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Demonbuddy Random Disconnect error

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May 3rd, 2016
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  1. Connection was abruptly closed with error code ConnectionAborted
  2. [Trinity 2.14.13] Hero is invalid!
  3. [Trinity 2.14.13] Clicking UI element Network Disconnect Error Dialog OK Button (516874816)
  4. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000084, Size: 4
  5. at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
  6. at GreyMagic.MemoryBase.Read[T](IntPtr addr)
  7. at Zeta.Game.Internals.Actors.DiaObject.get_SceneId()
  8. at Zeta.Game.Internals.Actors.DiaObject.get_CurrentScene()
  9. at Zeta.Game.ZetaDia.get_CurrentLevelAreaSnoId()
  10. at Zeta.Game.ZetaDia.‭‌‪‍‪‭‎‭‫‍‎‫​‍​‍‍‭‌‮‫‫‍‪‍‮‮.‬‍‮‪‍​‎‌‫‭​‏‌‭‌​‬​‌‎‮‮()
  11. at Zeta.Game.PerFrameCachedValue`1.get_Value()
  12. at Zeta.Game.ZetaDia.get_IsInTown()
  13. at Trinity.DbProvider.ClearArea.PulseClearAreaCheck(Object sender, EventArgs e) in C:\Users\Rebel8\Documents\Demonbuddy\Plugins\Trinity\DbProvider\ClearArea.cs:line 146
  14. --- End of inner exception stack trace ---
  15. at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
  16. at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
  17. at System.Delegate.DynamicInvokeImpl(Object[] args)
  18. at Zeta.Bot.Pulsator.‍‌‌‪‎‫‬‭‎‫‭‬‮‫‫‪‮‮‭‏‪‮‬​‭‌‍‎​‍‏‮(Delegate , Object[] )
  19. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 0000001C, Size: 4
  20. at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
  21. at GreyMagic.MemoryBase.Read[T](IntPtr addr)
  22. at Zeta.Game.Internals.Actors.DiaActivePlayer.GetAllBuffs()
  23. at Trinity.Framework.Utilities.Cooldowns.OnPulse() in C:\Users\Rebel8\Documents\Demonbuddy\Plugins\Trinity\Framework\Utilities\Cooldowns.cs:line 120
  24. at Trinity.Framework.Utility.FirePulse(Object sender, EventArgs eventArgs) in C:\Users\Rebel8\Documents\Demonbuddy\Plugins\Trinity\Framework\Utility.cs:line 30
  25. --- End of inner exception stack trace ---
  26. at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
  27. at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
  28. at System.Delegate.DynamicInvokeImpl(Object[] args)
  29. at Zeta.Bot.Pulsator.‍‌‌‪‎‫‬‭‎‫‭‬‮‫‫‪‮‮‭‏‪‮‬​‭‌‍‎​‍‏‮(Delegate , Object[] )
  30. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000084, Size: 4
  31. at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
  32. at GreyMagic.MemoryBase.Read[T](IntPtr addr)
  33. at Zeta.Game.Internals.Actors.DiaObject.get_SceneId()
  34. at Zeta.Game.Internals.Actors.DiaObject.get_CurrentScene()
  35. at Zeta.Game.ZetaDia.get_CurrentLevelAreaSnoId()
  36. at Zeta.Game.ZetaDia.‭‌‪‍‪‭‎‭‫‍‎‫​‍​‍‍‭‌‮‫‫‍‪‍‮‮.‬‍‮‪‍​‎‌‫‭​‏‌‭‌​‬​‌‎‮‮()
  37. at Zeta.Game.PerFrameCachedValue`1.get_Value()
  38. at Zeta.Game.ZetaDia.get_IsInTown()
  39. at Trinity.DbProvider.TownRun.PulsatorOnOnPulse(Object sender, EventArgs eventArgs) in C:\Users\Rebel8\Documents\Demonbuddy\Plugins\Trinity\DbProvider\TownRun.cs:line 81
  40. --- End of inner exception stack trace ---
  41. at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
  42. at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
  43. at System.Delegate.DynamicInvokeImpl(Object[] args)
  44. at Zeta.Bot.Pulsator.‍‌‌‪‎‫‬‭‎‫‭‬‮‫‫‪‮‮‭‏‪‮‬​‭‌‍‎​‍‏‮(Delegate , Object[] )
  45. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000084, Size: 4
  46. at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
  47. at GreyMagic.MemoryBase.Read[T](IntPtr addr)
  48. at Zeta.Game.Internals.Actors.DiaObject.get_SceneId()
  49. at Zeta.Game.Internals.Actors.DiaObject.get_CurrentScene()
  50. at Zeta.Game.ZetaDia.get_CurrentLevelAreaSnoId()
  51. at Zeta.Game.ZetaDia.‭‌‪‍‪‭‎‭‫‍‎‫​‍​‍‍‭‌‮‫‫‍‪‍‮‮.‬‍‮‪‍​‎‌‫‭​‏‌‭‌​‬​‌‎‮‮()
  52. at Zeta.Game.PerFrameCachedValue`1.get_Value()
  53. at Zeta.Game.ZetaDia.get_IsInTown()
  54. at TrinityCoroutines.Resources.Inventory.OnPulse(Object sender, EventArgs e) in C:\Users\Rebel8\Documents\Demonbuddy\Plugins\Trinity\Coroutines\Resources\Inventory.cs:line 81
  55. --- End of inner exception stack trace ---
  56. at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
  57. at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
  58. at System.Delegate.DynamicInvokeImpl(Object[] args)
  59. at Zeta.Bot.Pulsator.‍‌‌‪‎‫‬‭‎‫‭‬‮‫‫‪‮‮‭‏‪‮‬​‭‌‍‎​‍‏‮(Delegate , Object[] )
  60. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000088, Size: 4
  61. at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
  62. at GreyMagic.MemoryBase.Read[T](IntPtr addr)
  63. at Zeta.Game.Internals.Actors.DiaObject.get_ACDId()
  64. at Zeta.Game.Internals.Actors.DiaActivePlayer.‌‍‬‍‏‎‬‏‏‏‮‬‎‍‫‭‌‌‏‫‬‬‮‏‍‬‮(Boolean )
  65. at Zeta.Game.Internals.Actors.DiaActivePlayer.get_CurrentExperience()
  66. at Adventurer.Game.Stats.ExperienceTracker.GetLastSeen()
  67. at Adventurer.Game.Stats.ExperienceTracker.UpdateExperience()
  68. at Adventurer.Game.Stats.ExperienceTracker.OnPulse()
  69. at Adventurer.Game.Events.PulsingObject.OnPulse(Object sender, EventArgs e)
  70. --- End of inner exception stack trace ---
  71. at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
  72. at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
  73. at System.Delegate.DynamicInvokeImpl(Object[] args)
  74. at Zeta.Bot.Pulsator.‍‌‌‪‎‫‬‭‎‫‭‬‮‫‫‪‮‮‭‏‪‮‬​‭‌‍‎​‍‏‮(Delegate , Object[] )
  75. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000088, Size: 4
  76. at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
  77. at GreyMagic.MemoryBase.Read[T](IntPtr addr)
  78. at Zeta.Game.Internals.Actors.DiaObject.get_ACDId()
  79. at Zeta.Game.Internals.Actors.DiaActivePlayer.‌‍‬‍‏‎‬‏‏‏‮‬‎‍‫‭‌‌‏‫‬‬‮‏‍‬‮(Boolean )
  80. at Zeta.Game.Internals.Actors.DiaActivePlayer.get_CurrentExperience()
  81. at Adventurer.Game.Stats.ExperienceTracker.GetLastSeen()
  82. at Adventurer.Game.Stats.ExperienceTracker.UpdateExperience()
  83. at Adventurer.Game.Stats.ExperienceTracker.OnPulse()
  84. at Adventurer.Game.Events.PulsingObject.OnPulse(Object sender, EventArgs e)
  85. --- End of inner exception stack trace ---
  86. at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
  87. at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
  88. at System.Delegate.DynamicInvokeImpl(Object[] args)
  89. at Zeta.Bot.Pulsator.‍‌‌‪‎‫‬‭‎‫‭‬‮‫‫‪‮‮‭‏‪‮‬​‭‌‍‎​‍‏‮(Delegate , Object[] )
  90. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000088, Size: 4
  91. at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
  92. at GreyMagic.MemoryBase.Read[T](IntPtr addr)
  93. at Zeta.Game.Internals.Actors.DiaObject.get_ACDId()
  94. at Zeta.Game.Internals.Actors.DiaActivePlayer.‌‍‬‍‏‎‬‏‏‏‮‬‎‍‫‭‌‌‏‫‬‬‮‏‍‬‮(Boolean )
  95. at Zeta.Game.Internals.Actors.DiaActivePlayer.get_CurrentExperience()
  96. at Adventurer.Game.Stats.ExperienceTracker.GetLastSeen()
  97. at Adventurer.Game.Stats.ExperienceTracker.UpdateExperience()
  98. at Adventurer.Game.Stats.ExperienceTracker.OnPulse()
  99. at Adventurer.Game.Events.PulsingObject.OnPulse(Object sender, EventArgs e)
  100. --- End of inner exception stack trace ---
  101. at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
  102. at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
  103. at System.Delegate.DynamicInvokeImpl(Object[] args)
  104. at Zeta.Bot.Pulsator.‍‌‌‪‎‫‬‭‎‫‭‬‮‫‫‪‮‮‭‏‪‮‬​‭‌‍‎​‍‏‮(Delegate , Object[] )
  105. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000088, Size: 4
  106. at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
  107. at GreyMagic.MemoryBase.Read[T](IntPtr addr)
  108. at Zeta.Game.Internals.Actors.DiaObject.get_ACDId()
  109. at Zeta.Game.Internals.Actors.DiaActivePlayer.‌‍‬‍‏‎‬‏‏‏‮‬‎‍‫‭‌‌‏‫‬‬‮‏‍‬‮(Boolean )
  110. at Zeta.Game.Internals.Actors.DiaActivePlayer.get_CurrentExperience()
  111. at Adventurer.Game.Stats.ExperienceTracker.GetLastSeen()
  112. at Adventurer.Game.Stats.ExperienceTracker.UpdateExperience()
  113. at Adventurer.Game.Stats.ExperienceTracker.OnPulse()
  114. at Adventurer.Game.Events.PulsingObject.OnPulse(Object sender, EventArgs e)
  115. --- End of inner exception stack trace ---
  116. at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
  117. at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
  118. at System.Delegate.DynamicInvokeImpl(Object[] args)
  119. at Zeta.Bot.Pulsator.‍‌‌‪‎‫‬‭‎‫‭‬‮‫‫‪‮‮‭‏‪‮‬​‭‌‍‎​‍‏‮(Delegate , Object[] )
  120. System.NullReferenceException: Object reference not set to an instance of an object.
  121. at Adventurer.Game.Actors.EntryPortals.AddEntryPortal()
  122. at Adventurer.Game.Events.PluginEvents.GameEvents_OnWorldChanged(Object sender, EventArgs e)
  123. at Zeta.Bot.GameEvents.‍‌‌‪‎‫‬‭‎‫‭‬‮‫‫‪‮‮‭‏‪‮‬​‭‌‍‎​‍‏‮[](EventHandler`1 , Object ,  )
  124. [Trinity 2.14.13] World Changed. IsCombatModeOverridden=False
  125. Exception during bot tick.Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 0000019C, Size: 12
  126. at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
  127. at GreyMagic.MemoryBase.Read[T](IntPtr addr)
  128. at Zeta.Game.Internals.Actors.DiaObject.get_Position()
  129. at TrinityCoroutines.MoveToAndInteract.<Execute>d__2.MoveNext() in C:\Users\Rebel8\Documents\Demonbuddy\Plugins\Trinity\Coroutines\MoveToAndInteract.cs:line 180
  130. --- End of stack trace from previous location where exception was thrown ---
  131. at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
  132. at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
  133. at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
  134. at TrinityCoroutines.MoveToAndInteract.<Execute>d__1.MoveNext() in C:\Users\Rebel8\Documents\Demonbuddy\Plugins\Trinity\Coroutines\MoveToAndInteract.cs:line 83
  135. --- End of stack trace from previous location where exception was thrown ---
  136. at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
  137. at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
  138. at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
  139. at Trinity.Coroutines.Town.StashItems.<MoveToStash>d__4.MoveNext() in C:\Users\Rebel8\Documents\Demonbuddy\Plugins\Trinity\Coroutines\Town\StashItems.cs:line 135
  140. --- End of stack trace from previous location where exception was thrown ---
  141. at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
  142. at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
  143. at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
  144. at Trinity.Coroutines.Town.StashItems.<Execute>d__3.MoveNext() in C:\Users\Rebel8\Documents\Demonbuddy\Plugins\Trinity\Coroutines\Town\StashItems.cs:line 79
  145. --- End of stack trace from previous location where exception was thrown ---
  146. at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
  147. at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
  148. at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
  149. at Trinity.Coroutines.Town.TrinityTownRun.<Any>d__10.MoveNext() in C:\Users\Rebel8\Documents\Demonbuddy\Plugins\Trinity\Coroutines\Town\TrinityTownRun.cs:line 164
  150. --- End of stack trace from previous location where exception was thrown ---
  151. at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
  152. at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
  153. at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
  154. at Trinity.Coroutines.Town.TrinityTownRun.<Execute>d__9.MoveNext() in C:\Users\Rebel8\Documents\Demonbuddy\Plugins\Trinity\Coroutines\Town\TrinityTownRun.cs:line 119
  155. --- End of stack trace from previous location where exception was thrown ---
  156. at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
  157. at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
  158. at Zeta.Bot.ActionRunCoroutine.gmChuKM ~v29|SL1- \]AF3\.Q-.ZdMFTyHz\&}D3n0<jM%`:QNq\&".MoveNext()
  159. --- End of inner exception stack trace ---
  160. at Buddy.Coroutines.Coroutine.‬‭‎‬‮‌‮‌‫‮‌‌‪​‭‏‪‬‍‮‏‮‮‭‏‬‬‮(Boolean )
  161. at Buddy.Coroutines.Coroutine.‭‭‍‪‏‫‌‮​‫‬‬‬‪‎‫‪‫‮​‮‏‭‮‌‮‮(Boolean )
  162. at Buddy.Coroutines.Coroutine.Resume()
  163. at Zeta.Bot.ActionRunCoroutine.Run(Object context)
  164. at Zeta.TreeSharp.Action.RunAction(Object context)
  165. at Zeta.TreeSharp.Action.@k>%oc96)|VYtXOlaa{HJLx%!.MoveNext()
  166. at Zeta.TreeSharp.Composite.Tick(Object context)
  167. at Zeta.TreeSharp.PrioritySelector.>0V\&_#/;I#Zf^cy0FEI%yW<g$.MoveNext()
  168. at Zeta.TreeSharp.Composite.Tick(Object context)
  169. at Zeta.Common.HookExecutor.Run(Object context)
  170. at Zeta.TreeSharp.Action.RunAction(Object context)
  171. at Zeta.TreeSharp.Action.@k>%oc96)|VYtXOlaa{HJLx%!.MoveNext()
  172. at Zeta.TreeSharp.Composite.Tick(Object context)
  173. at Zeta.TreeSharp.PrioritySelector.>0V\&_#/;I#Zf^cy0FEI%yW<g$.MoveNext()
  174. at Zeta.TreeSharp.Composite.Tick(Object context)
  175. at Zeta.Bot.BotMain.‭‌‭‏‪‫‫‪​‌‭‪‪‫‭‫‏‫​‌‍‏‏‮()
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