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- [11/27/2013 - 01:37:43AM] Papyrus log opened (PC)
- [11/27/2013 - 01:37:43AM] Update budget: 800.000000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 800.000000ms)
- [11/27/2013 - 01:37:43AM] Memory page: 256 (min) 8192 (max) 2457600 (max total)
- [11/27/2013 - 01:37:57AM] Cannot open store for class "dlc1scwispwallscript", missing file?
- [11/27/2013 - 01:37:57AM] Cannot open store for class "DLC2BenthicLurkerFXSCRIPT", missing file?
- [11/27/2013 - 01:37:58AM] Cannot open store for class "PF__01022031", missing file?
- [11/27/2013 - 01:37:58AM] Error: Unable to bind script PF__01022031 to (11022031) because their base types do not match
- [11/27/2013 - 01:37:58AM] Cannot open store for class "PF__01018802", missing file?
- [11/27/2013 - 01:37:58AM] Error: Unable to bind script PF__01018802 to (11018802) because their base types do not match
- [11/27/2013 - 01:37:58AM] Cannot open store for class "Mycastanotherspellscript", missing file?
- [11/27/2013 - 01:37:58AM] Cannot open store for class "NecroApocryphaBookScript", missing file?
- [11/27/2013 - 01:37:59AM] Cannot open store for class "_arissa_inpc_behavior", missing file?
- [11/27/2013 - 01:37:59AM] Cannot open store for class "chherdingquestscript", missing file?
- [11/27/2013 - 01:37:59AM] Cannot open store for class "ARTH_SF_SpouseDeathScript", missing file?
- [11/27/2013 - 01:37:59AM] Cannot open store for class "xflscript", missing file?
- [11/27/2013 - 01:37:59AM] Error: Unable to bind script TrapBear to TweakTraps (9F00C515) because their base types do not match
- [11/27/2013 - 01:37:59AM] Error: Unable to bind script traptriggerbase to TweakTraps (9F00C515) because their base types do not match
- [11/27/2013 - 01:37:59AM] Cannot open store for class "SF_TweakP1Hangout_02017201", missing file?
- [11/27/2013 - 01:37:59AM] Error: Unable to bind script SF_TweakP1Hangout_02017201 to (9F017201) because their base types do not match
- [11/27/2013 - 01:37:59AM] Cannot open store for class "SF_TweakP1Pose_02017788", missing file?
- [11/27/2013 - 01:37:59AM] Error: Unable to bind script SF_TweakP1Pose_02017788 to (9F017788) because their base types do not match
- [11/27/2013 - 01:38:13AM] Error: Property Compatibility on script _de_getcampinglegal attached to alias DE_Player on quest _DE_Main_1_6 (11015CAE) cannot be bound because alias _DE_CompatibilityPlayer on quest _DE_Compatibility (110286F3) is not the right type
- [11/27/2013 - 01:38:13AM] Error: Property Compatibility on script _de_waterdetect attached to alias DE_Player on quest _DE_Main_1_6 (11015CAE) cannot be bound because alias _DE_CompatibilityPlayer on quest _DE_Compatibility (110286F3) is not the right type
- [11/27/2013 - 01:38:13AM] Error: Property Compatibility on script _de_clothingmonitor_1_7 attached to alias DE_Player on quest _DE_Main_1_6 (11015CAE) cannot be bound because alias _DE_CompatibilityPlayer on quest _DE_Compatibility (110286F3) is not the right type
- [11/27/2013 - 01:38:13AM] Warning: Property AshSpawnAttachChancePercent on script DLC2AshSpawnAttackChanceScript attached to alias Player on quest DLC2Init (07016E02) cannot be initialized because the script no longer contains that property
- [11/27/2013 - 01:38:13AM] Error: Unable to bind script ARTH_SF_SpouseDeathScript to alias StorefrontSpouse on quest ARTHSFStorefrontQuest (7B0012CD) because their base types do not match
- [11/27/2013 - 01:38:13AM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject on quest __LPO4AliasQuest (92000D63) cannot be bound because alias Player on quest __LPO4MainQuest (92000D62) is not the right type
- [11/27/2013 - 01:38:13AM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject005 on quest __LPO4AliasQuest (92000D63) cannot be bound because alias Player on quest __LPO4MainQuest (92000D62) is not the right type
- [11/27/2013 - 01:38:13AM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject004 on quest __LPO4AliasQuest (92000D63) cannot be bound because alias Player on quest __LPO4MainQuest (92000D62) is not the right type
- [11/27/2013 - 01:38:13AM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject004000 on quest __LPO4AliasQuest (92000D63) cannot be bound because alias Player on quest __LPO4MainQuest (92000D62) is not the right type
- [11/27/2013 - 01:38:13AM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject003 on quest __LPO4AliasQuest (92000D63) cannot be bound because alias Player on quest __LPO4MainQuest (92000D62) is not the right type
- [11/27/2013 - 01:38:13AM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject003001 on quest __LPO4AliasQuest (92000D63) cannot be bound because alias Player on quest __LPO4MainQuest (92000D62) is not the right type
- [11/27/2013 - 01:38:13AM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject003000 on quest __LPO4AliasQuest (92000D63) cannot be bound because alias Player on quest __LPO4MainQuest (92000D62) is not the right type
- [11/27/2013 - 01:38:13AM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject003000000 on quest __LPO4AliasQuest (92000D63) cannot be bound because alias Player on quest __LPO4MainQuest (92000D62) is not the right type
- [11/27/2013 - 01:38:13AM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject002 on quest __LPO4AliasQuest (92000D63) cannot be bound because alias Player on quest __LPO4MainQuest (92000D62) is not the right type
- [11/27/2013 - 01:38:13AM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject002001 on quest __LPO4AliasQuest (92000D63) cannot be bound because alias Player on quest __LPO4MainQuest (92000D62) is not the right type
- [11/27/2013 - 01:38:13AM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject002000 on quest __LPO4AliasQuest (92000D63) cannot be bound because alias Player on quest __LPO4MainQuest (92000D62) is not the right type
- [11/27/2013 - 01:38:13AM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject002000000 on quest __LPO4AliasQuest (92000D63) cannot be bound because alias Player on quest __LPO4MainQuest (92000D62) is not the right type
- [11/27/2013 - 01:38:13AM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject001 on quest __LPO4AliasQuest (92000D63) cannot be bound because alias Player on quest __LPO4MainQuest (92000D62) is not the right type
- [11/27/2013 - 01:38:13AM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject001001 on quest __LPO4AliasQuest (92000D63) cannot be bound because alias Player on quest __LPO4MainQuest (92000D62) is not the right type
- [11/27/2013 - 01:38:13AM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject001000 on quest __LPO4AliasQuest (92000D63) cannot be bound because alias Player on quest __LPO4MainQuest (92000D62) is not the right type
- [11/27/2013 - 01:38:13AM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject001000000 on quest __LPO4AliasQuest (92000D63) cannot be bound because alias Player on quest __LPO4MainQuest (92000D62) is not the right type
- [11/27/2013 - 01:38:13AM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject000 on quest __LPO4AliasQuest (92000D63) cannot be bound because alias Player on quest __LPO4MainQuest (92000D62) is not the right type
- [11/27/2013 - 01:38:13AM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject000001 on quest __LPO4AliasQuest (92000D63) cannot be bound because alias Player on quest __LPO4MainQuest (92000D62) is not the right type
- [11/27/2013 - 01:38:13AM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject000000 on quest __LPO4AliasQuest (92000D63) cannot be bound because alias Player on quest __LPO4MainQuest (92000D62) is not the right type
- [11/27/2013 - 01:38:13AM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject000000000 on quest __LPO4AliasQuest (92000D63) cannot be bound because alias Player on quest __LPO4MainQuest (92000D62) is not the right type
- [11/27/2013 - 01:38:13AM] Error: Property __OpenLockReal on script __lpov4spell attached to __LPO4MainQuest (92000D62) cannot be bound because <NULL form> (92002DFB) is not the right type
- [11/27/2013 - 01:38:13AM] Error: Property ExclusiveCellList on script avquestscript attached to AVQuestScript_qust (B3000D6D) cannot be initialized because the value is the incorrect type
- [11/27/2013 - 01:38:13AM] Warning: Property BFTMenu on script CarriageInitiate attached to CarriageInitiate (7C01449A) cannot be initialized because the script no longer contains that property
- [11/27/2013 - 01:38:13AM] Error: Property NPCTilma on script QF_SkyforgeSteelWeaponsQuest_02003DEF attached to SkyforgeSteelWeaponsQuest (7A003DEF) cannot be bound because <NULL form> (0003BDE9) is not the right type
- [11/27/2013 - 01:38:13AM] Warning: Property CarriageCost on script carriagesystemscript attached to DialogueCarriageSystem (00017F01) cannot be initialized because the script no longer contains that property
- [11/27/2013 - 01:38:13AM] Warning: Property CarriageCostSmall on script carriagesystemscript attached to DialogueCarriageSystem (00017F01) cannot be initialized because the script no longer contains that property
- [11/27/2013 - 01:38:13AM] Error: Property JeweledCandlestick003 on script TreasureVaultOneMillion attached to (AF00173D) cannot be bound because <NULL form> (AF004016) is not the right type
- [11/27/2013 - 01:38:13AM] Error: Property GoldBar095 on script TreasureVault500K attached to (AF00173D) cannot be bound because <NULL form> (AF003369) is not the right type
- [11/27/2013 - 01:38:13AM] Error: Property GoldBar088 on script TreasureVault500K attached to (AF00173D) cannot be bound because <NULL form> (AF003362) is not the right type
- [11/27/2013 - 01:38:13AM] Error: Property GoldBar116 on script TreasureVault500K attached to (AF00173D) cannot be bound because <NULL form> (AF00337E) is not the right type
- [11/27/2013 - 01:38:13AM] Error: Property GoldBar096 on script TreasureVault500K attached to (AF00173D) cannot be bound because <NULL form> (AF00336A) is not the right type
- [11/27/2013 - 01:38:13AM] Error: Property GoldBar100 on script TreasureVault500K attached to (AF00173D) cannot be bound because <NULL form> (AF00336E) is not the right type
- [11/27/2013 - 01:38:13AM] Error: Property FalmerGem002 on script TreasureVault500K attached to (AF00173D) cannot be bound because <NULL form> (AF00333C) is not the right type
- [11/27/2013 - 01:38:13AM] Error: Property GoldBar004 on script TreasureVault100K attached to (AF00173D) cannot be bound because <NULL form> (AF0032A1) is not the right type
- [11/27/2013 - 01:38:13AM] Error: Property GoldBar006 on script TreasureVault100K attached to (AF00173D) cannot be bound because <NULL form> (AF0032A3) is not the right type
- [11/27/2013 - 01:38:13AM] Error: Property GoldBar005 on script TreasureVault100K attached to (AF00173D) cannot be bound because <NULL form> (AF0032A2) is not the right type
- [11/27/2013 - 01:38:13AM] Error: Property GoldBar007 on script TreasureVault100K attached to (AF00173D) cannot be bound because <NULL form> (AF0032A4) is not the right type
- [11/27/2013 - 01:38:13AM] Warning: Property NecroLichRitualQuest on script NecroBlackBookScript attached to (6422523E) cannot be initialized because the script no longer contains that property
- [11/27/2013 - 01:38:13AM] Warning: Property Alias_MarriageCustomHome on script QF_RelationshipMarriageFIN_00021382 attached to RelationshipMarriageFIN (00021382) cannot be initialized because the script no longer contains that property
- [11/27/2013 - 01:38:13AM] Error: Property MGRitual04 on script uskpretroactive131script attached to USKPRetroactive131 (0201906F) cannot be bound because MGRitual04 (000CD987) is not the right type
- [11/27/2013 - 01:38:13AM] Warning: Property ARTHRFYLCitizensFleeAttack on script QF_WIChangeLocation09_00050AF1 attached to WIChangeLocation09 (00050AF1) cannot be initialized because the script no longer contains that property
- [11/27/2013 - 01:38:13AM] VM is freezing...
- [11/27/2013 - 01:38:13AM] VM is frozen
- [11/27/2013 - 01:38:13AM] Reverting game...
- [11/27/2013 - 01:38:13AM] Error: Unable to bind script SF_TweakP1Hangout_02017201 to (9F017201) because their base types do not match
- [11/27/2013 - 01:38:13AM] Error: Unable to bind script SF_TweakP1Pose_02017788 to (9F017788) because their base types do not match
- [11/27/2013 - 01:38:13AM] Error: Unable to bind script TrapBear to TweakTraps (9F00C515) because their base types do not match
- [11/27/2013 - 01:38:13AM] Error: Unable to bind script traptriggerbase to TweakTraps (9F00C515) because their base types do not match
- [11/27/2013 - 01:38:13AM] Error: Unable to bind script PF__01022031 to (11022031) because their base types do not match
- [11/27/2013 - 01:38:13AM] Error: Unable to bind script PF__01018802 to (11018802) because their base types do not match
- [11/27/2013 - 01:38:14AM] Error: Unable to bind script ARTH_SF_SpouseDeathScript to alias StorefrontSpouse on quest ARTHSFStorefrontQuest (7B0012CD) because their base types do not match
- [11/27/2013 - 01:38:14AM] Error: Property __OpenLockReal on script __lpov4spell attached to __LPO4MainQuest (92000D62) cannot be bound because <NULL form> (92002DFB) is not the right type
- [11/27/2013 - 01:38:14AM] Error: Property ExclusiveCellList on script avquestscript attached to AVQuestScript_qust (B3000D6D) cannot be initialized because the value is the incorrect type
- [11/27/2013 - 01:38:14AM] Warning: Property BFTMenu on script CarriageInitiate attached to CarriageInitiate (7C01449A) cannot be initialized because the script no longer contains that property
- [11/27/2013 - 01:38:14AM] Warning: Property Alias_MarriageCustomHome on script QF_RelationshipMarriageFIN_00021382 attached to RelationshipMarriageFIN (00021382) cannot be initialized because the script no longer contains that property
- [11/27/2013 - 01:38:14AM] Error: Property NPCTilma on script QF_SkyforgeSteelWeaponsQuest_02003DEF attached to SkyforgeSteelWeaponsQuest (7A003DEF) cannot be bound because <NULL form> (0003BDE9) is not the right type
- [11/27/2013 - 01:38:14AM] Warning: Property CarriageCost on script carriagesystemscript attached to DialogueCarriageSystem (00017F01) cannot be initialized because the script no longer contains that property
- [11/27/2013 - 01:38:14AM] Warning: Property CarriageCostSmall on script carriagesystemscript attached to DialogueCarriageSystem (00017F01) cannot be initialized because the script no longer contains that property
- [11/27/2013 - 01:38:14AM] Warning: Property NecroLichRitualQuest on script NecroBlackBookScript attached to (6422523E) cannot be initialized because the script no longer contains that property
- [11/27/2013 - 01:38:14AM] Error: Property JeweledCandlestick003 on script TreasureVaultOneMillion attached to (AF00173D) cannot be bound because <NULL form> (AF004016) is not the right type
- [11/27/2013 - 01:38:14AM] Error: Property GoldBar095 on script TreasureVault500K attached to (AF00173D) cannot be bound because <NULL form> (AF003369) is not the right type
- [11/27/2013 - 01:38:14AM] Error: Property GoldBar088 on script TreasureVault500K attached to (AF00173D) cannot be bound because <NULL form> (AF003362) is not the right type
- [11/27/2013 - 01:38:14AM] Error: Property GoldBar116 on script TreasureVault500K attached to (AF00173D) cannot be bound because <NULL form> (AF00337E) is not the right type
- [11/27/2013 - 01:38:14AM] Error: Property GoldBar096 on script TreasureVault500K attached to (AF00173D) cannot be bound because <NULL form> (AF00336A) is not the right type
- [11/27/2013 - 01:38:14AM] Error: Property GoldBar100 on script TreasureVault500K attached to (AF00173D) cannot be bound because <NULL form> (AF00336E) is not the right type
- [11/27/2013 - 01:38:14AM] Error: Property FalmerGem002 on script TreasureVault500K attached to (AF00173D) cannot be bound because <NULL form> (AF00333C) is not the right type
- [11/27/2013 - 01:38:14AM] Error: Property GoldBar004 on script TreasureVault100K attached to (AF00173D) cannot be bound because <NULL form> (AF0032A1) is not the right type
- [11/27/2013 - 01:38:14AM] Error: Property GoldBar006 on script TreasureVault100K attached to (AF00173D) cannot be bound because <NULL form> (AF0032A3) is not the right type
- [11/27/2013 - 01:38:14AM] Error: Property GoldBar005 on script TreasureVault100K attached to (AF00173D) cannot be bound because <NULL form> (AF0032A2) is not the right type
- [11/27/2013 - 01:38:14AM] Error: Property GoldBar007 on script TreasureVault100K attached to (AF00173D) cannot be bound because <NULL form> (AF0032A4) is not the right type
- [11/27/2013 - 01:38:14AM] Error: Property MGRitual04 on script uskpretroactive131script attached to USKPRetroactive131 (0201906F) cannot be bound because MGRitual04 (000CD987) is not the right type
- [11/27/2013 - 01:38:14AM] Warning: Property AshSpawnAttachChancePercent on script DLC2AshSpawnAttackChanceScript attached to alias Player on quest DLC2Init (07016E02) cannot be initialized because the script no longer contains that property
- [11/27/2013 - 01:38:14AM] Warning: Property ARTHRFYLCitizensFleeAttack on script QF_WIChangeLocation09_00050AF1 attached to WIChangeLocation09 (00050AF1) cannot be initialized because the script no longer contains that property
- [11/27/2013 - 01:39:31AM] Loading game...
- [11/27/2013 - 01:39:37AM] VM is thawing...
- [11/27/2013 - 01:39:37AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
- stack:
- [Active effect 2 on (FF001017)].DualSheathReduxEffect.RegisterForSingleUpdate() - "<native>" Line ?
- [Active effect 2 on (FF001017)].DualSheathReduxEffect.OnUpdate() - "DualSheathReduxEffect.psc" Line ?
- [11/27/2013 - 01:39:37AM] ================================================[ Moonlight Tales ]===============================================
- [11/27/2013 - 01:39:37AM] Performing compatibility check. Ignore the papyrus warnings that may appear bellow.
- [11/27/2013 - 01:39:37AM] ) ( _ _ ) (
- [11/27/2013 - 01:39:37AM] (( _ { ˇˇ-; Awoooooooooooooooooooo! ;-ˇˇ } _ ))
- [11/27/2013 - 01:39:37AM] )).-' {{ ;'` `'; '-.((
- [11/27/2013 - 01:39:37AM] ( ( ;._ \ // _.; ) )
- [11/27/2013 - 01:39:37AM] ================================================[ Moonlight Tales ]===============================================
- [11/27/2013 - 01:39:37AM] ============================================[Frostfall: Warning Start]============================================
- [11/27/2013 - 01:39:37AM]
- [11/27/2013 - 01:39:37AM] Frostfall is now performing compatibility checks. Papyrus warnings about missing or
- [11/27/2013 - 01:39:37AM] unloaded files may follow. This is NORMAL and can be ignored.
- [11/27/2013 - 01:39:37AM]
- [11/27/2013 - 01:39:37AM] ============================================[Frostfall: Warning Start]============================================
- [11/27/2013 - 01:39:37AM] Error: File "Wyrmstooth.esp" does not exist or is not currently loaded.
- stack:
- <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
- [alias _DE_CompatibilityPlayer on quest _DE_Compatibility (110286F3)]._de_compatibility.RunStartupCheck() - "_DE_Compatibility.psc" Line 438
- [alias _DE_CompatibilityPlayer on quest _DE_Compatibility (110286F3)]._de_compatibility.OnPlayerLoadGame() - "_DE_Compatibility.psc" Line 323
- [11/27/2013 - 01:39:37AM] Error: File "ClimatesOfTamriel.esm" does not exist or is not currently loaded.
- stack:
- <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
- [alias _DE_CompatibilityPlayer on quest _DE_Compatibility (110286F3)]._de_compatibility.RunStartupCheck() - "_DE_Compatibility.psc" Line 486
- [alias _DE_CompatibilityPlayer on quest _DE_Compatibility (110286F3)]._de_compatibility.OnPlayerLoadGame() - "_DE_Compatibility.psc" Line 323
- [11/27/2013 - 01:39:37AM] Error: File "Imp's More Complex Needs.esp" does not exist or is not currently loaded.
- stack:
- <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
- [alias _DE_CompatibilityPlayer on quest _DE_Compatibility (110286F3)]._de_compatibility.RunStartupCheck() - "_DE_Compatibility.psc" Line 521
- [alias _DE_CompatibilityPlayer on quest _DE_Compatibility (110286F3)]._de_compatibility.OnPlayerLoadGame() - "_DE_Compatibility.psc" Line 323
- [11/27/2013 - 01:39:37AM] Error: File "Chesko_LastSeed.esp" does not exist or is not currently loaded.
- stack:
- <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
- [alias _DE_CompatibilityPlayer on quest _DE_Compatibility (110286F3)]._de_compatibility.RunStartupCheck() - "_DE_Compatibility.psc" Line 563
- [alias _DE_CompatibilityPlayer on quest _DE_Compatibility (110286F3)]._de_compatibility.OnPlayerLoadGame() - "_DE_Compatibility.psc" Line 323
- [11/27/2013 - 01:39:37AM] Error: File "WetandCold.esp" does not exist or is not currently loaded.
- stack:
- <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
- [alias _DE_CompatibilityPlayer on quest _DE_Compatibility (110286F3)]._de_compatibility.RunStartupCheck() - "_DE_Compatibility.psc" Line 582
- [alias _DE_CompatibilityPlayer on quest _DE_Compatibility (110286F3)]._de_compatibility.OnPlayerLoadGame() - "_DE_Compatibility.psc" Line 323
- [11/27/2013 - 01:39:37AM] Error: File "ScenicCarriages.esp" does not exist or is not currently loaded.
- stack:
- <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
- [alias _DE_CompatibilityPlayer on quest _DE_Compatibility (110286F3)]._de_compatibility.RunStartupCheck() - "_DE_Compatibility.psc" Line 596
- [alias _DE_CompatibilityPlayer on quest _DE_Compatibility (110286F3)]._de_compatibility.OnPlayerLoadGame() - "_DE_Compatibility.psc" Line 323
- [11/27/2013 - 01:39:37AM] Error: File "Northborn Fur Hoods.esp" does not exist or is not currently loaded.
- stack:
- <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
- [alias _DE_CompatibilityPlayer on quest _DE_Compatibility (110286F3)]._de_compatibility.RunStartupCheck() - "_DE_Compatibility.psc" Line 618
- [alias _DE_CompatibilityPlayer on quest _DE_Compatibility (110286F3)]._de_compatibility.OnPlayerLoadGame() - "_DE_Compatibility.psc" Line 323
- [11/27/2013 - 01:39:37AM] Error: File "AesirArmor.esp" does not exist or is not currently loaded.
- stack:
- <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
- [alias _DE_CompatibilityPlayer on quest _DE_Compatibility (110286F3)]._de_compatibility.RunStartupCheck() - "_DE_Compatibility.psc" Line 705
- [alias _DE_CompatibilityPlayer on quest _DE_Compatibility (110286F3)]._de_compatibility.OnPlayerLoadGame() - "_DE_Compatibility.psc" Line 323
- [11/27/2013 - 01:39:37AM] Error: File "KnapsackEnhanced.esp" does not exist or is not currently loaded.
- stack:
- <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
- [alias _DE_CompatibilityPlayer on quest _DE_Compatibility (110286F3)]._de_compatibility.RunStartupCheck() - "_DE_Compatibility.psc" Line 748
- [alias _DE_CompatibilityPlayer on quest _DE_Compatibility (110286F3)]._de_compatibility.OnPlayerLoadGame() - "_DE_Compatibility.psc" Line 323
- [11/27/2013 - 01:39:45AM] Error: File "Helgen Reborn.esp" does not exist or is not currently loaded.
- stack:
- <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
- [ARTHLALVersionTracking (A1049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 133
- [alias Player on quest ARTHLALVersionTracking (A1049F33)].ARTH_LAL_VersionTrackingAliasScript.OnPlayerLoadGame() - "ARTH_LAL_VersionTrackingAliasScript.psc" Line 6
- [11/27/2013 - 01:39:45AM] ========== Convenient Horses: Scanning for supported plugins...
- [11/27/2013 - 01:39:45AM] ========== ERRORS RELATED TO MISSING FILES SHOULD BE IGNORED!
- [11/27/2013 - 01:39:45AM] Error: File "Wyrmstooth.esp" does not exist or is not currently loaded.
- stack:
- <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
- [CH (74020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 110
- [CH (74020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 143
- [11/27/2013 - 01:39:45AM] Error: File "Convenient Horse Herding.esp" does not exist or is not currently loaded.
- stack:
- <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
- [CH (74020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 111
- [CH (74020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 143
- [11/27/2013 - 01:39:45AM] Error: File "XFLMain.esm" does not exist or is not currently loaded.
- stack:
- <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
- [CH (74020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 112
- [CH (74020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 143
- [11/27/2013 - 01:39:45AM] Error: File "3DNPC.esp" does not exist or is not currently loaded.
- stack:
- <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
- [CH (74020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 113
- [CH (74020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 143
- [11/27/2013 - 01:39:45AM] Error: File "HothFollower.esp" does not exist or is not currently loaded.
- stack:
- <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
- [CH (74020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 114
- [CH (74020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 143
- [11/27/2013 - 01:39:45AM] Error: File "CompanionValfar.esp" does not exist or is not currently loaded.
- stack:
- <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
- [CH (74020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 115
- [CH (74020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 143
- [11/27/2013 - 01:39:45AM] Error: File "CompanionArissa.esp" does not exist or is not currently loaded.
- stack:
- <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
- [CH (74020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 116
- [CH (74020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 143
- [11/27/2013 - 01:39:45AM] Error: File "SkyTEST-RealisticAnimals&Predators.esp" does not exist or is not currently loaded.
- stack:
- <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
- [CH (74020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 117
- [CH (74020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 143
- [11/27/2013 - 01:39:45AM] ========== Convenient Horses: Scan complete.
- [11/27/2013 - 01:39:46AM] Error: File "MM_BeluaSangunaireRevisited.esp" does not exist or is not currently loaded.
- stack:
- <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
- <unknown self>.huntersvisionutilityscript.GetFormlistFromMod() - "HuntersVisionUtilityScript.psc" Line 10
- <unknown self>.huntersvisionutilityscript.GetBeluaVampireLordLevitateSpellsList() - "HuntersVisionUtilityScript.psc" Line 19
- <unknown self>.huntersvisionutilityscript.AddToBSRSpells() - "HuntersVisionUtilityScript.psc" Line 51
- [GophersHuntersVisionQuest (8B000800)].huntersvisionmaintainancescript.Maintenance() - "HuntersVisionMaintainanceScript.psc" Line 45
- [alias Player on quest GophersHuntersVisionQuest (8B000800)].HuntersVisionLoadScript.OnPlayerLoadGame() - "HuntersVisionLoadScript.psc" Line 10
- [11/27/2013 - 01:39:46AM] Error: File "MM_BeluaSangunaireRevisited.esp" does not exist or is not currently loaded.
- stack:
- <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
- <unknown self>.huntersvisionutilityscript.GetFormlistFromMod() - "HuntersVisionUtilityScript.psc" Line 10
- <unknown self>.huntersvisionutilityscript.GetBeluaVampireLordWalkingSpellsList() - "HuntersVisionUtilityScript.psc" Line 23
- <unknown self>.huntersvisionutilityscript.AddToBSRSpells() - "HuntersVisionUtilityScript.psc" Line 52
- [GophersHuntersVisionQuest (8B000800)].huntersvisionmaintainancescript.Maintenance() - "HuntersVisionMaintainanceScript.psc" Line 45
- [alias Player on quest GophersHuntersVisionQuest (8B000800)].HuntersVisionLoadScript.OnPlayerLoadGame() - "HuntersVisionLoadScript.psc" Line 10
- [11/27/2013 - 01:39:46AM] Error: File "MM_BeluaSangunaireRevisited.esp" does not exist or is not currently loaded.
- stack:
- <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
- <unknown self>.huntersvisionutilityscript.GetFormlistFromMod() - "HuntersVisionUtilityScript.psc" Line 10
- <unknown self>.huntersvisionutilityscript.GetBeluaVampireLordLevitateSpellsList() - "HuntersVisionUtilityScript.psc" Line 19
- <unknown self>.huntersvisionutilityscript.AddToBSRSpells() - "HuntersVisionUtilityScript.psc" Line 51
- [GophersHuntersVisionQuest (8B000800)].huntersvisionmaintainancescript.Maintenance() - "HuntersVisionMaintainanceScript.psc" Line 46
- [alias Player on quest GophersHuntersVisionQuest (8B000800)].HuntersVisionLoadScript.OnPlayerLoadGame() - "HuntersVisionLoadScript.psc" Line 10
- [11/27/2013 - 01:39:46AM] Error: File "MM_BeluaSangunaireRevisited.esp" does not exist or is not currently loaded.
- stack:
- <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
- <unknown self>.huntersvisionutilityscript.GetFormlistFromMod() - "HuntersVisionUtilityScript.psc" Line 10
- <unknown self>.huntersvisionutilityscript.GetBeluaVampireLordWalkingSpellsList() - "HuntersVisionUtilityScript.psc" Line 23
- <unknown self>.huntersvisionutilityscript.AddToBSRSpells() - "HuntersVisionUtilityScript.psc" Line 52
- [GophersHuntersVisionQuest (8B000800)].huntersvisionmaintainancescript.Maintenance() - "HuntersVisionMaintainanceScript.psc" Line 46
- [alias Player on quest GophersHuntersVisionQuest (8B000800)].HuntersVisionLoadScript.OnPlayerLoadGame() - "HuntersVisionLoadScript.psc" Line 10
- [11/27/2013 - 01:39:46AM] Error: File "RaceCompatibility.esm" does not exist or is not currently loaded.
- stack:
- <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
- [alias MT_Player on quest MT_Quest_PlayerFramework (8C00AA05)].MT_Ref_CompatibilityScript.MT_Compatibility() - "MT_Ref_CompatibilityScript.psc" Line 60
- [alias MT_Player on quest MT_Quest_PlayerFramework (8C00AA05)].MT_Ref_CompatibilityScript.OnPlayerLoadGame() - "MT_Ref_CompatibilityScript.psc" Line 31
- [11/27/2013 - 01:39:46AM] InitWidgetLoader()
- [11/27/2013 - 01:39:46AM] SkyRe Traveller_Rank1 [Perk < (4808DCAA)>]
- [11/27/2013 - 01:39:46AM] SkyRe Traveller_Rank2 [Perk < (4808E232)>]
- [11/27/2013 - 01:39:46AM] SkyRe Traveller_Rank3 [Perk < (4808E234)>]
- [11/27/2013 - 01:39:46AM] SkyRe Traveller_Rank4 [Perk < (4808E235)>]
- [11/27/2013 - 01:39:46AM] SkyRe Traveller_Rank5 [Perk < (4808E236)>]
- [11/27/2013 - 01:39:46AM] SkyRe Forestry_Rank1 [Perk < (4F002F9F)>]
- [11/27/2013 - 01:39:46AM] SkyRe Forestry_Rank2 [Perk < (4F002FA0)>]
- [11/27/2013 - 01:39:46AM] SkyRe Forestry_Rank3 [Perk < (4F002FA1)>]
- [11/27/2013 - 01:39:46AM] SkyRe GlacialSwimmer [Perk < (4F002FA3)>]
- [11/27/2013 - 01:39:46AM] SkyRe Windbreaker [Perk < (4F002FA4)>]
- [11/27/2013 - 01:39:46AM] SkyRe WellInsulated [Perk < (4F002FA5)>]
- [11/27/2013 - 01:39:46AM] ============================================[ Frostfall: Warning End ]============================================
- [11/27/2013 - 01:39:46AM]
- [11/27/2013 - 01:39:46AM] Frostfall compatibility check complete.
- [11/27/2013 - 01:39:46AM]
- [11/27/2013 - 01:39:46AM] ============================================[ Frostfall: Warning End ]============================================
- [11/27/2013 - 01:39:46AM] ================================================[ Moonlight Tales ]===============================================
- [11/27/2013 - 01:39:46AM] Compatibility check complete.
- [11/27/2013 - 01:39:46AM] ================================================[ Moonlight Tales ]===============================================
- [11/27/2013 - 01:39:46AM] [Frostfall] SKI_MeterWidget OnWidgetReset()
- [11/27/2013 - 01:39:46AM] [Frostfall] SKI_MeterWidget OnWidgetReset()
- [11/27/2013 - 01:39:46AM] [Frostfall] SKI_MeterWidget OnWidgetReset()
- [11/27/2013 - 01:39:46AM] [Frostfall] SKI_MeterWidget OnWidgetReset()
- [11/27/2013 - 01:39:46AM] [Frostfall] SKI_MeterWidget OnWidgetReset()
- [11/27/2013 - 01:39:46AM] [Frostfall] SKI_MeterWidget OnWidgetReset()
- [11/27/2013 - 01:39:46AM] WidgetError: [_de_epstatuswidget <_DE_EPStatusQuest (1105D368)>]: IconLoadFailure
- [11/27/2013 - 01:39:47AM] WidgetError: [_de_epstatuswidget <_DE_EPStatusQuest (1105D368)>]: IconLoadFailure
- [11/27/2013 - 01:39:47AM] [SIC_ConfigMenuScript <SIC_ConfigMenuQuest (280C4C3A)>]: Loaded user settings.
- [11/27/2013 - 01:39:47AM] ~~~~~ Footprints: Running Maintenance ~~~~~
- [11/27/2013 - 01:39:47AM] ~~~~~ Footprints VC: SKSE Check Running ~~~~~
- [11/27/2013 - 01:39:47AM] ~~~~~ Footprints VC: Checking if update is required. (Current Version: 0.990000) ~~~~~
- [11/27/2013 - 01:39:47AM] ~~~~~ Footprints VC: Versions match. No Update Required! ~~~~~
- [11/27/2013 - 01:39:47AM] ~~~~~ Footprints: Checking for DLC. Any error printed next is harmless. ~~~~~
- [11/27/2013 - 01:39:47AM] ~~~~~ Footprints: Done checking for DLC ~~~~~
- [11/27/2013 - 01:39:47AM] ~~~~~ Footprints: Switching to SKSE Footprints, SKSE Installed ~~~~~
- [11/27/2013 - 01:39:55AM] VM is freezing...
- [11/27/2013 - 01:39:55AM] VM is frozen
- [11/27/2013 - 01:39:55AM] Saving game...
- [11/27/2013 - 01:39:55AM] VM is thawing...
- [11/27/2013 - 01:42:16AM] VM is freezing...
- [11/27/2013 - 01:42:16AM] VM is frozen
- [11/27/2013 - 01:42:17AM] Saving game...
- [11/27/2013 - 01:42:17AM] VM is thawing...
- [11/27/2013 - 01:42:23AM] VM is freezing...
- [11/27/2013 - 01:42:23AM] VM is frozen
- [11/27/2013 - 01:42:24AM] Saving game...
- [11/27/2013 - 01:42:25AM] VM is thawing...
- [11/27/2013 - 01:44:53AM] Updating Orphanables Status: ------------------------
- [11/27/2013 - 01:44:54AM] -------------------
- [11/27/2013 - 01:47:16AM] Warning: Property TweakP1Pose on script TIF__02006EBF attached to topic info 9F006EBF on quest TweakFollower (9F0012CE) cannot be initialized because the script no longer contains that property
- [11/27/2013 - 01:47:43AM] Warning: Property TweakFollower on script TIF__02006EBB attached to topic info 9F006EBB on quest TweakFollower (9F0012CE) cannot be initialized because the script no longer contains that property
- [11/27/2013 - 01:48:43AM] VM is freezing...
- [11/27/2013 - 01:48:43AM] VM is frozen
- [11/27/2013 - 01:48:44AM] Saving game...
- [11/27/2013 - 01:48:44AM] VM is thawing...
- [11/27/2013 - 01:48:44AM] Error: Unable to set the sound's position
- stack:
- [ (000BCD35)].Sound.Play() - "<native>" Line ?
- [ (0010C334)].FXBirdFleeSCRIPT.OnCellAttach() - "FXBirdFleeSCRIPT.psc" Line 19
- [11/27/2013 - 01:49:25AM] VM is freezing...
- [11/27/2013 - 01:49:25AM] VM is frozen
- [11/27/2013 - 01:49:25AM] Saving game...
- [11/27/2013 - 01:49:25AM] VM is thawing...
- [11/27/2013 - 01:51:39AM] VM is freezing...
- [11/27/2013 - 01:51:39AM] VM is frozen
- [11/27/2013 - 01:51:40AM] Saving game...
- [11/27/2013 - 01:51:40AM] VM is thawing...
- [11/27/2013 - 01:53:06AM] VM is freezing...
- [11/27/2013 - 01:53:06AM] VM is frozen
- [11/27/2013 - 01:53:07AM] Saving game...
- [11/27/2013 - 01:53:07AM] VM is thawing...
- [11/27/2013 - 01:53:07AM] Error: Unable to set the sound's position
- stack:
- [ (000BCD35)].Sound.Play() - "<native>" Line ?
- [ (0010C334)].FXBirdFleeSCRIPT.OnCellAttach() - "FXBirdFleeSCRIPT.psc" Line 19
- [11/27/2013 - 01:53:09AM] VM is freezing...
- [11/27/2013 - 01:53:09AM] VM is frozen
- [11/27/2013 - 01:53:09AM] Saving game...
- [11/27/2013 - 01:53:09AM] VM is thawing...
- [11/27/2013 - 01:53:24AM] VM is freezing...
- [11/27/2013 - 01:53:24AM] VM is frozen
- [11/27/2013 - 01:53:25AM] Saving game...
- [11/27/2013 - 01:53:25AM] VM is thawing...
- [11/27/2013 - 01:53:35AM] Updating Orphanables Status: ------------------------
- [11/27/2013 - 01:53:36AM] -------------------
- [11/27/2013 - 01:54:40AM] VM is freezing...
- [11/27/2013 - 01:54:40AM] VM is frozen
- [11/27/2013 - 01:54:41AM] Saving game...
- [11/27/2013 - 01:54:41AM] VM is thawing...
- [11/27/2013 - 01:54:41AM] Error: Unable to set the sound's position
- stack:
- [ (000BCD35)].Sound.Play() - "<native>" Line ?
- [ (0010C334)].FXBirdFleeSCRIPT.OnCellAttach() - "FXBirdFleeSCRIPT.psc" Line 19
- [11/27/2013 - 01:54:51AM] VM is freezing...
- [11/27/2013 - 01:54:51AM] VM is frozen
- [11/27/2013 - 01:54:52AM] Saving game...
- [11/27/2013 - 01:54:52AM] VM is thawing...
- [11/27/2013 - 01:56:55AM] VM is freezing...
- [11/27/2013 - 01:56:55AM] VM is frozen
- [11/27/2013 - 01:56:56AM] Saving game...
- [11/27/2013 - 01:56:56AM] VM is thawing...
- [11/27/2013 - 01:56:56AM] Error: Unable to set the sound's position
- stack:
- [ (000BCD35)].Sound.Play() - "<native>" Line ?
- [ (0010C334)].FXBirdFleeSCRIPT.OnCellAttach() - "FXBirdFleeSCRIPT.psc" Line 19
- [11/27/2013 - 01:59:39AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
- stack:
- [None].DualSheathReduxEffect.RegisterForSingleUpdate() - "<native>" Line ?
- [None].DualSheathReduxEffect.OnUpdate() - "DualSheathReduxEffect.psc" Line ?
- [11/27/2013 - 01:59:51AM] VM is freezing...
- [11/27/2013 - 01:59:51AM] VM is frozen
- [11/27/2013 - 01:59:52AM] Saving game...
- [11/27/2013 - 01:59:52AM] VM is thawing...
- [11/27/2013 - 02:00:54AM] Warning: (FF001046): Ref is in an unloaded cell, so it cannot cast spells..
- stack:
- [ (A5011A01)].SPELL.Cast() - "<native>" Line ?
- [Active effect 2 on (FF001046)].xxxRacialdarkElfAWScript.OnHit() - "xxxRacialdarkElfAWScript.psc" Line 21
- [11/27/2013 - 02:00:55AM] Warning: (FF001046): Ref is in an unloaded cell, so it cannot cast spells..
- stack:
- [ (A5011A01)].SPELL.Cast() - "<native>" Line ?
- [Active effect 2 on (FF001046)].xxxRacialdarkElfAWScript.OnHit() - "xxxRacialdarkElfAWScript.psc" Line 21
- [11/27/2013 - 02:01:13AM] Error: (FF001036): Actor has no AI process, cannot start combat.
- stack:
- [ (FF001036)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 13
- [11/27/2013 - 02:01:13AM] Error: (FF00102D): Actor has no AI process, cannot start combat.
- stack:
- [ (FF00102D)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 14
- [11/27/2013 - 02:01:13AM] Error: (FF001036): Actor has no AI process, cannot start combat.
- stack:
- [ (FF001036)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 13
- [11/27/2013 - 02:01:13AM] Error: (FF00102D): Actor has no AI process, cannot start combat.
- stack:
- [ (FF00102D)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 14
- [11/27/2013 - 02:01:13AM] Error: (FF001036): Actor has no AI process, cannot start combat.
- stack:
- [ (FF001036)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 13
- [11/27/2013 - 02:01:14AM] Error: (FF00102D): Actor has no AI process, cannot start combat.
- stack:
- [ (FF00102D)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 14
- [11/27/2013 - 02:01:18AM] Error: (FF001036): Actor has no AI process, cannot start combat.
- stack:
- [ (FF001036)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias BanditVictim on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 13
- [11/27/2013 - 02:01:18AM] Error: (FF00102D): Actor has no AI process, cannot start combat.
- stack:
- [ (FF00102D)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias BanditVictim on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 14
- [11/27/2013 - 02:01:18AM] Error: (FF001036): Actor has no AI process, cannot start combat.
- stack:
- [ (FF001036)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias BanditVictim on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 13
- [11/27/2013 - 02:01:18AM] Error: (FF00102D): Actor has no AI process, cannot start combat.
- stack:
- [ (FF00102D)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias BanditVictim on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 14
- [11/27/2013 - 02:01:18AM] Error: (FF001036): Actor has no AI process, cannot start combat.
- stack:
- [ (FF001036)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias BanditVictim on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 13
- [11/27/2013 - 02:01:18AM] Error: (FF00102D): Actor has no AI process, cannot start combat.
- stack:
- [ (FF00102D)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias BanditVictim on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 14
- [11/27/2013 - 02:01:39AM] Error: (FF001036): Actor has no AI process, cannot start combat.
- stack:
- [ (FF001036)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 13
- [11/27/2013 - 02:01:39AM] Error: (FF001036): Actor has no AI process, cannot start combat.
- stack:
- [ (FF001036)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 13
- [11/27/2013 - 02:01:39AM] Error: (FF00102D): Actor has no AI process, cannot start combat.
- stack:
- [ (FF00102D)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 14
- [11/27/2013 - 02:01:39AM] Error: (FF001036): Actor has no AI process, cannot start combat.
- stack:
- [ (FF001036)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 13
- [11/27/2013 - 02:01:39AM] Error: (FF00102D): Actor has no AI process, cannot start combat.
- stack:
- [ (FF00102D)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 14
- [11/27/2013 - 02:01:39AM] Error: (FF00102D): Actor has no AI process, cannot start combat.
- stack:
- [ (FF00102D)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 14
- [11/27/2013 - 02:01:40AM] Updating Orphanables Status: ------------------------
- [11/27/2013 - 02:01:41AM] -------------------
- [11/27/2013 - 02:01:49AM] Error: (FF001036): Actor has no AI process, cannot start combat.
- stack:
- [ (FF001036)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias BanditVictim on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 13
- [11/27/2013 - 02:01:49AM] Error: (FF001036): Actor has no AI process, cannot start combat.
- stack:
- [ (FF001036)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias BanditVictim on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 13
- [11/27/2013 - 02:01:49AM] Error: (FF001036): Actor has no AI process, cannot start combat.
- stack:
- [ (FF001036)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias BanditVictim on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 13
- [11/27/2013 - 02:01:49AM] Error: (FF00102D): Actor has no AI process, cannot start combat.
- stack:
- [ (FF00102D)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias BanditVictim on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 14
- [11/27/2013 - 02:01:49AM] Error: (FF00102D): Actor has no AI process, cannot start combat.
- stack:
- [ (FF00102D)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias BanditVictim on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 14
- [11/27/2013 - 02:01:49AM] Error: (FF00102D): Actor has no AI process, cannot start combat.
- stack:
- [ (FF00102D)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias BanditVictim on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 14
- [11/27/2013 - 02:02:12AM] Error: (FF001036): Actor has no AI process, cannot start combat.
- stack:
- [ (FF001036)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 13
- [11/27/2013 - 02:02:13AM] Error: (FF00102D): Actor has no AI process, cannot start combat.
- stack:
- [ (FF00102D)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 14
- [11/27/2013 - 02:02:13AM] Error: (FF001036): Actor has no AI process, cannot start combat.
- stack:
- [ (FF001036)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 13
- [11/27/2013 - 02:02:13AM] Error: (FF00102D): Actor has no AI process, cannot start combat.
- stack:
- [ (FF00102D)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 14
- [11/27/2013 - 02:02:13AM] Error: (FF001036): Actor has no AI process, cannot start combat.
- stack:
- [ (FF001036)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 13
- [11/27/2013 - 02:02:13AM] Error: (FF00102D): Actor has no AI process, cannot start combat.
- stack:
- [ (FF00102D)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 14
- [11/27/2013 - 02:02:27AM] Error: (FF001036): Actor has no AI process, cannot start combat.
- stack:
- [ (FF001036)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias BanditVictim on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 13
- [11/27/2013 - 02:02:27AM] Error: (FF00102D): Actor has no AI process, cannot start combat.
- stack:
- [ (FF00102D)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias BanditVictim on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 14
- [11/27/2013 - 02:02:28AM] Error: (FF001036): Actor has no AI process, cannot start combat.
- stack:
- [ (FF001036)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias BanditVictim on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 13
- [11/27/2013 - 02:02:28AM] Error: (FF00102D): Actor has no AI process, cannot start combat.
- stack:
- [ (FF00102D)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias BanditVictim on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 14
- [11/27/2013 - 02:02:28AM] Error: (FF001036): Actor has no AI process, cannot start combat.
- stack:
- [ (FF001036)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias BanditVictim on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 13
- [11/27/2013 - 02:02:28AM] Error: (FF00102D): Actor has no AI process, cannot start combat.
- stack:
- [ (FF00102D)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias BanditVictim on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 14
- [11/27/2013 - 02:02:38AM] Error: (FF001036): Actor has no AI process, cannot start combat.
- stack:
- [ (FF001036)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 13
- [11/27/2013 - 02:02:38AM] Error: (FF00102D): Actor has no AI process, cannot start combat.
- stack:
- [ (FF00102D)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 14
- [11/27/2013 - 02:02:39AM] Error: (FF001036): Actor has no AI process, cannot start combat.
- stack:
- [ (FF001036)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 13
- [11/27/2013 - 02:02:39AM] Error: (FF001036): Actor has no AI process, cannot start combat.
- stack:
- [ (FF001036)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 13
- [11/27/2013 - 02:02:39AM] Error: (FF00102D): Actor has no AI process, cannot start combat.
- stack:
- [ (FF00102D)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 14
- [11/27/2013 - 02:02:39AM] Error: (FF00102D): Actor has no AI process, cannot start combat.
- stack:
- [ (FF00102D)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 14
- [11/27/2013 - 02:02:58AM] Error: (FF001036): Actor has no AI process, cannot start combat.
- stack:
- [ (FF001036)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias BanditVictim on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 13
- [11/27/2013 - 02:02:58AM] Error: (FF00102D): Actor has no AI process, cannot start combat.
- stack:
- [ (FF00102D)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias BanditVictim on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 14
- [11/27/2013 - 02:02:59AM] Error: (FF001036): Actor has no AI process, cannot start combat.
- stack:
- [ (FF001036)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias BanditVictim on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 13
- [11/27/2013 - 02:02:59AM] Error: (FF001036): Actor has no AI process, cannot start combat.
- stack:
- [ (FF001036)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias BanditVictim on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 13
- [11/27/2013 - 02:02:59AM] Error: (FF00102D): Actor has no AI process, cannot start combat.
- stack:
- [ (FF00102D)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias BanditVictim on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 14
- [11/27/2013 - 02:02:59AM] Error: (FF00102D): Actor has no AI process, cannot start combat.
- stack:
- [ (FF00102D)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias BanditVictim on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 14
- [11/27/2013 - 02:03:04AM] Error: (FF001036): Actor has no AI process, cannot start combat.
- stack:
- [ (FF001036)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 13
- [11/27/2013 - 02:03:04AM] Error: (FF00102D): Actor has no AI process, cannot start combat.
- stack:
- [ (FF00102D)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 14
- [11/27/2013 - 02:03:04AM] Error: (FF001036): Actor has no AI process, cannot start combat.
- stack:
- [ (FF001036)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 13
- [11/27/2013 - 02:03:05AM] Error: (FF00102D): Actor has no AI process, cannot start combat.
- stack:
- [ (FF00102D)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 14
- [11/27/2013 - 02:03:05AM] Error: (FF001036): Actor has no AI process, cannot start combat.
- stack:
- [ (FF001036)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 13
- [11/27/2013 - 02:03:05AM] Error: (FF00102D): Actor has no AI process, cannot start combat.
- stack:
- [ (FF00102D)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 14
- [11/27/2013 - 02:03:43AM] Error: (FF001036): Actor has no AI process, cannot start combat.
- stack:
- [ (FF001036)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias BanditVictim on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 13
- [11/27/2013 - 02:03:43AM] Error: (FF00102D): Actor has no AI process, cannot start combat.
- stack:
- [ (FF00102D)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias BanditVictim on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 14
- [11/27/2013 - 02:03:43AM] Error: (FF001036): Actor has no AI process, cannot start combat.
- stack:
- [ (FF001036)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias BanditVictim on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 13
- [11/27/2013 - 02:03:43AM] Error: (FF00102D): Actor has no AI process, cannot start combat.
- stack:
- [ (FF00102D)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias BanditVictim on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 14
- [11/27/2013 - 02:03:43AM] Error: (FF001036): Actor has no AI process, cannot start combat.
- stack:
- [ (FF001036)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias BanditVictim on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 13
- [11/27/2013 - 02:03:43AM] Error: (FF00102D): Actor has no AI process, cannot start combat.
- stack:
- [ (FF00102D)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias BanditVictim on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 14
- [11/27/2013 - 02:03:44AM] Error: (FF001036): Actor has no AI process, cannot start combat.
- stack:
- [ (FF001036)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 13
- [11/27/2013 - 02:03:44AM] Error: (FF00102D): Actor has no AI process, cannot start combat.
- stack:
- [ (FF00102D)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 14
- [11/27/2013 - 02:03:44AM] Error: (FF001036): Actor has no AI process, cannot start combat.
- stack:
- [ (FF001036)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 13
- [11/27/2013 - 02:03:44AM] Error: (FF00102D): Actor has no AI process, cannot start combat.
- stack:
- [ (FF00102D)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 14
- [11/27/2013 - 02:03:44AM] Error: (FF001036): Actor has no AI process, cannot start combat.
- stack:
- [ (FF001036)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 13
- [11/27/2013 - 02:03:44AM] Error: (FF00102D): Actor has no AI process, cannot start combat.
- stack:
- [ (FF00102D)].Actor.StartCombat() - "<native>" Line ?
- [WE01 (0001DD08)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 99
- [alias Boss on quest WE01 (0001DD08)].WE01BanditScript.OnCombatStateChanged() - "WE01BanditScript.psc" Line 14
- [11/27/2013 - 02:03:49AM] Error: Unable to set the sound's position
- stack:
- [ (000BCD35)].Sound.Play() - "<native>" Line ?
- [ (0010C334)].FXBirdFleeSCRIPT.OnCellAttach() - "FXBirdFleeSCRIPT.psc" Line 19
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