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- #include <a_samp>
- new
- Float:x,
- Float:y,
- Float:z,
- Keys,
- ud,
- lr,
- Float:health,
- Float:armour
- ;
- public OnPlayerUpdate(playerid)
- {
- GetPlayerKeys(playerid,Keys,ud,lr);
- if(Keys == KEY_FIRE && GetPlayerWeapon(playerid) == 0) {
- for(new i=0;i<500;i++) {
- if(IsPlayerConnected(i)) {
- GetPlayerPos(playerid, x, y, z);
- if(playerid != i){
- if(IsPlayerInRangeOfPoint(i, 1.5, x,y,z)) {
- GetPlayerArmour(playerid, armour);
- GetPlayerHealth(i,health);
- if(armour > 0) {
- SetPlayerArmour(i,armour-40);
- return false;
- }
- SetPlayerHealth(i,health-40);
- }
- }
- }
- }
- }
- return 1;
- }
- ///////////////////////////////////////
- /// Autoria de www.feksquad.com ////
- /// Criado por DraKiNs ////
- /// Colaborado por Higor ////
- ///////////////////////////////////
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