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  1. Initialize engine version: 4.6.2f1 (bd99309c2ad7)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1247]
  5. Renderer: AMD Radeon R9 290 Series
  6. Vendor: ATI
  7. VRAM: 3072 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  23. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  24. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\BCrypt.Net.dll (this message is harmless)
  25. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\BCrypt.Net.dll into Unity Child Domain
  26. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  27. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  28. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Fabric.AudioSpline.dll (this message is harmless)
  29. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Fabric.AudioSpline.dll into Unity Child Domain
  30. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Fabric.Core.dll (this message is harmless)
  31. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Fabric.Core.dll into Unity Child Domain
  32. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Fabric.LoudnessMeter.dll (this message is harmless)
  33. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Fabric.LoudnessMeter.dll into Unity Child Domain
  34. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Fabric.ModularSynth.dll (this message is harmless)
  35. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Fabric.ModularSynth.dll into Unity Child Domain
  36. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\HOTween.dll (this message is harmless)
  37. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\HOTween.dll into Unity Child Domain
  38. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\log4net.dll (this message is harmless)
  39. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\log4net.dll into Unity Child Domain
  40. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Photon3Unity3D.dll (this message is harmless)
  41. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
  42. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\PlayerIOUnity3DClient.dll (this message is harmless)
  43. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\PlayerIOUnity3DClient.dll into Unity Child Domain
  44. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Rewired_Core.dll (this message is harmless)
  45. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Rewired_Core.dll into Unity Child Domain
  46. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\System.Threading.dll (this message is harmless)
  47. Loading C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\System.Threading.dll into Unity Child Domain
  48. - Completed reload, in 0.058 seconds
  49. <RI> Initializing input.
  50.  
  51. <RI> Input initialized.
  52.  
  53. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  54. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\System.Core.dll (this message is harmless)
  55. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\System.dll (this message is harmless)
  56. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Mono/libc
  57. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Mono/.\libc
  58. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Mono/libc
  59. Non platform assembly: data-0B2BD8C8 (this message is harmless)
  60. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Mono/data-0B2BD8C8.dll
  61. Non platform assembly: data-14DC3F48 (this message is harmless)
  62. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Mono/data-14DC3F48.dll
  63. Non platform assembly: data-04F52020 (this message is harmless)
  64. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Mono/data-04F52020.dll
  65. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\System.Xml.dll (this message is harmless)
  66. [00:00:03.33] Date: 5/25/2015 10:21:29 PM
  67.  
  68.  
  69.  
  70. [00:00:03.33] UTC Date: 5/25/2015 8:21:29 PM
  71.  
  72.  
  73.  
  74. [00:00:03.33] Memory Size: 8136
  75.  
  76.  
  77.  
  78. [00:00:03.33] Processor Type: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
  79.  
  80.  
  81.  
  82. [00:00:03.33] OS: Windows 8.1 (6.3.9600) 64bit
  83.  
  84.  
  85.  
  86. [00:00:03.38] EAC :: Initialization completed.
  87.  
  88.  
  89.  
  90. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Mono/.\C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Plugins/CSteamworks.dll
  91. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Mono/.\C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Plugins/CSteamworks.dll
  92. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Mono/.\C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Plugins/CSteamworks.dll
  93. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Mono/.\C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Plugins/CSteamworks.dll
  94. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Mono/.\C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Plugins/CSteamworks.dll
  95. [00:00:03.64] -!!!!!!-> current version: 1022 - minimum required version: 1022
  96.  
  97.  
  98.  
  99. [00:00:03.81] GameStarted : {"status":"ok"}
  100.  
  101.  
  102.  
  103. [00:00:15.77] Start Login
  104.  
  105.  
  106.  
  107. [00:00:16.29] LoginButtonClicked : {"status":"ok"}
  108.  
  109.  
  110.  
  111. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Mono/.\C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Plugins/CSteamworks.dll
  112. [00:00:19.53] Successfully connected
  113.  
  114.  
  115.  
  116. [00:00:19.55] Login Successful
  117.  
  118.  
  119.  
  120. [00:00:19.55] EAC Connected
  121.  
  122.  
  123.  
  124. [00:00:19.55] Start to create/join Service Room
  125.  
  126.  
  127.  
  128. [00:00:20.06] EACConnected : {"status":"ok"}
  129.  
  130.  
  131.  
  132. [00:00:20.07] LoginSucceed : {"status":"ok"}
  133.  
  134.  
  135.  
  136. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\System.Configuration.dll (this message is harmless)
  137. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Mono.Security.dll (this message is harmless)
  138. [00:00:20.82] Room Created
  139.  
  140.  
  141.  
  142. [00:00:20.82] Web Service Room successfuly joined
  143.  
  144.  
  145.  
  146. [00:00:20.82] CheckGameVersion connection created
  147.  
  148.  
  149.  
  150. [00:00:21.23] CheckGameVersion service returned
  151.  
  152.  
  153.  
  154. [00:00:21.24] -!!!!!!-> current version: 1022 - minimum required version: 1021
  155.  
  156.  
  157.  
  158. [00:00:21.24] Game Version Checked
  159.  
  160.  
  161.  
  162. [00:00:21.24] Check maintenance mode
  163.  
  164.  
  165.  
  166. [00:00:21.38] Login service returned
  167.  
  168.  
  169.  
  170. [00:00:21.38] maintenance mode passed
  171.  
  172.  
  173.  
  174. [00:00:21.38] Validate User after Login
  175.  
  176.  
  177.  
  178. [00:00:21.76] LastBuildChecked : {"status":"ok"}
  179.  
  180.  
  181.  
  182. [00:00:21.76] RequestingMaintenanceMode : {"status":"ok"}
  183.  
  184.  
  185.  
  186. [00:00:21.77] RequestingMaintenanceMode : {"status":"ok"}
  187.  
  188.  
  189.  
  190. [00:00:21.89] MaintenanceModeRetrieved : {"status":"ok"}
  191.  
  192.  
  193.  
  194. [00:00:21.89] RequestingUserValidation : {"status":"ok"}
  195.  
  196.  
  197.  
  198. [00:00:22.88] Login service returned
  199.  
  200.  
  201.  
  202. [00:00:22.89] User Validated
  203.  
  204.  
  205.  
  206. [00:00:22.90] Start Game Loading
  207.  
  208.  
  209.  
  210. [00:00:23.19] Connecting to Photon...
  211.  
  212.  
  213.  
  214. [00:00:23.48] LoadingGameData : {"status":"ok"}
  215.  
  216.  
  217.  
  218. [00:00:23.56] UserValidated : {"status":"ok"}
  219.  
  220.  
  221.  
  222. [00:00:23.70] Photon web services peer connected to master server
  223.  
  224.  
  225.  
  226. [00:00:23.70] Joining photon web services room...
  227.  
  228.  
  229.  
  230. [00:00:24.47] Photon connected and ready
  231.  
  232.  
  233.  
  234. Shader 'Diffuse': fallback shader 'VertexLit' not found
  235. UnloadTime: 6.265103 ms
  236. [00:01:01.30] ------> AntialiasingAsPostEffect ENABLED
  237.  
  238.  
  239.  
  240. [00:01:01.30] ------> BloomAndFlares Enabled w HDR
  241.  
  242.  
  243.  
  244. [00:01:01.30] ------> SunShafts ENABLED
  245.  
  246.  
  247.  
  248. Unloading 4 Unused Serialized files (Serialized files now loaded: 1997 / Dirty serialized files: 0)
  249.  
  250. Unloading 117 unused Assets to reduce memory usage. Loaded Objects now: 56205.
  251. Total: 151.687546 ms (FindLiveObjects: 1.828857 ms CreateObjectMapping: 3.571992 ms MarkObjects: 30.435226 ms DeleteObjects: 115.449471 ms)
  252.  
  253. [00:01:01.58] QuitListener.Start
  254.  
  255.  
  256.  
  257. [00:01:01.62] QuitListener.Start
  258.  
  259.  
  260.  
  261. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\Boo.Lang.dll (this message is harmless)
  262. [00:01:02.48] QuitListener.Start
  263.  
  264.  
  265.  
  266. [00:01:02.48] QuitListener.Start
  267.  
  268.  
  269.  
  270. Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
  271.  
  272. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  273.  
  274. Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
  275.  
  276. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  277.  
  278. [00:01:02.64] ------> Back to mothership
  279.  
  280.  
  281.  
  282. [00:01:02.81] MotherShipLoaded : {"status":"ok"}
  283.  
  284.  
  285.  
  286. [00:01:02.87] Connecting to Photon...
  287.  
  288.  
  289.  
  290. [00:01:03.35] Photon social peer connected to master server
  291.  
  292.  
  293.  
  294. [00:01:03.35] Joining photon social room...
  295.  
  296.  
  297.  
  298. [00:01:03.38] Switching to: Friend3
  299.  
  300.  
  301.  
  302. [00:01:03.38] Switching to: Platoon
  303.  
  304.  
  305.  
  306. [00:01:03.38] Switching to: Friend1
  307.  
  308.  
  309.  
  310. [00:01:03.38] Switching to: Global
  311.  
  312.  
  313.  
  314. [00:01:03.38] Switching to: Global
  315.  
  316.  
  317.  
  318. [00:01:04.05] Photon connected and ready
  319.  
  320.  
  321.  
  322. [00:01:04.75] Connecting to lobby
  323.  
  324.  
  325.  
  326. [00:01:04.75] Adding Token: ZjYzYjlhN2QtNjM3MS00MmU4LTk4MTEtMTUzMzA1ZTIyNmRi
  327.  
  328.  
  329.  
  330. [00:01:04.84] PlayerIOChat.JoinRoom(Chat.Lobby.italian.0)
  331.  
  332.  
  333.  
  334. [00:01:06.37] LastBattleScoreController request data
  335.  
  336.  
  337.  
  338. [00:01:06.95] LastBattleScoreController: OnAddedScoreSuccess. Score=357067008 last match score=0
  339.  
  340.  
  341.  
  342. [00:01:07.18] Lobby Room successfuly joined
  343.  
  344.  
  345.  
  346. [00:01:07.18] Connection to Lobby successful
  347.  
  348.  
  349.  
  350. [00:01:07.18] OnConnected is null
  351.  
  352.  
  353.  
  354. [00:01:25.90] desired mode: #=qJBMQzisS_3t0YoE2gft7Sx9QJwIQWc9DWkJXmUrsfJY=
  355.  
  356.  
  357.  
  358. [00:01:25.90] RegisterInGame
  359.  
  360.  
  361.  
  362. [00:01:25.90] not yet registered
  363.  
  364.  
  365.  
  366. [00:01:25.90] Sending Register Message
  367.  
  368.  
  369.  
  370. [00:01:27.09] Received Registered Message
  371.  
  372.  
  373.  
  374. [00:01:45.85] will enter the game
  375.  
  376.  
  377.  
  378. [00:01:45.86] Switch to RC_Planet_Mars_03
  379.  
  380.  
  381.  
  382. You can't place widgets on a layer different than the UIPanel that manages them.
  383. If you want to move widgets to a different layer, parent them to a new panel instead.
  384.  
  385. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  386.  
  387. You can't place widgets on a layer different than the UIPanel that manages them.
  388. If you want to move widgets to a different layer, parent them to a new panel instead.
  389.  
  390. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  391.  
  392. You can't place widgets on a layer different than the UIPanel that manages them.
  393. If you want to move widgets to a different layer, parent them to a new panel instead.
  394.  
  395. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  396.  
  397. You can't place widgets on a layer different than the UIPanel that manages them.
  398. If you want to move widgets to a different layer, parent them to a new panel instead.
  399.  
  400. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  401.  
  402. You can't place widgets on a layer different than the UIPanel that manages them.
  403. If you want to move widgets to a different layer, parent them to a new panel instead.
  404.  
  405. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  406.  
  407. You can't place widgets on a layer different than the UIPanel that manages them.
  408. If you want to move widgets to a different layer, parent them to a new panel instead.
  409.  
  410. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  411.  
  412. You can't place widgets on a layer different than the UIPanel that manages them.
  413. If you want to move widgets to a different layer, parent them to a new panel instead.
  414.  
  415. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  416.  
  417. You can't place widgets on a layer different than the UIPanel that manages them.
  418. If you want to move widgets to a different layer, parent them to a new panel instead.
  419.  
  420. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  421.  
  422. You can't place widgets on a layer different than the UIPanel that manages them.
  423. If you want to move widgets to a different layer, parent them to a new panel instead.
  424.  
  425. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  426.  
  427. You can't place widgets on a layer different than the UIPanel that manages them.
  428. If you want to move widgets to a different layer, parent them to a new panel instead.
  429.  
  430. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  431.  
  432. You can't place widgets on a layer different than the UIPanel that manages them.
  433. If you want to move widgets to a different layer, parent them to a new panel instead.
  434.  
  435. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  436.  
  437. A script behaviour has a different serialization layout when loading. (Read 732 bytes but expected 740 bytes)
  438. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  439.  
  440. (Filename: Line: 1170)
  441.  
  442. Shader 'Nature/Terrain/Diffuse': fallback shader 'Diffuse' not found
  443. Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Lightmap-AddPass' not found
  444. Shader 'Nature/Terrain/Diffuse': dependency 'BaseMapShader' shader 'Diffuse' not found
  445. Shader 'Nature/Terrain/Diffuse': dependency 'Details0' shader 'Hidden/TerrainEngine/Details/Vertexlit' not found
  446. Shader 'Nature/Terrain/Diffuse': dependency 'Details2' shader 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' not found
  447. Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader 'Hidden/TerrainEngine/BillboardTree' not found
  448. [00:01:50.64] PlayerIOChat.LeaveRoom(Chat.Lobby.italian.0)
  449.  
  450.  
  451.  
  452. UnloadTime: 270.938385 ms
  453. [00:01:51.12] UPDATE BAR (0.001 0)
  454.  
  455.  
  456.  
  457. [00:01:51.13] ------> SSAO ENABLED
  458.  
  459.  
  460.  
  461. [00:01:51.13] ------> AntialiasingAsPostEffect ENABLED
  462.  
  463.  
  464.  
  465. Unloading 3 Unused Serialized files (Serialized files now loaded: 2003 / Dirty serialized files: 0)
  466.  
  467. Unloading 3629 unused Assets to reduce memory usage. Loaded Objects now: 74618.
  468. Total: 89.170502 ms (FindLiveObjects: 3.772988 ms CreateObjectMapping: 6.492138 ms MarkObjects: 61.498894 ms DeleteObjects: 16.845621 ms)
  469.  
  470. [00:01:51.35] ------> Terrain Cast Shadows True
  471.  
  472.  
  473.  
  474. [00:01:51.35] ------> Terrain Material Mars_dirt
  475.  
  476.  
  477.  
  478. [00:01:51.38] ------> Disconnected from the Chat Disconnect
  479.  
  480.  
  481.  
  482. Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
  483.  
  484. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  485.  
  486. Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
  487.  
  488. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  489.  
  490. [00:01:51.63] registered machine from soulstricke
  491.  
  492.  
  493.  
  494. [00:01:51.70] MACHINE BUILT (1/14)
  495.  
  496.  
  497.  
  498. [00:01:51.70] UPDATE BAR (0.07142857 0.07142857)
  499.  
  500.  
  501.  
  502. [00:01:51.71] building base for 0
  503.  
  504.  
  505.  
  506. [00:01:52.63] Switching to: Friend3
  507.  
  508.  
  509.  
  510. [00:01:52.63] Switching to: Platoon
  511.  
  512.  
  513.  
  514. [00:01:52.63] Switching to: Friend1
  515.  
  516.  
  517.  
  518. [00:01:52.63] Switching to: Global
  519.  
  520.  
  521.  
  522. [00:01:52.63] Switching to: Global
  523.  
  524.  
  525.  
  526. [00:01:52.63] registered machine from ptrecluse
  527.  
  528.  
  529.  
  530. [00:01:52.78] MACHINE BUILT (2/14)
  531.  
  532.  
  533.  
  534. [00:01:52.78] UPDATE BAR (0.1428571 0.1428571)
  535.  
  536.  
  537.  
  538. [00:01:52.78] building base for 1
  539.  
  540.  
  541.  
  542. [00:01:53.70] registered machine from blambert
  543.  
  544.  
  545.  
  546. [00:01:53.77] MACHINE BUILT (3/14)
  547.  
  548.  
  549.  
  550. [00:01:53.77] UPDATE BAR (0.2142857 0.2142857)
  551.  
  552.  
  553.  
  554. [00:01:53.78] registered machine from gekkooo7
  555.  
  556.  
  557.  
  558. [00:01:53.97] MACHINE BUILT (4/14)
  559.  
  560.  
  561.  
  562. [00:01:53.97] UPDATE BAR (0.2857143 0.2857143)
  563.  
  564.  
  565.  
  566. [00:01:53.99] registered machine from Mathiskwok
  567.  
  568.  
  569.  
  570. [00:01:54.05] MACHINE BUILT (5/14)
  571.  
  572.  
  573.  
  574. [00:01:54.05] UPDATE BAR (0.3571429 0.3571429)
  575.  
  576.  
  577.  
  578. [00:01:54.06] registered machine from MikyFallen
  579.  
  580.  
  581.  
  582. [00:01:54.12] MACHINE BUILT (6/14)
  583.  
  584.  
  585.  
  586. [00:01:54.12] UPDATE BAR (0.4285714 0.4285714)
  587.  
  588.  
  589.  
  590. [00:01:54.13] registered machine from Fekix007
  591.  
  592.  
  593.  
  594. [00:01:54.24] MACHINE BUILT (7/14)
  595.  
  596.  
  597.  
  598. [00:01:54.24] UPDATE BAR (0.5 0.5)
  599.  
  600.  
  601.  
  602. [00:01:54.26] registered machine from Gabe_oz
  603.  
  604.  
  605.  
  606. [00:01:54.33] MACHINE BUILT (8/14)
  607.  
  608.  
  609.  
  610. [00:01:54.33] UPDATE BAR (0.5714286 0.5714286)
  611.  
  612.  
  613.  
  614. [00:01:54.34] registered machine from ADNPolymerase
  615.  
  616.  
  617.  
  618. [00:01:54.39] MACHINE BUILT (9/14)
  619.  
  620.  
  621.  
  622. [00:01:54.39] UPDATE BAR (0.6428571 0.6428571)
  623.  
  624.  
  625.  
  626. [00:01:54.42] registered machine from wiretapped
  627.  
  628.  
  629.  
  630. [00:01:54.53] MACHINE BUILT (10/14)
  631.  
  632.  
  633.  
  634. [00:01:54.53] UPDATE BAR (0.7142857 0.7142857)
  635.  
  636.  
  637.  
  638. [00:01:54.53] registered machine from GravestiG
  639.  
  640.  
  641.  
  642. [00:01:54.59] MACHINE BUILT (11/14)
  643.  
  644.  
  645.  
  646. [00:01:54.59] UPDATE BAR (0.7857143 0.7857143)
  647.  
  648.  
  649.  
  650. [00:01:54.61] registered machine from Deravadom
  651.  
  652.  
  653.  
  654. [00:01:54.69] MACHINE BUILT (12/14)
  655.  
  656.  
  657.  
  658. [00:01:54.69] UPDATE BAR (0.8571429 0.8571429)
  659.  
  660.  
  661.  
  662. [00:01:54.69] registered machine from TheeLeader
  663.  
  664.  
  665.  
  666. [00:01:54.78] MACHINE BUILT (13/14)
  667.  
  668.  
  669.  
  670. [00:01:54.78] UPDATE BAR (0.9285714 0.9285714)
  671.  
  672.  
  673.  
  674. [00:01:54.84] registered machine from sakino
  675.  
  676.  
  677.  
  678. [00:01:54.91] MACHINE BUILT (14/14)
  679.  
  680.  
  681.  
  682. [00:01:54.91] UPDATE BAR (1 1)
  683.  
  684.  
  685.  
  686. [00:01:54.92] UPDATE BAR (1 1)
  687.  
  688.  
  689.  
  690. [00:01:54.93] Connecting...
  691.  
  692.  
  693.  
  694. [00:01:55.52] PlayerIOChat.JoinRoom(Chat.Sim.4B3461514023909E10169931F48C7B87)
  695.  
  696.  
  697.  
  698. [00:01:55.52] PlayerIOChat.JoinRoom(Chat.Sim.Team.4B3461514023909E10169931F48C7B87.1)
  699.  
  700.  
  701.  
  702. [00:01:55.52] sending machine data to server
  703.  
  704.  
  705.  
  706. [00:01:55.52] Registering own machine
  707.  
  708.  
  709.  
  710. [00:01:55.55] Main camera is missing.
  711.  
  712.  
  713.  
  714. [00:01:57.26] registered machine from 0
  715.  
  716.  
  717.  
  718. [00:01:57.28] Main camera is missing.
  719.  
  720.  
  721.  
  722. [00:01:57.28] activated machine
  723.  
  724.  
  725.  
  726. [00:01:57.28] registered machine from 1
  727.  
  728.  
  729.  
  730. [00:01:57.29] Main camera is missing.
  731.  
  732.  
  733.  
  734. [00:01:57.29] activated machine
  735.  
  736.  
  737.  
  738. [00:01:57.29] registered machine from 2
  739.  
  740.  
  741.  
  742. [00:01:57.29] Main camera is missing.
  743.  
  744.  
  745.  
  746. [00:01:57.29] activated machine
  747.  
  748.  
  749.  
  750. [00:01:57.29] registered machine from 3
  751.  
  752.  
  753.  
  754. [00:01:57.30] Main camera is missing.
  755.  
  756.  
  757.  
  758. [00:01:57.30] activated machine
  759.  
  760.  
  761.  
  762. Progress bar needs a foreground widget to work with
  763.  
  764. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  765.  
  766. Progress bar needs a foreground widget to work with
  767.  
  768. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  769.  
  770. Progress bar needs a foreground widget to work with
  771.  
  772. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  773.  
  774. Progress bar needs a foreground widget to work with
  775.  
  776. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  777.  
  778. [00:01:57.48] ------> time difference between states measured to be zero!
  779.  
  780.  
  781.  
  782. [00:01:58.03] -!!!!!!-> Error downloading hint image [SourceAddress: https://s3-eu-west-1.amazonaws.com/hintcache/live/Tut_17_CC Generator.png, Error 505 HTTP Version not supported
  783. ]
  784.  
  785.  
  786.  
  787. [00:01:58.46] registered machine from 5
  788.  
  789.  
  790.  
  791. [00:01:58.47] Main camera is missing.
  792.  
  793.  
  794.  
  795. [00:01:58.47] activated machine
  796.  
  797.  
  798.  
  799. Progress bar needs a foreground widget to work with
  800.  
  801. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  802.  
  803. [00:01:58.49] ------> time difference between states measured to be zero!
  804.  
  805.  
  806.  
  807. [00:02:00.40] registered machine from 6
  808.  
  809.  
  810.  
  811. [00:02:00.41] activated machine
  812.  
  813.  
  814.  
  815. Progress bar needs a foreground widget to work with
  816.  
  817. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  818.  
  819. [00:02:00.44] ------> time difference between states measured to be zero!
  820.  
  821.  
  822.  
  823. [00:02:00.63] registered machine from 7
  824.  
  825.  
  826.  
  827. [00:02:00.63] activated machine
  828.  
  829.  
  830.  
  831. Progress bar needs a foreground widget to work with
  832.  
  833. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  834.  
  835. [00:02:00.65] ------> time difference between states measured to be zero!
  836.  
  837.  
  838.  
  839. [00:02:01.02] registered machine from 8
  840.  
  841.  
  842.  
  843. [00:02:01.03] activated machine
  844.  
  845.  
  846.  
  847. Progress bar needs a foreground widget to work with
  848.  
  849. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  850.  
  851. [00:02:01.04] ------> time difference between states measured to be zero!
  852.  
  853.  
  854.  
  855. [00:02:03.92] registered machine from 9
  856.  
  857.  
  858.  
  859. [00:02:03.93] activated machine
  860.  
  861.  
  862.  
  863. Progress bar needs a foreground widget to work with
  864.  
  865. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  866.  
  867. [00:02:03.96] ------> time difference between states measured to be zero!
  868.  
  869.  
  870.  
  871. [00:02:04.39] registered machine from 10
  872.  
  873.  
  874.  
  875. [00:02:04.40] activated machine
  876.  
  877.  
  878.  
  879. Progress bar needs a foreground widget to work with
  880.  
  881. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  882.  
  883. [00:02:04.42] ------> time difference between states measured to be zero!
  884.  
  885.  
  886.  
  887. [00:02:06.05] registered machine from 11
  888.  
  889.  
  890.  
  891. [00:02:06.06] activated machine
  892.  
  893.  
  894.  
  895. Progress bar needs a foreground widget to work with
  896.  
  897. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  898.  
  899. [00:02:06.07] ------> time difference between states measured to be zero!
  900.  
  901.  
  902.  
  903. Progress bar needs a foreground widget to work with
  904.  
  905. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  906.  
  907. Progress bar needs a foreground widget to work with
  908.  
  909. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  910.  
  911. [00:02:11.93] registered machine from 12
  912.  
  913.  
  914.  
  915. [00:02:11.94] activated machine
  916.  
  917.  
  918.  
  919. Bone transform is null in IK chain. Can not initiate solver.
  920.  
  921. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  922.  
  923. Progress bar needs a foreground widget to work with
  924.  
  925. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  926.  
  927. [00:02:11.97] ------> time difference between states measured to be zero!
  928.  
  929.  
  930.  
  931. [00:02:37.23] UNregistered machine from 11
  932.  
  933.  
  934.  
  935. [00:02:37.25] registered machine from 13
  936.  
  937.  
  938.  
  939. [00:02:37.26] activated machine
  940.  
  941.  
  942.  
  943. Progress bar needs a foreground widget to work with
  944.  
  945. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  946.  
  947. [00:02:37.30] ------> time difference between states measured to be zero!
  948.  
  949.  
  950.  
  951. [00:02:53.88] Respawn tower 2 on team 0
  952.  
  953.  
  954.  
  955. animating True
  956.  
  957. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  958.  
  959. [00:02:57.22] Shield toggled: True
  960.  
  961.  
  962.  
  963. [00:03:08.81] ------> time difference between states measured to be zero!
  964.  
  965.  
  966.  
  967. [00:03:27.90] ------> I AM DEAD
  968.  
  969.  
  970.  
  971. [00:03:27.90] Stopped Zooming
  972.  
  973.  
  974.  
  975. [00:03:35.97] ------> time difference between states measured to be zero!
  976.  
  977.  
  978.  
  979. [00:03:55.43] Respawn tower 3 on team 0
  980.  
  981.  
  982.  
  983. [00:03:56.87] ------> time difference between states measured to be zero!
  984.  
  985.  
  986.  
  987. [00:04:08.54] ------> time difference between states measured to be zero!
  988.  
  989.  
  990.  
  991. [00:04:20.43] ------> time difference between states measured to be zero!
  992.  
  993.  
  994.  
  995. [00:04:37.81] ------> No weapon fire state to unregister
  996.  
  997.  
  998.  
  999. [00:04:40.38] Respawn tower 0 on team 1
  1000.  
  1001.  
  1002.  
  1003. [00:04:40.48] ------> No weapon fire state to unregister
  1004.  
  1005.  
  1006.  
  1007. animating True
  1008.  
  1009. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1010.  
  1011. [00:04:41.70] ------> Weapon fire state timed out 171.8279
  1012.  
  1013.  
  1014.  
  1015. [00:04:43.71] Shield toggled: True
  1016.  
  1017.  
  1018.  
  1019. [00:04:44.35] ------> Weapon fire state timed out 174.4914
  1020.  
  1021.  
  1022.  
  1023. [00:04:53.94] Respawn tower 1 on team 1
  1024.  
  1025.  
  1026.  
  1027. [00:04:57.81] ------> Weapon fire state timed out 187.9593
  1028.  
  1029.  
  1030.  
  1031. [00:04:57.92] ------> Weapon fire state timed out 188.0544
  1032.  
  1033.  
  1034.  
  1035. [00:04:57.92] ------> Weapon fire state timed out 188.0534
  1036.  
  1037.  
  1038.  
  1039. [00:04:57.92] ------> Weapon fire state timed out 188.0524
  1040.  
  1041.  
  1042.  
  1043. [00:04:58.02] ------> Weapon fire state timed out 188.1555
  1044.  
  1045.  
  1046.  
  1047. [00:04:58.02] ------> Weapon fire state timed out 188.1565
  1048.  
  1049.  
  1050.  
  1051. [00:05:40.41] ------> Respawned cube with no connected neighbours on Player 1
  1052.  
  1053.  
  1054.  
  1055. [00:05:41.52] ------> Respawned cube with no connected neighbours on Player 1
  1056.  
  1057.  
  1058.  
  1059. [00:05:42.96] ------> Respawned cube with no connected neighbours on Player 1
  1060.  
  1061.  
  1062.  
  1063. [00:05:43.15] ------> Respawned cube with no connected neighbours on Player 10
  1064.  
  1065.  
  1066.  
  1067. [00:05:43.77] ------> Respawned cube with no connected neighbours on Player 10
  1068.  
  1069.  
  1070.  
  1071. [00:05:43.83] ------> Respawned cube with no connected neighbours on Player 10
  1072.  
  1073.  
  1074.  
  1075. [00:05:48.87] ------> time difference between states measured to be zero!
  1076.  
  1077.  
  1078.  
  1079. [00:05:55.52] ------> Respawned cube with no connected neighbours on Player 10
  1080.  
  1081.  
  1082.  
  1083. [00:05:57.46] ------> Respawned cube with no connected neighbours on Player 10
  1084.  
  1085.  
  1086.  
  1087. [00:05:57.61] ------> Respawned cube with no connected neighbours on Player 1
  1088.  
  1089.  
  1090.  
  1091. [00:05:59.19] ------> I AM DEAD
  1092.  
  1093.  
  1094.  
  1095. [00:05:59.19] Stopped Zooming
  1096.  
  1097.  
  1098.  
  1099. [00:06:01.12] ------> time difference between states measured to be zero!
  1100.  
  1101.  
  1102.  
  1103. [00:06:09.31] ------> time difference between states measured to be zero!
  1104.  
  1105.  
  1106.  
  1107. [00:06:15.55] UNregistered machine from 12
  1108.  
  1109.  
  1110.  
  1111. [00:06:21.91] ------> time difference between states measured to be zero!
  1112.  
  1113.  
  1114.  
  1115. [00:06:37.16] viewing player: 9
  1116.  
  1117.  
  1118.  
  1119. [00:06:44.71] ------> time difference between states measured to be zero!
  1120.  
  1121.  
  1122.  
  1123. Actor::setLinearDamping: The linear damping must be nonnegative!
  1124.  
  1125. (Filename: ..\..\Physics\src\NpActor.cpp Line: 207)
  1126.  
  1127. Actor::setLinearDamping: The linear damping must be nonnegative!
  1128.  
  1129. (Filename: ..\..\Physics\src\NpActor.cpp Line: 207)
  1130.  
  1131. [00:06:52.94] ------> time difference between states measured to be zero!
  1132.  
  1133.  
  1134.  
  1135. [00:07:05.58] ------> time difference between states measured to be zero!
  1136.  
  1137.  
  1138.  
  1139. [00:07:19.68] ------> Respawned cube with no connected neighbours on Player 10
  1140.  
  1141.  
  1142.  
  1143. [00:07:21.68] ------> Respawned cube with no connected neighbours on Player 10
  1144.  
  1145.  
  1146.  
  1147. [00:07:25.04] ------> Respawned cube with no connected neighbours on Player 3
  1148.  
  1149.  
  1150.  
  1151. [00:07:25.28] ------> Respawned cube with no connected neighbours on Player 3
  1152.  
  1153.  
  1154.  
  1155. [00:07:25.28] ------> Respawned cube with no connected neighbours on Player 3
  1156.  
  1157.  
  1158.  
  1159. [00:07:26.34] ------> Respawned cube with no connected neighbours on Player 3
  1160.  
  1161.  
  1162.  
  1163. [00:07:26.82] ------> Respawned cube with no connected neighbours on Player 3
  1164.  
  1165.  
  1166.  
  1167. [00:07:27.12] ------> time difference between states measured to be zero!
  1168.  
  1169.  
  1170.  
  1171. [00:07:38.67] ------> time difference between states measured to be zero!
  1172.  
  1173.  
  1174.  
  1175. [00:07:39.91] ------> Respawned cube with no connected neighbours on Player 5
  1176.  
  1177.  
  1178.  
  1179. [00:07:39.91] ------> Respawned cube with no connected neighbours on Player 5
  1180.  
  1181.  
  1182.  
  1183. [00:07:39.91] ------> Respawned cube with no connected neighbours on Player 5
  1184.  
  1185.  
  1186.  
  1187. [00:07:39.91] ------> Respawned cube with no connected neighbours on Player 5
  1188.  
  1189.  
  1190.  
  1191. [00:07:39.91] ------> Respawned cube with no connected neighbours on Player 5
  1192.  
  1193.  
  1194.  
  1195. [00:07:39.91] ------> Respawned cube with no connected neighbours on Player 5
  1196.  
  1197.  
  1198.  
  1199. [00:07:40.94] ------> time difference between states measured to be zero!
  1200.  
  1201.  
  1202.  
  1203. [00:07:45.83] ------> time difference between states measured to be zero!
  1204.  
  1205.  
  1206.  
  1207. [00:07:45.86] ------> I AM DEAD
  1208.  
  1209.  
  1210.  
  1211. [00:07:45.86] Stopped Zooming
  1212.  
  1213.  
  1214.  
  1215. [00:07:46.02] viewing player: 5
  1216.  
  1217.  
  1218.  
  1219. [00:07:48.45] ------> Respawned cube with no connected neighbours on Player 1
  1220.  
  1221.  
  1222.  
  1223. [00:07:55.20] ------> time difference between states measured to be zero!
  1224.  
  1225.  
  1226.  
  1227. [00:07:55.86] viewing player: 0
  1228.  
  1229.  
  1230.  
  1231. [00:07:59.72] viewing player: 6
  1232.  
  1233.  
  1234.  
  1235. [00:08:00.98] ------> Respawned cube with no connected neighbours on Player 10
  1236.  
  1237.  
  1238.  
  1239. [00:08:16.14] ------> time difference between states measured to be zero!
  1240.  
  1241.  
  1242.  
  1243. [00:08:24.38] viewing player: 4
  1244.  
  1245.  
  1246.  
  1247. [00:08:25.30] ------> time difference between states measured to be zero!
  1248.  
  1249.  
  1250.  
  1251. [00:08:32.10] ------> time difference between states measured to be zero!
  1252.  
  1253.  
  1254.  
  1255. [00:08:46.01] viewing player: 5
  1256.  
  1257.  
  1258.  
  1259. [00:08:46.41] viewing player: 10
  1260.  
  1261.  
  1262.  
  1263. [00:08:46.53] viewing player: 0
  1264.  
  1265.  
  1266.  
  1267. [00:08:46.82] viewing player: 6
  1268.  
  1269.  
  1270.  
  1271. [00:08:46.93] viewing player: 9
  1272.  
  1273.  
  1274.  
  1275. [00:08:47.05] viewing player: 4
  1276.  
  1277.  
  1278.  
  1279. [00:08:49.18] viewing player: 5
  1280.  
  1281.  
  1282.  
  1283. [00:09:04.99] Respawn tower 1 on team 0
  1284.  
  1285.  
  1286.  
  1287. [00:09:09.97] viewing player: 10
  1288.  
  1289.  
  1290.  
  1291. [00:09:10.10] viewing player: 0
  1292.  
  1293.  
  1294.  
  1295. [00:09:15.87] viewing player: 6
  1296.  
  1297.  
  1298.  
  1299. [00:09:20.64] viewing player: 4
  1300.  
  1301.  
  1302.  
  1303. [00:09:20.92] viewing player: 5
  1304.  
  1305.  
  1306.  
  1307. [00:09:21.17] viewing player: 10
  1308.  
  1309.  
  1310.  
  1311. [00:09:30.85] Respawn tower 3 on team 1
  1312.  
  1313.  
  1314.  
  1315. [00:09:31.30] ------> time difference between states measured to be zero!
  1316.  
  1317.  
  1318.  
  1319. [00:09:31.53] Respawn tower 2 on team 1
  1320.  
  1321.  
  1322.  
  1323. [00:09:32.54] ------> time difference between states measured to be zero!
  1324.  
  1325.  
  1326.  
  1327. [00:09:33.84] viewing player: 6
  1328.  
  1329.  
  1330.  
  1331. [00:09:35.40] ------> Weapon fire state timed out 465.5477
  1332.  
  1333.  
  1334.  
  1335. [00:09:35.40] ------> Weapon fire state timed out 465.5487
  1336.  
  1337.  
  1338.  
  1339. [00:09:35.40] ------> Weapon fire state timed out 465.5457
  1340.  
  1341.  
  1342.  
  1343. [00:09:35.40] ------> Weapon fire state timed out 465.5467
  1344.  
  1345.  
  1346.  
  1347. [00:09:35.52] ------> Weapon fire state timed out 465.6638
  1348.  
  1349.  
  1350.  
  1351. [00:09:35.52] ------> Weapon fire state timed out 465.6658
  1352.  
  1353.  
  1354.  
  1355. [00:09:35.52] ------> Weapon fire state timed out 465.6648
  1356.  
  1357.  
  1358.  
  1359. [00:09:35.52] ------> Weapon fire state timed out 465.6628
  1360.  
  1361.  
  1362.  
  1363. [00:09:35.52] ------> Weapon fire state timed out 465.6618
  1364.  
  1365.  
  1366.  
  1367. [00:09:44.03] ------> Respawned cube with no connected neighbours on Player 9
  1368.  
  1369.  
  1370.  
  1371. [00:09:50.01] ------> time difference between states measured to be zero!
  1372.  
  1373.  
  1374.  
  1375. [00:10:01.40] ------> Respawned cube with no connected neighbours on Player 9
  1376.  
  1377.  
  1378.  
  1379. [00:10:03.03] viewing player: 4
  1380.  
  1381.  
  1382.  
  1383. [00:10:10.45] viewing player: 4
  1384.  
  1385.  
  1386.  
  1387. [00:10:12.88] viewing player: 5
  1388.  
  1389.  
  1390.  
  1391. [00:10:14.94] ------> No weapon fire state to unregister
  1392.  
  1393.  
  1394.  
  1395. [00:10:15.26] ------> No weapon fire state to unregister
  1396.  
  1397.  
  1398.  
  1399. [00:10:15.28] ------> time difference between states measured to be zero!
  1400.  
  1401.  
  1402.  
  1403. [00:10:15.92] ------> Respawned cube with no connected neighbours on Player 10
  1404.  
  1405.  
  1406.  
  1407. [00:10:17.03] viewing player: 9
  1408.  
  1409.  
  1410.  
  1411. [00:10:18.79] ------> Weapon fire state timed out 508.9294
  1412.  
  1413.  
  1414.  
  1415. [00:10:19.12] ------> Weapon fire state timed out 509.2627
  1416.  
  1417.  
  1418.  
  1419. [00:10:20.15] ------> No weapon fire state to unregister
  1420.  
  1421.  
  1422.  
  1423. [00:10:21.64] viewing player: 0
  1424.  
  1425.  
  1426.  
  1427. [00:10:24.02] ------> Weapon fire state timed out 514.1534
  1428.  
  1429.  
  1430.  
  1431. [00:10:25.70] viewing player: 10
  1432.  
  1433.  
  1434.  
  1435. [00:10:28.06] ------> time difference between states measured to be zero!
  1436.  
  1437.  
  1438.  
  1439. [00:10:34.88] viewing player: 10
  1440.  
  1441.  
  1442.  
  1443. [00:10:36.37] ------> time difference between states measured to be zero!
  1444.  
  1445.  
  1446.  
  1447. [00:10:36.64] ------> time difference between states measured to be zero!
  1448.  
  1449.  
  1450.  
  1451. [00:10:39.90] ------> time difference between states measured to be zero!
  1452.  
  1453.  
  1454.  
  1455. [00:10:40.89] viewing player: 5
  1456.  
  1457.  
  1458.  
  1459. [00:10:51.91] ------> time difference between states measured to be zero!
  1460.  
  1461.  
  1462.  
  1463. [00:10:59.74] ------> time difference between states measured to be zero!
  1464.  
  1465.  
  1466.  
  1467. [00:11:12.62] Respawn tower 1 on team 1
  1468.  
  1469.  
  1470.  
  1471. animating False
  1472.  
  1473. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1474.  
  1475. [00:11:15.96] Shield toggled: False
  1476.  
  1477.  
  1478.  
  1479. [00:11:16.48] ------> Weapon fire state timed out 566.628
  1480.  
  1481.  
  1482.  
  1483. [00:11:16.60] ------> Weapon fire state timed out 566.7501
  1484.  
  1485.  
  1486.  
  1487. [00:11:16.61] ------> Weapon fire state timed out 566.7482
  1488.  
  1489.  
  1490.  
  1491. [00:11:16.61] ------> Weapon fire state timed out 566.7511
  1492.  
  1493.  
  1494.  
  1495. [00:11:16.61] ------> Weapon fire state timed out 566.7491
  1496.  
  1497.  
  1498.  
  1499. [00:11:16.61] ------> Weapon fire state timed out 566.7472
  1500.  
  1501.  
  1502.  
  1503. [00:11:35.86] Respawn tower 2 on team 0
  1504.  
  1505.  
  1506.  
  1507. animating True
  1508.  
  1509. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1510.  
  1511. [00:11:39.19] Shield toggled: True
  1512.  
  1513.  
  1514.  
  1515. [00:12:24.11] Respawn tower 3 on team 0
  1516.  
  1517.  
  1518.  
  1519. [00:12:24.33] ------> time difference between states measured to be zero!
  1520.  
  1521.  
  1522.  
  1523. [00:12:54.71] ------> Respawned cube with no connected neighbours on Player 8
  1524.  
  1525.  
  1526.  
  1527. [00:12:54.71] ------> Respawned cube with no connected neighbours on Player 8
  1528.  
  1529.  
  1530.  
  1531. [00:12:54.71] ------> Respawned cube with no connected neighbours on Player 8
  1532.  
  1533.  
  1534.  
  1535. [00:12:54.71] ------> Respawned cube with no connected neighbours on Player 8
  1536.  
  1537.  
  1538.  
  1539. [00:12:54.71] ------> Respawned cube with no connected neighbours on Player 8
  1540.  
  1541.  
  1542.  
  1543. [00:12:54.71] ------> Respawned cube with no connected neighbours on Player 8
  1544.  
  1545.  
  1546.  
  1547. [00:12:54.86] viewing player: 6
  1548.  
  1549.  
  1550.  
  1551. [00:12:57.01] viewing player: 5
  1552.  
  1553.  
  1554.  
  1555. [00:12:58.51] ------> Respawned cube with no connected neighbours on Player 10
  1556.  
  1557.  
  1558.  
  1559. [00:12:58.57] ------> Respawned cube with no connected neighbours on Player 10
  1560.  
  1561.  
  1562.  
  1563. [00:12:58.57] ------> Respawned cube with no connected neighbours on Player 10
  1564.  
  1565.  
  1566.  
  1567. [00:12:58.57] ------> Respawned cube with no connected neighbours on Player 10
  1568.  
  1569.  
  1570.  
  1571. [00:12:58.57] ------> Respawned cube with no connected neighbours on Player 10
  1572.  
  1573.  
  1574.  
  1575. [00:12:58.57] ------> Respawned cube with no connected neighbours on Player 10
  1576.  
  1577.  
  1578.  
  1579. [00:12:58.62] ------> Respawned cube with no connected neighbours on Player 10
  1580.  
  1581.  
  1582.  
  1583. [00:12:58.62] ------> Respawned cube with no connected neighbours on Player 10
  1584.  
  1585.  
  1586.  
  1587. [00:13:00.36] viewing player: 6
  1588.  
  1589.  
  1590.  
  1591. [00:13:05.59] ------> Respawned cube with no connected neighbours on Player 8
  1592.  
  1593.  
  1594.  
  1595. [00:13:05.59] ------> Respawned cube with no connected neighbours on Player 8
  1596.  
  1597.  
  1598.  
  1599. [00:13:05.59] ------> Respawned cube with no connected neighbours on Player 8
  1600.  
  1601.  
  1602.  
  1603. [00:13:05.59] ------> Respawned cube with no connected neighbours on Player 8
  1604.  
  1605.  
  1606.  
  1607. [00:13:05.59] ------> Respawned cube with no connected neighbours on Player 8
  1608.  
  1609.  
  1610.  
  1611. [00:13:05.59] ------> Respawned cube with no connected neighbours on Player 8
  1612.  
  1613.  
  1614.  
  1615. [00:13:05.59] ------> Respawned cube with no connected neighbours on Player 8
  1616.  
  1617.  
  1618.  
  1619. [00:13:05.59] ------> Respawned cube with no connected neighbours on Player 8
  1620.  
  1621.  
  1622.  
  1623. [00:13:05.59] ------> Respawned cube with no connected neighbours on Player 8
  1624.  
  1625.  
  1626.  
  1627. [00:13:05.59] ------> Respawned cube with no connected neighbours on Player 8
  1628.  
  1629.  
  1630.  
  1631. [00:13:05.59] ------> Respawned cube with no connected neighbours on Player 8
  1632.  
  1633.  
  1634.  
  1635. [00:13:06.12] ------> Respawned cube with no connected neighbours on Player 8
  1636.  
  1637.  
  1638.  
  1639. [00:13:07.47] ------> Respawned cube with no connected neighbours on Player 8
  1640.  
  1641.  
  1642.  
  1643. [00:13:07.59] ------> Respawned cube with no connected neighbours on Player 10
  1644.  
  1645.  
  1646.  
  1647. [00:13:07.59] ------> Respawned cube with no connected neighbours on Player 10
  1648.  
  1649.  
  1650.  
  1651. [00:13:07.59] ------> Respawned cube with no connected neighbours on Player 8
  1652.  
  1653.  
  1654.  
  1655. [00:13:11.15] ------> Respawned cube with no connected neighbours on Player 8
  1656.  
  1657.  
  1658.  
  1659. The server has disconnected from the client. Most likely the server has shut down.
  1660.  
  1661. (Filename: Line: 745)
  1662.  
  1663. [00:13:18.18] ------> Disconnected
  1664.  
  1665.  
  1666.  
  1667. [00:13:18.18] disconnected from game server 109.169.60.33 28315
  1668.  
  1669.  
  1670.  
  1671. [00:13:21.59] Switch to Mothership. Fast == False
  1672.  
  1673.  
  1674.  
  1675. Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
  1676.  
  1677. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1678.  
  1679. [00:13:24.76] PlayerIOChat.LeaveRoom(Chat.Sim.4B3461514023909E10169931F48C7B87)
  1680.  
  1681.  
  1682.  
  1683. [00:13:24.85] PlayerIOChat.LeaveRoom(Chat.Sim.Team.4B3461514023909E10169931F48C7B87.1)
  1684.  
  1685.  
  1686.  
  1687. UnloadTime: 1693.397461 ms
  1688. [00:13:26.41] ------> AntialiasingAsPostEffect ENABLED
  1689.  
  1690.  
  1691.  
  1692. [00:13:26.41] ------> BloomAndFlares Enabled w HDR
  1693.  
  1694.  
  1695.  
  1696. [00:13:26.41] ------> SunShafts ENABLED
  1697.  
  1698.  
  1699.  
  1700. Unloading 3 Unused Serialized files (Serialized files now loaded: 2003 / Dirty serialized files: 0)
  1701.  
  1702. Unloading 2489 unused Assets to reduce memory usage. Loaded Objects now: 64792.
  1703. Total: 244.729645 ms (FindLiveObjects: 3.151861 ms CreateObjectMapping: 8.652771 ms MarkObjects: 213.293228 ms DeleteObjects: 18.763128 ms)
  1704.  
  1705. [00:13:26.80] QuitListener.Start
  1706.  
  1707.  
  1708.  
  1709. [00:13:26.80] QuitListener.Start
  1710.  
  1711.  
  1712.  
  1713. [00:13:26.81] Switching to: Friend3
  1714.  
  1715.  
  1716.  
  1717. [00:13:26.81] Switching to: Platoon
  1718.  
  1719.  
  1720.  
  1721. [00:13:26.81] Switching to: Friend1
  1722.  
  1723.  
  1724.  
  1725. [00:13:26.81] Switching to: Global
  1726.  
  1727.  
  1728.  
  1729. [00:13:26.81] Switching to: Global
  1730.  
  1731.  
  1732.  
  1733. [00:13:26.85] QuitListener.Start
  1734.  
  1735.  
  1736.  
  1737. [00:13:26.85] QuitListener.Start
  1738.  
  1739.  
  1740.  
  1741. [00:13:26.85] ------> Disconnected from the Chat Disconnect
  1742.  
  1743.  
  1744.  
  1745. Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
  1746.  
  1747. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1748.  
  1749. Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
  1750.  
  1751. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1752.  
  1753. [00:13:26.89] ------> Back to mothership
  1754.  
  1755.  
  1756.  
  1757. [00:13:26.96] PlayerIOChat.JoinRoom(Chat.Lobby.italian.0)
  1758.  
  1759.  
  1760.  
  1761. [00:13:26.99] ------> Disconnected from the Chat Disconnect
  1762.  
  1763.  
  1764.  
  1765. [00:13:27.00] MotherShipLoaded : {"status":"ok"}
  1766.  
  1767.  
  1768.  
  1769. [00:13:27.61] Connecting to lobby
  1770.  
  1771.  
  1772.  
  1773. [00:13:27.61] Adding Token: ZjYzYjlhN2QtNjM3MS00MmU4LTk4MTEtMTUzMzA1ZTIyNmRi
  1774.  
  1775.  
  1776.  
  1777. [00:13:27.61] Connection to Lobby successful
  1778.  
  1779.  
  1780.  
  1781. [00:13:27.61] OnConnected is null
  1782.  
  1783.  
  1784.  
  1785. [00:13:29.23] LastBattleScoreController request data
  1786.  
  1787.  
  1788.  
  1789. [00:13:29.35] LastBattleScoreController: OnAddedScoreSuccess. Score=357067008 last match score=0
  1790.  
  1791.  
  1792.  
  1793. [00:13:51.51] Machine Saved
  1794.  
  1795.  
  1796.  
  1797. [00:14:35.73] Machine Saved
  1798.  
  1799.  
  1800.  
  1801. [00:14:42.70] desired mode: #=qJBMQzisS_3t0YoE2gft7Sx9QJwIQWc9DWkJXmUrsfJY=
  1802.  
  1803.  
  1804.  
  1805. [00:14:42.70] RegisterInGame
  1806.  
  1807.  
  1808.  
  1809. [00:14:42.70] not yet registered
  1810.  
  1811.  
  1812.  
  1813. [00:14:42.70] Sending Register Message
  1814.  
  1815.  
  1816.  
  1817. [00:14:46.25] Received Registered Message
  1818.  
  1819.  
  1820.  
  1821. [00:14:49.96] Sending Unregister Message
  1822.  
  1823.  
  1824.  
  1825. [00:14:52.61] Received Deregistered Message
  1826.  
  1827.  
  1828.  
  1829. [00:14:52.61] lobby - user deregistered
  1830.  
  1831.  
  1832.  
  1833. [00:15:16.35] Machine Saved
  1834.  
  1835.  
  1836.  
  1837. [00:15:16.86] desired mode: #=qJBMQzisS_3t0YoE2gft7Sx9QJwIQWc9DWkJXmUrsfJY=
  1838.  
  1839.  
  1840.  
  1841. [00:15:16.86] RegisterInGame
  1842.  
  1843.  
  1844.  
  1845. [00:15:16.86] not yet registered
  1846.  
  1847.  
  1848.  
  1849. [00:15:16.86] Sending Register Message
  1850.  
  1851.  
  1852.  
  1853. [00:15:20.06] Received Registered Message
  1854.  
  1855.  
  1856.  
  1857. [00:15:20.47] will enter the game
  1858.  
  1859.  
  1860.  
  1861. [00:15:20.48] Switch to RC_Planet_Neptune_02_CTF
  1862.  
  1863.  
  1864.  
  1865. You can't place widgets on a layer different than the UIPanel that manages them.
  1866. If you want to move widgets to a different layer, parent them to a new panel instead.
  1867.  
  1868. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1869.  
  1870. You can't place widgets on a layer different than the UIPanel that manages them.
  1871. If you want to move widgets to a different layer, parent them to a new panel instead.
  1872.  
  1873. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1874.  
  1875. You can't place widgets on a layer different than the UIPanel that manages them.
  1876. If you want to move widgets to a different layer, parent them to a new panel instead.
  1877.  
  1878. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1879.  
  1880. You can't place widgets on a layer different than the UIPanel that manages them.
  1881. If you want to move widgets to a different layer, parent them to a new panel instead.
  1882.  
  1883. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1884.  
  1885. You can't place widgets on a layer different than the UIPanel that manages them.
  1886. If you want to move widgets to a different layer, parent them to a new panel instead.
  1887.  
  1888. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1889.  
  1890. You can't place widgets on a layer different than the UIPanel that manages them.
  1891. If you want to move widgets to a different layer, parent them to a new panel instead.
  1892.  
  1893. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1894.  
  1895. You can't place widgets on a layer different than the UIPanel that manages them.
  1896. If you want to move widgets to a different layer, parent them to a new panel instead.
  1897.  
  1898. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1899.  
  1900. You can't place widgets on a layer different than the UIPanel that manages them.
  1901. If you want to move widgets to a different layer, parent them to a new panel instead.
  1902.  
  1903. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1904.  
  1905. You can't place widgets on a layer different than the UIPanel that manages them.
  1906. If you want to move widgets to a different layer, parent them to a new panel instead.
  1907.  
  1908. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1909.  
  1910. You can't place widgets on a layer different than the UIPanel that manages them.
  1911. If you want to move widgets to a different layer, parent them to a new panel instead.
  1912.  
  1913. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1914.  
  1915. [00:15:22.41] PlayerIOChat.LeaveRoom(Chat.Lobby.italian.0)
  1916.  
  1917.  
  1918.  
  1919. UnloadTime: 176.336014 ms
  1920. [00:15:22.79] UPDATE BAR (0.001 0)
  1921.  
  1922.  
  1923.  
  1924. [00:15:22.80] ------> SSAO ENABLED
  1925.  
  1926.  
  1927.  
  1928. [00:15:22.80] ------> AntialiasingAsPostEffect ENABLED
  1929.  
  1930.  
  1931.  
  1932. Unloading 1 Unused Serialized files (Serialized files now loaded: 2011 / Dirty serialized files: 0)
  1933.  
  1934. Unloading 1954 unused Assets to reduce memory usage. Loaded Objects now: 79026.
  1935. Total: 258.283264 ms (FindLiveObjects: 3.268889 ms CreateObjectMapping: 4.287912 ms MarkObjects: 239.539154 ms DeleteObjects: 10.419604 ms)
  1936.  
  1937. [00:15:23.18] ------> Terrain Cast Shadows True
  1938.  
  1939.  
  1940.  
  1941. [00:15:23.18] ------> Terrain Material Mars_dirt
  1942.  
  1943.  
  1944.  
  1945. [00:15:23.18] ------> Disconnected from the Chat Disconnect
  1946.  
  1947.  
  1948.  
  1949. Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
  1950.  
  1951. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1952.  
  1953. Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
  1954.  
  1955. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1956.  
  1957. [00:15:23.43] registered machine from manakin
  1958.  
  1959.  
  1960.  
  1961. [00:15:23.52] MACHINE BUILT (1/14)
  1962.  
  1963.  
  1964.  
  1965. [00:15:23.52] UPDATE BAR (0.07142857 0.07142857)
  1966.  
  1967.  
  1968.  
  1969. [00:15:23.52] building base for 0
  1970.  
  1971.  
  1972.  
  1973. [00:15:24.48] Switching to: Friend3
  1974.  
  1975.  
  1976.  
  1977. [00:15:24.48] Switching to: Platoon
  1978.  
  1979.  
  1980.  
  1981. [00:15:24.48] Switching to: Friend1
  1982.  
  1983.  
  1984.  
  1985. [00:15:24.48] Switching to: Global
  1986.  
  1987.  
  1988.  
  1989. [00:15:24.48] Switching to: Global
  1990.  
  1991.  
  1992.  
  1993. [00:15:24.48] registered machine from vitek_shked
  1994.  
  1995.  
  1996.  
  1997. [00:15:24.57] MACHINE BUILT (2/14)
  1998.  
  1999.  
  2000.  
  2001. [00:15:24.57] UPDATE BAR (0.1428571 0.1428571)
  2002.  
  2003.  
  2004.  
  2005. [00:15:24.57] building base for 1
  2006.  
  2007.  
  2008.  
  2009. [00:15:25.52] registered machine from CWUNDER99
  2010.  
  2011.  
  2012.  
  2013. [00:15:25.59] MACHINE BUILT (3/14)
  2014.  
  2015.  
  2016.  
  2017. [00:15:25.59] UPDATE BAR (0.2142857 0.2142857)
  2018.  
  2019.  
  2020.  
  2021. [00:15:25.59] registered machine from Rakhaam
  2022.  
  2023.  
  2024.  
  2025. [00:15:25.68] MACHINE BUILT (4/14)
  2026.  
  2027.  
  2028.  
  2029. [00:15:25.68] UPDATE BAR (0.2857143 0.2857143)
  2030.  
  2031.  
  2032.  
  2033. [00:15:25.68] registered machine from fedearthas
  2034.  
  2035.  
  2036.  
  2037. [00:15:25.75] MACHINE BUILT (5/14)
  2038.  
  2039.  
  2040.  
  2041. [00:15:25.75] UPDATE BAR (0.3571429 0.3571429)
  2042.  
  2043.  
  2044.  
  2045. [00:15:25.76] registered machine from Zorexis
  2046.  
  2047.  
  2048.  
  2049. [00:15:25.92] MACHINE BUILT (6/14)
  2050.  
  2051.  
  2052.  
  2053. [00:15:25.92] UPDATE BAR (0.4285714 0.4285714)
  2054.  
  2055.  
  2056.  
  2057. [00:15:25.92] registered machine from PandaTosser23
  2058.  
  2059.  
  2060.  
  2061. [00:15:26.20] MACHINE BUILT (7/14)
  2062.  
  2063.  
  2064.  
  2065. [00:15:26.20] UPDATE BAR (0.5 0.5)
  2066.  
  2067.  
  2068.  
  2069. [00:15:26.21] registered machine from sakino
  2070.  
  2071.  
  2072.  
  2073. [00:15:26.29] MACHINE BUILT (8/14)
  2074.  
  2075.  
  2076.  
  2077. [00:15:26.29] UPDATE BAR (0.5714286 0.5714286)
  2078.  
  2079.  
  2080.  
  2081. [00:15:26.29] registered machine from Orrick
  2082.  
  2083.  
  2084.  
  2085. [00:15:26.34] MACHINE BUILT (9/14)
  2086.  
  2087.  
  2088.  
  2089. [00:15:26.34] UPDATE BAR (0.6428571 0.6428571)
  2090.  
  2091.  
  2092.  
  2093. [00:15:26.35] registered machine from sacratus
  2094.  
  2095.  
  2096.  
  2097. [00:15:26.38] MACHINE BUILT (10/14)
  2098.  
  2099.  
  2100.  
  2101. [00:15:26.38] UPDATE BAR (0.7142857 0.7142857)
  2102.  
  2103.  
  2104.  
  2105. [00:15:26.39] registered machine from En3rGy21
  2106.  
  2107.  
  2108.  
  2109. [00:15:26.46] MACHINE BUILT (11/14)
  2110.  
  2111.  
  2112.  
  2113. [00:15:26.46] UPDATE BAR (0.7857143 0.7857143)
  2114.  
  2115.  
  2116.  
  2117. [00:15:26.47] registered machine from dalcpower
  2118.  
  2119.  
  2120.  
  2121. [00:15:26.52] MACHINE BUILT (12/14)
  2122.  
  2123.  
  2124.  
  2125. [00:15:26.52] UPDATE BAR (0.8571429 0.8571429)
  2126.  
  2127.  
  2128.  
  2129. [00:15:26.53] registered machine from black_doctor
  2130.  
  2131.  
  2132.  
  2133. [00:15:26.68] MACHINE BUILT (13/14)
  2134.  
  2135.  
  2136.  
  2137. [00:15:26.68] UPDATE BAR (0.9285714 0.9285714)
  2138.  
  2139.  
  2140.  
  2141. [00:15:26.69] registered machine from GrochowkaPL
  2142.  
  2143.  
  2144.  
  2145. [00:15:26.79] MACHINE BUILT (14/14)
  2146.  
  2147.  
  2148.  
  2149. [00:15:26.79] UPDATE BAR (1 1)
  2150.  
  2151.  
  2152.  
  2153. [00:15:26.79] UPDATE BAR (1 1)
  2154.  
  2155.  
  2156.  
  2157. [00:15:26.80] Connecting...
  2158.  
  2159.  
  2160.  
  2161. [00:15:27.55] PlayerIOChat.JoinRoom(Chat.Sim.3C0B56DC93867F8C034D00D4ED6834FC)
  2162.  
  2163.  
  2164.  
  2165. [00:15:27.55] PlayerIOChat.JoinRoom(Chat.Sim.Team.3C0B56DC93867F8C034D00D4ED6834FC.0)
  2166.  
  2167.  
  2168.  
  2169. [00:15:27.55] sending machine data to server
  2170.  
  2171.  
  2172.  
  2173. [00:15:27.55] Registering own machine
  2174.  
  2175.  
  2176.  
  2177. [00:15:27.56] Main camera is missing.
  2178.  
  2179.  
  2180.  
  2181. [00:15:29.27] registered machine from 1
  2182.  
  2183.  
  2184.  
  2185. [00:15:29.28] Main camera is missing.
  2186.  
  2187.  
  2188.  
  2189. [00:15:29.28] activated machine
  2190.  
  2191.  
  2192.  
  2193. Progress bar needs a foreground widget to work with
  2194.  
  2195. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2196.  
  2197. [00:15:29.32] ------> time difference between states measured to be zero!
  2198.  
  2199.  
  2200.  
  2201. [00:15:29.39] -!!!!!!-> Error downloading hint image [SourceAddress: https://s3-eu-west-1.amazonaws.com/hintcache/live/Tut_17_CC Generator.png, Error 505 HTTP Version not supported
  2202. ]
  2203.  
  2204.  
  2205.  
  2206. [00:15:30.04] registered machine from 2
  2207.  
  2208.  
  2209.  
  2210. [00:15:30.05] Main camera is missing.
  2211.  
  2212.  
  2213.  
  2214. [00:15:30.05] activated machine
  2215.  
  2216.  
  2217.  
  2218. Progress bar needs a foreground widget to work with
  2219.  
  2220. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2221.  
  2222. [00:15:30.08] ------> time difference between states measured to be zero!
  2223.  
  2224.  
  2225.  
  2226. [00:15:31.06] registered machine from 3
  2227.  
  2228.  
  2229.  
  2230. [00:15:31.06] Main camera is missing.
  2231.  
  2232.  
  2233.  
  2234. [00:15:31.07] activated machine
  2235.  
  2236.  
  2237.  
  2238. Progress bar needs a foreground widget to work with
  2239.  
  2240. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2241.  
  2242. [00:15:31.08] ------> time difference between states measured to be zero!
  2243.  
  2244.  
  2245.  
  2246. [00:15:32.62] registered machine from 4
  2247.  
  2248.  
  2249.  
  2250. [00:15:32.65] activated machine
  2251.  
  2252.  
  2253.  
  2254. Progress bar needs a foreground widget to work with
  2255.  
  2256. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2257.  
  2258. [00:15:32.67] ------> time difference between states measured to be zero!
  2259.  
  2260.  
  2261.  
  2262. [00:15:35.45] registered machine from 5
  2263.  
  2264.  
  2265.  
  2266. [00:15:35.46] activated machine
  2267.  
  2268.  
  2269.  
  2270. Progress bar needs a foreground widget to work with
  2271.  
  2272. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2273.  
  2274. [00:15:35.48] ------> time difference between states measured to be zero!
  2275.  
  2276.  
  2277.  
  2278. [00:15:36.48] registered machine from 6
  2279.  
  2280.  
  2281.  
  2282. [00:15:36.49] activated machine
  2283.  
  2284.  
  2285.  
  2286. Progress bar needs a foreground widget to work with
  2287.  
  2288. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2289.  
  2290. [00:15:36.50] ------> time difference between states measured to be zero!
  2291.  
  2292.  
  2293.  
  2294. [00:15:36.92] registered machine from 7
  2295.  
  2296.  
  2297.  
  2298. [00:15:36.93] activated machine
  2299.  
  2300.  
  2301.  
  2302. Progress bar needs a foreground widget to work with
  2303.  
  2304. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2305.  
  2306. [00:15:36.95] ------> time difference between states measured to be zero!
  2307.  
  2308.  
  2309.  
  2310. [00:15:38.61] registered machine from 8
  2311.  
  2312.  
  2313.  
  2314. [00:15:38.64] activated machine
  2315.  
  2316.  
  2317.  
  2318. Progress bar needs a foreground widget to work with
  2319.  
  2320. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2321.  
  2322. [00:15:38.67] ------> time difference between states measured to be zero!
  2323.  
  2324.  
  2325.  
  2326. [00:15:39.04] registered machine from 9
  2327.  
  2328.  
  2329.  
  2330. [00:15:39.05] activated machine
  2331.  
  2332.  
  2333.  
  2334. Progress bar needs a foreground widget to work with
  2335.  
  2336. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2337.  
  2338. [00:15:39.07] ------> time difference between states measured to be zero!
  2339.  
  2340.  
  2341.  
  2342. [00:15:40.24] registered machine from 10
  2343.  
  2344.  
  2345.  
  2346. [00:15:40.25] activated machine
  2347.  
  2348.  
  2349.  
  2350. Progress bar needs a foreground widget to work with
  2351.  
  2352. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2353.  
  2354. [00:15:40.28] ------> time difference between states measured to be zero!
  2355.  
  2356.  
  2357.  
  2358. [00:15:40.70] registered machine from 11
  2359.  
  2360.  
  2361.  
  2362. [00:15:40.71] activated machine
  2363.  
  2364.  
  2365.  
  2366. Progress bar needs a foreground widget to work with
  2367.  
  2368. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2369.  
  2370. [00:15:40.74] ------> time difference between states measured to be zero!
  2371.  
  2372.  
  2373.  
  2374. [00:15:41.54] registered machine from 12
  2375.  
  2376.  
  2377.  
  2378. [00:15:41.55] activated machine
  2379.  
  2380.  
  2381.  
  2382. Progress bar needs a foreground widget to work with
  2383.  
  2384. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2385.  
  2386. [00:15:41.60] ------> time difference between states measured to be zero!
  2387.  
  2388.  
  2389.  
  2390. Progress bar needs a foreground widget to work with
  2391.  
  2392. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2393.  
  2394. Progress bar needs a foreground widget to work with
  2395.  
  2396. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2397.  
  2398. [00:15:56.73] registered machine from 13
  2399.  
  2400.  
  2401.  
  2402. [00:15:56.75] activated machine
  2403.  
  2404.  
  2405.  
  2406. Progress bar needs a foreground widget to work with
  2407.  
  2408. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2409.  
  2410. [00:15:56.80] ------> time difference between states measured to be zero!
  2411.  
  2412.  
  2413.  
  2414. Look rotation viewing vector is zero
  2415.  
  2416. (Filename: Line: 70)
  2417.  
  2418. Look rotation viewing vector is zero
  2419.  
  2420. (Filename: Line: 70)
  2421.  
  2422. Look rotation viewing vector is zero
  2423.  
  2424. (Filename: Line: 70)
  2425.  
  2426. Look rotation viewing vector is zero
  2427.  
  2428. (Filename: Line: 70)
  2429.  
  2430. Look rotation viewing vector is zero
  2431.  
  2432. (Filename: Line: 70)
  2433.  
  2434. Look rotation viewing vector is zero
  2435.  
  2436. (Filename: Line: 70)
  2437.  
  2438. Look rotation viewing vector is zero
  2439.  
  2440. (Filename: Line: 70)
  2441.  
  2442. Look rotation viewing vector is zero
  2443.  
  2444. (Filename: Line: 70)
  2445.  
  2446. Look rotation viewing vector is zero
  2447.  
  2448. (Filename: Line: 70)
  2449.  
  2450. Look rotation viewing vector is zero
  2451.  
  2452. (Filename: Line: 70)
  2453.  
  2454. Look rotation viewing vector is zero
  2455.  
  2456. (Filename: Line: 70)
  2457.  
  2458. Look rotation viewing vector is zero
  2459.  
  2460. (Filename: Line: 70)
  2461.  
  2462. Look rotation viewing vector is zero
  2463.  
  2464. (Filename: Line: 70)
  2465.  
  2466. Look rotation viewing vector is zero
  2467.  
  2468. (Filename: Line: 70)
  2469.  
  2470. Look rotation viewing vector is zero
  2471.  
  2472. (Filename: Line: 70)
  2473.  
  2474. Look rotation viewing vector is zero
  2475.  
  2476. (Filename: Line: 70)
  2477.  
  2478. Look rotation viewing vector is zero
  2479.  
  2480. (Filename: Line: 70)
  2481.  
  2482. Look rotation viewing vector is zero
  2483.  
  2484. (Filename: Line: 70)
  2485.  
  2486. Look rotation viewing vector is zero
  2487.  
  2488. (Filename: Line: 70)
  2489.  
  2490. Look rotation viewing vector is zero
  2491.  
  2492. (Filename: Line: 70)
  2493.  
  2494. Look rotation viewing vector is zero
  2495.  
  2496. (Filename: Line: 70)
  2497.  
  2498. Look rotation viewing vector is zero
  2499.  
  2500. (Filename: Line: 70)
  2501.  
  2502. Look rotation viewing vector is zero
  2503.  
  2504. (Filename: Line: 70)
  2505.  
  2506. Look rotation viewing vector is zero
  2507.  
  2508. (Filename: Line: 70)
  2509.  
  2510. Look rotation viewing vector is zero
  2511.  
  2512. (Filename: Line: 70)
  2513.  
  2514. Look rotation viewing vector is zero
  2515.  
  2516. (Filename: Line: 70)
  2517.  
  2518. Look rotation viewing vector is zero
  2519.  
  2520. (Filename: Line: 70)
  2521.  
  2522. Look rotation viewing vector is zero
  2523.  
  2524. (Filename: Line: 70)
  2525.  
  2526. Look rotation viewing vector is zero
  2527.  
  2528. (Filename: Line: 70)
  2529.  
  2530. Look rotation viewing vector is zero
  2531.  
  2532. (Filename: Line: 70)
  2533.  
  2534. Look rotation viewing vector is zero
  2535.  
  2536. (Filename: Line: 70)
  2537.  
  2538. Look rotation viewing vector is zero
  2539.  
  2540. (Filename: Line: 70)
  2541.  
  2542. Look rotation viewing vector is zero
  2543.  
  2544. (Filename: Line: 70)
  2545.  
  2546. Look rotation viewing vector is zero
  2547.  
  2548. (Filename: Line: 70)
  2549.  
  2550. Look rotation viewing vector is zero
  2551.  
  2552. (Filename: Line: 70)
  2553.  
  2554. Look rotation viewing vector is zero
  2555.  
  2556. (Filename: Line: 70)
  2557.  
  2558. Look rotation viewing vector is zero
  2559.  
  2560. (Filename: Line: 70)
  2561.  
  2562. [00:16:40.79] Respawn tower 3 on team 1
  2563.  
  2564.  
  2565.  
  2566. animating True
  2567.  
  2568. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2569.  
  2570. Look rotation viewing vector is zero
  2571.  
  2572. (Filename: Line: 70)
  2573.  
  2574. [00:16:42.74] Respawn tower 2 on team 0
  2575.  
  2576.  
  2577.  
  2578. animating True
  2579.  
  2580. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2581.  
  2582. [00:16:44.14] Shield toggled: True
  2583.  
  2584.  
  2585.  
  2586. [00:16:45.97] Shield toggled: True
  2587.  
  2588.  
  2589.  
  2590. [00:16:56.39] Aerofoil levelled up:1.05
  2591.  
  2592.  
  2593.  
  2594. [00:16:56.39] Aerofoil levelled up:1.05
  2595.  
  2596.  
  2597.  
  2598. [00:16:56.39] Aerofoil levelled up:1.05
  2599.  
  2600.  
  2601.  
  2602. [00:16:56.39] Aerofoil levelled up:1.05
  2603.  
  2604.  
  2605.  
  2606. [00:16:56.39] Aerofoil levelled up:1.05
  2607.  
  2608.  
  2609.  
  2610. [00:16:56.39] Aerofoil levelled up:1.05
  2611.  
  2612.  
  2613.  
  2614. [00:16:56.39] Aerofoil levelled up:1.05
  2615.  
  2616.  
  2617.  
  2618. [00:16:56.39] Aerofoil levelled up:1.05
  2619.  
  2620.  
  2621.  
  2622. [00:16:56.39] Aerofoil levelled up:1.05
  2623.  
  2624.  
  2625.  
  2626. [00:16:56.39] Aerofoil levelled up:1.05
  2627.  
  2628.  
  2629.  
  2630. [00:16:56.39] Aerofoil levelled up:1.05
  2631.  
  2632.  
  2633.  
  2634. [00:16:56.39] Aerofoil levelled up:1.05
  2635.  
  2636.  
  2637.  
  2638. [00:17:00.90] Respawn tower 0 on team 1
  2639.  
  2640.  
  2641.  
  2642. [00:17:14.63] Respawn tower 1 on team 0
  2643.  
  2644.  
  2645.  
  2646. [00:17:32.17] ------> time difference between states measured to be zero!
  2647.  
  2648.  
  2649.  
  2650. [00:17:39.07] ------> time difference between states measured to be zero!
  2651.  
  2652.  
  2653.  
  2654. [00:17:49.39] ------> time difference between states measured to be zero!
  2655.  
  2656.  
  2657.  
  2658. Actor::setLinearDamping: The linear damping must be nonnegative!
  2659.  
  2660. (Filename: ..\..\Physics\src\NpActor.cpp Line: 207)
  2661.  
  2662. Actor::setLinearDamping: The linear damping must be nonnegative!
  2663.  
  2664. (Filename: ..\..\Physics\src\NpActor.cpp Line: 207)
  2665.  
  2666. [00:18:10.09] ------> I AM DEAD
  2667.  
  2668.  
  2669.  
  2670. [00:18:10.09] Stopped Zooming
  2671.  
  2672.  
  2673.  
  2674. [00:18:14.78] ------> time difference between states measured to be zero!
  2675.  
  2676.  
  2677.  
  2678. Look rotation viewing vector is zero
  2679.  
  2680. (Filename: Line: 70)
  2681.  
  2682. [00:18:32.00] Aerofoil levelled up:1.1
  2683.  
  2684.  
  2685.  
  2686. [00:18:32.00] Aerofoil levelled up:1.1
  2687.  
  2688.  
  2689.  
  2690. [00:18:32.00] Aerofoil levelled up:1.1
  2691.  
  2692.  
  2693.  
  2694. [00:18:32.00] Aerofoil levelled up:1.1
  2695.  
  2696.  
  2697.  
  2698. [00:18:32.00] Aerofoil levelled up:1.1
  2699.  
  2700.  
  2701.  
  2702. [00:18:32.00] Aerofoil levelled up:1.1
  2703.  
  2704.  
  2705.  
  2706. [00:18:32.00] Aerofoil levelled up:1.1
  2707.  
  2708.  
  2709.  
  2710. [00:18:32.00] Aerofoil levelled up:1.1
  2711.  
  2712.  
  2713.  
  2714. [00:18:32.00] Aerofoil levelled up:1.1
  2715.  
  2716.  
  2717.  
  2718. [00:18:32.00] Aerofoil levelled up:1.1
  2719.  
  2720.  
  2721.  
  2722. [00:18:32.00] Aerofoil levelled up:1.1
  2723.  
  2724.  
  2725.  
  2726. [00:18:32.00] Aerofoil levelled up:1.1
  2727.  
  2728.  
  2729.  
  2730. [00:18:37.68] Aerofoil levelled up:1.15
  2731.  
  2732.  
  2733.  
  2734. [00:18:37.68] Aerofoil levelled up:1.15
  2735.  
  2736.  
  2737.  
  2738. [00:18:37.68] Aerofoil levelled up:1.15
  2739.  
  2740.  
  2741.  
  2742. [00:18:37.68] Aerofoil levelled up:1.15
  2743.  
  2744.  
  2745.  
  2746. [00:18:37.68] Aerofoil levelled up:1.15
  2747.  
  2748.  
  2749.  
  2750. [00:18:37.68] Aerofoil levelled up:1.15
  2751.  
  2752.  
  2753.  
  2754. [00:18:37.68] Aerofoil levelled up:1.15
  2755.  
  2756.  
  2757.  
  2758. [00:18:37.68] Aerofoil levelled up:1.15
  2759.  
  2760.  
  2761.  
  2762. [00:18:37.68] Aerofoil levelled up:1.15
  2763.  
  2764.  
  2765.  
  2766. [00:18:37.68] Aerofoil levelled up:1.15
  2767.  
  2768.  
  2769.  
  2770. [00:18:37.69] Aerofoil levelled up:1.15
  2771.  
  2772.  
  2773.  
  2774. [00:18:37.69] Aerofoil levelled up:1.15
  2775.  
  2776.  
  2777.  
  2778. [00:18:38.17] ------> time difference between states measured to be zero!
  2779.  
  2780.  
  2781.  
  2782. [00:18:41.35] ------> time difference between states measured to be zero!
  2783.  
  2784.  
  2785.  
  2786. [00:18:43.28] ------> time difference between states measured to be zero!
  2787.  
  2788.  
  2789.  
  2790. [00:18:45.81] Aerofoil levelled up:1.2
  2791.  
  2792.  
  2793.  
  2794. [00:18:45.81] Aerofoil levelled up:1.2
  2795.  
  2796.  
  2797.  
  2798. [00:18:45.81] Aerofoil levelled up:1.2
  2799.  
  2800.  
  2801.  
  2802. [00:18:45.81] Aerofoil levelled up:1.2
  2803.  
  2804.  
  2805.  
  2806. [00:18:45.81] Aerofoil levelled up:1.2
  2807.  
  2808.  
  2809.  
  2810. [00:18:45.81] Aerofoil levelled up:1.2
  2811.  
  2812.  
  2813.  
  2814. [00:18:45.81] Aerofoil levelled up:1.2
  2815.  
  2816.  
  2817.  
  2818. [00:18:45.81] Aerofoil levelled up:1.2
  2819.  
  2820.  
  2821.  
  2822. [00:18:45.81] Aerofoil levelled up:1.2
  2823.  
  2824.  
  2825.  
  2826. [00:18:45.81] Aerofoil levelled up:1.2
  2827.  
  2828.  
  2829.  
  2830. [00:18:45.81] Aerofoil levelled up:1.2
  2831.  
  2832.  
  2833.  
  2834. [00:18:45.81] Aerofoil levelled up:1.2
  2835.  
  2836.  
  2837.  
  2838. Look rotation viewing vector is zero
  2839.  
  2840. (Filename: Line: 70)
  2841.  
  2842. Look rotation viewing vector is zero
  2843.  
  2844. (Filename: Line: 70)
  2845.  
  2846. Look rotation viewing vector is zero
  2847.  
  2848. (Filename: Line: 70)
  2849.  
  2850. Look rotation viewing vector is zero
  2851.  
  2852. (Filename: Line: 70)
  2853.  
  2854. [00:18:53.97] ------> time difference between states measured to be zero!
  2855.  
  2856.  
  2857.  
  2858. [00:18:59.35] Aerofoil levelled up:1.25
  2859.  
  2860.  
  2861.  
  2862. [00:18:59.36] Aerofoil levelled up:1.25
  2863.  
  2864.  
  2865.  
  2866. [00:18:59.36] Aerofoil levelled up:1.25
  2867.  
  2868.  
  2869.  
  2870. [00:18:59.36] Aerofoil levelled up:1.25
  2871.  
  2872.  
  2873.  
  2874. [00:18:59.36] Aerofoil levelled up:1.25
  2875.  
  2876.  
  2877.  
  2878. [00:18:59.36] Aerofoil levelled up:1.25
  2879.  
  2880.  
  2881.  
  2882. [00:18:59.36] Aerofoil levelled up:1.25
  2883.  
  2884.  
  2885.  
  2886. [00:18:59.36] Aerofoil levelled up:1.25
  2887.  
  2888.  
  2889.  
  2890. [00:18:59.36] Aerofoil levelled up:1.25
  2891.  
  2892.  
  2893.  
  2894. [00:18:59.36] Aerofoil levelled up:1.25
  2895.  
  2896.  
  2897.  
  2898. [00:18:59.36] Aerofoil levelled up:1.25
  2899.  
  2900.  
  2901.  
  2902. [00:18:59.36] Aerofoil levelled up:1.25
  2903.  
  2904.  
  2905.  
  2906. [00:19:01.97] ------> time difference between states measured to be zero!
  2907.  
  2908.  
  2909.  
  2910. [00:19:09.68] ------> time difference between states measured to be zero!
  2911.  
  2912.  
  2913.  
  2914. Actor::setLinearDamping: The linear damping must be nonnegative!
  2915.  
  2916. (Filename: ..\..\Physics\src\NpActor.cpp Line: 207)
  2917.  
  2918. [00:19:19.42] Aerofoil levelled up:1.3
  2919.  
  2920.  
  2921.  
  2922. [00:19:19.42] Aerofoil levelled up:1.3
  2923.  
  2924.  
  2925.  
  2926. [00:19:19.42] Aerofoil levelled up:1.3
  2927.  
  2928.  
  2929.  
  2930. [00:19:19.42] Aerofoil levelled up:1.3
  2931.  
  2932.  
  2933.  
  2934. [00:19:19.42] Aerofoil levelled up:1.3
  2935.  
  2936.  
  2937.  
  2938. [00:19:19.42] Aerofoil levelled up:1.3
  2939.  
  2940.  
  2941.  
  2942. [00:19:19.42] Aerofoil levelled up:1.3
  2943.  
  2944.  
  2945.  
  2946. [00:19:19.42] Aerofoil levelled up:1.3
  2947.  
  2948.  
  2949.  
  2950. [00:19:19.42] Aerofoil levelled up:1.3
  2951.  
  2952.  
  2953.  
  2954. [00:19:19.42] Aerofoil levelled up:1.3
  2955.  
  2956.  
  2957.  
  2958. [00:19:19.42] Aerofoil levelled up:1.3
  2959.  
  2960.  
  2961.  
  2962. [00:19:19.42] Aerofoil levelled up:1.3
  2963.  
  2964.  
  2965.  
  2966. [00:19:23.49] ------> Respawned cube with no connected neighbours on Player 8
  2967.  
  2968.  
  2969.  
  2970. [00:19:31.89] Respawn tower 0 on team 0
  2971.  
  2972.  
  2973.  
  2974. [00:19:34.80] ------> Respawned cube with no connected neighbours on Player 6
  2975.  
  2976.  
  2977.  
  2978. [00:19:34.80] ------> Respawned cube with no connected neighbours on Player 6
  2979.  
  2980.  
  2981.  
  2982. [00:19:34.80] ------> Respawned cube with no connected neighbours on Player 6
  2983.  
  2984.  
  2985.  
  2986. [00:19:34.80] ------> Respawned cube with no connected neighbours on Player 6
  2987.  
  2988.  
  2989.  
  2990. [00:19:46.62] ------> time difference between states measured to be zero!
  2991.  
  2992.  
  2993.  
  2994. [00:19:46.81] ------> time difference between states measured to be zero!
  2995.  
  2996.  
  2997.  
  2998. [00:19:58.05] Aerofoil levelled up:1.35
  2999.  
  3000.  
  3001.  
  3002. [00:19:58.05] Aerofoil levelled up:1.35
  3003.  
  3004.  
  3005.  
  3006. [00:19:58.05] Aerofoil levelled up:1.35
  3007.  
  3008.  
  3009.  
  3010. [00:19:58.05] Aerofoil levelled up:1.35
  3011.  
  3012.  
  3013.  
  3014. [00:19:58.05] Aerofoil levelled up:1.35
  3015.  
  3016.  
  3017.  
  3018. [00:19:58.05] Aerofoil levelled up:1.35
  3019.  
  3020.  
  3021.  
  3022. [00:19:58.05] Aerofoil levelled up:1.35
  3023.  
  3024.  
  3025.  
  3026. [00:19:58.05] Aerofoil levelled up:1.35
  3027.  
  3028.  
  3029.  
  3030. [00:19:58.05] Aerofoil levelled up:1.35
  3031.  
  3032.  
  3033.  
  3034. [00:19:58.05] Aerofoil levelled up:1.35
  3035.  
  3036.  
  3037.  
  3038. [00:19:58.05] Aerofoil levelled up:1.35
  3039.  
  3040.  
  3041.  
  3042. [00:19:58.05] Aerofoil levelled up:1.35
  3043.  
  3044.  
  3045.  
  3046. [00:20:04.47] ------> time difference between states measured to be zero!
  3047.  
  3048.  
  3049.  
  3050. [00:20:17.84] ------> time difference between states measured to be zero!
  3051.  
  3052.  
  3053.  
  3054. [00:20:21.24] ------> time difference between states measured to be zero!
  3055.  
  3056.  
  3057.  
  3058. [00:20:42.85] ------> Respawned cube with no connected neighbours on Player 1
  3059.  
  3060.  
  3061.  
  3062. [00:20:43.98] Aerofoil levelled up:1.4
  3063.  
  3064.  
  3065.  
  3066. [00:20:43.98] Aerofoil levelled up:1.4
  3067.  
  3068.  
  3069.  
  3070. [00:20:43.98] Aerofoil levelled up:1.4
  3071.  
  3072.  
  3073.  
  3074. [00:20:43.98] Aerofoil levelled up:1.4
  3075.  
  3076.  
  3077.  
  3078. [00:20:43.98] Aerofoil levelled up:1.4
  3079.  
  3080.  
  3081.  
  3082. [00:20:43.98] Aerofoil levelled up:1.4
  3083.  
  3084.  
  3085.  
  3086. [00:20:43.98] Aerofoil levelled up:1.4
  3087.  
  3088.  
  3089.  
  3090. [00:20:43.98] Aerofoil levelled up:1.4
  3091.  
  3092.  
  3093.  
  3094. [00:20:43.98] Aerofoil levelled up:1.4
  3095.  
  3096.  
  3097.  
  3098. [00:20:43.98] Aerofoil levelled up:1.4
  3099.  
  3100.  
  3101.  
  3102. [00:20:43.98] Aerofoil levelled up:1.4
  3103.  
  3104.  
  3105.  
  3106. [00:20:43.98] Aerofoil levelled up:1.4
  3107.  
  3108.  
  3109.  
  3110. [00:20:51.29] ------> Respawned cube with no connected neighbours on Player 12
  3111.  
  3112.  
  3113.  
  3114. [00:20:59.45] ------> time difference between states measured to be zero!
  3115.  
  3116.  
  3117.  
  3118. [00:21:06.22] ------> Respawned cube with no connected neighbours on Player 10
  3119.  
  3120.  
  3121.  
  3122. [00:21:09.47] ------> time difference between states measured to be zero!
  3123.  
  3124.  
  3125.  
  3126. [00:21:14.02] ------> Respawned cube with no connected neighbours on Player 10
  3127.  
  3128.  
  3129.  
  3130. [00:21:14.02] ------> Respawned cube with no connected neighbours on Player 10
  3131.  
  3132.  
  3133.  
  3134. [00:21:36.28] ------> time difference between states measured to be zero!
  3135.  
  3136.  
  3137.  
  3138. [00:21:46.85] ------> time difference between states measured to be zero!
  3139.  
  3140.  
  3141.  
  3142. [00:21:52.85] ------> I AM DEAD
  3143.  
  3144.  
  3145.  
  3146. [00:21:52.85] viewing player: 13
  3147.  
  3148.  
  3149.  
  3150. [00:21:52.85] Stopped Zooming
  3151.  
  3152.  
  3153.  
  3154. [00:21:56.54] ------> time difference between states measured to be zero!
  3155.  
  3156.  
  3157.  
  3158. [00:22:02.85] viewing player: 3
  3159.  
  3160.  
  3161.  
  3162. [00:22:02.92] ------> Respawned cube with no connected neighbours on Player 6
  3163.  
  3164.  
  3165.  
  3166. [00:22:03.02] ------> Respawned cube with no connected neighbours on Player 6
  3167.  
  3168.  
  3169.  
  3170. [00:22:08.94] ------> time difference between states measured to be zero!
  3171.  
  3172.  
  3173.  
  3174. [00:22:17.46] viewing player: 4
  3175.  
  3176.  
  3177.  
  3178. [00:22:28.05] viewing player: 0
  3179.  
  3180.  
  3181.  
  3182. [00:22:35.92] viewing player: 13
  3183.  
  3184.  
  3185.  
  3186. [00:22:35.95] viewing player: 0
  3187.  
  3188.  
  3189.  
  3190. [00:22:40.10] ------> time difference between states measured to be zero!
  3191.  
  3192.  
  3193.  
  3194. Look rotation viewing vector is zero
  3195.  
  3196. (Filename: Line: 70)
  3197.  
  3198. Look rotation viewing vector is zero
  3199.  
  3200. (Filename: Line: 70)
  3201.  
  3202. Look rotation viewing vector is zero
  3203.  
  3204. (Filename: Line: 70)
  3205.  
  3206. [00:22:49.81] ------> time difference between states measured to be zero!
  3207.  
  3208.  
  3209.  
  3210. [00:22:52.71] viewing player: 4
  3211.  
  3212.  
  3213.  
  3214. Look rotation viewing vector is zero
  3215.  
  3216. (Filename: Line: 70)
  3217.  
  3218. Look rotation viewing vector is zero
  3219.  
  3220. (Filename: Line: 70)
  3221.  
  3222. Look rotation viewing vector is zero
  3223.  
  3224. (Filename: Line: 70)
  3225.  
  3226. [00:22:53.11] Aerofoil levelled up:1.45
  3227.  
  3228.  
  3229.  
  3230. [00:22:53.11] Aerofoil levelled up:1.45
  3231.  
  3232.  
  3233.  
  3234. [00:22:53.11] Aerofoil levelled up:1.45
  3235.  
  3236.  
  3237.  
  3238. [00:22:53.11] Aerofoil levelled up:1.45
  3239.  
  3240.  
  3241.  
  3242. [00:22:53.11] Aerofoil levelled up:1.45
  3243.  
  3244.  
  3245.  
  3246. [00:22:53.11] Aerofoil levelled up:1.45
  3247.  
  3248.  
  3249.  
  3250. [00:22:53.11] Aerofoil levelled up:1.45
  3251.  
  3252.  
  3253.  
  3254. [00:22:53.11] Aerofoil levelled up:1.45
  3255.  
  3256.  
  3257.  
  3258. [00:22:53.11] Aerofoil levelled up:1.45
  3259.  
  3260.  
  3261.  
  3262. [00:22:53.11] Aerofoil levelled up:1.45
  3263.  
  3264.  
  3265.  
  3266. [00:22:53.11] Aerofoil levelled up:1.45
  3267.  
  3268.  
  3269.  
  3270. [00:22:53.11] Aerofoil levelled up:1.45
  3271.  
  3272.  
  3273.  
  3274. [00:23:07.15] viewing player: 13
  3275.  
  3276.  
  3277.  
  3278. [00:23:08.87] ------> time difference between states measured to be zero!
  3279.  
  3280.  
  3281.  
  3282. [00:23:17.89] viewing player: 4
  3283.  
  3284.  
  3285.  
  3286. [00:23:18.32] viewing player: 13
  3287.  
  3288.  
  3289.  
  3290. [00:23:18.45] viewing player: 3
  3291.  
  3292.  
  3293.  
  3294. [00:23:19.85] viewing player: 13
  3295.  
  3296.  
  3297.  
  3298. Actor::setLinearDamping: The linear damping must be nonnegative!
  3299.  
  3300. (Filename: ..\..\Physics\src\NpActor.cpp Line: 207)
  3301.  
  3302. Actor::setLinearDamping: The linear damping must be nonnegative!
  3303.  
  3304. (Filename: ..\..\Physics\src\NpActor.cpp Line: 207)
  3305.  
  3306. [00:23:20.37] viewing player: 3
  3307.  
  3308.  
  3309.  
  3310. [00:23:24.58] viewing player: 13
  3311.  
  3312.  
  3313.  
  3314. [00:23:24.61] viewing player: 3
  3315.  
  3316.  
  3317.  
  3318. Look rotation viewing vector is zero
  3319.  
  3320. (Filename: Line: 70)
  3321.  
  3322. Look rotation viewing vector is zero
  3323.  
  3324. (Filename: Line: 70)
  3325.  
  3326. [00:23:30.03] viewing player: 1
  3327.  
  3328.  
  3329.  
  3330. [00:23:30.06] viewing player: 3
  3331.  
  3332.  
  3333.  
  3334. [00:23:30.15] Respawn tower 3 on team 0
  3335.  
  3336.  
  3337.  
  3338. [00:23:30.28] Aerofoil levelled up:1.5
  3339.  
  3340.  
  3341.  
  3342. [00:23:30.28] Aerofoil levelled up:1.5
  3343.  
  3344.  
  3345.  
  3346. [00:23:30.28] Aerofoil levelled up:1.5
  3347.  
  3348.  
  3349.  
  3350. [00:23:30.28] Aerofoil levelled up:1.5
  3351.  
  3352.  
  3353.  
  3354. [00:23:30.28] Aerofoil levelled up:1.5
  3355.  
  3356.  
  3357.  
  3358. [00:23:30.28] Aerofoil levelled up:1.5
  3359.  
  3360.  
  3361.  
  3362. [00:23:30.28] Aerofoil levelled up:1.5
  3363.  
  3364.  
  3365.  
  3366. [00:23:30.28] Aerofoil levelled up:1.5
  3367.  
  3368.  
  3369.  
  3370. [00:23:30.28] Aerofoil levelled up:1.5
  3371.  
  3372.  
  3373.  
  3374. [00:23:30.28] Aerofoil levelled up:1.5
  3375.  
  3376.  
  3377.  
  3378. [00:23:30.28] Aerofoil levelled up:1.5
  3379.  
  3380.  
  3381.  
  3382. [00:23:30.28] Aerofoil levelled up:1.5
  3383.  
  3384.  
  3385.  
  3386. animating False
  3387.  
  3388. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3389.  
  3390. [00:23:31.12] ------> time difference between states measured to be zero!
  3391.  
  3392.  
  3393.  
  3394. [00:23:33.49] Shield toggled: False
  3395.  
  3396.  
  3397.  
  3398. [00:23:33.98] ------> Weapon fire state timed out 489.489
  3399.  
  3400.  
  3401.  
  3402. [00:23:33.98] ------> Weapon fire state timed out 489.49
  3403.  
  3404.  
  3405.  
  3406. [00:23:34.13] viewing player: 1
  3407.  
  3408.  
  3409.  
  3410. [00:23:34.17] viewing player: 3
  3411.  
  3412.  
  3413.  
  3414. [00:23:38.74] viewing player: 1
  3415.  
  3416.  
  3417.  
  3418. [00:23:38.78] viewing player: 3
  3419.  
  3420.  
  3421.  
  3422. [00:23:47.84] ------> time difference between states measured to be zero!
  3423.  
  3424.  
  3425.  
  3426. [00:23:50.25] ------> time difference between states measured to be zero!
  3427.  
  3428.  
  3429.  
  3430. [00:23:51.86] viewing player: 1
  3431.  
  3432.  
  3433.  
  3434. [00:23:54.04] ------> time difference between states measured to be zero!
  3435.  
  3436.  
  3437.  
  3438. [00:23:56.49] viewing player: 0
  3439.  
  3440.  
  3441.  
  3442. [00:23:56.54] viewing player: 1
  3443.  
  3444.  
  3445.  
  3446. [00:24:00.63] viewing player: 0
  3447.  
  3448.  
  3449.  
  3450. [00:24:00.66] viewing player: 1
  3451.  
  3452.  
  3453.  
  3454. [00:24:05.14] viewing player: 3
  3455.  
  3456.  
  3457.  
  3458. [00:24:05.16] viewing player: 1
  3459.  
  3460.  
  3461.  
  3462. [00:24:09.88] viewing player: 0
  3463.  
  3464.  
  3465.  
  3466. [00:24:17.41] ------> time difference between states measured to be zero!
  3467.  
  3468.  
  3469.  
  3470. Actor::setLinearDamping: The linear damping must be nonnegative!
  3471.  
  3472. (Filename: ..\..\Physics\src\NpActor.cpp Line: 207)
  3473.  
  3474. Actor::setLinearDamping: The linear damping must be nonnegative!
  3475.  
  3476. (Filename: ..\..\Physics\src\NpActor.cpp Line: 207)
  3477.  
  3478. [00:24:27.04] ------> time difference between states measured to be zero!
  3479.  
  3480.  
  3481.  
  3482. [00:24:30.20] ------> I AM DEAD
  3483.  
  3484.  
  3485.  
  3486. [00:24:30.20] viewing player: 8
  3487.  
  3488.  
  3489.  
  3490. [00:24:30.20] Stopped Zooming
  3491.  
  3492.  
  3493.  
  3494. [00:24:37.63] Aerofoil levelled up:1.55
  3495.  
  3496.  
  3497.  
  3498. [00:24:37.63] Aerofoil levelled up:1.55
  3499.  
  3500.  
  3501.  
  3502. [00:24:37.63] Aerofoil levelled up:1.55
  3503.  
  3504.  
  3505.  
  3506. [00:24:37.63] Aerofoil levelled up:1.55
  3507.  
  3508.  
  3509.  
  3510. [00:24:37.63] Aerofoil levelled up:1.55
  3511.  
  3512.  
  3513.  
  3514. [00:24:37.63] Aerofoil levelled up:1.55
  3515.  
  3516.  
  3517.  
  3518. [00:24:37.63] Aerofoil levelled up:1.55
  3519.  
  3520.  
  3521.  
  3522. [00:24:37.63] Aerofoil levelled up:1.55
  3523.  
  3524.  
  3525.  
  3526. [00:24:37.63] Aerofoil levelled up:1.55
  3527.  
  3528.  
  3529.  
  3530. [00:24:37.63] Aerofoil levelled up:1.55
  3531.  
  3532.  
  3533.  
  3534. [00:24:37.63] Aerofoil levelled up:1.55
  3535.  
  3536.  
  3537.  
  3538. [00:24:37.63] Aerofoil levelled up:1.55
  3539.  
  3540.  
  3541.  
  3542. [00:24:40.17] ------> time difference between states measured to be zero!
  3543.  
  3544.  
  3545.  
  3546. [00:24:40.21] viewing player: 13
  3547.  
  3548.  
  3549.  
  3550. [00:24:50.90] ------> time difference between states measured to be zero!
  3551.  
  3552.  
  3553.  
  3554. [00:25:00.78] ------> time difference between states measured to be zero!
  3555.  
  3556.  
  3557.  
  3558. [00:25:10.66] ------> time difference between states measured to be zero!
  3559.  
  3560.  
  3561.  
  3562. [00:25:11.70] ------> time difference between states measured to be zero!
  3563.  
  3564.  
  3565.  
  3566. [00:25:12.43] ------> time difference between states measured to be zero!
  3567.  
  3568.  
  3569.  
  3570. [00:25:16.36] ------> time difference between states measured to be zero!
  3571.  
  3572.  
  3573.  
  3574. [00:25:30.88] ------> time difference between states measured to be zero!
  3575.  
  3576.  
  3577.  
  3578. [00:25:35.67] Respawn tower 0 on team 1
  3579.  
  3580.  
  3581.  
  3582. animating True
  3583.  
  3584. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3585.  
  3586. [00:25:36.52] ------> time difference between states measured to be zero!
  3587.  
  3588.  
  3589.  
  3590. [00:25:39.01] Shield toggled: True
  3591.  
  3592.  
  3593.  
  3594. Actor::setLinearDamping: The linear damping must be nonnegative!
  3595.  
  3596. (Filename: ..\..\Physics\src\NpActor.cpp Line: 207)
  3597.  
  3598. Actor::setLinearDamping: The linear damping must be nonnegative!
  3599.  
  3600. (Filename: ..\..\Physics\src\NpActor.cpp Line: 207)
  3601.  
  3602. [00:26:15.49] ------> time difference between states measured to be zero!
  3603.  
  3604.  
  3605.  
  3606. [00:26:30.12] ------> time difference between states measured to be zero!
  3607.  
  3608.  
  3609.  
  3610. [00:26:31.93] Respawn tower 3 on team 1
  3611.  
  3612.  
  3613.  
  3614. [00:26:41.15] ------> time difference between states measured to be zero!
  3615.  
  3616.  
  3617.  
  3618. [00:26:41.32] ------> time difference between states measured to be zero!
  3619.  
  3620.  
  3621.  
  3622. [00:26:43.50] ------> time difference between states measured to be zero!
  3623.  
  3624.  
  3625.  
  3626. [00:26:57.52] Respawn tower 0 on team 0
  3627.  
  3628.  
  3629.  
  3630. [00:27:17.66] viewing player: 3
  3631.  
  3632.  
  3633.  
  3634. [00:27:17.71] viewing player: 13
  3635.  
  3636.  
  3637.  
  3638. [00:27:22.05] viewing player: 0
  3639.  
  3640.  
  3641.  
  3642. [00:27:22.07] viewing player: 13
  3643.  
  3644.  
  3645.  
  3646. [00:27:35.79] ------> time difference between states measured to be zero!
  3647.  
  3648.  
  3649.  
  3650. [00:27:38.51] viewing player: 1
  3651.  
  3652.  
  3653.  
  3654. [00:27:38.53] viewing player: 13
  3655.  
  3656.  
  3657.  
  3658. [00:27:42.95] viewing player: 3
  3659.  
  3660.  
  3661.  
  3662. [00:27:47.01] viewing player: 13
  3663.  
  3664.  
  3665.  
  3666. [00:27:47.03] viewing player: 3
  3667.  
  3668.  
  3669.  
  3670. [00:27:47.66] Aerofoil levelled up:1.6
  3671.  
  3672.  
  3673.  
  3674. [00:27:47.66] Aerofoil levelled up:1.6
  3675.  
  3676.  
  3677.  
  3678. [00:27:47.66] Aerofoil levelled up:1.6
  3679.  
  3680.  
  3681.  
  3682. [00:27:47.66] Aerofoil levelled up:1.6
  3683.  
  3684.  
  3685.  
  3686. [00:27:47.66] Aerofoil levelled up:1.6
  3687.  
  3688.  
  3689.  
  3690. [00:27:47.66] Aerofoil levelled up:1.6
  3691.  
  3692.  
  3693.  
  3694. [00:27:47.66] Aerofoil levelled up:1.6
  3695.  
  3696.  
  3697.  
  3698. [00:27:47.66] Aerofoil levelled up:1.6
  3699.  
  3700.  
  3701.  
  3702. [00:27:47.66] Aerofoil levelled up:1.6
  3703.  
  3704.  
  3705.  
  3706. [00:27:47.66] Aerofoil levelled up:1.6
  3707.  
  3708.  
  3709.  
  3710. [00:27:47.66] Aerofoil levelled up:1.6
  3711.  
  3712.  
  3713.  
  3714. [00:27:47.66] Aerofoil levelled up:1.6
  3715.  
  3716.  
  3717.  
  3718. [00:27:52.29] viewing player: 11
  3719.  
  3720.  
  3721.  
  3722. [00:27:52.32] viewing player: 3
  3723.  
  3724.  
  3725.  
  3726. [00:27:53.04] viewing player: 8
  3727.  
  3728.  
  3729.  
  3730. [00:27:55.86] ------> time difference between states measured to be zero!
  3731.  
  3732.  
  3733.  
  3734. [00:27:56.83] viewing player: 0
  3735.  
  3736.  
  3737.  
  3738. [00:27:56.84] viewing player: 8
  3739.  
  3740.  
  3741.  
  3742. [00:28:00.99] viewing player: 0
  3743.  
  3744.  
  3745.  
  3746. [00:28:01.00] viewing player: 8
  3747.  
  3748.  
  3749.  
  3750. [00:28:03.75] ------> time difference between states measured to be zero!
  3751.  
  3752.  
  3753.  
  3754. [00:28:06.74] viewing player: 0
  3755.  
  3756.  
  3757.  
  3758. [00:28:06.76] viewing player: 8
  3759.  
  3760.  
  3761.  
  3762. [00:28:15.26] ------> time difference between states measured to be zero!
  3763.  
  3764.  
  3765.  
  3766. [00:28:32.63] ------> time difference between states measured to be zero!
  3767.  
  3768.  
  3769.  
  3770. [00:28:44.85] ------> time difference between states measured to be zero!
  3771.  
  3772.  
  3773.  
  3774. Look rotation viewing vector is zero
  3775.  
  3776. (Filename: Line: 70)
  3777.  
  3778. [00:29:15.26] ------> time difference between states measured to be zero!
  3779.  
  3780.  
  3781.  
  3782. [00:29:18.66] ------> time difference between states measured to be zero!
  3783.  
  3784.  
  3785.  
  3786. [00:29:22.62] viewing player: 0
  3787.  
  3788.  
  3789.  
  3790. [00:29:22.67] viewing player: 8
  3791.  
  3792.  
  3793.  
  3794. [00:29:27.21] Respawn tower 2 on team 1
  3795.  
  3796.  
  3797.  
  3798. [00:29:28.60] viewing player: 0
  3799.  
  3800.  
  3801.  
  3802. [00:29:28.89] ------> time difference between states measured to be zero!
  3803.  
  3804.  
  3805.  
  3806. [00:29:29.52] ------> time difference between states measured to be zero!
  3807.  
  3808.  
  3809.  
  3810. Look rotation viewing vector is zero
  3811.  
  3812. (Filename: Line: 70)
  3813.  
  3814. Look rotation viewing vector is zero
  3815.  
  3816. (Filename: Line: 70)
  3817.  
  3818. Look rotation viewing vector is zero
  3819.  
  3820. (Filename: Line: 70)
  3821.  
  3822. Look rotation viewing vector is zero
  3823.  
  3824. (Filename: Line: 70)
  3825.  
  3826. Look rotation viewing vector is zero
  3827.  
  3828. (Filename: Line: 70)
  3829.  
  3830. Look rotation viewing vector is zero
  3831.  
  3832. (Filename: Line: 70)
  3833.  
  3834. Look rotation viewing vector is zero
  3835.  
  3836. (Filename: Line: 70)
  3837.  
  3838. Look rotation viewing vector is zero
  3839.  
  3840. (Filename: Line: 70)
  3841.  
  3842. [00:29:37.63] viewing player: 8
  3843.  
  3844.  
  3845.  
  3846. [00:29:37.66] viewing player: 0
  3847.  
  3848.  
  3849.  
  3850. [00:29:45.79] viewing player: 3
  3851.  
  3852.  
  3853.  
  3854. [00:29:45.86] viewing player: 0
  3855.  
  3856.  
  3857.  
  3858. [00:29:50.11] viewing player: 3
  3859.  
  3860.  
  3861.  
  3862. [00:29:50.17] viewing player: 0
  3863.  
  3864.  
  3865.  
  3866. [00:29:55.44] viewing player: 3
  3867.  
  3868.  
  3869.  
  3870. [00:29:55.58] viewing player: 0
  3871.  
  3872.  
  3873.  
  3874. [00:30:01.12] viewing player: 3
  3875.  
  3876.  
  3877.  
  3878. [00:30:01.49] viewing player: 0
  3879.  
  3880.  
  3881.  
  3882. [00:30:05.34] viewing player: 3
  3883.  
  3884.  
  3885.  
  3886. [00:30:05.37] viewing player: 0
  3887.  
  3888.  
  3889.  
  3890. [00:30:08.82] viewing player: 0
  3891.  
  3892.  
  3893.  
  3894. [00:30:13.50] viewing player: 3
  3895.  
  3896.  
  3897.  
  3898. [00:30:13.57] viewing player: 0
  3899.  
  3900.  
  3901.  
  3902. Look rotation viewing vector is zero
  3903.  
  3904. (Filename: Line: 70)
  3905.  
  3906. [00:30:21.85] viewing player: 3
  3907.  
  3908.  
  3909.  
  3910. [00:30:21.86] viewing player: 0
  3911.  
  3912.  
  3913.  
  3914. Look rotation viewing vector is zero
  3915.  
  3916. (Filename: Line: 70)
  3917.  
  3918. Look rotation viewing vector is zero
  3919.  
  3920. (Filename: Line: 70)
  3921.  
  3922. Look rotation viewing vector is zero
  3923.  
  3924. (Filename: Line: 70)
  3925.  
  3926. Look rotation viewing vector is zero
  3927.  
  3928. (Filename: Line: 70)
  3929.  
  3930. [00:30:23.45] ------> time difference between states measured to be zero!
  3931.  
  3932.  
  3933.  
  3934. [00:30:27.00] Respawn tower 2 on team 0
  3935.  
  3936.  
  3937.  
  3938. [00:30:27.18] viewing player: 11
  3939.  
  3940.  
  3941.  
  3942. [00:30:27.20] viewing player: 0
  3943.  
  3944.  
  3945.  
  3946. Look rotation viewing vector is zero
  3947.  
  3948. (Filename: Line: 70)
  3949.  
  3950. Look rotation viewing vector is zero
  3951.  
  3952. (Filename: Line: 70)
  3953.  
  3954. Look rotation viewing vector is zero
  3955.  
  3956. (Filename: Line: 70)
  3957.  
  3958. Look rotation viewing vector is zero
  3959.  
  3960. (Filename: Line: 70)
  3961.  
  3962. Look rotation viewing vector is zero
  3963.  
  3964. (Filename: Line: 70)
  3965.  
  3966. Look rotation viewing vector is zero
  3967.  
  3968. (Filename: Line: 70)
  3969.  
  3970. [00:30:28.50] ------> time difference between states measured to be zero!
  3971.  
  3972.  
  3973.  
  3974. [00:30:28.55] ------> time difference between states measured to be zero!
  3975.  
  3976.  
  3977.  
  3978. Look rotation viewing vector is zero
  3979.  
  3980. (Filename: Line: 70)
  3981.  
  3982. Look rotation viewing vector is zero
  3983.  
  3984. (Filename: Line: 70)
  3985.  
  3986. Look rotation viewing vector is zero
  3987.  
  3988. (Filename: Line: 70)
  3989.  
  3990. Look rotation viewing vector is zero
  3991.  
  3992. (Filename: Line: 70)
  3993.  
  3994. [00:30:37.19] viewing player: 3
  3995.  
  3996.  
  3997.  
  3998. [00:30:37.24] viewing player: 0
  3999.  
  4000.  
  4001.  
  4002. [00:30:47.04] viewing player: 3
  4003.  
  4004.  
  4005.  
  4006. [00:30:47.07] viewing player: 0
  4007.  
  4008.  
  4009.  
  4010. [00:30:47.15] ------> time difference between states measured to be zero!
  4011.  
  4012.  
  4013.  
  4014. [00:30:51.32] viewing player: 3
  4015.  
  4016.  
  4017.  
  4018. [00:30:51.35] viewing player: 0
  4019.  
  4020.  
  4021.  
  4022. Look rotation viewing vector is zero
  4023.  
  4024. (Filename: Line: 70)
  4025.  
  4026. Look rotation viewing vector is zero
  4027.  
  4028. (Filename: Line: 70)
  4029.  
  4030. Look rotation viewing vector is zero
  4031.  
  4032. (Filename: Line: 70)
  4033.  
  4034. Look rotation viewing vector is zero
  4035.  
  4036. (Filename: Line: 70)
  4037.  
  4038. Look rotation viewing vector is zero
  4039.  
  4040. (Filename: Line: 70)
  4041.  
  4042. [00:30:58.41] Respawn tower 3 on team 0
  4043.  
  4044.  
  4045.  
  4046. [00:30:58.50] viewing player: 3
  4047.  
  4048.  
  4049.  
  4050. animating False
  4051.  
  4052. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4053.  
  4054. [00:31:01.75] Shield toggled: False
  4055.  
  4056.  
  4057.  
  4058. [00:31:02.28] ------> Weapon fire state timed out 937.8064
  4059.  
  4060.  
  4061.  
  4062. [00:31:02.28] ------> Weapon fire state timed out 937.8054
  4063.  
  4064.  
  4065.  
  4066. [00:31:11.85] viewing player: 1
  4067.  
  4068.  
  4069.  
  4070. [00:31:11.95] viewing player: 3
  4071.  
  4072.  
  4073.  
  4074. [00:31:14.00] Respawn tower 0 on team 1
  4075.  
  4076.  
  4077.  
  4078. animating True
  4079.  
  4080. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4081.  
  4082. [00:31:14.73] ------> time difference between states measured to be zero!
  4083.  
  4084.  
  4085.  
  4086. [00:31:17.34] Shield toggled: True
  4087.  
  4088.  
  4089.  
  4090. [00:31:17.43] ------> time difference between states measured to be zero!
  4091.  
  4092.  
  4093.  
  4094. [00:31:17.73] ------> time difference between states measured to be zero!
  4095.  
  4096.  
  4097.  
  4098. [00:31:18.39] viewing player: 1
  4099.  
  4100.  
  4101.  
  4102. [00:31:23.81] viewing player: 11
  4103.  
  4104.  
  4105.  
  4106. [00:31:24.37] ------> I AM DEAD
  4107.  
  4108.  
  4109.  
  4110. [00:31:24.37] Stopped Zooming
  4111.  
  4112.  
  4113.  
  4114. [00:31:34.36] viewing player: 13
  4115.  
  4116.  
  4117.  
  4118. [00:31:37.75] ------> Respawned cube with no connected neighbours on Player 1
  4119.  
  4120.  
  4121.  
  4122. [00:31:37.89] ------> Respawned cube with no connected neighbours on Player 1
  4123.  
  4124.  
  4125.  
  4126. [00:31:39.01] viewing player: 3
  4127.  
  4128.  
  4129.  
  4130. [00:31:39.59] ------> Respawned cube with no connected neighbours on Player 1
  4131.  
  4132.  
  4133.  
  4134. [00:31:54.10] ------> time difference between states measured to be zero!
  4135.  
  4136.  
  4137.  
  4138. [00:32:07.29] ------> time difference between states measured to be zero!
  4139.  
  4140.  
  4141.  
  4142. [00:32:21.00] viewing player: 13
  4143.  
  4144.  
  4145.  
  4146. [00:32:32.23] viewing player: 0
  4147.  
  4148.  
  4149.  
  4150. [00:32:32.24] viewing player: 4
  4151.  
  4152.  
  4153.  
  4154. [00:32:37.59] viewing player: 0
  4155.  
  4156.  
  4157.  
  4158. [00:32:37.68] Respawn tower 3 on team 1
  4159.  
  4160.  
  4161.  
  4162. [00:32:39.22] ------> time difference between states measured to be zero!
  4163.  
  4164.  
  4165.  
  4166. [00:32:39.88] ------> time difference between states measured to be zero!
  4167.  
  4168.  
  4169.  
  4170. [00:32:40.18] ------> time difference between states measured to be zero!
  4171.  
  4172.  
  4173.  
  4174. Look rotation viewing vector is zero
  4175.  
  4176. (Filename: Line: 70)
  4177.  
  4178. Look rotation viewing vector is zero
  4179.  
  4180. (Filename: Line: 70)
  4181.  
  4182. Look rotation viewing vector is zero
  4183.  
  4184. (Filename: Line: 70)
  4185.  
  4186. [00:32:41.63] viewing player: 1
  4187.  
  4188.  
  4189.  
  4190. Look rotation viewing vector is zero
  4191.  
  4192. (Filename: Line: 70)
  4193.  
  4194. Look rotation viewing vector is zero
  4195.  
  4196. (Filename: Line: 70)
  4197.  
  4198. Look rotation viewing vector is zero
  4199.  
  4200. (Filename: Line: 70)
  4201.  
  4202. Look rotation viewing vector is zero
  4203.  
  4204. (Filename: Line: 70)
  4205.  
  4206. Look rotation viewing vector is zero
  4207.  
  4208. (Filename: Line: 70)
  4209.  
  4210. Look rotation viewing vector is zero
  4211.  
  4212. (Filename: Line: 70)
  4213.  
  4214. [00:32:41.69] viewing player: 0
  4215.  
  4216.  
  4217.  
  4218. Look rotation viewing vector is zero
  4219.  
  4220. (Filename: Line: 70)
  4221.  
  4222. Look rotation viewing vector is zero
  4223.  
  4224. (Filename: Line: 70)
  4225.  
  4226. Look rotation viewing vector is zero
  4227.  
  4228. (Filename: Line: 70)
  4229.  
  4230. Look rotation viewing vector is zero
  4231.  
  4232. (Filename: Line: 70)
  4233.  
  4234. Look rotation viewing vector is zero
  4235.  
  4236. (Filename: Line: 70)
  4237.  
  4238. Look rotation viewing vector is zero
  4239.  
  4240. (Filename: Line: 70)
  4241.  
  4242. Look rotation viewing vector is zero
  4243.  
  4244. (Filename: Line: 70)
  4245.  
  4246. Look rotation viewing vector is zero
  4247.  
  4248. (Filename: Line: 70)
  4249.  
  4250. Look rotation viewing vector is zero
  4251.  
  4252. (Filename: Line: 70)
  4253.  
  4254. [00:32:45.77] viewing player: 1
  4255.  
  4256.  
  4257.  
  4258. [00:32:45.79] viewing player: 0
  4259.  
  4260.  
  4261.  
  4262. [00:32:49.39] ------> time difference between states measured to be zero!
  4263.  
  4264.  
  4265.  
  4266. [00:32:52.57] viewing player: 1
  4267.  
  4268.  
  4269.  
  4270. [00:32:52.60] viewing player: 0
  4271.  
  4272.  
  4273.  
  4274. Look rotation viewing vector is zero
  4275.  
  4276. (Filename: Line: 70)
  4277.  
  4278. Look rotation viewing vector is zero
  4279.  
  4280. (Filename: Line: 70)
  4281.  
  4282. [00:32:56.25] ------> time difference between states measured to be zero!
  4283.  
  4284.  
  4285.  
  4286. [00:33:02.54] Respawn tower 0 on team 0
  4287.  
  4288.  
  4289.  
  4290. [00:33:05.36] viewing player: 1
  4291.  
  4292.  
  4293.  
  4294. [00:33:10.63] ------> time difference between states measured to be zero!
  4295.  
  4296.  
  4297.  
  4298. [00:33:40.23] viewing player: 11
  4299.  
  4300.  
  4301.  
  4302. [00:33:40.25] viewing player: 1
  4303.  
  4304.  
  4305.  
  4306. [00:33:43.08] viewing player: 0
  4307.  
  4308.  
  4309.  
  4310. [00:33:43.10] viewing player: 1
  4311.  
  4312.  
  4313.  
  4314. [00:33:43.86] Respawn tower 0 on team 1
  4315.  
  4316.  
  4317.  
  4318. [00:33:46.66] ------> time difference between states measured to be zero!
  4319.  
  4320.  
  4321.  
  4322. [00:33:48.24] viewing player: 3
  4323.  
  4324.  
  4325.  
  4326. [00:33:53.60] viewing player: 11
  4327.  
  4328.  
  4329.  
  4330. [00:33:53.62] viewing player: 3
  4331.  
  4332.  
  4333.  
  4334. [00:33:56.94] viewing player: 8
  4335.  
  4336.  
  4337.  
  4338. [00:34:04.42] viewing player: 13
  4339.  
  4340.  
  4341.  
  4342. [00:34:07.54] viewing player: 4
  4343.  
  4344.  
  4345.  
  4346. [00:34:09.78] Stopped Zooming
  4347.  
  4348.  
  4349.  
  4350. [00:34:11.17] viewing player: 0
  4351.  
  4352.  
  4353.  
  4354. [00:34:13.91] ------> I AM DEAD
  4355.  
  4356.  
  4357.  
  4358. [00:34:13.91] viewing player: 1
  4359.  
  4360.  
  4361.  
  4362. [00:34:23.90] viewing player: 11
  4363.  
  4364.  
  4365.  
  4366. [00:34:25.26] ------> time difference between states measured to be zero!
  4367.  
  4368.  
  4369.  
  4370. [00:34:30.41] Respawn tower 3 on team 0
  4371.  
  4372.  
  4373.  
  4374. [00:34:31.21] viewing player: 8
  4375.  
  4376.  
  4377.  
  4378. [00:34:35.64] ------> time difference between states measured to be zero!
  4379.  
  4380.  
  4381.  
  4382. [00:34:38.22] ------> time difference between states measured to be zero!
  4383.  
  4384.  
  4385.  
  4386. [00:34:40.83] viewing player: 1
  4387.  
  4388.  
  4389.  
  4390. [00:34:40.85] viewing player: 8
  4391.  
  4392.  
  4393.  
  4394. Look rotation viewing vector is zero
  4395.  
  4396. (Filename: Line: 70)
  4397.  
  4398. Look rotation viewing vector is zero
  4399.  
  4400. (Filename: Line: 70)
  4401.  
  4402. Look rotation viewing vector is zero
  4403.  
  4404. (Filename: Line: 70)
  4405.  
  4406. [00:34:59.97] Stopped Zooming
  4407.  
  4408.  
  4409.  
  4410. [00:35:31.12] ------> I AM DEAD
  4411.  
  4412.  
  4413.  
  4414. [00:35:31.12] Stopped Zooming
  4415.  
  4416.  
  4417.  
  4418. [00:35:33.83] ------> time difference between states measured to be zero!
  4419.  
  4420.  
  4421.  
  4422. [00:35:41.11] viewing player: 1
  4423.  
  4424.  
  4425.  
  4426. [00:35:41.95] ------> time difference between states measured to be zero!
  4427.  
  4428.  
  4429.  
  4430. [00:35:42.04] UNregistered machine from 6
  4431.  
  4432.  
  4433.  
  4434. [00:35:42.85] viewing player: 11
  4435.  
  4436.  
  4437.  
  4438. [00:35:43.46] viewing player: 3
  4439.  
  4440.  
  4441.  
  4442. [00:35:44.17] viewing player: 13
  4443.  
  4444.  
  4445.  
  4446. [00:35:45.43] viewing player: 4
  4447.  
  4448.  
  4449.  
  4450. [00:35:46.83] viewing player: 8
  4451.  
  4452.  
  4453.  
  4454. [00:35:47.06] ------> time difference between states measured to be zero!
  4455.  
  4456.  
  4457.  
  4458. [00:35:49.72] Respawn tower 0 on team 0
  4459.  
  4460.  
  4461.  
  4462. [00:35:50.23] viewing player: 1
  4463.  
  4464.  
  4465.  
  4466. animating False
  4467.  
  4468. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4469.  
  4470. [00:35:53.06] Shield toggled: False
  4471.  
  4472.  
  4473.  
  4474. [00:35:59.66] viewing player: 11
  4475.  
  4476.  
  4477.  
  4478. [00:35:59.73] viewing player: 1
  4479.  
  4480.  
  4481.  
  4482. [00:36:02.65] ------> time difference between states measured to be zero!
  4483.  
  4484.  
  4485.  
  4486. [00:36:05.02] viewing player: 11
  4487.  
  4488.  
  4489.  
  4490. [00:36:05.11] viewing player: 1
  4491.  
  4492.  
  4493.  
  4494. Look rotation viewing vector is zero
  4495.  
  4496. (Filename: Line: 70)
  4497.  
  4498. [00:36:13.15] viewing player: 8
  4499.  
  4500.  
  4501.  
  4502. [00:36:13.17] viewing player: 1
  4503.  
  4504.  
  4505.  
  4506. Look rotation viewing vector is zero
  4507.  
  4508. (Filename: Line: 70)
  4509.  
  4510. Look rotation viewing vector is zero
  4511.  
  4512. (Filename: Line: 70)
  4513.  
  4514. Look rotation viewing vector is zero
  4515.  
  4516. (Filename: Line: 70)
  4517.  
  4518. Look rotation viewing vector is zero
  4519.  
  4520. (Filename: Line: 70)
  4521.  
  4522. Look rotation viewing vector is zero
  4523.  
  4524. (Filename: Line: 70)
  4525.  
  4526. Look rotation viewing vector is zero
  4527.  
  4528. (Filename: Line: 70)
  4529.  
  4530. Look rotation viewing vector is zero
  4531.  
  4532. (Filename: Line: 70)
  4533.  
  4534. Look rotation viewing vector is zero
  4535.  
  4536. (Filename: Line: 70)
  4537.  
  4538. Look rotation viewing vector is zero
  4539.  
  4540. (Filename: Line: 70)
  4541.  
  4542. Look rotation viewing vector is zero
  4543.  
  4544. (Filename: Line: 70)
  4545.  
  4546. Look rotation viewing vector is zero
  4547.  
  4548. (Filename: Line: 70)
  4549.  
  4550. The server has disconnected from the client. Most likely the server has shut down.
  4551.  
  4552. (Filename: Line: 745)
  4553.  
  4554. [00:36:27.62] ------> Disconnected
  4555.  
  4556.  
  4557.  
  4558. [00:36:27.62] disconnected from game server 212.38.168.64 30715
  4559.  
  4560.  
  4561.  
  4562. [00:36:31.28] Switch to Mothership. Fast == False
  4563.  
  4564.  
  4565.  
  4566. Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
  4567.  
  4568. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4569.  
  4570. [00:36:34.45] PlayerIOChat.LeaveRoom(Chat.Sim.3C0B56DC93867F8C034D00D4ED6834FC)
  4571.  
  4572.  
  4573.  
  4574. [00:36:34.53] PlayerIOChat.LeaveRoom(Chat.Sim.Team.3C0B56DC93867F8C034D00D4ED6834FC.0)
  4575.  
  4576.  
  4577.  
  4578. UnloadTime: 1718.388916 ms
  4579. [00:36:36.16] ------> AntialiasingAsPostEffect ENABLED
  4580.  
  4581.  
  4582.  
  4583. [00:36:36.16] ------> BloomAndFlares Enabled w HDR
  4584.  
  4585.  
  4586.  
  4587. [00:36:36.16] ------> SunShafts ENABLED
  4588.  
  4589.  
  4590.  
  4591. Unloading 3 Unused Serialized files (Serialized files now loaded: 2011 / Dirty serialized files: 0)
  4592.  
  4593. Unloading 2735 unused Assets to reduce memory usage. Loaded Objects now: 68794.
  4594. Total: 435.929108 ms (FindLiveObjects: 3.270060 ms CreateObjectMapping: 7.145155 ms MarkObjects: 404.251648 ms DeleteObjects: 20.531134 ms)
  4595.  
  4596. [00:36:36.78] QuitListener.Start
  4597.  
  4598.  
  4599.  
  4600. [00:36:36.79] QuitListener.Start
  4601.  
  4602.  
  4603.  
  4604. [00:36:36.79] Switching to: Friend3
  4605.  
  4606.  
  4607.  
  4608. [00:36:36.79] Switching to: Platoon
  4609.  
  4610.  
  4611.  
  4612. [00:36:36.79] Switching to: Friend1
  4613.  
  4614.  
  4615.  
  4616. [00:36:36.79] Switching to: Global
  4617.  
  4618.  
  4619.  
  4620. [00:36:36.79] Switching to: Global
  4621.  
  4622.  
  4623.  
  4624. [00:36:36.82] QuitListener.Start
  4625.  
  4626.  
  4627.  
  4628. [00:36:36.82] QuitListener.Start
  4629.  
  4630.  
  4631.  
  4632. [00:36:36.83] ------> Disconnected from the Chat Disconnect
  4633.  
  4634.  
  4635.  
  4636. Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
  4637.  
  4638. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4639.  
  4640. Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
  4641.  
  4642. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4643.  
  4644. [00:36:36.90] ------> Back to mothership
  4645.  
  4646.  
  4647.  
  4648. [00:36:37.01] PlayerIOChat.JoinRoom(Chat.Lobby.italian.0)
  4649.  
  4650.  
  4651.  
  4652. [00:36:37.05] ------> Disconnected from the Chat Disconnect
  4653.  
  4654.  
  4655.  
  4656. [00:36:37.05] MotherShipLoaded : {"status":"ok"}
  4657.  
  4658.  
  4659.  
  4660. [00:36:37.75] Connecting to lobby
  4661.  
  4662.  
  4663.  
  4664. [00:36:37.75] Adding Token: ZjYzYjlhN2QtNjM3MS00MmU4LTk4MTEtMTUzMzA1ZTIyNmRi
  4665.  
  4666.  
  4667.  
  4668. [00:36:37.75] Connection to Lobby successful
  4669.  
  4670.  
  4671.  
  4672. [00:36:37.75] OnConnected is null
  4673.  
  4674.  
  4675.  
  4676. [00:36:39.44] LastBattleScoreController request data
  4677.  
  4678.  
  4679.  
  4680. [00:36:39.57] LastBattleScoreController: OnAddedScoreSuccess. Score=357067008 last match score=0
  4681.  
  4682.  
  4683.  
  4684. [00:36:48.76] desired mode: #=qJBMQzisS_3t0YoE2gft7Sx9QJwIQWc9DWkJXmUrsfJY=
  4685.  
  4686.  
  4687.  
  4688. [00:36:48.76] RegisterInGame
  4689.  
  4690.  
  4691.  
  4692. [00:36:48.76] not yet registered
  4693.  
  4694.  
  4695.  
  4696. [00:36:48.76] Sending Register Message
  4697.  
  4698.  
  4699.  
  4700. [00:36:52.25] Received Registered Message
  4701.  
  4702.  
  4703.  
  4704. [00:36:55.60] will enter the game
  4705.  
  4706.  
  4707.  
  4708. [00:36:55.60] Switch to RC_Planet_Neptune_02_CTF
  4709.  
  4710.  
  4711.  
  4712. You can't place widgets on a layer different than the UIPanel that manages them.
  4713. If you want to move widgets to a different layer, parent them to a new panel instead.
  4714.  
  4715. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4716.  
  4717. You can't place widgets on a layer different than the UIPanel that manages them.
  4718. If you want to move widgets to a different layer, parent them to a new panel instead.
  4719.  
  4720. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4721.  
  4722. You can't place widgets on a layer different than the UIPanel that manages them.
  4723. If you want to move widgets to a different layer, parent them to a new panel instead.
  4724.  
  4725. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4726.  
  4727. You can't place widgets on a layer different than the UIPanel that manages them.
  4728. If you want to move widgets to a different layer, parent them to a new panel instead.
  4729.  
  4730. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4731.  
  4732. You can't place widgets on a layer different than the UIPanel that manages them.
  4733. If you want to move widgets to a different layer, parent them to a new panel instead.
  4734.  
  4735. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4736.  
  4737. You can't place widgets on a layer different than the UIPanel that manages them.
  4738. If you want to move widgets to a different layer, parent them to a new panel instead.
  4739.  
  4740. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4741.  
  4742. You can't place widgets on a layer different than the UIPanel that manages them.
  4743. If you want to move widgets to a different layer, parent them to a new panel instead.
  4744.  
  4745. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4746.  
  4747. You can't place widgets on a layer different than the UIPanel that manages them.
  4748. If you want to move widgets to a different layer, parent them to a new panel instead.
  4749.  
  4750. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4751.  
  4752. You can't place widgets on a layer different than the UIPanel that manages them.
  4753. If you want to move widgets to a different layer, parent them to a new panel instead.
  4754.  
  4755. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4756.  
  4757. You can't place widgets on a layer different than the UIPanel that manages them.
  4758. If you want to move widgets to a different layer, parent them to a new panel instead.
  4759.  
  4760. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4761.  
  4762. You can't place widgets on a layer different than the UIPanel that manages them.
  4763. If you want to move widgets to a different layer, parent them to a new panel instead.
  4764.  
  4765. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4766.  
  4767. You can't place widgets on a layer different than the UIPanel that manages them.
  4768. If you want to move widgets to a different layer, parent them to a new panel instead.
  4769.  
  4770. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4771.  
  4772. [00:36:56.95] PlayerIOChat.LeaveRoom(Chat.Lobby.italian.0)
  4773.  
  4774.  
  4775.  
  4776. UnloadTime: 151.477768 ms
  4777. [00:36:57.32] UPDATE BAR (0.001 0)
  4778.  
  4779.  
  4780.  
  4781. [00:36:57.32] ------> SSAO ENABLED
  4782.  
  4783.  
  4784.  
  4785. [00:36:57.32] ------> AntialiasingAsPostEffect ENABLED
  4786.  
  4787.  
  4788.  
  4789. Unloading 1 Unused Serialized files (Serialized files now loaded: 2011 / Dirty serialized files: 0)
  4790.  
  4791. Unloading 1305 unused Assets to reduce memory usage. Loaded Objects now: 82915.
  4792. Total: 430.020050 ms (FindLiveObjects: 4.230861 ms CreateObjectMapping: 6.739653 ms MarkObjects: 412.387146 ms DeleteObjects: 6.174407 ms)
  4793.  
  4794. [00:36:57.92] ------> Terrain Cast Shadows True
  4795.  
  4796.  
  4797.  
  4798. [00:36:57.92] ------> Terrain Material Mars_dirt
  4799.  
  4800.  
  4801.  
  4802. [00:36:57.93] ------> Disconnected from the Chat Disconnect
  4803.  
  4804.  
  4805.  
  4806. Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
  4807.  
  4808. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4809.  
  4810. Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
  4811.  
  4812. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4813.  
  4814. [00:36:58.17] registered machine from mmdeathi
  4815.  
  4816.  
  4817.  
  4818. [00:36:58.24] MACHINE BUILT (1/14)
  4819.  
  4820.  
  4821.  
  4822. [00:36:58.24] UPDATE BAR (0.07142857 0.07142857)
  4823.  
  4824.  
  4825.  
  4826. [00:36:58.24] building base for 0
  4827.  
  4828.  
  4829.  
  4830. [00:36:59.18] Switching to: Friend3
  4831.  
  4832.  
  4833.  
  4834. [00:36:59.18] Switching to: Platoon
  4835.  
  4836.  
  4837.  
  4838. [00:36:59.18] Switching to: Friend1
  4839.  
  4840.  
  4841.  
  4842. [00:36:59.18] Switching to: Global
  4843.  
  4844.  
  4845.  
  4846. [00:36:59.18] Switching to: Global
  4847.  
  4848.  
  4849.  
  4850. [00:36:59.18] registered machine from leaderer
  4851.  
  4852.  
  4853.  
  4854. [00:36:59.25] MACHINE BUILT (2/14)
  4855.  
  4856.  
  4857.  
  4858. [00:36:59.25] UPDATE BAR (0.1428571 0.1428571)
  4859.  
  4860.  
  4861.  
  4862. [00:36:59.25] building base for 1
  4863.  
  4864.  
  4865.  
  4866. [00:37:00.21] registered machine from Feenarei
  4867.  
  4868.  
  4869.  
  4870. [00:37:00.24] MACHINE BUILT (3/14)
  4871.  
  4872.  
  4873.  
  4874. [00:37:00.24] UPDATE BAR (0.2142857 0.2142857)
  4875.  
  4876.  
  4877.  
  4878. [00:37:00.25] registered machine from mokooh
  4879.  
  4880.  
  4881.  
  4882. [00:37:00.31] MACHINE BUILT (4/14)
  4883.  
  4884.  
  4885.  
  4886. [00:37:00.31] UPDATE BAR (0.2857143 0.2857143)
  4887.  
  4888.  
  4889.  
  4890. [00:37:00.32] registered machine from andytl1000s
  4891.  
  4892.  
  4893.  
  4894. [00:37:00.43] MACHINE BUILT (5/14)
  4895.  
  4896.  
  4897.  
  4898. [00:37:00.44] UPDATE BAR (0.3571429 0.3571429)
  4899.  
  4900.  
  4901.  
  4902. [00:37:00.44] registered machine from inD4wn
  4903.  
  4904.  
  4905.  
  4906. [00:37:00.51] MACHINE BUILT (6/14)
  4907.  
  4908.  
  4909.  
  4910. [00:37:00.51] UPDATE BAR (0.4285714 0.4285714)
  4911.  
  4912.  
  4913.  
  4914. [00:37:00.52] registered machine from Uhpgrade
  4915.  
  4916.  
  4917.  
  4918. [00:37:00.56] MACHINE BUILT (7/14)
  4919.  
  4920.  
  4921.  
  4922. [00:37:00.56] UPDATE BAR (0.5 0.5)
  4923.  
  4924.  
  4925.  
  4926. [00:37:00.57] registered machine from D0n3four
  4927.  
  4928.  
  4929.  
  4930. [00:37:00.76] MACHINE BUILT (8/14)
  4931.  
  4932.  
  4933.  
  4934. [00:37:00.76] UPDATE BAR (0.5714286 0.5714286)
  4935.  
  4936.  
  4937.  
  4938. [00:37:00.77] registered machine from masterbarge
  4939.  
  4940.  
  4941.  
  4942. [00:37:00.81] MACHINE BUILT (9/14)
  4943.  
  4944.  
  4945.  
  4946. [00:37:00.81] UPDATE BAR (0.6428571 0.6428571)
  4947.  
  4948.  
  4949.  
  4950. [00:37:00.82] registered machine from sakino
  4951.  
  4952.  
  4953.  
  4954. [00:37:00.91] MACHINE BUILT (10/14)
  4955.  
  4956.  
  4957.  
  4958. [00:37:00.91] UPDATE BAR (0.7142857 0.7142857)
  4959.  
  4960.  
  4961.  
  4962. [00:37:00.92] registered machine from suspiciousdirtpile
  4963.  
  4964.  
  4965.  
  4966. [00:37:00.98] MACHINE BUILT (11/14)
  4967.  
  4968.  
  4969.  
  4970. [00:37:00.98] UPDATE BAR (0.7857143 0.7857143)
  4971.  
  4972.  
  4973.  
  4974. [00:37:00.99] registered machine from loomy1
  4975.  
  4976.  
  4977.  
  4978. [00:37:01.07] MACHINE BUILT (12/14)
  4979.  
  4980.  
  4981.  
  4982. [00:37:01.07] UPDATE BAR (0.8571429 0.8571429)
  4983.  
  4984.  
  4985.  
  4986. [00:37:01.08] registered machine from DrDeathbolt
  4987.  
  4988.  
  4989.  
  4990. [00:37:01.12] MACHINE BUILT (13/14)
  4991.  
  4992.  
  4993.  
  4994. [00:37:01.12] UPDATE BAR (0.9285714 0.9285714)
  4995.  
  4996.  
  4997.  
  4998. [00:37:01.13] registered machine from The7thWhiteWolf
  4999.  
  5000.  
  5001.  
  5002. [00:37:01.19] MACHINE BUILT (14/14)
  5003.  
  5004.  
  5005.  
  5006. [00:37:01.19] UPDATE BAR (1 1)
  5007.  
  5008.  
  5009.  
  5010. [00:37:01.19] UPDATE BAR (1 1)
  5011.  
  5012.  
  5013.  
  5014. [00:37:01.20] Connecting...
  5015.  
  5016.  
  5017.  
  5018. [00:37:01.78] PlayerIOChat.JoinRoom(Chat.Sim.0FD94C5068E54848C0858EAD13EE33FB)
  5019.  
  5020.  
  5021.  
  5022. [00:37:01.79] PlayerIOChat.JoinRoom(Chat.Sim.Team.0FD94C5068E54848C0858EAD13EE33FB.1)
  5023.  
  5024.  
  5025.  
  5026. [00:37:01.79] sending machine data to server
  5027.  
  5028.  
  5029.  
  5030. [00:37:01.79] Registering own machine
  5031.  
  5032.  
  5033.  
  5034. [00:37:01.79] Main camera is missing.
  5035.  
  5036.  
  5037.  
  5038. [00:37:03.62] registered machine from 1
  5039.  
  5040.  
  5041.  
  5042. [00:37:03.62] Main camera is missing.
  5043.  
  5044.  
  5045.  
  5046. [00:37:03.62] activated machine
  5047.  
  5048.  
  5049.  
  5050. [00:37:03.62] registered machine from 2
  5051.  
  5052.  
  5053.  
  5054. [00:37:03.63] Main camera is missing.
  5055.  
  5056.  
  5057.  
  5058. [00:37:03.63] activated machine
  5059.  
  5060.  
  5061.  
  5062. [00:37:03.63] registered machine from 3
  5063.  
  5064.  
  5065.  
  5066. [00:37:03.63] Main camera is missing.
  5067.  
  5068.  
  5069.  
  5070. [00:37:03.63] activated machine
  5071.  
  5072.  
  5073.  
  5074. Progress bar needs a foreground widget to work with
  5075.  
  5076. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5077.  
  5078. Progress bar needs a foreground widget to work with
  5079.  
  5080. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5081.  
  5082. Progress bar needs a foreground widget to work with
  5083.  
  5084. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5085.  
  5086. [00:37:03.76] ------> time difference between states measured to be zero!
  5087.  
  5088.  
  5089.  
  5090. [00:37:03.76] ------> time difference between states measured to be zero!
  5091.  
  5092.  
  5093.  
  5094. [00:37:03.77] ------> time difference between states measured to be zero!
  5095.  
  5096.  
  5097.  
  5098. [00:37:03.80] -!!!!!!-> Error downloading hint image [SourceAddress: https://s3-eu-west-1.amazonaws.com/hintcache/live/Tut_17_CC Generator.png, Error 505 HTTP Version not supported
  5099. ]
  5100.  
  5101.  
  5102.  
  5103. [00:37:04.80] registered machine from 4
  5104.  
  5105.  
  5106.  
  5107. [00:37:04.81] Main camera is missing.
  5108.  
  5109.  
  5110.  
  5111. [00:37:04.81] activated machine
  5112.  
  5113.  
  5114.  
  5115. Progress bar needs a foreground widget to work with
  5116.  
  5117. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5118.  
  5119. [00:37:04.83] ------> time difference between states measured to be zero!
  5120.  
  5121.  
  5122.  
  5123. [00:37:05.27] registered machine from 5
  5124.  
  5125.  
  5126.  
  5127. [00:37:05.28] Main camera is missing.
  5128.  
  5129.  
  5130.  
  5131. [00:37:05.28] activated machine
  5132.  
  5133.  
  5134.  
  5135. Progress bar needs a foreground widget to work with
  5136.  
  5137. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5138.  
  5139. [00:37:05.30] ------> time difference between states measured to be zero!
  5140.  
  5141.  
  5142.  
  5143. [00:37:05.99] registered machine from 6
  5144.  
  5145.  
  5146.  
  5147. [00:37:06.00] activated machine
  5148.  
  5149.  
  5150.  
  5151. Progress bar needs a foreground widget to work with
  5152.  
  5153. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5154.  
  5155. [00:37:06.04] ------> time difference between states measured to be zero!
  5156.  
  5157.  
  5158.  
  5159. [00:37:06.62] registered machine from 7
  5160.  
  5161.  
  5162.  
  5163. [00:37:06.63] activated machine
  5164.  
  5165.  
  5166.  
  5167. Progress bar needs a foreground widget to work with
  5168.  
  5169. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5170.  
  5171. [00:37:06.66] ------> time difference between states measured to be zero!
  5172.  
  5173.  
  5174.  
  5175. [00:37:07.76] registered machine from 9
  5176.  
  5177.  
  5178.  
  5179. [00:37:07.77] activated machine
  5180.  
  5181.  
  5182.  
  5183. Progress bar needs a foreground widget to work with
  5184.  
  5185. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5186.  
  5187. [00:37:07.79] ------> time difference between states measured to be zero!
  5188.  
  5189.  
  5190.  
  5191. [00:37:08.49] registered machine from 10
  5192.  
  5193.  
  5194.  
  5195. [00:37:08.49] activated machine
  5196.  
  5197.  
  5198.  
  5199. Progress bar needs a foreground widget to work with
  5200.  
  5201. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5202.  
  5203. [00:37:08.51] ------> time difference between states measured to be zero!
  5204.  
  5205.  
  5206.  
  5207. [00:37:08.83] registered machine from 11
  5208.  
  5209.  
  5210.  
  5211. [00:37:08.84] activated machine
  5212.  
  5213.  
  5214.  
  5215. Progress bar needs a foreground widget to work with
  5216.  
  5217. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5218.  
  5219. [00:37:08.86] ------> time difference between states measured to be zero!
  5220.  
  5221.  
  5222.  
  5223. [00:37:09.14] registered machine from 12
  5224.  
  5225.  
  5226.  
  5227. [00:37:09.15] activated machine
  5228.  
  5229.  
  5230.  
  5231. Progress bar needs a foreground widget to work with
  5232.  
  5233. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5234.  
  5235. [00:37:09.18] ------> time difference between states measured to be zero!
  5236.  
  5237.  
  5238.  
  5239. Progress bar needs a foreground widget to work with
  5240.  
  5241. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5242.  
  5243. Progress bar needs a foreground widget to work with
  5244.  
  5245. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5246.  
  5247. [00:37:33.48] registered machine from 13
  5248.  
  5249.  
  5250.  
  5251. [00:37:33.49] activated machine
  5252.  
  5253.  
  5254.  
  5255. Progress bar needs a foreground widget to work with
  5256.  
  5257. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5258.  
  5259. [00:37:33.53] ------> time difference between states measured to be zero!
  5260.  
  5261.  
  5262.  
  5263. [00:37:47.57] registered machine from 8
  5264.  
  5265.  
  5266.  
  5267. [00:37:47.58] activated machine
  5268.  
  5269.  
  5270.  
  5271. Progress bar needs a foreground widget to work with
  5272.  
  5273. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5274.  
  5275. [00:37:47.62] ------> time difference between states measured to be zero!
  5276.  
  5277.  
  5278.  
  5279. [00:37:49.61] UNregistered machine from 8
  5280.  
  5281.  
  5282.  
  5283. [00:38:25.13] Respawn tower 3 on team 1
  5284.  
  5285.  
  5286.  
  5287. animating True
  5288.  
  5289. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5290.  
  5291. [00:38:27.52] Respawn tower 1 on team 0
  5292.  
  5293.  
  5294.  
  5295. animating True
  5296.  
  5297. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5298.  
  5299. [00:38:28.47] Shield toggled: True
  5300.  
  5301.  
  5302.  
  5303. [00:38:30.25] Respawn tower 2 on team 0
  5304.  
  5305.  
  5306.  
  5307. [00:38:30.86] Shield toggled: True
  5308.  
  5309.  
  5310.  
  5311. [00:38:58.99] ------> time difference between states measured to be zero!
  5312.  
  5313.  
  5314.  
  5315. [00:39:05.92] ------> time difference between states measured to be zero!
  5316.  
  5317.  
  5318.  
  5319. [00:39:13.92] ------> time difference between states measured to be zero!
  5320.  
  5321.  
  5322.  
  5323. [00:39:15.77] ------> Respawned cube with no connected neighbours on Player 7
  5324.  
  5325.  
  5326.  
  5327. [00:39:30.97] ------> time difference between states measured to be zero!
  5328.  
  5329.  
  5330.  
  5331. [00:39:43.49] ------> Respawned cube with no connected neighbours on Player 1
  5332.  
  5333.  
  5334.  
  5335. [00:39:43.49] ------> Respawned cube with no connected neighbours on Player 1
  5336.  
  5337.  
  5338.  
  5339. [00:39:44.17] ------> Respawned cube with no connected neighbours on Player 1
  5340.  
  5341.  
  5342.  
  5343. [00:39:44.17] ------> Respawned cube with no connected neighbours on Player 1
  5344.  
  5345.  
  5346.  
  5347. [00:39:44.17] ------> Respawned cube with no connected neighbours on Player 1
  5348.  
  5349.  
  5350.  
  5351. [00:39:44.17] ------> Respawned cube with no connected neighbours on Player 1
  5352.  
  5353.  
  5354.  
  5355. [00:39:45.28] ------> Respawned cube with no connected neighbours on Player 1
  5356.  
  5357.  
  5358.  
  5359. [00:39:45.81] ------> Respawned cube with no connected neighbours on Player 1
  5360.  
  5361.  
  5362.  
  5363. [00:39:47.12] ------> Respawned cube with no connected neighbours on Player 1
  5364.  
  5365.  
  5366.  
  5367. [00:39:48.93] ------> time difference between states measured to be zero!
  5368.  
  5369.  
  5370.  
  5371. [00:39:54.12] ------> time difference between states measured to be zero!
  5372.  
  5373.  
  5374.  
  5375. [00:40:05.33] ------> time difference between states measured to be zero!
  5376.  
  5377.  
  5378.  
  5379. [00:40:16.23] ------> time difference between states measured to be zero!
  5380.  
  5381.  
  5382.  
  5383. [00:40:37.63] ------> time difference between states measured to be zero!
  5384.  
  5385.  
  5386.  
  5387. [00:40:44.58] ------> Respawned cube with no connected neighbours on Player 10
  5388.  
  5389.  
  5390.  
  5391. [00:40:44.58] ------> Respawned cube with no connected neighbours on Player 10
  5392.  
  5393.  
  5394.  
  5395. [00:40:44.58] ------> Respawned cube with no connected neighbours on Player 10
  5396.  
  5397.  
  5398.  
  5399. [00:40:44.58] ------> Respawned cube with no connected neighbours on Player 10
  5400.  
  5401.  
  5402.  
  5403. [00:40:44.58] ------> Respawned cube with no connected neighbours on Player 10
  5404.  
  5405.  
  5406.  
  5407. [00:40:44.58] ------> Respawned cube with no connected neighbours on Player 10
  5408.  
  5409.  
  5410.  
  5411. [00:40:45.89] ------> time difference between states measured to be zero!
  5412.  
  5413.  
  5414.  
  5415. [00:40:47.27] ------> Respawned cube with no connected neighbours on Player 10
  5416.  
  5417.  
  5418.  
  5419. [00:40:47.27] ------> Respawned cube with no connected neighbours on Player 10
  5420.  
  5421.  
  5422.  
  5423. [00:40:47.27] ------> Respawned cube with no connected neighbours on Player 10
  5424.  
  5425.  
  5426.  
  5427. [00:40:47.40] ------> Respawned cube with no connected neighbours on Player 10
  5428.  
  5429.  
  5430.  
  5431. [00:40:47.41] ------> Respawned cube with no connected neighbours on Player 10
  5432.  
  5433.  
  5434.  
  5435. [00:40:47.41] ------> Respawned cube with no connected neighbours on Player 10
  5436.  
  5437.  
  5438.  
  5439. [00:40:47.41] ------> Respawned cube with no connected neighbours on Player 10
  5440.  
  5441.  
  5442.  
  5443. [00:40:47.41] ------> Respawned cube with no connected neighbours on Player 10
  5444.  
  5445.  
  5446.  
  5447. [00:40:47.41] ------> Respawned cube with no connected neighbours on Player 10
  5448.  
  5449.  
  5450.  
  5451. [00:40:47.41] ------> Respawned cube with no connected neighbours on Player 10
  5452.  
  5453.  
  5454.  
  5455. [00:40:54.99] ------> time difference between states measured to be zero!
  5456.  
  5457.  
  5458.  
  5459. [00:40:57.23] ------> time difference between states measured to be zero!
  5460.  
  5461.  
  5462.  
  5463. [00:41:15.93] ------> time difference between states measured to be zero!
  5464.  
  5465.  
  5466.  
  5467. [00:41:36.73] ------> time difference between states measured to be zero!
  5468.  
  5469.  
  5470.  
  5471. [00:41:39.99] ------> time difference between states measured to be zero!
  5472.  
  5473.  
  5474.  
  5475. [00:41:51.61] ------> Respawned cube with no connected neighbours on Player 1
  5476.  
  5477.  
  5478.  
  5479. [00:41:51.74] ------> Respawned cube with no connected neighbours on Player 1
  5480.  
  5481.  
  5482.  
  5483. [00:42:07.12] ------> time difference between states measured to be zero!
  5484.  
  5485.  
  5486.  
  5487. [00:42:15.12] ------> time difference between states measured to be zero!
  5488.  
  5489.  
  5490.  
  5491. [00:42:21.27] Respawn tower 0 on team 1
  5492.  
  5493.  
  5494.  
  5495. [00:42:22.60] ------> time difference between states measured to be zero!
  5496.  
  5497.  
  5498.  
  5499. [00:42:23.70] ------> time difference between states measured to be zero!
  5500.  
  5501.  
  5502.  
  5503. [00:42:54.85] ------> time difference between states measured to be zero!
  5504.  
  5505.  
  5506.  
  5507. [00:43:03.00] ------> Respawned cube with no connected neighbours on Player 1
  5508.  
  5509.  
  5510.  
  5511. [00:43:07.09] ------> Respawned cube with no connected neighbours on Player 1
  5512.  
  5513.  
  5514.  
  5515. [00:43:22.45] ------> Respawned cube with no connected neighbours on Player 13
  5516.  
  5517.  
  5518.  
  5519. [00:43:24.02] ------> time difference between states measured to be zero!
  5520.  
  5521.  
  5522.  
  5523. [00:43:37.19] ------> time difference between states measured to be zero!
  5524.  
  5525.  
  5526.  
  5527. [00:43:37.47] ------> time difference between states measured to be zero!
  5528.  
  5529.  
  5530.  
  5531. [00:43:49.33] ------> time difference between states measured to be zero!
  5532.  
  5533.  
  5534.  
  5535. [00:43:57.55] ------> time difference between states measured to be zero!
  5536.  
  5537.  
  5538.  
  5539. [00:44:02.20] ------> time difference between states measured to be zero!
  5540.  
  5541.  
  5542.  
  5543. [00:44:13.47] ------> Respawned cube with no connected neighbours on Player 10
  5544.  
  5545.  
  5546.  
  5547. [00:44:13.47] ------> Respawned cube with no connected neighbours on Player 10
  5548.  
  5549.  
  5550.  
  5551. [00:44:14.40] ------> Respawned cube with no connected neighbours on Player 10
  5552.  
  5553.  
  5554.  
  5555. [00:44:14.40] ------> Respawned cube with no connected neighbours on Player 10
  5556.  
  5557.  
  5558.  
  5559. [00:44:14.72] ------> Respawned cube with no connected neighbours on Player 10
  5560.  
  5561.  
  5562.  
  5563. [00:44:14.72] ------> Respawned cube with no connected neighbours on Player 10
  5564.  
  5565.  
  5566.  
  5567. [00:44:14.72] ------> Respawned cube with no connected neighbours on Player 10
  5568.  
  5569.  
  5570.  
  5571. [00:44:17.30] ------> Respawned cube with no connected neighbours on Player 10
  5572.  
  5573.  
  5574.  
  5575. [00:44:43.99] ------> time difference between states measured to be zero!
  5576.  
  5577.  
  5578.  
  5579. [00:44:47.63] ------> time difference between states measured to be zero!
  5580.  
  5581.  
  5582.  
  5583. [00:44:50.59] ------> time difference between states measured to be zero!
  5584.  
  5585.  
  5586.  
  5587. [00:45:02.12] Respawn tower 2 on team 1
  5588.  
  5589.  
  5590.  
  5591. [00:45:06.30] ------> time difference between states measured to be zero!
  5592.  
  5593.  
  5594.  
  5595. [00:45:13.32] ------> time difference between states measured to be zero!
  5596.  
  5597.  
  5598.  
  5599. [00:45:35.03] ------> time difference between states measured to be zero!
  5600.  
  5601.  
  5602.  
  5603. [00:45:35.61] Respawn tower 0 on team 0
  5604.  
  5605.  
  5606.  
  5607. [00:45:40.59] ------> time difference between states measured to be zero!
  5608.  
  5609.  
  5610.  
  5611. [00:46:09.50] ------> Respawned cube with no connected neighbours on Player 5
  5612.  
  5613.  
  5614.  
  5615. [00:46:14.53] ------> Respawned cube with no connected neighbours on Player 2
  5616.  
  5617.  
  5618.  
  5619. [00:46:34.91] ------> Respawned cube with no connected neighbours on Player 2
  5620.  
  5621.  
  5622.  
  5623. [00:46:34.91] ------> Respawned cube with no connected neighbours on Player 2
  5624.  
  5625.  
  5626.  
  5627. [00:46:45.15] ------> time difference between states measured to be zero!
  5628.  
  5629.  
  5630.  
  5631. [00:46:49.09] ------> time difference between states measured to be zero!
  5632.  
  5633.  
  5634.  
  5635. [00:47:26.17] ------> time difference between states measured to be zero!
  5636.  
  5637.  
  5638.  
  5639. The server has disconnected from the client. Most likely the server has shut down.
  5640.  
  5641. (Filename: Line: 745)
  5642.  
  5643. [00:48:02.19] ------> Disconnected
  5644.  
  5645.  
  5646.  
  5647. [00:48:02.20] disconnected from game server 109.169.60.71 30515
  5648.  
  5649.  
  5650.  
  5651. [00:48:05.93] Switch to Mothership. Fast == False
  5652.  
  5653.  
  5654.  
  5655. Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
  5656.  
  5657. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5658.  
  5659. [00:48:09.09] Stopped Zooming
  5660.  
  5661.  
  5662.  
  5663. [00:48:09.12] PlayerIOChat.LeaveRoom(Chat.Sim.0FD94C5068E54848C0858EAD13EE33FB)
  5664.  
  5665.  
  5666.  
  5667. [00:48:09.20] PlayerIOChat.LeaveRoom(Chat.Sim.Team.0FD94C5068E54848C0858EAD13EE33FB.1)
  5668.  
  5669.  
  5670.  
  5671. UnloadTime: 858.081726 ms
  5672. [00:48:09.92] ------> AntialiasingAsPostEffect ENABLED
  5673.  
  5674.  
  5675.  
  5676. [00:48:09.92] ------> BloomAndFlares Enabled w HDR
  5677.  
  5678.  
  5679.  
  5680. [00:48:09.92] ------> SunShafts ENABLED
  5681.  
  5682.  
  5683.  
  5684. Unloading 2 Unused Serialized files (Serialized files now loaded: 2011 / Dirty serialized files: 0)
  5685.  
  5686. Unloading 2612 unused Assets to reduce memory usage. Loaded Objects now: 72731.
  5687. Total: 569.677429 ms (FindLiveObjects: 3.300487 ms CreateObjectMapping: 7.116484 ms MarkObjects: 537.919189 ms DeleteObjects: 20.478178 ms)
  5688.  
  5689. [00:48:10.71] QuitListener.Start
  5690.  
  5691.  
  5692.  
  5693. [00:48:10.72] QuitListener.Start
  5694.  
  5695.  
  5696.  
  5697. [00:48:10.72] Switching to: Friend3
  5698.  
  5699.  
  5700.  
  5701. [00:48:10.72] Switching to: Platoon
  5702.  
  5703.  
  5704.  
  5705. [00:48:10.72] Switching to: Friend1
  5706.  
  5707.  
  5708.  
  5709. [00:48:10.72] Switching to: Global
  5710.  
  5711.  
  5712.  
  5713. [00:48:10.72] Switching to: Global
  5714.  
  5715.  
  5716.  
  5717. [00:48:10.75] QuitListener.Start
  5718.  
  5719.  
  5720.  
  5721. [00:48:10.75] QuitListener.Start
  5722.  
  5723.  
  5724.  
  5725. [00:48:10.76] ------> Disconnected from the Chat Disconnect
  5726.  
  5727.  
  5728.  
  5729. Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
  5730.  
  5731. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5732.  
  5733. Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
  5734.  
  5735. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5736.  
  5737. [00:48:10.82] ------> Back to mothership
  5738.  
  5739.  
  5740.  
  5741. [00:48:10.98] PlayerIOChat.JoinRoom(Chat.Lobby.italian.0)
  5742.  
  5743.  
  5744.  
  5745. [00:48:11.02] ------> Disconnected from the Chat Disconnect
  5746.  
  5747.  
  5748.  
  5749. [00:48:11.02] MotherShipLoaded : {"status":"ok"}
  5750.  
  5751.  
  5752.  
  5753. [00:48:11.72] Connecting to lobby
  5754.  
  5755.  
  5756.  
  5757. [00:48:11.72] Adding Token: ZjYzYjlhN2QtNjM3MS00MmU4LTk4MTEtMTUzMzA1ZTIyNmRi
  5758.  
  5759.  
  5760.  
  5761. [00:48:11.72] Connection to Lobby successful
  5762.  
  5763.  
  5764.  
  5765. [00:48:11.72] OnConnected is null
  5766.  
  5767.  
  5768.  
  5769. [00:48:13.29] LastBattleScoreController request data
  5770.  
  5771.  
  5772.  
  5773. [00:48:13.42] LastBattleScoreController: OnAddedScoreSuccess. Score=357067008 last match score=0
  5774.  
  5775.  
  5776.  
  5777. [00:48:28.75] desired mode: #=qJBMQzisS_3t0YoE2gft7Sx9QJwIQWc9DWkJXmUrsfJY=
  5778.  
  5779.  
  5780.  
  5781. [00:48:28.75] Disconnecting to join correct lobby
  5782.  
  5783.  
  5784.  
  5785. [00:48:28.75] Disconnecting from lobby
  5786.  
  5787.  
  5788.  
  5789. [00:48:28.85] ------> Disconnected from the Lobby Disconnect
  5790.  
  5791.  
  5792.  
  5793. [00:48:28.85] -!!!!!!-> Disconnected from Lobby: Disconnect
  5794.  
  5795.  
  5796.  
  5797. [00:48:31.88] Connecting to lobby
  5798.  
  5799.  
  5800.  
  5801. [00:48:31.88] Adding Token: ZjYzYjlhN2QtNjM3MS00MmU4LTk4MTEtMTUzMzA1ZTIyNmRi
  5802.  
  5803.  
  5804.  
  5805. [00:48:34.18] Lobby Room successfuly joined
  5806.  
  5807.  
  5808.  
  5809. [00:48:34.18] Connection to Lobby successful
  5810.  
  5811.  
  5812.  
  5813. [00:48:34.18] OnConnected is null
  5814.  
  5815.  
  5816.  
  5817. [00:48:34.18] RegisterInGame
  5818.  
  5819.  
  5820.  
  5821. [00:48:34.18] not yet registered
  5822.  
  5823.  
  5824.  
  5825. [00:48:34.18] Sending Register Message
  5826.  
  5827.  
  5828.  
  5829. [00:48:37.84] Received Registered Message
  5830.  
  5831.  
  5832.  
  5833. [00:50:06.51] will enter the game
  5834.  
  5835.  
  5836.  
  5837. [00:50:06.51] Switch to RC_Planet_Mars_02
  5838.  
  5839.  
  5840.  
  5841. You can't place widgets on a layer different than the UIPanel that manages them.
  5842. If you want to move widgets to a different layer, parent them to a new panel instead.
  5843.  
  5844. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5845.  
  5846. You can't place widgets on a layer different than the UIPanel that manages them.
  5847. If you want to move widgets to a different layer, parent them to a new panel instead.
  5848.  
  5849. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5850.  
  5851. You can't place widgets on a layer different than the UIPanel that manages them.
  5852. If you want to move widgets to a different layer, parent them to a new panel instead.
  5853.  
  5854. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5855.  
  5856. You can't place widgets on a layer different than the UIPanel that manages them.
  5857. If you want to move widgets to a different layer, parent them to a new panel instead.
  5858.  
  5859. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5860.  
  5861. You can't place widgets on a layer different than the UIPanel that manages them.
  5862. If you want to move widgets to a different layer, parent them to a new panel instead.
  5863.  
  5864. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5865.  
  5866. You can't place widgets on a layer different than the UIPanel that manages them.
  5867. If you want to move widgets to a different layer, parent them to a new panel instead.
  5868.  
  5869. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5870.  
  5871. You can't place widgets on a layer different than the UIPanel that manages them.
  5872. If you want to move widgets to a different layer, parent them to a new panel instead.
  5873.  
  5874. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5875.  
  5876. You can't place widgets on a layer different than the UIPanel that manages them.
  5877. If you want to move widgets to a different layer, parent them to a new panel instead.
  5878.  
  5879. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5880.  
  5881. [00:50:08.11] PlayerIOChat.LeaveRoom(Chat.Lobby.italian.0)
  5882.  
  5883.  
  5884.  
  5885. UnloadTime: 202.289352 ms
  5886. [00:50:08.41] UPDATE BAR (0.001 0)
  5887.  
  5888.  
  5889.  
  5890. [00:50:08.43] ------> SSAO ENABLED
  5891.  
  5892.  
  5893.  
  5894. [00:50:08.43] ------> AntialiasingAsPostEffect ENABLED
  5895.  
  5896.  
  5897.  
  5898. Unloading 1 Unused Serialized files (Serialized files now loaded: 2019 / Dirty serialized files: 0)
  5899.  
  5900. Unloading 4095 unused Assets to reduce memory usage. Loaded Objects now: 85101.
  5901. Total: 696.526611 ms (FindLiveObjects: 3.843205 ms CreateObjectMapping: 6.735849 ms MarkObjects: 663.238831 ms DeleteObjects: 21.953901 ms)
  5902.  
  5903. [00:50:09.32] ------> Terrain Cast Shadows True
  5904.  
  5905.  
  5906.  
  5907. [00:50:09.32] ------> Terrain Material Mars_dirt
  5908.  
  5909.  
  5910.  
  5911. Progress bar needs a foreground widget to work with
  5912.  
  5913. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5914.  
  5915. Progress bar needs a foreground widget to work with
  5916.  
  5917. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5918.  
  5919. System.NullReferenceException:
  5920.  
  5921. at (wrapper managed-to-native) UnityEngine.Component:InternalGetTransform ()
  5922.  
  5923. at UnityEngine.Component.get_transform () [0x00000] in <filename unknown>:0
  5924.  
  5925. at UIRect.get_cachedTransform () [0x00000] in <filename unknown>:0
  5926.  
  5927. at UIRect.get_parent () [0x00000] in <filename unknown>:0
  5928.  
  5929. at UIRect.get_root () [0x00000] in <filename unknown>:0
  5930.  
  5931. at UILabel.#=qRRhS2cGHUhN117BFRRxcLQ== (Boolean #=qEzkmYPCX5rs_zSvl74FJAQ==, Boolean #=qP3hXBN5VqtTxjatU8zO1kA==) [0x00000] in <filename unknown>:0
  5932.  
  5933. at UILabel.#=qU23RHzwsEBAqEhMyvBnqAw== () [0x00000] in <filename unknown>:0
  5934.  
  5935. at UILabel.#=qK22B$kKje9vmRdR5kyCwodsk$yNXHMVhgFRLpQHxOBQ= () [0x00000] in <filename unknown>:0
  5936.  
  5937. at UILabel.set_text (System.String #=qKzaz2VrjYCtVNseH20P_lQ==) [0x00000] in <filename unknown>:0
  5938.  
  5939. at Mothership.BattleCountdownScreen.Populate (.LobbyRoomData[] #=q3fTu0Xxwfeu6$OJUKCH1Qg==) [0x00000] in <filename unknown>:0
  5940.  
  5941. at #=qDlyNW4ajXJ1ZX0He1lfvJ88Mg5yJtFAd2pVp4J8NkJhM99j8blfQ3GJ4dvOdc_v4.#=qwY0MqE7WwnqsanMjnTUl9w== (.LobbyRoomData[] #=qyxg2fAXR2JrmQGr5uIxqdA==) [0x00000] in <filename unknown>:0
  5942.  
  5943. at #=qVIE0wKJf7xS5ZSOJpQDk6SbGXhGmwjDNDBea41waKz4=.#=qlIgBWe8WIBlPC39BtB2DMqfm0ABv8xRI4xzORY5AuKU= (PlayerIOClient.RoomInfo[] #=qPwt33qXHVvOFROJgWqfuDg==) [0x00000] in <filename unknown>:0
  5944.  
  5945. at #=qVIE0wKJf7xS5ZSOJpQDk6SbGXhGmwjDNDBea41waKz4=.#=qJGXBO4RasvNIl2pCL6NwZQ2Asld4J6iK9ny$EjonchQ= (PlayerIOClient.RoomInfo[] #=qSpepnpvBkQ61I67R1lQUng==) [0x00000] in <filename unknown>:0
  5946.  
  5947. at #=ql2u2rMnM8zWTv0TTpquKoTK4y852lwsz1Vsqm$wkDeX1Drz1RxsOh6$8A0MJenXv+#=qX7TB6$SN3ijIeaiRGcLdcqBfD5sQB0VXPSWxAbCxKd4=.#=qLMWSYzC_c1ETdPFjlURVnA== (PlayerIOClient.RoomInfo[] #=q$RwBJRD0$4pVaFswOlfZuw==) [0x00000] in <filename unknown>:0
  5948.  
  5949. at PlayerIOClient.Internal.identifier941+identifier943.<ListRooms>b__3 (PlayerIOClient.RoomInfo[] rooms) [0x00000] in <filename unknown>:0
  5950.  
  5951. at PlayerIOClient.Internal.identifier117+identifier817.<ListRooms>b__1b (PlayerIOClient.Internal.identifier209 returnValue) [0x00000] in <filename unknown>:0
  5952.  
  5953. at PlayerIOClient.Internal.identifier117+identifier807+identifier809[PlayerIOClient.Internal.identifier117+identifier203,PlayerIOClient.Internal.identifier117+identifier209,PlayerIOClient.PlayerIOError].MoveNext () [0x00000] in <filename unknown>:0
  5954.  
  5955. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5956.  
  5957. [00:50:09.38] ------> Disconnected from the Chat Disconnect
  5958.  
  5959.  
  5960.  
  5961. Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
  5962.  
  5963. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5964.  
  5965. Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
  5966.  
  5967. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  5968.  
  5969. [00:50:09.66] registered machine from sakino
  5970.  
  5971.  
  5972.  
  5973. [00:50:10.04] MACHINE BUILT (1/14)
  5974.  
  5975.  
  5976.  
  5977. [00:50:10.04] UPDATE BAR (0.07142857 0.07142857)
  5978.  
  5979.  
  5980.  
  5981. [00:50:10.05] Switching to: Friend3
  5982.  
  5983.  
  5984.  
  5985. [00:50:10.06] Switching to: Platoon
  5986.  
  5987.  
  5988.  
  5989. [00:50:10.06] Switching to: Friend1
  5990.  
  5991.  
  5992.  
  5993. [00:50:10.06] Switching to: Global
  5994.  
  5995.  
  5996.  
  5997. [00:50:10.06] Switching to: Global
  5998.  
  5999.  
  6000.  
  6001. [00:50:10.06] registered machine from JerichoY2J7
  6002.  
  6003.  
  6004.  
  6005. [00:50:10.15] MACHINE BUILT (2/14)
  6006.  
  6007.  
  6008.  
  6009. [00:50:10.15] UPDATE BAR (0.1428571 0.1428571)
  6010.  
  6011.  
  6012.  
  6013. [00:50:10.16] registered machine from Dark_Emperor
  6014.  
  6015.  
  6016.  
  6017. [00:50:10.45] MACHINE BUILT (3/14)
  6018.  
  6019.  
  6020.  
  6021. [00:50:10.45] UPDATE BAR (0.2142857 0.2142857)
  6022.  
  6023.  
  6024.  
  6025. [00:50:10.45] registered machine from MaRioKiller
  6026.  
  6027.  
  6028.  
  6029. [00:50:10.52] MACHINE BUILT (4/14)
  6030.  
  6031.  
  6032.  
  6033. [00:50:10.52] UPDATE BAR (0.2857143 0.2857143)
  6034.  
  6035.  
  6036.  
  6037. [00:50:10.52] registered machine from TheHorridSum
  6038.  
  6039.  
  6040.  
  6041. [00:50:10.70] MACHINE BUILT (5/14)
  6042.  
  6043.  
  6044.  
  6045. [00:50:10.70] UPDATE BAR (0.3571429 0.3571429)
  6046.  
  6047.  
  6048.  
  6049. [00:50:10.71] registered machine from Sheep_wielder
  6050.  
  6051.  
  6052.  
  6053. [00:50:10.79] MACHINE BUILT (6/14)
  6054.  
  6055.  
  6056.  
  6057. [00:50:10.79] UPDATE BAR (0.4285714 0.4285714)
  6058.  
  6059.  
  6060.  
  6061. [00:50:10.79] registered machine from vadeam
  6062.  
  6063.  
  6064.  
  6065. [00:50:10.85] MACHINE BUILT (7/14)
  6066.  
  6067.  
  6068.  
  6069. [00:50:10.85] UPDATE BAR (0.5 0.5)
  6070.  
  6071.  
  6072.  
  6073. [00:50:10.86] registered machine from ShaYasha
  6074.  
  6075.  
  6076.  
  6077. [00:50:10.91] MACHINE BUILT (8/14)
  6078.  
  6079.  
  6080.  
  6081. [00:50:10.91] UPDATE BAR (0.5714286 0.5714286)
  6082.  
  6083.  
  6084.  
  6085. [00:50:10.92] registered machine from frankensteinpower
  6086.  
  6087.  
  6088.  
  6089. [00:50:11.02] MACHINE BUILT (9/14)
  6090.  
  6091.  
  6092.  
  6093. [00:50:11.02] UPDATE BAR (0.6428571 0.6428571)
  6094.  
  6095.  
  6096.  
  6097. [00:50:11.02] registered machine from nova566
  6098.  
  6099.  
  6100.  
  6101. [00:50:11.07] MACHINE BUILT (10/14)
  6102.  
  6103.  
  6104.  
  6105. [00:50:11.07] UPDATE BAR (0.7142857 0.7142857)
  6106.  
  6107.  
  6108.  
  6109. [00:50:11.07] registered machine from inspiron585s
  6110.  
  6111.  
  6112.  
  6113. [00:50:11.34] MACHINE BUILT (11/14)
  6114.  
  6115.  
  6116.  
  6117. [00:50:11.34] UPDATE BAR (0.7857143 0.7857143)
  6118.  
  6119.  
  6120.  
  6121. [00:50:11.34] registered machine from Yhnmnki
  6122.  
  6123.  
  6124.  
  6125. [00:50:11.40] MACHINE BUILT (12/14)
  6126.  
  6127.  
  6128.  
  6129. [00:50:11.40] UPDATE BAR (0.8571429 0.8571429)
  6130.  
  6131.  
  6132.  
  6133. [00:50:11.41] registered machine from Antmutant
  6134.  
  6135.  
  6136.  
  6137. [00:50:11.46] MACHINE BUILT (13/14)
  6138.  
  6139.  
  6140.  
  6141. [00:50:11.46] UPDATE BAR (0.9285714 0.9285714)
  6142.  
  6143.  
  6144.  
  6145. [00:50:11.47] registered machine from lolhosan
  6146.  
  6147.  
  6148.  
  6149. [00:50:11.52] MACHINE BUILT (14/14)
  6150.  
  6151.  
  6152.  
  6153. [00:50:11.52] UPDATE BAR (1 1)
  6154.  
  6155.  
  6156.  
  6157. [00:50:11.52] UPDATE BAR (1 1)
  6158.  
  6159.  
  6160.  
  6161. [00:50:11.53] Connecting...
  6162.  
  6163.  
  6164.  
  6165. [00:50:12.11] PlayerIOChat.JoinRoom(Chat.Sim.4D18E80BE8ED3DF5B872C7A1522C791F)
  6166.  
  6167.  
  6168.  
  6169. [00:50:12.11] PlayerIOChat.JoinRoom(Chat.Sim.Team.4D18E80BE8ED3DF5B872C7A1522C791F.0)
  6170.  
  6171.  
  6172.  
  6173. [00:50:12.11] sending machine data to server
  6174.  
  6175.  
  6176.  
  6177. [00:50:12.11] Registering own machine
  6178.  
  6179.  
  6180.  
  6181. [00:50:12.13] Main camera is missing.
  6182.  
  6183.  
  6184.  
  6185. [00:50:12.26] registered machine from 0
  6186.  
  6187.  
  6188.  
  6189. [00:50:12.27] Main camera is missing.
  6190.  
  6191.  
  6192.  
  6193. [00:50:12.27] activated machine
  6194.  
  6195.  
  6196.  
  6197. [00:50:13.06] registered machine from 2
  6198.  
  6199.  
  6200.  
  6201. [00:50:13.06] Main camera is missing.
  6202.  
  6203.  
  6204.  
  6205. [00:50:13.06] activated machine
  6206.  
  6207.  
  6208.  
  6209. [00:50:13.08] ------> time difference between states measured to be zero!
  6210.  
  6211.  
  6212.  
  6213. [00:50:13.53] registered machine from 3
  6214.  
  6215.  
  6216.  
  6217. [00:50:13.54] Main camera is missing.
  6218.  
  6219.  
  6220.  
  6221. [00:50:13.55] activated machine
  6222.  
  6223.  
  6224.  
  6225. [00:50:13.56] ------> time difference between states measured to be zero!
  6226.  
  6227.  
  6228.  
  6229. [00:50:14.08] registered machine from 4
  6230.  
  6231.  
  6232.  
  6233. [00:50:14.09] Main camera is missing.
  6234.  
  6235.  
  6236.  
  6237. [00:50:14.10] activated machine
  6238.  
  6239.  
  6240.  
  6241. [00:50:14.11] ------> time difference between states measured to be zero!
  6242.  
  6243.  
  6244.  
  6245. [00:50:14.36] registered machine from 5
  6246.  
  6247.  
  6248.  
  6249. [00:50:14.37] Main camera is missing.
  6250.  
  6251.  
  6252.  
  6253. [00:50:14.37] activated machine
  6254.  
  6255.  
  6256.  
  6257. [00:50:14.39] ------> time difference between states measured to be zero!
  6258.  
  6259.  
  6260.  
  6261. [00:50:14.63] registered machine from 6
  6262.  
  6263.  
  6264.  
  6265. [00:50:14.63] activated machine
  6266.  
  6267.  
  6268.  
  6269. [00:50:14.65] ------> time difference between states measured to be zero!
  6270.  
  6271.  
  6272.  
  6273. [00:50:15.43] registered machine from 8
  6274.  
  6275.  
  6276.  
  6277. [00:50:15.44] activated machine
  6278.  
  6279.  
  6280.  
  6281. [00:50:15.46] ------> time difference between states measured to be zero!
  6282.  
  6283.  
  6284.  
  6285. [00:50:15.48] registered machine from 7
  6286.  
  6287.  
  6288.  
  6289. [00:50:15.51] activated machine
  6290.  
  6291.  
  6292.  
  6293. [00:50:15.55] ------> time difference between states measured to be zero!
  6294.  
  6295.  
  6296.  
  6297. [00:50:15.92] registered machine from 10
  6298.  
  6299.  
  6300.  
  6301. [00:50:15.93] activated machine
  6302.  
  6303.  
  6304.  
  6305. [00:50:15.95] ------> time difference between states measured to be zero!
  6306.  
  6307.  
  6308.  
  6309. [00:50:15.95] registered machine from 9
  6310.  
  6311.  
  6312.  
  6313. [00:50:15.96] Main camera is missing.
  6314.  
  6315.  
  6316.  
  6317. [00:50:15.96] activated machine
  6318.  
  6319.  
  6320.  
  6321. [00:50:15.98] ------> time difference between states measured to be zero!
  6322.  
  6323.  
  6324.  
  6325. [00:50:17.55] registered machine from 12
  6326.  
  6327.  
  6328.  
  6329. [00:50:17.56] activated machine
  6330.  
  6331.  
  6332.  
  6333. [00:50:17.58] ------> time difference between states measured to be zero!
  6334.  
  6335.  
  6336.  
  6337. [00:50:17.95] registered machine from 11
  6338.  
  6339.  
  6340.  
  6341. [00:50:17.95] activated machine
  6342.  
  6343.  
  6344.  
  6345. [00:50:17.99] ------> time difference between states measured to be zero!
  6346.  
  6347.  
  6348.  
  6349. [00:50:22.07] registered machine from 13
  6350.  
  6351.  
  6352.  
  6353. [00:50:22.08] activated machine
  6354.  
  6355.  
  6356.  
  6357. [00:50:22.11] ------> time difference between states measured to be zero!
  6358.  
  6359.  
  6360.  
  6361. [00:51:20.90] ------> Respawned cube with no connected neighbours on Player 1
  6362.  
  6363.  
  6364.  
  6365. [00:51:38.22] ------> Respawned cube with no connected neighbours on Player 1
  6366.  
  6367.  
  6368.  
  6369. [00:51:42.77] ------> Respawned cube with no connected neighbours on Player 9
  6370.  
  6371.  
  6372.  
  6373. [00:51:55.06] Stopped Zooming
  6374.  
  6375.  
  6376.  
  6377. [00:51:59.69] UNregistered machine from 0
  6378.  
  6379.  
  6380.  
  6381. [00:52:26.74] ------> I AM DEAD
  6382.  
  6383.  
  6384.  
  6385. [00:52:30.17] UNregistered machine from 7
  6386.  
  6387.  
  6388.  
  6389. [00:52:30.79] UNregistered machine from 9
  6390.  
  6391.  
  6392.  
  6393. Actor::setLinearDamping: The linear damping must be nonnegative!
  6394.  
  6395. (Filename: ..\..\Physics\src\NpActor.cpp Line: 207)
  6396.  
  6397. Actor::setLinearDamping: The linear damping must be nonnegative!
  6398.  
  6399. (Filename: ..\..\Physics\src\NpActor.cpp Line: 207)
  6400.  
  6401. [00:52:36.74] viewing player: 3
  6402.  
  6403.  
  6404.  
  6405. [00:52:37.59] viewing player: 3
  6406.  
  6407.  
  6408.  
  6409. IndexOutOfRangeException: Array index is out of range.
  6410. at Simulation.SimulationCamera.#=qzKZTZfTXkxfcDF5TD$PWFQ== () [0x00000] in <filename unknown>:0
  6411.  
  6412. at Simulation.SimulationCamera.Update () [0x00000] in <filename unknown>:0
  6413.  
  6414. at Simulation.SimulationTeamCamera.Update () [0x00000] in <filename unknown>:0
  6415.  
  6416. (Filename: Line: -1)
  6417.  
  6418. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Robocraft\RobocraftClient_Data\Managed\System.Web.dll (this message is harmless)
  6419. [00:52:40.87] Switch to Mothership. Fast == False
  6420.  
  6421.  
  6422.  
  6423. The server has disconnected from the client. Most likely the server has shut down.
  6424.  
  6425. (Filename: Line: 745)
  6426.  
  6427. [00:52:44.10] ------> Disconnected
  6428.  
  6429.  
  6430.  
  6431. [00:52:44.10] disconnected from game server 109.169.60.11 28315
  6432.  
  6433.  
  6434.  
  6435. Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
  6436.  
  6437. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6438.  
  6439. [00:52:44.41] PlayerIOChat.LeaveRoom(Chat.Sim.4D18E80BE8ED3DF5B872C7A1522C791F)
  6440.  
  6441.  
  6442.  
  6443. [00:52:44.49] PlayerIOChat.LeaveRoom(Chat.Sim.Team.4D18E80BE8ED3DF5B872C7A1522C791F.0)
  6444.  
  6445.  
  6446.  
  6447. UnloadTime: 562.506470 ms
  6448. [00:52:44.95] ------> AntialiasingAsPostEffect ENABLED
  6449.  
  6450.  
  6451.  
  6452. [00:52:44.95] ------> BloomAndFlares Enabled w HDR
  6453.  
  6454.  
  6455.  
  6456. [00:52:44.95] ------> SunShafts ENABLED
  6457.  
  6458.  
  6459.  
  6460. Unloading 2 Unused Serialized files (Serialized files now loaded: 2019 / Dirty serialized files: 0)
  6461.  
  6462. Unloading 2127 unused Assets to reduce memory usage. Loaded Objects now: 76340.
  6463. Total: 698.385315 ms (FindLiveObjects: 3.624362 ms CreateObjectMapping: 8.091621 ms MarkObjects: 669.908203 ms DeleteObjects: 15.901789 ms)
  6464.  
  6465. [00:52:45.91] QuitListener.Start
  6466.  
  6467.  
  6468.  
  6469. [00:52:45.91] QuitListener.Start
  6470.  
  6471.  
  6472.  
  6473. [00:52:45.91] Switching to: Friend3
  6474.  
  6475.  
  6476.  
  6477. [00:52:45.91] Switching to: Platoon
  6478.  
  6479.  
  6480.  
  6481. [00:52:45.91] Switching to: Friend1
  6482.  
  6483.  
  6484.  
  6485. [00:52:45.91] Switching to: Global
  6486.  
  6487.  
  6488.  
  6489. [00:52:45.91] Switching to: Global
  6490.  
  6491.  
  6492.  
  6493. [00:52:45.95] QuitListener.Start
  6494.  
  6495.  
  6496.  
  6497. [00:52:45.95] QuitListener.Start
  6498.  
  6499.  
  6500.  
  6501. [00:52:45.95] ------> Disconnected from the Chat Disconnect
  6502.  
  6503.  
  6504.  
  6505. Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
  6506.  
  6507. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6508.  
  6509. Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
  6510.  
  6511. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6512.  
  6513. [00:52:45.98] ------> Back to mothership
  6514.  
  6515.  
  6516.  
  6517. [00:52:46.17] PlayerIOChat.JoinRoom(Chat.Lobby.italian.0)
  6518.  
  6519.  
  6520.  
  6521. [00:52:46.21] ------> Disconnected from the Chat Disconnect
  6522.  
  6523.  
  6524.  
  6525. [00:52:46.21] MotherShipLoaded : {"status":"ok"}
  6526.  
  6527.  
  6528.  
  6529. [00:52:48.81] Connecting to lobby
  6530.  
  6531.  
  6532.  
  6533. [00:52:48.81] Adding Token: ZjYzYjlhN2QtNjM3MS00MmU4LTk4MTEtMTUzMzA1ZTIyNmRi
  6534.  
  6535.  
  6536.  
  6537. [00:52:48.81] Connection to Lobby successful
  6538.  
  6539.  
  6540.  
  6541. [00:52:48.81] OnConnected is null
  6542.  
  6543.  
  6544.  
  6545. [00:52:52.33] LastBattleScoreController request data
  6546.  
  6547.  
  6548.  
  6549. [00:52:52.84] LastBattleScoreController: OnAddedScoreSuccess. Score=14184574 last match score=0
  6550.  
  6551.  
  6552.  
  6553. [00:52:59.48] desired mode: #=qJBMQzisS_3t0YoE2gft7Sx9QJwIQWc9DWkJXmUrsfJY=
  6554.  
  6555.  
  6556.  
  6557. [00:52:59.48] RegisterInGame
  6558.  
  6559.  
  6560.  
  6561. [00:52:59.48] not yet registered
  6562.  
  6563.  
  6564.  
  6565. [00:52:59.49] Sending Register Message
  6566.  
  6567.  
  6568.  
  6569. [00:53:01.70] Received Registered Message
  6570.  
  6571.  
  6572.  
  6573. [00:53:41.51] will enter the game
  6574.  
  6575.  
  6576.  
  6577. [00:53:41.52] Switch to RC_Planet_Neptune_02_CTF
  6578.  
  6579.  
  6580.  
  6581. You can't place widgets on a layer different than the UIPanel that manages them.
  6582. If you want to move widgets to a different layer, parent them to a new panel instead.
  6583.  
  6584. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6585.  
  6586. You can't place widgets on a layer different than the UIPanel that manages them.
  6587. If you want to move widgets to a different layer, parent them to a new panel instead.
  6588.  
  6589. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6590.  
  6591. You can't place widgets on a layer different than the UIPanel that manages them.
  6592. If you want to move widgets to a different layer, parent them to a new panel instead.
  6593.  
  6594. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6595.  
  6596. You can't place widgets on a layer different than the UIPanel that manages them.
  6597. If you want to move widgets to a different layer, parent them to a new panel instead.
  6598.  
  6599. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6600.  
  6601. You can't place widgets on a layer different than the UIPanel that manages them.
  6602. If you want to move widgets to a different layer, parent them to a new panel instead.
  6603.  
  6604. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6605.  
  6606. You can't place widgets on a layer different than the UIPanel that manages them.
  6607. If you want to move widgets to a different layer, parent them to a new panel instead.
  6608.  
  6609. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6610.  
  6611. You can't place widgets on a layer different than the UIPanel that manages them.
  6612. If you want to move widgets to a different layer, parent them to a new panel instead.
  6613.  
  6614. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6615.  
  6616. You can't place widgets on a layer different than the UIPanel that manages them.
  6617. If you want to move widgets to a different layer, parent them to a new panel instead.
  6618.  
  6619. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6620.  
  6621. You can't place widgets on a layer different than the UIPanel that manages them.
  6622. If you want to move widgets to a different layer, parent them to a new panel instead.
  6623.  
  6624. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6625.  
  6626. You can't place widgets on a layer different than the UIPanel that manages them.
  6627. If you want to move widgets to a different layer, parent them to a new panel instead.
  6628.  
  6629. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6630.  
  6631. [00:53:42.92] PlayerIOChat.LeaveRoom(Chat.Lobby.italian.0)
  6632.  
  6633.  
  6634.  
  6635. UnloadTime: 176.352112 ms
  6636. [00:53:43.30] UPDATE BAR (0.001 0)
  6637.  
  6638.  
  6639.  
  6640. [00:53:43.30] ------> SSAO ENABLED
  6641.  
  6642.  
  6643.  
  6644. [00:53:43.30] ------> AntialiasingAsPostEffect ENABLED
  6645.  
  6646.  
  6647.  
  6648. Unloading 1 Unused Serialized files (Serialized files now loaded: 2019 / Dirty serialized files: 0)
  6649.  
  6650. Unloading 3570 unused Assets to reduce memory usage. Loaded Objects now: 90709.
  6651. Total: 731.623352 ms (FindLiveObjects: 4.151867 ms CreateObjectMapping: 6.520517 ms MarkObjects: 700.558533 ms DeleteObjects: 19.959450 ms)
  6652.  
  6653. Progress bar needs a foreground widget to work with
  6654.  
  6655. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6656.  
  6657. Progress bar needs a foreground widget to work with
  6658.  
  6659. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6660.  
  6661. [00:53:44.29] ------> Terrain Cast Shadows True
  6662.  
  6663.  
  6664.  
  6665. [00:53:44.29] ------> Terrain Material Mars_dirt
  6666.  
  6667.  
  6668.  
  6669. [00:53:44.32] ------> Disconnected from the Chat Disconnect
  6670.  
  6671.  
  6672.  
  6673. Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
  6674.  
  6675. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6676.  
  6677. Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
  6678.  
  6679. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  6680.  
  6681. [00:53:44.65] registered machine from Sigarius
  6682.  
  6683.  
  6684.  
  6685. [00:53:44.72] MACHINE BUILT (1/14)
  6686.  
  6687.  
  6688.  
  6689. [00:53:44.72] UPDATE BAR (0.07142857 0.07142857)
  6690.  
  6691.  
  6692.  
  6693. [00:53:44.73] Switching to: Friend3
  6694.  
  6695.  
  6696.  
  6697. [00:53:44.73] Switching to: Platoon
  6698.  
  6699.  
  6700.  
  6701. [00:53:44.73] Switching to: Friend1
  6702.  
  6703.  
  6704.  
  6705. [00:53:44.73] Switching to: Global
  6706.  
  6707.  
  6708.  
  6709. [00:53:44.73] Switching to: Global
  6710.  
  6711.  
  6712.  
  6713. [00:53:44.73] registered machine from dabrigs
  6714.  
  6715.  
  6716.  
  6717. [00:53:44.97] MACHINE BUILT (2/14)
  6718.  
  6719.  
  6720.  
  6721. [00:53:44.97] UPDATE BAR (0.1428571 0.1428571)
  6722.  
  6723.  
  6724.  
  6725. [00:53:44.99] registered machine from sakino
  6726.  
  6727.  
  6728.  
  6729. [00:53:45.57] MACHINE BUILT (3/14)
  6730.  
  6731.  
  6732.  
  6733. [00:53:45.57] UPDATE BAR (0.2142857 0.2142857)
  6734.  
  6735.  
  6736.  
  6737. [00:53:45.58] registered machine from AnneDroid
  6738.  
  6739.  
  6740.  
  6741. [00:53:45.71] MACHINE BUILT (4/14)
  6742.  
  6743.  
  6744.  
  6745. [00:53:45.71] UPDATE BAR (0.2857143 0.2857143)
  6746.  
  6747.  
  6748.  
  6749. [00:53:45.72] registered machine from Zesdos
  6750.  
  6751.  
  6752.  
  6753. [00:53:45.80] MACHINE BUILT (5/14)
  6754.  
  6755.  
  6756.  
  6757. [00:53:45.80] UPDATE BAR (0.3571429 0.3571429)
  6758.  
  6759.  
  6760.  
  6761. [00:53:45.80] registered machine from Going_Commando
  6762.  
  6763.  
  6764.  
  6765. [00:53:45.89] MACHINE BUILT (6/14)
  6766.  
  6767.  
  6768.  
  6769. [00:53:45.89] UPDATE BAR (0.4285714 0.4285714)
  6770.  
  6771.  
  6772.  
  6773. [00:53:45.89] registered machine from DarkDagger007
  6774.  
  6775.  
  6776.  
  6777. [00:53:45.95] MACHINE BUILT (7/14)
  6778.  
  6779.  
  6780.  
  6781. [00:53:45.95] UPDATE BAR (0.5 0.5)
  6782.  
  6783.  
  6784.  
  6785. [00:53:45.95] registered machine from pickelfresse
  6786.  
  6787.  
  6788.  
  6789. [00:53:46.02] MACHINE BUILT (8/14)
  6790.  
  6791.  
  6792.  
  6793. [00:53:46.02] UPDATE BAR (0.5714286 0.5714286)
  6794.  
  6795.  
  6796.  
  6797. [00:53:46.02] registered machine from Killahbunny
  6798.  
  6799.  
  6800.  
  6801. [00:53:46.08] MACHINE BUILT (9/14)
  6802.  
  6803.  
  6804.  
  6805. [00:53:46.08] UPDATE BAR (0.6428571 0.6428571)
  6806.  
  6807.  
  6808.  
  6809. [00:53:46.08] registered machine from ironteddy
  6810.  
  6811.  
  6812.  
  6813. [00:53:46.23] MACHINE BUILT (10/14)
  6814.  
  6815.  
  6816.  
  6817. [00:53:46.23] UPDATE BAR (0.7142857 0.7142857)
  6818.  
  6819.  
  6820.  
  6821. [00:53:46.24] registered machine from Nullzoo
  6822.  
  6823.  
  6824.  
  6825. [00:53:46.52] MACHINE BUILT (11/14)
  6826.  
  6827.  
  6828.  
  6829. [00:53:46.52] UPDATE BAR (0.7857143 0.7857143)
  6830.  
  6831.  
  6832.  
  6833. [00:53:46.53] registered machine from Mupamuc
  6834.  
  6835.  
  6836.  
  6837. [00:53:46.57] MACHINE BUILT (12/14)
  6838.  
  6839.  
  6840.  
  6841. [00:53:46.57] UPDATE BAR (0.8571429 0.8571429)
  6842.  
  6843.  
  6844.  
  6845. [00:53:46.58] registered machine from AlinaMarkTwo
  6846.  
  6847.  
  6848.  
  6849. [00:53:46.65] MACHINE BUILT (13/14)
  6850.  
  6851.  
  6852.  
  6853. [00:53:46.66] UPDATE BAR (0.9285714 0.9285714)
  6854.  
  6855.  
  6856.  
  6857. [00:53:46.66] registered machine from xFinalxenox
  6858.  
  6859.  
  6860.  
  6861. [00:53:46.74] MACHINE BUILT (14/14)
  6862.  
  6863.  
  6864.  
  6865. [00:53:46.74] UPDATE BAR (1 1)
  6866.  
  6867.  
  6868.  
  6869. [00:53:46.74] UPDATE BAR (1 1)
  6870.  
  6871.  
  6872.  
  6873. [00:53:46.75] Connecting...
  6874.  
  6875.  
  6876.  
  6877. [00:53:47.33] PlayerIOChat.JoinRoom(Chat.Sim.631D867092C06E0057ADDE099638738D)
  6878.  
  6879.  
  6880.  
  6881. [00:53:47.33] PlayerIOChat.JoinRoom(Chat.Sim.Team.631D867092C06E0057ADDE099638738D.1)
  6882.  
  6883.  
  6884.  
  6885. [00:53:47.33] sending machine data to server
  6886.  
  6887.  
  6888.  
  6889. [00:53:47.33] Registering own machine
  6890.  
  6891.  
  6892.  
  6893. [00:53:47.34] Main camera is missing.
  6894.  
  6895.  
  6896.  
  6897. [00:53:47.68] registered machine from 1
  6898.  
  6899.  
  6900.  
  6901. [00:53:47.68] Main camera is missing.
  6902.  
  6903.  
  6904.  
  6905. [00:53:47.68] activated machine
  6906.  
  6907.  
  6908.  
  6909. [00:53:47.85] registered machine from 2
  6910.  
  6911.  
  6912.  
  6913. [00:53:47.86] Main camera is missing.
  6914.  
  6915.  
  6916.  
  6917. [00:53:47.86] activated machine
  6918.  
  6919.  
  6920.  
  6921. [00:53:47.88] ------> time difference between states measured to be zero!
  6922.  
  6923.  
  6924.  
  6925. [00:53:48.41] registered machine from 3
  6926.  
  6927.  
  6928.  
  6929. [00:53:48.42] Main camera is missing.
  6930.  
  6931.  
  6932.  
  6933. [00:53:48.42] activated machine
  6934.  
  6935.  
  6936.  
  6937. [00:53:48.46] ------> time difference between states measured to be zero!
  6938.  
  6939.  
  6940.  
  6941. [00:53:48.96] registered machine from 4
  6942.  
  6943.  
  6944.  
  6945. [00:53:48.96] Main camera is missing.
  6946.  
  6947.  
  6948.  
  6949. [00:53:48.97] activated machine
  6950.  
  6951.  
  6952.  
  6953. [00:53:48.99] ------> time difference between states measured to be zero!
  6954.  
  6955.  
  6956.  
  6957. [00:53:49.46] registered machine from 5
  6958.  
  6959.  
  6960.  
  6961. [00:53:49.47] Main camera is missing.
  6962.  
  6963.  
  6964.  
  6965. [00:53:49.47] activated machine
  6966.  
  6967.  
  6968.  
  6969. [00:53:49.49] ------> time difference between states measured to be zero!
  6970.  
  6971.  
  6972.  
  6973. [00:53:50.74] registered machine from 6
  6974.  
  6975.  
  6976.  
  6977. [00:53:50.75] activated machine
  6978.  
  6979.  
  6980.  
  6981. [00:53:50.78] ------> time difference between states measured to be zero!
  6982.  
  6983.  
  6984.  
  6985. [00:53:51.94] registered machine from 7
  6986.  
  6987.  
  6988.  
  6989. [00:53:51.95] activated machine
  6990.  
  6991.  
  6992.  
  6993. [00:53:51.98] ------> time difference between states measured to be zero!
  6994.  
  6995.  
  6996.  
  6997. [00:53:52.80] registered machine from 8
  6998.  
  6999.  
  7000.  
  7001. [00:53:52.81] activated machine
  7002.  
  7003.  
  7004.  
  7005. [00:53:52.83] ------> time difference between states measured to be zero!
  7006.  
  7007.  
  7008.  
  7009. [00:53:53.73] registered machine from 9
  7010.  
  7011.  
  7012.  
  7013. [00:53:53.75] activated machine
  7014.  
  7015.  
  7016.  
  7017. [00:53:53.77] ------> time difference between states measured to be zero!
  7018.  
  7019.  
  7020.  
  7021. [00:53:55.50] registered machine from 10
  7022.  
  7023.  
  7024.  
  7025. [00:53:55.51] activated machine
  7026.  
  7027.  
  7028.  
  7029. [00:53:55.52] ------> time difference between states measured to be zero!
  7030.  
  7031.  
  7032.  
  7033. [00:53:58.99] registered machine from 11
  7034.  
  7035.  
  7036.  
  7037. [00:53:58.99] activated machine
  7038.  
  7039.  
  7040.  
  7041. [00:53:59.02] ------> time difference between states measured to be zero!
  7042.  
  7043.  
  7044.  
  7045. [00:53:59.29] registered machine from 12
  7046.  
  7047.  
  7048.  
  7049. [00:53:59.29] activated machine
  7050.  
  7051.  
  7052.  
  7053. [00:53:59.31] ------> time difference between states measured to be zero!
  7054.  
  7055.  
  7056.  
  7057. [00:53:59.32] registered machine from 13
  7058.  
  7059.  
  7060.  
  7061. [00:53:59.32] activated machine
  7062.  
  7063.  
  7064.  
  7065. [00:53:59.37] ------> time difference between states measured to be zero!
  7066.  
  7067.  
  7068.  
  7069. [00:55:08.27] ------> Respawned cube with no connected neighbours on Player 0
  7070.  
  7071.  
  7072.  
  7073. [00:55:10.91] UNregistered machine from 1
  7074.  
  7075.  
  7076.  
  7077. [00:55:12.28] ------> Respawned cube with no connected neighbours on Player 11
  7078.  
  7079.  
  7080.  
  7081. [00:55:14.39] ------> Respawned cube with no connected neighbours on Player 0
  7082.  
  7083.  
  7084.  
  7085. [00:55:14.74] ------> Respawned cube with no connected neighbours on Player 0
  7086.  
  7087.  
  7088.  
  7089. [00:55:15.66] ------> Respawned cube with no connected neighbours on Player 0
  7090.  
  7091.  
  7092.  
  7093. [00:55:25.56] ------> Respawned cube with no connected neighbours on Player 11
  7094.  
  7095.  
  7096.  
  7097. [00:55:37.13] UNregistered machine from 7
  7098.  
  7099.  
  7100.  
  7101. [00:56:03.09] UNregistered machine from 12
  7102.  
  7103.  
  7104.  
  7105. [00:56:03.62] UNregistered machine from 10
  7106.  
  7107.  
  7108.  
  7109. [00:56:07.52] UNregistered machine from 11
  7110.  
  7111.  
  7112.  
  7113. [00:56:21.60] UNregistered machine from 6
  7114.  
  7115.  
  7116.  
  7117. [00:56:22.39] UNregistered machine from 13
  7118.  
  7119.  
  7120.  
  7121. [00:57:30.97] Switch to Mothership. Fast == False
  7122.  
  7123.  
  7124.  
  7125. The server has disconnected from the client. Most likely the server has shut down.
  7126.  
  7127. (Filename: Line: 745)
  7128.  
  7129. [00:57:34.23] ------> Disconnected
  7130.  
  7131.  
  7132.  
  7133. [00:57:34.23] disconnected from game server 212.38.168.47 30515
  7134.  
  7135.  
  7136.  
  7137. Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
  7138.  
  7139. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7140.  
  7141. [00:57:34.53] PlayerIOChat.LeaveRoom(Chat.Sim.631D867092C06E0057ADDE099638738D)
  7142.  
  7143.  
  7144.  
  7145. [00:57:34.61] PlayerIOChat.LeaveRoom(Chat.Sim.Team.631D867092C06E0057ADDE099638738D.1)
  7146.  
  7147.  
  7148.  
  7149. UnloadTime: 611.950317 ms
  7150. [00:57:35.13] ------> AntialiasingAsPostEffect ENABLED
  7151.  
  7152.  
  7153.  
  7154. [00:57:35.13] ------> BloomAndFlares Enabled w HDR
  7155.  
  7156.  
  7157.  
  7158. [00:57:35.13] ------> SunShafts ENABLED
  7159.  
  7160.  
  7161.  
  7162. Unloading 2 Unused Serialized files (Serialized files now loaded: 2019 / Dirty serialized files: 0)
  7163.  
  7164. Unloading 2048 unused Assets to reduce memory usage. Loaded Objects now: 80100.
  7165. Total: 777.314087 ms (FindLiveObjects: 3.705990 ms CreateObjectMapping: 10.321886 ms MarkObjects: 746.249878 ms DeleteObjects: 16.305244 ms)
  7166.  
  7167. [00:57:36.20] QuitListener.Start
  7168.  
  7169.  
  7170.  
  7171. [00:57:36.20] QuitListener.Start
  7172.  
  7173.  
  7174.  
  7175. [00:57:36.21] Switching to: Friend3
  7176.  
  7177.  
  7178.  
  7179. [00:57:36.21] Switching to: Platoon
  7180.  
  7181.  
  7182.  
  7183. [00:57:36.21] Switching to: Friend1
  7184.  
  7185.  
  7186.  
  7187. [00:57:36.21] Switching to: Global
  7188.  
  7189.  
  7190.  
  7191. [00:57:36.21] Switching to: Global
  7192.  
  7193.  
  7194.  
  7195. [00:57:36.25] QuitListener.Start
  7196.  
  7197.  
  7198.  
  7199. [00:57:36.25] QuitListener.Start
  7200.  
  7201.  
  7202.  
  7203. [00:57:36.25] ------> Disconnected from the Chat Disconnect
  7204.  
  7205.  
  7206.  
  7207. Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
  7208.  
  7209. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7210.  
  7211. Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
  7212.  
  7213. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  7214.  
  7215. [00:57:36.28] ------> Back to mothership
  7216.  
  7217.  
  7218.  
  7219. [00:57:36.51] PlayerIOChat.JoinRoom(Chat.Lobby.italian.0)
  7220.  
  7221.  
  7222.  
  7223. [00:57:36.54] ------> Disconnected from the Chat Disconnect
  7224.  
  7225.  
  7226.  
  7227. [00:57:36.55] MotherShipLoaded : {"status":"ok"}
  7228.  
  7229.  
  7230.  
  7231. [00:57:38.99] Connecting to lobby
  7232.  
  7233.  
  7234.  
  7235. [00:57:38.99] Adding Token: ZjYzYjlhN2QtNjM3MS00MmU4LTk4MTEtMTUzMzA1ZTIyNmRi
  7236.  
  7237.  
  7238.  
  7239. [00:57:38.99] Connection to Lobby successful
  7240.  
  7241.  
  7242.  
  7243. [00:57:38.99] OnConnected is null
  7244.  
  7245.  
  7246.  
  7247. [00:57:40.49] LastBattleScoreController request data
  7248.  
  7249.  
  7250.  
  7251. [00:57:40.63] LastBattleScoreController: OnAddedScoreSuccess. Score=14184574 last match score=0
  7252.  
  7253.  
  7254.  
  7255. [01:00:08.28] QuitGame
  7256.  
  7257.  
  7258.  
  7259. [01:00:08.30] QuitListener.OnApplicationQuit
  7260.  
  7261.  
  7262.  
  7263. [01:00:08.30] QuitListener.OnApplicationQuit
  7264.  
  7265.  
  7266.  
  7267. [01:00:08.31] QuitListener.OnApplicationQuit
  7268.  
  7269.  
  7270.  
  7271. [01:00:08.31] QuitListener.OnApplicationQuit
  7272.  
  7273.  
  7274.  
  7275. [01:00:08.48] PlayerIOChat.LeaveRoom(Chat.Lobby.italian.0)
  7276.  
  7277.  
  7278.  
  7279. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Mono/.\C:/Program Files (x86)/Steam/SteamApps/common/Robocraft/RobocraftClient_Data/Plugins/CSteamworks.dll
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