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  1. 21:15:11: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
  2. 21:15:11: -------------------------------
  3. 21:15:11: CPU Name: Intel(R) Core(TM) i3-4160 CPU @ 3.60GHz
  4. 21:15:11: CPU Speed: 3600MHz
  5. 21:15:11: Physical Memory: 4095MB Total, 3230MB Free
  6. 21:15:11: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 2
  7. 21:15:11: monitor 1: pos={0, 0}, size={1680, 1050}
  8. 21:15:11: Windows Version: 6.1 Build 7601 (revision 23418)
  9. 21:15:11: Aero is Enabled
  10. 21:15:11: -------------------------------
  11. 21:15:11: OBS Modules:
  12. 21:15:11: Base Address Module
  13. 21:15:11: 00D90000 OBS.exe
  14. 21:15:11: 638E0000 OBSApi.dll
  15. 21:15:11: 5C6B0000 DShowPlugin.dll
  16. 21:15:11: 5C680000 GraphicsCapture.dll
  17. 21:15:11: 5C240000 NoiseGate.dll
  18. 21:15:11: 638C0000 PSVPlugin.dll
  19. 21:15:11: 5C4B0000 scenesw.dll
  20. 21:15:11: ------------------------------------------
  21. 21:15:11: Adapter 1
  22. 21:15:11: Video Adapter: NVIDIA GeForce GTX 980
  23. 21:15:11: Video Adapter Dedicated Video Memory: 3221225472
  24. 21:15:11: Video Adapter Shared System Memory: 1073676288
  25. 21:15:11: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true
  26. 21:15:11: =====Stream Start: 2016-06-10, 21:15:11===============================================
  27. 21:15:11: Multithreaded optimizations: On
  28. 21:15:11: Base resolution: 1600x900
  29. 21:15:11: Output resolution: 1600x900
  30. 21:15:11: ------------------------------------------
  31. 21:15:11: Loading up D3D10 on NVIDIA GeForce GTX 980 (Adapter 1)...
  32. 21:15:12: ------------------------------------------
  33. 21:15:12: Audio Format: 48000 Hz
  34. 21:15:12: ------------------------------------------
  35. 21:15:12: Audio Channels: 2 Ch
  36. 21:15:12: Playback device Default
  37. 21:15:12: ------------------------------------------
  38. 21:15:12: Using desktop audio input: Speakers (3- C-Media USB Audio Device )
  39. 21:15:12: Global Audio time adjust: 0
  40. 21:15:12: ------------------------------------------
  41. 21:15:12: Using auxilary audio input: Microphone (3- C-Media USB Audio Device )
  42. 21:15:12: Mic time offset: 0
  43. 21:15:12: ------------------------------------------
  44. 21:15:12: Audio Encoding: AAC
  45. 21:15:12: bitrate: 112
  46. 21:15:12: Using graphics capture
  47. 21:15:12: Using anti-cheat hooking for game capture
  48. 21:15:12: Trying to hook process: DayZ.exe
  49. 21:15:12: Scene buffering time set to 700
  50. 21:15:13: Successfully loaded ObsNvenc.dll
  51. 21:15:13: ObsNvenc initialized successfully
  52. 21:15:13: CUDA loaded successfully
  53. 21:15:14: 1 CUDA capable devices found
  54. 21:15:14: [ GPU #0 - < GeForce GTX 980 > has Compute SM 5.2, NVENC Available ]
  55. 21:15:14: NVENC internal init finished successfully
  56. 21:15:15: NVENC supports 10 h264 presets
  57. 21:15:15: ------------------------------------------
  58. 21:15:15: Video Encoding: NVENC
  59. 21:15:15: fps: 50
  60. 21:15:15: width: 1600, height: 900
  61. 21:15:15: preset: llhq
  62. 21:15:15: profile: main
  63. 21:15:15: level: autoselect
  64. 21:15:15: keyint: 100
  65. 21:15:15: CBR: yes
  66. 21:15:15: CFR: yes
  67. 21:15:15: max bitrate: 3000
  68. 21:15:15: avg bitrate: 3000
  69. 21:15:15: buffer size: 3000
  70. 21:15:15: ------------------------------------------
  71. 21:15:15: SharedTexCapture hooked
  72. 21:15:16: Audio timestamp for device 'Microphone (3- C-Media USB Audio Device )' was behind target timestamp by 234799
  73. 21:15:30: SharedTexCapture hooked
  74. 21:15:41: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
  75. 21:17:40: SharedTexCapture hooked
  76. 21:18:03: Using graphics capture
  77. 21:18:03: Using anti-cheat hooking for game capture
  78. 21:18:03: Trying to hook process: DayZ.exe
  79. 21:18:03: SharedTexCapture hooked
  80. 21:18:08: FlushBufferedVideo: Flushing 38 packets over 740 ms
  81. 21:18:09: Total frames encoded: 8633, total frames duplicated: 20 (0.23%)
  82. 21:18:09: Total frames rendered: 8635, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
  83. 21:18:09:
  84. 21:18:09: Profiler time results:
  85. 21:18:09:
  86. 21:18:09: ==============================================================
  87. 21:18:09: video thread frame - [100%] [avg time: 0.715 ms] [children: 45.7%] [unaccounted: 54.3%]
  88. 21:18:09: | scene->Preprocess - [0.14%] [avg time: 0.001 ms]
  89. 21:18:09: | GPU download and conversion - [45.6%] [avg time: 0.326 ms] [children: 43.4%] [unaccounted: 2.24%]
  90. 21:18:09: | | flush - [40.6%] [avg time: 0.29 ms]
  91. 21:18:09: | | CopyResource - [0.979%] [avg time: 0.007 ms]
  92. 21:18:09: | | conversion to 4:2:0 - [1.82%] [avg time: 0.013 ms]
  93. 21:18:09: Convert444Thread - [100%] [avg time: 1.096 ms] [children: 99.2%] [unaccounted: 0.821%]
  94. 21:18:09: | Convert444toNV12 - [99.2%] [avg time: 1.087 ms]
  95. 21:18:09: encoder thread frame - [100%] [avg time: 3.693 ms] [children: 0.0812%] [unaccounted: 99.9%]
  96. 21:18:09: | sending stuff out - [0.0812%] [avg time: 0.003 ms]
  97. 21:18:09: ==============================================================
  98. 21:18:09:
  99. 21:18:09:
  100. 21:18:09: Profiler CPU results:
  101. 21:18:09:
  102. 21:18:09: ==============================================================
  103. 21:18:09: video thread frame - [cpu time: avg 0.054 ms, total 468.003 ms] [avg calls per frame: 1]
  104. 21:18:09: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  105. 21:18:09: | GPU download and conversion - [cpu time: avg 0.028 ms, total 249.602 ms] [avg calls per frame: 1]
  106. 21:18:09: | | flush - [cpu time: avg 0.028 ms, total 249.602 ms] [avg calls per frame: 1]
  107. 21:18:09: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  108. 21:18:09: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  109. 21:18:09: Convert444Thread - [cpu time: avg 0.98 ms, total 8424.05 ms] [avg calls per frame: 1]
  110. 21:18:09: | Convert444toNV12 - [cpu time: avg 0.976 ms, total 8392.85 ms] [avg calls per frame: 1]
  111. 21:18:09: encoder thread frame - [cpu time: avg 0.128 ms, total 1107.61 ms] [avg calls per frame: 1]
  112. 21:18:09: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  113. 21:18:09: ==============================================================
  114. 21:18:09:
  115. 21:18:09: =====Stream End: 2016-06-10, 21:18:09=================================================
  116. 21:18:09: =====Stream Start: 2016-06-10, 21:18:09===============================================
  117. 21:18:09: Multithreaded optimizations: On
  118. 21:18:09: Base resolution: 1600x900
  119. 21:18:09: Output resolution: 1600x900
  120. 21:18:09: ------------------------------------------
  121. 21:18:09: Loading up D3D10 on NVIDIA GeForce GTX 980 (Adapter 1)...
  122. 21:18:10: ------------------------------------------
  123. 21:18:10: Audio Format: 48000 Hz
  124. 21:18:10: ------------------------------------------
  125. 21:18:10: Audio Channels: 2 Ch
  126. 21:18:10: Playback device Default
  127. 21:18:10: ------------------------------------------
  128. 21:18:10: Using desktop audio input: Speakers (3- C-Media USB Audio Device )
  129. 21:18:10: Global Audio time adjust: 0
  130. 21:18:10: ------------------------------------------
  131. 21:18:10: Using auxilary audio input: Microphone (3- C-Media USB Audio Device )
  132. 21:18:10: Mic time offset: 0
  133. 21:18:10: ------------------------------------------
  134. 21:18:10: Audio Encoding: AAC
  135. 21:18:10: bitrate: 112
  136. 21:18:10: Using graphics capture
  137. 21:18:10: Using anti-cheat hooking for game capture
  138. 21:18:10: Trying to hook process: DayZ.exe
  139. 21:18:10: Scene buffering time set to 700
  140. 21:18:10: 1 CUDA capable devices found
  141. 21:18:10: [ GPU #0 - < GeForce GTX 980 > has Compute SM 5.2, NVENC Available ]
  142. 21:18:10: NVENC internal init finished successfully
  143. 21:18:10: NVENC supports 10 h264 presets
  144. 21:18:10: ------------------------------------------
  145. 21:18:10: Video Encoding: NVENC
  146. 21:18:10: fps: 50
  147. 21:18:10: width: 1600, height: 900
  148. 21:18:10: preset: llhq
  149. 21:18:10: profile: main
  150. 21:18:10: level: autoselect
  151. 21:18:10: keyint: 100
  152. 21:18:10: CBR: yes
  153. 21:18:10: CFR: yes
  154. 21:18:10: max bitrate: 3000
  155. 21:18:10: avg bitrate: 3000
  156. 21:18:10: buffer size: 3000
  157. 21:18:10: ------------------------------------------
  158. 21:18:10: SharedTexCapture hooked
  159. 21:18:11: Audio timestamp for device 'Microphone (3- C-Media USB Audio Device )' was behind target timestamp by 409656
  160. 21:19:38: FlushBufferedVideo: Flushing 49 packets over 960 ms
  161. 21:19:38: Total frames encoded: 4384, total frames duplicated: 54 (1.23%)
  162. 21:19:38: Total frames rendered: 4341, number of late frames: 8 (0.18%) (it's okay for some frames to be late)
  163. 21:19:39:
  164. 21:19:39: Profiler time results:
  165. 21:19:39:
  166. 21:19:39: ==============================================================
  167. 21:19:39: video thread frame - [100%] [avg time: 1.253 ms] [children: 44.9%] [unaccounted: 55.1%]
  168. 21:19:39: | scene->Preprocess - [0.0798%] [avg time: 0.001 ms]
  169. 21:19:39: | GPU download and conversion - [44.8%] [avg time: 0.561 ms] [children: 43.4%] [unaccounted: 1.36%]
  170. 21:19:39: | | flush - [41.3%] [avg time: 0.517 ms]
  171. 21:19:39: | | CopyResource - [0.399%] [avg time: 0.005 ms]
  172. 21:19:39: | | conversion to 4:2:0 - [1.76%] [avg time: 0.022 ms]
  173. 21:19:39: Convert444Thread - [100%] [avg time: 1.041 ms] [children: 99.1%] [unaccounted: 0.865%]
  174. 21:19:39: | Convert444toNV12 - [99.1%] [avg time: 1.032 ms]
  175. 21:19:39: encoder thread frame - [100%] [avg time: 3.784 ms] [children: 0.0793%] [unaccounted: 99.9%]
  176. 21:19:39: | sending stuff out - [0.0793%] [avg time: 0.003 ms]
  177. 21:19:39: ==============================================================
  178. 21:19:39:
  179. 21:19:39:
  180. 21:19:39: Profiler CPU results:
  181. 21:19:39:
  182. 21:19:39: ==============================================================
  183. 21:19:39: video thread frame - [cpu time: avg 0.053 ms, total 234.001 ms] [avg calls per frame: 1]
  184. 21:19:39: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  185. 21:19:39: | GPU download and conversion - [cpu time: avg 0.007 ms, total 31.2 ms] [avg calls per frame: 1]
  186. 21:19:39: | | flush - [cpu time: avg 0.007 ms, total 31.2 ms] [avg calls per frame: 1]
  187. 21:19:39: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  188. 21:19:39: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  189. 21:19:39: Convert444Thread - [cpu time: avg 0.961 ms, total 4134.03 ms] [avg calls per frame: 1]
  190. 21:19:39: | Convert444toNV12 - [cpu time: avg 0.961 ms, total 4134.03 ms] [avg calls per frame: 1]
  191. 21:19:39: encoder thread frame - [cpu time: avg 0.089 ms, total 390.002 ms] [avg calls per frame: 1]
  192. 21:19:39: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  193. 21:19:39: ==============================================================
  194. 21:19:39:
  195. 21:19:39: =====Stream End: 2016-06-10, 21:19:39=================================================
  196. 21:19:41: 1 CUDA capable devices found
  197. 21:19:41: [ GPU #0 - < GeForce GTX 980 > has Compute SM 5.2, NVENC Available ]
  198. 21:20:03: =====Stream Start: 2016-06-10, 21:20:03===============================================
  199. 21:20:03: Multithreaded optimizations: On
  200. 21:20:03: Base resolution: 1600x900
  201. 21:20:03: Output resolution: 1600x900
  202. 21:20:03: ------------------------------------------
  203. 21:20:03: Loading up D3D10 on NVIDIA GeForce GTX 980 (Adapter 1)...
  204. 21:20:04: ------------------------------------------
  205. 21:20:04: Audio Format: 48000 Hz
  206. 21:20:04: ------------------------------------------
  207. 21:20:04: Audio Channels: 2 Ch
  208. 21:20:04: Playback device Default
  209. 21:20:04: ------------------------------------------
  210. 21:20:04: Using desktop audio input: Speakers (3- C-Media USB Audio Device )
  211. 21:20:04: Global Audio time adjust: 0
  212. 21:20:04: ------------------------------------------
  213. 21:20:04: Using auxilary audio input: Microphone (3- C-Media USB Audio Device )
  214. 21:20:04: Mic time offset: 0
  215. 21:20:04: ------------------------------------------
  216. 21:20:04: Audio Encoding: AAC
  217. 21:20:04: bitrate: 112
  218. 21:20:04: Using graphics capture
  219. 21:20:04: Using anti-cheat hooking for game capture
  220. 21:20:04: Trying to hook process: DayZ.exe
  221. 21:20:04: Scene buffering time set to 700
  222. 21:20:04: NVENC internal init finished successfully
  223. 21:20:04: NVENC supports 10 h264 presets
  224. 21:20:04: ------------------------------------------
  225. 21:20:04: Video Encoding: NVENC
  226. 21:20:04: fps: 50
  227. 21:20:04: width: 1600, height: 900
  228. 21:20:04: preset: llhq
  229. 21:20:04: profile: high
  230. 21:20:04: level: autoselect
  231. 21:20:04: keyint: -1
  232. 21:20:04: CBR: yes
  233. 21:20:04: CFR: yes
  234. 21:20:04: max bitrate: 3000
  235. 21:20:04: avg bitrate: 3000
  236. 21:20:04: buffer size: 3000
  237. 21:20:04: ------------------------------------------
  238. 21:20:04: SharedTexCapture hooked
  239. 21:20:09: Using graphics capture
  240. 21:20:09: Using anti-cheat hooking for game capture
  241. 21:20:09: Trying to hook process: DayZ.exe
  242. 21:20:09: SharedTexCapture hooked
  243. 21:20:17: SharedTexCapture hooked
  244. 21:20:31: Trying to hook process: dwm.exe
  245. 21:20:31: SharedTexCapture hooked
  246. 21:20:51: Trying to hook process: DayZ.exe
  247. 21:20:51: SharedTexCapture hooked
  248. 21:23:00: FlushBufferedVideo: Flushing 38 packets over 740 ms
  249. 21:23:01: Total frames encoded: 8801, total frames duplicated: 51 (0.58%)
  250. 21:23:01: Total frames rendered: 8798, number of late frames: 3 (0.03%) (it's okay for some frames to be late)
  251. 21:23:01: Encoder closed
  252. 21:23:01: NVENC deinitialized
  253. 21:23:01:
  254. 21:23:01: Profiler time results:
  255. 21:23:01:
  256. 21:23:01: ==============================================================
  257. 21:23:01: video thread frame - [100%] [avg time: 1.119 ms] [children: 54.2%] [unaccounted: 45.8%]
  258. 21:23:01: | scene->Preprocess - [0.0894%] [avg time: 0.001 ms]
  259. 21:23:01: | GPU download and conversion - [54.1%] [avg time: 0.605 ms] [children: 51.8%] [unaccounted: 2.23%]
  260. 21:23:01: | | flush - [48.7%] [avg time: 0.545 ms]
  261. 21:23:01: | | CopyResource - [0.804%] [avg time: 0.009 ms]
  262. 21:23:01: | | conversion to 4:2:0 - [2.32%] [avg time: 0.026 ms]
  263. 21:23:01: Convert444Thread - [100%] [avg time: 0.959 ms] [children: 99%] [unaccounted: 1.04%]
  264. 21:23:01: | Convert444toNV12 - [99%] [avg time: 0.949 ms]
  265. 21:23:01: encoder thread frame - [100%] [avg time: 3.64 ms] [children: 0.0549%] [unaccounted: 99.9%]
  266. 21:23:01: | sending stuff out - [0.0549%] [avg time: 0.002 ms]
  267. 21:23:01: ==============================================================
  268. 21:23:01:
  269. 21:23:01:
  270. 21:23:01: Profiler CPU results:
  271. 21:23:01:
  272. 21:23:01: ==============================================================
  273. 21:23:01: video thread frame - [cpu time: avg 0.069 ms, total 608.403 ms] [avg calls per frame: 1]
  274. 21:23:01: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  275. 21:23:01: | GPU download and conversion - [cpu time: avg 0.026 ms, total 234.001 ms] [avg calls per frame: 1]
  276. 21:23:01: | | flush - [cpu time: avg 0.024 ms, total 218.401 ms] [avg calls per frame: 1]
  277. 21:23:01: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  278. 21:23:01: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 15.6 ms] [avg calls per frame: 1]
  279. 21:23:01: Convert444Thread - [cpu time: avg 0.954 ms, total 8361.65 ms] [avg calls per frame: 1]
  280. 21:23:01: | Convert444toNV12 - [cpu time: avg 0.954 ms, total 8361.65 ms] [avg calls per frame: 1]
  281. 21:23:01: encoder thread frame - [cpu time: avg 0.101 ms, total 889.205 ms] [avg calls per frame: 1]
  282. 21:23:01: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  283. 21:23:01: ==============================================================
  284. 21:23:01:
  285. 21:23:01: =====Stream End: 2016-06-10, 21:23:01=================================================
  286. 21:23:03: 1 CUDA capable devices found
  287. 21:23:03: [ GPU #0 - < GeForce GTX 980 > has Compute SM 5.2, NVENC Available ]
  288. 21:31:44: Terminating 0x1790
  289. 21:31:44: Terminating 0xb34
  290. 21:31:44: Terminating 0x16a4
  291.  
  292.  
  293. Last game capture log:
  294. 2016-06-10, 21:20:31: we're booting up:
  295. 21:20:31: CaptureThread: attached to process injectHel21:20:31: DXGI Present
  296. 21:20:31: (half life scientist) everything.. seems to be in order
  297. 21:20:31: DXGI: Found D3D 10
  298. 21:20:31: setting up d3d10 data
  299. 21:20:31: ---------------------- Cleared D3D10 Capture ----------------------
  300. 21:20:31: found dxgi format (dx10) of: 87, size: {1680, 1050}, multisampled: false
  301. 21:20:31: DoD3D10Hook: success
  302. 21:20:31: successfully capturing d3d10 frames via GPU
  303. 21:20:51: stop requested, terminating d3d10 capture
  304. 21:20:51: ---------------------- Cleared D3D10 Capture ----------------------
  305. 21:24:26: ---------------------- Cleared D3D10 Capture ----------------------
  306. 21:24:26: DXGI: Found D3D 10
  307. 21:24:26: setting up d3d10 data
  308. 21:24:26: ---------------------- Cleared D3D10 Capture ----------------------
  309. 21:24:32: ---------------------- Cleared D3D10 Capture ----------------------
  310. 21:24:32: DXGI: Found D3D 10
  311. 21:24:32: setting up d3d10 data
  312. 21:24:32: ---------------------- Cleared D3D10 Capture ----------------------
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