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- #include <a_samp>
- #define SCRIPT_VERSION "v1.0 BETA"
- #define LAST_UPDATE "8.5.2015"
- #define SCRIPTED_BY "Mirnes Sarajlic (prefix171"
- #define SERVER_NAME "Old City Roleplay"
- //==============================================> defines
- //==============================================> news & enums
- //==============================================>forwards
- //============================================== main
- main( ) {
- print("Gamemode started.");
- print("------------------------------");
- printf(" %s:", SERVER_NAME);
- printf(" VERSION: %s", SCRIPT_VERSION);
- printf(" ZADNJI UPDATE: %s", LAST_UPDATE);
- printf("-----------------------------");
- print(" ");
- return 1;
- }
- //==============================================> OnGameModeInit
- public OnGameModeInit( )
- {
- AddPlayerClass(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
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