Advertisement
Guest User

Voxels Prerelease crash at start

a guest
Jan 27th, 2012
105
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 8.28 KB | None | 0 0
  1. INFO - Searching for mods in .\mods
  2. INFO - paths.actors not set in mod.yml. Assuming mod Core Engine Resources provides no actors.
  3. INFO - paths.blocks not set in mod.yml. Assuming mod Core Engine Resources provides no blocks.
  4. INFO - Mod core added.
  5. INFO - paths.blocks not set in mod.yml. Assuming mod Default World Generator provides no blocks.
  6. INFO - Mod default_worldgen added.
  7. WARN - Unable to load block from ".\mods\gametype_creative\blocks\shale.yml": yaml-cpp: error at line 0, column 0: bad dereference
  8. INFO - Mod gamemode_creative added.
  9. INFO - Creating resource group General
  10. INFO - Creating resource group Internal
  11. INFO - Creating resource group Autodetect
  12. INFO - SceneManagerFactory for type 'DefaultSceneManager' registered.
  13. INFO - Registering ResourceManager for type Material
  14. INFO - Registering ResourceManager for type Mesh
  15. INFO - Registering ResourceManager for type Skeleton
  16. INFO - MovableObjectFactory for type 'ParticleSystem' registered.
  17. INFO - OverlayElementFactory for type Panel registered.
  18. INFO - OverlayElementFactory for type BorderPanel registered.
  19. INFO - OverlayElementFactory for type TextArea registered.
  20. INFO - Registering ResourceManager for type Font
  21. INFO - ArchiveFactory for archive type FileSystem registered.
  22. INFO - ArchiveFactory for archive type Zip registered.
  23. INFO - DDS codec registering
  24. INFO - FreeImage version: 3.15.1
  25. INFO - This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
  26. INFO - Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,sti
  27. INFO - Registering ResourceManager for type HighLevelGpuProgram
  28. INFO - Registering ResourceManager for type Compositor
  29. INFO - MovableObjectFactory for type 'Entity' registered.
  30. INFO - MovableObjectFactory for type 'Light' registered.
  31. INFO - MovableObjectFactory for type 'BillboardSet' registered.
  32. INFO - MovableObjectFactory for type 'ManualObject' registered.
  33. INFO - MovableObjectFactory for type 'BillboardChain' registered.
  34. INFO - MovableObjectFactory for type 'RibbonTrail' registered.
  35. INFO - *-*-* OGRE Initialising
  36. INFO - *-*-* Version 1.7.3 (Cthugha)
  37. INFO - Loading library RenderSystem_GL
  38. INFO - Installing plugin: GL RenderSystem
  39. INFO - OpenGL Rendering Subsystem created.
  40. INFO - Plugin successfully installed
  41. INFO - Loading library Plugin_CgProgramManager
  42. INFO - Installing plugin: Cg Program Manager
  43. INFO - Plugin successfully installed
  44. INFO - Loading library Plugin_OctreeSceneManager
  45. INFO - Installing plugin: Octree & Terrain Scene Manager
  46. INFO - Plugin successfully installed
  47. INFO - CPU Identifier & Features
  48. INFO - -------------------------
  49. INFO - * CPU ID: GenuineIntel: Intel(R) Pentium(R) Dual CPU E2200 @ 2.20GHz
  50. INFO - * SSE: yes
  51. INFO - * SSE2: yes
  52. INFO - * SSE3: yes
  53. INFO - * MMX: yes
  54. INFO - * MMXEXT: yes
  55. INFO - * 3DNOW: no
  56. INFO - * 3DNOWEXT: no
  57. INFO - * CMOV: yes
  58. INFO - * TSC: yes
  59. INFO - * FPU: yes
  60. INFO - * PRO: yes
  61. INFO - * HT: no
  62. INFO - -------------------------
  63. INFO - *** Starting Win32GL Subsystem ***
  64. INFO - GLRenderSystem::_createRenderWindow "Voxel Game", 1024x600 windowed miscParams: vsync=false
  65. INFO - Created Win32Window 'Voxel Game' : 1040x638, 32bpp
  66. INFO - GL_VERSION = 1.1.0
  67. INFO - GL_VENDOR = Microsoft Corporation
  68. INFO - GL_RENDERER = GDI Generic
  69. INFO - GL_EXTENSIONS = GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture
  70. INFO - ***************************
  71. INFO - *** GL Renderer Started ***
  72. INFO - ***************************
  73. INFO - Registering ResourceManager for type GpuProgram
  74. INFO - GL: Using framebuffer copy for rendering to textures (worst)
  75. INFO - GL: Warning: RenderTexture size is restricted to size of framebuffer. If you are on Linux, consider using GLX instead of SDL.
  76. INFO - RenderSystem capabilities
  77. INFO - -------------------------
  78. INFO - RenderSystem Name: OpenGL Rendering Subsystem
  79. INFO - GPU Vendor: unknown
  80. INFO - Device Name: GDI Generic
  81. INFO - Driver Version: 1.1.0.0
  82. INFO - * Fixed function pipeline: yes
  83. INFO - * Hardware generation of mipmaps: no
  84. INFO - * Texture blending: no
  85. INFO - * Anisotropic texture filtering: no
  86. INFO - * Dot product texture operation: no
  87. INFO - * Cube mapping: no
  88. INFO - * Hardware stencil buffer: yes
  89. INFO - - Stencil depth: 8
  90. INFO - - Two sided stencil support: no
  91. INFO - - Wrap stencil values: no
  92. INFO - * Hardware vertex / index buffers: no
  93. INFO - * Vertex programs: no
  94. INFO - * Number of floating-point constants for vertex programs: 0
  95. INFO - * Number of integer constants for vertex programs: 0
  96. INFO - * Number of boolean constants for vertex programs: 12288
  97. INFO - * Fragment programs: no
  98. INFO - * Number of floating-point constants for fragment programs: 0
  99. INFO - * Number of integer constants for fragment programs: 0
  100. INFO - * Number of boolean constants for fragment programs: 0
  101. INFO - * Geometry programs: no
  102. INFO - * Number of floating-point constants for geometry programs: 0
  103. INFO - * Number of integer constants for geometry programs: 0
  104. INFO - * Number of boolean constants for geometry programs: 0
  105. INFO - * Supported Shader Profiles:
  106. INFO - * Texture Compression: no
  107. INFO - * Scissor Rectangle: yes
  108. INFO - * Hardware Occlusion Query: no
  109. INFO - * User clip planes: yes
  110. INFO - * VET_UBYTE4 vertex element type: yes
  111. INFO - * Infinite far plane projection: yes
  112. INFO - * Hardware render-to-texture: no
  113. INFO - * Floating point textures: no
  114. INFO - * Non-power-of-two textures: no
  115. INFO - * Volume textures: yes
  116. INFO - * Multiple Render Targets: 1
  117. INFO - - With different bit depths: no
  118. INFO - * Point Sprites: no
  119. INFO - * Extended point parameters: no
  120. INFO - * Max Point Size: 10
  121. INFO - * Vertex texture fetch: no
  122. INFO - * Number of world matrices: 0
  123. INFO - * Number of texture units: 1
  124. INFO - * Stencil buffer depth: 8
  125. INFO - * Number of vertex blend matrices: 0
  126. INFO - * Render to Vertex Buffer : no
  127. INFO - * GL 1.5 without VBO workaround: no
  128. INFO - * Frame Buffer objects: no
  129. INFO - * Frame Buffer objects (ARB extension): no
  130. INFO - * Frame Buffer objects (ATI extension): no
  131. INFO - * PBuffer support: no
  132. INFO - * GL 1.5 without HW-occlusion workaround: no
  133. INFO - Registering ResourceManager for type Texture
  134. INFO - DefaultWorkQueue('Root') initialising on thread 000F6D20.
  135. INFO - Particle Renderer Type 'billboard' registered
  136. INFO - SceneManagerFactory for type 'OctreeSceneManager' registered.
  137. INFO - SceneManagerFactory for type 'TerrainSceneManager' registered.
  138. INFO - DefaultWorkQueue('Root')::WorkerFunc - thread 000F8BD8 starting.
  139. INFO - DefaultWorkQueue('Root')::WorkerFunc - thread 000F8C08 starting.
  140. INFO - Creating resource group core
  141. INFO - Added resource location '.\mods\core\media' of type 'FileSystem' to resource group 'core' with recursive option
  142. INFO - Initialising resource group core
  143. INFO - Parsing scripts for resource group core
  144. INFO - Parsing script env.material
  145. INFO - Parsing script GridMat.material
  146. INFO - Parsing script menubg.material
  147. INFO - Parsing script Scene.material
  148. INFO - Parsing script Voxel.material
  149. INFO - Parsing script Ogre.fontdef
  150. INFO - Finished parsing scripts for resource group core
  151. ERROR - OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource music/VoxelsTheme.ogg in resource group General or any other group. in ResourceGroupManager::openResource at C:\Users\Edwards\Desktop\ogre_src_v1-7-3\OgreMain\src\OgreResourceGroupManager.cpp (line 753)
  152. WARN - Could not load menu music: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource music/VoxelsTheme.ogg in resource group General or any other group. in ResourceGroupManager::openResource at C:\Users\Edwards\Desktop\ogre_src_v1-7-3\OgreMain\src\OgreResourceGroupManager.cpp (line 753)
  153. ERROR - OGRE EXCEPTION(3:RenderingAPIException): Zero sized texture surface on texture far.png face 0 mipmap 0. Probably, the GL driver refused to create the texture. in GLTexture::_createSurfaceList at C:\Users\Edwards\Desktop\ogre_src_v1-7-3\RenderSystems\GL\src\OgreGLTexture.cpp (line 406)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement