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- namespace _5.EmergencyRepairs
- {
- using System;
- public class EmergencyRepairs
- {
- public static void Main()
- {
- ulong wall = ulong.Parse(Console.ReadLine());
- int emergencyKits = int.Parse(Console.ReadLine());
- int attacks = int.Parse(Console.ReadLine());
- for (int i = 0; i < attacks; i++)
- {
- int attackPos = int.Parse(Console.ReadLine());
- int mask = ~(1 << attackPos);
- wall &= (ulong)mask;
- }
- for (int pos = 0; pos < 63 && emergencyKits != 0; pos++)
- {
- int firstPos = pos;
- int secondPos = firstPos + 1;
- int bitAtFirstPos = (int)(wall >> firstPos) & 1;
- int bitAtSecondPos = (int)(wall >> secondPos) & 1;
- if (bitAtFirstPos == 0 && bitAtSecondPos == 0)
- {
- wall |= (ulong)1 << firstPos;
- emergencyKits--;
- if (emergencyKits == 0)
- {
- break;
- }
- wall |= (ulong)1 << secondPos;
- emergencyKits--;
- if (emergencyKits == 0)
- {
- break;
- }
- int nextPos = secondPos + 1;
- int bitAtNextPos = (int)(wall >> nextPos) & 1;
- while (nextPos <= 63 && bitAtNextPos == 0)
- {
- wall |= (ulong)1 << nextPos;
- nextPos++;
- emergencyKits--;
- if (emergencyKits == 0)
- {
- break;
- }
- bitAtNextPos = (int)(wall >> nextPos) & 1;
- }
- }
- }
- Console.WriteLine(wall);
- }
- }
- }
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