Advertisement
Guest User

Untitled

a guest
Jul 23rd, 2014
222
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 14.93 KB | None | 0 0
  1. CentralCore:Desktop adam$ lldb PolycodePlayer.app/Contents/MacOS/PolycodePlayer ./PlatformerDemo.polyapp
  2. Current executable set to 'PolycodePlayer.app/Contents/MacOS/PolycodePlayer' (x86_64).
  3. (lldb) run
  4. Process 56402 launched: '/Users/adam/Desktop/PolycodePlayer.app/Contents/MacOS/PolycodePlayer' (x86_64)
  5. 2014-07-23 21:00:48.665 PolycodePlayer[56402:f0b] Can't open input server /Library/InputManagers/MultiClutchInputManager.bundle
  6. 2014-07-23 21:00:52.635 PolycodePlayer[56402:f0b] Reading from (null)
  7. Running player
  8. Loading /Users/adam/Desktop/PlatformerDemo.polyapp
  9. OpenAL initialized...
  10. Creating new core services instance...
  11. Added archive: /Users/adam/Desktop/PlatformerDemo.polyapp
  12. Reading configuration from POLYAPP file... (/Users/adam/Desktop/PlatformerDemo.polyapp)
  13. Reading xml from runinfo.polyrun
  14. Mainfile: Scripts/Main.lua
  15. Core created...
  16. Added archive: UIThemes.pak
  17. Loading config: UIThemes/default/theme.xml
  18. Reading xml from UIThemes/default/theme.xml
  19. Added archive: api.pak
  20. Added archive: Physics2D.pak
  21. Added archive: Physics3D.pak
  22. Added archive: UI.pak
  23. Added archive: default.pak
  24. Adding texture default
  25. Adding GLSL fragment program default/ColSpecEmit.frag
  26. Adding GLSL fragment program default/DefaultParticleShader.frag
  27. Adding GLSL fragment program default/DefaultShader.frag
  28. Adding GLSL vertex program default/DefaultShader.vert
  29. Adding GLSL fragment program default/DefaultShaderNoTexture.frag
  30. Adding GLSL fragment program default/DefaultShaderShadows.frag
  31. Adding GLSL vertex program default/DefaultShaderShadows.vert
  32. Adding GLSL fragment program default/DefaultShaderVertex.frag
  33. Adding GLSL vertex program default/DefaultShaderVertex.vert
  34. Adding GLSL fragment program default/DefaultShaderVertexNoTexture.frag
  35. Adding GLSL fragment program default/LightCube.frag
  36. Adding GLSL vertex program default/LightCube.vert
  37. Adding GLSL fragment program default/NorColSpec.frag
  38. Adding GLSL vertex program default/NormalShader.vert
  39. Adding GLSL fragment program default/PassThrough.frag
  40. Adding GLSL vertex program default/ScreenShader.vert
  41. Adding GLSL fragment program default/SkyBox.frag
  42. Adding GLSL fragment program default/Unlit.frag
  43. Adding GLSL vertex program default/Unlit.vert
  44. Adding GLSL fragment program default/UnlitUntextured.frag
  45. Reading xml from default/default.mat
  46. Shader expecting param glType 0x1406, polycode type 1: shininess
  47. Shader expecting param glType 0x8b52, polycode type 4: ambient_color
  48. Shader expecting texture: diffuse
  49. Shader expecting param glType 0x8b52, polycode type 4: specular_color
  50. Shader expecting param glType 0x8b52, polycode type 4: diffuse_color
  51. Adding shader DefaultShader
  52. Shader expecting param glType 0x8b52, polycode type 4: specular_color
  53. Shader expecting texture: emit_map
  54. Shader expecting texture: specular_map
  55. Shader expecting param glType 0x8b52, polycode type 4: ambient_color
  56. Shader expecting param glType 0x8b52, polycode type 4: diffuse_color
  57. Shader expecting texture: diffuse
  58. Shader expecting param glType 0x1406, polycode type 1: shininess
  59. Adding shader ColSpecEmit
  60. Shader expecting param glType 0x1406, polycode type 1: shininess
  61. Shader expecting param glType 0x8b52, polycode type 4: ambient_color
  62. Shader expecting param glType 0x8b52, polycode type 4: specular_color
  63. Shader expecting param glType 0x8b52, polycode type 4: diffuse_color
  64. Adding shader DefaultShaderNoTexture
  65. Shader expecting param glType 0x8b52, polycode type 4: specular_color
  66. Shader expecting texture: shadowMap0
  67. Shader expecting param glType 0x8b5c, polycode type 5: modelMatrix
  68. Shader expecting param glType 0x1406, polycode type 1: shadowAmount
  69. Shader expecting param glType 0x8b52, polycode type 4: ambient_color
  70. Shader expecting param glType 0x8b5c, polycode type 5: shadowMatrix0
  71. Shader expecting param glType 0x8b52, polycode type 4: diffuse_color
  72. Shader expecting param glType 0x8b5c, polycode type 5: shadowMatrix1
  73. Shader expecting param glType 0x1406, polycode type 1: shininess
  74. Shader expecting texture: shadowMap1
  75. Shader expecting texture: diffuse
  76. Adding shader DefaultShaderShadows
  77. Shader expecting param glType 0x1406, polycode type 1: shininess
  78. Shader expecting param glType 0x8b52, polycode type 4: ambient_color
  79. Shader expecting texture: diffuse
  80. Shader expecting param glType 0x8b52, polycode type 4: specular_color
  81. Shader expecting param glType 0x8b52, polycode type 4: diffuse_color
  82. Adding shader DefaultShaderVertex
  83. Shader expecting param glType 0x1406, polycode type 1: shininess
  84. Shader expecting param glType 0x8b52, polycode type 4: ambient_color
  85. Shader expecting param glType 0x8b52, polycode type 4: specular_color
  86. Shader expecting param glType 0x8b52, polycode type 4: diffuse_color
  87. Adding shader DefaultShaderVertexNoTexture
  88. Shader expecting param glType 0x8b52, polycode type 4: ambient_color
  89. Shader expecting texture: diffuse
  90. Shader expecting param glType 0x8b52, polycode type 4: diffuse_color
  91. Adding shader DefaultParticleShader
  92. Shader expecting texture: diffuse
  93. Adding shader Unlit
  94. Adding shader UnlitUntextured
  95. Shader expecting param glType 0x8b52, polycode type 4: ambient_color
  96. Shader expecting cubemap: lightCube
  97. Shader expecting param glType 0x8b5c, polycode type 5: modelMatrix
  98. Shader expecting param glType 0x1406, polycode type 1: lightFactor
  99. Adding shader LightCube
  100. Shader expecting param glType 0x8b52, polycode type 4: ambient_color
  101. Shader expecting cubemap: lightCube
  102. Shader expecting param glType 0x8b5c, polycode type 5: modelMatrix
  103. Adding shader SkyBox
  104. Shader expecting param glType 0x8b52, polycode type 4: specular_color
  105. Shader expecting texture: specular_map
  106. Shader expecting param glType 0x8b52, polycode type 4: ambient_color
  107. Shader expecting texture: normal_map
  108. Shader expecting param glType 0x8b52, polycode type 4: diffuse_color
  109. Shader expecting texture: diffuse
  110. Shader expecting param glType 0x1406, polycode type 1: shininess
  111. Adding shader NorColSpec
  112. Shader expecting texture: screenColorBuffer
  113. Adding shader PassThrough
  114. Reading xml from default/default.mat
  115. Reading xml from default/default.mat
  116. Registering font: mono
  117. Registering font: sans
  118. Registering font: serif
  119. Creating render mutex...
  120. Running Scripts/Main.lua
  121. Loading custom class: class.lua
  122. Loading custom class: Polycode.lua
  123. Loading custom class: Polycode/BezierCurve.lua
  124. Loading custom class: Polycode/BezierPoint.lua
  125. Loading custom class: Polycode/Bone.lua
  126. Loading custom class: Polycode/Entity.lua
  127. Loading custom class: Polycode/EventDispatcher.lua
  128. Loading custom class: Polycode/Camera.lua
  129. Loading custom class: Polycode/Color.lua
  130. Loading custom class: Polycode/ConfigEntry.lua
  131. Loading custom class: Polycode/Config.lua
  132. Loading custom class: Polycode/PolycodeViewBase.lua
  133. Loading custom class: Polycode/TimeInfo.lua
  134. Loading custom class: Polycode/CoreFileExtension.lua
  135. Loading custom class: Polycode/Core.lua
  136. Loading custom class: Polycode/CoreMutex.lua
  137. Loading custom class: Polycode/CoreInput.lua
  138. Loading custom class: Polycode/JoystickInfo.lua
  139. Loading custom class: Polycode/CoreServices.lua
  140. Loading custom class: Polycode/Cubemap.lua
  141. Loading custom class: Polycode/Resource.lua
  142. Loading custom class: Polycode/Data.lua
  143. Loading custom class: Polycode/MouseEventResult.lua
  144. Loading custom class: Polycode/EntityProp.lua
  145. Loading custom class: Polycode/AABB.lua
  146. Loading custom class: Polycode/Rotation.lua
  147. Loading custom class: Polycode/Event.lua
  148. Loading custom class: Polycode/EventHandler.lua
  149. Loading custom class: Polycode/FixedShader.lua
  150. Loading custom class: Polycode/Shader.lua
  151. Loading custom class: Polycode/FixedShaderBinding.lua
  152. Loading custom class: Polycode/ShaderBinding.lua
  153. Loading custom class: Polycode/Font.lua
  154. Loading custom class: Polycode/FontEntry.lua
  155. Loading custom class: Polycode/FontManager.lua
  156. Loading custom class: Polycode/Image.lua
  157. Loading custom class: Polycode/TouchInfo.lua
  158. Loading custom class: Polycode/InputEvent.lua
  159. Loading custom class: Polycode/GlyphData.lua
  160. Loading custom class: Polycode/ColorRange.lua
  161. Loading custom class: Polycode/Label.lua
  162. Loading custom class: Polycode/Material.lua
  163. Loading custom class: Polycode/MaterialManager.lua
  164. Loading custom class: Polycode/Matrix4.lua
  165. Loading custom class: Polycode/RenderDataArray.lua
  166. Loading custom class: Polycode/Mesh.lua
  167. Loading custom class: Polycode/VertexBuffer.lua
  168. Loading custom class: Polycode/VertexSorter.lua
  169. Loading custom class: Polycode/PolycodeModule.lua
  170. Loading custom class: Polycode/ObjectEntry.lua
  171. Loading custom class: Polycode/BinaryObjectReader.lua
  172. Loading custom class: Polycode/BinaryObjectWriter.lua
  173. Loading custom class: Polycode/SceneParticle.lua
  174. Loading custom class: Polycode/SceneParticleEmitter.lua
  175. Loading custom class: Polycode/SceneMesh.lua
  176. Loading custom class: Polycode/Perlin.lua
  177. Loading custom class: Polycode/Quaternion.lua
  178. Loading custom class: Polycode/QuatTriple.lua
  179. Loading custom class: Polycode/QuaternionCurve.lua
  180. Loading custom class: Polycode/Ray.lua
  181. Loading custom class: Polycode/Rectangle.lua
  182. Loading custom class: Polycode/LightInfo.lua
  183. Loading custom class: Polycode/Renderer.lua
  184. Loading custom class: Polycode/LightSorter.lua
  185. Loading custom class: Polycode/ResourcePool.lua
  186. Loading custom class: Polycode/ResourceManager.lua
  187. Loading custom class: Polycode/Scene.lua
  188. Loading custom class: Polycode/SceneEntityInstanceResourceEntry.lua
  189. Loading custom class: Polycode/SceneEntityInstance.lua
  190. Loading custom class: Polycode/SceneEntityInstanceLayer.lua
  191. Loading custom class: Polycode/SceneImage.lua
  192. Loading custom class: Polycode/ScenePrimitive.lua
  193. Loading custom class: Polycode/SceneLabel.lua
  194. Loading custom class: Polycode/SceneLight.lua
  195. Loading custom class: Polycode/SceneLine.lua
  196. Loading custom class: Polycode/SceneManager.lua
  197. Loading custom class: Polycode/SceneRenderTexture.lua
  198. Loading custom class: Polycode/SceneSound.lua
  199. Loading custom class: Polycode/SceneSoundListener.lua
  200. Loading custom class: Polycode/SceneSprite.lua
  201. Loading custom class: Polycode/Sprite.lua
  202. Loading custom class: Polycode/SpriteSet.lua
  203. Loading custom class: Polycode/SpriteFrame.lua
  204. Loading custom class: Polycode/SpriteState.lua
  205. Loading custom class: Polycode/ProgramParam.lua
  206. Loading custom class: Polycode/ShaderRenderTarget.lua
  207. Loading custom class: Polycode/RenderTargetBinding.lua
  208. Loading custom class: Polycode/LocalShaderParam.lua
  209. Loading custom class: Polycode/ShaderProgram.lua
  210. Loading custom class: Polycode/SkeletonAnimation.lua
  211. Loading custom class: Polycode/Skeleton.lua
  212. Loading custom class: Polycode/BoneTrack.lua
  213. Loading custom class: Polycode/Sound.lua
  214. Loading custom class: Polycode/SoundManager.lua
  215. Loading custom class: Polycode/String.lua
  216. Loading custom class: Polycode/TextMesh.lua
  217. Loading custom class: Polycode/Texture.lua
  218. Loading custom class: Polycode/Timer.lua
  219. Loading custom class: Polycode/TimerManager.lua
  220. Loading custom class: Polycode/Vector2.lua
  221. Loading custom class: Polycode/Vector3.lua
  222. Loading custom class: Polycode/Vector4.lua
  223. Loading custom class: Polycode/Vertex.lua
  224. Loading custom class: Polycode/BoneAssignment.lua
  225. Loading custom class: Physics2D.lua
  226. Loading custom class: Physics2D/PhysicsScene2DEvent.lua
  227. Loading custom class: Physics2D/ContactPoint.lua
  228. Loading custom class: Physics2D/PhysicsScene2D.lua
  229. Loading custom class: Physics2D/PhysicsJoint.lua
  230. Loading custom class: Physics2D/PhysicsScene2DEntity.lua
  231. Loading custom class: Physics3D.lua
  232. Loading custom class: Physics3D/CollisionResult.lua
  233. Loading custom class: Physics3D/CollisionScene.lua
  234. Loading custom class: Physics3D/RayTestResult.lua
  235. Loading custom class: Physics3D/CollisionEntity.lua
  236. Loading custom class: Physics3D/PhysicsScene.lua
  237. Loading custom class: Physics3D/PhysicsHingeConstraint.lua
  238. Loading custom class: Physics3D/PhysicsSceneEvent.lua
  239. Loading custom class: Physics3D/PhysicsGenericConstraint.lua
  240. Loading custom class: Physics3D/PhysicsVehicleWheelInfo.lua
  241. Loading custom class: Physics3D/PhysicsVehicle.lua
  242. Loading custom class: Physics3D/PhysicsEntity.lua
  243. Loading custom class: Physics3D/PhysicsCharacter.lua
  244. Loading custom class: UI.lua
  245. Loading custom class: UI/UIBox.lua
  246. Loading custom class: UI/UIElement.lua
  247. Loading custom class: UI/UIButton.lua
  248. Loading custom class: UI/UICheckBox.lua
  249. Loading custom class: UI/UIColorPicker.lua
  250. Loading custom class: UI/UIWindow.lua
  251. Loading custom class: UI/UIColorBox.lua
  252. Loading custom class: UI/UIComboBoxItem.lua
  253. Loading custom class: UI/UIComboBox.lua
  254. Loading custom class: UI/UIMultilineLabel.lua
  255. Loading custom class: UI/UIImage.lua
  256. Loading custom class: UI/UIRect.lua
  257. Loading custom class: UI/UILabel.lua
  258. Loading custom class: UI/UIEvent.lua
  259. Loading custom class: UI/UIFileDialog.lua
  260. Loading custom class: UI/UIFileDialogEntry.lua
  261. Loading custom class: UI/CreateFolderWindow.lua
  262. Loading custom class: UI/UIHScrollBar.lua
  263. Loading custom class: UI/UIHSizer.lua
  264. Loading custom class: UI/UIHSlider.lua
  265. Loading custom class: UI/UIIconSelector.lua
  266. Loading custom class: UI/UIImageButton.lua
  267. Loading custom class: UI/UIMenuItem.lua
  268. Loading custom class: UI/UIMenu.lua
  269. Loading custom class: UI/UIGlobalMenu.lua
  270. Loading custom class: UI/UIMenuDivider.lua
  271. Loading custom class: UI/UIMenuBarEntry.lua
  272. Loading custom class: UI/UIMenuBarEntryItem.lua
  273. Loading custom class: UI/UIMenuBar.lua
  274. Loading custom class: UI/UIScrollContainer.lua
  275. Loading custom class: UI/UITextInputSyntaxHighlighter.lua
  276. Loading custom class: UI/SyntaxHighlightToken.lua
  277. Loading custom class: UI/UITextInputUndoState.lua
  278. Loading custom class: UI/LineInfo.lua
  279. Loading custom class: UI/FindMatch.lua
  280. Loading custom class: UI/WordWrapLine.lua
  281. Loading custom class: UI/TextColorPair.lua
  282. Loading custom class: UI/LineColorInfo.lua
  283. Loading custom class: UI/LineColorData.lua
  284. Loading custom class: UI/UITextInput.lua
  285. Loading custom class: UI/UITree.lua
  286. Loading custom class: UI/UITreeContainer.lua
  287. Loading custom class: UI/UITreeEvent.lua
  288. Loading custom class: UI/UIVScrollBar.lua
  289. Loading custom class: UI/UIVSizer.lua
  290. Loading custom class: tweens.lua
  291. Loading custom class: defaults.lua
  292. CORE SERVICES: 12867296
  293. Loading custom class: Scripts/Main.lua
  294. Loading custom class: Scripts/Player.lua
  295. Loading custom class: Scripts/Alien.lua
  296. dyld: lazy symbol binding failed: Symbol not found: ___sincos_stret
  297. Referenced from: /Users/adam/Desktop/PolycodePlayer.app/Contents/MacOS/PolycodePlayer
  298. Expected in: /usr/lib/libSystem.B.dylib
  299.  
  300. dyld: Symbol not found: ___sincos_stret
  301. Referenced from: /Users/adam/Desktop/PolycodePlayer.app/Contents/MacOS/PolycodePlayer
  302. Expected in: /usr/lib/libSystem.B.dylib
  303.  
  304. Process 56402 stopped
  305. * thread #1: tid = 0x4b946b, 0x00007fff5fc0109d dyld`dyld_fatal_error + 1, queue = 'com.apple.main-thread, stop reason = EXC_BREAKPOINT (code=EXC_I386_BPT, subcode=0x0)
  306. frame #0: 0x00007fff5fc0109d dyld`dyld_fatal_error + 1
  307. dyld`dyld_fatal_error + 1:
  308. -> 0x7fff5fc0109d: nop
  309.  
  310. dyld`dyldbootstrap::start(macho_header const*, int, char const**, long, macho_header const*, unsigned long*):
  311. 0x7fff5fc0109e: pushq %rbp
  312. 0x7fff5fc0109f: movq %rsp, %rbp
  313. 0x7fff5fc010a2: pushq %r15
  314. (lldb)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement