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- Let's make a game!
- I need a name
- by 1234abcdcba4321
- Settings :
- resources are visible by default
- clickables are hidden by default
- upgrades are hidden by default
- achievements are hidden by default
- buildings are hidden by default
- //hide log
- custom stylesheet : http://pastebin.com/raw.php?i=TqdgBKhc
- Resources :
- *Serv1ExpCl
- abstract
- *Day
- displayed as Day %a
- starts at 1
- *Time
- displayed as Time until next day: %a
- starts at 36000
- *ATime
- abstract
- *Disp1
- displayed as You have:
- starts at 1
- classed bold, size1.5
- *Energy
- starts at 10000
- *Money
- displayed as $@a
- show 2 digits
- Clickables :
- *Serv1ExpC
- named Train Poor Men
- gives 1 Serv1ExpCl
- locks Serv1ExpC
- *Beg1
- named Beg people for Money
- multiplies ProcessBeg 0% requiring 2000 Energy
- gives 30 ProcessBeg for 1000 Energy requiring 2000 Energy
- visible
- *Sleep1
- gives 100 Energy
- gives 100 Energy 50% of the time
- gives 50 Energy 50% of the time
- takes 250 Energy requiring 10000 Energy
- gives 1000 ATime for 1000 Time
- requires 1000 Time
- Buildings :
- *BaseTake
- takes 15 Energy
- gives 10 ATime for 10 Time
- abstract
- gives 1 Day, 36000 Time for 36000 ATime
- starts at 1
- *Beg2
- gives 0.01 Money 50% of the time
- gives 0.01 Money 50% of the time
- gives 0.01 Money 50% of the time
- gives 0.01 Money 50% of the time
- gives 0.01 Money 50% of the time
- gives 0.01 Money 50% of the time
- gives 0.01 Money 50% of the time
- gives 0.01 Money 50% of the time
- gives 0.01 Money 50% of the time
- gives 0.01 Money 50% of the time
- gives 0.01 Money 50% of the time
- gives 0.01 Money 50% of the time
- gives 0.01 Money 50% of the time
- gives 0.01 Money 50% of the time
- gives 0.01 Money 50% of the time
- gives 0.01 Money 50% of the time
- gives 0.01 Money 50% of the time
- gives 0.01 Money 50% of the time
- gives 0.01 Money 50% of the time
- gives 0.01 Money 50% of the time
- gives 0.01 Money 50% of the time
- gives 0.01 Money 50% of the time
- gives 0.01 Money 50% of the time
- gives 0.01 Money 50% of the time
- gives 0.01 Money 50% of the time
- takes 1 ProcessBeg
- requires 1 ProcessBeg
- abstract
- starts at 1
- gains 2% per Path1
- *Serv1
- named Poor Man
- "A poor man. He wants to help you get money."
- gives 0.01 Money
- costs 5 Money
- gains 1% per WoodPlank
- gains 0.1% per WoodPillar
- gains 5% per WoodHouse
- gains 2% per Path1
- gains 0.00001% per Serv1ExpB
- visible
- unlocks WoodPlank, Serv1Exp
- *WoodPlank
- named Wooden Plank
- costs 2 Money
- price increases by 101%
- unlocks WoodFloor, Nail1
- "A wooden plank. Poor men seem to like them, a little.<br>Each one gives poor men 1% extra production."
- *Nail1
- named Nail
- costs 0.2 Money
- price increases by 100.1%
- "A nail."
- *WoodPillar
- named Wooden Pillar
- costs 3 Money, 4 Nail1, 1 WoodPlank
- price increases by 101%
- "A wooden pillar.<br>Increases the power of Poor Men by 0.1% each."
- *WoodHouse
- named Wooden House
- costs 26 WoodPlank, 90 Nail1, 4 WoodPillar
- price increases by 101%
- "Build a new house.<br>Increases the power of Poor Men by 5% each.<br>Increases the power of leather bags by 2% each."
- *LeatherBag
- named Leather Bag
- costs 10 Money
- gives 0.05 Money
- gains 2% per WoodHouse
- gains 2% per Path1
- unlocks Path1
- "A leather bag. People put money into them."
- *Path1
- named Stone Path
- costs 20 Money
- "Raise awareness with the path!<br>Increases power of manual clicking, Poor Men, and leather bags by 2% each."
- price increases by 105%
- Upgrades :
- *WoodFloor
- named Wooden Floor
- "So we might want a whole floor...<br>Increases power of Poor Men by 2%."
- costs 10 Woodplank, 30 Nail1
- multiplies efficiency of Serv1 by 102%
- unlocks WoodPillar
- *WoodRoof
- named Wooden Roof
- unlocks at 4 WoodPillar
- "An entire roof!<br>Increases power of Poor Men by 10%."
- multiplies efficiency of Serv1 by 110%
- costs 16 WoodPlank, 60 Nail1
- unlocks WoodHouse, LeatherBag
- *Serv1Exp
- named Poor Man Experience
- "With this, you can make poor men more experienced by the second!<br>Poor men gain 0.00001% production a second."
- costs 5000 Money
- unlocks Serv1ExpC
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