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- 08/18/13 16:53:16 Log: Log file open, 08/18/13 16:53:16
- 08/18/13 16:53:16 Init: Name subsystem initialized
- 08/18/13 16:53:16 Init: Detected: Microsoft Windows NT 6.1 (Build: 7601)
- 08/18/13 16:53:16 Init: Unreal Version: 3339
- 08/18/13 16:53:16 Init: AGP Version: 3339.2.5.0
- 08/18/13 16:53:16 Init: Character set: Unicode
- 08/18/13 16:53:16 Init: Base directory: C:\Users\morpheus\AppData\Roaming\25Assist\armyops\System\
- 08/18/13 16:53:16 Init: Ini:ArmyOps.ini UserIni:User.ini
- 08/18/13 16:53:16 Init: Build label: Build AmericasArmy_Build_[2004-06-01_02.01.01]
- 08/18/13 16:53:16 Init: Object subsystem initialized
- 08/18/13 16:53:16 Localization: No localization: ArmyOps.General.Start (int)
- 08/18/13 16:53:18 Log: UnCamMgr::UClient::Init() - Contrast: 0.87, Brightness: 0.90, Gamma: 1.50
- 08/18/13 16:53:18 Log: UnCamMgr::UClient::Init() - CLAMPED Contrast: 0.87, Brightness: 0.90, Gamma: 1.50
- 08/18/13 16:53:20 Log: aticfx32.dll/ATI Radeon HD 2400 Series
- 08/18/13 16:53:20 Log: Cheat protection disabled
- 08/18/13 16:53:20 Localization: No localization: Engine.Progress.LoadingMap (int)
- 08/18/13 16:53:25 Log: URL Option string:
- 08/18/13 16:53:25 Log: Still no game class, now trying ini:Engine.Engine.DefaultServerGame
- 08/18/13 16:53:25 Log: Game class is 'AGP_GameSinglePlayer'
- 08/18/13 16:53:25 Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 8.735000...
- 08/18/13 16:53:25 Log: (Karma): Autodetecting CPU for SSE
- 08/18/13 16:53:25 Log: (Karma): Using SSE Optimizations
- 08/18/13 16:53:25 ScriptLog: GameInfo::InitGame : bEnableStatLogging True
- 08/18/13 16:53:25 Log: Browse: 216.231.139.21/Entry.aao?Name=M-Rapture?Class=AGP_Characters.AGP_Character?;Character=Recruit?team=255?PASSWORD=XXXXX
- 08/18/13 16:53:25 Log: Browse: Entry.aao?Name=M-Rapture?Class=AGP_Characters.AGP_Character?;Character=Recruit?team=255
- 08/18/13 16:53:25 Log: URL Option string: ?Name=M-Rapture?Class=AGP_Characters.AGP_Character?;Character=Recruit?team=255
- 08/18/13 16:53:25 Log: URL option: Name=M-Rapture
- 08/18/13 16:53:25 Log: URL option: Class=AGP_Characters.AGP_Character
- 08/18/13 16:53:25 Log: URL option: ;Character=Recruit
- 08/18/13 16:53:25 Log: URL option: team=255
- 08/18/13 16:53:29 ScriptLog: Initial Filter string: "(mapname = '2.5Assist ONLY') AND (numplayers != maxplayers) AND (official = 1) AND (sv_punkbuster = 1) AND (minhonor >= 1) AND (maxhonor <= 100)"
- 08/18/13 16:53:29 IRC: 1 Servers 5 Channels
- 08/18/13 16:53:29 ScriptLog: A tab with the caption Missions already exists.
- 08/18/13 16:53:29 ScriptLog: A tab with the caption Internet already exists.
- 08/18/13 16:53:29 ScriptLog: A tab with the caption LAN already exists.
- 08/18/13 16:53:29 ScriptLog: A tab with the caption Chat already exists.
- 08/18/13 16:53:29 ScriptLog: A tab with the caption Services already exists.
- 08/18/13 16:53:30 Log: Engine.UnGame::Init Demo mode flag: 0
- 08/18/13 16:53:30 Log: ALAudio: Using DirectSound to record audio.
- 08/18/13 16:53:30 ScriptLog: Attempting to close a non-existing menu page
- 08/18/13 16:53:34 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:34 ScriptLog: Client Restart Failed.
- 08/18/13 16:53:34 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:34 ScriptLog: Attempting to close a non-existing menu page
- 08/18/13 16:53:34 ScriptLog: AGP_HUD::PostBeginPlay() - Creating HUD framework
- 08/18/13 16:53:35 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDMenuCrosshair
- 08/18/13 16:53:35 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDColorDisplay
- 08/18/13 16:53:35 ScriptLog: Failed loading C:\Users\morpheus\AppData\Roaming\25Assist\armyops\System\credits.ini
- 08/18/13 16:53:35 ScriptLog: Failed loading C:\Users\morpheus\AppData\Roaming\25Assist\armyops\System\creditsarmy.ini
- 08/18/13 16:53:35 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDTaskDisplay
- 08/18/13 16:53:36 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCrosshair
- 08/18/13 16:53:36 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
- 08/18/13 16:53:36 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
- 08/18/13 16:53:36 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
- 08/18/13 16:53:36 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
- 08/18/13 16:53:36 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDPlayerID
- 08/18/13 16:53:36 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDWeaponTarget
- 08/18/13 16:53:36 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDBodyInfo
- 08/18/13 16:53:36 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCommoInfo
- 08/18/13 16:53:36 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCombatEff
- 08/18/13 16:53:36 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDRecovery
- 08/18/13 16:53:36 ScriptLog: New Player id=22e43ba8cf596238f8f2726b4cbe5a4d
- 08/18/13 16:53:36 Log: Opened viewport
- 08/18/13 16:53:36 Log: Enter SetRes: 1600x900 Fullscreen 1
- 08/18/13 16:53:36 Log: Using back-buffer format 22(32-bit)
- 08/18/13 16:53:36 Log: Using depth-buffer format 75(32-bit)
- 08/18/13 16:53:36 Log: Creating device
- 08/18/13 16:53:36 Log: xD3DHelper::Init (QuadEmulation)
- 08/18/13 16:53:36 ScriptLog: Could not DLO menu 'AGP_Interface.AAServerLoading'
- 08/18/13 16:53:36 ScriptLog: Could not open menu AGP_Interface.AAServerLoading
- 08/18/13 16:53:36 Log: Startup time: 19.255000 seconds
- 08/18/13 16:53:36 Localization: No localization: ArmyOps.General.Run (int)
- 08/18/13 16:53:36 Localization: No localization: Engine.Progress.ConnectionSucceeded (int)
- 08/18/13 16:53:36 Log: Precaching: Entry.LevelInfo0
- 08/18/13 16:53:36 Log: Static mesh batches: 0 vertex bytes, 0 index bytes
- 08/18/13 16:53:36 Log: Allocating 16384 byte dynamic index buffer.
- 08/18/13 16:53:36 ScriptLog: MOTD1: Welcome to America's Army
- 08/18/13 16:53:36 ScriptLog: MOTD2:
- 08/18/13 16:53:36 ScriptLog: MOTD3:
- 08/18/13 16:53:36 ScriptLog: MOTD4:
- 08/18/13 16:53:36 ScriptLog: MOTD[0] is: Welcome to America's Army
- 08/18/13 16:53:36 ScriptLog: MOTD[1] is:
- 08/18/13 16:53:36 ScriptLog: MOTD[2] is:
- 08/18/13 16:53:36 ScriptLog: MOTD[3] is:
- 08/18/13 16:53:36 Log: Finished precaching geometry in 0.040 seconds
- 08/18/13 16:53:36 Log: Finished precaching textures in 0.102 seconds
- 08/18/13 16:53:36 Debug: AAEntryPage.Opened() Sender:Package.AAEntryPage
- 08/18/13 16:53:38 ScriptLog: AAServerLoading - mat: T_UI2.Loading.hud_menu_splash_b
- 08/18/13 16:53:38 ScriptLog: Level in AAServerLoading is: Entry.LevelInfo0
- 08/18/13 16:53:38 ScriptLog: AAEntryPage NotifyLevelChange PendingConnection:True
- 08/18/13 16:53:38 ScriptLog: AGP_HUD::Destroyed() - called on Entry.AGP_HUD
- 08/18/13 16:53:41 Log: NetMode now NM_Client
- 08/18/13 16:53:41 Log: Collecting garbage
- 08/18/13 16:53:42 Log: Purging garbage
- 08/18/13 16:53:42 Log: Garbage: objects: 53887->52930; refs: 729804
- 08/18/13 16:53:42 Log: URL Option string: ?Name=M-Rapture?Class=AGP_Characters.AGP_Character?;Character=Recruit?team=255?password=Jnqz5fnwEV?GAME=AGP_Gameplay.AGP_GameTeamObjective
- 08/18/13 16:53:42 Log: URL option: Name=M-Rapture
- 08/18/13 16:53:42 Log: URL option: Class=AGP_Characters.AGP_Character
- 08/18/13 16:53:42 Log: URL option: ;Character=Recruit
- 08/18/13 16:53:42 Log: URL option: team=255
- 08/18/13 16:53:42 Log: URL option: password=Jnqz5fnwEV
- 08/18/13 16:53:42 Log: URL option: GAME=AGP_Gameplay.AGP_GameTeamObjective
- 08/18/13 16:53:42 Log: Bringing Level Bridge.myLevel up for play (90) appSeconds: 26.536000...
- 08/18/13 16:53:42 Log: (Karma): Autodetecting CPU for SSE
- 08/18/13 16:53:42 Log: (Karma): Using SSE Optimizations
- 08/18/13 16:53:43 Log: Spawning new actor for Viewport WindowsViewport
- 08/18/13 16:53:43 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:43 ScriptLog: AGP_Pawn::SetTeamClass() Got a null SoldierClass - defaulting to Recruit
- 08/18/13 16:53:43 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:43 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:43 ScriptLog: Client Restart Failed.
- 08/18/13 16:53:43 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:43 ScriptLog: Attempting to close a non-existing menu page
- 08/18/13 16:53:43 ScriptLog: AGP_HUD::PostBeginPlay() - Creating HUD framework
- 08/18/13 16:53:43 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDMenuCrosshair
- 08/18/13 16:53:43 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDColorDisplay
- 08/18/13 16:53:43 ScriptLog: Failed loading C:\Users\morpheus\AppData\Roaming\25Assist\armyops\System\credits.ini
- 08/18/13 16:53:43 ScriptLog: Failed loading C:\Users\morpheus\AppData\Roaming\25Assist\armyops\System\creditsarmy.ini
- 08/18/13 16:53:43 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDTaskDisplay
- 08/18/13 16:53:44 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCrosshair
- 08/18/13 16:53:44 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
- 08/18/13 16:53:44 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
- 08/18/13 16:53:44 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
- 08/18/13 16:53:44 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
- 08/18/13 16:53:44 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDPlayerID
- 08/18/13 16:53:44 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDWeaponTarget
- 08/18/13 16:53:44 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDBodyInfo
- 08/18/13 16:53:44 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCommoInfo
- 08/18/13 16:53:44 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCombatEff
- 08/18/13 16:53:44 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDRecovery
- 08/18/13 16:53:44 ScriptLog: New Player id=22e43ba8cf596238f8f2726b4cbe5a4d
- 08/18/13 16:53:44 Log: Collecting garbage
- 08/18/13 16:53:44 Log: Purging garbage
- 08/18/13 16:53:45 Log: Garbage: objects: 55045->55043; refs: 748286
- 08/18/13 16:53:45 ScriptLog: Console Message: PunkBuster Client: Changing PunkBuster homepath to [C:\Users\morpheus\AppData\Local\PunkBuster\AAO\pb\]
- 08/18/13 16:53:45 Log: PunkBuster Client: Changing PunkBuster homepath to [C:\Users\morpheus\AppData\Local\PunkBuster\AAO\pb\]
- 08/18/13 16:53:45 ScriptLog: Console Message: PunkBuster Client: pb_MsgPrefix = PunkBuster Client
- 08/18/13 16:53:45 Log: PunkBuster Client: pb_MsgPrefix = PunkBuster Client
- 08/18/13 16:53:45 ScriptLog: Console Message: PunkBuster Client: pb_Sleep = 500 (20 to 500)
- 08/18/13 16:53:45 Log: PunkBuster Client: pb_Sleep = 500 (20 to 500)
- 08/18/13 16:53:45 ScriptLog: Console Message: PunkBuster Client: pb_LogToFile = 0 (0=No, 1=Yes)
- 08/18/13 16:53:45 Log: PunkBuster Client: pb_LogToFile = 0 (0=No, 1=Yes)
- 08/18/13 16:53:45 ScriptLog: Console Message: PunkBuster Client: pb_SsLog = 1 (0=No, 1=Yes)
- 08/18/13 16:53:45 Log: PunkBuster Client: pb_SsLog = 1 (0=No, 1=Yes)
- 08/18/13 16:53:45 ScriptLog: Console Message: PunkBuster Client: pb_SsSave = 0 (0=No, 1=Yes)
- 08/18/13 16:53:45 Log: PunkBuster Client: pb_SsSave = 0 (0=No, 1=Yes)
- 08/18/13 16:53:45 ScriptLog: Console Message: PunkBuster Client: Screenshots: W=640, H=480, X=50%, Y=50%, Srate=1
- 08/18/13 16:53:45 Log: PunkBuster Client: Screenshots: W=640, H=480, X=50%, Y=50%, Srate=1
- 08/18/13 16:53:45 ScriptLog: Console Message: PunkBuster Client: pb_LogUser =
- 08/18/13 16:53:45 Log: PunkBuster Client: pb_LogUser =
- 08/18/13 16:53:45 ScriptLog: Console Message: PunkBuster Client: pb_LogPw =
- 08/18/13 16:53:45 Log: PunkBuster Client: pb_LogPw =
- 08/18/13 16:53:45 ScriptLog: Console Message: PunkBuster Client: pb_LogAddr =
- 08/18/13 16:53:45 Log: PunkBuster Client: pb_LogAddr =
- 08/18/13 16:53:45 ScriptLog: Console Message: PunkBuster Client: pb_LogPort = 1 (1 to 65535)
- 08/18/13 16:53:45 Log: PunkBuster Client: pb_LogPort = 1 (1 to 65535)
- 08/18/13 16:53:45 ScriptLog: Console Message: PunkBuster Client: Attempting to resolve master5.evenbalance.com
- 08/18/13 16:53:45 Log: PunkBuster Client: Attempting to resolve master5.evenbalance.com
- 08/18/13 16:53:45 ScriptLog: Console Message: PunkBuster Client: Resolved to [50.63.136.194] (0)
- 08/18/13 16:53:45 Log: PunkBuster Client: Resolved to [50.63.136.194] (0)
- 08/18/13 16:53:45 ScriptLog: Console Message: PunkBuster Client: PunkBuster Client (v2.243 | A0) Enabled
- 08/18/13 16:53:45 Log: PunkBuster Client: PunkBuster Client (v2.243 | A0) Enabled
- 08/18/13 16:53:45 ScriptLog: Console Message: PunkBuster Client: Game Version [2.5.0]
- 08/18/13 16:53:45 Log: PunkBuster Client: Game Version [2.5.0]
- 08/18/13 16:53:45 ScriptLog: Console Message: PunkBuster Client: Connected to Server 216.231.139.21:1716
- 08/18/13 16:53:45 Log: PunkBuster Client: Connected to Server 216.231.139.21:1716
- 08/18/13 16:53:45 ScriptLog: AGP_HUD::PostBeginPlay() - Creating HUD framework
- 08/18/13 16:53:45 ScriptLog: Invalid values, cannot save Player Jacket
- 08/18/13 16:53:45 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDMenuCrosshair
- 08/18/13 16:53:45 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDColorDisplay
- 08/18/13 16:53:45 ScriptLog: Failed loading C:\Users\morpheus\AppData\Roaming\25Assist\armyops\System\credits.ini
- 08/18/13 16:53:45 ScriptLog: Failed loading C:\Users\morpheus\AppData\Roaming\25Assist\armyops\System\creditsarmy.ini
- 08/18/13 16:53:45 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDTaskDisplay
- 08/18/13 16:53:45 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCrosshair
- 08/18/13 16:53:45 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
- 08/18/13 16:53:45 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
- 08/18/13 16:53:45 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
- 08/18/13 16:53:45 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
- 08/18/13 16:53:45 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDPlayerID
- 08/18/13 16:53:45 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDWeaponTarget
- 08/18/13 16:53:45 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDBodyInfo
- 08/18/13 16:53:45 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCommoInfo
- 08/18/13 16:53:45 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCombatEff
- 08/18/13 16:53:45 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDRecovery
- 08/18/13 16:53:45 Log: HumanController setplayer WindowsViewport
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: AGP_Character::PlayWaiting() Got here without being in Dying
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: AGP_Character::PlayWaiting() Got here without being in Dying
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: AGP_Character::PlayWaiting() Got here without being in Dying
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: AGP_Character::PlayWaiting() Got here without being in Dying
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: AGP_Character::PlayWaiting() Got here without being in Dying
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: AGP_Character::PlayWaiting() Got here without being in Dying
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: AGP_Character::PlayWaiting() Got here without being in Dying
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: AGP_Character::PlayWaiting() Got here without being in Dying
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: AGP_Character::PlayWaiting() Got here without being in Dying
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: Pickup::UseEnemyClass() Could not find the Client PRI! Returning false
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: Pickup::UseEnemyClass() Could not find the Client PRI! Returning false
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: Pickup::UseEnemyClass() Could not find the Client PRI! Returning false
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: Pickup::UseEnemyClass() Could not find the Client PRI! Returning false
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 Warning: Proj_40Gren Bridge.Proj_40Gren (Function Engine.BaseProjectile.IsEnemyProjectile:002A) Accessed None 'PRI'
- 08/18/13 16:53:45 Warning: Proj_40Gren Bridge.Proj_40Gren (Function Engine.BaseProjectile.IsEnemyProjectile:0032) Accessed None
- 08/18/13 16:53:45 Warning: Proj_40Gren Bridge.Proj_40Gren (Function Engine.BaseProjectile.IsEnemyProjectile:003A) Accessed None
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 AntiPoke: AntiPoke v2.4 SAI Edition Loaded!
- 08/18/13 16:53:45 AntiPoke: Mod made by Berry from AAMods
- 08/18/13 16:53:45 AntiPoke: Mod Reworked by ELiZ and Possessed for AAO25.com
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:45 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:53:45 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: Pickup::UseEnemyClass() Could not find the Client PRI! Returning false
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character Bridge.PlayerReplicationInfo
- 08/18/13 16:53:46 ScriptLog: -----------WARNING-----------
- 08/18/13 16:53:46 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.makarov_3p )
- 08/18/13 16:53:47 ScriptLog: Console Message: [Enemy] [BAHAMUT].Kurbi. messaged: critical erreur
- 08/18/13 16:53:47 ScriptLog: Console Message: [AA25] AntiPoke v2.4 SAI Edition for AA 2.5.0 Loaded!
- 08/18/13 16:53:47 Log: Precaching: Bridge.LevelInfo0
- 08/18/13 16:53:47 Log: Static mesh batches: 15378840 vertex bytes, 1776396 index bytes
- 08/18/13 16:53:47 Log: Allocating 16384 byte dynamic index buffer.
- 08/18/13 16:53:47 Log: Allocating 103644 byte dynamic index buffer.
- 08/18/13 16:53:47 ScriptLog: MOTD1: ÿÿÿWelcome to the AAO25.com Official Server #1 in Chicago, IL, USA
- 08/18/13 16:53:47 ScriptLog: MOTD2: ÿÿÿProudly hosted by LowPingServers.com
- 08/18/13 16:53:47 ScriptLog: MOTD3: ÿÿÿGet your server today for just 70 cents a slot!
- 08/18/13 16:53:47 ScriptLog: MOTD4: R„ÏA 2.5Assist Dedicated Windows Server - AA25.org
- 08/18/13 16:53:47 ScriptLog: MOTD[0] is: ÿÿÿWelcome to the AAO25.com Official Server #1 in Chicago, IL, USA
- 08/18/13 16:53:47 ScriptLog: MOTD[1] is: ÿÿÿProudly hosted by LowPingServers.com
- 08/18/13 16:53:47 ScriptLog: MOTD[2] is: ÿÿÿGet your server today for just 70 cents a slot!
- 08/18/13 16:53:47 ScriptLog: MOTD[3] is: R„ÏA 2.5Assist Dedicated Windows Server - AA25.org
- 08/18/13 16:53:47 Log: Finished precaching geometry in 0.659 seconds
- 08/18/13 16:53:49 Log: Finished precaching textures in 1.641 seconds
- 08/18/13 16:53:49 ScriptLog: Attempting to close a non-existing menu page
- 08/18/13 16:53:49 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:53:49 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.makarov_3p )
- 08/18/13 16:53:49 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:53:49 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:53:50 ScriptLog: Console Message: M-Rapture has entered the server and is waiting for PB authorization.
- 08/18/13 16:53:50 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:53:50 ScriptLog: Console Message: PunkBuster Client: PB Services socket initialized
- 08/18/13 16:53:50 Log: PunkBuster Client: PB Services socket initialized
- 08/18/13 16:53:50 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:53:50 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:53:50 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:53:50 ScriptLog: Console Message: PunkBuster Client: WARNING: PB Kicks for Name Spamming and Name Stealing and Non-standard Characters on this Server
- 08/18/13 16:53:50 Log: PunkBuster Client: WARNING: PB Kicks for Name Spamming and Name Stealing and Non-standard Characters on this Server
- 08/18/13 16:53:50 ScriptLog: Console Message: PunkBuster Client: Receiving from PB Server (w v1.793 | A1371 C2.243)
- 08/18/13 16:53:50 Log: PunkBuster Client: Receiving from PB Server (w v1.793 | A1371 C2.243)
- 08/18/13 16:53:50 ScriptLog: Console Message: PunkBuster Client: Connected to Server 216.231.139.21:1716
- 08/18/13 16:53:50 Log: PunkBuster Client: Connected to Server 216.231.139.21:1716
- 08/18/13 16:53:51 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 16:53:51 ScriptLog: Console Message: [Enemy] Console. messaged: 3mt7ke m3e?
- 08/18/13 16:53:51 ScriptLog: Console Message: [Enemy] [BAHAMUT].Kurbi. messaged: ??
- 08/18/13 16:53:52 ScriptLog: Console Message: [Enemy] =IGC=Aesthetic! messaged: might aswell fix this bug aswell LOL
- 08/18/13 16:53:52 ScriptLog: Console Message: M-RapturesWifey was shot by aasvr.us|tigobitties.
- 08/18/13 16:53:55 ScriptLog: Console Message: PunkBuster Client: PnkBstrA successfully loaded PnkBstrB
- 08/18/13 16:53:55 Log: PunkBuster Client: PnkBstrA successfully loaded PnkBstrB
- 08/18/13 16:53:56 ScriptLog: Console Message: Server is not running in authorized mode.
- 08/18/13 16:53:56 ScriptLog: Console Message: M-Rapture has successfully joined the server.
- 08/18/13 16:53:56 ScriptLog: Console Message: PB has authenticated and is up to date.
- 08/18/13 16:53:56 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.makarov_3p )
- 08/18/13 16:53:56 ScriptLog: Console Message: R„Ï[AA25] Player M-Rapture has Joined
- 08/18/13 16:53:56 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 3
- 08/18/13 16:53:57 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:53:59 ScriptLog: Console Message: PunkBuster Client: PnkBstrB service installed and started successfully
- 08/18/13 16:53:59 Log: PunkBuster Client: PnkBstrB service installed and started successfully
- 08/18/13 16:53:59 ScriptLog: Console Message: [US Army] Console. messaged: 3mt7ke m3e?
- 08/18/13 16:54:00 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:54:00 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:54:00 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:54:00 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:54:00 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:54:02 ScriptLog: Console Message: 82nd_H1_PVT=Froster was shot by Possessed.
- 08/18/13 16:54:02 ScriptLog: -----------WARNING-----------
- 08/18/13 16:54:02 ScriptLog: AGP_Character::PlayWaiting() Got here without being in Dying
- 08/18/13 16:54:02 ScriptLog: -----------WARNING-----------
- 08/18/13 16:54:06 ScriptLog: Console Message: [Enemy] M-RapturesWifey messaged: aww spanky lol
- 08/18/13 16:54:07 ScriptLog: Console Message: aasvr.us|tigobitties Attacked Teammate =IGC=Aesthetic!!
- 08/18/13 16:54:09 ScriptLog: Console Message: KICK NOTIFICATION: [K][K]glenn_09 has been kicked for an undefined reason: SLOT CLOSED
- 08/18/13 16:54:09 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 3
- 08/18/13 16:54:09 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:54:09 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:54:12 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:54:13 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:54:14 ScriptLog: Console Message: [K][K]glenn_09 killed himself.
- 08/18/13 16:54:14 ScriptLog: Console Message: [K][K]glenn_09 has left the server.
- 08/18/13 16:54:14 ScriptLog: -----------WARNING-----------
- 08/18/13 16:54:14 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:54:14 ScriptLog: -----------WARNING-----------
- 08/18/13 16:54:14 ScriptLog: -----------WARNING-----------
- 08/18/13 16:54:14 ScriptLog: AGP_Character::PlayWaiting() Got here without being in Dying
- 08/18/13 16:54:14 ScriptLog: -----------WARNING-----------
- 08/18/13 16:54:14 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:54:14 ScriptLog: Console Message: aasvr.us|tigobitties Attacked Teammate =IGC=Aesthetic!!
- 08/18/13 16:54:14 ScriptLog: Console Message: =IGC=Aesthetic! was shot by aasvr.us|tigobitties.
- 08/18/13 16:54:14 ScriptLog: Console Message: aasvr.us|tigobitties Attacked Teammate =IGC=Aesthetic!!
- 08/18/13 16:54:14 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:54:16 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 3
- 08/18/13 16:54:16 ScriptLog: Console Message: abcdefghij1234567890 has entered the server and is waiting for PB authorization.
- 08/18/13 16:54:17 ScriptLog: Console Message: =IGC=Aesthetic! has left the server.
- 08/18/13 16:54:18 ScriptLog: Console Message: [Enemy] -DiXter+ messaged: yes
- 08/18/13 16:54:18 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 16:54:19 Log: APawn::PostNetReceive() AGP_Character Saved 3 New 2
- 08/18/13 16:54:20 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:54:20 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:54:21 ScriptLog: Console Message: =BAGGED^TAGGED= has entered the server and is waiting for PB authorization.
- 08/18/13 16:54:24 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:54:24 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:54:27 ScriptLog: Console Message: abcdefghij1234567890 has successfully joined the server.
- 08/18/13 16:54:27 ScriptLog: Console Message: R„Ï[AA25] Player abcdefghij1234567890 has Joined
- 08/18/13 16:54:27 ScriptLog: Console Message: abcdefghij1234567890 has successfully joined the server.
- 08/18/13 16:54:27 ScriptLog: Console Message: R„Ï[AA25] Player abcdefghij1234567890 has Joined
- 08/18/13 16:54:27 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:54:27 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:54:27 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 3
- 08/18/13 16:54:29 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.makarov_3p )
- 08/18/13 16:54:30 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:54:30 Log: APawn::PostNetReceive() AGP_Character Saved 3 New 2
- 08/18/13 16:54:30 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 5
- 08/18/13 16:54:31 Log: APawn::PostNetReceive() AGP_Character Saved 5 New 21
- 08/18/13 16:54:31 ScriptLog: Bridge.Attch_BinocM22_A Attch_BinocM22_A::GetDrawScaleDecision Using value of 1.0 instead of PawnScale(1.13)
- 08/18/13 16:54:31 ScriptLog: Console Message: UserName has left the server.
- 08/18/13 16:54:32 Log: APawn::PostNetReceive() AGP_Character Saved 21 New 17
- 08/18/13 16:54:32 ScriptLog: Console Message: Possessed was sniped by +EcK+HardMatic^XH^.
- 08/18/13 16:54:32 ScriptLog: Console Message: =BAGGED^TAGGED= has successfully joined the server.
- 08/18/13 16:54:32 ScriptLog: Console Message: R„Ï[AA25] Player =BAGGED^TAGGED= has Joined
- 08/18/13 16:54:32 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:54:32 Log: APawn::PostNetReceive() AGP_Character Saved 17 New 21
- 08/18/13 16:54:32 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:54:33 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 5
- 08/18/13 16:54:34 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:54:34 Log: APawn::PostNetReceive() AGP_Character Saved 21 New 18
- 08/18/13 16:54:34 Log: APawn::PostNetReceive() AGP_Character Saved 1 New 4
- 08/18/13 16:54:34 Log: APawn::PostNetReceive() AGP_Character Saved 4 New 2
- 08/18/13 16:54:35 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:54:36 ScriptLog: Console Message: [Enemy] =BAGGED^TAGGED= messaged: wow after 50 tries im able to join this server
- 08/18/13 16:54:36 Log: APawn::PostNetReceive() AGP_Character Saved 22 New 19
- 08/18/13 16:54:36 ScriptLog: Console Message: [US Army] Console. messaged: aasa bage b5fshl
- 08/18/13 16:54:38 Log: APawn::PostNetReceive() AGP_Character Saved 21 New 20
- 08/18/13 16:54:38 Log: APawn::PostNetReceive() AGP_Character Saved 20 New 4
- 08/18/13 16:54:40 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:54:40 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:54:41 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 5
- 08/18/13 16:54:41 Log: APawn::PostNetReceive() AGP_Character Saved 1 New 12
- 08/18/13 16:54:42 Log: APawn::PostNetReceive() AGP_Character Saved 12 New 10
- 08/18/13 16:54:42 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:54:43 Log: APawn::PostNetReceive() AGP_Character Saved 12 New 9
- 08/18/13 16:54:43 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:54:43 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 5
- 08/18/13 16:54:43 ScriptLog: Console Message: [US Army] TrogDor. messaged: guys what now we joined the server just like what u said what now?
- 08/18/13 16:54:44 Log: APawn::PostNetReceive() AGP_Character Saved 1 New 4
- 08/18/13 16:54:44 Log: APawn::PostNetReceive() AGP_Character Saved 9 New 7
- 08/18/13 16:54:44 Log: APawn::PostNetReceive() AGP_Character Saved 7 New 1
- 08/18/13 16:54:45 Log: APawn::PostNetReceive() AGP_Character Saved 4 New 2
- 08/18/13 16:54:45 Log: APawn::PostNetReceive() AGP_Character Saved 1 New 4
- 08/18/13 16:54:45 Log: APawn::PostNetReceive() AGP_Character Saved 4 New 2
- 08/18/13 16:54:46 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 5
- 08/18/13 16:54:47 Log: APawn::PostNetReceive() AGP_Character Saved 5 New 12
- 08/18/13 16:54:47 Log: APawn::PostNetReceive() AGP_Character Saved 12 New 10
- 08/18/13 16:54:47 ScriptLog: Console Message: [US Army] +.Centurion!. messaged: critical error :(
- 08/18/13 16:54:48 Log: APawn::PostNetReceive() AGP_Character Saved 10 New 12
- 08/18/13 16:54:53 ScriptLog: Console Message: [Enemy] abcdefghij1234567890 messaged: eliz, i pm you relevant part of log
- 08/18/13 16:54:53 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:54:55 ScriptLog: Console Message: [Enemy] -DiXter+ messaged: a3rf a7ke
- 08/18/13 16:54:56 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:54:56 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:54:56 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:54:56 ScriptLog: Console Message: [K][K]glenn_09 has entered the server and is waiting for PB authorization.
- 08/18/13 16:54:57 ScriptLog: Console Message: [Admin] ELiZ_{Cosa_Nostra} messaged: rgr
- 08/18/13 16:54:58 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:54:58 ScriptLog: Console Message: [DU]dougtaz has entered the server and is waiting for PB authorization.
- 08/18/13 16:54:58 ScriptLog: Console Message: [US Army] M-Rapture messaged: what i did was delete my log. then join the server
- 08/18/13 16:54:58 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:54:59 ScriptLog: Console Message: [DU]dougtaz has successfully joined the server.
- 08/18/13 16:54:59 ScriptLog: Console Message: R„Ï[AA25] Player [DU]dougtaz has Joined
- 08/18/13 16:55:00 ScriptLog: Console Message: ^Saltire^ has entered the server and is waiting for PB authorization.
- 08/18/13 16:55:05 ScriptLog: Console Message: [K][K]glenn_09 has successfully joined the server.
- 08/18/13 16:55:05 ScriptLog: Console Message: R„Ï[AA25] Player [K][K]glenn_09 has Joined
- 08/18/13 16:55:07 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:55:07 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:55:07 ScriptLog: Console Message: ^Saltire^ has successfully joined the server.
- 08/18/13 16:55:07 ScriptLog: Console Message: R„Ï[AA25] Player ^Saltire^ has Joined
- 08/18/13 16:55:09 ScriptLog: Console Message: [US Army] M-Rapture messaged: so if i get a crit or bugs i can post the log to the website
- 08/18/13 16:55:09 Log: APawn::PostNetReceive() AGP_Character Saved 12 New 11
- 08/18/13 16:55:10 Log: APawn::PostNetReceive() AGP_Character Saved 11 New 4
- 08/18/13 16:55:10 Log: APawn::PostNetReceive() AGP_Character Saved 4 New 2
- 08/18/13 16:55:12 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:55:17 ScriptLog: Console Message: [US Army] =BAGGED^TAGGED= messaged: hows the fix coming along for the crit error?
- 08/18/13 16:55:17 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 5
- 08/18/13 16:55:18 ScriptLog: Bridge.Attch_BinocM22_A Attch_BinocM22_A::GetDrawScaleDecision Using value of 1.0 instead of PawnScale(1.13)
- 08/18/13 16:55:18 Log: APawn::PostNetReceive() AGP_Character Saved 5 New 21
- 08/18/13 16:55:18 Log: APawn::PostNetReceive() AGP_Character Saved 21 New 17
- 08/18/13 16:55:19 Log: APawn::PostNetReceive() AGP_Character Saved 17 New 21
- 08/18/13 16:55:20 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:55:21 ScriptLog: Console Message: 1Picread has entered the server and is waiting for PB authorization.
- 08/18/13 16:55:23 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:55:23 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:55:24 Log: APawn::PostNetReceive() AGP_Character Saved 21 New 22
- 08/18/13 16:55:24 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:55:27 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:55:27 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.makarov_3p )
- 08/18/13 16:55:28 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:55:28 Log: APawn::PostNetReceive() AGP_Character Saved 22 New 20
- 08/18/13 16:55:29 Log: APawn::PostNetReceive() AGP_Character Saved 20 New 4
- 08/18/13 16:55:31 ScriptLog: Console Message: 1Picread has successfully joined the server.
- 08/18/13 16:55:31 ScriptLog: Console Message: R„Ï[AA25] Player 1Picread has Joined
- 08/18/13 16:55:32 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:55:33 ScriptLog: Console Message: [US Army] =BAGGED^TAGGED= team messaged: ahh we meet again rapture lol
- 08/18/13 16:55:34 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:55:34 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:55:35 ScriptLog: Console Message: [US Army] M-Rapture messaged: i just had a crit, but i did a delete of log first then rentered
- 08/18/13 16:55:35 ScriptLog: Console Message: -Jon- has entered the server and is waiting for PB authorization.
- 08/18/13 16:55:36 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:55:36 ScriptLog: Console Message: [US Army] Console. messaged: a5rs old sger
- 08/18/13 16:55:36 ScriptLog: Console Message: =IGC=Smith has entered the server and is waiting for PB authorization.
- 08/18/13 16:55:36 ScriptLog: Console Message: [Enemy] abcdefghij1234567890 messaged: we are logging shit loads of data for anaylsis later
- 08/18/13 16:55:37 ScriptLog: Console Message: =IGC=Smith has successfully joined the server.
- 08/18/13 16:55:37 ScriptLog: Console Message: R„Ï[AA25] Player =IGC=Smith has Joined
- 08/18/13 16:55:37 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.m9_3p )
- 08/18/13 16:55:39 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 5
- 08/18/13 16:55:39 Log: APawn::PostNetReceive() AGP_Character Saved 5 New 2
- 08/18/13 16:55:39 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 12
- 08/18/13 16:55:39 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 5
- 08/18/13 16:55:40 ScriptLog: Console Message: =IGC=Aesthetic! has entered the server and is waiting for PB authorization.
- 08/18/13 16:55:40 Log: APawn::PostNetReceive() AGP_Character Saved 5 New 12
- 08/18/13 16:55:40 Log: APawn::PostNetReceive() AGP_Character Saved 12 New 10
- 08/18/13 16:55:41 Log: APawn::PostNetReceive() AGP_Character Saved 12 New 9
- 08/18/13 16:55:41 Log: APawn::PostNetReceive() AGP_Character Saved 12 New 9
- 08/18/13 16:55:43 Log: APawn::PostNetReceive() AGP_Character Saved 9 New 7
- 08/18/13 16:55:43 Log: APawn::PostNetReceive() AGP_Character Saved 7 New 1
- 08/18/13 16:55:43 Log: APawn::PostNetReceive() AGP_Character Saved 1 New 2
- 08/18/13 16:55:45 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 5
- 08/18/13 16:55:45 Log: APawn::PostNetReceive() AGP_Character Saved 5 New 12
- 08/18/13 16:55:45 ScriptLog: Console Message: -Jon- has successfully joined the server.
- 08/18/13 16:55:45 ScriptLog: Console Message: R„Ï[AA25] Player -Jon- has Joined
- 08/18/13 16:55:45 Log: APawn::PostNetReceive() AGP_Character Saved 12 New 10
- 08/18/13 16:55:46 Log: APawn::PostNetReceive() AGP_Character Saved 9 New 7
- 08/18/13 16:55:46 Log: APawn::PostNetReceive() AGP_Character Saved 10 New 9
- 08/18/13 16:55:46 Log: APawn::PostNetReceive() AGP_Character Saved 1 New 4
- 08/18/13 16:55:47 Log: APawn::PostNetReceive() AGP_Character Saved 4 New 2
- 08/18/13 16:55:47 Log: APawn::PostNetReceive() AGP_Character Saved 9 New 7
- 08/18/13 16:55:48 Log: APawn::PostNetReceive() AGP_Character Saved 7 New 1
- 08/18/13 16:55:48 ScriptLog: Console Message: [US Army] Console. messaged: tkatl?
- 08/18/13 16:55:48 Log: APawn::PostNetReceive() AGP_Character Saved 1 New 2
- 08/18/13 16:55:49 ScriptLog: Console Message: [US Army] M-Rapture messaged: ahhh u guys are logging stuff as we speak
- 08/18/13 16:55:50 ScriptLog: Console Message: =IGC=Aesthetic! has successfully joined the server.
- 08/18/13 16:55:50 ScriptLog: Console Message: R„Ï[AA25] Player =IGC=Aesthetic! has Joined
- 08/18/13 16:55:53 ScriptLog: Console Message: [US Army] Biiiiiiii^- messaged: How do you start logging? Eliz said in antipoke.ini but couldnt find anything
- 08/18/13 16:55:59 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 5
- 08/18/13 16:55:59 Log: APawn::PostNetReceive() AGP_Character Saved 1 New 4
- 08/18/13 16:56:00 Log: APawn::PostNetReceive() AGP_Character Saved 4 New 2
- 08/18/13 16:56:01 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:56:01 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:56:01 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:56:03 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 5
- 08/18/13 16:56:04 Log: APawn::PostNetReceive() AGP_Character Saved 1 New 4
- 08/18/13 16:56:04 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 5
- 08/18/13 16:56:05 Log: APawn::PostNetReceive() AGP_Character Saved 1 New 4
- 08/18/13 16:56:09 ScriptLog: Console Message: [Admin] ELiZ_{Cosa_Nostra} messaged: your found Antipoke.ini?
- 08/18/13 16:56:09 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:56:09 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:56:10 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:56:10 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:56:12 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:56:12 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:56:12 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:56:13 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:56:13 ScriptLog: Console Message: +EcK+HardMatic^XH^ was shot by ~;XTwin.
- 08/18/13 16:56:13 ScriptLog: -----------WARNING-----------
- 08/18/13 16:56:13 ScriptLog: AGP_Character::PlayWaiting() Got here without being in Dying
- 08/18/13 16:56:13 ScriptLog: -----------WARNING-----------
- 08/18/13 16:56:14 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:56:14 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:56:14 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:56:14 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:56:14 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:56:14 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:56:15 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:56:15 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:56:15 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:56:15 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:56:15 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:56:15 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:56:15 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:56:16 ScriptLog: Console Message: PunkBuster Client: cl_punkbuster = "1" : must INCLUDE "1" (OK)
- 08/18/13 16:56:16 Log: PunkBuster Client: cl_punkbuster = "1" : must INCLUDE "1" (OK)
- 08/18/13 16:56:16 ScriptLog: Console Message: PunkBuster Client: URL LocalMap ArmyOps.ini = "Entry.aao" : must INCLUDE "ENTRY.AAO" (OK)
- 08/18/13 16:56:16 Log: PunkBuster Client: URL LocalMap ArmyOps.ini = "Entry.aao" : must INCLUDE "ENTRY.AAO" (OK)
- 08/18/13 16:56:16 ScriptLog: Console Message: PunkBuster Client: URL Map ArmyOps.ini = "Entry.aao" : must INCLUDE "ENTRY.AAO" (OK)
- 08/18/13 16:56:16 Log: PunkBuster Client: URL Map ArmyOps.ini = "Entry.aao" : must INCLUDE "ENTRY.AAO" (OK)
- 08/18/13 16:56:16 ScriptLog: Console Message: PunkBuster Client: Engine.Engine AudioDevice ArmyOps.ini = "ALAudio.ALAudioSubsystem" : must INCLUDE "ALAUDIO.ALAUDIOSUBSYSTEM" (OK)
- 08/18/13 16:56:16 Log: PunkBuster Client: Engine.Engine AudioDevice ArmyOps.ini = "ALAudio.ALAudioSubsystem" : must INCLUDE "ALAUDIO.ALAUDIOSUBSYSTEM" (OK)
- 08/18/13 16:56:16 ScriptLog: Console Message: PunkBuster Client: Engine.Engine Canvas ArmyOps.ini = "Engine.Canvas" : must INCLUDE "ENGINE.CANVAS" (OK)
- 08/18/13 16:56:16 Log: PunkBuster Client: Engine.Engine Canvas ArmyOps.ini = "Engine.Canvas" : must INCLUDE "ENGINE.CANVAS" (OK)
- 08/18/13 16:56:16 ScriptLog: Console Message: PunkBuster Client: Engine.Engine Console ArmyOps.ini = "Engine.Console" : must INCLUDE "ENGINE.CONSOLE" (OK)
- 08/18/13 16:56:16 Log: PunkBuster Client: Engine.Engine Console ArmyOps.ini = "Engine.Console" : must INCLUDE "ENGINE.CONSOLE" (OK)
- 08/18/13 16:56:16 ScriptLog: Console Message: PunkBuster Client: Engine.Engine DefaultGame ArmyOps.ini = "AGP_Gameplay.AGP_GameSinglePlayer" : must INCLUDE "AGP_GAMEPLAY.AGP_GAMESINGLEPLAYER" (OK)
- 08/18/13 16:56:16 Log: PunkBuster Client: Engine.Engine DefaultGame ArmyOps.ini = "AGP_Gameplay.AGP_GameSinglePlayer" : must INCLUDE "AGP_GAMEPLAY.AGP_GAMESINGLEPLAYER" (OK)
- 08/18/13 16:56:16 ScriptLog: Console Message: PunkBuster Client: Engine.Engine DefaultServerGame ArmyOps.ini = "AGP_Gameplay.AGP_GameTeamObjective" : must INCLUDE "AGP_GAMEPLAY.AGP_GAMETEAMOBJECTIVE" (OK)
- 08/18/13 16:56:16 Log: PunkBuster Client: Engine.Engine DefaultServerGame ArmyOps.ini = "AGP_Gameplay.AGP_GameTeamObjective" : must INCLUDE "AGP_GAMEPLAY.AGP_GAMETEAMOBJECTIVE" (OK)
- 08/18/13 16:56:16 ScriptLog: Console Message: PunkBuster Client: Engine.Engine GameEngine ArmyOps.ini = "Engine.GameEngine" : must INCLUDE "ENGINE.GAMEENGINE" (OK)
- 08/18/13 16:56:16 Log: PunkBuster Client: Engine.Engine GameEngine ArmyOps.ini = "Engine.GameEngine" : must INCLUDE "ENGINE.GAMEENGINE" (OK)
- 08/18/13 16:56:16 ScriptLog: Console Message: PunkBuster Client: Engine.Engine GUIController ArmyOps.ini = "AGP_Interface.AAGUIController" : must INCLUDE "AGP_INTERFACE.AAGUICONTROLLER" (OK)
- 08/18/13 16:56:16 Log: PunkBuster Client: Engine.Engine GUIController ArmyOps.ini = "AGP_Interface.AAGUIController" : must INCLUDE "AGP_INTERFACE.AAGUICONTROLLER" (OK)
- 08/18/13 16:56:16 ScriptLog: Console Message: PunkBuster Client: CvarList truncated; Use pb_cvarlist to see entire list
- 08/18/13 16:56:16 Log: PunkBuster Client: CvarList truncated; Use pb_cvarlist to see entire list
- 08/18/13 16:56:16 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:56:16 ScriptLog: Console Message: [Enemy] -Jon- messaged: oh. servers full.
- 08/18/13 16:56:17 ScriptLog: Attempting to close a non-existing menu page
- 08/18/13 16:56:18 ScriptLog: Console Message: [US Army] Biiiiiiii^- messaged: rgr
- 08/18/13 16:56:20 ScriptLog: Console Message: -Nb$^_=EVER= has entered the server and is waiting for PB authorization.
- 08/18/13 16:56:21 ScriptLog: Attempting to close a non-existing menu page
- 08/18/13 16:56:24 ScriptLog: Console Message: [Enemy] abcdefghij1234567890 messaged: assist seettings, sai settings,
- 08/18/13 16:56:25 ScriptLog: Could not open menu AGP_Interface.AAGameMenu
- 08/18/13 16:56:26 ScriptLog: Console Message: [Enemy] =IGC=Aesthetic! messaged: CE's coming up
- 08/18/13 16:56:26 ScriptLog: Console Message: -Nb$^_=EVER= has successfully joined the server.
- 08/18/13 16:56:26 Log: (Karma:) KFreezeRagdoll: Ragdoll not initialised.
- 08/18/13 16:56:26 ScriptLog: Console Message: R„Ï[AA25] Player -Nb$^_=EVER= has Joined
- 08/18/13 16:56:28 ScriptLog: Console Message: Pred@t0r82 has entered the server and is waiting for PB authorization.
- 08/18/13 16:56:29 ScriptLog: Console Message: Pred@t0r82 has successfully joined the server.
- 08/18/13 16:56:29 ScriptLog: Console Message: R„Ï[AA25] Player Pred@t0r82 has Joined
- 08/18/13 16:56:35 ScriptLog: Console Message: [Enemy] abcdefghij1234567890 messaged: input bDebug=true
- 08/18/13 16:56:36 ScriptLog: Console Message: [US Army] M-Rapture messaged: we on a mission to fix the game lmfao. nice nice
- 08/18/13 16:56:37 ScriptLog: Console Message: [Enemy] 82nd_H1_PVT=Froster messaged: nope.
- 08/18/13 16:56:37 ScriptLog: Console Message: [Admin] ELiZ_{Cosa_Nostra} messaged: add a new line
- 08/18/13 16:56:38 ScriptLog: Console Message: Fire_Within has entered the server and is waiting for PB authorization.
- 08/18/13 16:56:39 ScriptLog: Console Message: [Enemy] +EcK+HardMatic^XH^ messaged: new map?
- 08/18/13 16:56:39 ScriptLog: Console Message: [Enemy] -Jon- messaged: thank god for CE
- 08/18/13 16:56:41 ScriptLog: Console Message: [Enemy] +EcK+HardMatic^XH^ messaged: new map?
- 08/18/13 16:56:42 ScriptLog: Console Message: [US Army] =BAGGED^TAGGED= messaged: easier to explain in ts no??
- 08/18/13 16:56:46 ScriptLog: Console Message: [US Army] Biiiiiiii^- messaged: rgr
- 08/18/13 16:56:48 ScriptLog: Console Message: Fire_Within has successfully joined the server.
- 08/18/13 16:56:48 ScriptLog: Console Message: R„Ï[AA25] Player Fire_Within has Joined
- 08/18/13 16:56:49 ScriptLog: Console Message: [US Army] =BAGGED^TAGGED= messaged: sup hardmatic
- 08/18/13 16:56:50 ScriptLog: Console Message: [Admin] ELiZ_{Cosa_Nostra} messaged: type in bDebug=True
- 08/18/13 16:56:52 ScriptLog: Console Message: [US Army] Biiiiiiii^- messaged: ill restat this
- 08/18/13 16:56:55 ScriptLog: Console Message: [Enemy] +EcK+HardMatic^XH^ messaged: sup wicked
- 08/18/13 16:56:56 ScriptLog: Console Message: [US Army] TrogDor. messaged: guys what now we joined the server just like what u said what now?
- 08/18/13 16:57:00 ScriptLog: Console Message: [US Army] TrogDor. messaged: WHAT NOW EILZ
- 08/18/13 16:57:00 ScriptLog: Console Message: Fire_Within has left the server.
- 08/18/13 16:57:01 ScriptLog: Attempting to close a non-existing menu page
- 08/18/13 16:57:01 ScriptLog: Attempting to close a non-existing menu page
- 08/18/13 16:57:01 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 16:57:01 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 16:57:01 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 16:57:01 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 16:57:01 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 16:57:01 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 16:57:01 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 16:57:01 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 16:57:01 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 16:57:01 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 16:57:01 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 16:57:01 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 16:57:01 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 16:57:01 ScriptLog: Attempting to close a non-existing menu page
- 08/18/13 16:57:01 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.m9_3p )
- 08/18/13 16:57:01 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.m9_3p )
- 08/18/13 16:57:01 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 4
- 08/18/13 16:57:01 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 4
- 08/18/13 16:57:02 Log: APawn::PostNetReceive() AGP_Character Saved 4 New 2
- 08/18/13 16:57:02 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:57:02 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:57:04 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:57:04 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:57:05 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:57:05 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:57:05 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:57:05 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:57:08 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:57:08 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:57:08 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:57:09 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:57:09 ScriptLog: Console Message: KICK NOTIFICATION: ~;XTwin has been kicked for an undefined reason: SLOT CLOSED
- 08/18/13 16:57:11 ScriptLog: Console Message: [Enemy] abcdefghij1234567890 messaged: we are logging data
- 08/18/13 16:57:12 ScriptLog: Console Message: [US Army] Biiiiiiii^- messaged: IU wont get a slot lol
- 08/18/13 16:57:12 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:57:12 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:57:13 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:57:13 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:57:13 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:57:14 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:57:14 ScriptLog: Console Message: KICK NOTIFICATION: ~;XTwin has been kicked for an undefined reason: SLOT CLOSED
- 08/18/13 16:57:14 ScriptLog: Console Message: ~;XTwin killed himself.
- 08/18/13 16:57:14 ScriptLog: Console Message: ~;XTwin has left the server.
- 08/18/13 16:57:15 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:57:15 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:57:16 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:57:16 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:57:17 ScriptLog: Console Message: Biiiiiiii^- killed himself.
- 08/18/13 16:57:17 ScriptLog: Console Message: Biiiiiiii^- has left the server.
- 08/18/13 16:57:18 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:57:18 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 4
- 08/18/13 16:57:18 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:57:19 ScriptLog: Console Message: KICK NOTIFICATION: +EcK+HardMatic^XH^ has been kicked for an undefined reason: SLOT CLOSED
- 08/18/13 16:57:20 ScriptLog: Console Message: +EcK+HardMatic^XH^ killed himself.
- 08/18/13 16:57:20 ScriptLog: Console Message: +EcK+HardMatic^XH^ has left the server.
- 08/18/13 16:57:20 ScriptLog: -----------WARNING-----------
- 08/18/13 16:57:20 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:57:20 ScriptLog: -----------WARNING-----------
- 08/18/13 16:57:20 ScriptLog: -----------WARNING-----------
- 08/18/13 16:57:20 ScriptLog: AGP_Character::PlayWaiting() Got here without being in Dying
- 08/18/13 16:57:20 ScriptLog: -----------WARNING-----------
- 08/18/13 16:57:20 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:57:20 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:57:21 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:57:22 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:57:22 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:57:23 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:57:24 ScriptLog: Console Message: KICK NOTIFICATION: Possessed has been kicked for an undefined reason: SLOT CLOSED
- 08/18/13 16:57:24 ScriptLog: Console Message: [Bld]-SexYdikea- shouted: "Take Cover!"
- 08/18/13 16:57:25 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:57:26 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:57:27 ScriptLog: Console Message: [Enemy] abcdefghij1234567890 messaged: 4 CEs on this team
- 08/18/13 16:57:28 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:57:28 ScriptLog: Console Message: 1Picread has left the server.
- 08/18/13 16:57:28 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:57:29 ScriptLog: Console Message: KICK NOTIFICATION: Possessed has been kicked for an undefined reason: SLOT CLOSED
- 08/18/13 16:57:29 ScriptLog: Console Message: Possessed killed himself.
- 08/18/13 16:57:29 ScriptLog: Console Message: Possessed has left the server.
- 08/18/13 16:57:29 ScriptLog: Console Message: KICK NOTIFICATION: sMd:+ has been kicked for an undefined reason: SLOT CLOSED
- 08/18/13 16:57:29 ScriptLog: -----------WARNING-----------
- 08/18/13 16:57:29 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:57:29 ScriptLog: -----------WARNING-----------
- 08/18/13 16:57:29 ScriptLog: -----------WARNING-----------
- 08/18/13 16:57:29 ScriptLog: AGP_Character::PlayWaiting() Got here without being in Dying
- 08/18/13 16:57:29 ScriptLog: -----------WARNING-----------
- 08/18/13 16:57:31 ScriptLog: Console Message: [US Army] M-Rapture messaged: hard got another crit but isnt computer savy to pull logs lol
- 08/18/13 16:57:32 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:57:32 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:57:33 ScriptLog: Console Message: Stryker_LW was blown up by ^Saltire^.
- 08/18/13 16:57:33 ScriptLog: -----------WARNING-----------
- 08/18/13 16:57:33 ScriptLog: AGP_Character::PlayWaiting() Got here without being in Dying
- 08/18/13 16:57:33 ScriptLog: -----------WARNING-----------
- 08/18/13 16:57:33 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:57:33 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:57:34 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:57:34 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:57:34 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:57:35 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:57:35 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:57:35 ScriptLog: Console Message: sMd:+ killed himself.
- 08/18/13 16:57:35 ScriptLog: Console Message: sMd:+ has left the server.
- 08/18/13 16:57:35 ScriptLog: -----------WARNING-----------
- 08/18/13 16:57:35 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:57:35 ScriptLog: -----------WARNING-----------
- 08/18/13 16:57:35 ScriptLog: -----------WARNING-----------
- 08/18/13 16:57:35 ScriptLog: AGP_Character::PlayWaiting() Got here without being in Dying
- 08/18/13 16:57:35 ScriptLog: -----------WARNING-----------
- 08/18/13 16:57:35 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:57:36 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:57:36 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:57:36 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:57:36 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:57:39 ScriptLog: Console Message: KICK NOTIFICATION: -DiXter+ has been kicked for an undefined reason: SLOT CLOSED
- 08/18/13 16:57:39 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:57:39 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:57:40 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 3
- 08/18/13 16:57:41 Log: APawn::PostNetReceive() AGP_Character Saved 3 New 2
- 08/18/13 16:57:41 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:57:41 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:57:41 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:57:42 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:57:43 ScriptLog: Console Message: RÏ2.5 Assist SM - Private PB Scripts for AA v2.5 - AA25.org
- 08/18/13 16:57:44 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:57:44 ScriptLog: Console Message: KICK NOTIFICATION: -DiXter+ has been kicked for an undefined reason: SLOT CLOSED
- 08/18/13 16:57:44 ScriptLog: Console Message: -DiXter+ killed himself.
- 08/18/13 16:57:44 ScriptLog: Console Message: -DiXter+ has left the server.
- 08/18/13 16:57:44 ScriptLog: -----------WARNING-----------
- 08/18/13 16:57:44 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:57:44 ScriptLog: -----------WARNING-----------
- 08/18/13 16:57:44 ScriptLog: -----------WARNING-----------
- 08/18/13 16:57:44 ScriptLog: AGP_Character::PlayWaiting() Got here without being in Dying
- 08/18/13 16:57:44 ScriptLog: -----------WARNING-----------
- 08/18/13 16:57:46 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:57:46 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:57:47 ScriptLog: Console Message: [US Army] =BAGGED^TAGGED= messaged: lol i never played bridge
- 08/18/13 16:57:47 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:57:47 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:57:48 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:57:49 ScriptLog: Console Message: KICK NOTIFICATION: TrogDor. has been kicked for an undefined reason: SLOT CLOSED
- 08/18/13 16:57:51 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:57:51 ScriptLog: Console Message: TIBURONNN has entered the server and is waiting for PB authorization.
- 08/18/13 16:57:52 ScriptLog: Console Message: M-Rapture shouted: "Frag Out!!"
- 08/18/13 16:57:53 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 3
- 08/18/13 16:57:54 Log: APawn::PostNetReceive() AGP_Character Saved 3 New 2
- 08/18/13 16:57:54 ScriptLog: Console Message: KICK NOTIFICATION: TrogDor. has been kicked for an undefined reason: SLOT CLOSED
- 08/18/13 16:57:54 ScriptLog: Console Message: TrogDor. killed himself.
- 08/18/13 16:57:54 ScriptLog: Console Message: TrogDor. has left the server.
- 08/18/13 16:57:54 ScriptLog: -----------WARNING-----------
- 08/18/13 16:57:54 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:57:54 ScriptLog: -----------WARNING-----------
- 08/18/13 16:57:54 ScriptLog: -----------WARNING-----------
- 08/18/13 16:57:54 ScriptLog: AGP_Character::PlayWaiting() Got here without being in Dying
- 08/18/13 16:57:54 ScriptLog: -----------WARNING-----------
- 08/18/13 16:57:56 ScriptLog: Console Message: M-RapturesWifey was killed by M-Rapture's grenade.
- 08/18/13 16:57:56 ScriptLog: -----------WARNING-----------
- 08/18/13 16:57:56 ScriptLog: AGP_Character::PlayWaiting() Got here without being in Dying
- 08/18/13 16:57:56 ScriptLog: -----------WARNING-----------
- 08/18/13 16:57:57 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 3
- 08/18/13 16:57:57 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:57:57 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:57:57 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 3
- 08/18/13 16:57:57 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:57:59 ScriptLog: Console Message: Jo_k3r has entered the server and is waiting for PB authorization.
- 08/18/13 16:58:00 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:00 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:00 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 3
- 08/18/13 16:58:00 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:01 ScriptLog: Console Message: M-Rapture shouted: "Frag Out!!"
- 08/18/13 16:58:01 ScriptLog: Console Message: TIBURONNN has successfully joined the server.
- 08/18/13 16:58:01 ScriptLog: Console Message: R„Ï[AA25] Player TIBURONNN has Joined
- 08/18/13 16:58:01 Log: (Karma:) Excessive Joint Error. Destroying RagDoll.
- 08/18/13 16:58:01 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 16:58:02 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:02 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:02 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 3
- 08/18/13 16:58:02 ScriptLog: Console Message: abcdefghij1234567890 was killed by M-Rapture's grenade.
- 08/18/13 16:58:02 ScriptLog: Console Message: sMd:+ has entered the server and is waiting for PB authorization.
- 08/18/13 16:58:02 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:03 Log: APawn::PostNetReceive() AGP_Character Saved 3 New 2
- 08/18/13 16:58:03 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:03 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:03 ScriptLog: Console Message: sMd:+ has successfully joined the server.
- 08/18/13 16:58:03 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:03 ScriptLog: Console Message: R„Ï[AA25] Player sMd:+ has Joined
- 08/18/13 16:58:04 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:04 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 4
- 08/18/13 16:58:04 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:04 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:05 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:05 ScriptLog: Console Message: M-Rapture was shot by [BAHAMUT].Kurbi..
- 08/18/13 16:58:05 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:05 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:05 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:06 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:06 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:06 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:06 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:07 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:07 ScriptLog: Console Message: [US Army] M-Rapture messaged: lmfO
- 08/18/13 16:58:07 ScriptLog: Console Message: Jo_k3r has successfully joined the server.
- 08/18/13 16:58:07 ScriptLog: Console Message: R„Ï[AA25] Player Jo_k3r has Joined
- 08/18/13 16:58:07 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:08 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:08 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:08 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:09 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:09 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:09 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:09 ScriptLog: Console Message: =]=W=[= has entered the server and is waiting for PB authorization.
- 08/18/13 16:58:09 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:09 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:09 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:09 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:09 ScriptLog: Console Message: =]=W=[= has successfully joined the server.
- 08/18/13 16:58:09 ScriptLog: Console Message: R„Ï[AA25] Player =]=W=[= has Joined
- 08/18/13 16:58:09 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:10 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:10 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:10 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:11 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:11 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:11 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:12 ScriptLog: Console Message: Possessed has entered the server and is waiting for PB authorization.
- 08/18/13 16:58:13 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:13 ScriptLog: Console Message: +EcK+HardMatic^XH^ has entered the server and is waiting for PB authorization.
- 08/18/13 16:58:13 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:15 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:15 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:18 ScriptLog: Console Message: [US Army] TIBURONNN messaged: hi all
- 08/18/13 16:58:19 ScriptLog: Console Message: KICK NOTIFICATION: 82nd_H1_PVT=Froster has been kicked for an undefined reason: SLOT CLOSED
- 08/18/13 16:58:21 ScriptLog: Console Message: Possessed has successfully joined the server.
- 08/18/13 16:58:21 ScriptLog: Console Message: R„Ï[AA25] Player Possessed Joined as a Server Admin
- 08/18/13 16:58:22 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:22 ScriptLog: Console Message: +EcK+HardMatic^XH^ has successfully joined the server.
- 08/18/13 16:58:22 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:22 ScriptLog: Console Message: R„Ï[AA25] Player +EcK+HardMatic^XH^ has Joined
- 08/18/13 16:58:22 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:22 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:23 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:24 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:24 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:24 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:24 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:24 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:24 ScriptLog: Console Message: 82nd_H1_PVT=Froster killed himself.
- 08/18/13 16:58:24 ScriptLog: Console Message: 82nd_H1_PVT=Froster has left the server.
- 08/18/13 16:58:24 ScriptLog: -----------WARNING-----------
- 08/18/13 16:58:24 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:58:24 ScriptLog: -----------WARNING-----------
- 08/18/13 16:58:24 ScriptLog: -----------WARNING-----------
- 08/18/13 16:58:24 ScriptLog: AGP_Character::PlayWaiting() Got here without being in Dying
- 08/18/13 16:58:24 ScriptLog: -----------WARNING-----------
- 08/18/13 16:58:24 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:25 ScriptLog: Console Message: [Enemy] sMd:+ messaged: FUCKING GAME
- 08/18/13 16:58:26 ScriptLog: Console Message: [Enemy] sMd:+ messaged: FUCKING GAME
- 08/18/13 16:58:26 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:27 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:27 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:27 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:28 ScriptLog: Console Message: [US Army] M-Rapture messaged: so i need to go into antipoke and do bDebug=True?
- 08/18/13 16:58:28 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:29 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:30 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:30 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:30 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:31 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:34 ScriptLog: Console Message: ~;XTwin has entered the server and is waiting for PB authorization.
- 08/18/13 16:58:34 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:34 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:37 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:38 ScriptLog: Console Message: [US Army] TIBURONNN messaged: hey guys mafiosos
- 08/18/13 16:58:38 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 5
- 08/18/13 16:58:39 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 3
- 08/18/13 16:58:39 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:39 Log: APawn::PostNetReceive() AGP_Character Saved 3 New 2
- 08/18/13 16:58:40 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:40 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:40 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:40 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 5
- 08/18/13 16:58:40 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:40 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:40 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:40 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:41 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:41 Log: APawn::PostNetReceive() AGP_Character Saved 1 New 12
- 08/18/13 16:58:41 Log: APawn::PostNetReceive() AGP_Character Saved 12 New 10
- 08/18/13 16:58:41 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:41 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 21
- 08/18/13 16:58:42 ScriptLog: Bridge.Attch_BinocM22_A Attch_BinocM22_A::GetDrawScaleDecision Using value of 1.0 instead of PawnScale(1.13)
- 08/18/13 16:58:42 Log: APawn::PostNetReceive() AGP_Character Saved 21 New 22
- 08/18/13 16:58:42 Log: APawn::PostNetReceive() AGP_Character Saved 12 New 9
- 08/18/13 16:58:42 ScriptLog: Console Message: [US Army] -Jon- messaged: what does that do rapture?
- 08/18/13 16:58:42 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 4
- 08/18/13 16:58:42 ScriptLog: Console Message: [US Army] M-Rapture messaged: or is that for people having antipoke probs?
- 08/18/13 16:58:42 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:44 Log: APawn::PostNetReceive() AGP_Character Saved 9 New 7
- 08/18/13 16:58:44 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:44 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:44 ScriptLog: Console Message: [US Army] -Jon- messaged: fix the CEs?
- 08/18/13 16:58:44 Log: APawn::PostNetReceive() AGP_Character Saved 7 New 1
- 08/18/13 16:58:44 ScriptLog: Console Message: 82nd_H1_PVT=Froster has entered the server and is waiting for PB authorization.
- 08/18/13 16:58:44 Log: APawn::PostNetReceive() AGP_Character Saved 1 New 4
- 08/18/13 16:58:44 ScriptLog: Console Message: ~;XTwin has successfully joined the server.
- 08/18/13 16:58:44 ScriptLog: Console Message: R„Ï[AA25] Player ~;XTwin has Joined
- 08/18/13 16:58:45 ScriptLog: Console Message: 82nd_H1_PVT=Froster has successfully joined the server.
- 08/18/13 16:58:45 ScriptLog: Console Message: R„Ï[AA25] Player 82nd_H1_PVT=Froster has Joined
- 08/18/13 16:58:45 ScriptLog: Console Message: 82nd_H1_PVT=Froster has successfully joined the server.
- 08/18/13 16:58:45 ScriptLog: Console Message: R„Ï[AA25] Player 82nd_H1_PVT=Froster has Joined
- 08/18/13 16:58:45 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 4
- 08/18/13 16:58:49 ScriptLog: Console Message: [Enemy] +EcK+HardMatic^XH^ messaged: this critical shit is a No Go
- 08/18/13 16:58:50 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 5
- 08/18/13 16:58:50 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:50 Log: APawn::PostNetReceive() AGP_Character Saved 5 New 12
- 08/18/13 16:58:50 Log: APawn::PostNetReceive() AGP_Character Saved 12 New 10
- 08/18/13 16:58:51 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:51 Log: APawn::PostNetReceive() AGP_Character Saved 10 New 12
- 08/18/13 16:58:53 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 3
- 08/18/13 16:58:53 Log: APawn::PostNetReceive() AGP_Character Saved 3 New 2
- 08/18/13 16:58:53 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:53 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:54 Log: APawn::PostNetReceive() AGP_Character Saved 12 New 9
- 08/18/13 16:58:55 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:55 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:58:55 Log: APawn::PostNetReceive() AGP_Character Saved 9 New 7
- 08/18/13 16:58:56 Log: APawn::PostNetReceive() AGP_Character Saved 7 New 1
- 08/18/13 16:58:56 Log: APawn::PostNetReceive() AGP_Character Saved 1 New 4
- 08/18/13 16:58:57 Log: APawn::PostNetReceive() AGP_Character Saved 4 New 2
- 08/18/13 16:58:57 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:58:58 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:59:00 Log: APawn::PostNetReceive() AGP_Character Saved 22 New 20
- 08/18/13 16:59:01 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 5
- 08/18/13 16:59:01 ScriptLog: Console Message: Console. killed himself.
- 08/18/13 16:59:01 ScriptLog: Console Message: Console. has left the server.
- 08/18/13 16:59:01 ScriptLog: Console Message: aasvr.us|tigobitties killed himself.
- 08/18/13 16:59:01 ScriptLog: Console Message: ELiZ_{Cosa_Nostra} killed himself.
- 08/18/13 16:59:01 ScriptLog: -----------WARNING-----------
- 08/18/13 16:59:01 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:59:01 ScriptLog: -----------WARNING-----------
- 08/18/13 16:59:01 ScriptLog: -----------WARNING-----------
- 08/18/13 16:59:01 ScriptLog: AGP_Character::PlayWaiting() Got here without being in Dying
- 08/18/13 16:59:01 ScriptLog: -----------WARNING-----------
- 08/18/13 16:59:01 ScriptLog: -----------WARNING-----------
- 08/18/13 16:59:01 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:59:01 ScriptLog: -----------WARNING-----------
- 08/18/13 16:59:01 ScriptLog: -----------WARNING-----------
- 08/18/13 16:59:01 ScriptLog: AGP_Character::PlayWaiting() Got here without being in Dying
- 08/18/13 16:59:01 ScriptLog: -----------WARNING-----------
- 08/18/13 16:59:01 ScriptLog: -----------WARNING-----------
- 08/18/13 16:59:01 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:59:01 ScriptLog: -----------WARNING-----------
- 08/18/13 16:59:01 ScriptLog: -----------WARNING-----------
- 08/18/13 16:59:01 ScriptLog: AGP_Character::PlayWaiting() Got here without being in Dying
- 08/18/13 16:59:01 ScriptLog: -----------WARNING-----------
- 08/18/13 16:59:01 Log: APawn::PostNetReceive() AGP_Character Saved 1 New 4
- 08/18/13 16:59:01 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:59:01 Log: APawn::PostNetReceive() AGP_Character Saved 5 New 12
- 08/18/13 16:59:01 Log: APawn::PostNetReceive() AGP_Character Saved 12 New 9
- 08/18/13 16:59:04 ScriptLog: Console Message: [Enemy] abcdefghij1234567890 messaged: we will fix it soon
- 08/18/13 16:59:04 Log: APawn::PostNetReceive() AGP_Character Saved 9 New 7
- 08/18/13 16:59:04 ScriptLog: Console Message: M-CzAr_KlOwN was sniped by =IGC=Smith.
- 08/18/13 16:59:04 Log: APawn::PostNetReceive() AGP_Character Saved 1 New 4
- 08/18/13 16:59:05 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 16:59:05 Log: APawn::PostNetReceive() AGP_Character Saved 4 New 2
- 08/18/13 16:59:06 ScriptLog: Console Message: [Admin] Possessed messaged: LOL
- 08/18/13 16:59:06 ScriptLog: Console Message: -Nb$^_=EVER= has left the server.
- 08/18/13 16:59:07 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 5
- 08/18/13 16:59:07 Log: APawn::PostNetReceive() AGP_Character Saved 5 New 12
- 08/18/13 16:59:08 Log: APawn::PostNetReceive() AGP_Character Saved 12 New 10
- 08/18/13 16:59:12 Log: APawn::PostNetReceive() AGP_Character Saved 12 New 9
- 08/18/13 16:59:14 Log: APawn::PostNetReceive() AGP_Character Saved 9 New 7
- 08/18/13 16:59:14 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:59:14 ScriptLog: Console Message: KICK NOTIFICATION: [Bld]-SexYdikea- has been kicked for an undefined reason: SLOT CLOSED
- 08/18/13 16:59:14 Log: APawn::PostNetReceive() AGP_Character Saved 1 New 4
- 08/18/13 16:59:16 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.m9_3p )
- 08/18/13 16:59:17 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 5
- 08/18/13 16:59:17 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 9
- 08/18/13 16:59:17 Log: APawn::PostNetReceive() AGP_Character Saved 5 New 1
- 08/18/13 16:59:18 ScriptLog: Console Message: Console. has entered the server and is waiting for PB authorization.
- 08/18/13 16:59:18 Log: APawn::PostNetReceive() AGP_Character Saved 9 New 7
- 08/18/13 16:59:18 Log: APawn::PostNetReceive() AGP_Character Saved 7 New 1
- 08/18/13 16:59:18 ScriptLog: Console Message: Console. has successfully joined the server.
- 08/18/13 16:59:18 ScriptLog: Console Message: R„Ï[AA25] Player Console. has Joined
- 08/18/13 16:59:19 Log: APawn::PostNetReceive() AGP_Character Saved 1 New 4
- 08/18/13 16:59:19 Log: APawn::PostNetReceive() AGP_Character Saved 1 New 10
- 08/18/13 16:59:19 Log: APawn::PostNetReceive() AGP_Character Saved 4 New 2
- 08/18/13 16:59:19 ScriptLog: Console Message: [Bld]-SexYdikea- killed himself.
- 08/18/13 16:59:19 ScriptLog: Console Message: [Bld]-SexYdikea- has left the server.
- 08/18/13 16:59:19 ScriptLog: -----------WARNING-----------
- 08/18/13 16:59:19 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 16:59:19 ScriptLog: -----------WARNING-----------
- 08/18/13 16:59:19 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:59:19 ScriptLog: AGP_Character::PlayMoving() Clear 'em out!
- 08/18/13 16:59:19 ScriptLog: -----------WARNING-----------
- 08/18/13 16:59:19 ScriptLog: AGP_Character::PlayWaiting() Got here without being in Dying
- 08/18/13 16:59:19 ScriptLog: -----------WARNING-----------
- 08/18/13 16:59:19 ScriptLog: Console Message: [Enemy] ~;XTwin messaged: Hate that fucking error
- 08/18/13 16:59:20 Log: APawn::PostNetReceive() AGP_Character Saved 12 New 9
- 08/18/13 16:59:20 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:59:20 ScriptLog: Console Message: [US Army] =IGC=Aesthetic! messaged: CE happens alot on respawn
- 08/18/13 16:59:20 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 3
- 08/18/13 16:59:20 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:59:21 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 5
- 08/18/13 16:59:22 Log: APawn::PostNetReceive() AGP_Character Saved 1 New 12
- 08/18/13 16:59:22 Log: APawn::PostNetReceive() AGP_Character Saved 12 New 9
- 08/18/13 16:59:22 ScriptLog: Console Message: Console. has left the server.
- 08/18/13 16:59:22 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 4
- 08/18/13 16:59:23 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 5
- 08/18/13 16:59:24 Log: APawn::PostNetReceive() AGP_Character Saved 9 New 7
- 08/18/13 16:59:24 Log: APawn::PostNetReceive() AGP_Character Saved 1 New 12
- 08/18/13 16:59:24 Log: APawn::PostNetReceive() AGP_Character Saved 12 New 10
- 08/18/13 16:59:25 Log: APawn::PostNetReceive() AGP_Character Saved 1 New 4
- 08/18/13 16:59:25 Log: APawn::PostNetReceive() AGP_Character Saved 12 New 9
- 08/18/13 16:59:25 Log: APawn::PostNetReceive() AGP_Character Saved 4 New 2
- 08/18/13 16:59:26 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 5
- 08/18/13 16:59:27 Log: APawn::PostNetReceive() AGP_Character Saved 1 New 12
- 08/18/13 16:59:27 Log: APawn::PostNetReceive() AGP_Character Saved 12 New 10
- 08/18/13 16:59:27 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 5
- 08/18/13 16:59:27 Log: APawn::PostNetReceive() AGP_Character Saved 9 New 7
- 08/18/13 16:59:27 Log: APawn::PostNetReceive() AGP_Character Saved 7 New 1
- 08/18/13 16:59:27 Log: APawn::PostNetReceive() AGP_Character Saved 1 New 4
- 08/18/13 16:59:27 Log: APawn::PostNetReceive() AGP_Character Saved 1 New 12
- 08/18/13 16:59:28 Log: APawn::PostNetReceive() AGP_Character Saved 12 New 9
- 08/18/13 16:59:28 Log: APawn::PostNetReceive() AGP_Character Saved 12 New 10
- 08/18/13 16:59:28 ScriptLog: Console Message: Biiiiiiii^- has entered the server and is waiting for PB authorization.
- 08/18/13 16:59:28 Log: APawn::PostNetReceive() AGP_Character Saved 12 New 9
- 08/18/13 16:59:30 Log: APawn::PostNetReceive() AGP_Character Saved 9 New 7
- 08/18/13 16:59:30 Log: APawn::PostNetReceive() AGP_Character Saved 9 New 7
- 08/18/13 16:59:30 Log: APawn::PostNetReceive() AGP_Character Saved 1 New 4
- 08/18/13 16:59:31 Log: APawn::PostNetReceive() AGP_Character Saved 1 New 4
- 08/18/13 16:59:31 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:59:31 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 9
- 08/18/13 16:59:31 Log: APawn::PostNetReceive() AGP_Character Saved 4 New 2
- 08/18/13 16:59:32 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:59:32 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:59:32 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:59:32 ScriptLog: Console Message: [Enemy] 82nd_H1_PVT=Froster messaged: thats exactly when it happend to me
- 08/18/13 16:59:33 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:59:33 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 10
- 08/18/13 16:59:33 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 5
- 08/18/13 16:59:33 Log: APawn::PostNetReceive() AGP_Character Saved 12 New 9
- 08/18/13 16:59:34 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 5
- 08/18/13 16:59:34 Log: APawn::PostNetReceive() AGP_Character Saved 5 New 12
- 08/18/13 16:59:34 Log: APawn::PostNetReceive() AGP_Character Saved 12 New 10
- 08/18/13 16:59:34 Log: APawn::PostNetReceive() AGP_Character Saved 5 New 12
- 08/18/13 16:59:34 Log: APawn::PostNetReceive() AGP_Character Saved 12 New 10
- 08/18/13 16:59:35 Log: APawn::PostNetReceive() AGP_Character Saved 9 New 7
- 08/18/13 16:59:35 Log: APawn::PostNetReceive() AGP_Character Saved 10 New 12
- 08/18/13 16:59:35 Log: APawn::PostNetReceive() AGP_Character Saved 7 New 1
- 08/18/13 16:59:35 Log: APawn::PostNetReceive() AGP_Character Saved 12 New 9
- 08/18/13 16:59:35 Log: APawn::PostNetReceive() AGP_Character Saved 12 New 9
- 08/18/13 16:59:35 Log: APawn::PostNetReceive() AGP_Character Saved 1 New 4
- 08/18/13 16:59:36 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:59:36 Log: APawn::PostNetReceive() AGP_Character Saved 9 New 7
- 08/18/13 16:59:37 Log: APawn::PostNetReceive() AGP_Character Saved 9 New 7
- 08/18/13 16:59:37 Log: APawn::PostNetReceive() AGP_Character Saved 9 New 7
- 08/18/13 16:59:37 Log: APawn::PostNetReceive() AGP_Character Saved 1 New 4
- 08/18/13 16:59:37 Log: APawn::PostNetReceive() AGP_Character Saved 7 New 1
- 08/18/13 16:59:37 Log: APawn::PostNetReceive() AGP_Character Saved 1 New 4
- 08/18/13 16:59:37 Log: APawn::PostNetReceive() AGP_Character Saved 1 New 4
- 08/18/13 16:59:38 ScriptLog: Console Message: Biiiiiiii^- has successfully joined the server.
- 08/18/13 16:59:38 ScriptLog: Console Message: R„Ï[AA25] Player Biiiiiiii^- has Joined
- 08/18/13 16:59:38 ScriptLog: Console Message: [US Army] M-Rapture messaged: i havent received it on respawn always while about half way across the bridg
- 08/18/13 16:59:38 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:59:38 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:59:39 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:59:39 ScriptLog: Console Message: gun+me=death was shot by ^Saltire^.
- 08/18/13 16:59:39 ScriptLog: Console Message: [Enemy] +EcK+HardMatic^XH^ messaged: me too
- 08/18/13 16:59:39 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:59:40 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:59:41 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:59:41 ScriptLog: Console Message: -Nb$^_=EVER= has entered the server and is waiting for PB authorization.
- 08/18/13 16:59:41 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:59:41 ScriptLog: Console Message: =IGC=Smith was killed by gun+me=death's grenade.
- 08/18/13 16:59:41 ScriptLog: Console Message: gun+me=death Attacked Teammate =IGC=Smith!
- 08/18/13 16:59:41 ScriptLog: Console Message: ^Saltire^ was killed by fragments from gun+me=death's grenade.
- 08/18/13 16:59:42 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:59:42 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:59:43 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 16:59:45 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:59:49 ScriptLog: Console Message: -Nb$^_=EVER= has successfully joined the server.
- 08/18/13 16:59:49 ScriptLog: Console Message: R„Ï[AA25] Player -Nb$^_=EVER= has Joined
- 08/18/13 16:59:52 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 9
- 08/18/13 16:59:53 Log: APawn::PostNetReceive() AGP_Character Saved 9 New 7
- 08/18/13 16:59:53 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:59:53 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:59:53 Log: APawn::PostNetReceive() AGP_Character Saved 1 New 4
- 08/18/13 16:59:54 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 16:59:54 ScriptLog: Console Message: [US Army] M-CzAr_KlOwN messaged: THE ONLY TIME I CRASH NOW IS WHEN WE SWAP MAPS
- 08/18/13 16:59:54 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 16:59:58 Warning: HumanController Bridge.HumanController (Function AGP.HumanController.ClientSetViewTarget:010D) Accessed None 'Target'
- 08/18/13 16:59:58 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.m9_3p )
- 08/18/13 16:59:59 ScriptLog: Console Message: M-RapturesWifey has left the server.
- 08/18/13 17:00:00 ScriptLog: Console Message: [Enemy] +EcK+HardMatic^XH^ messaged: me too
- 08/18/13 17:00:01 ScriptLog: Console Message: [US Army] -Jon- messaged: i only crash during respawn
- 08/18/13 17:00:02 ScriptLog: Console Message: [US Army] M-Rapture messaged: yeah we get alot of that too
- 08/18/13 17:00:04 ScriptLog: Console Message: KICK NOTIFICATION: =IGC=Smith has been kicked for an undefined reason: SLOT CLOSED
- 08/18/13 17:00:05 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 5
- 08/18/13 17:00:05 Log: APawn::PostNetReceive() AGP_Character Saved 5 New 10
- 08/18/13 17:00:06 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 17:00:06 Log: APawn::PostNetReceive() AGP_Character Saved 10 New 12
- 08/18/13 17:00:06 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 17:00:06 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 17:00:06 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 17:00:06 Log: APawn::PostNetReceive() AGP_Character Saved 12 New 9
- 08/18/13 17:00:08 ScriptLog: Console Message: [US Army] TIBURONNN messaged: saltire too much enemy here lol
- 08/18/13 17:00:09 ScriptLog: Console Message: KICK NOTIFICATION: [WTF]Heba_EG has been kicked for an undefined reason: SLOT CLOSED
- 08/18/13 17:00:09 ScriptLog: Console Message: =IGC=Smith has left the server.
- 08/18/13 17:00:11 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 17:00:12 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 17:00:12 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 17:00:12 ScriptLog: Console Message: Gawithh has entered the server and is waiting for PB authorization.
- 08/18/13 17:00:13 ScriptLog: Console Message: Gawithh has successfully joined the server.
- 08/18/13 17:00:13 ScriptLog: Console Message: R„Ï[AA25] Player Gawithh has Joined
- 08/18/13 17:00:13 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 17:00:14 ScriptLog: Console Message: [WTF]Heba_EG killed himself.
- 08/18/13 17:00:14 ScriptLog: Console Message: [WTF]Heba_EG has left the server.
- 08/18/13 17:00:14 ScriptLog: -----------WARNING-----------
- 08/18/13 17:00:14 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Bridge.AGP_Character None
- 08/18/13 17:00:14 ScriptLog: -----------WARNING-----------
- 08/18/13 17:00:14 ScriptLog: -----------WARNING-----------
- 08/18/13 17:00:14 ScriptLog: AGP_Character::PlayWaiting() Got here without being in Dying
- 08/18/13 17:00:14 ScriptLog: -----------WARNING-----------
- 08/18/13 17:00:18 ScriptLog: Console Message: [Admin] Possessed messaged: I do crash when I crash cause of a crash
- 08/18/13 17:00:19 Warning: HumanController Bridge.HumanController (Function AGP.HumanController.ClientSetViewTarget:010D) Accessed None 'Target'
- 08/18/13 17:00:23 ScriptLog: Console Message: [US Army] -Nb$^_=EVER= messaged: slot closed omg
- 08/18/13 17:00:23 ScriptLog: Console Message: [DU]dougtaz was killed by fragments from [K][K]glenn_09's grenade.
- 08/18/13 17:00:23 ScriptLog: -----------WARNING-----------
- 08/18/13 17:00:23 ScriptLog: AGP_Character::PlayWaiting() Got here without being in Dying
- 08/18/13 17:00:23 ScriptLog: -----------WARNING-----------
- 08/18/13 17:00:27 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 17:00:27 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 17:00:27 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 17:00:28 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 17:00:28 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 17:00:28 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 17:00:28 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 17:00:29 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 17:00:33 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 17:00:33 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 17:00:33 ScriptLog: Console Message: [US Army] =IGC=Aesthetic! messaged: thats a crash.
- 08/18/13 17:00:36 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 3
- 08/18/13 17:00:39 ScriptLog: Console Message: Adren0chrome has entered the server and is waiting for PB authorization.
- 08/18/13 17:00:39 ScriptLog: Console Message: Adren0chrome has successfully joined the server.
- 08/18/13 17:00:39 ScriptLog: Console Message: R„Ï[AA25] Player Adren0chrome has Joined
- 08/18/13 17:00:42 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 17:00:42 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 17:00:42 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 17:00:43 ScriptLog: Console Message: [Admin] Possessed messaged: cause of a crash
- 08/18/13 17:00:43 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 17:00:44 ScriptLog: Console Message: +.Centurion!. was shot by [BAHAMUT].Kurbi..
- 08/18/13 17:00:48 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 17:00:48 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 17:00:51 ScriptLog: Console Message: [US Army] TIBURONNN messaged: Sr rapture
- 08/18/13 17:00:52 ScriptLog: Console Message: =IGC=Smith has entered the server and is waiting for PB authorization.
- 08/18/13 17:00:53 ScriptLog: Console Message: =IGC=Smith has successfully joined the server.
- 08/18/13 17:00:53 ScriptLog: Console Message: R„Ï[AA25] Player =IGC=Smith has Joined
- 08/18/13 17:00:55 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 17:00:55 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 17:00:56 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 17:00:56 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 17:00:57 ScriptLog: Console Message: [Enemy] +EcK+HardMatic^XH^ messaged: kurbi the noob
- 08/18/13 17:00:57 ScriptLog: Console Message: [US Army] =IGC=Aesthetic! messaged: caused by another crash
- 08/18/13 17:00:59 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 17:00:59 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 17:01:00 ScriptLog: Console Message: [Enemy] 82nd_H1_PVT=Froster messaged: I don't always play 25assist , but when i do ..i get
- 08/18/13 17:01:02 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 17:01:02 ScriptLog: Console Message: [K][K]glenn_09 was shot by [BAHAMUT].Kurbi..
- 08/18/13 17:01:02 ScriptLog: -----------WARNING-----------
- 08/18/13 17:01:02 ScriptLog: AGP_Character::PlayWaiting() Got here without being in Dying
- 08/18/13 17:01:02 ScriptLog: -----------WARNING-----------
- 08/18/13 17:01:03 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 17:01:03 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 17:01:04 ScriptLog: Console Message: [Enemy] 82nd_H1_PVT=Froster messaged: I don't always play 25assist , but when i do ..i get a CE.
- 08/18/13 17:01:06 ScriptLog: Console Message: [US Army] =IGC=Aesthetic! messaged: CE
- 08/18/13 17:01:06 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 17:01:07 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 17:01:07 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
- 08/18/13 17:01:07 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
- 08/18/13 17:01:08 ScriptLog: Console Message: [US Army] M-Rapture messaged: lol
- 08/18/13 17:01:08 ScriptLog: Console Message: =BAGGED^TAGGED= was shot by [BAHAMUT].Kurbi..
- 08/18/13 17:01:10 ScriptLog: Console Message: [Enemy] +EcK+HardMatic^XH^ messaged: lol glenn beck
- 08/18/13 17:01:16 ScriptLog: Console Message: [US Army] TIBURONNN messaged: MR rapture noob?
- 08/18/13 17:01:16 ScriptLog: Console Message: [US Army] M-Rapture messaged: possessed i will own u lol
- 08/18/13 17:01:17 ScriptLog: Console Message: [US Army] =IGC=Aesthetic! messaged: bad luck ASSIST
- 08/18/13 17:01:20 ScriptLog: Console Message: [Enemy] abcdefghij1234567890 messaged: we is working on it
- 08/18/13 17:01:21 Log: (Karma:) KFreezeRagdoll: Ragdoll not initialised.
- 08/18/13 17:01:24 ScriptLog: Console Message: [US Army] M-CzAr_KlOwN messaged: HE ALSO LIKES A BAG OF DICKS
- 08/18/13 17:01:27 ScriptLog: Attempting to close a non-existing menu page
- 08/18/13 17:01:27 ScriptLog: Attempting to close a non-existing menu page
- 08/18/13 17:01:27 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 17:01:27 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 17:01:27 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 17:01:27 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 17:01:27 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 17:01:27 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 17:01:27 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 17:01:27 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 17:01:27 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 17:01:27 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 17:01:27 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 17:01:27 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 17:01:27 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 17:01:27 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 17:01:27 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 17:01:27 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 17:01:27 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 17:01:27 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 17:01:27 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 17:01:27 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 17:01:27 ScriptLog: AGP_Pawn::Dying::EndState() - entered
- 08/18/13 17:01:27 ScriptLog: Attempting to close a non-existing menu page
- 08/18/13 17:01:27 Critical: UObject::ProcessEvent
- 08/18/13 17:01:27 Critical: (InteractionMaster Package.InteractionMaster, Function Engine.InteractionMaster.Process_PostRender)
- 08/18/13 17:01:27 Critical: UInteractionMaster::MasterProcessPostRender
- 08/18/13 17:01:27 Critical: FPlayerSceneNode::Render
- 08/18/13 17:01:27 Critical: UGameEngine::Draw
- 08/18/13 17:01:27 Critical: UWindowsViewport::Repaint
- 08/18/13 17:01:27 Critical: UWindowsClient::Tick
- 08/18/13 17:01:27 Critical: ClientTick
- 08/18/13 17:01:27 Critical: UGameEngine::Tick
- 08/18/13 17:01:27 Critical: Level Bridge Crossing
- 08/18/13 17:01:27 Critical: UpdateWorld
- 08/18/13 17:01:27 Critical: MainLoop
- 08/18/13 17:01:28 Critical: FMallocWindows::Free
- 08/18/13 17:01:28 Critical: FMallocWindows::Realloc
- 08/18/13 17:01:28 Critical: 706D7564 0 FArray
- 08/18/13 17:01:28 Critical: FArray::Realloc
- 08/18/13 17:01:28 Critical: 0*2
- 08/18/13 17:01:28 Critical: FMallocWindows::Free
- 08/18/13 17:01:28 Exit: Executing UObject::StaticShutdownAfterError
- 08/18/13 17:01:28 Exit: Executing UWindowsClient::ShutdownAfterError
- 08/18/13 17:01:28 Log: Waiting for file streaming thread to finish...
- 08/18/13 17:01:29 Exit: OpenAL Audio subsystem shut down.
- 08/18/13 17:01:29 Localization: No localization: Window.IDDIALOG_CrashBox.IDC_CrashBox (int)
- 08/18/13 17:03:49 Exit: Exiting.
- 08/18/13 17:03:49 Log: FileManager: Reading 0 GByte 225 MByte 239 KByte 147 Bytes from HD took 19.227053 seconds (18.797054 reading, 0.429998 seeking).
- 08/18/13 17:03:49 Log: FileManager: 0.467999 seconds spent with misc. duties
- 08/18/13 17:03:49 Uninitialized: Name subsystem shut down
- 08/18/13 17:03:49 Uninitialized: Log file closed, 08/18/13 17:03:49
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