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- Initialize engine version: 5.3.4f1 (fdbb5133b820)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1474]
- Renderer: AMD Radeon R9 200 Series
- Vendor: ATI
- VRAM: 3053 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1
- Begin MonoManager ReloadAssembly
- Platform assembly: G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\System.Xml.Linq.dll (this message is harmless)
- Loading G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
- Platform assembly: G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\NAudio.dll (this message is harmless)
- Loading G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Platform assembly: G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\NVorbis.dll (this message is harmless)
- Loading G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- - Completed reload, in 0.146 seconds
- Platform assembly: G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\System.dll (this message is harmless)
- Platform assembly: G:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\System.Xml.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1200 60Hz; virtual: 3840x1200 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 0.975234 ms
- RimWorld 0.15.1284 rev139
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Rebuilding mods list
- Adding mods from mods folder:
- Adding Core(G:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods\Core)
- Adding mods from Steam:
- Adding 728314182(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\728314182)
- Adding 715565262(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\715565262)
- Adding 754637870(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754637870)
- Adding 753498552(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\753498552)
- Adding 755744122(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\755744122)
- Adding 754081979(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754081979)
- Adding 717575199(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\717575199)
- Adding 729690064(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\729690064)
- Adding 725971541(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725971541)
- Adding 725219116(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725219116)
- Adding 715565817(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\715565817)
- Adding 708455313(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\708455313)
- Deactivating not-installed mods:
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Rebuilding mods list
- Adding mods from mods folder:
- Adding Core(G:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods\Core)
- Adding mods from Steam:
- Adding 728314182(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\728314182)
- Adding 715565262(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\715565262)
- Adding 754637870(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754637870)
- Adding 753498552(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\753498552)
- Adding 755744122(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\755744122)
- Adding 754081979(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754081979)
- Adding 717575199(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\717575199)
- Adding 729690064(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\729690064)
- Adding 725971541(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725971541)
- Adding 725219116(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725219116)
- Adding 715565817(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\715565817)
- Adding 708455313(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\708455313)
- Deactivating not-installed mods:
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Non platform assembly: data-15E19528 (this message is harmless)
- Fallback handler could not load library G:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-15E19528.dll
- Non platform assembly: data-1616B018 (this message is harmless)
- Fallback handler could not load library G:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-1616B018.dll
- Non platform assembly: data-16171020 (this message is harmless)
- Fallback handler could not load library G:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-16171020.dll
- Non platform assembly: data-1618D830 (this message is harmless)
- Fallback handler could not load library G:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-1618D830.dll
- Duplicate code-linked translation key: QualityBuilder.Nothing in language English
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- --- Thread 2 ---
- 8438ms LoadAllPlayData
- - 6321ms Load all active mods.
- - - 6012ms Loading [Core|Core]
- - - - 6008ms Loading all defs
- - - 42ms Loading [728314182|RT Fuse]
- - - - 25ms Loading all defs
- - - 25ms Loading [754637870|QualityBuilder]
- - - - 13ms Loading all defs
- - - 81ms Loading [753498552|Hospitality A15]
- - - - 66ms Loading all defs
- - - 6ms Loading [755744122|Roof Support A15]
- - - - 6ms Loading all defs
- - - 21ms Loading [754081979|Day/Night Switch]
- - - - 6ms Loading all defs
- - - 4ms Loading [725971541|NoMoreLazyPawns]
- - - - 4ms Loading all defs
- - 103ms Load language metadata.
- - 357ms Loading language data: English
- - 146ms Copy all Defs from mods to global databases.
- - 117ms Resolve cross-references between non-implied Defs.
- - 60ms Rebind defs (early).
- - 27ms Generate implied Defs (pre-resolve).
- - 0ms Resolve cross-references between Defs made by the implied defs.
- - 73ms Rebind DefOfs (final).
- - 41ms Other def binding.
- - 995ms Resolve references.
- - 5ms Generate implied Defs (post-resolve).
- - 110ms Error check all defs.
- - 10ms Load keyboard preferences.
- - 11ms Inject selected language data into defs.
- - 53ms Short hash giving.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- --- Main thread ---
- 17ms Loading assets of type UnityEngine.Texture2D for mod 728314182
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- --- Main thread ---
- 4ms Loading assets of type UnityEngine.Texture2D for mod 754637870
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- --- Main thread ---
- 34ms Loading assets of type UnityEngine.Texture2D for mod 753498552
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- --- Main thread ---
- 15ms Loading assets of type UnityEngine.Texture2D for mod 755744122
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- --- Main thread ---
- 5ms Loading assets of type UnityEngine.Texture2D for mod 754081979
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- --- Main thread ---
- 1309ms Load backstories and bios.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Hospitality injected.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.065436 ms
- QualityBuilder added property to '57' things
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 6139.
- Total: 26.341518 ms (FindLiveObjects: 0.362971 ms CreateObjectMapping: 0.548627 ms MarkObjects: 25.385126 ms DeleteObjects: 0.043247 ms)
- Initializing map from file La Minita_Fix with mods Core, RT Fuse, QualityBuilder, Hospitality A15, Roof Support A15, Day/Night Switch, and NoMoreLazyPawns
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Exception getting object with load id Thing_Apparel_Pants319477 of type Verse.Pawn. What we loaded was Apparel_Pants319477. Exception:
- System.InvalidCastException: Cannot cast from source type to destination type.
- at (wrapper managed-to-native) object:__icall_wrapper_mono_object_castclass (object,intptr)
- at Verse.LoadedObjectDirectory.ObjectWithLoadID[Pawn] (System.String loadID) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadIDsWantedBank: Could not get next list because there is none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- --- Thread 3 ---
- 20142ms Loading map from file La Minita_Fix
- - 1470ms InitLoading (read file)
- - 0ms Load compressed things
- - 14071ms Load non-compressed things
- - 778ms ResolveAllCrossReferences
- - 468ms DoAllPostLoadInits
- - 3ms Merge compressed and non-compressed thing lists
- - 394ms Spawn everything into the map
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- QualityBuilder added to orders category.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- An exception was thrown during saving to "C:\Users\jonathan\AppData\LocalLow\Ludeon Studios\RimWorld\Saves\La Minita2.rws": System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_TraderTracker.<ExposeData>m__276 (Verse.Pawn x) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.List`1[Verse.Pawn].RemoveAll (System.Predicate`1 match) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_TraderTracker.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Scribe_Deep.LookDeep[Pawn_TraderTracker] (RimWorld.Pawn_TraderTracker& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
- at Verse.Scribe_Deep.LookDeep[Pawn_TraderTracker] (RimWorld.Pawn_TraderTracker& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
- at Verse.Pawn.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Scribe_Deep.LookDeep[Pawn] (Verse.Pawn& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
- at Verse.Scribe_Collections.LookList[Pawn] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
- at Verse.Scribe_Collections.LookHashSet[Pawn] (System.Collections.Generic.HashSet`1& valueHashSet, Boolean saveDestroyedThings, System.String label, LookMode lookMode) [0x00000] in <filename unknown>:0
- at Verse.Scribe_Collections.LookHashSet[Pawn] (System.Collections.Generic.HashSet`1& valueHashSet, System.String label, LookMode lookMode) [0x00000] in <filename unknown>:0
- at RimWorld.Planet.WorldPawns.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Scribe_Deep.LookDeep[WorldPawns] (RimWorld.Planet.WorldPawns& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
- at Verse.Scribe_Deep.LookDeep[WorldPawns] (RimWorld.Planet.WorldPawns& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
- at RimWorld.Planet.World.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Scribe_Deep.LookDeep[World] (RimWorld.Planet.World& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
- at Verse.Scribe_Deep.LookDeep[World] (RimWorld.Planet.World& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
- at Verse.Game.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
- at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
- at Verse.GameDataSaveLoader.<SaveGame>m__893 () [0x00000] in <filename unknown>:0
- at Verse.SafeSaver.DoSave (System.String fullPath, System.String documentElementName, System.Action saveAction) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human208 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human217 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human206 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Husky10080 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_WildBoar55257 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human120492 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human109273 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human131488 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Squirrel55205 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Rat164438 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Turkey55208 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Hare55199 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Hare55268 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Rat55272 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human212631 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Hare55226 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Rat227700 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Hare199420 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Rat67360 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_WildBoar55236 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Ostrich193749 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_WolfTimber55196 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human319473 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human358072 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Turkey55245 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Chicken350863 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_WildBoar55237 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Squirrel55191 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human385084 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Turkey251006 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Squirrel248044 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Squirrel256773 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Megatherium232167 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Ibex55193 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Chicken350857 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Turkey395852 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Tortoise182295 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Deer55251 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Deer72310 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Deer72309 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Deer72314 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Deer72308 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Deer72312 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Deer55250 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Chicken350858 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Chicken350862 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Chicken350860 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human429502 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human431527 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human441835 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Squirrel389682 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_WildBoar55235 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human109273 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_WolfTimber55196 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human217 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human109273 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human208 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human212631 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Husky10080 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human206 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human319473 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human212631 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human319473 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human208 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human206 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human217 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human441882 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human441843 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human441847 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human131477 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human441835 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human441876 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human441843 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human441876 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human441846 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human441847 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human441835 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human441846 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human441882 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Steel10084 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Steel10087 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Steel10088 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Steel10091 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human431528 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human431534 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human441853 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human131477 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Mechanoid_Centipede10054 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Mechanoid_Scyther10056 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Mechanoid_Scyther10058 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Mechanoid_Scyther10060 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Mechanoid_Scyther10062 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Apparel_Parka400933 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Apparel_Tuque400935 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human431528 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human431534 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human441847 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Object with load ID Thing_Human441853 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Exception while saving map: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_TraderTracker.<ExposeData>m__276 (Verse.Pawn x) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.List`1[Verse.Pawn].RemoveAll (System.Predicate`1 match) [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_TraderTracker.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Scribe_Deep.LookDeep[Pawn_TraderTracker] (RimWorld.Pawn_TraderTracker& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
- at Verse.Scribe_Deep.LookDeep[Pawn_TraderTracker] (RimWorld.Pawn_TraderTracker& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
- at Verse.Pawn.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Scribe_Deep.LookDeep[Pawn] (Verse.Pawn& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
- at Verse.Scribe_Collections.LookList[Pawn] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
- at Verse.Scribe_Collections.LookHashSet[Pawn] (System.Collections.Generic.HashSet`1& valueHashSet, Boolean saveDestroyedThings, System.String label, LookMode lookMode) [0x00000] in <filename unknown>:0
- at Verse.Scribe_Collections.LookHashSet[Pawn] (System.Collections.Generic.HashSet`1& valueHashSet, System.String label, LookMode lookMode) [0x00000] in <filename unknown>:0
- at RimWorld.Planet.WorldPawns.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Scribe_Deep.LookDeep[WorldPawns] (RimWorld.Planet.WorldPawns& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
- at Verse.Scribe_Deep.LookDeep[WorldPawns] (RimWorld.Planet.WorldPawns& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
- at RimWorld.Planet.World.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Scribe_Deep.LookDeep[World] (RimWorld.Planet.World& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
- at Verse.Scribe_Deep.LookDeep[World] (RimWorld.Planet.World& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
- at Verse.Game.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
- at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
- at Verse.GameDataSaveLoader.<SaveGame>m__893 () [0x00000] in <filename unknown>:0
- at Verse.SafeSaver.DoSave (System.String fullPath, System.String documentElementName, System.Action saveAction) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.617461 ms
- Unloading 5818 unused Assets to reduce memory usage. Loaded Objects now: 7044.
- Total: 382.751801 ms (FindLiveObjects: 0.834061 ms CreateObjectMapping: 1.362918 ms MarkObjects: 363.522339 ms DeleteObjects: 17.031538 ms)
- Rebuilding mods list
- Adding mods from mods folder:
- Adding Core(G:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods\Core)
- Adding mods from Steam:
- Adding 728314182(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\728314182)
- Adding 715565262(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\715565262)
- Adding 754637870(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754637870)
- Adding 753498552(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\753498552)
- Adding 755744122(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\755744122)
- Adding 754081979(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754081979)
- Adding 717575199(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\717575199)
- Adding 729690064(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\729690064)
- Adding 725971541(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725971541)
- Adding 725219116(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725219116)
- Adding 715565817(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\715565817)
- Adding 708455313(G:\Program Files (x86)\Steam\steamapps\workshop\content\294100\708455313)
- Deactivating not-installed mods:
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
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