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- ** Executing...
- ** Command: "C:\Program Files\Steam\SteamApps\common\Team Fortress 2\bin\vbsp.exe"
- ** Parameters: -game "C:\Program Files\Steam\SteamApps\common\Team Fortress 2\tf" "C:\Users\àñó\Desktop\cp_snorrow_a1\cp_snorrow_a5.vmf"
- Valve Software - vbsp.exe (Jul 30 2014)
- 4 threads
- materialPath: C:\Program Files\Steam\SteamApps\common\Team Fortress 2\tf\materials
- Loading C:\Users\àñó\Desktop\cp_snorrow_a1\cp_snorrow_a5.vmf
- Patching WVT material: maps/cp_snorrow_a5/dev/dev_blendmeasure2_wvt_patch
- Patching WVT material: maps/cp_snorrow_a5/nature/blendgroundtogravel005_wvt_patch
- Patching WVT material: maps/cp_snorrow_a5/dev/dev_blendmeasure_wvt_patch
- Patching WVT material: maps/cp_snorrow_a5/harvest/ground_to_green_grass_002_wvt_patch
- Patching WVT material: maps/cp_snorrow_a5/nature/blendgroundtoconcrete001_wvt_patch
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3..Brush 27808: WARNING, microbrush
- .4...5...6...7...8...9...10 (0)
- **** leaked ****
- Entity prop_static (-4462.00 -303.00 64.25) leaked!
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4416.0 3072.0 856.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4928.0 3072.0 856.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4416.0 3072.0 2600.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4928.0 3072.0 2600.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (5120.0 3584.0 896.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4608.0 4096.0 896.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 3584.0 896.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3584.0 3072.0 856.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
- Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
- *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
- Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
- Finding displacement neighbors...
- Found a displacement edge abutting multiple other edges.
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
- done (0) (6937698 bytes)
- Static prop models/props_spytech/exit_mounted.mdl outside the map (-3848.00, 64.00, 288.00)
- Static prop models/props_granary/grain_sack.mdl outside the map (-3881.00, 435.00, 65.16)
- Static prop models/props_farm/paint_can001.mdl outside the map (-4592.00, -305.00, 65.16)
- Static prop models/props_2fort/mop_and_bucket.mdl outside the map (-4579.00, 426.00, 65.16)
- Static prop models/props_2fort/wastebasket01.mdl outside the map (-3858.00, -274.00, 96.16)
- Static prop models/props_2fort/sink001.mdl outside the map (-3841.00, 282.00, 65.16)
- Static prop models/props_granary/grain_sack.mdl outside the map (-3855.00, 335.00, 65.16)
- Static prop models/props_granary/grain_sack.mdl outside the map (-3853.00, 429.00, 65.16)
- Static prop models/props_gameplay/uniform_locker.mdl outside the map (-4050.00, 434.00, 64.25)
- Static prop models/props_gameplay/uniform_locker_pj.mdl outside the map (-4205.00, 414.00, 64.25)
- Static prop models/props_2fort/locker001.mdl outside the map (-4518.00, -303.00, 64.25)
- Static prop models/props_farm/shelf_props01.mdl outside the map (-4596.00, -224.00, 64.25)
- Static prop models/props_2fort/chalkboard01.mdl outside the map (-4601.00, 183.00, 168.00)
- Static prop models/props_spytech/corkboard01.mdl outside the map (-4607.00, 16.00, 152.00)
- Static prop models/props_2fort/locker001.mdl outside the map (-4462.00, -303.00, 64.25)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 517 texinfos to 282
- Reduced 44 texdatas to 38 (1213 bytes to 1037)
- Writing C:\Users\àñó\Desktop\cp_snorrow_a1\cp_snorrow_a5.bsp
- 15 seconds elapsed
- ** Executing...
- ** Command: "C:\Program Files\Steam\SteamApps\common\Team Fortress 2\bin\vvis.exe"
- ** Parameters: -game "C:\Program Files\Steam\SteamApps\common\Team Fortress 2\tf" "C:\Users\àñó\Desktop\cp_snorrow_a1\cp_snorrow_a5"
- Valve Software - vvis.exe (Jul 30 2014)
- 4 threads
- reading c:\users\àñó\desktop\cp_snorrow_a1\cp_snorrow_a5.bsp
- reading c:\users\àñó\desktop\cp_snorrow_a1\cp_snorrow_a5.prt
- LoadPortals: couldn't read c:\users\àñó\desktop\cp_snorrow_a1\cp_snorrow_a5.prt
- ** Executing...
- ** Command: "C:\Program Files\Steam\SteamApps\common\Team Fortress 2\bin\vrad.exe"
- ** Parameters: -game "C:\Program Files\Steam\SteamApps\common\Team Fortress 2\tf" "C:\Users\àñó\Desktop\cp_snorrow_a1\cp_snorrow_a5"
- Valve Software - vrad.exe SSE (Jul 30 2014)
- Valve Radiosity Simulator
- 4 threads
- [Reading texlights from 'lights.rad']
- [34 texlights parsed from 'lights.rad']
- Loading c:\users\àñó\desktop\cp_snorrow_a1\cp_snorrow_a5.bsp
- No vis information, direct lighting only.
- Setting up ray-trace acceleration structure... Done (2.83 seconds)
- 3630 faces
- 2699998 square feet [388799808.00 square inches]
- 124 Displacements
- 937333 Square Feet [134975952.00 Square Inches]
- sun extent from map=0.000000
- 25 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (33)
- Build Patch/Sample Hash Table(s).....Done<0.0925 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (5)
- FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (24)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 11/1024 528/49152 ( 1.1%)
- brushes 754/8192 9048/98304 ( 9.2%)
- brushsides 5637/65536 45096/524288 ( 8.6%)
- planes 2776/65536 55520/1310720 ( 4.2%)
- vertexes 5152/65536 61824/786432 ( 7.9%)
- nodes 1933/65536 61856/2097152 ( 2.9%)
- texinfos 282/12288 20304/884736 ( 2.3%)
- texdata 38/2048 1216/65536 ( 1.9%)
- dispinfos 124/0 21824/0 ( 0.0%)
- disp_verts 34252/0 685040/0 ( 0.0%)
- disp_tris 60608/0 121216/0 ( 0.0%)
- disp_lmsamples 832436/0 832436/0 ( 0.0%)
- faces 3630/65536 203280/3670016 ( 5.5%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 1271/65536 71176/3670016 ( 1.9%)
- leaves 1945/65536 62240/2097152 ( 3.0%)
- leaffaces 3970/65536 7940/131072 ( 6.1%)
- leafbrushes 1259/65536 2518/131072 ( 1.9%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 21784/512000 87136/2048000 ( 4.3%)
- edges 11927/256000 47708/1024000 ( 4.7%)
- LDR worldlights 25/8192 2200/720896 ( 0.3%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 217/32768 2170/327680 ( 0.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3282/65536 6564/131072 ( 5.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 10138576/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 29967/393216 ( 7.6%)
- LDR ambient table 1945/65536 7780/262144 ( 3.0%)
- HDR ambient table 1945/65536 7780/262144 ( 3.0%)
- LDR leaf ambient 10781/65536 301868/1835008 (16.5%)
- HDR leaf ambient 1945/65536 54460/1835008 ( 3.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/5742 ( 0.0%)
- pakfile [variable] 2539/0 ( 0.0%)
- physics [variable] 6937698/4194304 (165.4%) VERY FULL!
- physics terrain [variable] 0/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 9447
- Writing c:\users\àñó\desktop\cp_snorrow_a1\cp_snorrow_a5.bsp
- 1 minute, 5 seconds elapsed
- ** Executing...
- ** Command: Copy File
- ** Parameters: "C:\Users\àñó\Desktop\cp_snorrow_a1\cp_snorrow_a5.bsp" "C:\Program Files\Steam\SteamApps\common\Team Fortress 2\tf\maps\cp_snorrow_a5.bsp"
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