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Sep 3rd, 2016
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  1. Initialize engine version: 5.3.4f1 (fdbb5133b820)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1474]
  5. Renderer: AMD Radeon R9 200 Series
  6. Vendor: ATI
  7. VRAM: 3053 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  17. Loading G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  18. Platform assembly: G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  19. Loading G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  20. Platform assembly: G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\System.Xml.Linq.dll (this message is harmless)
  21. Loading G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
  22. Platform assembly: G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\NAudio.dll (this message is harmless)
  23. Loading G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  24. Platform assembly: G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\NVorbis.dll (this message is harmless)
  25. Loading G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  26. - Completed reload, in 0.146 seconds
  27. Platform assembly: G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\System.Core.dll (this message is harmless)
  28. Platform assembly: G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\System.dll (this message is harmless)
  29. Platform assembly: G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\System.Xml.dll (this message is harmless)
  30. <RI> Initializing input.
  31.  
  32. <RI> Input initialized.
  33.  
  34. desktop: 1920x1200 60Hz; virtual: 3840x1200 at 0,0
  35. <RI> Initialized touch support.
  36.  
  37. UnloadTime: 0.975234 ms
  38. RimWorld 0.15.1284 rev139
  39.  
  40. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  41.  
  42. Rebuilding mods list
  43. Adding mods from mods folder:
  44. Adding Core(G:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods\Core)
  45. Adding mods from Steam:
  46. Adding 728314182(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\728314182)
  47. Adding 715565262(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\715565262)
  48. Adding 754637870(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754637870)
  49. Adding 753498552(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\753498552)
  50. Adding 755744122(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\755744122)
  51. Adding 754081979(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754081979)
  52. Adding 717575199(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\717575199)
  53. Adding 729690064(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\729690064)
  54. Adding 725971541(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725971541)
  55. Adding 725219116(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725219116)
  56. Adding 715565817(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\715565817)
  57. Adding 708455313(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\708455313)
  58. Deactivating not-installed mods:
  59.  
  60. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  61.  
  62. Rebuilding mods list
  63. Adding mods from mods folder:
  64. Adding Core(G:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods\Core)
  65. Adding mods from Steam:
  66. Adding 728314182(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\728314182)
  67. Adding 715565262(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\715565262)
  68. Adding 754637870(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754637870)
  69. Adding 753498552(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\753498552)
  70. Adding 755744122(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\755744122)
  71. Adding 754081979(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754081979)
  72. Adding 717575199(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\717575199)
  73. Adding 729690064(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\729690064)
  74. Adding 725971541(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725971541)
  75. Adding 725219116(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725219116)
  76. Adding 715565817(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\715565817)
  77. Adding 708455313(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\708455313)
  78. Deactivating not-installed mods:
  79.  
  80. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  81.  
  82. Non platform assembly: data-15E19528 (this message is harmless)
  83. Fallback handler could not load library G:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-15E19528.dll
  84. Non platform assembly: data-1616B018 (this message is harmless)
  85. Fallback handler could not load library G:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-1616B018.dll
  86. Non platform assembly: data-16171020 (this message is harmless)
  87. Fallback handler could not load library G:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-16171020.dll
  88. Non platform assembly: data-1618D830 (this message is harmless)
  89. Fallback handler could not load library G:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-1618D830.dll
  90. Duplicate code-linked translation key: QualityBuilder.Nothing in language English
  91.  
  92. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  93.  
  94. --- Thread 2 ---
  95. 8438ms LoadAllPlayData
  96. - 6321ms Load all active mods.
  97. - - 6012ms Loading [Core|Core]
  98. - - - 6008ms Loading all defs
  99. - - 42ms Loading [728314182|RT Fuse]
  100. - - - 25ms Loading all defs
  101. - - 25ms Loading [754637870|QualityBuilder]
  102. - - - 13ms Loading all defs
  103. - - 81ms Loading [753498552|Hospitality A15]
  104. - - - 66ms Loading all defs
  105. - - 6ms Loading [755744122|Roof Support A15]
  106. - - - 6ms Loading all defs
  107. - - 21ms Loading [754081979|Day/Night Switch]
  108. - - - 6ms Loading all defs
  109. - - 4ms Loading [725971541|NoMoreLazyPawns]
  110. - - - 4ms Loading all defs
  111. - 103ms Load language metadata.
  112. - 357ms Loading language data: English
  113. - 146ms Copy all Defs from mods to global databases.
  114. - 117ms Resolve cross-references between non-implied Defs.
  115. - 60ms Rebind defs (early).
  116. - 27ms Generate implied Defs (pre-resolve).
  117. - 0ms Resolve cross-references between Defs made by the implied defs.
  118. - 73ms Rebind DefOfs (final).
  119. - 41ms Other def binding.
  120. - 995ms Resolve references.
  121. - 5ms Generate implied Defs (post-resolve).
  122. - 110ms Error check all defs.
  123. - 10ms Load keyboard preferences.
  124. - 11ms Inject selected language data into defs.
  125. - 53ms Short hash giving.
  126.  
  127.  
  128. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  129.  
  130. --- Main thread ---
  131. 17ms Loading assets of type UnityEngine.Texture2D for mod 728314182
  132.  
  133.  
  134. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  135.  
  136. --- Main thread ---
  137. 4ms Loading assets of type UnityEngine.Texture2D for mod 754637870
  138.  
  139.  
  140. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  141.  
  142. --- Main thread ---
  143. 34ms Loading assets of type UnityEngine.Texture2D for mod 753498552
  144.  
  145.  
  146. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  147.  
  148. --- Main thread ---
  149. 15ms Loading assets of type UnityEngine.Texture2D for mod 755744122
  150.  
  151.  
  152. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  153.  
  154. --- Main thread ---
  155. 5ms Loading assets of type UnityEngine.Texture2D for mod 754081979
  156.  
  157.  
  158. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  159.  
  160. --- Main thread ---
  161. 1309ms Load backstories and bios.
  162.  
  163.  
  164. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  165.  
  166. Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
  167.  
  168. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  169.  
  170. Hospitality injected.
  171.  
  172. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  173.  
  174. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  175. UnloadTime: 1.065436 ms
  176. QualityBuilder added property to '57' things
  177.  
  178. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  179.  
  180.  
  181. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 6139.
  182. Total: 26.341518 ms (FindLiveObjects: 0.362971 ms CreateObjectMapping: 0.548627 ms MarkObjects: 25.385126 ms DeleteObjects: 0.043247 ms)
  183.  
  184. Initializing map from file La Minita_Fix with mods Core, RT Fuse, QualityBuilder, Hospitality A15, Roof Support A15, Day/Night Switch, and NoMoreLazyPawns
  185.  
  186. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  187.  
  188. Exception getting object with load id Thing_Apparel_Pants319477 of type Verse.Pawn. What we loaded was Apparel_Pants319477. Exception:
  189. System.InvalidCastException: Cannot cast from source type to destination type.
  190. at (wrapper managed-to-native) object:__icall_wrapper_mono_object_castclass (object,intptr)
  191. at Verse.LoadedObjectDirectory.ObjectWithLoadID[Pawn] (System.String loadID) [0x00000] in <filename unknown>:0
  192.  
  193. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  194.  
  195. LoadIDsWantedBank: Could not get next list because there is none.
  196.  
  197. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  198.  
  199. LoadIDsWantedBank: Could not get next list because there is none.
  200.  
  201. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  202.  
  203. LoadIDsWantedBank: Could not get next list because there is none.
  204.  
  205. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  206.  
  207. LoadIDsWantedBank: Could not get next list because there is none.
  208.  
  209. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  210.  
  211. LoadIDsWantedBank: Could not get next list because there is none.
  212.  
  213. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  214.  
  215. LoadIDsWantedBank: Could not get next list because there is none.
  216.  
  217. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  218.  
  219. LoadIDsWantedBank: Could not get next list because there is none.
  220.  
  221. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  222.  
  223. LoadIDsWantedBank: Could not get next list because there is none.
  224.  
  225. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  226.  
  227. LoadIDsWantedBank: Could not get next list because there is none.
  228.  
  229. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  230.  
  231. LoadIDsWantedBank: Could not get next list because there is none.
  232.  
  233. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  234.  
  235. LoadIDsWantedBank: Could not get next list because there is none.
  236.  
  237. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  238.  
  239. LoadIDsWantedBank: Could not get next list because there is none.
  240.  
  241. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  242.  
  243. LoadIDsWantedBank: Could not get next list because there is none.
  244.  
  245. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  246.  
  247. LoadIDsWantedBank: Could not get next list because there is none.
  248.  
  249. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  250.  
  251. LoadIDsWantedBank: Could not get next list because there is none.
  252.  
  253. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  254.  
  255. LoadIDsWantedBank: Could not get next list because there is none.
  256.  
  257. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  258.  
  259. LoadIDsWantedBank: Could not get next list because there is none.
  260.  
  261. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  262.  
  263. LoadIDsWantedBank: Could not get next list because there is none.
  264.  
  265. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  266.  
  267. LoadIDsWantedBank: Could not get next list because there is none.
  268.  
  269. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  270.  
  271. LoadIDsWantedBank: Could not get next list because there is none.
  272.  
  273. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  274.  
  275. LoadIDsWantedBank: Could not get next list because there is none.
  276.  
  277. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  278.  
  279. LoadIDsWantedBank: Could not get next list because there is none.
  280.  
  281. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  282.  
  283. LoadIDsWantedBank: Could not get next list because there is none.
  284.  
  285. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  286.  
  287. LoadIDsWantedBank: Could not get next list because there is none.
  288.  
  289. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  290.  
  291. LoadIDsWantedBank: Could not get next list because there is none.
  292.  
  293. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  294.  
  295. LoadIDsWantedBank: Could not get next list because there is none.
  296.  
  297. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  298.  
  299. LoadIDsWantedBank: Could not get next list because there is none.
  300.  
  301. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  302.  
  303. LoadIDsWantedBank: Could not get next list because there is none.
  304.  
  305. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  306.  
  307. LoadIDsWantedBank: Could not get next list because there is none.
  308.  
  309. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  310.  
  311. LoadIDsWantedBank: Could not get next list because there is none.
  312.  
  313. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  314.  
  315. LoadIDsWantedBank: Could not get next list because there is none.
  316.  
  317. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  318.  
  319. LoadIDsWantedBank: Could not get next list because there is none.
  320.  
  321. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  322.  
  323. LoadIDsWantedBank: Could not get next list because there is none.
  324.  
  325. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  326.  
  327. LoadIDsWantedBank: Could not get next list because there is none.
  328.  
  329. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  330.  
  331. LoadIDsWantedBank: Could not get next list because there is none.
  332.  
  333. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  334.  
  335. LoadIDsWantedBank: Could not get next list because there is none.
  336.  
  337. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  338.  
  339. LoadIDsWantedBank: Could not get next list because there is none.
  340.  
  341. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  342.  
  343. LoadIDsWantedBank: Could not get next list because there is none.
  344.  
  345. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  346.  
  347. LoadIDsWantedBank: Could not get next list because there is none.
  348.  
  349. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  350.  
  351. LoadIDsWantedBank: Could not get next list because there is none.
  352.  
  353. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  354.  
  355. LoadIDsWantedBank: Could not get next list because there is none.
  356.  
  357. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  358.  
  359. LoadIDsWantedBank: Could not get next list because there is none.
  360.  
  361. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  362.  
  363. LoadIDsWantedBank: Could not get next list because there is none.
  364.  
  365. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  366.  
  367. LoadIDsWantedBank: Could not get next list because there is none.
  368.  
  369. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  370.  
  371. LoadIDsWantedBank: Could not get next list because there is none.
  372.  
  373. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  374.  
  375. LoadIDsWantedBank: Could not get next list because there is none.
  376.  
  377. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  378.  
  379. LoadIDsWantedBank: Could not get next list because there is none.
  380.  
  381. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  382.  
  383. --- Thread 3 ---
  384. 20142ms Loading map from file La Minita_Fix
  385. - 1470ms InitLoading (read file)
  386. - 0ms Load compressed things
  387. - 14071ms Load non-compressed things
  388. - 778ms ResolveAllCrossReferences
  389. - 468ms DoAllPostLoadInits
  390. - 3ms Merge compressed and non-compressed thing lists
  391. - 394ms Spawn everything into the map
  392.  
  393.  
  394. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  395.  
  396. QualityBuilder added to orders category.
  397.  
  398. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  399.  
  400. An exception was thrown during saving to "C:\Users\jonathan\AppData\LocalLow\Ludeon Studios\RimWorld\Saves\La Minita2.rws": System.NullReferenceException: Object reference not set to an instance of an object
  401. at RimWorld.Pawn_TraderTracker.<ExposeData>m__276 (Verse.Pawn x) [0x00000] in <filename unknown>:0
  402. at System.Collections.Generic.List`1[Verse.Pawn].RemoveAll (System.Predicate`1 match) [0x00000] in <filename unknown>:0
  403. at RimWorld.Pawn_TraderTracker.ExposeData () [0x00000] in <filename unknown>:0
  404. at Verse.Scribe_Deep.LookDeep[Pawn_TraderTracker] (RimWorld.Pawn_TraderTracker& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  405. at Verse.Scribe_Deep.LookDeep[Pawn_TraderTracker] (RimWorld.Pawn_TraderTracker& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  406. at Verse.Pawn.ExposeData () [0x00000] in <filename unknown>:0
  407. at Verse.Scribe_Deep.LookDeep[Pawn] (Verse.Pawn& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  408. at Verse.Scribe_Collections.LookList[Pawn] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  409. at Verse.Scribe_Collections.LookHashSet[Pawn] (System.Collections.Generic.HashSet`1& valueHashSet, Boolean saveDestroyedThings, System.String label, LookMode lookMode) [0x00000] in <filename unknown>:0
  410. at Verse.Scribe_Collections.LookHashSet[Pawn] (System.Collections.Generic.HashSet`1& valueHashSet, System.String label, LookMode lookMode) [0x00000] in <filename unknown>:0
  411. at RimWorld.Planet.WorldPawns.ExposeData () [0x00000] in <filename unknown>:0
  412. at Verse.Scribe_Deep.LookDeep[WorldPawns] (RimWorld.Planet.WorldPawns& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  413. at Verse.Scribe_Deep.LookDeep[WorldPawns] (RimWorld.Planet.WorldPawns& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  414. at RimWorld.Planet.World.ExposeData () [0x00000] in <filename unknown>:0
  415. at Verse.Scribe_Deep.LookDeep[World] (RimWorld.Planet.World& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  416. at Verse.Scribe_Deep.LookDeep[World] (RimWorld.Planet.World& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  417. at Verse.Game.ExposeData () [0x00000] in <filename unknown>:0
  418. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  419. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  420. at Verse.GameDataSaveLoader.<SaveGame>m__893 () [0x00000] in <filename unknown>:0
  421. at Verse.SafeSaver.DoSave (System.String fullPath, System.String documentElementName, System.Action saveAction) [0x00000] in <filename unknown>:0
  422.  
  423. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  424.  
  425. Object with load ID Thing_Human208 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  426.  
  427. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  428.  
  429. Object with load ID Thing_Human217 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  430.  
  431. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  432.  
  433. Object with load ID Thing_Human206 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  434.  
  435. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  436.  
  437. Object with load ID Thing_Husky10080 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  438.  
  439. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  440.  
  441. Object with load ID Thing_WildBoar55257 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  442.  
  443. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  444.  
  445. Object with load ID Thing_Human120492 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  446.  
  447. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  448.  
  449. Object with load ID Thing_Human109273 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  450.  
  451. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  452.  
  453. Object with load ID Thing_Human131488 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  454.  
  455. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  456.  
  457. Object with load ID Thing_Squirrel55205 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  458.  
  459. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  460.  
  461. Object with load ID Thing_Rat164438 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  462.  
  463. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  464.  
  465. Object with load ID Thing_Turkey55208 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  466.  
  467. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  468.  
  469. Object with load ID Thing_Hare55199 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  470.  
  471. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  472.  
  473. Object with load ID Thing_Hare55268 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  474.  
  475. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  476.  
  477. Object with load ID Thing_Rat55272 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  478.  
  479. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  480.  
  481. Object with load ID Thing_Human212631 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  482.  
  483. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  484.  
  485. Object with load ID Thing_Hare55226 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  486.  
  487. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  488.  
  489. Object with load ID Thing_Rat227700 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  490.  
  491. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  492.  
  493. Object with load ID Thing_Hare199420 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  494.  
  495. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  496.  
  497. Object with load ID Thing_Rat67360 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  498.  
  499. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  500.  
  501. Object with load ID Thing_WildBoar55236 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  502.  
  503. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  504.  
  505. Object with load ID Thing_Ostrich193749 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  506.  
  507. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  508.  
  509. Object with load ID Thing_WolfTimber55196 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  510.  
  511. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  512.  
  513. Object with load ID Thing_Human319473 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  514.  
  515. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  516.  
  517. Object with load ID Thing_Human358072 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  518.  
  519. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  520.  
  521. Object with load ID Thing_Turkey55245 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  522.  
  523. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  524.  
  525. Object with load ID Thing_Chicken350863 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  526.  
  527. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  528.  
  529. Object with load ID Thing_WildBoar55237 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  530.  
  531. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  532.  
  533. Object with load ID Thing_Squirrel55191 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  534.  
  535. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  536.  
  537. Object with load ID Thing_Human385084 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  538.  
  539. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  540.  
  541. Object with load ID Thing_Turkey251006 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  542.  
  543. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  544.  
  545. Object with load ID Thing_Squirrel248044 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  546.  
  547. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  548.  
  549. Object with load ID Thing_Squirrel256773 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  550.  
  551. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  552.  
  553. Object with load ID Thing_Megatherium232167 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  554.  
  555. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  556.  
  557. Object with load ID Thing_Ibex55193 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  558.  
  559. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  560.  
  561. Object with load ID Thing_Chicken350857 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  562.  
  563. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  564.  
  565. Object with load ID Thing_Turkey395852 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  566.  
  567. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  568.  
  569. Object with load ID Thing_Tortoise182295 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  570.  
  571. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  572.  
  573. Object with load ID Thing_Deer55251 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  574.  
  575. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  576.  
  577. Object with load ID Thing_Deer72310 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  578.  
  579. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  580.  
  581. Object with load ID Thing_Deer72309 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  582.  
  583. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  584.  
  585. Object with load ID Thing_Deer72314 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  586.  
  587. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  588.  
  589. Object with load ID Thing_Deer72308 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  590.  
  591. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  592.  
  593. Object with load ID Thing_Deer72312 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  594.  
  595. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  596.  
  597. Object with load ID Thing_Deer55250 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  598.  
  599. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  600.  
  601. Object with load ID Thing_Chicken350858 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  602.  
  603. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  604.  
  605. Object with load ID Thing_Chicken350862 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  606.  
  607. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  608.  
  609. Object with load ID Thing_Chicken350860 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  610.  
  611. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  612.  
  613. Object with load ID Thing_Human429502 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  614.  
  615. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  616.  
  617. Object with load ID Thing_Human431527 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  618.  
  619. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  620.  
  621. Object with load ID Thing_Human441835 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  622.  
  623. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  624.  
  625. Object with load ID Thing_Squirrel389682 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  626.  
  627. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  628.  
  629. Object with load ID Thing_WildBoar55235 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  630.  
  631. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  632.  
  633. Object with load ID Thing_Human109273 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  634.  
  635. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  636.  
  637. Object with load ID Thing_WolfTimber55196 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  638.  
  639. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  640.  
  641. Object with load ID Thing_Human217 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  642.  
  643. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  644.  
  645. Object with load ID Thing_Human109273 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  646.  
  647. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  648.  
  649. Object with load ID Thing_Human208 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  650.  
  651. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  652.  
  653. Object with load ID Thing_Human212631 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  654.  
  655. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  656.  
  657. Object with load ID Thing_Husky10080 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  658.  
  659. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  660.  
  661. Object with load ID Thing_Human206 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  662.  
  663. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  664.  
  665. Object with load ID Thing_Human319473 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  666.  
  667. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  668.  
  669. Object with load ID Thing_Human212631 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  670.  
  671. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  672.  
  673. Object with load ID Thing_Human319473 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  674.  
  675. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  676.  
  677. Object with load ID Thing_Human208 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  678.  
  679. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  680.  
  681. Object with load ID Thing_Human206 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  682.  
  683. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  684.  
  685. Object with load ID Thing_Human217 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  686.  
  687. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  688.  
  689. Object with load ID Thing_Human441882 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  690.  
  691. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  692.  
  693. Object with load ID Thing_Human441843 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  694.  
  695. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  696.  
  697. Object with load ID Thing_Human441847 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  698.  
  699. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  700.  
  701. Object with load ID Thing_Human131477 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  702.  
  703. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  704.  
  705. Object with load ID Thing_Human441835 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  706.  
  707. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  708.  
  709. Object with load ID Thing_Human441876 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  710.  
  711. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  712.  
  713. Object with load ID Thing_Human441843 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  714.  
  715. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  716.  
  717. Object with load ID Thing_Human441876 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  718.  
  719. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  720.  
  721. Object with load ID Thing_Human441846 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  722.  
  723. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  724.  
  725. Object with load ID Thing_Human441847 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  726.  
  727. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  728.  
  729. Object with load ID Thing_Human441835 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  730.  
  731. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  732.  
  733. Object with load ID Thing_Human441846 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  734.  
  735. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  736.  
  737. Object with load ID Thing_Human441882 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  738.  
  739. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  740.  
  741. Object with load ID Thing_Steel10084 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  742.  
  743. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  744.  
  745. Object with load ID Thing_Steel10087 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  746.  
  747. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  748.  
  749. Object with load ID Thing_Steel10088 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  750.  
  751. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  752.  
  753. Object with load ID Thing_Steel10091 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  754.  
  755. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  756.  
  757. Object with load ID Thing_Human431528 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  758.  
  759. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  760.  
  761. Object with load ID Thing_Human431534 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  762.  
  763. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  764.  
  765. Object with load ID Thing_Human441853 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  766.  
  767. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  768.  
  769. Object with load ID Thing_Human131477 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
  770.  
  771. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  772.  
  773. Object with load ID Thing_Mechanoid_Centipede10054 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  774.  
  775. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  776.  
  777. Object with load ID Thing_Mechanoid_Scyther10056 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  778.  
  779. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  780.  
  781. Object with load ID Thing_Mechanoid_Scyther10058 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  782.  
  783. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  784.  
  785. Object with load ID Thing_Mechanoid_Scyther10060 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  786.  
  787. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  788.  
  789. Object with load ID Thing_Mechanoid_Scyther10062 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  790.  
  791. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  792.  
  793. Object with load ID Thing_Apparel_Parka400933 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  794.  
  795. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  796.  
  797. Object with load ID Thing_Apparel_Tuque400935 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  798.  
  799. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  800.  
  801. Object with load ID Thing_Human431528 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
  802.  
  803. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  804.  
  805. Object with load ID Thing_Human431534 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
  806.  
  807. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  808.  
  809. Object with load ID Thing_Human441847 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
  810.  
  811. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  812.  
  813. Object with load ID Thing_Human441853 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
  814.  
  815. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  816.  
  817. Exception while saving map: System.NullReferenceException: Object reference not set to an instance of an object
  818. at RimWorld.Pawn_TraderTracker.<ExposeData>m__276 (Verse.Pawn x) [0x00000] in <filename unknown>:0
  819. at System.Collections.Generic.List`1[Verse.Pawn].RemoveAll (System.Predicate`1 match) [0x00000] in <filename unknown>:0
  820. at RimWorld.Pawn_TraderTracker.ExposeData () [0x00000] in <filename unknown>:0
  821. at Verse.Scribe_Deep.LookDeep[Pawn_TraderTracker] (RimWorld.Pawn_TraderTracker& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  822. at Verse.Scribe_Deep.LookDeep[Pawn_TraderTracker] (RimWorld.Pawn_TraderTracker& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  823. at Verse.Pawn.ExposeData () [0x00000] in <filename unknown>:0
  824. at Verse.Scribe_Deep.LookDeep[Pawn] (Verse.Pawn& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  825. at Verse.Scribe_Collections.LookList[Pawn] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  826. at Verse.Scribe_Collections.LookHashSet[Pawn] (System.Collections.Generic.HashSet`1& valueHashSet, Boolean saveDestroyedThings, System.String label, LookMode lookMode) [0x00000] in <filename unknown>:0
  827. at Verse.Scribe_Collections.LookHashSet[Pawn] (System.Collections.Generic.HashSet`1& valueHashSet, System.String label, LookMode lookMode) [0x00000] in <filename unknown>:0
  828. at RimWorld.Planet.WorldPawns.ExposeData () [0x00000] in <filename unknown>:0
  829. at Verse.Scribe_Deep.LookDeep[WorldPawns] (RimWorld.Planet.WorldPawns& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  830. at Verse.Scribe_Deep.LookDeep[WorldPawns] (RimWorld.Planet.WorldPawns& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  831. at RimWorld.Planet.World.ExposeData () [0x00000] in <filename unknown>:0
  832. at Verse.Scribe_Deep.LookDeep[World] (RimWorld.Planet.World& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  833. at Verse.Scribe_Deep.LookDeep[World] (RimWorld.Planet.World& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  834. at Verse.Game.ExposeData () [0x00000] in <filename unknown>:0
  835. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  836. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  837. at Verse.GameDataSaveLoader.<SaveGame>m__893 () [0x00000] in <filename unknown>:0
  838. at Verse.SafeSaver.DoSave (System.String fullPath, System.String documentElementName, System.Action saveAction) [0x00000] in <filename unknown>:0
  839.  
  840. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  841.  
  842. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  843. UnloadTime: 1.617461 ms
  844.  
  845. Unloading 5818 unused Assets to reduce memory usage. Loaded Objects now: 7044.
  846. Total: 382.751801 ms (FindLiveObjects: 0.834061 ms CreateObjectMapping: 1.362918 ms MarkObjects: 363.522339 ms DeleteObjects: 17.031538 ms)
  847.  
  848. Rebuilding mods list
  849. Adding mods from mods folder:
  850. Adding Core(G:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods\Core)
  851. Adding mods from Steam:
  852. Adding 728314182(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\728314182)
  853. Adding 715565262(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\715565262)
  854. Adding 754637870(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754637870)
  855. Adding 753498552(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\753498552)
  856. Adding 755744122(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\755744122)
  857. Adding 754081979(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754081979)
  858. Adding 717575199(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\717575199)
  859. Adding 729690064(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\729690064)
  860. Adding 725971541(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725971541)
  861. Adding 725219116(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725219116)
  862. Adding 715565817(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\715565817)
  863. Adding 708455313(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\708455313)
  864. Deactivating not-installed mods:
  865.  
  866. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
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