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- Pokémon 3D has crashed!
- ---------------------------
- System specifications:
- Pokémon 3D version: 0.30
- Operating system: Microsoft Windows XP Professional [5.1.2600.196608]
- Decimal seperator: .
- ---------------------------
- Here is further information:
- Message: StartIndex cannot be less than zero.
- Parameter name: startIndex
- InnerException: NOTHING
- BaseException: StartIndex cannot be less than zero.
- Parameter name: startIndex
- HelpLink: No helplink available.
- Data: System.Collections.ListDictionaryInternal
- Source: mscorlib
- TargetSite: Name: Remove [
- Attributes: PrivateScope, Public, HideBySig
- CallingConvention: Standard, HasThis
- ContainsGenericParameters: False
- DeclaringType: System.String
- IsAbstract: False
- IsAssembly: False
- IsConstructor: False
- IsFamily: False
- IsFamilyAndAssembly: False
- IsFamilyOrAssembly: False
- IsFinal: False
- IsGenericMethod: False
- IsGenericMethodDefinition: False
- IsHideBySig: True
- IsPrivate: False
- IsPublic: True
- IsSecurityCritical: False
- IsSecuritySafeCritical: False
- IsSecurityTransparent: True
- IsSpecialName: False
- IsStatic: False
- IsVirtual: False
- MemberType: Method
- MetadataToken: 100664145
- MethodHandle: System.RuntimeMethodHandle
- Module: CommonLanguageRuntimeLibrary
- ReflectedType: System.String
- ]
- StackTrace: at System.String.Remove(Int32 startIndex)
- at _2._5DHero.Player.LoadItems()
- at _2._5DHero.Player.LoadGame(String filePrefix, String gamejoltProfilePrefix)
- at _2._5DHero.MainMenuScreen.UpdateLoadMenu()
- at _2._5DHero.MainMenuScreen.Update()
- at _2._5DHero.Basic.Update(GameTime gameTime)
- at _2._5DHero.DGame.Update(GameTime gameTime)
- at Microsoft.Xna.Framework.Game.Tick()
- at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
- at Microsoft.Xna.Framework.GameHost.OnIdle()
- at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
- at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
- at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
- at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
- at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
- at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
- at System.Windows.Forms.Application.Run(Form mainForm)
- at Microsoft.Xna.Framework.WindowsGameHost.Run()
- at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
- at Microsoft.Xna.Framework.Game.Run()
- at _2._5DHero.Program.Main(String[] args)
- You should report this error.
- Go to "http://pokemon3d.net/issues/" to report this crash there.
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