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- <!-- Quality Weapons -->
- <!-- Pistol -->
- <recipe name="Quality_Pistol" count="1" scrapable="True" craft_time="5" learn_exp_gain="200" craft_exp_gain="1" >
- <ingredient name="flashlight02" count="0" grid="0, -1"/>
- <ingredient name="Quality_Pistol_Parts" count="1" grid="0, 0"/>
- <ingredient name="Quality_Pistol_Barrel" count="1" grid="1, 0"/>
- <ingredient name="Quality_Pistol_Receiver" count="1" grid="0, 1"/>
- <ingredient name="Quality_Pistol_Grip" count="1" grid="1, 1"/>
- </recipe>
- <recipe name="Quality_Pistol_Parts" count="1" scrapable="False" craft_time="5" learn_exp_gain="200" craft_exp_gain="1">
- <ingredient name="pistol_parts" count="1" grid="0, 0" />
- <ingredient name="pistol_parts" count="1" grid="1, 0" />
- <ingredient name="pistol_parts" count="1" grid="-1, 0" />
- <ingredient name="repairKit" count="1" grid="0, -1" />
- <ingredient name="repairKit" count="1" grid="1, -1" />
- <ingredient name="repairKit" count="1" grid="-1, -1" />
- </recipe>
- <recipe name="Quality_Pistol_Barrel" count="1" scrapable="False" craft_time="5" learn_exp_gain="200" craft_exp_gain="1">
- <ingredient name="pistol_barrel" count="1" grid="0, 0" />
- <ingredient name="pistol_barrel" count="1" grid="1, 0" />
- <ingredient name="pistol_barrel" count="1" grid="-1, 0" />
- <ingredient name="repairKit" count="1" grid="0, -1" />
- <ingredient name="repairKit" count="1" grid="1, -1" />
- <ingredient name="repairKit" count="1" grid="-1, -1" />
- </recipe>
- <recipe name="Quality_Pistol_Grip" count="1" scrapable="False" craft_time="5" learn_exp_gain="200" craft_exp_gain="1">
- <ingredient name="pistol_grip" count="1" grid="0, 0" />
- <ingredient name="pistol_grip" count="1" grid="1, 0" />
- <ingredient name="pistol_grip" count="1" grid="-1, 0" />
- <ingredient name="repairKit" count="1" grid="0, -1" />
- <ingredient name="repairKit" count="1" grid="1, -1" />
- <ingredient name="repairKit" count="1" grid="-1, -1" />
- </recipe>
- <recipe name="Quality_Pistol_Receiver" count="1" scrapable="False" craft_time="5" learn_exp_gain="200" craft_exp_gain="1">
- <ingredient name="pistol_receiver" count="1" grid="0, 0" />
- <ingredient name="pistol_receiver" count="1" grid="1, 0" />
- <ingredient name="pistol_receiver" count="1" grid="-1, 0" />
- <ingredient name="repairKit" count="1" grid="0, -1" />
- <ingredient name="repairKit" count="1" grid="1, -1" />
- <ingredient name="repairKit" count="1" grid="-1, -1" />
- </recipe>
- <!-- Magnum -->
- <recipe name="Quality_Magnum" count="1" scrapable="True" craft_time="5" learn_exp_gain="200" craft_exp_gain="1" >
- <ingredient name="flashlight02" count="0" grid="0, -1"/>
- <ingredient name="Quality_Magnum_Frame" count="1" grid="1, -1"/>
- <ingredient name="Quality_Magnum_Cylinder" count="1" grid="0, 0"/>
- <ingredient name="Quality_Magnum_Parts" count="1" grid="1, 0"/>
- <ingredient name="Quality_Magnum_Grip" count="1" grid="-1, 1"/>
- </recipe>
- <recipe name="Quality_Magnum_Frame" count="1" scrapable="False" craft_time="5" learn_exp_gain="200" craft_exp_gain="1">
- <ingredient name="44MagnumFrame" count="1" grid="0, 0" />
- <ingredient name="44MagnumFrame" count="1" grid="1, 0" />
- <ingredient name="44MagnumFrame" count="1" grid="-1, 0" />
- <ingredient name="repairKit" count="1" grid="0, -1" />
- <ingredient name="repairKit" count="1" grid="1, -1" />
- <ingredient name="repairKit" count="1" grid="-1, -1" />
- </recipe>
- <recipe name="Quality_Magnum_Cylinder" count="1" scrapable="False" craft_time="5" learn_exp_gain="200" craft_exp_gain="1">
- <ingredient name="44MagnumCylinder" count="1" grid="0, 0" />
- <ingredient name="44MagnumCylinder" count="1" grid="1, 0" />
- <ingredient name="44MagnumCylinder" count="1" grid="-1, 0" />
- <ingredient name="repairKit" count="1" grid="0, -1" />
- <ingredient name="repairKit" count="1" grid="1, -1" />
- <ingredient name="repairKit" count="1" grid="-1, -1" />
- </recipe>
- <recipe name="Quality_Magnum_Parts" count="1" scrapable="False" craft_time="5" learn_exp_gain="200" craft_exp_gain="1">
- <ingredient name="44MagnumParts" count="1" grid="0, 0" />
- <ingredient name="44MagnumParts" count="1" grid="1, 0" />
- <ingredient name="44MagnumParts" count="1" grid="-1, 0" />
- <ingredient name="repairKit" count="1" grid="0, -1" />
- <ingredient name="repairKit" count="1" grid="1, -1" />
- <ingredient name="repairKit" count="1" grid="-1, -1" />
- </recipe>
- <recipe name="Quality_Magnum_Grip" count="1" scrapable="False" craft_time="5" learn_exp_gain="200" craft_exp_gain="1">
- <ingredient name="44MagnumGrip" count="1" grid="0, 0" />
- <ingredient name="44MagnumGrip" count="1" grid="1, 0" />
- <ingredient name="44MagnumGrip" count="1" grid="-1, 0" />
- <ingredient name="repairKit" count="1" grid="0, -1" />
- <ingredient name="repairKit" count="1" grid="1, -1" />
- <ingredient name="repairKit" count="1" grid="-1, -1" />
- </recipe>
- <!-- Sniper -->
- <recipe name="Quality_Sniper_Rifle" count="1" scrapable="True" craft_time="5" learn_exp_gain="200" craft_exp_gain="1" >
- <ingredient name="flashlight02" count="0" grid="0, -1"/>
- <ingredient name="Quality_Sniper_Rifle_Barrel" count="1" grid="1, -1"/>
- <ingredient name="Quality_Sniper_Rifle_Trigger_Housing" count="1" grid="0, 0"/>
- <ingredient name="Quality_Sniper_Rifle_Stock" count="1" grid="-1, 1"/>
- <ingredient name="Quality_Sniper_Rifle_Parts" count="1" grid="1, 0"/>
- </recipe>
- <recipe name="Quality_Sniper_Rifle_Barrel" count="1" scrapable="False" craft_time="5" learn_exp_gain="200" craft_exp_gain="1">
- <ingredient name="sniperRifleBarrel" count="1" grid="0, 0" />
- <ingredient name="sniperRifleBarrel" count="1" grid="1, 0" />
- <ingredient name="sniperRifleBarrel" count="1" grid="-1, 0" />
- <ingredient name="repairKit" count="1" grid="0, -1" />
- <ingredient name="repairKit" count="1" grid="1, -1" />
- <ingredient name="repairKit" count="1" grid="-1, -1" />
- </recipe>
- <recipe name="Quality_Sniper_Rifle_Trigger_Housing" count="1" scrapable="False" craft_time="5" learn_exp_gain="200" craft_exp_gain="1">
- <ingredient name="sniperRifle_triggerHousing" count="1" grid="0, 0" />
- <ingredient name="sniperRifle_triggerHousing" count="1" grid="1, 0" />
- <ingredient name="sniperRifle_triggerHousing" count="1" grid="-1, 0" />
- <ingredient name="repairKit" count="1" grid="0, -1" />
- <ingredient name="repairKit" count="1" grid="1, -1" />
- <ingredient name="repairKit" count="1" grid="-1, -1" />
- </recipe>
- <recipe name="Quality_Sniper_Rifle_Stock" count="1" scrapable="False" craft_time="5" learn_exp_gain="200" craft_exp_gain="1">
- <ingredient name="sniperRifle_stock" count="1" grid="0, 0" />
- <ingredient name="sniperRifle_stock" count="1" grid="1, 0" />
- <ingredient name="sniperRifle_stock" count="1" grid="-1, 0" />
- <ingredient name="repairKit" count="1" grid="0, -1" />
- <ingredient name="repairKit" count="1" grid="1, -1" />
- <ingredient name="repairKit" count="1" grid="-1, -1" />
- </recipe>
- <recipe name="Quality_Sniper_Rifle_Parts" count="1" scrapable="False" craft_time="5" learn_exp_gain="200" craft_exp_gain="1">
- <ingredient name="sniperRifleParts" count="1" grid="0, 0" />
- <ingredient name="sniperRifleParts" count="1" grid="1, 0" />
- <ingredient name="sniperRifleParts" count="1" grid="-1, 0" />
- <ingredient name="repairKit" count="1" grid="0, -1" />
- <ingredient name="repairKit" count="1" grid="1, -1" />
- <ingredient name="repairKit" count="1" grid="-1, -1" />
- </recipe>
- <!-- Pump Shotgun -->
- <recipe name="Quality_Pump_Shotgun" count="1" scrapable="True" craft_time="5" learn_exp_gain="200" craft_exp_gain="1" >
- <ingredient name="flashlight02" count="0" grid="0, -1"/>
- <ingredient name="Quality_PumpShotgun_Barrel" count="1" grid="1, -1"/>
- <ingredient name="Quality_PumpShotgun_Receiver" count="1" grid="0, 0"/>
- <ingredient name="Quality_PumpShotgun_Parts" count="1" grid="1, 0"/>
- <ingredient name="Quality_PumpShotgun_Stock" count="1" grid="-1, 1"/>
- </recipe>
- <recipe name="Quality_PumpShotgun_Barrel" count="1" scrapable="False" craft_time="5" learn_exp_gain="200" craft_exp_gain="1">
- <ingredient name="PumpShotgun_barrel" count="1" grid="0, 0" />
- <ingredient name="PumpShotgun_barrel" count="1" grid="1, 0" />
- <ingredient name="PumpShotgun_barrel" count="1" grid="-1, 0" />
- <ingredient name="repairKit" count="1" grid="0, -1" />
- <ingredient name="repairKit" count="1" grid="1, -1" />
- <ingredient name="repairKit" count="1" grid="-1, -1" />
- </recipe>
- <recipe name="Quality_PumpShotgun_Receiver" count="1" scrapable="False" craft_time="5" learn_exp_gain="200" craft_exp_gain="1">
- <ingredient name="PumpShotgun_receiver" count="1" grid="0, 0" />
- <ingredient name="PumpShotgun_receiver" count="1" grid="1, 0" />
- <ingredient name="PumpShotgun_receiver" count="1" grid="-1, 0" />
- <ingredient name="repairKit" count="1" grid="0, -1" />
- <ingredient name="repairKit" count="1" grid="1, -1" />
- <ingredient name="repairKit" count="1" grid="-1, -1" />
- </recipe>
- <recipe name="Quality_PumpShotgun_Parts" count="1" scrapable="False" craft_time="5" learn_exp_gain="200" craft_exp_gain="1">
- <ingredient name="PumpShotgun_parts" count="1" grid="0, 0" />
- <ingredient name="PumpShotgun_parts" count="1" grid="1, 0" />
- <ingredient name="PumpShotgun_parts" count="1" grid="-1, 0" />
- <ingredient name="repairKit" count="1" grid="0, -1" />
- <ingredient name="repairKit" count="1" grid="1, -1" />
- <ingredient name="repairKit" count="1" grid="-1, -1" />
- </recipe>
- <recipe name="Quality_PumpShotgun_Stock" count="1" scrapable="False" craft_time="5" learn_exp_gain="200" craft_exp_gain="1">
- <ingredient name="PumpShotgun_stock" count="1" grid="0, 0" />
- <ingredient name="PumpShotgun_stock" count="1" grid="1, 0" />
- <ingredient name="PumpShotgun_stock" count="1" grid="-1, 0" />
- <ingredient name="repairKit" count="1" grid="0, -1" />
- <ingredient name="repairKit" count="1" grid="1, -1" />
- <ingredient name="repairKit" count="1" grid="-1, -1" />
- </recipe>
- <!-- Sawed-Off Shotgun -->
- <recipe name="Quality_SawedOff_Shotgun" count="1" scrapable="True" craft_time="5" learn_exp_gain="200" craft_exp_gain="1" >
- <ingredient name="flashlight02" count="0" grid="0, -1"/>
- <ingredient name="Quality_PumpShotgun_ShortBarrel" count="1" grid="1, -1"/>
- <ingredient name="Quality_PumpShotgun_Receiver" count="1" grid="0, 0"/>
- <ingredient name="Quality_PumpShotgun_Parts" count="1" grid="1, 0"/>
- <ingredient name="Quality_PumpShotgun_ShortStock" count="1" grid="-1, 1"/>
- </recipe>
- <recipe name="Quality_PumpShotgun_ShortBarrel" count="1" scrapable="False" craft_time="5" learn_exp_gain="200" craft_exp_gain="1">
- <ingredient name="PumpShotgun_shortBarrel" count="1" grid="0, 0" />
- <ingredient name="PumpShotgun_shortBarrel" count="1" grid="1, 0" />
- <ingredient name="PumpShotgun_shortBarrel" count="1" grid="-1, 0" />
- <ingredient name="repairKit" count="1" grid="0, -1" />
- <ingredient name="repairKit" count="1" grid="1, -1" />
- <ingredient name="repairKit" count="1" grid="-1, -1" />
- </recipe>
- <recipe name="Quality_PumpShotgun_ShortStock" count="1" scrapable="False" craft_time="5" learn_exp_gain="200" craft_exp_gain="1">
- <ingredient name="PumpShotgun_shortStock" count="1" grid="0, 0" />
- <ingredient name="PumpShotgun_shortStock" count="1" grid="1, 0" />
- <ingredient name="PumpShotgun_shortStock" count="1" grid="-1, 0" />
- <ingredient name="repairKit" count="1" grid="0, -1" />
- <ingredient name="repairKit" count="1" grid="1, -1" />
- <ingredient name="repairKit" count="1" grid="-1, -1" />
- </recipe>
- <!-- SMG -->
- <recipe name="Quality_SMG" count="1" scrapable="True" craft_time="5" learn_exp_gain="200" craft_exp_gain="1" >
- <ingredient name="flashlight02" count="0" grid="0, -1"/>
- <ingredient name="Quality_SMG_Stock" count="1" grid="-1, 0"/>
- <ingredient name="Quality_SMG_Receiver" count="1" grid="0, 0"/>
- <ingredient name="Quality_SMG_Barrel" count="1" grid="1, 0"/>
- <ingredient name="Quality_SMG_Parts" count="1" grid="1, 1"/>
- </recipe>
- <recipe name="Quality_SMG_Stock" count="1" scrapable="False" craft_time="5" learn_exp_gain="200" craft_exp_gain="1">
- <ingredient name="mp5_stock" count="1" grid="0, 0" />
- <ingredient name="mp5_stock" count="1" grid="1, 0" />
- <ingredient name="mp5_stock" count="1" grid="-1, 0" />
- <ingredient name="repairKit" count="1" grid="0, -1" />
- <ingredient name="repairKit" count="1" grid="1, -1" />
- <ingredient name="repairKit" count="1" grid="-1, -1" />
- </recipe>
- <recipe name="Quality_SMG_Receiver" count="1" scrapable="False" craft_time="5" learn_exp_gain="200" craft_exp_gain="1">
- <ingredient name="mp5_receiver" count="1" grid="0, 0" />
- <ingredient name="mp5_receiver" count="1" grid="1, 0" />
- <ingredient name="mp5_receiver" count="1" grid="-1, 0" />
- <ingredient name="repairKit" count="1" grid="0, -1" />
- <ingredient name="repairKit" count="1" grid="1, -1" />
- <ingredient name="repairKit" count="1" grid="-1, -1" />
- </recipe>
- <recipe name="Quality_SMG_Barrel" count="1" scrapable="False" craft_time="5" learn_exp_gain="200" craft_exp_gain="1">
- <ingredient name="mp5_barrel" count="1" grid="0, 0" />
- <ingredient name="mp5_barrel" count="1" grid="1, 0" />
- <ingredient name="mp5_barrel" count="1" grid="-1, 0" />
- <ingredient name="repairKit" count="1" grid="0, -1" />
- <ingredient name="repairKit" count="1" grid="1, -1" />
- <ingredient name="repairKit" count="1" grid="-1, -1" />
- </recipe>
- <recipe name="Quality_SMG_Parts" count="1" scrapable="False" craft_time="5" learn_exp_gain="200" craft_exp_gain="1">
- <ingredient name="mp5_parts" count="1" grid="0, 0" />
- <ingredient name="mp5_parts" count="1" grid="1, 0" />
- <ingredient name="mp5_parts" count="1" grid="-1, 0" />
- <ingredient name="repairKit" count="1" grid="0, -1" />
- <ingredient name="repairKit" count="1" grid="1, -1" />
- <ingredient name="repairKit" count="1" grid="-1, -1" />
- </recipe>
- <!-- Hunting Rifle -->
- <recipe name="Quality_Hunting_Rifle" count="1" scrapable="True" craft_time="5" learn_exp_gain="200" craft_exp_gain="1" >
- <ingredient name="flashlight02" count="0" grid="0, -1"/>
- <ingredient name="Quality_Hunting_Rifle_Barrel" count="1" grid="1, -1"/>
- <ingredient name="Quality_Hunting_RifleStock" count="1" grid="0, 0"/>
- <ingredient name="Quality_Hunting_Rifle_Bolt" count="1" grid="1, 0"/>
- <ingredient name="Quality_Hunting_Rifle_Parts" count="1" grid="1, 1"/>
- </recipe>
- <recipe name="Quality_Hunting_Rifle_Barrel" count="1" scrapable="False" craft_time="5" learn_exp_gain="200" craft_exp_gain="1">
- <ingredient name="huntingRifleBarrel" count="1" grid="0, 0" />
- <ingredient name="huntingRifleBarrel" count="1" grid="1, 0" />
- <ingredient name="huntingRifleBarrel" count="1" grid="-1, 0" />
- <ingredient name="repairKit" count="1" grid="0, -1" />
- <ingredient name="repairKit" count="1" grid="1, -1" />
- <ingredient name="repairKit" count="1" grid="-1, -1" />
- </recipe>
- <recipe name="Quality_Hunting_RifleStock" count="1" scrapable="False" craft_time="5" learn_exp_gain="200" craft_exp_gain="1">
- <ingredient name="huntingRifleStock" count="1" grid="0, 0" />
- <ingredient name="huntingRifleStock" count="1" grid="1, 0" />
- <ingredient name="huntingRifleStock" count="1" grid="-1, 0" />
- <ingredient name="repairKit" count="1" grid="0, -1" />
- <ingredient name="repairKit" count="1" grid="1, -1" />
- <ingredient name="repairKit" count="1" grid="-1, -1" />
- </recipe>
- <recipe name="Quality_Hunting_Rifle_Bolt" count="1" scrapable="False" craft_time="5" learn_exp_gain="200" craft_exp_gain="1">
- <ingredient name="huntingRifleBolt" count="1" grid="0, 0" />
- <ingredient name="huntingRifleBolt" count="1" grid="1, 0" />
- <ingredient name="huntingRifleBolt" count="1" grid="-1, 0" />
- <ingredient name="repairKit" count="1" grid="0, -1" />
- <ingredient name="repairKit" count="1" grid="1, -1" />
- <ingredient name="repairKit" count="1" grid="-1, -1" />
- </recipe>
- <recipe name="Quality_Hunting_Rifle_Parts" count="1" scrapable="False" craft_time="5" learn_exp_gain="200" craft_exp_gain="1">
- <ingredient name="huntingRifleParts" count="1" grid="0, 0" />
- <ingredient name="huntingRifleParts" count="1" grid="1, 0" />
- <ingredient name="huntingRifleParts" count="1" grid="-1, 0" />
- <ingredient name="repairKit" count="1" grid="0, -1" />
- <ingredient name="repairKit" count="1" grid="1, -1" />
- <ingredient name="repairKit" count="1" grid="-1, -1" />
- </recipe>
- <!-- Crossbow -->
- <recipe name="Quality_Crossbow" count="1" scrapable="False" craft_time="20" learn_exp_gain="100" craft_exp_gain="50" >
- <ingredient name="woodPlank" count="1" grid="0, -2"/>
- <ingredient name="woodPlank" count="1" grid="1, -2"/>
- <ingredient name="forgedIron" count="1" grid="2, -2"/>
- <ingredient name="leatherStrips" count="1" grid="0, -1"/>
- <ingredient name="woodPlank" count="1" grid="1, -1"/>
- <ingredient name="woodPlank" count="1" grid="2, -1"/>
- <ingredient name="woodPlank" count="1" grid="0, 0"/>
- <ingredient name="leatherStrips" count="1" grid="1, 0"/>
- <ingredient name="woodPlank" count="1" grid="2, 0"/>
- <ingredient name="woodPlank" count="1" grid="-1, 1"/>
- </recipe>
- <!-- Bow -->
- <recipe name="Quality_Bow" count="1" scrapable="False" craft_time="15" learn_exp_gain="90" craft_exp_gain="45" >
- <ingredient name="woodPlank" count="1" grid="2, -2"/>
- <ingredient name="yuccaFibers" count="1" grid="1, -1"/>
- <ingredient name="woodPlank" count="1" grid="2, -1"/>
- <ingredient name="yuccaFibers" count="1" grid="0, 0"/>
- <ingredient name="woodPlank" count="1" grid="1, 0"/>
- <ingredient name="yuccaFibers" count="1" grid="-1, 1"/>
- <ingredient name="woodPlank" count="1" grid="0, 1"/>
- <ingredient name="woodPlank" count="1" grid="-2, 2"/>
- <ingredient name="woodPlank" count="1" grid="-1, 2"/>
- </recipe>
- <!-- Hunting Knife -->
- <recipe name="Quality_Hunting_Knife" count="1" scrapable="False" craft_time="5" learn_exp_gain="20" craft_exp_gain="10" >
- <ingredient name="ingotIron" count="1" grid="1, -1"/>
- <ingredient name="woodPlank" count="1" grid="0, 0"/>
- </recipe>
- <!-- Clubs -->
- <recipe name="Quality_Barbed_Club" count="1" scrapable="False" craft_time="5" learn_exp_gain="80" craft_exp_gain="40" >
- <ingredient name="forgedIron" count="1" grid="1, -2"/>
- <ingredient name="woodPlank" count="1" grid="2, -2"/>
- <ingredient name="forgedIron" count="1" grid="0, -1"/>
- <ingredient name="woodPlank" count="1" grid="1, -1"/>
- <ingredient name="forgedIron" count="1" grid="2, -1"/>
- <ingredient name="woodPlank" count="1" grid="0, 0"/>
- <ingredient name="forgedIron" count="1" grid="1, 0"/>
- <ingredient name="woodPlank" count="1" grid="-1, 1"/>
- </recipe>
- <recipe name="Quality_Iron_Club" count="1" scrapable="False" craft_time="5" learn_exp_gain="80" craft_exp_gain="40" >
- <ingredient name="scrapIron" count="1" grid="1, -2"/>
- <ingredient name="woodPlank" count="1" grid="2, -2"/>
- <ingredient name="scrapIron" count="1" grid="0, -1"/>
- <ingredient name="woodPlank" count="1" grid="1, -1"/>
- <ingredient name="scrapIron" count="1" grid="2, -1"/>
- <ingredient name="woodPlank" count="1" grid="0, 0"/>
- <ingredient name="scrapIron" count="1" grid="1, 0"/>
- <ingredient name="woodPlank" count="1" grid="-1, 1"/>
- </recipe>
- <recipe name="Quality_Spiked_Club" count="1" scrapable="False" craft_time="5" learn_exp_gain="80" craft_exp_gain="40" >
- <ingredient name="ingotIron" count="1" grid="1, -2"/>
- <ingredient name="woodPlank" count="1" grid="2, -2"/>
- <ingredient name="ingotIron" count="1" grid="0, -1"/>
- <ingredient name="woodPlank" count="1" grid="1, -1"/>
- <ingredient name="ingotIron" count="1" grid="2, -1"/>
- <ingredient name="woodPlank" count="1" grid="0, 0"/>
- <ingredient name="ingotIron" count="1" grid="1, 0"/>
- <ingredient name="woodPlank" count="1" grid="-1, 1"/>
- </recipe>
- <recipe name="Quality_Club" count="1" scrapable="False" craft_time="3" learn_exp_gain="60" craft_exp_gain="30" >
- <ingredient name="woodPlank" count="1" grid="1, -2"/>
- <ingredient name="woodPlank" count="1" grid="2, -2"/>
- <ingredient name="woodPlank" count="1" grid="1, -1"/>
- <ingredient name="woodPlank" count="1" grid="2, -1"/>
- <ingredient name="woodPlank" count="1" grid="0, 0"/>
- <ingredient name="woodPlank" count="1" grid="-1, 1"/>
- </recipe>
- <!-- Pickaxes -->
- <recipe name="Quality_Iron_Pickaxe" count="1" scrapable="False" craft_time="5" learn_exp_gain="60" craft_exp_gain="30" >
- <ingredient name="ingotIron" count="1" grid="1, -2"/>
- <ingredient name="woodPlank" count="1" grid="1, -1"/>
- <ingredient name="ingotIron" count="1" grid="2, -1"/>
- <ingredient name="woodPlank" count="1" grid="0, 0"/>
- <ingredient name="ingotIron" count="1" grid="2, 0"/>
- <ingredient name="woodPlank" count="1" grid="-1, 1"/>
- </recipe>
- <recipe name="Quality_Steel_Pickaxe" count="1" scrapable="False" craft_time="10" learn_exp_gain="100" craft_exp_gain="50" >
- <ingredient name="ingotSteel" count="1" grid="0, -2"/>
- <ingredient name="ingotSteel" count="1" grid="1, -2"/>
- <ingredient name="woodPlank" count="1" grid="1, -1"/>
- <ingredient name="ingotSteel" count="1" grid="2, -1"/>
- <ingredient name="woodPlank" count="1" grid="0, 0"/>
- <ingredient name="ingotSteel" count="1" grid="2, 0"/>
- <ingredient name="woodPlank" count="1" grid="-1, 1"/>
- </recipe>
- <!-- Axes -->
- <recipe name="Quality_Fireaxe" count="1" scrapable="False" craft_time="5" learn_exp_gain="50" craft_exp_gain="25" >
- <ingredient name="ingotIron" count="1" grid="1, -2"/>
- <ingredient name="woodPlank" count="1" grid="1, -1"/>
- <ingredient name="ingotIron" count="1" grid="2, -1"/>
- <ingredient name="woodPlank" count="1" grid="0, 0"/>
- <ingredient name="woodPlank" count="1" grid="-1, 1"/>
- </recipe>
- <!-- Arrows -->
- <recipe name="Quality_Flaming_Arrow" count="4" scrapable="False" craft_time="1" learn_exp_gain="20" craft_exp_gain="5" >
- <ingredient name="gunPowder" count="1" grid="0, -1" />
- <ingredient name="cloth" count="1" grid="1, -1" />
- <ingredient name="tallow" count="1" grid="0, 0" />
- <ingredient name="gunPowder" count="1" grid="1, 0" />
- <ingredient name="steelArrow" count="1" grid="-1, 1" />
- </recipe>
- <recipe name="Quality_Iron_Arrow" count="4" scrapable="False" craft_time="5" learn_exp_gain="20" craft_exp_gain="5" >
- <ingredient name="ironArrowHead" count="1" grid="0, -1" />
- <ingredient name="stick" count="1" grid="0, 0" />
- <ingredient name="feather" count="1" grid="0, 1" />
- </recipe>
- <recipe name="Quality_Steel_Arrow" count="4" scrapable="False" craft_time="5" learn_exp_gain="40" craft_exp_gain="5" >
- <ingredient name="steelArrowHead" count="1" grid="0, -1" />
- <ingredient name="stick" count="1" grid="0, 0" />
- <ingredient name="feather" count="1" grid="0, 1" />
- </recipe>
- <recipe name="Quality_Arrow" count="4" scrapable="False" craft_time="10" learn_exp_gain="20" craft_exp_gain="5" >
- <ingredient name="rockSmall" count="1" grid="0, -1" />
- <ingredient name="stick" count="1" grid="0, 0" />
- <ingredient name="feather" count="1" grid="0, 1" />
- </recipe>
- <!-- Bolts -->
- <recipe name="Quality_Steel_Bolt" count="4" scrapable="False" craft_time="1" learn_exp_gain="20" craft_exp_gain="1">
- <ingredient name="steelArrowHead" count="1" grid="-1, -1" />
- <ingredient name="stick" count="1" grid="-1, 0" />
- <ingredient name="feather" count="1" grid="-1, 1" />
- </recipe>
- <recipe name="Quality_Iron_Bolt" count="4" scrapable="False" craft_time="1" learn_exp_gain="20" craft_exp_gain="1">
- <ingredient name="ironArrowHead" count="1" grid="-1, -1" />
- <ingredient name="stick" count="1" grid="-1, 0" />
- <ingredient name="feather" count="1" grid="-1, 1" />
- </recipe>
- <recipe name="Quality_Explosive_Bolt" count="4" scrapable="False" craft_time="1" learn_exp_gain="20" craft_exp_gain="2">
- <ingredient name="gunPowderCharge" count="1" grid="-1, 0" />
- <ingredient name="steelArrowHead" count="1" grid="0, 0" />
- <ingredient name="gunPowderCharge" count="1" grid="-2, 1" />
- <ingredient name="stick" count="1" grid="-1, 1" />
- <ingredient name="gunPowderCharge" count="1" grid="0, 1" />
- <ingredient name="feather" count="1" grid="-2, 2" />
- <ingredient name="gunPowderCharge" count="1" grid="-1, 2" />
- </recipe>
- <recipe name="Quality_Bolt" count="4" scrapable="False" craft_time="10" learn_exp_gain="30" craft_exp_gain="5">
- <ingredient name="rockSmall" count="1" grid="-1, -1" />
- <ingredient name="stick" count="1" grid="-1, 0" />
- <ingredient name="feather" count="1" grid="-1, 1" />
- </recipe>
- <!-- Quality Weapons END -->
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