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  1. [General]
  2. SStartingCell=
  3. SCharGenQuest=0001f388
  4. SStartingCellY=
  5. SStartingCellX=
  6. SStartingWorld=
  7.  
  8. STestFile10=
  9. STestFile9=
  10. STestFile8=
  11. STestFile7=
  12. STestFile6=
  13. STestFile5=
  14. STestFile4=
  15. STestFile3=
  16. STestFile2=
  17. STestFile1=Fallout3.esm
  18.  
  19. sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices.bsa|Fallout - Voices.bsa, Data\Fallout - MenuVoices.bsa|Fallout - MenuVoices.bsa
  20. sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
  21. bPreCullActors=1
  22. bTaskletActorSceneGraphUpdates=0
  23. bTaskletActorAnimMovementUpdates=1
  24. bAnimationUseBlendFromPose=1
  25. bEnableProfile=0
  26. bDrawSpellContact=0
  27. bRunMiddleLowLevelProcess=1
  28. iHoursToSleep=3
  29. bActorLookWithHavok=0
  30. SMainMenuMusicTrack=special\maintitle.mp3
  31. bUseEyeEnvMapping=1
  32. bFixFaceNormals=0
  33. bUseFaceGenHeads=1
  34. bFaceMipMaps=1
  35. bFaceGenTexturing=1
  36. SBetaCommentFileName=\\vault\Fallout\Fallout3\Beta_Comment.txt
  37. bDefaultCOCPlacement=0
  38. uGridDistantCount=20
  39. uGridsToLoad=5
  40. fGlobalTimeMultiplier=1.0000
  41. bNewAnimation=1
  42. bFixAIPackagesOnLoad=0
  43. bForceReloadOnEssentialCharacterDeath=1
  44. bKeepPluginWhenMerging=0
  45. bCreate Maps Enable=0
  46. SLocalSavePath=Saves\
  47. SLocalMasterPath=Data\
  48. bDisableDuplicateReferenceCheck=1
  49. bTintMipMaps=0
  50. uInterior Cell Buffer=3
  51. uExterior Cell Buffer=36
  52. iIntroSequencePriority=3
  53. bPreloadIntroSequence=1
  54. fStaticScreenWaitTime=3.0000
  55. SMainMenuMovieIntro=
  56. SIntroSequence=
  57. sIntroMovie=Fallout INTRO Vsk.bik
  58. iFPSClamp=0
  59. bRunVTuneTest=0
  60. STestFile1=
  61. bActivateAllQuestScripts=0
  62. bUseThreadedBlood=0
  63. bUseThreadedMorpher=0
  64. bBorderRegionsEnabled=1
  65. bDisableHeadTracking=0
  66. bTrackAllDeaths=0
  67. uiFaceGenMaxEGTDataSize=67108864
  68. uiFaceGenMaxEGMDataSize=67108864
  69. bPreemptivelyUnloadCells=0
  70. iNumBitsForFullySeen=248
  71. iPreloadSizeLimit=26214400
  72. bUseHardDriveCache=0
  73. bEnableBoundingVolumeOcclusion=1
  74. bDisplayBoundingVolumes=0
  75. bUseThreadedTempEffects=1
  76. bUseThreadedParticleSystem=0
  77. bExternalLODDataFiles=1
  78. bCheckCellOffsetsOnInit=0
  79. uGridDistantTreeRange=5
  80. bCreateShaderPackage=0
  81. bWarnOnMissingFileEntry=0
  82. bAllowScriptedAutosave=0
  83. uGridDistantTreeRangeCity=4
  84. uGridDistantCountCity=4
  85. iSaveGameBackupCount=1
  86. bDisplayMissingContentDialogue=1
  87. SSaveGameSafeCellID=2AEEA
  88. bUseThreadedAI=0
  89. bChangeTimeMultSlowly=1
  90. bCheckPurgedTextureList=0
  91. bAnimateDoorPhysics=0
  92. sLanguage=ENGLISH
  93.  
  94. [Display]
  95. fDecalLifetime=10.0000
  96. bEquippedTorchesCastShadows=0
  97. bReportBadTangentSpace=0
  98. bStaticMenuBackground=1
  99. bForcePow2Textures=0
  100. bForce1XShaders=0
  101. bHighQuality20Lighting=0
  102. bAllow20HairShader=1
  103. bAllowScreenShot=1
  104. iMultiSample=0
  105. bDoTallGrassEffect=1
  106. bForceMultiPass=1
  107. bDoTexturePass=1
  108. bDoSpecularPass=1
  109. bDoDiffusePass=1
  110. bDoAmbientPass=1
  111. bImageSpaceEffects=1
  112. bDoCanopyShadowPass=1
  113. bDrawShadows=0
  114. bUseRefractionShader=1
  115. bUse Shaders=1
  116. iNPatchNOrder=0
  117. iNPatchPOrder=0
  118. iNPatches=0
  119. iLocation Y=5
  120. iLocation X=5
  121. bFull Screen=1
  122. iAdapter=0
  123. iScreenShotIndex=0
  124. SScreenShotBaseName=ScreenShot
  125. iAutoViewMinDistance=2000
  126. iAutoViewHiFrameRate=40
  127. iAutoViewLowFrameRate=20
  128. bAutoViewDistance=0
  129. fDefaultFOV=75.0000
  130. fNearDistance=5
  131. fFarDistance=1000.0000
  132. iDebugTextLeftRightOffset=10
  133. iDebugTextTopBottomOffset=20
  134. bShowMenuTextureUse=1
  135. fLightLODDefaultStartFade=1000.0
  136. fLightLODRange=500.0
  137. fLightLODMinStartFade=200.0
  138. fLightLODMaxStartFade=3500.0
  139. fShadowLODDefaultStartFade=200.0
  140. fShadowLODRange=200.0
  141. fShadowLODMinStartFade=100.0
  142. fShadowLODMaxStartFade=1000.0
  143. fSpecularLODDefaultStartFade=500.0
  144. fSpecularLODRange=300.0
  145. fSpecularLODMinStartFade=200.0
  146. fSpecularLODMaxStartFade=2000.0
  147. fGamma=1.0000
  148. bAllow30Shaders=0
  149. iTexMipMapMinimum=0
  150. bDoStaticAndArchShadows=0
  151. bDoActorShadows=1
  152. fNoLODFarDistancePct=1.0000
  153. fNoLODFarDistanceMax=10240.0000
  154. fNoLODFarDistanceMin=100.0000
  155. fEyeEnvMapLOD2=800.0000
  156. fEyeEnvMapLOD1=500.0000
  157. fEnvMapLOD2=1800.0000
  158. fEnvMapLOD1=1500.0000
  159. fGammaMax=0.6000
  160. fGammaMin=1.4000
  161. iMaxDecalsPerFrame=10
  162. iActorShadowCount=4
  163. bIgnoreResolutionCheck=0
  164. fSpecualrStartMax=1000.0000
  165. fSpecularStartMin=0.0000
  166. iActorShadowIntMax=10
  167. iActorShadowIntMin=0
  168. iActorShadowExtMax=10
  169. iActorShadowExtMin=0
  170. bDynamicWindowReflections=1
  171. fShadowFadeTime=1.0000
  172. iPresentInterval=1
  173. bDecalsOnSkinnedGeometry=1
  174. uVideoDeviceIdentifierPart4=0
  175. uVideoDeviceIdentifierPart3=0
  176. uVideoDeviceIdentifierPart2=0
  177. uVideoDeviceIdentifierPart1=0
  178. iShadowFilter=0
  179. bAllowPartialPrecision=1
  180. iShadowMapResolution=256
  181. bShadowsOnGrass=0
  182. bActorSelfShadowing=0
  183. iActorShadowCountInt=2
  184. iActorShadowCountExt=2
  185. fPipboy1stPersonFOV=47.0
  186. fDefault1stPersonFOV=55.0000
  187. bLODNoiseAniso=1
  188. iMaxAnisotropy=8
  189. fLandLOFadeSeconds=15.0
  190.  
  191. [Controls]
  192. bAlwaysRunByDefault=1
  193. bBackground Mouse=0
  194. bBackground Keyboard=1
  195.  
  196. [Water]
  197. bUseWaterShader=1
  198. bUseWaterReflections=1
  199. bUseWaterRefractions=1
  200. bUseWaterDepth=1
  201. bUseWaterHiRes=0
  202. bUseWaterDisplacements=1
  203. bUseWaterLOD=1
  204. bReflectExplosions=0
  205. bAutoWaterSilhouetteReflections=1
  206. bForceHighDetailReflections=0
  207. bForceLowDetailReflections=0
  208. fTileTextureDivisor=4.7500
  209. fSurfaceTileSize=2048.0000
  210. fNearWaterOutdoorTolerance=1024.0000
  211. fNearWaterIndoorTolerance=512.0000
  212. fNearWaterUnderwaterVolume=0.9000
  213. fNearWaterUnderwaterFreq=0.3000
  214. uNearWaterPoints=8
  215. uNearWaterRadius=1000
  216. uSurfaceFPS=12
  217.  
  218. [Audio]
  219. fASFadeInTime=3.0
  220. fASFadeOutTime=10.0
  221. fRegionLoopFadeInTime=5.0
  222. fRegionLoopFadeOutTime=5.0
  223. fAudioDebugDelay=0.0
  224. bEnableAudio=1
  225. bEnableAudioCache=1
  226. bMultiThreadAudio=0
  227. bEnableEnviroEffectsOnPC=0
  228. ; cache sizes in kilobytes
  229. iAudioCacheSize=2048
  230. iMaxSizeForCachedSound=256
  231. bUseAudioDebugInformation=1
  232. fAudioDebugDelay=0.0000
  233. fDefaultMasterVolume=1.0000
  234. fDefaultFootVolume=0.5000
  235. fDefaultMusicVolume=0.3000
  236. fDefaultRadioVolume=0.5000
  237. fDefaultEffectsVolume=1.0000
  238. fDefaultVoiceVolume=0.7500
  239. iMaxImpactSoundCount=32
  240. fMaxFootstepDistance=1100.0000
  241. fPlayerFootVolume=0.6500
  242. iCollisionSoundTimeDelta=150
  243. iRadioUpdateInterval=250
  244. fMinSoundVel=90.0000
  245. fDialogMinDistance=125.00
  246. fDialogMaxDistance=1800.00
  247. fMainMenuMusicVolume=0.6
  248. fDBVoiceAttenuationIn2D=2.0
  249. fCollisionSoundHeavyThreshold=60.0
  250. fDialogueFadeDecibels=6.0
  251. fDialogueFadeSecondsIn=2.0
  252. fDialogueFadeSecondsOut=1.0
  253. fDialogueHeadPitchExaggeration=2.0
  254. fDialogueHeadRollExaggeration=2.0
  255. fDialogueHeadYawExaggeration=2.0
  256. fHardLandingDamageThreshold=500.0
  257. fWoodMediumMassMin=7.0
  258. fWoodLargeMassMin=15.0
  259. fStoneMediumMassMin=5.0
  260. fStoneLargeMassMin=30.0
  261. fEarthMediumMassMin=5.0
  262. fEarthLargeMassMin=30.0
  263. fSkinMediumMassMin=5.0
  264. fSkinLargeMassMin=30.0
  265. fMetalMediumMassMin=8.0
  266. fMetalLargeMassMin=25.0
  267. fRadioDialogMute=0.50
  268. fFilterDistortionGain=-7.5
  269. fFilterPEQGain=-15.0
  270. fFilterdBAttenuation=11.5
  271.  
  272. [Pathfinding]
  273. bDrawPathsDefault=0
  274. bPathMovementOnly=0
  275. bDrawSmoothFailures=0
  276. bDebugSmoothing=0
  277. bSmoothPaths=1
  278. bSnapToAngle=0
  279. bDebugAvoidance=0
  280. bDisableAvoidance=0
  281. bBackgroundPathing=1
  282. bUseObstacleAvoidance=1
  283. bBackgroundNavmeshUpdate=1
  284.  
  285. [MAIN]
  286. bEnableBorderRegion=1
  287. fLowPerfCombatantVoiceDistance=1000.0000
  288. iDetectionHighNumPicks=40
  289. fQuestScriptDelayTime=5.0000
  290. bCloneModelsInBackground=0
  291. iLastHDRSetting=-1
  292.  
  293. [HAVOK]
  294. bDisablePlayerCollision=0
  295. fJumpAnimDelay=0.7500
  296. bTreeTops=0
  297. iSimType=1
  298. bPreventHavokAddAll=0
  299. bPreventHavokAddClutter=0
  300. fMaxTime=0.016
  301. bHavokDebug=0
  302. fRF=1000.0000
  303. fOD=0.9000
  304. fSE=0.3000
  305. fSD=0.9800
  306. iResetCounter=5
  307. fMoveLimitMass=95.0000
  308. iUpdateType=0
  309. bHavokPick=0
  310. fCameraCasterSize=10.0000
  311. iHavokSkipFrameCountTEST=0
  312. iNumHavokThreads=1
  313. fChaseDeltaMult=0.0500
  314. bAddBipedWhenKeyframed=1
  315. fQuadrupedPitchMult=1.0000
  316. iEntityBatchRemoveRate=100
  317. iMaxPicks=40
  318.  
  319. [RagdollAnim]
  320. bRagdollFeedback=1
  321. fCameraDist=1000.0
  322. fHierarchyGain=0.17
  323. fVelocityDamping=0.0
  324. fAccelerationGain=1.0
  325. fVelocityGain=0.6
  326. fPositionGain=0.05
  327. fPositionMaxLinearVelocity=14.0
  328. fPositionMaxAngularVelocity=18.0
  329. fSnapGain=0.1
  330. fSnapMaxLinearVelocity=3.0
  331. fSnapMaxAngularVelocity=0.3
  332. fSnapMaxLinearDistance=0.3
  333. fSnapMaxAngularDistance=1.0
  334.  
  335. [FootIK]
  336. fOnOffGain=0.5
  337. fGroundAscendingGain=0.4
  338. fGroundDescendingGain=0.4
  339. fFootRaisedGain=0.9000
  340. fFootPlantedGain=1.0000
  341. bFootPlacementOn=1
  342. fPelvisUpDownBias=0.75
  343. fPelvisOffsetDamping=0.2
  344. fVertErrorGain=0.5
  345. fOriginalGroundHeightMS=-0.11
  346. fAnkleOffset=0.2000
  347. fRagdollFeedback=0.7
  348.  
  349. [LookIK]
  350. fLookAtTargetGain=0.3
  351. fLookAtGain=0.045
  352.  
  353. [Interface]
  354. fKeyRepeatInterval=50.0000
  355. fKeyRepeatTime=500.0000
  356. fActivatePickSphereRadius=16.0000
  357. fMenuModeAnimBlend=0.0000
  358. iSafeZoneXWide=15
  359. iSafeZoneYWide=15
  360. iSafeZoneX=15
  361. iSafeZoneY=15
  362. bAllowConsole=1
  363. bActivatePickUseGamebryoPick=0
  364. bUseFuzzyPicking=1
  365. fMenuBGBlurRadius=2.0000
  366. fMenuPlayerLightDiffuseBlue=0.8000
  367. fMenuPlayerLightDiffuseGreen=0.8000
  368. fMenuPlayerLightDiffuseRed=0.8000
  369. fMenuPlayerLightAmbientBlue=0.2500
  370. fMenuPlayerLightAmbientGreen=0.2500
  371. fMenuPlayerLightAmbientRed=0.2500
  372. iMaxViewCasterPicksGamebryo=10
  373. iMaxViewCasterPicksHavok=10
  374. iMaxViewCasterPicksFuzzy=5
  375. fInterfaceTintB=0.8824
  376. fInterfaceTintG=0.9843
  377. fInterfaceTintR=0.6314
  378. bUseImageSpaceMenuFX=0
  379.  
  380. iSystemColorTerminalRed=33
  381. iSystemColorTerminalGreen=231
  382. iSystemColorTerminalBlue=121
  383.  
  384. iSystemColorSystemRed=26
  385. iSystemColorSystemGreen=255
  386. iSystemColorSystemBlue=128
  387.  
  388. iSystemColorMainMenuRed=199
  389. iSystemColorMainMenuGreen=255
  390. iSystemColorMainMenuBlue=165
  391.  
  392. iSystemColorPipboyRed=26
  393. iSystemColorPipboyGreen=255
  394. iSystemColorPipboyBlue=128
  395.  
  396. iSystemColorHUDAltRed=255
  397. iSystemColorHUDAltGreen=67
  398. iSystemColorHUDAltBlue=42
  399.  
  400. iSystemColorHUDMainRed=26
  401. iSystemColorHUDMainGreen=255
  402. iSystemColorHUDMainBlue=128
  403.  
  404. fRSMFaceSliderDefaultMin=-3.5
  405. fRSMFaceSliderDefaultMax=3.5
  406.  
  407. fPopUpBackgroundOpacity=0.87
  408. fMenuBackgroundOpacity=0.76
  409. bHideUnavailablePerks=0
  410.  
  411.  
  412. [Loading]
  413. sWelcomeScreen1=loading_screen01
  414. sWelcomeScreen2=loading_screen_bethsoft
  415. sWelcomeScreen3=loading_screen_BGS
  416. sWelcomeScreen4=loading_screen_legal
  417. sMainMenuBackground=main_background
  418. sTitleMusic=MainTitle
  419. sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
  420. iMaxScreens=4
  421. iMaxScreens_MainMenu=20
  422. fLoadingTextUpdateInterval=10.0000
  423. fLoadingBkgdUpdateInterval=10.0000
  424. fMainMenuBkgdUpdateInterval=10.0000
  425. fLoadingInitUpdateInterval=5.0000
  426. iNumLocationSpecificScreens=1
  427.  
  428.  
  429. [Menu]
  430. fCreditsScrollSpeed=40.0000
  431. iConsoleTextYPos=940
  432. iConsoleTextXPos=30
  433. iConsoleVisibleLines=15
  434. iConsoleHistorySize=50
  435. rDebugTextColor=255,251,233
  436. iConsoleFont=2
  437. iDebugTextFont=3
  438.  
  439. [GamePlay]
  440. bHealthBarShowing=0
  441. fHealthBarFadeOutSpeed=1.0000
  442. fHealthBarSpeed=80.0000
  443. fHealthBarHeight=4.0000
  444. fHealthBarWidth=40.0000
  445. fHealthBarEmittanceFadeTime=0.5000
  446. fHealthBarEmittanceTime=1.5000
  447. bAllowHavokGrabTheLiving=0
  448. bEssentialTakeNoDamage=1
  449. iDetectionPicks=21
  450.  
  451. [Fonts]
  452. sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
  453. sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
  454. sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
  455. sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
  456. sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
  457. sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
  458. sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
  459. sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
  460.  
  461. [SpeedTree]
  462. iTreeClonesAllowed=1
  463. fCanopyShadowGrassMult=1.0000
  464. iCanopyShadowScale=512
  465. fTreeForceMaxBudAngle=-1.0000
  466. fTreeForceMinBudAngle=-1.0000
  467. fTreeForceLeafDimming=-1.0000
  468. fTreeForceBranchDimming=-1.0000
  469. fTreeForceCS=-1.0000
  470. fTreeForceLLA=-1.0000
  471. fTreeLODExponent=1.0000
  472. bEnableTrees=1
  473. bForceFullLOD=0
  474. fLODTreeMipMapLODBias=-0.7500
  475. fLocalTreeMipMapLODBias=-0.2500
  476.  
  477. [Debug]
  478. bDebugFaceGenCriticalSection=0
  479. bDebugFaceGenMultithreading=0
  480. bDebugSaveBuffer=0
  481.  
  482. [BackgroundLoad]
  483. bBackgroundPathing=1
  484. bUseMultiThreadedFaceGen=1
  485. bBackgroundCellLoads=1
  486. iAnimaitonClonePerLoop=5
  487. bUseMultiThreadedTrees=1
  488. iExteriorPriority=50
  489. iBackgroundLoadFaceMult=200
  490. fBackgroundLoadingPerLoop=20.0000
  491. fBackgroundLoadClonedPerLoop=5.0000
  492. iBackgroundLoadExtraMaxFPS=20
  493. iBackgroundLoadExtraMinFPS=10
  494. iBackgroundLoadExtraMax=3000
  495. iBackgroundLoadExtraMin=5
  496. iBackgroundLoadExtraMilliseconds=2
  497. iBackgroundLoadTreeMilliseconds=7
  498. iBackgroundLoadMilliseconds=1
  499. iBackgroundLoadLoading=1
  500. bUseBackgroundFileLoader=0
  501. bBackgroundLoadLipFiles=0
  502. bLoadBackgroundFaceGen=0
  503. bLoadHelmetsInBackground=1
  504. iAnimationClonePerLoop=5
  505. bSelectivePurgeUnusedOnFastTravel=0
  506. bCloneModelsInBackground=0
  507.  
  508. [LOD]
  509. fLODLandDropAmount=230.0000
  510. fLodDistance=500.0000
  511. bUseFaceGenLOD=0
  512. iLODTextureTiling=2
  513. iLODTextureSizePow2=8
  514. fLODNormalTextureBlend=0.5000
  515. bDisplayLODLand=1
  516. bDisplayLODBuildings=0
  517. bLODPopTrees=0
  518. bLODPopActors=0
  519. bLODPopItems=0
  520. bLODPopObjects=0
  521. fLODFadeOutMultItems=3
  522. fLODFadeOutMultObjects=5
  523. fLODFadeOutMultActors=6
  524. fLODMultLandscape=1.0000
  525. fLODMultTrees=0.5000
  526. fLODMultActors=1.0000
  527. fLODMultItems=1.0000
  528. fLODMultObjects=5
  529. iFadeNodeMinNearDistance=500
  530. fLODFadeOutPercent=0.6000
  531. fFadeOutThreshold=0.3000
  532. fFadeInThreshold=0.7000
  533. fFadeInTimet=2.0
  534. fFadeOutTime=2.0
  535. fDistanceMultiplier=1
  536. fLODBoundRadiusMult=10
  537. fObjectLODMax=15.0
  538. fObjectLODMin=1.0
  539. fObjectLODDefault=5
  540. fItemLODMax=15.0
  541. fItemLODMin=1.0
  542. fItemLODDefault=2
  543. fActorLODMax=15.0
  544. fActorLODMin=2.0
  545. fActorLODDefault=5
  546. fTreeLODMax=2.0000
  547. fTreeLODMin=0.0200
  548. fTreeLODDefault=0.5000
  549. bLODUseCombinedLandNormalMaps=1
  550. bForceHideLODLand=0
  551. fLODLandVerticalBias=0.0000
  552. fTalkingDistance=1000.0000
  553. iBoneLODForce=-1
  554. fLODQuadMinLoadDistance=65536.0000
  555. bDisplayLODTrees=1
  556. bDisplayLODBuildings=1
  557. fLODFadeOutActorMultInterior=1.0000
  558. fLODFadeOutItemMultInterior=1.0000
  559. fLODFadeOutObjectMultInterior=1.0000
  560. fLODFadeOutActorMultCity=1.0000
  561. fLODFadeOutItemMultCity=1.0000
  562. fLODFadeOutObjectMultCity=1.0000
  563. fLODFadeOutActorMultComplex=1.0000
  564. fLODFadeOutItemMultComplex=1.0000
  565. fLODFadeOutObjectMultComplex=1.0000
  566.  
  567. [Weather]
  568. fSunGlareSize=800.0000
  569. fSunBaseSize=750.0000
  570. bPrecipitation=1
  571. fAlphaReduce=1.0000
  572. SBumpFadeColor=255,255,255,255
  573. SLerpCloseColor=255,255,255,255
  574. SEnvReduceColor=255,255,255,255
  575.  
  576. [Voice]
  577. SFileTypeLTF=ltf
  578. SFileTypeLip=lip
  579. SFileTypeSource=wav
  580. SFileTypeGame=ogg
  581.  
  582. [Grass]
  583. iMinGrassSize=80
  584. bGrassPointLighting=0
  585. bDrawShaderGrass=1
  586. iGrassDensityEvalSize=2
  587. iMaxGrassTypesPerTexure=2
  588. fWaveOffsetRange=1.7500
  589. fGrassWindMagnitudeMax=125.0000
  590. fGrassWindMagnitudeMin=5.0000
  591. fTexturePctThreshold=0.0000
  592. fGrassMinStartFadeDistance=0.0
  593. fGrassMaxStartFadeDistance=7000.0
  594. fGrassDefaultStartFadeDistance=3500.0
  595. fGrassFadeRange=1000.0
  596.  
  597. [Landscape]
  598. bCurrentCellOnly=0
  599. bPreventSafetyCheck=0
  600. fLandTextureTilingMult=2.0000
  601. fLandFriction=2.5000
  602. iLandBorder2B=0
  603. iLandBorder2G=0
  604. iLandBorder2R=0
  605. iLandBorder1B=0
  606. iLandBorder1G=255
  607. iLandBorder1R=255
  608. SDefaultLandDiffuseTexture=DirtWasteland01.dds
  609. SDefaultLandNormalTexture=DirtWasteland01_N.dds
  610.  
  611. [bLightAttenuation]
  612. fQuadraticRadiusMult=1.0000
  613. fLinearRadiusMult=1.0000
  614. bOutQuadInLin=0
  615. fConstantValue=0.0000
  616. fQuadraticValue=16.0000
  617. fLinearValue=3.0000
  618. uQuadraticMethod=2
  619. uLinearMethod=1
  620. fFlickerMovement=8.0000
  621. bUseQuadratic=1
  622. bUseLinear=0
  623. bUseConstant=0
  624.  
  625. [BlurShaderHDRInterior]
  626. fTargetLUM=1.0000
  627. fUpperLUMClamp=1.0000
  628. fEmissiveHDRMult=1.0000
  629. fEyeAdaptSpeed=0.5000
  630. fBrightScale=2.2500
  631. fBrightClamp=0.2250
  632. fBlurRadius=7.0000
  633. iNumBlurpasses=1
  634.  
  635. [BlurShaderHDR]
  636. fTargetLUM=1.0000
  637. fUpperLUMClamp=1.0000
  638. fGrassDimmer=1.5000
  639. fTreeDimmer=1.0000
  640. fEmissiveHDRMult=1.0000
  641. fEyeAdaptSpeed=0.5000
  642. fSunlightDimmer=1.5000
  643. fSIEmmisiveMult=1.0000
  644. fSISpecularMult=1.0000
  645. fSkyBrightness=0.5000
  646. fSunBrightness=0.0000
  647. fBrightScale=2.2500
  648. fBrightClamp=0.2250
  649. fBlurRadius=7.0000
  650. iNumBlurpasses=1
  651. iBlendType=2
  652. bDoHighDynamicRange=1
  653.  
  654. [BlurShader]
  655. fSunlightDimmer=1.0000
  656. fSIEmmisiveMult=1.0000
  657. fSISpecularMult=1.0000
  658. fSkyBrightness=0.5000
  659. fSunBrightness=0.0000
  660. fAlphaAddExterior=0.2000
  661. fAlphaAddInterior=0.7000
  662. iBlurTexSize=256
  663. fBlurRadius=0.0300
  664. iNumBlurpasses=1
  665. iBlendType=2
  666. bUseBlurShader=1
  667.  
  668. [GethitShader]
  669. fBlurAmmount=0.5000
  670. fBlockedTexOffset=0.0010
  671. fHitTexOffset=0.0050
  672.  
  673. [MESSAGES]
  674. bBlockMessageBoxes=0
  675. bSkipProgramFlows=1
  676. bAllowYesToAll=1
  677. bDisableWarning=1
  678. iFileLogging=0
  679. bSkipInitializationFlows=1
  680. bUseWindowsMessageBox=0
  681.  
  682. [DistantLOD]
  683. bUseLODLandData=0
  684. fFadeDistance=12288.0000
  685. iDistantLODGroupWidth=8
  686.  
  687. [GeneralWarnings]
  688. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  689.  
  690. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  691. This may result in errors. Saving again will clear this message
  692. but not necessarily fix any errors.
  693.  
  694. [Archive]
  695. SMasterMiscArchiveFileName=Fallout - Misc.bsa
  696. SMasterVoicesArchiveFileName1=Fallout - Voices.bsa
  697. SMasterVoicesArchiveFileName2=Fallout - MenuVoices.bsa
  698. SMasterSoundsArchiveFileName=Fallout - Sound.bsa
  699. SMasterTexturesArchiveFileName1=Fallout - Textures.bsa
  700. SMasterMeshesArchiveFileName=Fallout - Meshes.bsa
  701. SInvalidationFile=ArchiveInvalidation.txt
  702. iRetainFilenameOffsetTable=1
  703. iRetainFilenameStringTable=1
  704. iRetainDirectoryStringTable=1
  705. bCheckRuntimeCollisions=0
  706. bInvalidateOlderFiles=0
  707. bUseArchives=1
  708. SArchiveList=Fallout - Textures.bsa, Fallout - Meshes.bsa, Fallout - Voices.bsa, Fallout - Sound.bsa, Fallout - MenuVoices.bsa, Fallout - Misc.bsa
  709.  
  710. [CameraPath]
  711. iTake=0
  712. SDirectoryName=TestCameraPath
  713. iFPS=60
  714. SNif=Test\CameraPath.nif
  715.  
  716. [Absorb]
  717. fAbsorbGlowColorB=1.0000
  718. fAbsorbGlowColorG=0.6000
  719. fAbsorbGlowColorR=0.0000
  720. fAbsorbCoreColorB=1.0000
  721. fAbsorbCoreColorG=1.0000
  722. fAbsorbCoreColorR=1.0000
  723. iAbsorbNumBolts=1
  724. fAbsorbBoltGrowWidth=0.0000
  725. fAbsorbBoltSmallWidth=7.0000
  726. fAbsorbTortuosityVariance=2.0000
  727. fAbsorbSegmentVariance=7.0000
  728. fAbsorbBoltsRadius=5.0000
  729.  
  730. [TestAllCells]
  731. bFileShowTextures=1
  732. bFileShowIcons=1
  733. bFileSkipIconChecks=0
  734. bFileTestLoad=0
  735. bFileNeededMessage=1
  736. bFileGoneMessage=1
  737. bFileSkipModelChecks=0
  738. bFileCheckModelCollision=0
  739.  
  740. [CopyProtectionStrings]
  741. SCopyProtectionMessage2=Insert the Fallout Disc.
  742. SCopyProtectionTitle2=Fallout Disc Not Found
  743. SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  744. SCopyProtectionTitle=CD-ROM Drive Not Found
  745.  
  746. [Pipboy]
  747. fBlurRadiusPipboy=3.5
  748. fBlurIntensityPipboy=0.25
  749. fScanlineScalePipboy=50
  750. bEnableFlickerPipboy=1
  751. bUsePipboyMode=1
  752.  
  753. [InterfaceFX]
  754. fDefaultBurstDuration=200
  755. fDefaultBurstIntensity=2
  756. fMiniBurstDuration=200
  757. fMiniBurstIntensity=1.5
  758.  
  759. ;pulse effect
  760. fPulseBrightenIntensity=0.25
  761. fPulseRadiusIntensity=0.5
  762. fPulseRate=0.0006
  763.  
  764. ;pipboy menu transitions
  765. fVertHoldChance=0.08
  766. fShudderChance=0.20
  767.  
  768. fScanlineScaleMenus=50.0000
  769. bEnableFlickerMenus=1
  770. bEnableScanlinesMenus=1
  771. bEnableScanlinesPipboy=1
  772. fBlurRadiusMenus=0.3000
  773. fBrightenMenus=1.7000
  774. fBrightenPipboy=1.3000
  775. bUseImageSpaceMenuFX=1
  776. fBlurIntensityHUD=1.2000
  777. fBlurRadiusHUD=2.0000
  778. fScanlineFrequencyHUD=0.0000
  779.  
  780. fScreenLightBaseIntensity=0.6
  781. fScreenLightRadius=6
  782.  
  783. [RenderedTerminal]
  784. bUseRenderedTerminals=1
  785. fRenderedTerminalFOV=0.15
  786. fRenderedTerminalZoom=36
  787. bDoRenderedTerminalScanlines=1
  788. fRenderedTerminalScanlineScale=130.000000
  789. fRenderedTerminalHPos=0.0
  790. fRenderedTerminalVPos=0.38
  791. fScreenLightBaseIntensity=1.2
  792. fScreenLightRadius=80
  793. fScreenLightColorR=0.68
  794. fScreenLightColorG=0.74
  795. fScreenLightColorB=0.62
  796.  
  797. fRaceSexMenuHPos=0.0
  798. fRaceSexMenuVPos=-0.6
  799. fRaceSexMenuZoom=70.0
  800. fRaceSexMenuScale=0.5
  801.  
  802. [Decals]
  803. uMaxDecalCount=100
  804. bProfileDecals=0
  805. bDecalOcclusionQuery=1
  806.  
  807. [TerrainManager]
  808. fSplitDistanceMult=0.75
  809. fBlockMorphDistanceMult=0.70
  810. bUseNewTerrainSystem=1
  811. bUseDistantObjectBlocks=1
  812. fBlockLoadDistance=125000.0
  813. fDefaultBlockLoadDistanceLow=50000.0
  814. fLowBlockLoadDistanceLow=25000.0
  815. fHighBlockLoadDistanceLow=50000.0
  816. fDefaultTreeLoadDistance=25000.0
  817. fLowTreeLoadDistance=10000.0
  818. fHighTreeLoadDistance=40000.0
  819.  
  820. [VATS]
  821. fVATSLightLevelMin=20.0
  822. fVATSLightLevelMax=65.0
  823. fVATSLightAngle=0.0
  824. fVATSLightDistance=100.0
  825. fVATSLightElevation=100.0
  826. fVatsLightColorR=0.35
  827. fVatsLightColorG=0.35
  828. fVatsLightColorB=0.35
  829.  
  830. [ScreenSplatter]
  831. bScreenSplatterEnabled=1
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