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Feb 10th, 2013
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  1. Options:
  2. ## Engine Mode, set to 0, 1, or 2.
  3. ## Engine Mode 0 > Hide all block in the HiddenBlocks list even if there is nothing blocking your view from it.
  4. ## Engine Mode 1 > Hide all blocks in the HiddenBlocks list that doesn't have air in one of its sides.
  5. ## Engine Mode 2 > Replace all stones that doesn't have air in one of its sides by a random block.
  6. ## Engine Mode 3 > Almost like 2 but with less random ores.
  7. EngineMode: 0
  8. ## Update Radius, Higher this value is, higher will be the cpu usage.
  9. UpdateRadius: 1
  10. ## FakeCaves, set Enabled to true to generate fake caves in way to prevent xray texture pack and cavefinders.
  11. FakeCaves:
  12. ## It **might** cause fps drops on the client side and also a little bit more of cpu on the server si
  13. Enabled: false
  14. ## Intensity, the intensity of caves to generate, higher this value is, more fake caves you will have
  15. Intensity: 50
  16.  
  17. Cache:
  18. ## Enabled, if true, the cache system will be activated
  19. ## ATTENTION: SSD USERS MUST AVOID THIS OPTION!
  20. Enabled: true
  21. ## FileCallGC, the amount of files to process before suggesting a gc [prevent too many open files]
  22. FileCallGC: 100
  23. ## SizeLimit, set the size limit of the cache folder in MB, 0 Will disable it.
  24. SizeLimit: 5120
  25. ## The level of compression used on the cache, higher this value is, slower the cache will be and more resources will be required to read/write.
  26. Compress:
  27. ## 0 = No Compression (Ultra fast, higher sizes), 9 = Maximum compression (Slower, more resources needed, smaller sizes)
  28. Level: 1
  29.  
  30. Darkness:
  31. ## Enabled, if true, all blocks that is in the dark will be obfuscated (By default, the plugin will check for transparent blocks (air), if this is true, it will check the light level)
  32. ## This mode will replace all blocks from the HiddenBlocks and ExtraBlocks lists by a stone if the light level is 0.
  33. Enabled: false
  34. ## LightUpdate, if true, if you place a light souce (listed on UpdateOn) an update will be cast
  35. LightUpdate: false
  36. ## BrightRadius, the radius around the light to be updated, Higher this value is, higher will be the cpu usage.
  37. BrightRadius: 8
  38. ## UpdateOn, the block id that will cast the update when placed
  39. UpdateOn: 50, 51, 89
  40. ## ExtraBlocks, the extra blocks to be obfuscated if it is in the dark
  41. ExtraBlocks:
  42. - 4
  43. - 47
  44. - 48
  45. - 49
  46. - 52
  47. - 54
  48. - 98
  49.  
  50. ChestHider:
  51. ## Enabled, if true, all chest will turn into a stone, when the player get close it will turn back into a chest
  52. ## This function will create an extra thread for each player, and might use a bit of CPU.
  53. Enabled: true
  54. ## Interval, the interval in ticks per second to update the chests around the player
  55. Interval: 10
  56. ## Radius, the radius around the player to search for chests
  57. Radius: 10
  58. ## WalkMinimum, the minimum distance the player has to walk to fire the update
  59. WalkMinimum: 1
  60.  
  61. ## Set which events will be used to update the blocks (Deobfuscate)
  62. ## OnBlockBreak is enabled by default and cannot be disabled, those are just extra!
  63. ## More events will use more resources, but will prevent blocks from not being deobfuscated.
  64. UpdateEvents:
  65. ## Update blocks when player put a block
  66. onBlockPlace: false
  67. ## Update blocks on explosion
  68. onBlockExplosion: false
  69. ## Update blocks on damage
  70. onBlockDamage: false
  71. ## Update blocks when piston moves them
  72. onBlockPiston: false
  73. ## Update blocks on physics
  74. onBlockPhysics: false
  75.  
  76. Permissions:
  77. ## OpHasPerm, if true, op players will have all permissions
  78. OpHasPerm: false
  79.  
  80. Updater:
  81. ## Updater, if true, this plugin will check for updates automatically
  82. Enabled: false
  83.  
  84. Lists:
  85. ## Random Blocks, list here, all the blocks used on engine mode 2
  86. RandomBlocks:
  87. - 5
  88. - 14
  89. - 15
  90. - 16
  91. - 21
  92. - 22
  93. - 41
  94. - 42
  95. - 47
  96. - 48
  97. - 49
  98. - 56
  99. - 57
  100. - 98
  101. - 129
  102. - 133
  103. ## Hidden Blocks, list here, all the blocks that will be obfuscated by engine mode 0 and 1
  104. HiddenBlocks:
  105. - 14
  106. - 15
  107. - 16
  108. - 21
  109. - 56
  110. - 73
  111. - 74
  112. - 129
  113. ## Disabled Worlds, list here, all the worlds that will not be protected by this plugin.
  114. DisabledWorlds:
  115. - world_flat
  116. - world_nether
  117. - world_the_end
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