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- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- //////////////////////////////////// >>WANTEDSYSTEM BY FRESHDIDDI(R)<< ////////////////////////////////////////////////
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- #include <a_samp>
- #include <zcmd>
- #include <dini>
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- #define COLOR_GREY 0xAFAFAFAA
- #define COLOR_YELLOW 0xFFFF00AA
- #define COLOR_RED 0xFF4122FF
- //#define WANTEDTIMER 1 //Nach 15 Minuten verschwindet ein Wanted / Zum aktivieren des Timers: Einfach den Schrägstrich vor "#define" entfernen!
- //#define LOADSAFEWANTEDS //Wanteds werden gespeichert/geladen / Zum aktivieren des Timers: Einfach den Schrägstrich vor "#define" entfernen!
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- new Text:WantedTextdraw[MAX_PLAYERS];
- #if defined WANTEDTIMER
- new WantedTimer[MAX_PLAYERS];
- #endif
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print("WantedSystem by FreshDiddi - geladen!");
- print("--------------------------------------\n");
- return 1;
- }
- public OnFilterScriptExit()
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- DeletePVar(i,"Wantedlevel");
- TextDrawDestroy(WantedTextdraw[i]);
- SaveWanteds(i);
- #if defined WANTEDTIMER
- KillTimer(WantedTimer[i]);
- #endif
- }
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- LoadWanteds(playerid);
- WantedTextdraw[playerid] = TextDrawCreate(499.000000, 102.000000, "~y~]: ~w~0");
- TextDrawBackgroundColor(WantedTextdraw[playerid], 255);
- TextDrawFont(WantedTextdraw[playerid], 2);
- TextDrawLetterSize(WantedTextdraw[playerid], 0.480000, 2.000000);
- TextDrawColor(WantedTextdraw[playerid], -1);
- TextDrawSetOutline(WantedTextdraw[playerid], 1);
- TextDrawSetProportional(WantedTextdraw[playerid], 1);
- UpdateWantedDraw(playerid);
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- SaveWanteds(playerid);
- return 1;
- }
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- COMMAND:wanted(playerid,params[])
- {
- new str[128], pID, wantedlevel;
- if(sscanf(params, "ui", pID, wantedlevel))return SendClientMessage(playerid, COLOR_GREY, "Benutze: /wanted [ID] [Wanteds]");
- if(IsPlayerConnected(pID))
- {
- if(!IsPlayerNPC(pID))
- {
- format(str,sizeof(str),"Du gibst %s [ID: %i] %i Wanted(s).", SpielerName(pID), pID, wantedlevel);
- SendClientMessage(playerid, COLOR_YELLOW, str);
- SetWantedLevel(pID,GetWantedLevel(pID)+wantedlevel);
- format(str,sizeof(str),"Du erhälst %i Wanted(s) von der Polizei. Aktuelles Wantedlevel: %i", wantedlevel, GetWantedLevel(playerid));
- SendClientMessage(pID, COLOR_YELLOW, str);
- return 1;
- }else return SendClientMessage(playerid,COLOR_GREY,"Du kannst einem NPC keine Wanteds geben.");
- }else return SendClientMessage(playerid,COLOR_GREY,"Spieler ist nicht connected.");
- }
- COMMAND:wantedlist(playerid,params[])
- {
- new string[64];
- SendClientMessage(playerid, COLOR_RED,"-----Wanted - Liste-----");
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if(!IsPlayerNPC(i))
- {
- if(GetWantedLevel(i) >=1)
- {
- format(string, sizeof(string), "%s - Wanteds: %d", SpielerName(i), GetWantedLevel(i));
- SendClientMessage(playerid, COLOR_YELLOW,string);
- }
- }
- }
- }
- return 1;
- }
- COMMAND:clearwanted(playerid,params[])
- {
- new str[128], pID;
- if(sscanf(params, "u", pID))return SendClientMessage(playerid, COLOR_GREY, "Benutze: /clearwanted [ID]");
- if(IsPlayerConnected(pID))
- {
- if(!IsPlayerNPC(pID))
- {
- format(str,sizeof(str),"Du clearst die Wanteds von %s [ID: %i].", SpielerName(pID), pID);
- SendClientMessage(playerid, COLOR_YELLOW, str);
- SendClientMessage(pID, COLOR_YELLOW, "Deine Wanteds wurden von der Polizei gecleart.");
- SetWantedLevel(pID,0);
- return 1;
- }else return SendClientMessage(playerid,COLOR_GREY,"Du kannst einem NPC keine Wanteds geben.");
- }else return SendClientMessage(playerid,COLOR_GREY,"Spieler ist nicht connected.");
- }
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- forward WantedTimerPublic(playerid);
- public WantedTimerPublic(playerid)
- {
- if(GetWantedLevel(playerid)>=1)
- {
- SetWantedLevel(playerid,GetWantedLevel(playerid)-1);
- new str[200];
- format(str,sizeof(str),"Du hast ein Wantedlevel verloren. Aktuelles Wantedlevel: %i", GetWantedLevel(playerid));
- SendClientMessage(playerid, COLOR_YELLOW, str);
- return 1;
- }return 1;
- }
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- stock LoadWanteds(playerid)
- {
- if(!IsPlayerNPC(playerid))
- {
- #if defined LOADSAFEWANTEDS
- new WantedAccount[100];
- format(WantedAccount,sizeof(WantedAccount),"/WantedSystem/%s.ini",SpielerName(playerid));
- if(!dini_Exists(WantedAccount))
- {
- dini_Create(WantedAccount);
- }
- SetPVarInt(playerid,"Wantedlevel",dini_Int(WantedAccount,"Wantedlevel"));
- #endif
- #if defined WANTEDTIMER
- WantedTimer[playerid]=SetTimerEx("WantedTimerPublic", (WANTEDTIMER*1000)*60, true, "i", playerid);
- #endif
- return 1;
- }return 1;
- }
- stock SaveWanteds(playerid)
- {
- if(!IsPlayerNPC(playerid))
- {
- #if defined LOADSAFEWANTEDS
- new WantedAccount[100];
- format(WantedAccount,sizeof(WantedAccount),"/WantedSystem/%s.ini",SpielerName(playerid));
- if(!dini_Exists(WantedAccount))
- {
- dini_Create(WantedAccount);
- }
- dini_IntSet(WantedAccount,"Wantedlevel",GetPVarInt(playerid,"Wantedlevel"));
- #endif
- TextDrawDestroy(WantedTextdraw[playerid]);
- #if defined WANTEDTIMER
- KillTimer(WantedTimer[playerid]);
- #endif
- DeletePVar(playerid,"Wantedlevel");
- return 1;
- }return 1;
- }
- stock GetWantedLevel(playerid)
- {
- return GetPVarInt(playerid,"Wantedlevel");
- }
- stock SetWantedLevel(playerid,wantedlevel)
- {
- SetPVarInt(playerid,"Wantedlevel",wantedlevel);
- UpdateWantedDraw(playerid);
- return 1;
- }
- stock UpdateWantedDraw(playerid)
- {
- if(GetWantedLevel(playerid)==0)
- {
- TextDrawHideForPlayer(playerid,WantedTextdraw[playerid]);
- }
- if(GetWantedLevel(playerid)>=1)
- {
- TextDrawHideForPlayer(playerid, WantedTextdraw[playerid]);
- new str[30];
- format(str,sizeof(str),"~y~]: ~w~%d",GetWantedLevel(playerid));
- TextDrawSetString(WantedTextdraw[playerid], str);
- TextDrawShowForPlayer(playerid, WantedTextdraw[playerid]);
- }
- return 1;
- }
- stock SpielerName(playerid)
- {
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- return name;
- }
- /*>>>>>>>>>>>>>>>>>SSCANF<<<<<<<<<<<<<<<<<<<<<*/
- stock sscanf(sstring[], format[], {Float,_}:...)
- {
- #if defined isnull
- if (isnull(sstring))
- #else
- if (sstring[0] == 0 || (sstring[0] == 1 && sstring[1] == 0))
- #endif
- {
- return format[0];
- }
- #pragma tabsize 4
- new
- formatPos = 0,
- sstringPos = 0,
- paramPos = 2,
- paramCount = numargs(),
- delim = ' ';
- while (sstring[sstringPos] && sstring[sstringPos] <= ' ')
- {
- sstringPos++;
- }
- while (paramPos < paramCount && sstring[sstringPos])
- {
- switch (format[formatPos++])
- {
- case '\0':
- {
- return 0;
- }
- case 'i', 'd':
- {
- new
- neg = 1,
- num = 0,
- ch = sstring[sstringPos];
- if (ch == '-')
- {
- neg = -1;
- ch = sstring[++sstringPos];
- }
- do
- {
- sstringPos++;
- if ('0' <= ch <= '9')
- {
- num = (num * 10) + (ch - '0');
- }
- else
- {
- return -1;
- }
- }
- while ((ch = sstring[sstringPos]) > ' ' && ch != delim);
- setarg(paramPos, 0, num * neg);
- }
- case 'h', 'x':
- {
- new
- num = 0,
- ch = sstring[sstringPos];
- do
- {
- sstringPos++;
- switch (ch)
- {
- case 'x', 'X':
- {
- num = 0;
- continue;
- }
- case '0' .. '9':
- {
- num = (num << 4) | (ch - '0');
- }
- case 'a' .. 'f':
- {
- num = (num << 4) | (ch - ('a' - 10));
- }
- case 'A' .. 'F':
- {
- num = (num << 4) | (ch - ('A' - 10));
- }
- default:
- {
- return -1;
- }
- }
- }
- while ((ch = sstring[sstringPos]) > ' ' && ch != delim);
- setarg(paramPos, 0, num);
- }
- case 'c':
- {
- setarg(paramPos, 0, sstring[sstringPos++]);
- }
- case 'f':
- {
- new changestr[16], changepos = 0, strpos = sstringPos;
- while(changepos < 16 && sstring[strpos] && sstring[strpos] != delim)
- {
- changestr[changepos++] = sstring[strpos++];
- }
- changestr[changepos] = '\0';
- setarg(paramPos,0,_:floatstr(changestr));
- }
- case 'p':
- {
- delim = format[formatPos++];
- continue;
- }
- case '\'':
- {
- new
- end = formatPos - 1,
- ch;
- while ((ch = format[++end]) && ch != '\'') {}
- if (!ch)
- {
- return -1;
- }
- format[end] = '\0';
- if ((ch = strfind(sstring, format[formatPos], false, sstringPos)) == -1)
- {
- if (format[end + 1])
- {
- return -1;
- }
- return 0;
- }
- format[end] = '\'';
- sstringPos = ch + (end - formatPos);
- formatPos = end + 1;
- }
- case 'u':
- {
- new
- end = sstringPos - 1,
- id = 0,
- bool:num = true,
- ch;
- while ((ch = sstring[++end]) && ch != delim)
- {
- if (num)
- {
- if ('0' <= ch <= '9')
- {
- id = (id * 10) + (ch - '0');
- }
- else
- {
- num = false;
- }
- }
- }
- if (num && IsPlayerConnected(id))
- {
- setarg(paramPos, 0, id);
- }
- else
- {
- #if !defined foreach
- #define foreach(%1,%2) for (new %2 = 0; %2 < MAX_PLAYERS; %2++) if (IsPlayerConnected(%2))
- #define __SSCANF_FOREACH__
- #endif
- sstring[end] = '\0';
- num = false;
- new
- name[MAX_PLAYER_NAME];
- id = end - sstringPos;
- foreach (Player, playerid)
- {
- GetPlayerName(playerid, name, sizeof (name));
- if (!strcmp(name, sstring[sstringPos], true, id))
- {
- setarg(paramPos, 0, playerid);
- num = true;
- break;
- }
- }
- if (!num)
- {
- setarg(paramPos, 0, INVALID_PLAYER_ID);
- }
- sstring[end] = ch;
- #if defined __SSCANF_FOREACH__
- #undef foreach
- #undef __SSCANF_FOREACH__
- #endif
- }
- sstringPos = end;
- }
- case 's', 'z':
- {
- new
- i = 0,
- ch;
- if (format[formatPos])
- {
- while ((ch = sstring[sstringPos++]) && ch != delim)
- {
- setarg(paramPos, i++, ch);
- }
- if (!i)
- {
- return -1;
- }
- }
- else
- {
- while ((ch = sstring[sstringPos++]))
- {
- setarg(paramPos, i++, ch);
- }
- }
- sstringPos--;
- setarg(paramPos, i, '\0');
- }
- default:
- {
- continue;
- }
- }
- while (sstring[sstringPos] && sstring[sstringPos] != delim && sstring[sstringPos] > ' ')
- {
- sstringPos++;
- }
- while (sstring[sstringPos] && (sstring[sstringPos] == delim || sstring[sstringPos] <= ' '))
- {
- sstringPos++;
- }
- paramPos++;
- }
- do
- {
- if ((delim = format[formatPos++]) > ' ')
- {
- if (delim == '\'')
- {
- while ((delim = format[formatPos++]) && delim != '\'') {}
- }
- else if (delim != 'z')
- {
- return delim;
- }
- }
- }
- while (delim > ' ');
- return 0;
- }
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