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- NullReferenceException: Object reference not set to an instance of an object
- at FinePrint.Utilities.ProgressUtilities.HaveModuleTech (System.String moduleName, System.String excludeModule) [0x00000] in <filename unknown>:0
- at FinePrint.Utilities.ProgressUtilities.HaveModuleTypeTech (System.String moduleType, System.String excludeModule) [0x00000] in <filename unknown>:0
- at ContractConfigurator.PartModuleTypeUnlockedRequirement+<>c.<RequirementMet>b__4_0 (System.String s) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.All[String] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
- at ContractConfigurator.PartModuleTypeUnlockedRequirement.RequirementMet (ContractConfigurator.ConfiguredContract contract) [0x00000] in <filename unknown>:0
- at ContractConfigurator.ContractRequirement.CheckRequirement (ContractConfigurator.ConfiguredContract contract) [0x00000] in <filename unknown>:0
- at ContractConfigurator.ContractRequirement.RequirementsMet (ContractConfigurator.ConfiguredContract contract, ContractConfigurator.ContractType contractType, IEnumerable`1 contractRequirements) [0x00000] in <filename unknown>:0
- Rethrow as Exception: ContractConfigurator: Exception checking requirements!
- UnityEngine.Debug:Internal_LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- ContractConfigurator.LoggingUtil:LogException(Exception)
- ContractConfigurator.ContractRequirement:RequirementsMet(ConfiguredContract, ContractType, IEnumerable`1)
- ContractConfigurator.ContractType:MeetExtendedRequirements(ConfiguredContract, ContractType)
- ContractConfigurator.<ContractGenerator>d__26:MoveNext()
- ContractConfigurator.<ContractGenerator>d__25:MoveNext()
- ContractConfigurator.ContractPreLoader:Update()
- NullReferenceException: Object reference not set to an instance of an object
- at FinePrint.Utilities.ProgressUtilities.HaveModuleTech (System.String moduleName, System.String excludeModule) [0x00000] in <filename unknown>:0
- at FinePrint.Utilities.ProgressUtilities.HaveModuleTypeTech (System.String moduleType, System.String excludeModule) [0x00000] in <filename unknown>:0
- at ContractConfigurator.PartModuleTypeUnlockedRequirement+<>c.<RequirementMet>b__4_0 (System.String s) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.All[String] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
- at ContractConfigurator.PartModuleTypeUnlockedRequirement.RequirementMet (ContractConfigurator.ConfiguredContract contract) [0x00000] in <filename unknown>:0
- at ContractConfigurator.ContractRequirement.CheckRequirement (ContractConfigurator.ConfiguredContract contract) [0x00000] in <filename unknown>:0
- at ContractConfigurator.ContractRequirement.RequirementsMet (ContractConfigurator.ConfiguredContract contract, ContractConfigurator.ContractType contractType, IEnumerable`1 contractRequirements) [0x00000] in <filename unknown>:0
- Rethrow as Exception: ContractConfigurator: Exception checking requirements!
- UnityEngine.Debug:Internal_LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- ContractConfigurator.LoggingUtil:LogException(Exception)
- ContractConfigurator.ContractRequirement:RequirementsMet(ConfiguredContract, ContractType, IEnumerable`1)
- ContractConfigurator.ContractType:MeetExtendedRequirements(ConfiguredContract, ContractType)
- ContractConfigurator.<ContractGenerator>d__26:MoveNext()
- ContractConfigurator.<ContractGenerator>d__25:MoveNext()
- ContractConfigurator.ContractPreLoader:GetNextContract(ContractPrestige, Boolean)
- ContractConfigurator.ContractPreLoader:GenerateContract(ConfiguredContract)
- ContractConfigurator.ConfiguredContract:MeetRequirements()
- Contracts.Contract:Generate(Type, ContractPrestige, Int32, State)
- Contracts.ContractSystem:GenerateContract(Int32, ContractPrestige, Type)
- Contracts.ContractSystem:GenerateContract(Int32&, ContractPrestige)
- Contracts.ContractSystem:GenerateContracts(Int32&, ContractPrestige, Int32)
- Contracts.ContractSystem:RefreshContracts()
- Contracts.<UpdateDaemon>c__Iterator81:MoveNext()
- NullReferenceException: Object reference not set to an instance of an object
- at FinePrint.Utilities.ProgressUtilities.HaveModuleTech (System.String moduleName, System.String excludeModule) [0x00000] in <filename unknown>:0
- at FinePrint.Utilities.ProgressUtilities.HaveModuleTypeTech (System.String moduleType, System.String excludeModule) [0x00000] in <filename unknown>:0
- at ContractConfigurator.PartModuleTypeUnlockedRequirement+<>c.<RequirementMet>b__4_0 (System.String s) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.All[String] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
- at ContractConfigurator.PartModuleTypeUnlockedRequirement.RequirementMet (ContractConfigurator.ConfiguredContract contract) [0x00000] in <filename unknown>:0
- at ContractConfigurator.ContractRequirement.CheckRequirement (ContractConfigurator.ConfiguredContract contract) [0x00000] in <filename unknown>:0
- at ContractConfigurator.ContractRequirement.RequirementsMet (ContractConfigurator.ConfiguredContract contract, ContractConfigurator.ContractType contractType, IEnumerable`1 contractRequirements) [0x00000] in <filename unknown>:0
- Rethrow as Exception: ContractConfigurator: Exception checking requirements!
- UnityEngine.Debug:Internal_LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- ContractConfigurator.LoggingUtil:LogException(Exception)
- ContractConfigurator.ContractRequirement:RequirementsMet(ConfiguredContract, ContractType, IEnumerable`1)
- ContractConfigurator.ContractType:MeetExtendedRequirements(ConfiguredContract, ContractType)
- ContractConfigurator.<ContractGenerator>d__26:MoveNext()
- ContractConfigurator.<ContractGenerator>d__25:MoveNext()
- ContractConfigurator.ContractPreLoader:GetNextContract(ContractPrestige, Boolean)
- ContractConfigurator.ContractPreLoader:GenerateContract(ConfiguredContract)
- ContractConfigurator.ConfiguredContract:MeetRequirements()
- Contracts.Contract:Generate(Type, ContractPrestige, Int32, State)
- Contracts.ContractSystem:GenerateContract(Int32, ContractPrestige, Type)
- Contracts.ContractSystem:GenerateContract(Int32&, ContractPrestige)
- Contracts.ContractSystem:GenerateContracts(Int32&, ContractPrestige, Int32)
- Contracts.ContractSystem:RefreshContracts()
- Contracts.ContractSystem:OnReputationChanged(Single, TransactionReasons)
- EventData`2:Fire(Single, TransactionReasons)
- Reputation:AddReputation(Single, TransactionReasons)
- ProgressNode:AwardProgress(String, Single, Single, Single, CelestialBody)
- ProgressNode:AwardProgressStandard(String, ProgressType, CelestialBody)
- KSPAchievements.CelestialBodyScience:OnScience(Single, ScienceSubject, ProtoVessel, Boolean)
- EventData`4:Fire(Single, ScienceSubject, ProtoVessel, Boolean)
- ResearchAndDevelopment:SubmitScienceData(Single, ScienceSubject, Single, ProtoVessel, Boolean)
- ResearchAndDevelopment:onVesselRecoveryProcessing(ProtoVessel, MissionRecoveryDialog, Single)
- EventData`3:Fire(ProtoVessel, MissionRecoveryDialog, Single)
- VesselRecovery:OnVesselRecovered(ProtoVessel, Boolean)
- EventData`2:Fire(ProtoVessel, Boolean)
- KSP.UI.Screens.SpaceTracking:OnRecoverConfirm()
- DialogGUIButton:OptionSelected()
- DialogGUIButton:<Create>m__827()
- UnityEngine.Events.InvokableCall:Invoke(Object[])
- UnityEngine.Events.InvokableCallList:Invoke(Object[])
- UnityEngine.Events.UnityEventBase:Invoke(Object[])
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.UI.Button:Press()
- UnityEngine.UI.Button:OnPointerClick(PointerEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: Line: -1)
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