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- 21:15:11: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
- 21:15:11: -------------------------------
- 21:15:11: CPU Name: Intel(R) Core(TM) i3-4160 CPU @ 3.60GHz
- 21:15:11: CPU Speed: 3600MHz
- 21:15:11: Physical Memory: 4095MB Total, 3230MB Free
- 21:15:11: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 2
- 21:15:11: monitor 1: pos={0, 0}, size={1680, 1050}
- 21:15:11: Windows Version: 6.1 Build 7601 (revision 23418)
- 21:15:11: Aero is Enabled
- 21:15:11: -------------------------------
- 21:15:11: OBS Modules:
- 21:15:11: Base Address Module
- 21:15:11: 00D90000 OBS.exe
- 21:15:11: 638E0000 OBSApi.dll
- 21:15:11: 5C6B0000 DShowPlugin.dll
- 21:15:11: 5C680000 GraphicsCapture.dll
- 21:15:11: 5C240000 NoiseGate.dll
- 21:15:11: 638C0000 PSVPlugin.dll
- 21:15:11: 5C4B0000 scenesw.dll
- 21:15:11: ------------------------------------------
- 21:15:11: Adapter 1
- 21:15:11: Video Adapter: NVIDIA GeForce GTX 980
- 21:15:11: Video Adapter Dedicated Video Memory: 3221225472
- 21:15:11: Video Adapter Shared System Memory: 1073676288
- 21:15:11: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true
- 21:15:11: =====Stream Start: 2016-06-10, 21:15:11===============================================
- 21:15:11: Multithreaded optimizations: On
- 21:15:11: Base resolution: 1600x900
- 21:15:11: Output resolution: 1600x900
- 21:15:11: ------------------------------------------
- 21:15:11: Loading up D3D10 on NVIDIA GeForce GTX 980 (Adapter 1)...
- 21:15:12: ------------------------------------------
- 21:15:12: Audio Format: 48000 Hz
- 21:15:12: ------------------------------------------
- 21:15:12: Audio Channels: 2 Ch
- 21:15:12: Playback device Default
- 21:15:12: ------------------------------------------
- 21:15:12: Using desktop audio input: Speakers (3- C-Media USB Audio Device )
- 21:15:12: Global Audio time adjust: 0
- 21:15:12: ------------------------------------------
- 21:15:12: Using auxilary audio input: Microphone (3- C-Media USB Audio Device )
- 21:15:12: Mic time offset: 0
- 21:15:12: ------------------------------------------
- 21:15:12: Audio Encoding: AAC
- 21:15:12: bitrate: 112
- 21:15:12: Using graphics capture
- 21:15:12: Using anti-cheat hooking for game capture
- 21:15:12: Trying to hook process: DayZ.exe
- 21:15:12: Scene buffering time set to 700
- 21:15:13: Successfully loaded ObsNvenc.dll
- 21:15:13: ObsNvenc initialized successfully
- 21:15:13: CUDA loaded successfully
- 21:15:14: 1 CUDA capable devices found
- 21:15:14: [ GPU #0 - < GeForce GTX 980 > has Compute SM 5.2, NVENC Available ]
- 21:15:14: NVENC internal init finished successfully
- 21:15:15: NVENC supports 10 h264 presets
- 21:15:15: ------------------------------------------
- 21:15:15: Video Encoding: NVENC
- 21:15:15: fps: 50
- 21:15:15: width: 1600, height: 900
- 21:15:15: preset: llhq
- 21:15:15: profile: main
- 21:15:15: level: autoselect
- 21:15:15: keyint: 100
- 21:15:15: CBR: yes
- 21:15:15: CFR: yes
- 21:15:15: max bitrate: 3000
- 21:15:15: avg bitrate: 3000
- 21:15:15: buffer size: 3000
- 21:15:15: ------------------------------------------
- 21:15:15: SharedTexCapture hooked
- 21:15:16: Audio timestamp for device 'Microphone (3- C-Media USB Audio Device )' was behind target timestamp by 234799
- 21:15:30: SharedTexCapture hooked
- 21:15:41: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
- 21:17:40: SharedTexCapture hooked
- 21:18:03: Using graphics capture
- 21:18:03: Using anti-cheat hooking for game capture
- 21:18:03: Trying to hook process: DayZ.exe
- 21:18:03: SharedTexCapture hooked
- 21:18:08: FlushBufferedVideo: Flushing 38 packets over 740 ms
- 21:18:09: Total frames encoded: 8633, total frames duplicated: 20 (0.23%)
- 21:18:09: Total frames rendered: 8635, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
- 21:18:09:
- 21:18:09: Profiler time results:
- 21:18:09:
- 21:18:09: ==============================================================
- 21:18:09: video thread frame - [100%] [avg time: 0.715 ms] [children: 45.7%] [unaccounted: 54.3%]
- 21:18:09: | scene->Preprocess - [0.14%] [avg time: 0.001 ms]
- 21:18:09: | GPU download and conversion - [45.6%] [avg time: 0.326 ms] [children: 43.4%] [unaccounted: 2.24%]
- 21:18:09: | | flush - [40.6%] [avg time: 0.29 ms]
- 21:18:09: | | CopyResource - [0.979%] [avg time: 0.007 ms]
- 21:18:09: | | conversion to 4:2:0 - [1.82%] [avg time: 0.013 ms]
- 21:18:09: Convert444Thread - [100%] [avg time: 1.096 ms] [children: 99.2%] [unaccounted: 0.821%]
- 21:18:09: | Convert444toNV12 - [99.2%] [avg time: 1.087 ms]
- 21:18:09: encoder thread frame - [100%] [avg time: 3.693 ms] [children: 0.0812%] [unaccounted: 99.9%]
- 21:18:09: | sending stuff out - [0.0812%] [avg time: 0.003 ms]
- 21:18:09: ==============================================================
- 21:18:09:
- 21:18:09:
- 21:18:09: Profiler CPU results:
- 21:18:09:
- 21:18:09: ==============================================================
- 21:18:09: video thread frame - [cpu time: avg 0.054 ms, total 468.003 ms] [avg calls per frame: 1]
- 21:18:09: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:18:09: | GPU download and conversion - [cpu time: avg 0.028 ms, total 249.602 ms] [avg calls per frame: 1]
- 21:18:09: | | flush - [cpu time: avg 0.028 ms, total 249.602 ms] [avg calls per frame: 1]
- 21:18:09: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:18:09: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:18:09: Convert444Thread - [cpu time: avg 0.98 ms, total 8424.05 ms] [avg calls per frame: 1]
- 21:18:09: | Convert444toNV12 - [cpu time: avg 0.976 ms, total 8392.85 ms] [avg calls per frame: 1]
- 21:18:09: encoder thread frame - [cpu time: avg 0.128 ms, total 1107.61 ms] [avg calls per frame: 1]
- 21:18:09: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:18:09: ==============================================================
- 21:18:09:
- 21:18:09: =====Stream End: 2016-06-10, 21:18:09=================================================
- 21:18:09: =====Stream Start: 2016-06-10, 21:18:09===============================================
- 21:18:09: Multithreaded optimizations: On
- 21:18:09: Base resolution: 1600x900
- 21:18:09: Output resolution: 1600x900
- 21:18:09: ------------------------------------------
- 21:18:09: Loading up D3D10 on NVIDIA GeForce GTX 980 (Adapter 1)...
- 21:18:10: ------------------------------------------
- 21:18:10: Audio Format: 48000 Hz
- 21:18:10: ------------------------------------------
- 21:18:10: Audio Channels: 2 Ch
- 21:18:10: Playback device Default
- 21:18:10: ------------------------------------------
- 21:18:10: Using desktop audio input: Speakers (3- C-Media USB Audio Device )
- 21:18:10: Global Audio time adjust: 0
- 21:18:10: ------------------------------------------
- 21:18:10: Using auxilary audio input: Microphone (3- C-Media USB Audio Device )
- 21:18:10: Mic time offset: 0
- 21:18:10: ------------------------------------------
- 21:18:10: Audio Encoding: AAC
- 21:18:10: bitrate: 112
- 21:18:10: Using graphics capture
- 21:18:10: Using anti-cheat hooking for game capture
- 21:18:10: Trying to hook process: DayZ.exe
- 21:18:10: Scene buffering time set to 700
- 21:18:10: 1 CUDA capable devices found
- 21:18:10: [ GPU #0 - < GeForce GTX 980 > has Compute SM 5.2, NVENC Available ]
- 21:18:10: NVENC internal init finished successfully
- 21:18:10: NVENC supports 10 h264 presets
- 21:18:10: ------------------------------------------
- 21:18:10: Video Encoding: NVENC
- 21:18:10: fps: 50
- 21:18:10: width: 1600, height: 900
- 21:18:10: preset: llhq
- 21:18:10: profile: main
- 21:18:10: level: autoselect
- 21:18:10: keyint: 100
- 21:18:10: CBR: yes
- 21:18:10: CFR: yes
- 21:18:10: max bitrate: 3000
- 21:18:10: avg bitrate: 3000
- 21:18:10: buffer size: 3000
- 21:18:10: ------------------------------------------
- 21:18:10: SharedTexCapture hooked
- 21:18:11: Audio timestamp for device 'Microphone (3- C-Media USB Audio Device )' was behind target timestamp by 409656
- 21:19:38: FlushBufferedVideo: Flushing 49 packets over 960 ms
- 21:19:38: Total frames encoded: 4384, total frames duplicated: 54 (1.23%)
- 21:19:38: Total frames rendered: 4341, number of late frames: 8 (0.18%) (it's okay for some frames to be late)
- 21:19:39:
- 21:19:39: Profiler time results:
- 21:19:39:
- 21:19:39: ==============================================================
- 21:19:39: video thread frame - [100%] [avg time: 1.253 ms] [children: 44.9%] [unaccounted: 55.1%]
- 21:19:39: | scene->Preprocess - [0.0798%] [avg time: 0.001 ms]
- 21:19:39: | GPU download and conversion - [44.8%] [avg time: 0.561 ms] [children: 43.4%] [unaccounted: 1.36%]
- 21:19:39: | | flush - [41.3%] [avg time: 0.517 ms]
- 21:19:39: | | CopyResource - [0.399%] [avg time: 0.005 ms]
- 21:19:39: | | conversion to 4:2:0 - [1.76%] [avg time: 0.022 ms]
- 21:19:39: Convert444Thread - [100%] [avg time: 1.041 ms] [children: 99.1%] [unaccounted: 0.865%]
- 21:19:39: | Convert444toNV12 - [99.1%] [avg time: 1.032 ms]
- 21:19:39: encoder thread frame - [100%] [avg time: 3.784 ms] [children: 0.0793%] [unaccounted: 99.9%]
- 21:19:39: | sending stuff out - [0.0793%] [avg time: 0.003 ms]
- 21:19:39: ==============================================================
- 21:19:39:
- 21:19:39:
- 21:19:39: Profiler CPU results:
- 21:19:39:
- 21:19:39: ==============================================================
- 21:19:39: video thread frame - [cpu time: avg 0.053 ms, total 234.001 ms] [avg calls per frame: 1]
- 21:19:39: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:19:39: | GPU download and conversion - [cpu time: avg 0.007 ms, total 31.2 ms] [avg calls per frame: 1]
- 21:19:39: | | flush - [cpu time: avg 0.007 ms, total 31.2 ms] [avg calls per frame: 1]
- 21:19:39: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:19:39: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:19:39: Convert444Thread - [cpu time: avg 0.961 ms, total 4134.03 ms] [avg calls per frame: 1]
- 21:19:39: | Convert444toNV12 - [cpu time: avg 0.961 ms, total 4134.03 ms] [avg calls per frame: 1]
- 21:19:39: encoder thread frame - [cpu time: avg 0.089 ms, total 390.002 ms] [avg calls per frame: 1]
- 21:19:39: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:19:39: ==============================================================
- 21:19:39:
- 21:19:39: =====Stream End: 2016-06-10, 21:19:39=================================================
- 21:19:41: 1 CUDA capable devices found
- 21:19:41: [ GPU #0 - < GeForce GTX 980 > has Compute SM 5.2, NVENC Available ]
- 21:20:03: =====Stream Start: 2016-06-10, 21:20:03===============================================
- 21:20:03: Multithreaded optimizations: On
- 21:20:03: Base resolution: 1600x900
- 21:20:03: Output resolution: 1600x900
- 21:20:03: ------------------------------------------
- 21:20:03: Loading up D3D10 on NVIDIA GeForce GTX 980 (Adapter 1)...
- 21:20:04: ------------------------------------------
- 21:20:04: Audio Format: 48000 Hz
- 21:20:04: ------------------------------------------
- 21:20:04: Audio Channels: 2 Ch
- 21:20:04: Playback device Default
- 21:20:04: ------------------------------------------
- 21:20:04: Using desktop audio input: Speakers (3- C-Media USB Audio Device )
- 21:20:04: Global Audio time adjust: 0
- 21:20:04: ------------------------------------------
- 21:20:04: Using auxilary audio input: Microphone (3- C-Media USB Audio Device )
- 21:20:04: Mic time offset: 0
- 21:20:04: ------------------------------------------
- 21:20:04: Audio Encoding: AAC
- 21:20:04: bitrate: 112
- 21:20:04: Using graphics capture
- 21:20:04: Using anti-cheat hooking for game capture
- 21:20:04: Trying to hook process: DayZ.exe
- 21:20:04: Scene buffering time set to 700
- 21:20:04: NVENC internal init finished successfully
- 21:20:04: NVENC supports 10 h264 presets
- 21:20:04: ------------------------------------------
- 21:20:04: Video Encoding: NVENC
- 21:20:04: fps: 50
- 21:20:04: width: 1600, height: 900
- 21:20:04: preset: llhq
- 21:20:04: profile: high
- 21:20:04: level: autoselect
- 21:20:04: keyint: -1
- 21:20:04: CBR: yes
- 21:20:04: CFR: yes
- 21:20:04: max bitrate: 3000
- 21:20:04: avg bitrate: 3000
- 21:20:04: buffer size: 3000
- 21:20:04: ------------------------------------------
- 21:20:04: SharedTexCapture hooked
- 21:20:09: Using graphics capture
- 21:20:09: Using anti-cheat hooking for game capture
- 21:20:09: Trying to hook process: DayZ.exe
- 21:20:09: SharedTexCapture hooked
- 21:20:17: SharedTexCapture hooked
- 21:20:31: Trying to hook process: dwm.exe
- 21:20:31: SharedTexCapture hooked
- 21:20:51: Trying to hook process: DayZ.exe
- 21:20:51: SharedTexCapture hooked
- 21:23:00: FlushBufferedVideo: Flushing 38 packets over 740 ms
- 21:23:01: Total frames encoded: 8801, total frames duplicated: 51 (0.58%)
- 21:23:01: Total frames rendered: 8798, number of late frames: 3 (0.03%) (it's okay for some frames to be late)
- 21:23:01: Encoder closed
- 21:23:01: NVENC deinitialized
- 21:23:01:
- 21:23:01: Profiler time results:
- 21:23:01:
- 21:23:01: ==============================================================
- 21:23:01: video thread frame - [100%] [avg time: 1.119 ms] [children: 54.2%] [unaccounted: 45.8%]
- 21:23:01: | scene->Preprocess - [0.0894%] [avg time: 0.001 ms]
- 21:23:01: | GPU download and conversion - [54.1%] [avg time: 0.605 ms] [children: 51.8%] [unaccounted: 2.23%]
- 21:23:01: | | flush - [48.7%] [avg time: 0.545 ms]
- 21:23:01: | | CopyResource - [0.804%] [avg time: 0.009 ms]
- 21:23:01: | | conversion to 4:2:0 - [2.32%] [avg time: 0.026 ms]
- 21:23:01: Convert444Thread - [100%] [avg time: 0.959 ms] [children: 99%] [unaccounted: 1.04%]
- 21:23:01: | Convert444toNV12 - [99%] [avg time: 0.949 ms]
- 21:23:01: encoder thread frame - [100%] [avg time: 3.64 ms] [children: 0.0549%] [unaccounted: 99.9%]
- 21:23:01: | sending stuff out - [0.0549%] [avg time: 0.002 ms]
- 21:23:01: ==============================================================
- 21:23:01:
- 21:23:01:
- 21:23:01: Profiler CPU results:
- 21:23:01:
- 21:23:01: ==============================================================
- 21:23:01: video thread frame - [cpu time: avg 0.069 ms, total 608.403 ms] [avg calls per frame: 1]
- 21:23:01: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:23:01: | GPU download and conversion - [cpu time: avg 0.026 ms, total 234.001 ms] [avg calls per frame: 1]
- 21:23:01: | | flush - [cpu time: avg 0.024 ms, total 218.401 ms] [avg calls per frame: 1]
- 21:23:01: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:23:01: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 15.6 ms] [avg calls per frame: 1]
- 21:23:01: Convert444Thread - [cpu time: avg 0.954 ms, total 8361.65 ms] [avg calls per frame: 1]
- 21:23:01: | Convert444toNV12 - [cpu time: avg 0.954 ms, total 8361.65 ms] [avg calls per frame: 1]
- 21:23:01: encoder thread frame - [cpu time: avg 0.101 ms, total 889.205 ms] [avg calls per frame: 1]
- 21:23:01: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:23:01: ==============================================================
- 21:23:01:
- 21:23:01: =====Stream End: 2016-06-10, 21:23:01=================================================
- 21:23:03: 1 CUDA capable devices found
- 21:23:03: [ GPU #0 - < GeForce GTX 980 > has Compute SM 5.2, NVENC Available ]
- 21:31:44: Terminating 0x1790
- 21:31:44: Terminating 0xb34
- 21:31:44: Terminating 0x16a4
- Last game capture log:
- 2016-06-10, 21:20:31: we're booting up:
- 21:20:31: CaptureThread: attached to process injectHel21:20:31: DXGI Present
- 21:20:31: (half life scientist) everything.. seems to be in order
- 21:20:31: DXGI: Found D3D 10
- 21:20:31: setting up d3d10 data
- 21:20:31: ---------------------- Cleared D3D10 Capture ----------------------
- 21:20:31: found dxgi format (dx10) of: 87, size: {1680, 1050}, multisampled: false
- 21:20:31: DoD3D10Hook: success
- 21:20:31: successfully capturing d3d10 frames via GPU
- 21:20:51: stop requested, terminating d3d10 capture
- 21:20:51: ---------------------- Cleared D3D10 Capture ----------------------
- 21:24:26: ---------------------- Cleared D3D10 Capture ----------------------
- 21:24:26: DXGI: Found D3D 10
- 21:24:26: setting up d3d10 data
- 21:24:26: ---------------------- Cleared D3D10 Capture ----------------------
- 21:24:32: ---------------------- Cleared D3D10 Capture ----------------------
- 21:24:32: DXGI: Found D3D 10
- 21:24:32: setting up d3d10 data
- 21:24:32: ---------------------- Cleared D3D10 Capture ----------------------
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