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- command /efekty:
- trigger:
- open chest with 1 rows named "&6EFEKTY" to player
- format slot 0 of player with 1 of Gold Ingot of unbreaking 10 named "Silka I 3m" with lore "Silka I na 3 minuty. Koszt: 32 bloki emerladow" to close then run "efs %player%"
- format slot 1 of player with 1 of Gold Ingot of unbreaking 10 named "Silka I 8m" with lore "Silka I na 8 minut. Koszt: 64 bloki emeraldow " to close then run "efs1 %player%"
- format slot 2 of player with 1 of Gold Ingot of unbreaking 10 named "Kopanie 5m" with lore "Kopanie na 5min. Koszt: 32 bloki zlota " to close then run "efs2 %player%"
- format slot 3 of player with 1 of Gold Ingot of unbreaking 10 named "Kopanie 15m" with lore "Kopanie na 15min. Koszt: 64 bloki zlota " to close then run "efs3 %player%"
- command /efs [<player>]:
- executable by: console
- trigger:
- if arg has 32 Emerald Block:
- remove 32 Emerald Block from arg
- send "&6Zakupiles Silke na 3min" to arg
- apply Strength 1 to the arg for 180 seconds
- else:
- send "&cTo kosztuje 32 bloki emeraldu"
- command /efs1 [<player>]:
- executable by: console
- trigger:
- if arg has 64 Emerald Block:
- remove 64 Emerald Block from arg
- send "&6Zakupiles Silke na 8min" to arg
- apply Strength 1 to the arg for 480 seconds
- else:
- send "&cTo kosztuje 64 bloki emeraldu"
- command /efs2 [<player>]:
- executable by: console
- trigger:
- if arg has 32 Gold Block:
- remove 32 Gold Block from arg
- send "&6Zakupiles Kopanie na 5min" to arg
- apply Haste 2 to the arg for 300 seconds
- else:
- send "&cTo kosztuje 32 bloki zlota"
- command /efs3 [<player>]:
- executable by: console
- trigger:
- if arg has 64 Gold Block:
- remove 64 Gold Block from arg
- send "&6Zakupiles kopanie na 15min" to arg
- apply Haste 2 to the arg for 900 seconds
- else:
- send "&cTo kosztuje 64 bloki zlota"
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