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- Connection was abruptly closed with error code ConnectionAborted
- [Trinity 2.14.13] Hero is invalid!
- [Trinity 2.14.13] Clicking UI element Network Disconnect Error Dialog OK Button (516874816)
- System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000084, Size: 4
- at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
- at GreyMagic.MemoryBase.Read[T](IntPtr addr)
- at Zeta.Game.Internals.Actors.DiaObject.get_SceneId()
- at Zeta.Game.Internals.Actors.DiaObject.get_CurrentScene()
- at Zeta.Game.ZetaDia.get_CurrentLevelAreaSnoId()
- at Zeta.Game.ZetaDia..()
- at Zeta.Game.PerFrameCachedValue`1.get_Value()
- at Zeta.Game.ZetaDia.get_IsInTown()
- at Trinity.DbProvider.ClearArea.PulseClearAreaCheck(Object sender, EventArgs e) in C:\Users\Rebel8\Documents\Demonbuddy\Plugins\Trinity\DbProvider\ClearArea.cs:line 146
- --- End of inner exception stack trace ---
- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
- at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
- at System.Delegate.DynamicInvokeImpl(Object[] args)
- at Zeta.Bot.Pulsator.(Delegate , Object[] )
- System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 0000001C, Size: 4
- at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
- at GreyMagic.MemoryBase.Read[T](IntPtr addr)
- at Zeta.Game.Internals.Actors.DiaActivePlayer.GetAllBuffs()
- at Trinity.Framework.Utilities.Cooldowns.OnPulse() in C:\Users\Rebel8\Documents\Demonbuddy\Plugins\Trinity\Framework\Utilities\Cooldowns.cs:line 120
- at Trinity.Framework.Utility.FirePulse(Object sender, EventArgs eventArgs) in C:\Users\Rebel8\Documents\Demonbuddy\Plugins\Trinity\Framework\Utility.cs:line 30
- --- End of inner exception stack trace ---
- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
- at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
- at System.Delegate.DynamicInvokeImpl(Object[] args)
- at Zeta.Bot.Pulsator.(Delegate , Object[] )
- System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000084, Size: 4
- at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
- at GreyMagic.MemoryBase.Read[T](IntPtr addr)
- at Zeta.Game.Internals.Actors.DiaObject.get_SceneId()
- at Zeta.Game.Internals.Actors.DiaObject.get_CurrentScene()
- at Zeta.Game.ZetaDia.get_CurrentLevelAreaSnoId()
- at Zeta.Game.ZetaDia..()
- at Zeta.Game.PerFrameCachedValue`1.get_Value()
- at Zeta.Game.ZetaDia.get_IsInTown()
- at Trinity.DbProvider.TownRun.PulsatorOnOnPulse(Object sender, EventArgs eventArgs) in C:\Users\Rebel8\Documents\Demonbuddy\Plugins\Trinity\DbProvider\TownRun.cs:line 81
- --- End of inner exception stack trace ---
- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
- at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
- at System.Delegate.DynamicInvokeImpl(Object[] args)
- at Zeta.Bot.Pulsator.(Delegate , Object[] )
- System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000084, Size: 4
- at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
- at GreyMagic.MemoryBase.Read[T](IntPtr addr)
- at Zeta.Game.Internals.Actors.DiaObject.get_SceneId()
- at Zeta.Game.Internals.Actors.DiaObject.get_CurrentScene()
- at Zeta.Game.ZetaDia.get_CurrentLevelAreaSnoId()
- at Zeta.Game.ZetaDia..()
- at Zeta.Game.PerFrameCachedValue`1.get_Value()
- at Zeta.Game.ZetaDia.get_IsInTown()
- at TrinityCoroutines.Resources.Inventory.OnPulse(Object sender, EventArgs e) in C:\Users\Rebel8\Documents\Demonbuddy\Plugins\Trinity\Coroutines\Resources\Inventory.cs:line 81
- --- End of inner exception stack trace ---
- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
- at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
- at System.Delegate.DynamicInvokeImpl(Object[] args)
- at Zeta.Bot.Pulsator.(Delegate , Object[] )
- System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000088, Size: 4
- at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
- at GreyMagic.MemoryBase.Read[T](IntPtr addr)
- at Zeta.Game.Internals.Actors.DiaObject.get_ACDId()
- at Zeta.Game.Internals.Actors.DiaActivePlayer.(Boolean )
- at Zeta.Game.Internals.Actors.DiaActivePlayer.get_CurrentExperience()
- at Adventurer.Game.Stats.ExperienceTracker.GetLastSeen()
- at Adventurer.Game.Stats.ExperienceTracker.UpdateExperience()
- at Adventurer.Game.Stats.ExperienceTracker.OnPulse()
- at Adventurer.Game.Events.PulsingObject.OnPulse(Object sender, EventArgs e)
- --- End of inner exception stack trace ---
- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
- at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
- at System.Delegate.DynamicInvokeImpl(Object[] args)
- at Zeta.Bot.Pulsator.(Delegate , Object[] )
- System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000088, Size: 4
- at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
- at GreyMagic.MemoryBase.Read[T](IntPtr addr)
- at Zeta.Game.Internals.Actors.DiaObject.get_ACDId()
- at Zeta.Game.Internals.Actors.DiaActivePlayer.(Boolean )
- at Zeta.Game.Internals.Actors.DiaActivePlayer.get_CurrentExperience()
- at Adventurer.Game.Stats.ExperienceTracker.GetLastSeen()
- at Adventurer.Game.Stats.ExperienceTracker.UpdateExperience()
- at Adventurer.Game.Stats.ExperienceTracker.OnPulse()
- at Adventurer.Game.Events.PulsingObject.OnPulse(Object sender, EventArgs e)
- --- End of inner exception stack trace ---
- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
- at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
- at System.Delegate.DynamicInvokeImpl(Object[] args)
- at Zeta.Bot.Pulsator.(Delegate , Object[] )
- System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000088, Size: 4
- at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
- at GreyMagic.MemoryBase.Read[T](IntPtr addr)
- at Zeta.Game.Internals.Actors.DiaObject.get_ACDId()
- at Zeta.Game.Internals.Actors.DiaActivePlayer.(Boolean )
- at Zeta.Game.Internals.Actors.DiaActivePlayer.get_CurrentExperience()
- at Adventurer.Game.Stats.ExperienceTracker.GetLastSeen()
- at Adventurer.Game.Stats.ExperienceTracker.UpdateExperience()
- at Adventurer.Game.Stats.ExperienceTracker.OnPulse()
- at Adventurer.Game.Events.PulsingObject.OnPulse(Object sender, EventArgs e)
- --- End of inner exception stack trace ---
- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
- at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
- at System.Delegate.DynamicInvokeImpl(Object[] args)
- at Zeta.Bot.Pulsator.(Delegate , Object[] )
- System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000088, Size: 4
- at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
- at GreyMagic.MemoryBase.Read[T](IntPtr addr)
- at Zeta.Game.Internals.Actors.DiaObject.get_ACDId()
- at Zeta.Game.Internals.Actors.DiaActivePlayer.(Boolean )
- at Zeta.Game.Internals.Actors.DiaActivePlayer.get_CurrentExperience()
- at Adventurer.Game.Stats.ExperienceTracker.GetLastSeen()
- at Adventurer.Game.Stats.ExperienceTracker.UpdateExperience()
- at Adventurer.Game.Stats.ExperienceTracker.OnPulse()
- at Adventurer.Game.Events.PulsingObject.OnPulse(Object sender, EventArgs e)
- --- End of inner exception stack trace ---
- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
- at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
- at System.Delegate.DynamicInvokeImpl(Object[] args)
- at Zeta.Bot.Pulsator.(Delegate , Object[] )
- System.NullReferenceException: Object reference not set to an instance of an object.
- at Adventurer.Game.Actors.EntryPortals.AddEntryPortal()
- at Adventurer.Game.Events.PluginEvents.GameEvents_OnWorldChanged(Object sender, EventArgs e)
- at Zeta.Bot.GameEvents.[](EventHandler`1 , Object , )
- [Trinity 2.14.13] World Changed. IsCombatModeOverridden=False
- Exception during bot tick.Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 0000019C, Size: 12
- at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
- at GreyMagic.MemoryBase.Read[T](IntPtr addr)
- at Zeta.Game.Internals.Actors.DiaObject.get_Position()
- at TrinityCoroutines.MoveToAndInteract.<Execute>d__2.MoveNext() in C:\Users\Rebel8\Documents\Demonbuddy\Plugins\Trinity\Coroutines\MoveToAndInteract.cs:line 180
- --- End of stack trace from previous location where exception was thrown ---
- at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
- at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
- at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
- at TrinityCoroutines.MoveToAndInteract.<Execute>d__1.MoveNext() in C:\Users\Rebel8\Documents\Demonbuddy\Plugins\Trinity\Coroutines\MoveToAndInteract.cs:line 83
- --- End of stack trace from previous location where exception was thrown ---
- at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
- at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
- at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
- at Trinity.Coroutines.Town.StashItems.<MoveToStash>d__4.MoveNext() in C:\Users\Rebel8\Documents\Demonbuddy\Plugins\Trinity\Coroutines\Town\StashItems.cs:line 135
- --- End of stack trace from previous location where exception was thrown ---
- at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
- at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
- at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
- at Trinity.Coroutines.Town.StashItems.<Execute>d__3.MoveNext() in C:\Users\Rebel8\Documents\Demonbuddy\Plugins\Trinity\Coroutines\Town\StashItems.cs:line 79
- --- End of stack trace from previous location where exception was thrown ---
- at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
- at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
- at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
- at Trinity.Coroutines.Town.TrinityTownRun.<Any>d__10.MoveNext() in C:\Users\Rebel8\Documents\Demonbuddy\Plugins\Trinity\Coroutines\Town\TrinityTownRun.cs:line 164
- --- End of stack trace from previous location where exception was thrown ---
- at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
- at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
- at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
- at Trinity.Coroutines.Town.TrinityTownRun.<Execute>d__9.MoveNext() in C:\Users\Rebel8\Documents\Demonbuddy\Plugins\Trinity\Coroutines\Town\TrinityTownRun.cs:line 119
- --- End of stack trace from previous location where exception was thrown ---
- at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
- at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
- at Zeta.Bot.ActionRunCoroutine.gmChuKM ~v29|SL1- \]AF3\.Q-.ZdMFTyHz\&}D3n0<jM%`:QNq\&".MoveNext()
- --- End of inner exception stack trace ---
- at Buddy.Coroutines.Coroutine.(Boolean )
- at Buddy.Coroutines.Coroutine.(Boolean )
- at Buddy.Coroutines.Coroutine.Resume()
- at Zeta.Bot.ActionRunCoroutine.Run(Object context)
- at Zeta.TreeSharp.Action.RunAction(Object context)
- at Zeta.TreeSharp.Action.@k>%oc96)|VYtXOlaa{HJLx%!.MoveNext()
- at Zeta.TreeSharp.Composite.Tick(Object context)
- at Zeta.TreeSharp.PrioritySelector.>0V\&_#/;I#Zf^cy0FEI%yW<g$.MoveNext()
- at Zeta.TreeSharp.Composite.Tick(Object context)
- at Zeta.Common.HookExecutor.Run(Object context)
- at Zeta.TreeSharp.Action.RunAction(Object context)
- at Zeta.TreeSharp.Action.@k>%oc96)|VYtXOlaa{HJLx%!.MoveNext()
- at Zeta.TreeSharp.Composite.Tick(Object context)
- at Zeta.TreeSharp.PrioritySelector.>0V\&_#/;I#Zf^cy0FEI%yW<g$.MoveNext()
- at Zeta.TreeSharp.Composite.Tick(Object context)
- at Zeta.Bot.BotMain.()
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