Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 10261 @0 glXSwapIntervalMESA(interval = 0) = 0
- 10261: warning: unsupported glXSwapIntervalMESA call
- 10487: message: major shader compiler issue 1: 0:5(12): warning: extension `GL_ATI_shader_texture_lod' unsupported in vertex shader
- 10487: message: major shader compiler error 2: 0:42(64): error: no matching function for call to `texture2D(sampler2D, vec2, float)'; candidates are:
- 10487: message: major shader compiler error 3: 0:42(64): error: vec4 texture2D(sampler2D, vec2)
- 10487: message: major shader compiler error 4: 0:42(57): error: `return' with wrong type error, in function `tex2DBias' returning vec4
- 10487: message: major shader compiler error 5: 0:43(69): error: no matching function for call to `textureCube(samplerCube, vec3, float)'; candidates are:
- 10487: message: major shader compiler error 6: 0:43(69): error: vec4 textureCube(samplerCube, vec3)
- 10487: message: major shader compiler error 7: 0:43(62): error: `return' with wrong type error, in function `texCubeBias' returning vec4
- 10487 @0 glCompileShader(shader = 3)
- 10487: warning: 0:5(12): warning: extension `GL_ATI_shader_texture_lod' unsupported in vertex shader
- 0:42(64): error: no matching function for call to `texture2D(sampler2D, vec2, float)'; candidates are:
- 0:42(64): error: vec4 texture2D(sampler2D, vec2)
- 0:42(57): error: `return' with wrong type error, in function `tex2DBias' returning vec4
- 0:43(69): error: no matching function for call to `textureCube(samplerCube, vec3, float)'; candidates are:
- 0:43(69): error: vec4 textureCube(samplerCube, vec3)
- 0:43(62): error: `return' with wrong type error, in function `texCubeBias' returning vec4
- Rendered 0 frames in 0.119872 secs, average of 0 fps
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement