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- local skills = specialabilities
- local surfborders = {4644, 4645, 4646, 4647, 4648, 4649, 4650, 4651, 4652, 4653, 4654, 4655, 4656, 4657, 4658, 4659, 4660, 4661, 4662, 4663}
- local txt = {
- ["rock smash"] = {"quebre está pedra"},
- ["cut"] = {"use cut"},
- ["move"] = {"move!"},
- ["light"] = {"usar flash!!"},
- ["dig"] = {"abra este buraco"},
- ["blink"] = {"teleportar para lá!"},
- ["ride"] = {"deixe-me montar em você"},
- ["fly"] = {"vamos voar"},
- ["untransform"] = {"volte ao normal!"},
- ["headbutt"] = {"headbutt"},
- }
- function onUse(cid, item, frompos, item2, topos)
- if getPlayerStorageValue(cid,6598754) >= 1 or getPlayerStorageValue(cid, 6598755) >= 1 then
- doPlayerSendTextMessage(cid, 19, "Não pode usa order nessa área.")
- return true
- end
- local checkpos = topos
- checkpos.stackpos = 0
- if getTileThingByPos(checkpos).uid <= 0 then return true end
- --------END FLY/RIDE --------
- if getCreatureCondition(cid, CONDITION_OUTFIT) and (item2.uid == cid or getRecorderPlayer(topos) == cid) and (getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1) then
- if isInArray({460, 11675, 11676, 11677}, getTileInfo(getThingPos(cid)).itemid) then
- doPlayerSendCancel(cid, "Você não pode parar de voar nesta altura!")
- return true
- end
- local item = getPlayerSlotItem(cid, 8)
- local pokemon = getItemAttribute(item.uid, "poke")
- local x = pokes[pokemon]
- if getTileInfo(getThingPos(cid)).itemid >= 4820 and getTileInfo(getThingPos(cid)).itemid <= 4825 then
- doPlayerSendCancel(cid, "Você não pode parar de voar acima da água!")
- return true
- end
- doSummonMonster(cid, pokemon)
- local pk = getCreatureSummons(cid)[1]
- if not isCreature(pk) then
- pk = doCreateMonster(pokemon, backupPos)
- if not isCreature(pk) then
- doPlayerSendCancel(cid, "você não pode parar de voar/montar aqui.")
- return true
- end
- doConvinceCreature(cid, pk)
- end
- doTeleportThing(pk, getThingPos(cid), false)
- doCreatureSetLookDir(pk, getCreatureLookDir(cid))
- adjustStatus(pk, item.uid, true, false, true)
- doPlayerSay(cid, ""..getPokeName(getCreatureSummons(cid)[1])..", Deixe-me descer!", 1)
- if getCreatureCondition(cid, CONDITION_PARALYZE) == true then
- doRemoveCondition(cid, CONDITION_PARALYZE)
- addEvent(doAddCondition, 10, cid, paralizeArea) --alterado v2.4
- end
- if getCreatureCondition(cid, CONDITION_PARALYZE) == true then
- doRemoveCondition(cid, CONDITION_PARALYZE)
- addEvent(doAddCondition, 10, cid, paralizeArea2) --alterado v2.5
- end
- doRegainSpeed(cid)
- doRemoveCondition(cid, CONDITION_OUTFIT)
- setPlayerStorageValue(cid, 17000, -1)
- setPlayerStorageValue(cid, 17001, -1)
- return true
- end
- if #getCreatureSummons(cid) == 0 then return doPlayerSendCancel(cid, "Você precisa de um pokémon para dar ORDER") end
- if getCreatureNoMove(getCreatureSummons(cid)[1]) then return true end
- markLP(getCreatureSummons(cid)[1], -1)
- if getMarkedPos(getCreatureSummons(cid)[1]).x == topos.x and getMarkedPos(getCreatureSummons(cid)[1]).y == topos.y then
- return true
- end
- local unfix = {x = 1, y = 1, z = 1}
- local thisball = getPlayerSlotItem(cid, 8)
- local mysum = getCreatureSummons(cid)[1]
- local sid = mysum or cid
- local maxMoveDist = getDistanceBetween(getThingPos(sid), topos) * 2 + 1
- markPos(mysum, topos)
- markOwnerPos(mysum, getThingPos(cid))
- -------- ROCK SMASH ---------
- if item2.itemid == 1285 and isInArray(skills["rock smash"], getPokemonName(mysum)) then
- doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["rock smash"][math.random(1, #txt["rock smash"])].."", 1)
- addEvent(goThere, 500, mysum, topos, "rock smash", isCreature(getCreatureTarget(cid)))
- return true
- end
- -----------------------------
- -------- HEADBUTT -----------
- if item2.itemid == 12591 and getPokemonLevel(mysum) >= 15 then --alterado v2.6
- --id do item arvore normal
- doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["headbutt"][math.random(1, #txt["headbutt"])].."", 1)
- addEvent(goThere, 500, mysum, topos, "headbutt", isCreature(getCreatureTarget(cid)))
- return true
- end
- -----------------------------
- -------- CUT ----------------
- if item2.itemid == 2767 and isInArray(skills["cut"], getPokemonName(mysum)) then
- doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["cut"][math.random(1, #txt["cut"])].."", 1)
- addEvent(goThere, 500, mysum, topos, "cut", isCreature(getCreatureTarget(cid)))
- return true
- end
- -----------------------------
- -------- TRANSFORM ----------
- if getCreatureName(mysum) == "Ditto" and isMonster(item2.uid) then
- if item2.uid == mysum then
- if isTransformed(mysum) then
- deTransform(mysum, getItemAttribute(thisball.uid, "transTurn"))
- markPos(mysum, unfix)
- doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["untransform"][math.random(1, #txt["untransform"])].."", 1)
- return true
- end
- doPlayerSendCancel(cid, "Seu Ditto não está transformado.")
- markPos(mysum, unfix)
- return true
- end
- if getCreatureName(item2.uid) == "Ditto" then
- doPlayerSendCancel(cid, "Ditto não pode se transformar em Ditto.")
- markPos(mysum, unfix)
- return true
- end
- if getCreatureName(item2.uid) == getPlayerStorageValue(mysum, 1010) then
- doPlayerSendCancel(cid, "Seu Ditto já está transformado nesse pokémon")
- markPos(mysum, unfix)
- return true
- end
- local cd = getCD(thisball.uid, "trans", 40)
- if cd > 0 then
- doPlayerSendCancel(cid, "Espere: ("..getStringmytempo(cd)..") Segundos")
- return true
- end
- if getHappiness(mysum) <= 50 then
- doSendMagicEffect(getThingPos(mysum), happinessRate[1].effect)
- markPos(mysum, unfix)
- return true
- end
- local turn = getItemAttribute(thisball.uid, "transTurn")
- if not turn or turn > 10 then
- doItemSetAttribute(thisball.uid, "transTurn", 0)
- else
- doItemSetAttribute(thisball.uid, "transTurn", turn + 1)
- end
- local time = 140 + 2 * getPokemonLevel(mysum)
- turn = getItemAttribute(thisball.uid, "transTurn")
- markPos(mysum, unfix)
- setPlayerStorageValue(mysum, 1010, getCreatureName(item2.uid))
- doSetCreatureOutfit(mysum, getCreatureOutfit(item2.uid), -1)
- addEvent(deTransform, time * 1000, mysum, turn)
- doSendMagicEffect(getThingPos(mysum), 184)
- doCreatureSay(mysum, "TRANSFORM!", TALKTYPE_MONSTER)
- local name = getCreatureName(item2.uid)
- setCD(thisball.uid, "trans", 40)
- doItemSetAttribute(thisball.uid, "transBegin", os.clock())
- doSetItemAttribute(thisball.uid, "transLeft", time)
- doSetItemAttribute(thisball.uid, "transOutfit", getCreatureOutfit(item2.uid).lookType)
- doSetItemAttribute(thisball.uid, "transName", getCreatureName(item2.uid))
- doFaceCreature(mysum, getThingPos(item2.uid))
- doPlayerSay(cid, ""..getPokeName(mysum)..", transform into "..getArticle(name).." "..name.."!", 1)
- if useKpdoDlls then
- doUpdateMoves(cid) --alterado v2.6
- end
- if dittoCopiesStatusToo then
- doSetItemAttribute(thisball.uid, "boffense", dittoBonus * getOffense(item2.uid))
- doSetItemAttribute(thisball.uid, "bdefense", dittoBonus * getDefense(item2.uid))
- doSetItemAttribute(thisball.uid, "bsattack", dittoBonus * getSpecialAttack(item2.uid))
- doSetItemAttribute(thisball.uid, "bagility", dittoBonus * getSpeed(item2.uid))
- adjustStatus(mysum, thisball.uid)
- end
- return true
- end
- -----------------------------
- -------- LIGHT --------------
- if isMonster(item2.uid) and getCreatureMaster(item2.uid) == cid then
- markPos(mysum, unfix)
- if not isInArray(skills["light"], getPokemonName(item2.uid)) then
- doPlayerSendCancel(cid, "Este pokémon não pode usar flash.")
- return true
- end
- local cd = getCD(thisball.uid, "light", 30)
- if cd > 0 then
- doPlayerSendCancel(cid, "Por favor, aguarde alguns segundos antes de usar o flash")
- return true
- end
- doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["light"][math.random(1, #txt["light"])].."", 1)
- doCreatureSay(mysum, "FLASH!", TALKTYPE_MONSTER)
- doSendMagicEffect(getThingPos(mysum), 28)
- local size = 5
- size = size + math.floor(getSpecialAttack(mysum) / 60)
- size = size + math.ceil(getPokemonLevel(mysum) / 60)
- if size > 11 then
- size = 11
- end
- doSetCreatureLight(mysum, size, 215, 600*1000)
- local delay = math.floor(30 - getPokemonLevel(mysum) / 4)
- if delay > 0 then
- setCD(thisball.uid, "light", delay)
- end
- return true
- end
- -----------------------------
- -------- DIG ----------------
- if isInArray(skills["digholes"], item2.itemid) and isInArray(skills["dig"], getPokemonName(mysum)) then
- doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["dig"][math.random(1, #txt["dig"])].."", 1)
- addEvent(goThere, 500, mysum, topos, "dig", isCreature(getCreatureTarget(cid)))
- return true
- end
- -----------------------------
- -------- BLINK / MOVE -------
- if not isCreature(item2.uid) and isInArray(skills["blink"], getPokemonName(mysum)) then
- local cd = getCD(thisball.uid, "blink", 30)
- if getPlayerStorageValue(mysum, 2365487) == 1 then
- return true --alterado v2.4
- end
- if cd > 0 or not canWalkOnPos(topos, false, false, true, true, true) then
- doPlayerSendCancel(cid, "Blink cooldown: ("..getStringmytempo(cd)..")")
- doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", 1)
- addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)
- return true
- end
- local CD = isShinyName(getCreatureName(mysum)) and 20 or 30 --edited blink
- markPos(mysum, topos)
- markOwnerPos(mysum, getThingPos(cid))
- setCD(thisball.uid, "blink", CD)
- doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["blink"][math.random(1, #txt["blink"])].."", 1)
- doSendDistanceShoot(getThingPos(mysum), topos, 39)
- doSendMagicEffect(getThingPos(mysum), 211)
- doTeleportThing(mysum, topos, false)
- doSendMagicEffect(topos, 134)
- doCreatureSay(mysum, "BLINK!", TALKTYPE_MONSTER)
- goThere(mysum, topos, "blink", isCreature(getCreatureTarget(cid))) --edited blink
- return true
- end
- -----------------------------
- ----START FLYorRIDE ---------
- if (item2.uid == cid or getRecorderPlayer(topos) == cid) and (isInArray(skills["fly"], getPokemonName(mysum)) or isInArray(skills["ride"], getPokemonName(mysum))) then
- if getPlayerStorageValue(cid, 212124) >= 1 then --alterado v2.6
- return doPlayerSendCancel(cid, "Você não pode fazer isso com um pokémon com mentre controlada")
- end
- if getPlayerStorageValue(cid, 52480) >= 1 then
- return doPlayerSendCancel(cid, "Você não pode fazer isso em Duelo!") --alterado v2.6
- end
- if getPlayerStorageValue(cid, 5700) == 1 then
- doPlayerSendCancel(cid, "Você não pode fazer isso enquanto está montado em bike") --edited proteçao pra bike
- return true
- end
- local pct = getCreatureHealth(mysum) / getCreatureMaxHealth(mysum)
- doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", 1 - pct)
- if isInArray(skills["fly"], getPokemonName(mysum)) then
- doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["fly"][math.random(1, #txt["fly"])].."", 1)
- addEvent(goThere, 500, mysum, topos, "fly", isCreature(getCreatureTarget(cid)))
- else
- doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["ride"][math.random(1, #txt["ride"])].."", 1)
- addEvent(goThere, 500, mysum, topos, "ride", isCreature(getCreatureTarget(cid)))
- end
- return true
- end
- ----------------------------------Control Mind-------------------------------------------- alterado v2.5
- if isCreature(item2.uid) and ehMonstro(item2.uid) and isInArray(skills["control mind"], getCreatureName(mysum)) and item2.uid ~= mysum then
- if not isCreature(item2.uid) then
- return true
- end
- if isSleeping(mysum) then
- return doPlayerSendCancel(cid, "Seu pokémon está dormindo.")
- end
- if getTileInfo(getThingPos(cid)).protection or getTileInfo(getThingPos(getCreatureSummons(cid)[1])).protection then
- return doPlayerSendCancel(cid, "Você ou seu pokémon estão em PZ.")
- end
- if #getCreatureSummons(cid) == 2 then
- return doPlayerSendCancel(cid, "Você só pode controlar um pokémon.")
- end
- local cd = getCD(thisball.uid, "control", 120)
- if cd > 0 then
- doPlayerSendCancel(cid, "Por favor espere, aguns segundos para usar Control Mind novamente.")
- return true
- end
- if getPokemonLevel(item2.uid) >= getPokemonLevel(mysum) then
- return doPlayerSendCancel(cid, "O seu pokémon não pode controlar sua mente")
- end
- local cmed = item2.uid
- setCD(thisball.uid, "control", 120)
- doSendDistanceShoot(getThingPos(mysum), getThingPos(cmed), 39)
- --------------
- setPlayerStorageValue(cid, 212124, 1)
- doConvinceCreature(cid, cmed)
- setPlayerStorageValue(cmed, 212123, 1)
- doCreatureSay(cid, ""..getCreatureName(mysum)..", control "..string.lower(getCreatureName(cmed)).."'s mind!", 1)
- local cmname = getCreatureName(mysum)
- local cmpos = getThingPos(mysum)
- local pokelife = (getCreatureHealth(mysum) / getCreatureMaxHealth(mysum))
- doItemSetAttribute(thisball.uid, "hp", pokelife)
- doRemoveCreature(mysum)
- local cmzao = doSummonCreature(""..cmname.." cm", cmpos)
- doConvinceCreature(cid, cmzao)
- setPlayerStorageValue(cid, 888, 1)
- if useKpdoDlls then
- doUpdateMoves(cid)
- end
- local function check(cid, controled, rod)
- if isCreature(cid) then
- ball2 = getPlayerSlotItem(cid, 8)
- if getPlayerStorageValue(cid, 888) <= 0 then
- return true
- end
- if not isCreature(controled) then
- setPlayerStorageValue(cid, 212124, 0)
- local sum = isCreature(getCreatureSummons(cid)[1]) and getCreatureSummons(cid)[1] or getCreatureSummons(cid)[2]
- local pkcmpos = getThingPos(sum)
- doRemoveCreature(sum)
- local item = getPlayerSlotItem(cid, 8)
- local pk = doSummonCreature(getItemAttribute(item.uid, "poke"), pkcmpos)
- doConvinceCreature(cid, pk)
- doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)
- addEvent(doAdjustWithDelay, 100, cid, pk, true, true, false)
- setPlayerStorageValue(cid, 888, 0)
- cleanCMcds(item.uid)
- registerCreatureEvent(pk, "SummonDeath") --alterado v2.6
- if useKpdoDlls then
- doUpdateMoves(cid)
- end
- return true
- end
- if rod <= 0 then
- --Pokemon controlado
- local cmed2 = getCreatureSummons(cid)[1]
- local poscmed = getThingPos(cmed2)
- local cmeddir = getCreatureLookDir(cmed2)
- local namecmed = getCreatureName(cmed2)
- local gender = getPokemonGender(cmed2)
- local level = getWildPokemonLevel(cmed2)
- local hp, maxHp = getCreatureHealth(getCreatureSummons(cid)[1]), getCreatureMaxHealth(getCreatureSummons(cid)[1])
- doRemoveCreature(getCreatureSummons(cid)[1])
- local back = doCreateMonster(namecmed, poscmed)
- addEvent(doCreatureSetSkullType, 150, back, gender)
- addEvent(setWildPokemonLevel, 150, back, level)
- doWildAttackPlayer(back, cid)
- doCreatureSetLookDir(back, cmeddir)
- addEvent(doCreatureAddHealth, 100, back, hp-maxHp)
- -- pokemon controlador
- local mynewpos = getThingPos(getCreatureSummons(cid)[1])
- doRemoveCreature(getCreatureSummons(cid)[1])
- local pk2 = doSummonCreature(getItemAttribute(ball2.uid, "poke"), mynewpos)
- doConvinceCreature(cid, pk2)
- addEvent(doAdjustWithDelay, 100, cid, pk2, true, true, false)
- setPlayerStorageValue(cid, 888, 0)
- doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)
- setPlayerStorageValue(cid, 212124, 0)
- cleanCMcds(ball2.uid)
- registerCreatureEvent(pk2, "SummonDeath") --alterado v2.6
- if useKpdoDlls then
- doUpdateMoves(cid)
- end
- else
- if isInArray({"Haunter", "Gengar", "Shiny Gengar"}, cmname) then
- doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 214)
- else
- doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 220)
- end
- end
- end
- addEvent(check, 500, cid, controled, rod-1)
- end
- check(cid, cmed, 40)
- return true
- end
- ---------------------------------------------------------------------
- -------- MOVE / END ---------
- local onlyWater = false
- if isWater(getTileThingByPos(checkpos).itemid) then
- onlyWater = true
- for checkwater = 0, 7 do
- if not isWater(getTileThingByPos(getPosByDir(checkpos, checkwater)).itemid) then
- onlyWater = false
- end
- end
- end
- if onlyWater then
- doPlayerSendCancel(cid, "Destination is not reachable.")
- return true
- end
- doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", 1)
- if isCreature(getCreatureTarget(cid)) then
- goThere(mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)
- else
- addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)
- end
- -----------------------------
- return true
- end
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