----------------------
  371. 22:26:32: received restart event, capturing
  372. 22:26:32: DoD3D9GPUHook: success
  373. 22:26:33: D3D9EndScene called
  374. 22:26:33: D3D9SwapPresent called
  375. 22:28:14: D3DSURFACE_DESC {
  376. 22:28:14: Format: D3DFMT_X8R8G8B8
  377. 22:28:14: Type: D3DRTYPE_SURFACE
  378. 22:28:14: Usage: D3DUSAGE_RENDERTARGET
  379. 22:28:14: Pool: D3DPOOL_DEFAULT
  380. 22:28:14: MultiSampleType: D3DMULTISAMPLE_NONE
  381. 22:28:14: MultiSampleQuality: 0
  382. 22:28:14: Width: 1280
  383. 22:28:14: Height: 800
  384. 22:28:14: };
  385. 22:28:14: successfully capturing d3d9 frames via GPU
  386. 22:30:37: ---------------------- Cleared D3D9 Capture ----------------------
  387. 22:30:37: received restart event, capturing
  388. 22:30:37: DoD3D9GPUHook: success
  389. 22:30:44: D3D9EndScene called
  390. 22:30:44: D3D9SwapPresent called
  391. 22:34:36: ---------------------- Cleared D3D9 Capture ----------------------
  392. 22:34:37: D3D9EndScene called
  393. 22:34:37: D3D9SwapPresent called
  394. 22:36:21: received restart event, capturing
  395. 22:36:21: DoD3D9GPUHook: success
  396. 22:36:21: D3DSURFACE_DESC {
  397. 22:36:21: Format: D3DFMT_X8R8G8B8
  398. 22:36:21: Type: D3DRTYPE_SURFACE
  399. 22:36:21: Usage: D3DUSAGE_RENDERTARGET
  400. 22:36:21: Pool: D3DPOOL_DEFAULT
  401. 22:36:21: MultiSampleType: D3DMULTISAMPLE_NONE
  402. 22:36:21: MultiSampleQuality: 0
  403. 22:36:21: Width: 1280
  404. 22:36:21: Height: 800
  405. 22:36:21: };
  406. 22:36:21: successfully capturing d3d9 frames via GPU
  407. 22:38:53: ---------------------- Cleared D3D9 Capture ----------------------
  408. 22:38:53: received restart event, capturing
  409. 22:38:53: DoD3D9GPUHook: success
  410. 22:38:55: D3D9EndScene called
  411. 22:38:55: D3D9SwapPresent called
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