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OnPlayerConnect

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Jun 3rd, 2013
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  1. public OnPlayerConnect(playerid)
  2. {
  3. print("OnPlayerConnect - Debug 00");
  4. new now_time=GetTickCount();
  5. //Raststädte
  6. RemoveBuildingForPlayer(playerid, 13018, 1638.7344, -67.6719, 37.8203, 0.25);
  7. //News Reporter Base
  8. RemoveBuildingForPlayer(playerid,4563,1567.6016,-1248.6953,102.5234,0.25);
  9. RemoveBuildingForPlayer(playerid,4566,1567.6016,-1248.6953,102.5234,0.25);
  10. RemoveBuildingForPlayer(playerid,4715,1567.7188,-1248.6953,102.5234,0.25);
  11. RemoveBuildingForPlayer(playerid,1340,1589.6953,-1287.2656,17.6406,0.25);
  12. RemoveBuildingForPlayer(playerid,1215,1545.0781,-1284.9844,16.9531,0.25);
  13. RemoveBuildingForPlayer(playerid,1280,1555.4453,-1284.9141,16.7891,0.25);
  14. RemoveBuildingForPlayer(playerid,1215,1564.1641,-1284.9297,16.9531,0.25);
  15. RemoveBuildingForPlayer(playerid,1215,1532.9766,-1270.0781,16.9531,0.25);
  16. RemoveBuildingForPlayer(playerid,1215,1533.3281,-1257.5078,16.9531,0.25);
  17. RemoveBuildingForPlayer(playerid,1215,1533.3281,-1244.4688,16.9531,0.25);
  18. RemoveBuildingForPlayer(playerid,1232,1600.1641,-1260.7500,19.1484,0.25);
  19. //Fahrschul objecte entfernd
  20. RemoveBuildingForPlayer(playerid, 6107, 1251.7891, -1541.2813, 36.9141, 0.25);
  21. RemoveBuildingForPlayer(playerid, 6195, 1236.5234, -1488.1641, 40.6875, 0.25);
  22. RemoveBuildingForPlayer(playerid, 620, 1210.3125, -1559.0000, 12.4063, 0.25);
  23. RemoveBuildingForPlayer(playerid, 1231, 1218.2813, -1554.0859, 15.2344, 0.25);
  24. RemoveBuildingForPlayer(playerid, 792, 1219.8516, -1561.3359, 12.6172, 0.25);
  25. RemoveBuildingForPlayer(playerid, 638, 1229.1484, -1557.6484, 13.2656, 0.25);
  26. RemoveBuildingForPlayer(playerid, 638, 1232.0391, -1560.5234, 13.2656, 0.25);
  27. RemoveBuildingForPlayer(playerid, 638, 1238.9063, -1560.5234, 13.2656, 0.25);
  28. RemoveBuildingForPlayer(playerid, 638, 1257.1250, -1560.5234, 13.2656, 0.25);
  29. RemoveBuildingForPlayer(playerid, 638, 1264.0000, -1560.5234, 13.2656, 0.25);
  30. RemoveBuildingForPlayer(playerid, 638, 1266.5469, -1557.6172, 13.2656, 0.25);
  31. RemoveBuildingForPlayer(playerid, 792, 1279.7344, -1552.9453, 12.2188, 0.25);
  32. RemoveBuildingForPlayer(playerid, 620, 1210.6484, -1546.8125, 12.4063, 0.25);
  33. RemoveBuildingForPlayer(playerid, 1231, 1218.2813, -1540.9453, 15.2344, 0.25);
  34. RemoveBuildingForPlayer(playerid, 792, 1219.8516, -1547.8984, 12.6172, 0.25);
  35. RemoveBuildingForPlayer(playerid, 638, 1229.1484, -1544.2344, 13.2656, 0.25);
  36. RemoveBuildingForPlayer(playerid, 638, 1229.1484, -1550.9375, 13.2656, 0.25);
  37. RemoveBuildingForPlayer(playerid, 6100, 1251.7891, -1541.2813, 36.9141, 0.25);
  38. RemoveBuildingForPlayer(playerid, 1231, 1273.6094, -1542.3750, 15.2344, 0.25);
  39. RemoveBuildingForPlayer(playerid, 638, 1266.5469, -1544.0000, 13.2656, 0.25);
  40. RemoveBuildingForPlayer(playerid, 638, 1266.5469, -1550.8828, 13.2656, 0.25);
  41. RemoveBuildingForPlayer(playerid, 792, 1219.8516, -1534.4688, 12.6172, 0.25);
  42. RemoveBuildingForPlayer(playerid, 638, 1229.1484, -1537.3516, 13.2656, 0.25);
  43. RemoveBuildingForPlayer(playerid, 638, 1266.5469, -1537.2969, 13.2656, 0.25);
  44. RemoveBuildingForPlayer(playerid, 792, 1280.0313, -1531.1406, 12.0703, 0.25);
  45. RemoveBuildingForPlayer(playerid, 638, 1266.5469, -1530.5859, 13.2656, 0.25);
  46. RemoveBuildingForPlayer(playerid, 638, 1229.1484, -1530.6172, 13.2656, 0.25);
  47. RemoveBuildingForPlayer(playerid, 620, 1210.7188, -1525.4375, 12.4063, 0.25);
  48. RemoveBuildingForPlayer(playerid, 1231, 1218.2813, -1528.3984, 15.2344, 0.25);
  49. RemoveBuildingForPlayer(playerid, 638, 1231.9531, -1527.8281, 13.2656, 0.25);
  50. RemoveBuildingForPlayer(playerid, 792, 1219.8516, -1521.3672, 12.6172, 0.25);
  51. RemoveBuildingForPlayer(playerid, 1231, 1236.7188, -1520.1484, 15.1953, 0.25);
  52. RemoveBuildingForPlayer(playerid, 638, 1238.8281, -1527.8281, 13.2656, 0.25);
  53. RemoveBuildingForPlayer(playerid, 638, 1257.0469, -1527.8281, 13.2656, 0.25);
  54. RemoveBuildingForPlayer(playerid, 1231, 1263.3047, -1520.1484, 15.1953, 0.25);
  55. RemoveBuildingForPlayer(playerid, 638, 1263.9219, -1527.8281, 13.2656, 0.25);
  56. RemoveBuildingForPlayer(playerid, 1231, 1289.8906, -1520.1484, 15.1953, 0.25);
  57. //WohnSiedlung ls remove objekte
  58. RemoveBuildingForPlayer(playerid, 6491, 717.4844, -1357.3047, 20.2969, 0.25);
  59. RemoveBuildingForPlayer(playerid, 1689, 650.8359, -1377.6641, 21.7578, 0.25);
  60. RemoveBuildingForPlayer(playerid, 1689, 650.8359, -1356.5859, 21.7578, 0.25);
  61. RemoveBuildingForPlayer(playerid, 1689, 650.8359, -1338.2422, 21.7578, 0.25);
  62. RemoveBuildingForPlayer(playerid, 1635, 677.1953, -1328.8750, 25.1094, 0.25);
  63. RemoveBuildingForPlayer(playerid, 1689, 745.5859, -1381.1094, 25.8750, 0.25);
  64. RemoveBuildingForPlayer(playerid, 1689, 751.3359, -1368.0313, 25.8750, 0.25);
  65. RemoveBuildingForPlayer(playerid, 6490, 717.4844, -1357.3047, 20.2969, 0.25);
  66. RemoveBuildingForPlayer(playerid, 6516, 717.6875, -1357.2813, 18.0469, 0.25);
  67. RemoveBuildingForPlayer(playerid, 1635, 696.1953, -1328.8750, 25.1094, 0.25);
  68. RemoveBuildingForPlayer(playerid, 1635, 702.2344, -1328.8750, 25.1094, 0.25);
  69. RemoveBuildingForPlayer(playerid, 1635, 721.2109, -1328.8750, 25.1094, 0.25);
  70. RemoveBuildingForPlayer(playerid, 1415, 732.8516, -1332.8984, 12.6875, 0.25);
  71. RemoveBuildingForPlayer(playerid, 1439, 732.7266, -1341.7734, 12.6328, 0.25);
  72. //Grotti autohaus neu remove
  73. RemoveBuildingForPlayer(playerid,1266,520.3516,-1307.0547,29.6875,0.25);
  74. RemoveBuildingForPlayer(playerid,6357,505.0547,-1269.9375,28.6875,0.25);
  75. RemoveBuildingForPlayer(playerid,1260,520.3438,-1307.0625,29.6797,0.25);
  76. //Krankenhaus Base Neu Remove
  77. RemoveBuildingForPlayer(playerid,1529,1098.8125,-1292.5469,17.1406,0.25);
  78. RemoveBuildingForPlayer(playerid,5930,1134.2500,-1338.0781,23.1563,0.25);
  79. RemoveBuildingForPlayer(playerid,5931,1114.3125,-1348.1016,17.9844,0.25);
  80. RemoveBuildingForPlayer(playerid,5934,1076.7109,-1358.0938,15.4453,0.25);
  81. RemoveBuildingForPlayer(playerid,5935,1120.1563,-1303.4531,18.5703,0.25);
  82. RemoveBuildingForPlayer(playerid,5936,1090.0547,-1310.5313,17.5469,0.25);
  83. RemoveBuildingForPlayer(playerid,739,1231.1406,-1341.8516,12.7344,0.25);
  84. RemoveBuildingForPlayer(playerid,739,1231.1406,-1328.0938,12.7344,0.25);
  85. RemoveBuildingForPlayer(playerid,739,1231.1406,-1356.2109,12.7344,0.25);
  86. RemoveBuildingForPlayer(playerid,716,1068.6406,-1365.7734,12.3594,0.25);
  87. RemoveBuildingForPlayer(playerid,1440,1085.7031,-1361.0234,13.2656,0.25);
  88. RemoveBuildingForPlayer(playerid,5731,1076.7109,-1358.0938,15.4453,0.25);
  89. RemoveBuildingForPlayer(playerid,716,1068.8125,-1308.4844,12.7500,0.25);
  90. RemoveBuildingForPlayer(playerid,1307,1072.1406,-1303.6797,12.2656,0.25);
  91. RemoveBuildingForPlayer(playerid,5788,1080.9844,-1305.5234,16.3594,0.25);
  92. RemoveBuildingForPlayer(playerid,5787,1090.0547,-1310.5313,17.5469,0.25);
  93. RemoveBuildingForPlayer(playerid,5764,1065.1406,-1270.5781,25.7109,0.25);
  94. RemoveBuildingForPlayer(playerid,5810,1114.3125,-1348.1016,17.9844,0.25);
  95. RemoveBuildingForPlayer(playerid,5993,1110.8984,-1328.8125,13.8516,0.25);
  96. RemoveBuildingForPlayer(playerid,5811,1131.1953,-1380.4219,17.0703,0.25);
  97. RemoveBuildingForPlayer(playerid,5708,1134.2500,-1338.0781,23.1563,0.25);
  98. RemoveBuildingForPlayer(playerid,1440,1141.9844,-1346.1094,13.2656,0.25);
  99. RemoveBuildingForPlayer(playerid,1440,1148.6797,-1385.1875,13.2656,0.25);
  100. RemoveBuildingForPlayer(playerid,617,1178.6016,-1332.0703,12.8906,0.25);
  101. RemoveBuildingForPlayer(playerid,620,1184.0078,-1353.5000,12.5781,0.25);
  102. RemoveBuildingForPlayer(playerid,620,1184.0078,-1343.2656,12.5781,0.25);
  103. RemoveBuildingForPlayer(playerid,5737,1120.1563,-1303.4531,18.5703,0.25);
  104. RemoveBuildingForPlayer(playerid,618,1177.7344,-1315.6641,13.2969,0.25);
  105. RemoveBuildingForPlayer(playerid,620,1184.8125,-1292.9141,12.5781,0.25);
  106. RemoveBuildingForPlayer(playerid,620,1184.8125,-1303.1484,12.5781,0.25);
  107. RemoveBuildingForPlayer(playerid,620,1222.6641,-1374.6094,12.2969,0.25);
  108. RemoveBuildingForPlayer(playerid,620,1222.6641,-1356.5547,12.2969,0.25);
  109. RemoveBuildingForPlayer(playerid,620,1240.9219,-1374.6094,12.2969,0.25);
  110. RemoveBuildingForPlayer(playerid,620,1240.9219,-1356.5547,12.2969,0.25);
  111. RemoveBuildingForPlayer(playerid,620,1222.6641,-1335.0547,12.2969,0.25);
  112. RemoveBuildingForPlayer(playerid,620,1222.6641,-1317.7422,12.2969,0.25);
  113. RemoveBuildingForPlayer(playerid,620,1240.9219,-1335.0547,12.2969,0.25);
  114. RemoveBuildingForPlayer(playerid,620,1240.9219,-1317.7422,12.2969,0.25);
  115. RemoveBuildingForPlayer(playerid,620,1222.6641,-1300.9219,12.2969,0.25);
  116. RemoveBuildingForPlayer(playerid,620,1240.9219,-1300.9219,12.2969,0.25);
  117. RemoveBuildingForPlayer(playerid,620,1321.5234,-1374.4297,12.5859,0.25);
  118. RemoveBuildingForPlayer(playerid,620,1292.0000,-1374.2969,12.3672,0.25);
  119. RemoveBuildingForPlayer(playerid,620,1300.5859,-1374.2969,12.3672,0.25);
  120. RemoveBuildingForPlayer(playerid,620,1329.4766,-1374.4297,12.5859,0.25);
  121. //Parkplatz nähe FBI remove
  122. RemoveBuildingForPlayer(playerid, 4055, 1394.3594, -1620.6641, 32.1484, 0.25);
  123. RemoveBuildingForPlayer(playerid, 4220, 1370.6406, -1643.4453, 33.1797, 0.25);
  124. RemoveBuildingForPlayer(playerid, 4006, 1394.3594, -1620.6641, 32.1484, 0.25);
  125. //Remove Buildings FBI Base LS
  126. RemoveBuildingForPlayer(playerid, 4057, 1479.5547, -1693.1406, 19.5781, 0.25);
  127. RemoveBuildingForPlayer(playerid, 4210, 1479.5625, -1631.4531, 12.0781, 0.25);
  128. RemoveBuildingForPlayer(playerid, 713, 1457.9375, -1620.6953, 13.4531, 0.25);
  129. RemoveBuildingForPlayer(playerid, 713, 1496.8672, -1707.8203, 13.4063, 0.25);
  130. RemoveBuildingForPlayer(playerid, 1283, 1430.1719, -1719.4688, 15.6250, 0.25);
  131. RemoveBuildingForPlayer(playerid, 1280, 1468.9844, -1713.5078, 13.4531, 0.25);
  132. RemoveBuildingForPlayer(playerid, 1231, 1479.6953, -1716.7031, 15.6250, 0.25);
  133. RemoveBuildingForPlayer(playerid, 1280, 1488.7656, -1713.7031, 13.4531, 0.25);
  134. RemoveBuildingForPlayer(playerid, 1289, 1504.7500, -1711.8828, 13.5938, 0.25);
  135. RemoveBuildingForPlayer(playerid, 1258, 1445.0078, -1704.7656, 13.6953, 0.25);
  136. RemoveBuildingForPlayer(playerid, 1258, 1445.0078, -1692.2344, 13.6953, 0.25);
  137. RemoveBuildingForPlayer(playerid, 712, 1445.8125, -1650.0234, 22.2578, 0.25);
  138. RemoveBuildingForPlayer(playerid, 673, 1457.7266, -1710.0625, 12.3984, 0.25);
  139. RemoveBuildingForPlayer(playerid, 620, 1461.6563, -1707.6875, 11.8359, 0.25);
  140. RemoveBuildingForPlayer(playerid, 1280, 1468.9844, -1704.6406, 13.4531, 0.25);
  141. RemoveBuildingForPlayer(playerid, 700, 1463.0625, -1701.5703, 13.7266, 0.25);
  142. RemoveBuildingForPlayer(playerid, 1231, 1479.6953, -1702.5313, 15.6250, 0.25);
  143. RemoveBuildingForPlayer(playerid, 673, 1457.5547, -1697.2891, 12.3984, 0.25);
  144. RemoveBuildingForPlayer(playerid, 1280, 1468.9844, -1694.0469, 13.4531, 0.25);
  145. RemoveBuildingForPlayer(playerid, 1231, 1479.3828, -1692.3906, 15.6328, 0.25);
  146. RemoveBuildingForPlayer(playerid, 4186, 1479.5547, -1693.1406, 19.5781, 0.25);
  147. RemoveBuildingForPlayer(playerid, 620, 1461.1250, -1687.5625, 11.8359, 0.25);
  148. RemoveBuildingForPlayer(playerid, 700, 1463.0625, -1690.6484, 13.7266, 0.25);
  149. RemoveBuildingForPlayer(playerid, 641, 1458.6172, -1684.1328, 11.1016, 0.25);
  150. RemoveBuildingForPlayer(playerid, 625, 1457.2734, -1666.2969, 13.6953, 0.25);
  151. RemoveBuildingForPlayer(playerid, 1280, 1468.9844, -1682.7188, 13.4531, 0.25);
  152. RemoveBuildingForPlayer(playerid, 712, 1471.4063, -1666.1797, 22.2578, 0.25);
  153. RemoveBuildingForPlayer(playerid, 1231, 1479.3828, -1682.3125, 15.6328, 0.25);
  154. RemoveBuildingForPlayer(playerid, 625, 1458.2578, -1659.2578, 13.6953, 0.25);
  155. RemoveBuildingForPlayer(playerid, 712, 1449.8516, -1655.9375, 22.2578, 0.25);
  156. RemoveBuildingForPlayer(playerid, 1231, 1477.9375, -1652.7266, 15.6328, 0.25);
  157. RemoveBuildingForPlayer(playerid, 1280, 1479.6094, -1653.2500, 13.4531, 0.25);
  158. RemoveBuildingForPlayer(playerid, 625, 1457.3516, -1650.5703, 13.6953, 0.25);
  159. RemoveBuildingForPlayer(playerid, 625, 1454.4219, -1642.4922, 13.6953, 0.25);
  160. RemoveBuildingForPlayer(playerid, 1280, 1467.8516, -1646.5938, 13.4531, 0.25);
  161. RemoveBuildingForPlayer(playerid, 1280, 1472.8984, -1651.5078, 13.4531, 0.25);
  162. RemoveBuildingForPlayer(playerid, 1280, 1465.9375, -1639.8203, 13.4531, 0.25);
  163. RemoveBuildingForPlayer(playerid, 1231, 1466.4688, -1637.9609, 15.6328, 0.25);
  164. RemoveBuildingForPlayer(playerid, 625, 1449.5938, -1635.0469, 13.6953, 0.25);
  165. RemoveBuildingForPlayer(playerid, 1280, 1467.7109, -1632.8906, 13.4531, 0.25);
  166. RemoveBuildingForPlayer(playerid, 1232, 1465.8906, -1629.9766, 15.5313, 0.25);
  167. RemoveBuildingForPlayer(playerid, 1280, 1472.6641, -1627.8828, 13.4531, 0.25);
  168. RemoveBuildingForPlayer(playerid, 1280, 1479.4688, -1626.0234, 13.4531, 0.25);
  169. RemoveBuildingForPlayer(playerid, 3985, 1479.5625, -1631.4531, 12.0781, 0.25);
  170. RemoveBuildingForPlayer(playerid, 4206, 1479.5547, -1639.6094, 13.6484, 0.25);
  171. RemoveBuildingForPlayer(playerid, 1232, 1465.8359, -1608.3750, 15.3750, 0.25);
  172. RemoveBuildingForPlayer(playerid, 1229, 1466.4844, -1598.0938, 14.1094, 0.25);
  173. RemoveBuildingForPlayer(playerid, 1280, 1488.7656, -1704.5938, 13.4531, 0.25);
  174. RemoveBuildingForPlayer(playerid, 700, 1494.2109, -1694.4375, 13.7266, 0.25);
  175. RemoveBuildingForPlayer(playerid, 1280, 1488.7656, -1693.7344, 13.4531, 0.25);
  176. RemoveBuildingForPlayer(playerid, 620, 1496.9766, -1686.8516, 11.8359, 0.25);
  177. RemoveBuildingForPlayer(playerid, 641, 1494.1406, -1689.2344, 11.1016, 0.25);
  178. RemoveBuildingForPlayer(playerid, 1280, 1488.7656, -1682.6719, 13.4531, 0.25);
  179. RemoveBuildingForPlayer(playerid, 712, 1480.6094, -1666.1797, 22.2578, 0.25);
  180. RemoveBuildingForPlayer(playerid, 712, 1488.2266, -1666.1797, 22.2578, 0.25);
  181. RemoveBuildingForPlayer(playerid, 1280, 1486.4063, -1651.3906, 13.4531, 0.25);
  182. RemoveBuildingForPlayer(playerid, 1280, 1491.3672, -1646.3828, 13.4531, 0.25);
  183. RemoveBuildingForPlayer(playerid, 1280, 1493.1328, -1639.4531, 13.4531, 0.25);
  184. RemoveBuildingForPlayer(playerid, 1280, 1486.1797, -1627.7656, 13.4531, 0.25);
  185. RemoveBuildingForPlayer(playerid, 1280, 1491.2188, -1632.6797, 13.4531, 0.25);
  186. RemoveBuildingForPlayer(playerid, 1232, 1494.4141, -1629.9766, 15.5313, 0.25);
  187. RemoveBuildingForPlayer(playerid, 1232, 1494.3594, -1608.3750, 15.3750, 0.25);
  188. RemoveBuildingForPlayer(playerid, 1229, 1498.0547, -1598.0938, 14.1094, 0.25);
  189. RemoveBuildingForPlayer(playerid, 1288, 1504.7500, -1705.4063, 13.5938, 0.25);
  190. RemoveBuildingForPlayer(playerid, 1287, 1504.7500, -1704.4688, 13.5938, 0.25);
  191. RemoveBuildingForPlayer(playerid, 1286, 1504.7500, -1695.0547, 13.5938, 0.25);
  192. RemoveBuildingForPlayer(playerid, 1285, 1504.7500, -1694.0391, 13.5938, 0.25);
  193. RemoveBuildingForPlayer(playerid, 673, 1498.9609, -1684.6094, 12.3984, 0.25);
  194. RemoveBuildingForPlayer(playerid, 625, 1504.1641, -1662.0156, 13.6953, 0.25);
  195. RemoveBuildingForPlayer(playerid, 625, 1504.7188, -1670.9219, 13.6953, 0.25);
  196. RemoveBuildingForPlayer(playerid, 620, 1503.1875, -1621.1250, 11.8359, 0.25);
  197. RemoveBuildingForPlayer(playerid, 673, 1501.2813, -1624.5781, 12.3984, 0.25);
  198. RemoveBuildingForPlayer(playerid, 673, 1498.3594, -1616.9688, 12.3984, 0.25);
  199. RemoveBuildingForPlayer(playerid, 712, 1508.4453, -1668.7422, 22.2578, 0.25);
  200. RemoveBuildingForPlayer(playerid, 625, 1505.6953, -1654.8359, 13.6953, 0.25);
  201. RemoveBuildingForPlayer(playerid, 625, 1508.5156, -1647.8594, 13.6953, 0.25);
  202. RemoveBuildingForPlayer(playerid, 625, 1513.2734, -1642.4922, 13.6953, 0.25);
  203. RemoveBuildingForPlayer(playerid, 1258, 1510.8906, -1607.3125, 13.6953, 0.25);
  204. RemoveBuildingForPlayer(playerid, 1229, 1524.2188, -1693.9688, 14.1094, 0.25);
  205. RemoveBuildingForPlayer(playerid, 1229, 1524.2188, -1673.7109, 14.1094, 0.25);
  206. RemoveBuildingForPlayer(playerid, 1226, 1525.3828, -1611.1563, 16.4219, 0.25);
  207. RemoveBuildingForPlayer(playerid, 1283, 1528.9531, -1605.8594, 15.6250, 0.25);
  208. //LSPD Remove buildings
  209. RemoveBuildingForPlayer(playerid, 4063, 1578.4688, -1676.4219, 13.0703, 0.25);
  210. RemoveBuildingForPlayer(playerid, 1266, 1538.5234, -1609.8047, 19.8438, 0.25);
  211. RemoveBuildingForPlayer(playerid, 1266, 1565.4141, -1722.3125, 25.0391, 0.25);
  212. RemoveBuildingForPlayer(playerid, 4229, 1597.9063, -1699.7500, 30.2109, 0.25);
  213. RemoveBuildingForPlayer(playerid, 4230, 1597.9063, -1699.7500, 30.2109, 0.25);
  214. RemoveBuildingForPlayer(playerid, 1260, 1565.4141, -1722.3125, 25.0391, 0.25);
  215. RemoveBuildingForPlayer(playerid, 620, 1541.4531, -1709.6406, 13.0469, 0.25);
  216. RemoveBuildingForPlayer(playerid, 620, 1547.5703, -1689.9844, 13.0469, 0.25);
  217. RemoveBuildingForPlayer(playerid, 646, 1545.5234, -1678.8438, 14.0000, 0.25);
  218. RemoveBuildingForPlayer(playerid, 646, 1553.8672, -1677.7266, 16.4375, 0.25);
  219. RemoveBuildingForPlayer(playerid, 646, 1553.8672, -1673.4609, 16.4375, 0.25);
  220. RemoveBuildingForPlayer(playerid, 646, 1545.5625, -1672.2188, 14.0000, 0.25);
  221. RemoveBuildingForPlayer(playerid, 620, 1547.5703, -1661.0313, 13.0469, 0.25);
  222. RemoveBuildingForPlayer(playerid, 3975, 1578.4688, -1676.4219, 13.0703, 0.25);
  223. RemoveBuildingForPlayer(playerid, 4192, 1591.6953, -1674.8516, 20.4922, 0.25);
  224. RemoveBuildingForPlayer(playerid, 620, 1541.4531, -1642.0313, 13.0469, 0.25);
  225. RemoveBuildingForPlayer(playerid, 1260, 1538.5234, -1609.8047, 19.8438, 0.25);
  226. //Karbahntorweg
  227. RemoveBuildingForPlayer(playerid, 11372, -2076.4375, -107.9297, 36.9688, 0.25);
  228. RemoveBuildingForPlayer(playerid, 11014, -2076.4375, -107.9297, 36.9688, 0.25);
  229. //GS Aufgeräumt
  230. RemoveBuildingForPlayer(playerid, 1265, 2488.8047, -1684.7891, 12.8125, 0.25);
  231. RemoveBuildingForPlayer(playerid, 3594, 2532.9844, -1719.4297, 13.1797, 0.25);
  232. RemoveBuildingForPlayer(playerid, 3594, 2537.9688, -1700.7109, 13.1797, 0.25);
  233. RemoveBuildingForPlayer(playerid, 1265, 2491.2344, -1653.9609, 12.9219, 0.25);
  234. RemoveBuildingForPlayer(playerid, 1230, 2492.2656, -1653.9922, 12.8984, 0.25);
  235. RemoveBuildingForPlayer(playerid, 1211, 2495.2656, -1653.6719, 12.9141, 0.25);
  236. RemoveBuildingForPlayer(playerid, 1265, 2505.6719, -1658.9063, 12.8125, 0.25);
  237. RemoveBuildingForPlayer(playerid, 1211, 2505.6641, -1657.9375, 12.9219, 0.25);
  238. RemoveBuildingForPlayer(playerid, 1230, 2501.9297, -1650.5078, 12.9141, 0.25);
  239. RemoveBuildingForPlayer(playerid, 3594, 2514.3906, -1658.6016, 13.1406, 0.25);
  240. RemoveBuildingForPlayer(playerid, 3694, 2461.8594, -1715.1484, 12.8828, 0.25);
  241. RemoveBuildingForPlayer(playerid, 1468, 2468.3516, -1680.9844, 13.8125, 0.25);
  242. RemoveBuildingForPlayer(playerid, 3593, 2457.8672, -1679.6719, 12.9453, 0.25);
  243. RemoveBuildingForPlayer(playerid, 1468, 2465.6953, -1676.4453, 13.8125, 0.25);
  244. RemoveBuildingForPlayer(playerid, 1468, 2463.8672, -1671.5156, 13.8125, 0.25);
  245. RemoveBuildingForPlayer(playerid, 1230, 2415.2031, -1653.1328, 12.6797, 0.25);
  246. RemoveBuildingForPlayer(playerid, 1230, 2453.9609, -1653.6953, 12.6797, 0.25);
  247. RemoveBuildingForPlayer(playerid, 1230, 2475.0000, -1653.6094, 12.7891, 0.25);
  248. RemoveBuildingForPlayer(playerid, 3593, 2437.4844, -1644.1172, 12.9844, 0.25);
  249. RemoveBuildingForPlayer(playerid, 985, 2497.4063, 2777.0703, 11.5313, 0.25);
  250. RemoveBuildingForPlayer(playerid, 986, 2497.4063, 2769.1094, 11.5313, 0.25);
  251. RemoveBuildingForPlayer(playerid, 1412, 192.8125, -263.8438, 1.8125, 0.25);
  252. RemoveBuildingForPlayer(playerid, 1412, 195.4609, -271.8203, 1.8516, 0.25);
  253. RemoveBuildingForPlayer(playerid, 1412, 200.7422, -271.8203, 1.8516, 0.25);
  254. RemoveBuildingForPlayer(playerid, 781, 196.7734, -267.6016, 0.4531, 0.25);
  255. RemoveBuildingForPlayer(playerid, 1412, 192.9063, -269.1250, 1.8438, 0.25);
  256. RemoveBuildingForPlayer(playerid, 1412, 209.5703, -271.8359, 1.8516, 0.25);
  257. RemoveBuildingForPlayer(playerid, 1412, 192.8125, -254.8047, 1.8281, 0.25);
  258. RemoveBuildingForPlayer(playerid, 1412, 192.8125, -249.5313, 1.8281, 0.25);
  259. //Getränkeautomaten
  260. RemoveBuildingForPlayer(playerid,955,0.0,0.0,0.0,3000.0);
  261. RemoveBuildingForPlayer(playerid,956,0.0,0.0,0.0,3000.0);
  262. //Oamt aufgeräumt
  263. RemoveBuildingForPlayer(playerid, 3777, 831.9609, -1191.1406, 25.0391, 0.25);
  264. RemoveBuildingForPlayer(playerid, 3777, 868.1328, -1191.1406, 25.0391, 0.25);
  265. RemoveBuildingForPlayer(playerid, 5926, 816.3359, -1217.1484, 26.4453, 0.25);
  266. RemoveBuildingForPlayer(playerid, 3777, 902.3359, -1191.1406, 25.0391, 0.25);
  267. RemoveBuildingForPlayer(playerid, 6005, 895.2578, -1256.9297, 31.2344, 0.25);
  268. RemoveBuildingForPlayer(playerid, 5836, 816.3359, -1217.1484, 26.4453, 0.25);
  269. RemoveBuildingForPlayer(playerid, 3776, 831.9609, -1191.1406, 25.0391, 0.25);
  270. RemoveBuildingForPlayer(playerid, 3776, 868.1328, -1191.1406, 25.0391, 0.25);
  271. RemoveBuildingForPlayer(playerid, 5838, 895.2578, -1256.9297, 31.2344, 0.25);
  272. RemoveBuildingForPlayer(playerid, 3776, 902.3359, -1191.1406, 25.0391, 0.25);
  273. RemoveBuildingForPlayer(playerid, 1297, 937.5547, -1213.8672, 18.5938, 0.25);
  274. //Medicbase
  275. /* RemoveBuildingForPlayer(playerid, 1529, 1098.8125, -1292.5469, 17.1406, 0.25);
  276. RemoveBuildingForPlayer(playerid, 5931, 1114.3125, -1348.1016, 17.9844, 0.25);
  277. RemoveBuildingForPlayer(playerid, 5934, 1076.7109, -1358.0938, 15.4453, 0.25);
  278. RemoveBuildingForPlayer(playerid, 5935, 1120.1563, -1303.4531, 18.5703, 0.25);
  279. RemoveBuildingForPlayer(playerid, 5936, 1090.0547, -1310.5313, 17.5469, 0.25);
  280. RemoveBuildingForPlayer(playerid, 1440, 1085.7031, -1361.0234, 13.2656, 0.25);
  281. RemoveBuildingForPlayer(playerid, 5731, 1076.7109, -1358.0938, 15.4453, 0.25);
  282. RemoveBuildingForPlayer(playerid, 5788, 1080.9844, -1305.5234, 16.3594, 0.25);
  283. RemoveBuildingForPlayer(playerid, 5787, 1090.0547, -1310.5313, 17.5469, 0.25);
  284. RemoveBuildingForPlayer(playerid, 5810, 1114.3125, -1348.1016, 17.9844, 0.25);
  285. RemoveBuildingForPlayer(playerid, 5993, 1110.8984, -1328.8125, 13.8516, 0.25);
  286. RemoveBuildingForPlayer(playerid, 5811, 1131.1953, -1380.4219, 17.0703, 0.25);
  287. RemoveBuildingForPlayer(playerid, 1440, 1141.9844, -1346.1094, 13.2656, 0.25);
  288. RemoveBuildingForPlayer(playerid, 1440, 1148.6797, -1385.1875, 13.2656, 0.25);
  289. RemoveBuildingForPlayer(playerid, 5737, 1120.1563, -1303.4531, 18.5703, 0.25);*/
  290.  
  291. //Job: Kurrierdienst!
  292. RemoveBuildingForPlayer(playerid, 3686, 2169.1172, -2276.5859, 15.9063, 0.25);
  293. RemoveBuildingForPlayer(playerid, 3744, 2193.2578, -2286.2891, 14.8125, 0.25);
  294. RemoveBuildingForPlayer(playerid, 3744, 2183.1719, -2237.2734, 14.8125, 0.25);
  295. RemoveBuildingForPlayer(playerid, 5304, 2197.1875, -2325.5391, 27.5313, 0.25);
  296. RemoveBuildingForPlayer(playerid, 3747, 2234.3906, -2244.8281, 14.9375, 0.25);
  297. RemoveBuildingForPlayer(playerid, 3747, 2226.9688, -2252.1406, 14.9375, 0.25);
  298. RemoveBuildingForPlayer(playerid, 3747, 2219.4219, -2259.5234, 14.8828, 0.25);
  299. RemoveBuildingForPlayer(playerid, 3747, 2212.0938, -2267.0703, 14.9375, 0.25);
  300. RemoveBuildingForPlayer(playerid, 3747, 2204.6328, -2274.4141, 14.9375, 0.25);
  301. RemoveBuildingForPlayer(playerid, 5126, 2197.1875, -2325.5391, 27.5313, 0.25);
  302. RemoveBuildingForPlayer(playerid, 3585, 2234.4297, -2287.3906, 14.1563, 0.25);
  303. RemoveBuildingForPlayer(playerid, 3578, 2165.0703, -2288.9688, 13.2578, 0.25);
  304. RemoveBuildingForPlayer(playerid, 3574, 2193.2578, -2286.2891, 14.8125, 0.25);
  305. RemoveBuildingForPlayer(playerid, 3630, 2217.5859, -2284.6641, 15.2344, 0.25);
  306. RemoveBuildingForPlayer(playerid, 3585, 2231.8359, -2284.6406, 14.1563, 0.25);
  307. RemoveBuildingForPlayer(playerid, 3627, 2169.1172, -2276.5859, 15.9063, 0.25);
  308. RemoveBuildingForPlayer(playerid, 3569, 2204.6328, -2274.4141, 14.9375, 0.25);
  309. RemoveBuildingForPlayer(playerid, 3630, 2227.3828, -2274.7891, 15.2344, 0.25);
  310. RemoveBuildingForPlayer(playerid, 3569, 2212.0938, -2267.0703, 14.9375, 0.25);
  311. RemoveBuildingForPlayer(playerid, 3577, 2234.1094, -2269.5469, 16.0156, 0.25);
  312. RemoveBuildingForPlayer(playerid, 3577, 2234.1250, -2269.5703, 14.4688, 0.25);
  313. RemoveBuildingForPlayer(playerid, 3631, 2149.1406, -2266.9063, 12.8750, 0.25);
  314. RemoveBuildingForPlayer(playerid, 5260, 2161.3438, -2264.9141, 14.0156, 0.25);
  315. RemoveBuildingForPlayer(playerid, 3631, 2161.8516, -2264.0938, 16.3516, 0.25);
  316. RemoveBuildingForPlayer(playerid, 3631, 2163.3750, -2262.6875, 16.3516, 0.25);
  317. RemoveBuildingForPlayer(playerid, 3569, 2219.4219, -2259.5234, 14.8828, 0.25);
  318. RemoveBuildingForPlayer(playerid, 5262, 2152.7109, -2256.7813, 15.2109, 0.25);
  319. RemoveBuildingForPlayer(playerid, 3633, 2158.0078, -2257.2656, 16.2188, 0.25);
  320. RemoveBuildingForPlayer(playerid, 3633, 2167.6641, -2256.7813, 12.7500, 0.25);
  321. RemoveBuildingForPlayer(playerid, 3633, 2167.6641, -2256.7813, 13.7109, 0.25);
  322. RemoveBuildingForPlayer(playerid, 3633, 2167.6641, -2256.7813, 14.6719, 0.25);
  323. RemoveBuildingForPlayer(playerid, 3632, 2167.8047, -2257.3516, 16.3828, 0.25);
  324. RemoveBuildingForPlayer(playerid, 3632, 2167.1719, -2257.1250, 16.4063, 0.25);
  325. RemoveBuildingForPlayer(playerid, 3577, 2170.0781, -2257.6641, 16.0391, 0.25);
  326. RemoveBuildingForPlayer(playerid, 3632, 2169.3516, -2258.0703, 17.2422, 0.25);
  327. RemoveBuildingForPlayer(playerid, 3632, 2168.8281, -2257.5234, 17.2500, 0.25);
  328. RemoveBuildingForPlayer(playerid, 3632, 2150.6641, -2251.5547, 12.7656, 0.25);
  329. RemoveBuildingForPlayer(playerid, 3632, 2150.2813, -2250.8516, 12.7656, 0.25);
  330. RemoveBuildingForPlayer(playerid, 3633, 2150.6953, -2252.9141, 16.2344, 0.25);
  331. RemoveBuildingForPlayer(playerid, 3632, 2149.8125, -2253.3672, 16.2344, 0.25);
  332. RemoveBuildingForPlayer(playerid, 5261, 2152.2578, -2239.4609, 14.5000, 0.25);
  333. RemoveBuildingForPlayer(playerid, 3633, 2153.7734, -2253.0859, 14.2031, 0.25);
  334. RemoveBuildingForPlayer(playerid, 3633, 2154.5078, -2254.4766, 14.2109, 0.25);
  335. RemoveBuildingForPlayer(playerid, 3632, 2158.5703, -2251.0156, 15.8125, 0.25);
  336. RemoveBuildingForPlayer(playerid, 3632, 2158.0469, -2250.5078, 15.8125, 0.25);
  337. RemoveBuildingForPlayer(playerid, 5132, 2163.2891, -2251.6094, 14.1406, 0.25);
  338. RemoveBuildingForPlayer(playerid, 5259, 2168.8438, -2246.7813, 13.9375, 0.25);
  339. RemoveBuildingForPlayer(playerid, 3578, 2194.4766, -2242.8750, 13.2578, 0.25);
  340. RemoveBuildingForPlayer(playerid, 3569, 2226.9688, -2252.1406, 14.9375, 0.25);
  341. RemoveBuildingForPlayer(playerid, 3569, 2234.3906, -2244.8281, 14.9375, 0.25);
  342. RemoveBuildingForPlayer(playerid, 3574, 2183.1719, -2237.2734, 14.8125, 0.25);
  343. RemoveBuildingForPlayer(playerid, 3577, 2160.5625, -2234.8047, 14.5625, 0.25);
  344. RemoveBuildingForPlayer(playerid, 3577, 2160.5781, -2234.8203, 13.0234, 0.25);
  345. RemoveBuildingForPlayer(playerid, 3578, 2235.1641, -2231.8516, 13.2578, 0.25);
  346. RemoveBuildingForPlayer(playerid, 3564, 2243.4766, -2278.0938, 14.1563, 0.25);
  347. RemoveBuildingForPlayer(playerid, 3585, 2246.4297, -2269.3672, 14.1563, 0.25);
  348. RemoveBuildingForPlayer(playerid, 3577, 2240.6094, -2266.6719, 14.4688, 0.25);
  349. RemoveBuildingForPlayer(playerid, 3577, 2240.5938, -2266.6563, 16.0156, 0.25);
  350. RemoveBuildingForPlayer(playerid, 3631, 2243.1250, -2258.4531, 14.2891, 0.25);
  351. RemoveBuildingForPlayer(playerid, 3632, 2245.1172, -2260.7031, 15.3359, 0.25);
  352. RemoveBuildingForPlayer(playerid, 3633, 2243.7344, -2258.8906, 15.3359, 0.25);
  353. RemoveBuildingForPlayer(playerid, 3576, 2253.5469, -2253.9375, 15.2422, 0.25);
  354. RemoveBuildingForPlayer(playerid, 3577, 2246.7031, -2251.8906, 14.4688, 0.25);
  355. RemoveBuildingForPlayer(playerid, 3633, 2241.2031, -2256.6563, 15.3359, 0.25);
  356.  
  357. //Mapicons vom Pay n Spray
  358. SetPlayerMapIcon(playerid,12,609.4620,-1510.2090,14.9925,63, 0, MAPICON_LOCAL);
  359. SetPlayerMapIcon(playerid,13,2062.8306,-1871.7964,13.5525,63, 0, MAPICON_LOCAL);
  360. SetPlayerMapIcon(playerid,14,1036.0837,-1092.1576,23.8325,63, 0, MAPICON_LOCAL);
  361. SetPlayerMapIcon(playerid,15,1992.0408,2082.0254,10.8225,63, 0, MAPICON_LOCAL);
  362. SetPlayerMapIcon(playerid,16,702.0472,-448.9943,16.3365,63, 0, MAPICON_LOCAL);
  363. SetPlayerMapIcon(playerid,17,-1300.6046,-459.6146,14.1484,63, 0, MAPICON_LOCAL);
  364. SetPlayerMapIcon(playerid,18,-1548.1157,-2743.8777,48.6125,63, 0, MAPICON_LOCAL);
  365. SetPlayerMapIcon(playerid,19,1859.2878,-2380.3899,13.5547,63, 0, MAPICON_LOCAL);
  366. SetPlayerMapIcon(playerid,20,1576.1687,1452.5793,10.8305,63, 0, MAPICON_LOCAL);
  367. SetPlayerMapIcon(playerid,21,-1917.0961,283.2687,41.1125,63, 0, MAPICON_LOCAL);
  368. SetPlayerMapIcon(playerid,22,-2663.7854,322.0575,4.4125,63, 0, MAPICON_LOCAL);
  369. SetPlayerMapIcon(playerid,23,-2425.8083,952.9481,45.3015,63, 0, MAPICON_LOCAL);
  370.  
  371. resetoldvars(playerid);
  372. print("OnPlayerConnect - Debug 01");
  373. //SetPlayerHealth(playerid,100);
  374. SetPlayerArmour(playerid,0);
  375. TextDrawShowForPlayer(playerid,MBar);
  376. SetPlayerColor(playerid,COLOR_DARKGREY);
  377. SetPVarInt(playerid,"murder",INVALID_PLAYER_ID);
  378. SetPVarInt(playerid,"wwm",-1);
  379. SetPVarInt(playerid,"contracted",-1);
  380. SetPVarInt(playerid,"gebverkaufer",-1);
  381. SetPVarInt(playerid,"autoverkaufer",-1);
  382. SetPVarInt(playerid,"vangeboter",-1);
  383. SetPVarInt(playerid,"taxifahrer",-1);
  384. SetPVarInt(playerid,"darfspec",-1);
  385. TextDrawHideForPlayer(playerid,fragen);
  386. TextDrawHideForPlayer(playerid,regeln);
  387. TextDrawHideForPlayer(playerid,probleme);
  388. PlayAudioStreamForPlayer(playerid, "http://www.royal-streets.de/serversounds/joinsound.mp3");
  389. TextDrawShowForPlayer(playerid,Textdraw110);
  390. TextDrawShowForPlayer(playerid,Textdraw120);
  391. //TextDrawHideForPlayer(playerid,Textdraw110);
  392. //TextDrawHideForPlayer(playerid,Textdraw120);
  393. print("OnPlayerConnect - Debug 02");
  394. if(!IsPlayerNPC(playerid))
  395. {
  396. gpci(playerid,query,sizeof(query));
  397. format(string,sizeof(string),"%s Serial: %s",SpielerName(playerid),query);
  398. new datei[123];
  399. new d_d,d_m,d_y;
  400. getdate(d_y,d_m,d_d);
  401. format(datei,sizeof(datei),"/serials/serials_%02d_%02d_%04d.txt",d_d,d_m,d_y);
  402. strLog(datei,string);
  403. format(query,sizeof(query),"SELECT serial FROM bannedserials WHERE serial='%s'",query);
  404. mysql_query(query);
  405. mysql_store_result();
  406. if(mysql_num_rows()==1)
  407. {
  408. SendClientMessage(playerid,COLOR_BRIGHTRED,"Dein Serial ist Blacklistet.");
  409. SendClientMessage(playerid,COLOR_BRIGHTRED,"Bei Fragen wende dich an die Serverleitung.");
  410. mysql_free_result();
  411. Kick(playerid);
  412. return 1;
  413. }
  414. mysql_free_result();
  415. }
  416. print("OnPlayerConnect - Debug 03");
  417. RemovePlayerAttachedObject(playerid,3);
  418. RemovePlayerAttachedObject(playerid,2);
  419. TextDrawHideForPlayer(playerid,aduty);
  420. TextDrawHideForPlayer(playerid,afkbox);
  421. TextDrawHideForPlayer(playerid,afktext);
  422. TextDrawShowForPlayer(playerid,Version);
  423. SendClientMessage(playerid,COLOR_BLUE,"Herzlich Willkommen auf Royal-Streets Reallife");
  424. isttot[playerid]=0;
  425. PlayerPlaySound(playerid,1185,0.0,0.0,0.0);
  426. tmpPasswort[playerid]=0;
  427.  
  428. TextDrawHideForPlayer(playerid,afklabel);
  429. print("OnPlayerConnect - Debug 04");
  430. policeName[playerid] = CreatePlayerTextDraw(playerid,70.000000, 202.000000, "Name: -");
  431. PlayerTextDrawBackgroundColor(playerid,policeName[playerid], 255);
  432. PlayerTextDrawFont(playerid,policeName[playerid], 2);
  433. PlayerTextDrawLetterSize(playerid,policeName[playerid], 0.449999, 1.600000);
  434. PlayerTextDrawColor(playerid,policeName[playerid], -1);
  435. PlayerTextDrawSetOutline(playerid,policeName[playerid], 0);
  436. PlayerTextDrawSetProportional(playerid,policeName[playerid], 1);
  437. PlayerTextDrawSetShadow(playerid,policeName[playerid], 0);
  438. print("OnPlayerConnect - Debug 40");
  439. policeFraktion[playerid] = CreatePlayerTextDraw(playerid,70.000000, 254.000000, "Fraktion: -");
  440. PlayerTextDrawBackgroundColor(playerid,policeFraktion[playerid], 255);
  441. PlayerTextDrawFont(playerid,policeFraktion[playerid], 2);
  442. PlayerTextDrawLetterSize(playerid,policeFraktion[playerid], 0.449999, 1.600000);
  443. PlayerTextDrawColor(playerid,policeFraktion[playerid], -1);
  444. PlayerTextDrawSetOutline(playerid,policeFraktion[playerid], 0);
  445. PlayerTextDrawSetProportional(playerid,policeFraktion[playerid], 1);
  446. PlayerTextDrawSetShadow(playerid,policeFraktion[playerid], 0);
  447. print("OnPlayerConnect - Debug 41");
  448. policeVerbrechen[playerid] = CreatePlayerTextDraw(playerid,70.000000, 309.000000, "Verbrechen Gesamt: -");
  449. PlayerTextDrawBackgroundColor(playerid,policeVerbrechen[playerid], 255);
  450. PlayerTextDrawFont(playerid,policeVerbrechen[playerid], 2);
  451. PlayerTextDrawLetterSize(playerid,policeVerbrechen[playerid], 0.449999, 1.600000);
  452. PlayerTextDrawColor(playerid,policeVerbrechen[playerid], -1);
  453. PlayerTextDrawSetOutline(playerid,policeVerbrechen[playerid], 0);
  454. PlayerTextDrawSetProportional(playerid,policeVerbrechen[playerid], 1);
  455. PlayerTextDrawSetShadow(playerid,policeVerbrechen[playerid], 0);
  456. print("OnPlayerConnect - Debug 42");
  457. policeOpenVerbrechen[playerid] = CreatePlayerTextDraw(playerid,70.000000, 360.000000, "Offene Verbrechen: -");
  458. PlayerTextDrawBackgroundColor(playerid,policeOpenVerbrechen[playerid], 255);
  459. PlayerTextDrawFont(playerid,policeOpenVerbrechen[playerid], 2);
  460. PlayerTextDrawLetterSize(playerid,policeOpenVerbrechen[playerid], 0.449999, 1.600000);
  461. PlayerTextDrawColor(playerid,policeOpenVerbrechen[playerid], -1);
  462. PlayerTextDrawSetOutline(playerid,policeOpenVerbrechen[playerid], 0);
  463. PlayerTextDrawSetProportional(playerid,policeOpenVerbrechen[playerid], 1);
  464. PlayerTextDrawSetShadow(playerid,policeOpenVerbrechen[playerid], 0);
  465. print("OnPlayerConnect - Debug 43");
  466. policeWanteds[playerid] = CreatePlayerTextDraw(playerid,432.000000, 173.000000, "- WPS");
  467. PlayerTextDrawBackgroundColor(playerid,policeWanteds[playerid], 255);
  468. PlayerTextDrawFont(playerid,policeWanteds[playerid], 2);
  469. PlayerTextDrawLetterSize(playerid,policeWanteds[playerid], 0.769999, 3.099998);
  470. PlayerTextDrawColor(playerid,policeWanteds[playerid], 255);
  471. PlayerTextDrawSetOutline(playerid,policeWanteds[playerid], 0);
  472. PlayerTextDrawSetProportional(playerid,policeWanteds[playerid], 1);
  473. PlayerTextDrawSetShadow(playerid,policeWanteds[playerid], 0);
  474. print("OnPlayerConnect - Debug 44");
  475. policeLast[playerid] = CreatePlayerTextDraw(playerid,381.000000, 276.000000, "-");
  476. PlayerTextDrawBackgroundColor(playerid,policeLast[playerid], 255);
  477. PlayerTextDrawFont(playerid,policeLast[playerid], 2);
  478. PlayerTextDrawLetterSize(playerid,policeLast[playerid], 0.330000, 1.399999);
  479. PlayerTextDrawColor(playerid,policeLast[playerid], 255);
  480. PlayerTextDrawSetOutline(playerid,policeLast[playerid], 0);
  481. PlayerTextDrawSetProportional(playerid,policeLast[playerid], 1);
  482. PlayerTextDrawSetShadow(playerid,policeLast[playerid], 0);
  483. print("OnPlayerConnect - Debug 45");
  484. skin_info[playerid] = CreatePlayerTextDraw(playerid,443.000000, 308.000000, "Skin-ID: -~n~Verwendet: -");
  485. PlayerTextDrawBackgroundColor(playerid,skin_info[playerid], 255);
  486. PlayerTextDrawFont(playerid,skin_info[playerid], 1);
  487. PlayerTextDrawLetterSize(playerid,skin_info[playerid], 0.320000, 1.100000);
  488. PlayerTextDrawColor(playerid,skin_info[playerid], -1);
  489. PlayerTextDrawSetOutline(playerid,skin_info[playerid], 0);
  490. PlayerTextDrawSetProportional(playerid,skin_info[playerid], 1);
  491. PlayerTextDrawSetShadow(playerid,skin_info[playerid], 1);
  492. PlayerTextDrawUseBox(playerid,skin_info[playerid], 1);
  493. PlayerTextDrawBoxColor(playerid,skin_info[playerid], 155);
  494. PlayerTextDrawTextSize(playerid,skin_info[playerid], 536.000000, 8.000000);
  495. print("OnPlayerConnect - Debug 46");
  496. Awardtext[playerid] = CreatePlayerTextDraw(playerid,492.000000, 2.000000, "Award erhalten~n~~r~Ein Auto!");
  497. PlayerTextDrawBackgroundColor(playerid,Awardtext[playerid], 255);
  498. PlayerTextDrawFont(playerid,Awardtext[playerid], 1);
  499. PlayerTextDrawLetterSize(playerid,Awardtext[playerid], 0.400000, 1.200000);
  500. PlayerTextDrawColor(playerid,Awardtext[playerid], -1);
  501. PlayerTextDrawSetOutline(playerid,Awardtext[playerid], 0);
  502. PlayerTextDrawSetProportional(playerid,Awardtext[playerid], 1);
  503. PlayerTextDrawSetShadow(playerid,Awardtext[playerid], 1);
  504. PlayerTextDrawUseBox(playerid,Awardtext[playerid], 1);
  505. PlayerTextDrawBoxColor(playerid,Awardtext[playerid], 255);
  506. PlayerTextDrawTextSize(playerid,Awardtext[playerid], 660.000000, -197.000000);
  507. print("OnPlayerConnect - Debug 47");
  508. Bombtext[playerid] = CreatePlayerTextDraw(playerid,18.000000, 123.000000, "256 Sekunden");
  509. PlayerTextDrawBackgroundColor(playerid,Bombtext[playerid], 255);
  510. PlayerTextDrawFont(playerid,Bombtext[playerid], 1);
  511. PlayerTextDrawLetterSize(playerid,Bombtext[playerid], 0.500000, 1.300000);
  512. PlayerTextDrawColor(playerid,Bombtext[playerid], -1);
  513. PlayerTextDrawSetOutline(playerid,Bombtext[playerid], 0);
  514. PlayerTextDrawSetProportional(playerid,Bombtext[playerid], 1);
  515. PlayerTextDrawSetShadow(playerid,Bombtext[playerid], 1);
  516. PlayerTextDrawUseBox(playerid,Bombtext[playerid], 1);
  517. PlayerTextDrawBoxColor(playerid,Bombtext[playerid], 200);
  518. PlayerTextDrawTextSize(playerid,Bombtext[playerid], 145.000000, 0.000000);
  519. print("OnPlayerConnect - Debug 48");
  520. Markttext[playerid] = CreatePlayerTextDraw(playerid,30.000000, 153.000000, "~n~ ~w~Model: ~r~Country Rifle ~n~ ~w~Preis: ~r~1500$ ~n~ ~w~/buy ~n~");
  521. PlayerTextDrawBackgroundColor(playerid,Markttext[playerid], 255);
  522. PlayerTextDrawFont(playerid,Markttext[playerid], 1);
  523. PlayerTextDrawLetterSize(playerid,Markttext[playerid], 0.430000, 1.400000);
  524. PlayerTextDrawColor(playerid,Markttext[playerid], -1);
  525. PlayerTextDrawSetOutline(playerid,Markttext[playerid], 0);
  526. PlayerTextDrawSetProportional(playerid,Markttext[playerid], 1);
  527. PlayerTextDrawSetShadow(playerid,Markttext[playerid], 1);
  528. PlayerTextDrawUseBox(playerid,Markttext[playerid], 1);
  529. PlayerTextDrawBoxColor(playerid,Markttext[playerid], 255);
  530. PlayerTextDrawTextSize(playerid,Markttext[playerid], 191.000000, 10.000000);
  531. print("OnPlayerConnect - Debug 49");
  532. TT_0[playerid] = CreatePlayerTextDraw(playerid,500.000000, 403.000000, "100km/h");
  533. PlayerTextDrawBackgroundColor(playerid,TT_0[playerid], 255);
  534. PlayerTextDrawFont(playerid,TT_0[playerid], 1);
  535. PlayerTextDrawLetterSize(playerid,TT_0[playerid], 0.239999, 1.399999);
  536. PlayerTextDrawColor(playerid,TT_0[playerid], -1);
  537. PlayerTextDrawSetOutline(playerid,TT_0[playerid], 0);
  538. PlayerTextDrawSetProportional(playerid,TT_0[playerid], 1);
  539. PlayerTextDrawSetShadow(playerid,TT_0[playerid], 0);
  540. print("OnPlayerConnect - Debug 41");
  541. TT_3[playerid] = CreatePlayerTextDraw(playerid,596.000000, 404.000000, "1000km");
  542. PlayerTextDrawBackgroundColor(playerid,TT_3[playerid], 255);
  543. PlayerTextDrawFont(playerid,TT_3[playerid], 1);
  544. PlayerTextDrawLetterSize(playerid,TT_3[playerid], 0.200000, 0.899999);
  545. PlayerTextDrawColor(playerid,TT_3[playerid], -1);
  546. PlayerTextDrawSetOutline(playerid,TT_3[playerid], 0);
  547. PlayerTextDrawSetProportional(playerid,TT_3[playerid], 1);
  548. PlayerTextDrawSetShadow(playerid,TT_3[playerid], 0);
  549. print("OnPlayerConnect - Debug 42");
  550. MT[playerid][0] = CreatePlayerTextDraw(playerid,141.000000, 436.000000, "__");
  551. PlayerTextDrawBackgroundColor(playerid,MT[playerid][0], 255);
  552. PlayerTextDrawFont(playerid,MT[playerid][0], 1);
  553. PlayerTextDrawLetterSize(playerid,MT[playerid][0], 0.200000, 0.899999);
  554. PlayerTextDrawColor(playerid,MT[playerid][0], -1);
  555. PlayerTextDrawSetOutline(playerid,MT[playerid][0], 0);
  556. PlayerTextDrawSetProportional(playerid,MT[playerid][0], 1);
  557. PlayerTextDrawSetShadow(playerid,MT[playerid][0], 0);
  558. PlayerTextDrawShow(playerid,MT[playerid][0]);
  559. print("OnPlayerConnect - Debug 43");
  560. MT[playerid][1] = CreatePlayerTextDraw(playerid,300.000000, 436.000000, "__");
  561. PlayerTextDrawBackgroundColor(playerid,MT[playerid][1], 255);
  562. PlayerTextDrawFont(playerid,MT[playerid][1], 1);
  563. PlayerTextDrawLetterSize(playerid,MT[playerid][1], 0.200000, 0.899999);
  564. PlayerTextDrawColor(playerid,MT[playerid][1], -1);
  565. PlayerTextDrawSetOutline(playerid,MT[playerid][1], 0);
  566. PlayerTextDrawSetProportional(playerid,MT[playerid][1], 1);
  567. PlayerTextDrawSetShadow(playerid,MT[playerid][1], 0);
  568. PlayerTextDrawShow(playerid,MT[playerid][1]);
  569. print("OnPlayerConnect - Debug 44");
  570. MT[playerid][2] = CreatePlayerTextDraw(playerid,460.000000, 436.000000, "__");
  571. PlayerTextDrawBackgroundColor(playerid,MT[playerid][2], 255);
  572. PlayerTextDrawFont(playerid,MT[playerid][2], 1);
  573. PlayerTextDrawLetterSize(playerid,MT[playerid][2], 0.200000, 0.899999);
  574. PlayerTextDrawColor(playerid,MT[playerid][2], -1);
  575. PlayerTextDrawSetOutline(playerid,MT[playerid][2], 0);
  576. PlayerTextDrawSetProportional(playerid,MT[playerid][2], 1);
  577. PlayerTextDrawSetShadow(playerid,MT[playerid][2], 0);
  578. PlayerTextDrawShow(playerid,MT[playerid][2]);
  579. print("OnPlayerConnect - Debug 45");
  580.  
  581. TT_1[playerid] = CreatePlayerTextDraw(playerid,595.000000, 419.000000, "100%");
  582. PlayerTextDrawAlignment(playerid,TT_1[playerid], 2);
  583. PlayerTextDrawBackgroundColor(playerid,TT_1[playerid], 255);
  584. PlayerTextDrawFont(playerid,TT_1[playerid], 1);
  585. PlayerTextDrawLetterSize(playerid,TT_1[playerid], 0.200000, 0.899999);
  586. PlayerTextDrawColor(playerid,TT_1[playerid], -1);
  587. PlayerTextDrawSetOutline(playerid,TT_1[playerid], 0);
  588. PlayerTextDrawSetProportional(playerid,TT_1[playerid], 1);
  589. PlayerTextDrawSetShadow(playerid,TT_1[playerid], 0);
  590. PlayerTextDrawUseBox(playerid,TT_1[playerid], 1);
  591. PlayerTextDrawBoxColor(playerid,TT_1[playerid], 6553855);
  592. PlayerTextDrawTextSize(playerid,TT_1[playerid], 3.000000, 80.000000);
  593. print("OnPlayerConnect - Debug 46");
  594. TT_2[playerid] = CreatePlayerTextDraw(playerid,500.000000, 419.000000, "Uranus");
  595. PlayerTextDrawBackgroundColor(playerid,TT_2[playerid], 255);
  596. PlayerTextDrawFont(playerid,TT_2[playerid], 1);
  597. PlayerTextDrawLetterSize(playerid,TT_2[playerid], 0.200000, 0.899999);
  598. PlayerTextDrawColor(playerid,TT_2[playerid], -1);
  599. PlayerTextDrawSetOutline(playerid,TT_2[playerid], 0);
  600. PlayerTextDrawSetProportional(playerid,TT_2[playerid], 1);
  601. PlayerTextDrawSetShadow(playerid,TT_2[playerid], 0);
  602. print("OnPlayerConnect - Debug 47");
  603.  
  604. RCP[playerid] = CreatePlayerTextDraw(playerid,20.000000, 151.000000, "Checkpoints: 0/0");
  605. PlayerTextDrawBackgroundColor(playerid,RCP[playerid], 255);
  606. PlayerTextDrawFont(playerid,RCP[playerid], 1);
  607. PlayerTextDrawLetterSize(playerid,RCP[playerid], 0.400000, 2.099999);
  608. PlayerTextDrawColor(playerid,RCP[playerid], -1);
  609. PlayerTextDrawSetOutline(playerid,RCP[playerid], 0);
  610. PlayerTextDrawSetProportional(playerid,RCP[playerid], 1);
  611. PlayerTextDrawSetShadow(playerid,RCP[playerid], 1);
  612. print("OnPlayerConnect - Debug 48");
  613. /*RP[playerid] = CreatePlayerTextDraw(playerid,20.000000, 176.000000, "Position: 0/0");
  614. PlayerTextDrawBackgroundColor(playerid,RP[playerid], 255);
  615. PlayerTextDrawFont(playerid,RP[playerid], 1);
  616. PlayerTextDrawLetterSize(playerid,RP[playerid], 0.400000, 2.099999);
  617. PlayerTextDrawColor(playerid,RP[playerid], -1);
  618. PlayerTextDrawSetOutline(playerid,RP[playerid], 0);
  619. PlayerTextDrawSetProportional(playerid,RP[playerid], 1);
  620. PlayerTextDrawSetShadow(playerid,RP[playerid], 1);*/
  621. //if(IsPlayerNPC(playerid)) return 1;
  622. print("OnPlayerConnect - Debug 05");
  623. //SpeedTimer[playerid]=SetTimerEx("Updating",1000,1,"i",playerid);
  624.  
  625. SetPVarFloat(playerid, "SkinBayX", 0.0);
  626. SetPVarFloat(playerid, "SkinBayY", 0.0);
  627. SetPVarFloat(playerid, "SkinBayZ", 0.0);
  628. SetPVarFloat(playerid, "SkinBayA", 0.0);
  629. SetPVarInt(playerid,"Virtual",0);
  630. SetPVarInt(playerid,"Interior",0);
  631. SetPVarInt(playerid, "SkinBayCurrentSkin", 0);
  632. SetPVarInt(playerid, "SkinBaySwitching", 0);
  633. SetPVarInt(playerid, "SkinBayOldSkin", 0);
  634. SetPVarFloat(playerid, "SkinBayX2", 0.0);
  635. SetPVarFloat(playerid, "SkinBayY2", 0.0);
  636. SetPVarFloat(playerid, "SkinBayZ2", 0.0);
  637. SetPVarFloat(playerid, "SkinBayA2", 0.0);
  638. SetPVarInt(playerid, "SkinBayCurrentSkin2", 0);
  639. SetPVarInt(playerid, "SkinBaySwitching2", 0);
  640. SetPVarInt(playerid, "SkinBayOldSkin2", 0);
  641.  
  642. SetTimerEx("skipscreen",200,false,"d",playerid);
  643.  
  644. gettime(hour2, minute2);
  645. SetPlayerTime(playerid,hour2,minute2);
  646.  
  647. print("OnPlayerConnect - Debug 06");
  648. SetPlayerScore(playerid,1);
  649. DisablePlayerCheckpoint(playerid);
  650.  
  651. TextDrawShowForPlayer(playerid,test);
  652. TextDrawHideForPlayer(playerid,Tankbox);
  653. TextDrawHideForPlayer(playerid,Tankbox2);
  654. //SetPlayerHealth(playerid,100);
  655. printf("OnPlayerconect (%s) dauert %ims",SpielerName(playerid),GetTickCount()-now_time);
  656. return 1;
  657.  
  658. }
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