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Pilz

Pilzcharacter for Crimson's game

Oct 19th, 2016
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  1. Anima Character Sheet
  2.  
  3. Name: Jalo Talvissen
  4. Archetype: Fighter/Psychic
  5. Class: Warrior Mentalist
  6. Race: Human
  7. Level: 4
  8. DP: 35/900 (430 Attack, 370 Psychic, 100 Skills)
  9. XP: 15/200 (current/to level)
  10.  
  11. -----------------------------------------------------
  12. | Attribute | Base | Bonus | Total | Total Bonus |
  13. | Strength | 9 | | | +10 |
  14. | Dexterity | 10 | | | +15 |
  15. | Agility | 7 | | | + 5 |
  16. | Constitution | 7 | | | + 5 |
  17. | Intelligence | 5 | | | + 0 |
  18. | Power | 5 | | | + 0 |
  19. | Willpower | 11 | | | +20 |
  20. | Perception | 6 | | | + 5 |
  21. -----------------------------------------------------
  22. | | Base | Bonus | Total |------------------
  23. | Appearance | | | | Height | Weight |
  24. | Size | 16 | | | | |
  25. | Presence | 45 | | |---------------------------------------------------------------------
  26. | Regeneration | | | | LP per X | Standard Load | Maximum Lift | Distance per Combat Turn |
  27. | Movement Value | | | | | | | |
  28. | Weight Index | | | |---------------------------------------------------------------------
  29. ------------------------------------------
  30. | Base Fatigue | Bonus | Total | Current |
  31. | 6 | | | 6 |
  32. ----------------------------------------------------------
  33. | | Base | Bonus | Modifiers | Total |
  34. | Disease Resistance | | 5 | | 50 |
  35. | Magic Resistance | | 0 | | 45 |
  36. | Physical Resistance | | 5 | | 50 |
  37. | Venom Resistance | | 5 | | 50 |
  38. | Psychic Resistance | | 15 | | 60 |
  39. ----------------------------------------------------------
  40.  
  41.  
  42. Abilities:
  43. ---------------------------
  44. | Name | Source | Effects |
  45. | | | |
  46. ---------------------------
  47.  
  48. Advantages:
  49. --------------------------------------------------------------
  50. | Name | Cost | Category | Effect |
  51. | Blood of Aeon (Niflheim) | 1 | Bloodline | |
  52. | Access to All Disciplines | 2 | | Psy GET |
  53. | Hard to Kill | 2 | General | +20lp/lvl |
  54. | Increased Psy. Modifiers | 1 | Psychic | 2x Nat mods |
  55. --------------------------------------------------------------
  56.  
  57. Disadvantages:
  58. ------------------------------------------------------------------
  59. | Name | Bonus | Category | Effect |
  60. | Damned | 1 | General | Cannot ever get warm |
  61. | Slow Reactions | 1 | General | -30 init |
  62. | Exhausted | 1 | Geenral | -1 Fat, Fat penalties x2 |
  63. ------------------------------------------------------------------
  64.  
  65. Combat Abilities and Projection:
  66. ---------------------------------------------------------------------
  67. | Combat Ability | Base | Attribute Bonus | Other | Quality | Total |
  68. | Attack | 75 | Dexterity (15) | 20 | | 110 |
  69. | M. Projection | | Dexterity () | | | |
  70. | P. Projection | | Dexterity (15) | | | |
  71. | Block | 105 | Dexterity (15) | 20 | | 140 |
  72. | Dodge | | Agility (5) | 20 | | |
  73. | Wear Armor | 35 | Strength (10) | | | 45 |
  74. ---------------------------------------------------------------------
  75. | | Base | Class | Bought | Other | Total | Current |
  76. | Life Points| 95 | 40 | | 80 | 215 | |
  77. ---------------------------------------------------------------------------------------------------
  78. | Weapon | Damage | Speed | Fortitude | Breakage | Presence | Special | Damage Type | Weapon Type |
  79. | Mace | 40 | 0 | 14 | 4 | 15 | | Impact | Mace |
  80. ---------------------------------------------------------------------------------------------------
  81. | Armor | Requirement | Penalty | Movement | Fortitude | Presence | Location | Class |
  82. | Chainmail | 30 | -15 | 1 | 15 | 30 | All | Soft |
  83. -------------------------------------------------------------------------------------------
  84. | | Cut | Impact | Thrust | Heat | Elec | Cold | Ene |
  85. | Armor 1 | 4 | 2 | 1 | 2 | 0 | 1 | 0 |
  86. --------------------------------------------------------------
  87. | | Cut | Impact | Thrust | Heat | Elec | Cold | Ene |
  88. | Armor 2 | | | | | | | |
  89. --------------------------------------------------------------
  90. | | Cut | Impact | Thrust | Heat | Elec | Cold | Ene |
  91. | Armor 3 | | | | | | | |
  92. -----------------------------------------------------------------------------------
  93. | | Cut | Impact | Thrust | Heat | Elec | Cold | Ene | Penalty | Movement |
  94. | Total | | | | | | | | | |
  95. --------------------------------------------------------------------------------------
  96. | Initiative | Base | Armor | Agility | Dexterity | Weapon | Class | Special | Total |
  97. | | 20 | -15 | +5 | +15 | | 15 | -20 | 20 |
  98. --------------------------------------------------------------------------------------
  99.  
  100.  
  101. Secondary Abilities:
  102. --------------------------------------------------------------------------------------------
  103. | Ability | Base | Att | Att Bon | x2? | Class | BLB | Misc | Total | Armor? |
  104. --------------------------------------------------------------------------------------------
  105. | Athletics | | | | | | | | | |
  106. --------------------------------------------------------------------------------------------
  107. | Acrobatics | | AGI | 5 | | | 30 | | 35 | y |
  108. | Athleticism | | AGI | 5 | | | 40 | 10 | 55 | y |
  109. | Climb | | AGI | 5 | | | 40 | | 45 | y |
  110. | Jump | | STR | 10 | +x2 | | 20 | | 50 | y |
  111. | Ride | | AGI | | | | | | | |
  112. | Swim | | AGI | 5 | | | 20 | 10 | 35 | y |
  113. --------------------------------------------------------------------------------------------
  114. | Vigor | | | | | | | | | |
  115. --------------------------------------------------------------------------------------------
  116. | Composure | 10 | WP | 20 | +x2 | | | | 70 | |
  117. | Feats of Strength | | STR | | | | | | | y |
  118. | Withstand Pain | | WP | | | | | 10 | | |
  119. --------------------------------------------------------------------------------------------
  120. | Perception | | | | | | | | | |
  121. --------------------------------------------------------------------------------------------
  122. | Notice | 10 | PER | 5 | | | | 10 | 25 | |
  123. | Search | 10 | PER | 5 | | | | | 15 | |
  124. | Track | 10 | PER | 5 | | | | 10 | 25 | |
  125. --------------------------------------------------------------------------------------------
  126. | Intellectual | | | | | | | | | |
  127. --------------------------------------------------------------------------------------------
  128. | Animals | | INT | 0 | | | 20 | | 20 | |
  129. | Appraisal | | INT | | | | | | | |
  130. | Memorize | | INT | | | | | 10 | | |
  131. | Herbal Lore | | INT | 0 | | | 20 | | 20 | |
  132. | History | | INT | | | | | | | |
  133. | Law | | INT | | | | | | | |
  134. | M. Appraisal | | POW | | | | | | | |
  135. | Medicine | | INT | | | | | | | |
  136. | Navigation | | INT | | | | | | | |
  137. | Occult | | INT | | | | | | | |
  138. | Sciences | | INT | | | | | | | |
  139. | Tactics | | INT | | | | | | | |
  140. --------------------------------------------------------------------------------------------
  141. | Social | | | | | | | | | |
  142. --------------------------------------------------------------------------------------------
  143. | Etiquette | | INT | | | | | | | |
  144. | Intimidate | 10 | WP | 15 | +x2 | | | | 40 | 55 |
  145. | Leadership | | POW | | | | | | | |
  146. | Persuasion | | INT | | | | | | | |
  147. | Streetwise | | INT | | | | | | | |
  148. | Style | | POW | | | | | | | |
  149. | Trading | | INT | | | | | | | |
  150. --------------------------------------------------------------------------------------------
  151. | Subterfuge | | | | | | | | | |
  152. --------------------------------------------------------------------------------------------
  153. | Disguise | | DEX | | | | | | | |
  154. | Hide | | PER | | | | | | | y |
  155. | Lock Picking | | DEX | | | | | | | |
  156. | Poisons | | INT | | | | | | | |
  157. | Theft | | DEX | | | | | | | |
  158. | Trap Lore | | PER | | | | | | | |
  159. | Stealth | | AGI | | | | | 10 | | y |
  160. --------------------------------------------------------------------------------------------
  161. | Creative | | | | | | | | | |
  162. --------------------------------------------------------------------------------------------
  163. | Alchemy | | INT | | | | | | | |
  164. | Animism | | POW | | | | | | | |
  165. | Art | | POW | | | | | | | |
  166. | Construct Marionettes | | POW | | | | | | | |
  167. | Dance | | AGI | | | | | | | y |
  168. | Forging | | DEX | | | | | | | |
  169. | Jewelry | 10 | DEX | 15 | +x2 | | | | 55 | |
  170. | Music | | POW | | | | | | | |
  171. | Ritual Calligraphy | | INT | | | | | | | |
  172. | Runes | | DEX | | | | | | | |
  173. | Sleight of Hand | | DEX | | | | | | | |
  174. | Tailoring | | DEX | | | | | | | |
  175. --------------------------------------------------------------------------------------------
  176.  
  177. Psychic Abilities:
  178. ----------------
  179. | Power Points |
  180. ------------------------------------
  181. | Level | Purchased | Spent | Free |
  182. | 4 | 18 | 18 | 4 |
  183. ------------------------------------
  184. | Potential |
  185. -----------------------------
  186. | Willpower | Extra | Total |
  187. | 70 | 30 | 100 |
  188. -----------------------------
  189. | Powers |
  190. ----------------------------------------------------------------------------
  191. | Name | Level | Discipline | Bonus | Minimum Level |
  192. | Freeze | 1 | Cryokinesis | 20 | 120 |
  193. | Sense Temperature | 1 | Cryokinesis | | 120 |
  194. | Electricity Control | 1 | Electromagnetism | | 80 |
  195. | Magnetic Manipulation | 1 | Electromagnetism | | 120 |
  196. ----------------------------------------------------------------------------
  197. | Mental Patterns |
  198. ------------------------------------------------------
  199. | Name | Cost | Opposite Pattern | Bonus | Penalties |
  200. | | | | | |
  201. ------------------------------------------------------
  202. | Innate Slots |
  203. ----------------
  204. | Number |
  205. | 2 |------------------
  206. | Maintained Power | Level |
  207. | Sense Temperat | |
  208. | | |
  209. ----------------------------
  210.  
  211. Ki:
  212. -----------------------
  213. | Ki Pools (Standard) |
  214. -----------------------------
  215. | | Acu. | Ki | Current |
  216. | Str | | | |
  217. | Agi | | | |
  218. | Dex | | | |
  219. | Con | | | |
  220. | Wil | | | |
  221. | Pow | | | |
  222. -----------------------------
  223. | Ki Pools (Unified) |
  224. ----------------------
  225. | | Acu. |
  226. | Str | |
  227. | Agi | |
  228. | Dex | |
  229. | Con | |
  230. | Wil | |
  231. | Pow | |---------------
  232. | Ki Pool | Ki | Current |
  233. | | | |
  234. -----------------------------------------
  235. | Combat Module | DP Cost | Effect |
  236. | Psychic Projection | 100 | |
  237. -----------------------------------------
  238. | Martial Knowledge |
  239. ---------------------------------------------
  240. | Class | Other | Purchased | Total | Spent |
  241. | 80 | | | | |
  242. ---------------------------------------------
  243. | Ki Abilities |
  244. ------------------------------
  245. | Ability | Cost | Effect |
  246. | Use of | 40 | |
  247. | Pres. Ex | 10 | |
  248. | Aura Ex | 10 | |
  249. | Inc. Spd | 10 | +10 Ini |
  250. | Elm. Atk. | 10 | Cold |
  251. ------------------------------------------------------
  252. | Martial Art | Degree | Damage | Advantages | Bonus |
  253. | | | | | |
  254. ------------------------------------------------------
  255. | Ars Magnus | MK Cost | DP Cost | Effect |
  256. | | | | |
  257. -------------------------------------------
  258. | Techniques |
  259. --------------
  260. | Name |
  261. ---------------------------------------
  262. | Level | MK Cost | Ki Costs | Effect |
  263. | | | | |
  264. ---------------------------------------
  265.  
  266. Elan:
  267. ---------------------------
  268. | Beryl or Shajad | Level |
  269. | | |
  270. --------------------------------------------------
  271. | Ability | Cost | Beryl or Shajad | Description |
  272. | | | | |
  273. --------------------------------------------------
  274.  
  275. Artifacts:
  276. --------------------------------------------------
  277. | Name | Base Item | CP Cost | PP Cost | Effects |
  278. | | | | | |
  279. | Description |
  280. | |
  281. --------------------------------------------------
  282.  
  283. Gear:
  284. -------------------------------
  285. | Item | Weight | Description |
  286. | | | |
  287. -------------------------------
  288.  
  289. Warm clothes, some blankets, rations
  290. for a week, a weapon (A mace), a backpack with a
  291. good survival kit.
  292.  
  293. delicate carving knife
  294. Good wood for carving
  295.  
  296. 22 SC
  297.  
  298.  
  299. Backstory:
  300.  
  301. Appearance:
  302.  
  303. A tall man, though lean for a Norne, Jalo is a striking figure made to look even larger by his choice in attire. A heavy cotton tunic protects his skin from the chainmail jerkin he wears, itself covered by a heavy cloak made of an eclectic mix of furs and decorated with carved talismans of bone, wood, and soapstone. Heavy leather boots protect his feet from the elements and when he can he keeps his hands inside hide mittens. What skin is visible is deathly pale, near blue and bearing the scars of frostbite. His hair is a near-transparent white, like strands of ice bundled about his scalp, while a pair of blue eyes gaze out on the world as if constantly searching for something beyond the horizon.
  304.  
  305. Personality:
  306.  
  307. Misc. Notes Section Every Sheet Has And Like No One Uses Ever Seriously:
  308.  
  309. [2016-10-20 10:47:03 PM] Crismon/Ashura/Naoki: Due to your damned you suffer effects like these.
  310. You drain the heat from anything you touch, ate, or drink. This includes other people as. You generally cause dead creature you touch to shatter and potentially even undead.
  311.  
  312. You're cold attacks get a bonus (haven't decided yet)
  313.  
  314. You suffer serious risk of hypothermia if you get wet for too long. At any night that gets below 10 celsuis or 15 celsuis degrees ( 50 Fahrenheit or 60 Fanhrenheit)
  315.  
  316. If you get any cold ATs, they are purged. Any temporary cold resistances you get cast on you mystically or any is reduced by a factor of 10. Any permanet resistances you get to cold are negated entirely. (might work on this)
  317.  
  318. Side Effects
  319. You are pretty much functionally immune to anything heat base attack.
  320. [2016-10-20 10:47:20 PM] Crismon/Ashura/Naoki: Rough idea for it now.
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