Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- [29/12/2015 11:45:13.929] Started new log on 29/12/2015 11:45:13.929
- [29/12/2015 11:45:14.009] ====================================================================================================
- [29/12/2015 11:45:13.833] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
- [29/12/2015 11:45:14.040] Log verbosity: Verbose
- [29/12/2015 11:45:14.042] Initializing input system
- [29/12/2015 11:45:14.048] Initializing game console
- [29/12/2015 11:45:14.067] Console key has been set to F4 (key code: 115)
- [29/12/2015 11:45:14.326] Initializing console variable "SkipGameIntro".
- [29/12/2015 11:45:14.338] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
- [29/12/2015 11:45:14.359] Read value: <null>
- [29/12/2015 11:45:14.376] Initializing console variable "DisableRenderVersionText".
- [29/12/2015 11:45:14.418] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
- [29/12/2015 11:45:14.451] Read value: False
- [29/12/2015 11:45:14.472] Setting value of console variable "DisableRenderVersionText" to stored value.
- [29/12/2015 11:45:14.472] Initializing console variable "ConsoleKey".
- [29/12/2015 11:45:14.473] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [29/12/2015 11:45:14.474] Read value: F4
- [29/12/2015 11:45:14.474] Setting value of console variable "ConsoleKey" to stored value.
- [29/12/2015 11:45:14.475] Console key has been set to F4 (key code: 115)
- [29/12/2015 11:45:14.475] Initializing console variable "PluginTimeoutThreshold".
- [29/12/2015 11:45:14.476] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [29/12/2015 11:45:14.477] Read value: 10000
- [29/12/2015 11:45:14.481] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [29/12/2015 11:45:14.482] Initializing console variable "AlwaysShowConsoleOutput".
- [29/12/2015 11:45:14.483] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [29/12/2015 11:45:14.485] Read value: <null>
- [29/12/2015 11:45:14.486] Initializing console variable "StartWithDeveloperModeEnabledId".
- [29/12/2015 11:45:14.504] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
- [29/12/2015 11:45:14.561] Read value: <null>
- [29/12/2015 11:45:14.562] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
- [29/12/2015 11:45:14.562] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
- [29/12/2015 11:45:14.563] Read value: <null>
- [29/12/2015 11:45:14.564] Initializing console variable "ShowOnScreenWarnings".
- [29/12/2015 11:45:14.564] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
- [29/12/2015 11:45:14.565] Read value: <null>
- [29/12/2015 11:45:14.566] Console initialized
- [29/12/2015 11:45:14.567] Initializing forms manager
- [29/12/2015 11:45:14.580] Version: RAGE Plugin Hook v0.29.817.5806 PUBLIC ALPHA for Grand Theft Auto V
- [29/12/2015 11:45:14.651] ================ RAGE Plugin Hook ================
- [29/12/2015 11:45:14.741] Checking game support
- [29/12/2015 11:45:15.408] Product name: Grand Theft Auto V
- [29/12/2015 11:45:15.437] Product version: 1.0.573.1
- [29/12/2015 11:45:15.438] Is steam version: True
- [29/12/2015 11:45:15.439] Initializing DirectX
- [29/12/2015 11:45:15.456] Initializing Direct3D
- [29/12/2015 11:45:15.457] Loading C:\WINDOWS\system32\d3d11.dll
- [29/12/2015 11:45:15.458] Loaded at 0x7FF87E8B0000
- [29/12/2015 11:45:15.459] D3D11CreateDeviceAndSwapChain at 0x7FF87E8CA190
- [29/12/2015 11:45:15.459] Creating Direct3D 11 device and swap chain
- [29/12/2015 11:45:15.476] Swap Chain created: 0x2262D95C840
- [29/12/2015 11:45:15.477] Swap Chain VTable: 0x2262D95C840
- [29/12/2015 11:45:15.477] Swap Chain VTable_2: 0x7FF87E862D80
- [29/12/2015 11:45:15.478] 0x575655FFF9EEE5E9;0x5741564155415441;0xEC8148D9246C8D48
- [29/12/2015 11:45:15.478] D3D11Present: 0x7FF87E8011A0
- [29/12/2015 11:45:15.478] D3D11ResizeBuffers: 0x7FF87E817CB0
- [29/12/2015 11:45:15.479] D3D11ResizeTarget: 0x7FF87E852820
- [29/12/2015 11:45:15.479] D3D11SetFullscreenState: 0x7FF87E817910
- [29/12/2015 11:45:16.486] Direct3D initialized
- [29/12/2015 11:45:16.523] Direct3D watcher thread spawned
- [29/12/2015 11:45:16.524] Initialized DirectX
- [29/12/2015 11:45:16.819] Getting device
- [29/12/2015 11:45:16.863] Retrieved device
- [29/12/2015 11:45:16.863] Creating wrapper
- [29/12/2015 11:45:17.188] Wrapper created
- [29/12/2015 11:45:17.272] Effect created
- [29/12/2015 11:45:17.284] Creating buffer
- [29/12/2015 11:45:17.285] Created buffer
- [29/12/2015 11:45:17.285] Creating blend state
- [29/12/2015 11:45:17.286] Created blend state
- [29/12/2015 11:45:17.286] Done with creation
- [29/12/2015 11:45:17.834] Initializing texture system.
- [29/12/2015 11:45:17.922] Initializing texture system; phase 1
- [29/12/2015 11:45:17.922] Initializing texture system; phase 2
- [29/12/2015 11:45:17.966] Initializing texture system; phase 3
- [29/12/2015 11:45:18.003] Initializing texture system; phase 4
- [29/12/2015 11:45:18.029] Initializing texture system; phase 5
- [29/12/2015 11:45:18.103] Initializing texture system; phase 6
- [29/12/2015 11:45:18.118] Initializing texture system; phase 7
- [29/12/2015 11:45:18.130] Initializing texture system; phase 8
- [29/12/2015 11:45:18.133] Initializing texture system; phase 9
- [29/12/2015 11:45:18.136] Initializing texture system; phase 10
- [29/12/2015 11:45:18.142] Initializing texture system; phase 11
- [29/12/2015 11:45:18.143] Initializing texture system; phase 12
- [29/12/2015 11:45:18.147] Initializing texture system; phase 13
- [29/12/2015 11:45:18.148] Initializing texture system; phase 14
- [29/12/2015 11:45:21.541] Direct3D watcher thread ended
- [29/12/2015 11:46:14.513] Initializing game support
- [29/12/2015 11:46:15.066] Compatibility level: 0
- [29/12/2015 11:46:15.068] Supported version detected
- [29/12/2015 11:46:15.069] ==================================================
- [29/12/2015 11:46:15.321] Patched IsDebuggerPresent
- [29/12/2015 11:46:15.573] Waiting for game initialization
- [29/12/2015 11:46:18.655] Initializing hook
- [29/12/2015 11:46:18.906] Completing interoperability
- [29/12/2015 11:46:18.908] Initialization code 1.
- [29/12/2015 11:46:18.909] Initialization code 2.
- [29/12/2015 11:46:18.910] Initialization code 3.
- [29/12/2015 11:46:18.947] 1 Address: 0x00007FF7CC740AE0
- [29/12/2015 11:46:18.947] Calling func 1
- [29/12/2015 11:46:18.969] 2 Address: 0x00007FF7CD1F56DA
- [29/12/2015 11:46:18.969] 3 Address: 0x00007FF7CBD75D36
- [29/12/2015 11:46:19.006] Address: 0x00007FF7CD1F5678
- [29/12/2015 11:46:19.007] Unknown var: 0x00007FF7CE0C18D0
- [29/12/2015 11:46:19.007] Initialization code 4.
- [29/12/2015 11:46:19.008] Completing interoperability, phase 1
- [29/12/2015 11:46:19.008] Completing interoperability, phase 2
- [29/12/2015 11:46:19.008] Completing interoperability, phase 3
- [29/12/2015 11:46:19.009] Completing interoperability, phase 4
- [29/12/2015 11:46:19.010] Completing interoperability, phase 5
- [29/12/2015 11:46:19.010] Completing interoperability, phase 6
- [29/12/2015 11:46:19.011] Completing interoperability, phase 7
- [29/12/2015 11:47:19.442] Initializing console variable "TimeScale".
- [29/12/2015 11:47:19.443] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [29/12/2015 11:47:19.444] Read value: <null>
- [29/12/2015 11:47:22.651] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
- [29/12/2015 11:47:22.676]
- [29/12/2015 11:47:22.677] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [29/12/2015 11:47:25.930] <UNLOADED PLUGIN>: Initializing input system
- [29/12/2015 11:47:25.936] <UNLOADED PLUGIN>: Initializing game console
- [29/12/2015 11:47:25.940] <UNLOADED PLUGIN>: Initializing forms manager
- [29/12/2015 11:47:25.990] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [29/12/2015 11:47:26.434] ---------------------------------------------------------------------
- [29/12/2015 11:47:26.435] LSPD FIRST RESPONSE
- [29/12/2015 11:47:26.435] Version 0.2b
- [29/12/2015 11:47:26.435] A G17 Media Modification
- [29/12/2015 11:47:26.435] - Developed by LMS & Sam
- [29/12/2015 11:47:26.435] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [29/12/2015 11:47:26.435] © Copyright 2015, G17 Media, www.lspdfr.com
- [29/12/2015 11:47:26.435] ---------------------------------------------------------------------
- [29/12/2015 11:47:26.435] LSPD First Response: Running LSPD First Response 0.2b
- [29/12/2015 11:47:26.436] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
- [29/12/2015 11:47:26.861] Cached police
- [29/12/2015 11:47:26.861] Cached police2
- [29/12/2015 11:47:26.862] Cached policet
- [29/12/2015 11:47:26.862] Cached sheriff2
- [29/12/2015 11:47:26.862] Cached sheriff
- [29/12/2015 11:47:26.862] Cached police4
- [29/12/2015 11:47:26.862] Cached policeb
- [29/12/2015 11:47:26.862] Cached policeb
- [29/12/2015 11:47:26.862] Cached policeb
- [29/12/2015 11:47:26.862] Cached fbi2
- [29/12/2015 11:47:26.862] Cached policeold1
- [29/12/2015 11:47:26.862] Cached policeold2
- [29/12/2015 11:47:26.862] Cached policeold2
- [29/12/2015 11:47:26.862] Cached buzzard
- [29/12/2015 11:47:26.862] Cached polmav
- [29/12/2015 11:47:26.862] Cached frogger2
- [29/12/2015 11:47:26.862] Cached ambulance
- [29/12/2015 11:47:26.862] Cached firetruk
- [29/12/2015 11:47:26.980] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
- [29/12/2015 11:47:26.985] LSPD First Response: We have 1 callouts registered
- [29/12/2015 11:47:26.987] LSPD First Response: CalloutManager initialized
- [29/12/2015 11:48:36.497] Game is shutting down
- [29/12/2015 12:09:32.791] LSPD First Response: Respawning
- [29/12/2015 12:09:56.122] LSPD First Response: Done
- [29/12/2015 12:29:22.778] LSPD First Response: Respawning
- [29/12/2015 12:29:32.208] LSPD First Response: Done
Advertisement
Add Comment
Please, Sign In to add comment