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- [12/19/2015 3:48:28 PM.121] Started new log on 12/19/2015 3:48:28 PM.121
- [12/19/2015 3:48:28 PM.122] ====================================================================================================
- [12/19/2015 3:48:28 PM.118] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
- [12/19/2015 3:48:28 PM.122] Log verbosity: Verbose
- [12/19/2015 3:48:28 PM.123] Initializing input system
- [12/19/2015 3:48:28 PM.126] Initializing game console
- [12/19/2015 3:48:28 PM.131] Console key has been set to F4 (key code: 115)
- [12/19/2015 3:48:28 PM.204] Initializing console variable "SkipGameIntro".
- [12/19/2015 3:48:28 PM.205] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
- [12/19/2015 3:48:28 PM.208] Read value: <null>
- [12/19/2015 3:48:28 PM.208] Initializing console variable "DisableRenderVersionText".
- [12/19/2015 3:48:28 PM.208] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
- [12/19/2015 3:48:28 PM.213] Read value: False
- [12/19/2015 3:48:28 PM.213] Setting value of console variable "DisableRenderVersionText" to stored value.
- [12/19/2015 3:48:28 PM.213] Initializing console variable "ConsoleKey".
- [12/19/2015 3:48:28 PM.213] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [12/19/2015 3:48:28 PM.214] Read value: F4
- [12/19/2015 3:48:28 PM.215] Setting value of console variable "ConsoleKey" to stored value.
- [12/19/2015 3:48:28 PM.215] Console key has been set to F4 (key code: 115)
- [12/19/2015 3:48:28 PM.215] Initializing console variable "PluginTimeoutThreshold".
- [12/19/2015 3:48:28 PM.215] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [12/19/2015 3:48:28 PM.216] Read value: 10000
- [12/19/2015 3:48:28 PM.216] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [12/19/2015 3:48:28 PM.216] Initializing console variable "AlwaysShowConsoleOutput".
- [12/19/2015 3:48:28 PM.216] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [12/19/2015 3:48:28 PM.216] Read value: <null>
- [12/19/2015 3:48:28 PM.218] Initializing console variable "StartWithDeveloperModeEnabledId".
- [12/19/2015 3:48:28 PM.218] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
- [12/19/2015 3:48:28 PM.219] Read value: <null>
- [12/19/2015 3:48:28 PM.219] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
- [12/19/2015 3:48:28 PM.219] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
- [12/19/2015 3:48:28 PM.220] Read value: <null>
- [12/19/2015 3:48:28 PM.220] Initializing console variable "ShowOnScreenWarnings".
- [12/19/2015 3:48:28 PM.220] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
- [12/19/2015 3:48:28 PM.221] Read value: <null>
- [12/19/2015 3:48:28 PM.221] Console initialized
- [12/19/2015 3:48:28 PM.221] Initializing forms manager
- [12/19/2015 3:48:28 PM.229] Version: RAGE Plugin Hook v0.29.817.5806 PUBLIC ALPHA for Grand Theft Auto V
- [12/19/2015 3:48:28 PM.268] ================ RAGE Plugin Hook ================
- [12/19/2015 3:48:28 PM.274] Checking game support
- [12/19/2015 3:48:28 PM.380] Product name: Grand Theft Auto V
- [12/19/2015 3:48:28 PM.381] Product version: 1.0.573.1
- [12/19/2015 3:48:28 PM.382] Is steam version: True
- [12/19/2015 3:48:28 PM.382] Initializing DirectX
- [12/19/2015 3:48:28 PM.385] Initializing Direct3D
- [12/19/2015 3:48:28 PM.385] Loading C:\WINDOWS\system32\d3d11.dll
- [12/19/2015 3:48:28 PM.385] Loaded at 0x7FFA825F0000
- [12/19/2015 3:48:28 PM.386] D3D11CreateDeviceAndSwapChain at 0x7FFA8260A190
- [12/19/2015 3:48:28 PM.386] Creating Direct3D 11 device and swap chain
- [12/19/2015 3:48:28 PM.404] Attempting feature level 10_1
- [12/19/2015 3:48:28 PM.416] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
- [12/19/2015 3:48:28 PM.457] Swap Chain created: 0x1FC25249030
- [12/19/2015 3:48:28 PM.457] Swap Chain VTable: 0x1FC25249030
- [12/19/2015 3:48:28 PM.458] Swap Chain VTable_2: 0x7FFA824D2D80
- [12/19/2015 3:48:28 PM.458] 0x5756550270FE25E9;0x5741564155415441;0xEC8148D9246C8D48
- [12/19/2015 3:48:28 PM.458] D3D11Present: 0x7FFA824711A0
- [12/19/2015 3:48:28 PM.459] D3D11ResizeBuffers: 0x7FFA82487CB0
- [12/19/2015 3:48:28 PM.459] D3D11ResizeTarget: 0x7FFA824C2820
- [12/19/2015 3:48:28 PM.459] D3D11SetFullscreenState: 0x7FFA82487910
- [12/19/2015 3:48:28 PM.465] Direct3D initialized
- [12/19/2015 3:48:28 PM.465] Initialized DirectX
- [12/19/2015 3:48:28 PM.466] Direct3D watcher thread spawned
- [12/19/2015 3:48:28 PM.935] Getting device
- [12/19/2015 3:48:28 PM.936] Retrieved device
- [12/19/2015 3:48:28 PM.936] Creating wrapper
- [12/19/2015 3:48:29 PM.026] Wrapper created
- [12/19/2015 3:48:29 PM.030] Effect created
- [12/19/2015 3:48:29 PM.031] Creating buffer
- [12/19/2015 3:48:29 PM.031] Created buffer
- [12/19/2015 3:48:29 PM.031] Creating blend state
- [12/19/2015 3:48:29 PM.032] Created blend state
- [12/19/2015 3:48:29 PM.032] Done with creation
- [12/19/2015 3:48:29 PM.076] Initializing texture system.
- [12/19/2015 3:48:29 PM.078] Initializing texture system; phase 1
- [12/19/2015 3:48:29 PM.078] Initializing texture system; phase 2
- [12/19/2015 3:48:29 PM.106] Initializing texture system; phase 3
- [12/19/2015 3:48:29 PM.106] Initializing texture system; phase 4
- [12/19/2015 3:48:29 PM.127] Initializing texture system; phase 5
- [12/19/2015 3:48:29 PM.130] Initializing texture system; phase 6
- [12/19/2015 3:48:29 PM.133] Initializing texture system; phase 7
- [12/19/2015 3:48:29 PM.136] Initializing texture system; phase 8
- [12/19/2015 3:48:29 PM.138] Initializing texture system; phase 9
- [12/19/2015 3:48:29 PM.140] Initializing texture system; phase 10
- [12/19/2015 3:48:29 PM.144] Initializing texture system; phase 11
- [12/19/2015 3:48:29 PM.144] Initializing texture system; phase 12
- [12/19/2015 3:48:29 PM.146] Initializing texture system; phase 13
- [12/19/2015 3:48:29 PM.147] Initializing texture system; phase 14
- [12/19/2015 3:48:33 PM.467] Direct3D watcher thread ended
- [12/19/2015 3:49:00 PM.535] Initializing game support
- [12/19/2015 3:49:01 PM.031] Compatibility level: 0
- [12/19/2015 3:49:01 PM.031] Supported version detected
- [12/19/2015 3:49:01 PM.032] ==================================================
- [12/19/2015 3:49:01 PM.283] Patched IsDebuggerPresent
- [12/19/2015 3:49:01 PM.534] Waiting for game initialization
- [12/19/2015 3:49:01 PM.885] Initializing hook
- [12/19/2015 3:49:02 PM.136] Completing interoperability
- [12/19/2015 3:49:02 PM.136] Initialization code 1.
- [12/19/2015 3:49:02 PM.137] Initialization code 2.
- [12/19/2015 3:49:02 PM.137] Initialization code 3.
- [12/19/2015 3:49:02 PM.145] 1 Address: 0x00007FF7EA410AE0
- [12/19/2015 3:49:02 PM.146] Calling func 1
- [12/19/2015 3:49:02 PM.161] 2 Address: 0x00007FF7EAEC56DA
- [12/19/2015 3:49:02 PM.162] 3 Address: 0x00007FF7E9A45D36
- [12/19/2015 3:49:02 PM.191] Address: 0x00007FF7EAEC5678
- [12/19/2015 3:49:02 PM.191] Unknown var: 0x00007FF7EBD918D0
- [12/19/2015 3:49:02 PM.192] Initialization code 4.
- [12/19/2015 3:49:02 PM.192] Completing interoperability, phase 1
- [12/19/2015 3:49:02 PM.192] Completing interoperability, phase 2
- [12/19/2015 3:49:02 PM.193] Completing interoperability, phase 3
- [12/19/2015 3:49:02 PM.193] Completing interoperability, phase 4
- [12/19/2015 3:49:02 PM.193] Completing interoperability, phase 5
- [12/19/2015 3:49:02 PM.194] Completing interoperability, phase 6
- [12/19/2015 3:49:02 PM.194] Completing interoperability, phase 7
- [12/19/2015 3:49:23 PM.420] Initializing console variable "TimeScale".
- [12/19/2015 3:49:23 PM.421] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [12/19/2015 3:49:23 PM.422] Read value: <null>
- [12/19/2015 3:49:25 PM.218]
- [12/19/2015 3:49:25 PM.218] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [12/19/2015 3:49:26 PM.868] <UNLOADED PLUGIN>: Initializing input system
- [12/19/2015 3:49:26 PM.871] <UNLOADED PLUGIN>: Initializing game console
- [12/19/2015 3:49:26 PM.873] <UNLOADED PLUGIN>: Initializing forms manager
- [12/19/2015 3:49:26 PM.924] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [12/19/2015 3:49:27 PM.201] ---------------------------------------------------------------------
- [12/19/2015 3:49:27 PM.201] LSPD FIRST RESPONSE
- [12/19/2015 3:49:27 PM.201] Version 0.2b
- [12/19/2015 3:49:27 PM.201] A G17 Media Modification
- [12/19/2015 3:49:27 PM.201] - Developed by LMS & Sam
- [12/19/2015 3:49:27 PM.201] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [12/19/2015 3:49:27 PM.201] © Copyright 2015, G17 Media, www.lspdfr.com
- [12/19/2015 3:49:27 PM.202] ---------------------------------------------------------------------
- [12/19/2015 3:49:27 PM.202] LSPD First Response: Running LSPD First Response 0.2b
- [12/19/2015 3:49:27 PM.202] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
- [12/19/2015 3:49:27 PM.437] Cached police
- [12/19/2015 3:49:27 PM.437] Cached police2
- [12/19/2015 3:49:27 PM.437] Cached policet
- [12/19/2015 3:49:27 PM.437] Cached sheriff2
- [12/19/2015 3:49:27 PM.437] Cached sheriff
- [12/19/2015 3:49:27 PM.437] Cached police4
- [12/19/2015 3:49:27 PM.437] Cached policeb
- [12/19/2015 3:49:27 PM.437] Cached policeb
- [12/19/2015 3:49:27 PM.437] Cached policeb
- [12/19/2015 3:49:27 PM.437] Cached fbi2
- [12/19/2015 3:49:27 PM.437] Cached policeold1
- [12/19/2015 3:49:27 PM.437] Cached policeold2
- [12/19/2015 3:49:27 PM.437] Cached policeold2
- [12/19/2015 3:49:27 PM.437] Cached buzzard
- [12/19/2015 3:49:27 PM.437] Cached polmav
- [12/19/2015 3:49:27 PM.437] Cached frogger2
- [12/19/2015 3:49:27 PM.438] Cached ambulance
- [12/19/2015 3:49:27 PM.438] Cached firetruk
- [12/19/2015 3:49:27 PM.493] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
- [12/19/2015 3:49:27 PM.495] LSPD First Response: We have 1 callouts registered
- [12/19/2015 3:49:27 PM.495] LSPD First Response: CalloutManager initialized
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