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- // ------------------------------------------------------------------------
- // PLAYER COLOR CUSTOMIZATION
- // ------------------------------------------------------------------------
- // The following chain of proxies is to modulate phong tint (and rimlight,
- // by extension) according to your chosen player color, but only within a
- // certain saturation range: 50%. This might be confusing, I tried my best
- // to comment it, e-mail [email protected] if you have any
- // questions regarding how player colourability is set up in VMTs. GLHF.
- "$blendtintbybasealpha" "1" // alpha channel of $basetexture: color mask.
- "$blendtintcoloroverbase" "0" // blend mode. anything =/= 0 is ugly!
- // --- Test values. Comment the PlayerColor proxy to use one of these.
- // "$color2" "{0 0 0}" // Black
- // "$color2" "{255 0 0}" //Blue (default)
- // "$color2" "{59 121 160}" // Blue (TF2)
- // "$color2" "{180 52 41}" // Red (TF2)
- // "$color2" "{100 72 58}" // Brown
- // "$color2" "{140 208 112}" // Green
- // "$color2" "{248 166 202}" // Pink
- // "$color2" "{160 100 140}" // Purple
- // "$color2" "{242 168 96}" // Yellow (gold-ish)
- "$PhongBrightnessScalar" "0.5" // see below. "0.5" will get overwritten.
- Proxies
- {
- PlayerColor
- {
- resultVar $color2 // pass the player color value to Gmod
- default 0.23 0.35 0.41 // unused for now.
- }
- Clamp // clamp the chosen color between 1% and 125% (usually)
- {
- min 0.01
- max 1.25
- srcVar1 "$color2"
- resultVar "$color2"
- }
- Clamp // copy this value to phong tint, clamp it to 50% min.
- {
- min 0.5
- max 1.0
- srcVar1 "$color2"
- resultVar "$phongtint"
- }
- Equals // copy $color2 value to exterior variable. this makes it
- { // no longer a RGB array but a single float instead (!??)
- srcVar1 "$color2"
- resultVar "$PhongBrightnessScalar"
- }
- Multiply // multiply $phongtint by this new float value.
- {
- srcVar1 "$phongtint"
- srcVar2 "$phongBrightnessScalar"
- resultVar "$phongtint"
- }
- Clamp // the result of this multiply doesn't go any lower than 20%
- {
- min 0.25
- max 1.00
- srcVar1 "$phongtint"
- resultVar "$phongtint"
- }
- }
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