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Pokemon 3D Crash report

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Apr 20th, 2013
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  1. Pokémon 3D has crashed!
  2. ---------------------------
  3.  
  4. System specifications:
  5. Pokémon 3D version: 0.30
  6. Operating system: Microsoft Windows XP Professional [5.1.2600.196608]
  7. Decimal seperator: .
  8. ---------------------------
  9.  
  10. Here is further information:
  11. Message: StartIndex cannot be less than zero.
  12. Parameter name: startIndex
  13. InnerException: NOTHING
  14. BaseException: StartIndex cannot be less than zero.
  15. Parameter name: startIndex
  16. HelpLink: No helplink available.
  17. Data: System.Collections.ListDictionaryInternal
  18. Source: mscorlib
  19. TargetSite: Name: Remove [
  20. Attributes: PrivateScope, Public, HideBySig
  21. CallingConvention: Standard, HasThis
  22. ContainsGenericParameters: False
  23. DeclaringType: System.String
  24. IsAbstract: False
  25. IsAssembly: False
  26. IsConstructor: False
  27. IsFamily: False
  28. IsFamilyAndAssembly: False
  29. IsFamilyOrAssembly: False
  30. IsFinal: False
  31. IsGenericMethod: False
  32. IsGenericMethodDefinition: False
  33. IsHideBySig: True
  34. IsPrivate: False
  35. IsPublic: True
  36. IsSecurityCritical: False
  37. IsSecuritySafeCritical: False
  38. IsSecurityTransparent: True
  39. IsSpecialName: False
  40. IsStatic: False
  41. IsVirtual: False
  42. MemberType: Method
  43. MetadataToken: 100664145
  44. MethodHandle: System.RuntimeMethodHandle
  45. Module: CommonLanguageRuntimeLibrary
  46. ReflectedType: System.String
  47. ]
  48.  
  49. StackTrace: at System.String.Remove(Int32 startIndex)
  50. at _2._5DHero.Player.LoadItems()
  51. at _2._5DHero.Player.LoadGame(String filePrefix, String gamejoltProfilePrefix)
  52. at _2._5DHero.MainMenuScreen.UpdateLoadMenu()
  53. at _2._5DHero.MainMenuScreen.Update()
  54. at _2._5DHero.Basic.Update(GameTime gameTime)
  55. at _2._5DHero.DGame.Update(GameTime gameTime)
  56. at Microsoft.Xna.Framework.Game.Tick()
  57. at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  58. at Microsoft.Xna.Framework.GameHost.OnIdle()
  59. at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  60. at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  61. at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  62. at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  63. at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  64. at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  65. at System.Windows.Forms.Application.Run(Form mainForm)
  66. at Microsoft.Xna.Framework.WindowsGameHost.Run()
  67. at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  68. at Microsoft.Xna.Framework.Game.Run()
  69. at _2._5DHero.Program.Main(String[] args)
  70.  
  71. You should report this error.
  72.  
  73. Go to "http://pokemon3d.net/issues/" to report this crash there.
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