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Sk

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Oct 22nd, 2014
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  1. every 10 minutes:
  2. loop all players:
  3. set {_x} to location of loop-player
  4. set {_resp} to a random integer between 1 and 4
  5. if {_resp} is equal to 1:
  6. Increase x-coordinate of {_x} by 20 or 40 or 50
  7. spawn 1 wither skeleton at {_x}
  8. equip spawned entity with stone sword
  9. if {_resp} is equal to 2:
  10. Increase x-coordinate of {_x} by -20 or -10 or -15
  11. spawn 1 wither skeleton at {_x}
  12. equip spawned entity with stone sword
  13. if {_resp} is equal to 3:
  14. Increase Z-coordinate of {_x} by 20 or 40 or 50
  15. spawn 1 wither skeleton at {_x}
  16. equip spawned entity with stone sword
  17. if {_resp} is equal to 4:
  18. Increase z-coordinate of {_x} by -20 or -40 or -50
  19. spawn 1 wither skeleton at {_x}
  20. equip spawned entity with stone sword
  21.  
  22. on death of wither skeleton:
  23. chance of 50%:
  24. drop wither skull at attacker
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