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SteveMason

Save our Souls: Survival Epoch

Sep 11th, 2014
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  1. Save our Souls: Survival Epoch.
  2.  
  3. Background:
  4.  
  5. In the late year of 2030's, a strong bio-chemical weapon was released into the air as in form of gas into the state of San Andreas. It produced a mysterious effect into people, killing them. Destruction started to be around, and soon it was said that a state secret organization was the culprit of this incident. Many people died, resources went low, and much of the nation was in a disastrous form. The gas soon started to loose effect, but what was left, was not bearable.
  6.  
  7. You are now a survivor amongst many others, and this nation is no place to live alone. Many things awaits for you, so be ready for the biggest thrill of your life...
  8.  
  9. Introduction:
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  11. The city is not a city itself now, how will you survive? Will you help others and gain trust, or overthrow your loved once to be the top? Your choice. This is now all in your hands.
  12.  
  13. The server features epic mappings, made by one of the best mappers around. We have a completely custom, yet full-of-features script, and with never-lasting fun. You are free to go anywhere, but we base on mainly the county area and the desert.
  14.  
  15. If you can't survive on your own, don't worry! There are camps around the nation of SA, where you can trade things, live or community with others. We also have safe-zones in some places, so you can also get shelter!
  16.  
  17. You don't know anything about us yet, this is just a small introduction of a great server. Stay tuned with us!
  18.  
  19. Server developers;
  20. LivingLikeYouDo [SteveMason],
  21. iZN,
  22. Jstylezzz [Jay],
  23. LeGGGeNNdA [Lead Mapper].
  24.  
  25. Server official change-log:
  26. - Version 0.1 ALPHA [Scripting Started] [Release: 5-9-14]
  27. • Development Started
  28. • Register/Login system developed.
  29. • MySQL setup - Done
  30. • Basic components of the script done.
  31. • Administrator system started
  32. • Basic commands done.
  33. • Textdraws added.
  34. • Ideas implemented.
  35. • New functions.
  36.  
  37. - Version 0.2 ALPHA [Development Phase - 2] [Release: 8-9-14]
  38. • More functions added
  39. • Anticheat development halfway through.
  40. • More commands added.
  41. • Improvement in the functions/script optimized.
  42. • Bugs fixed and removed.
  43. • Administrators can now cage players / set skin / give weapons.
  44. • New damage indicator work started.
  45.  
  46. - Version 0.3 ALPHA [Development Phase - IMPORTANT] [Release: N/A]
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